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-rw-r--r--src/server/game/Entities/Player/Player.cpp46
-rwxr-xr-xsrc/server/game/Entities/Unit/Unit.cpp8
-rwxr-xr-xsrc/server/game/Handlers/ChannelHandler.cpp32
-rw-r--r--src/server/game/Handlers/GroupHandler.cpp10
-rw-r--r--src/server/game/Handlers/MailHandler.cpp26
-rwxr-xr-xsrc/server/game/Handlers/TaxiHandler.cpp2
-rw-r--r--src/server/game/Handlers/VehicleHandler.cpp2
-rw-r--r--src/server/game/Movement/MovementStructures.h8
-rw-r--r--src/server/game/Movement/Spline/MoveSplineInit.cpp6
-rw-r--r--src/server/game/Movement/Spline/MoveSplineInit.h6
-rw-r--r--src/server/game/Server/Protocol/Opcodes.cpp2
-rw-r--r--src/server/scripts/Commands/cs_disable.cpp14
-rw-r--r--src/server/shared/Logging/AppenderDB.cpp2
-rw-r--r--src/server/shared/Logging/Log.cpp4
14 files changed, 84 insertions, 84 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index f1c3299a92f..5178d62bfdf 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -25415,16 +25415,16 @@ void Player::SendItemRefundResult(Item* item, ItemExtendedCostEntry const* iece,
data << uint32(iece->RequiredCurrencyCount[i]);
data << uint32(iece->RequiredCurrency[i]);
}
-
+
data << uint32(item->GetPaidMoney()); // money cost
-
+
for (uint8 i = 0; i < MAX_ITEM_EXT_COST_ITEMS; ++i) // item cost data
{
data << uint32(iece->RequiredItemCount[i]);
data << uint32(iece->RequiredItem[i]);
}
}
-
+
data.WriteByteSeq(guid[0]);
data.WriteByteSeq(guid[3]);
data.WriteByteSeq(guid[1]);
@@ -25433,7 +25433,7 @@ void Player::SendItemRefundResult(Item* item, ItemExtendedCostEntry const* iece,
data.WriteByteSeq(guid[2]);
data.WriteByteSeq(guid[7]);
data.WriteByteSeq(guid[5]);
-
+
data << uint8(error); // error code
GetSession()->SendPacket(&data);
}
@@ -25735,12 +25735,12 @@ void Player::SendMovementSetCanFly(bool apply)
data.WriteBit(guid[4]);
data.WriteBit(guid[2]);
data.WriteBit(guid[3]);
-
+
data.WriteByteSeq(guid[6]);
data.WriteByteSeq(guid[3]);
-
+
data << uint32(0); //! movement counter
-
+
data.WriteByteSeq(guid[2]);
data.WriteByteSeq(guid[1]);
data.WriteByteSeq(guid[4]);
@@ -25759,12 +25759,12 @@ void Player::SendMovementSetCanFly(bool apply)
data.WriteBit(guid[3]);
data.WriteBit(guid[6]);
data.WriteBit(guid[7]);
-
+
data.WriteByteSeq(guid[4]);
data.WriteByteSeq(guid[6]);
-
+
data << uint32(0); //! movement counter
-
+
data.WriteByteSeq(guid[1]);
data.WriteByteSeq(guid[0]);
data.WriteByteSeq(guid[2]);
@@ -25808,13 +25808,13 @@ void Player::SendMovementSetWaterWalking(bool apply)
data.WriteBit(guid[3]);
data.WriteBit(guid[5]);
data.WriteBit(guid[2]);
-
+
data.WriteByteSeq(guid[0]);
data.WriteByteSeq(guid[5]);
data.WriteByteSeq(guid[2]);
-
+
data << uint32(0); //! movement counter
-
+
data.WriteByteSeq(guid[7]);
data.WriteByteSeq(guid[3]);
data.WriteByteSeq(guid[4]);
@@ -25832,7 +25832,7 @@ void Player::SendMovementSetWaterWalking(bool apply)
data.WriteBit(guid[4]);
data.WriteBit(guid[0]);
data.WriteBit(guid[7]);
-
+
data.WriteByteSeq(guid[6]);
data.WriteByteSeq(guid[1]);
data.WriteByteSeq(guid[7]);
@@ -25841,7 +25841,7 @@ void Player::SendMovementSetWaterWalking(bool apply)
