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-rw-r--r--sql/updates/8816_world_spell_bonus_data.sql4
-rw-r--r--src/server/game/Combat/ThreatManager.cpp5
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp28
-rw-r--r--src/server/game/Miscellaneous/SharedDefines.h2
4 files changed, 23 insertions, 16 deletions
diff --git a/sql/updates/8816_world_spell_bonus_data.sql b/sql/updates/8816_world_spell_bonus_data.sql
new file mode 100644
index 00000000000..67d01d19b77
--- /dev/null
+++ b/sql/updates/8816_world_spell_bonus_data.sql
@@ -0,0 +1,4 @@
+DELETE FROM `spell_bonus_data` WHERE `entry` IN (45284,45297);
+INSERT INTO `spell_bonus_data` (`entry`,`direct_bonus`,`dot_bonus`,`ap_bonus`,`ap_dot_bonus`,`comments`) VALUES
+(45284,0.357,-1,-1,-1,'Shaman - LO Lightning Bolt'),
+(45297,0.285,-1,-1,-1,'Shaman - LO Chain Lightning');
diff --git a/src/server/game/Combat/ThreatManager.cpp b/src/server/game/Combat/ThreatManager.cpp
index 52f02f0f66d..fbf5a80d42b 100644
--- a/src/server/game/Combat/ThreatManager.cpp
+++ b/src/server/game/Combat/ThreatManager.cpp
@@ -36,8 +36,13 @@
float ThreatCalcHelper::calcThreat(Unit* pHatedUnit, Unit* /*pHatingUnit*/, float fThreat, SpellSchoolMask schoolMask, SpellEntry const *pThreatSpell)
{
if (pThreatSpell)
+ {
+ if (pThreatSpell->AttributesEx & SPELL_ATTR_EX_NO_THREAT)
+ return 0.0f;
+
if (Player* modOwner = pHatedUnit->GetSpellModOwner())
modOwner->ApplySpellMod(pThreatSpell->Id, SPELLMOD_THREAT, fThreat);
+ }
return pHatedUnit->ApplyTotalThreatModifier(fThreat, schoolMask);
}
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 362ccbf582d..e85dd8968dc 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -7335,27 +7335,25 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
sLog.outError("Unit::HandleDummyAuraProc: non handled spell id: %u (LO)", procSpell->Id);
return false;
}
- // No thread generated mod
- // TODO: exist special flag in spell attributes for this, need found and use!
- SpellModifier *mod = new SpellModifier;
- mod->op = SPELLMOD_THREAT;
- mod->value = -100;
- mod->type = SPELLMOD_PCT;
- mod->spellId = dummySpell->Id;
- mod->mask[0] = 0x02;
- mod->mask[2] = 0x00;
- this->ToPlayer()->AddSpellMod(mod, true);
-
- // Remove cooldown (Chain Lightning - have Category Recovery time)
+
+ // Chain Lightning
if (procSpell->SpellFamilyFlags[0] & 0x2)
+ {
+ // Chain lightning has [LightOverload_Proc_Chance] / [Max_Number_of_Targets] chance to proc of each individual target hit.
+ // A maxed LO would have a 33% / 3 = 11% chance to proc of each target.
+ // LO chance was already "accounted" at the proc chance roll, now need to divide the chance by [Max_Number_of_Targets]
+ float chance = 100.0f / procSpell->EffectChainTarget[effIndex];
+ if (!roll_chance_f(chance))
+ return false;
+
+ // Remove cooldown (Chain Lightning - have Category Recovery time)
ToPlayer()->RemoveSpellCooldown(spellId);
+ }
CastSpell(pVictim, spellId, true, castItem, triggeredByAura);
- this->ToPlayer()->AddSpellMod(mod, false);
-
if (cooldown && GetTypeId() == TYPEID_PLAYER)
- ToPlayer()->AddSpellCooldown(dummySpell->Id,0,time(NULL) + cooldown);
+ ToPlayer()->AddSpellCooldown(dummySpell->Id, 0, time(NULL) + cooldown);
return true;
}
diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h
index a9ae3bc4cc0..a1692794ca8 100644
--- a/src/server/game/Miscellaneous/SharedDefines.h
+++ b/src/server/game/Miscellaneous/SharedDefines.h
@@ -287,7 +287,7 @@ const uint32 ItemQualityColors[MAX_ITEM_QUALITY] = {
#define SPELL_ATTR_EX_NEGATIVE 0x00000080 // 7
#define SPELL_ATTR_EX_NOT_IN_COMBAT_TARGET 0x00000100 // 8 Spell req target not to be in combat state
#define SPELL_ATTR_EX_UNK9 0x00000200 // 9 melee spells
-#define SPELL_ATTR_EX_UNK10 0x00000400 // 10 no generates threat on cast 100%? (old NO_INITIAL_AGGRO)
+#define SPELL_ATTR_EX_NO_THREAT 0x00000400 // 10 no generates threat on cast 100% (old NO_INITIAL_AGGRO)
#define SPELL_ATTR_EX_UNK11 0x00000800 // 11 aura
#define SPELL_ATTR_EX_UNK12 0x00001000 // 12
#define SPELL_ATTR_EX_UNK13 0x00002000 // 13