diff options
-rw-r--r-- | src/server/game/Entities/GameObject/GameObject.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 852269855df..e35f4fb889b 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -2163,7 +2163,7 @@ void GameObject::SetTransportState(GOState state, uint32 stopFrame /*= 0*/) m_goValue.Transport.StateUpdateTimer = 0; m_goValue.Transport.PathProgress = getMSTime(); if (GetGoState() >= GO_STATE_TRANSPORT_STOPPED) - m_goValue.Transport.StopFrames->at(GetGoState() - GO_STATE_TRANSPORT_STOPPED); + m_goValue.Transport.PathProgress += m_goValue.Transport.StopFrames->at(GetGoState() - GO_STATE_TRANSPORT_STOPPED); SetGoState(GO_STATE_TRANSPORT_ACTIVE); } else |