data.WriteByteSeq(guid[0]);
data.WriteByteSeq(guid[3]);
data.WriteByteSeq(guid[2]);
-
+
data << uint32(0); //! movement counter
}
SendDirectMessage(&data);
@@ -25851,7 +25851,7 @@ void Player::SendMovementSetFeatherFall(bool apply)
{
ObjectGuid guid = GetGUID();
WorldPacket data;
-
+
if (apply)
{
data.Initialize(SMSG_MOVE_FEATHER_FALL, 1 + 4 + 8);
@@ -25863,13 +25863,13 @@ void Player::SendMovementSetFeatherFall(bool apply)
data.WriteBit(guid[2]);
data.WriteBit(guid[5]);
data.WriteBit(guid[6]);
-
+
data.WriteByteSeq(guid[5]);
data.WriteByteSeq(guid[7]);
data.WriteByteSeq(guid[2]);
-
+
data << uint32(0); //! movement counter
-
+
data.WriteByteSeq(guid[0]);
data.WriteByteSeq(guid[3]);
data.WriteByteSeq(guid[4]);
@@ -25879,9 +25879,9 @@ void Player::SendMovementSetFeatherFall(bool apply)
else
{
data.Initialize(SMSG_MOVE_NORMAL_FALL, 1 + 4 + 8);
-
+
data << uint32(0); //! movement counter
-
+
data.WriteBit(guid[3]);
data.WriteBit(guid[0]);
data.WriteBit(guid[1]);
@@ -25890,7 +25890,7 @@ void Player::SendMovementSetFeatherFall(bool apply)
data.WriteBit(guid[4]);
data.WriteBit(guid[6]);
data.WriteBit(guid[2]);
-
+
data.WriteByteSeq(guid[2]);
data.WriteByteSeq(guid[7]);
data.WriteByteSeq(guid[1]);
@@ -25900,7 +25900,7 @@ void Player::SendMovementSetFeatherFall(bool apply)
data.WriteByteSeq(guid[3]);
data.WriteByteSeq(guid[6]);
}
-
+
SendDirectMessage(&data);
}
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 71a277c9f99..984c1899564 100755
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -17147,22 +17147,22 @@ void Unit::SendMoveKnockBack(Player* player, float speedXY, float speedZ, float
data.WriteBit(guid[4]);
data.WriteByteSeq(guid[1]);
-
+
data << float(vsin);
data << uint32(0);
-
+
data.WriteByteSeq(guid[6]);
data.WriteByteSeq(guid[7]);
data << float(speedXY);
-
+
data.WriteByteSeq(guid[4]);
data.WriteByteSeq(guid[5]);
data.WriteByteSeq(guid[3]);
data << float(speedZ);
data << float(vcos);
-
+
data.WriteByteSeq(guid[2]);
data.WriteByteSeq(guid[0]);
diff --git a/src/server/game/Handlers/ChannelHandler.cpp b/src/server/game/Handlers/ChannelHandler.cpp
index f940d658530..21f455c4fc8 100755
--- a/src/server/game/Handlers/ChannelHandler.cpp
+++ b/src/server/game/Handlers/ChannelHandler.cpp
@@ -84,7 +84,7 @@ void WorldSession::HandleLeaveChannel(WorldPacket& recvPacket)
void WorldSession::HandleChannelList(WorldPacket& recvPacket)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
-
+
uint32 length = recvPacket.ReadBits(8);
std::string channelname = recvPacket.ReadString(length);
@@ -110,13 +110,13 @@ void WorldSession::HandleChannelPassword(WorldPacket& recvPacket)
void WorldSession::HandleChannelSetOwner(WorldPacket& recvPacket)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
-
+
uint32 channelLength = recvPacket.ReadBits(8);
uint32 nameLength = recvPacket.ReadBits(7);
std::string newp = recvPacket.ReadString(nameLength);
std::string channelname = recvPacket.ReadString(channelLength);
-
+
if (!normalizePlayerName(newp))
return;
@@ -139,13 +139,13 @@ void WorldSession::HandleChannelOwner(WorldPacket& recvPacket)
void WorldSession::HandleChannelModerator(WorldPacket& recvPacket)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
-
+
uint32 channelLength = recvPacket.ReadBits(8);
uint32 nameLength = recvPacket.ReadBits(7);
-
+
std::string otp = recvPacket.ReadString(nameLength);
std::string channelname = recvPacket.ReadString(channelLength);
-
+
if (!normalizePlayerName(otp))
return;
@@ -157,10 +157,10 @@ void WorldSession::HandleChannelModerator(WorldPacket& recvPacket)
void WorldSession::HandleChannelUnmoderator(WorldPacket& recvPacket)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
-
+
uint32 nameLength = recvPacket.ReadBits(7);
uint32 channelLength = recvPacket.ReadBits(8);
-
+
std::string channelname = recvPacket.ReadString(channelLength);
std::string otp = recvPacket.ReadString(nameLength);
@@ -177,7 +177,7 @@ void WorldSession::HandleChannelMute(WorldPacket& recvPacket)
sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
uint32 channelLength = recvPacket.ReadBits(8);
uint32 nameLength = recvPacket.ReadBits(7);
-
+
std::string channelname = recvPacket.ReadString(channelLength);
std::string otp = recvPacket.ReadString(nameLength);
@@ -198,7 +198,7 @@ void WorldSession::HandleChannelUnmute(WorldPacket& recvPacket)
std::string otp = recvPacket.ReadString(nameLength);
std::string channelname = recvPacket.ReadString(channelLength);
-
+
if (!normalizePlayerName(otp))
return;
@@ -229,7 +229,7 @@ void WorldSession::HandleChannelKick(WorldPacket& recvPacket)
sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
uint32 channelLength = recvPacket.ReadBits(8);
uint32 nameLength = recvPacket.ReadBits(7);
-
+
std::string channelname = recvPacket.ReadString(channelLength);
std::string otp = recvPacket.ReadString(nameLength);
@@ -246,7 +246,7 @@ void WorldSession::HandleChannelBan(WorldPacket& recvPacket)
sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
uint32 channelLength, nameLength;
std::string channelname, otp;
-
+
channelLength = recvPacket.ReadBits(8);
nameLength = recvPacket.ReadBits(7);
@@ -267,10 +267,10 @@ void WorldSession::HandleChannelUnban(WorldPacket& recvPacket)
uint32 channelLength = recvPacket.ReadBits(7);
uint32 nameLength = recvPacket.ReadBits(8);
-
+
std::string otp = recvPacket.ReadString(nameLength);
std::string channelname = recvPacket.ReadString(channelLength);
-
+
if (!normalizePlayerName(otp))
return;
@@ -282,10 +282,10 @@ void WorldSession::HandleChannelUnban(WorldPacket& recvPacket)
void WorldSession::HandleChannelAnnouncements(WorldPacket& recvPacket)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
-
+
uint32 length = recvPacket.ReadBits(8);
std::string channelname = recvPacket.ReadString(length);
-
+
if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
if (Channel* chn = cMgr->GetChannel(channelname, _player))
chn->Announce(_player->GetGUID());
diff --git a/src/server/game/Handlers/GroupHandler.cpp b/src/server/game/Handlers/GroupHandler.cpp
index 3953550e972..ae549d76b33 100644
--- a/src/server/game/Handlers/GroupHandler.cpp
+++ b/src/server/game/Handlers/GroupHandler.cpp
@@ -96,7 +96,7 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket & recvData)
recvData.ReadByteSeq(crossRealmGuid[5]);
recvData.ReadByteSeq(crossRealmGuid[3]);
recvData.ReadByteSeq(crossRealmGuid[2]);
-
+
// attempt add selected player
// cheating
@@ -190,10 +190,10 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket & recvData)
data.WriteBit(invitedGuid[7]);
data.FlushBits();
-
+
data.WriteByteSeq(invitedGuid[1]);
data.WriteByteSeq(invitedGuid[4]);
-
+
data << int32(getMSTime());
data << int32(0);
data << int32(0);
@@ -212,7 +212,7 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket & recvData)
data.WriteByteSeq(invitedGuid[7]);
data.WriteString(player->GetName()); // invited name
-
+
data << int32(0);
player->GetSession()->SendPacket(&data);
@@ -720,7 +720,7 @@ void WorldSession::HandleGroupChangeSubGroupOpcode(WorldPacket& recvData)
Player* movedPlayer = sObjectAccessor->FindPlayerByName(name.c_str());
uint64 guid;
-
+
if (movedPlayer)
guid = movedPlayer->GetGUID();
else
diff --git a/src/server/game/Handlers/MailHandler.cpp b/src/server/game/Handlers/MailHandler.cpp
index 8762613fc3b..9ee962f4a3d 100644
--- a/src/server/game/Handlers/MailHandler.cpp
+++ b/src/server/game/Handlers/MailHandler.cpp
@@ -36,23 +36,23 @@ void WorldSession::HandleSendMail(WorldPacket& recvData)
std::string receiver, subject, body;
uint32 bodyLength, subjectLength, receiverLength;
uint32 unk1, unk2;
-
+
recvData >> unk1;
recvData >> unk2; // Stationery?
-
+
recvData >> money >> COD; // money and cod
bodyLength = recvData.ReadBits(12);
subjectLength = recvData.ReadBits(9);
uint8 items_count = recvData.ReadBits(5); // attached items count
-
+
if (items_count > MAX_MAIL_ITEMS) // client limit
{
GetPlayer()->SendMailResult(0, MAIL_SEND, MAIL_ERR_TOO_MANY_ATTACHMENTS);
recvData.rfinish(); // set to end to avoid warnings spam
return;
}
-
+
mailbox[0] = recvData.ReadBit();
ObjectGuid itemGUIDs[MAX_MAIL_ITEMS];
@@ -68,7 +68,7 @@ void WorldSession::HandleSendMail(WorldPacket& recvData)
itemGUIDs[i][4] = recvData.ReadBit();
itemGUIDs[i][5] = recvData.ReadBit();
}
-
+
mailbox[3] = recvData.ReadBit();
mailbox[4] = recvData.ReadBit();
receiverLength = recvData.ReadBits(7);
@@ -77,9 +77,9 @@ void WorldSession::HandleSendMail(WorldPacket& recvData)
mailbox[1] = recvData.ReadBit();
mailbox[7] = recvData.ReadBit();
mailbox[5] = recvData.ReadBit();
-
+
recvData.ReadByteSeq(mailbox[4]);
-
+
for (uint8 i = 0; i < items_count; ++i)
{
recvData.ReadByteSeq(itemGUIDs[i][6]);
@@ -92,22 +92,22 @@ void WorldSession::HandleSendMail(WorldPacket& recvData)
recvData.ReadByteSeq(itemGUIDs[i][4]);
recvData.ReadByteSeq(itemGUIDs[i][5]);
}
-
+
recvData.ReadByteSeq(mailbox[7]);
recvData.ReadByteSeq(mailbox[3]);
recvData.ReadByteSeq(mailbox[6]);
recvData.ReadByteSeq(mailbox[5]);
-
+
subject = recvData.ReadString(subjectLength);
receiver = recvData.ReadString(receiverLength);
-
+
recvData.ReadByteSeq(mailbox[2]);
recvData.ReadByteSeq(mailbox[0]);
-
+
body = recvData.ReadString(bodyLength);
-
+
recvData.ReadByteSeq(mailbox[1]);
-
+
// packet read complete, now do check
if (!GetPlayer()->GetGameObjectIfCanInteractWith(mailbox, GAMEOBJECT_TYPE_MAILBOX))
diff --git a/src/server/game/Handlers/TaxiHandler.cpp b/src/server/game/Handlers/TaxiHandler.cpp
index 175ea28a424..2a16efaf88b 100755
--- a/src/server/game/Handlers/TaxiHandler.cpp
+++ b/src/server/game/Handlers/TaxiHandler.cpp
@@ -200,7 +200,7 @@ void WorldSession::HandleMoveSplineDoneOpcode(WorldPacket& recvData)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_MOVE_SPLINE_DONE");
recvData.read_skip<uint32>(); // unk
-
+
MovementInfo movementInfo; // used only for proper packet read
ReadMovementInfo(recvData, &movementInfo);
diff --git a/src/server/game/Handlers/VehicleHandler.cpp b/src/server/game/Handlers/VehicleHandler.cpp
index 464af1d03d7..b9603cc7822 100644
--- a/src/server/game/Handlers/VehicleHandler.cpp
+++ b/src/server/game/Handlers/VehicleHandler.cpp
@@ -67,7 +67,7 @@ void WorldSession::HandleChangeSeatsOnControlledVehicle(WorldPacket& recvData)
recvData.GetOpcode(), GetPlayer()->GetGUIDLow(), seat->m_flags);
return;
}
-
+
switch (recvData.GetOpcode())
{
case CMSG_REQUEST_VEHICLE_PREV_SEAT:
diff --git a/src/server/game/Movement/MovementStructures.h b/src/server/game/Movement/MovementStructures.h
index c75229c75be..8f609e8d076 100644
--- a/src/server/game/Movement/MovementStructures.h
+++ b/src/server/game/Movement/MovementStructures.h
@@ -1855,7 +1855,7 @@ MovementStatusElements MoveChngTransport[]=
};
// 4.3.4
-MovementStatusElements MoveSplineDone[] =
+MovementStatusElements MoveSplineDone[] =
{
MSEPositionY,
MSEPositionX,
@@ -1889,11 +1889,11 @@ MovementStatusElements MoveSplineDone[] =
MSEHasTransportGuidByte2,
MSEHasTransportTime3,
MSEHasTransportGuidByte0,
-
+
MSEHasFallDirection,
MSEMovementFlags2,
MSEMovementFlags,
-
+
MSEGuidByte7,
MSEGuidByte4,
MSEGuidByte5,
@@ -1908,7 +1908,7 @@ MovementStatusElements MoveSplineDone[] =
MSEFallCosAngle,
MSEFallHorizontalSpeed,
MSEFallTime,
-
+
MSEPitch,
MSEOrientation,
diff --git a/src/server/game/Movement/Spline/MoveSplineInit.cpp b/src/server/game/Movement/Spline/MoveSplineInit.cpp
index 5b87d9c01b9..96b925928a4 100644
--- a/src/server/game/Movement/Spline/MoveSplineInit.cpp
+++ b/src/server/game/Movement/Spline/MoveSplineInit.cpp
@@ -155,6 +155,12 @@ namespace Movement
args.path[1] = transform(dest);
}
+ void MoveSplineInit::SetFall()
+ {
+ args.flags.EnableFalling();
+ args.flags.fallingSlow = unit.HasUnitMovementFlag(MOVEMENTFLAG_FALLING_SLOW);
+ }
+
Vector3 TransportPathTransform::operator()(Vector3 input)
{
if (_transformForTransport)
diff --git a/src/server/game/Movement/Spline/MoveSplineInit.h b/src/server/game/Movement/Spline/MoveSplineInit.h
index 38da7cbbc48..053be4e334a 100644
--- a/src/server/game/Movement/Spline/MoveSplineInit.h
+++ b/src/server/game/Movement/Spline/MoveSplineInit.h
@@ -154,12 +154,6 @@ namespace Movement
inline void MoveSplineInit::SetTransportExit() { args.flags.EnableTransportExit(); }
inline void MoveSplineInit::SetOrientationFixed(bool enable) { args.flags.orientationFixed = enable; }
- inline void MoveSplineInit::SetFall()
- {
- args.flags.EnableFalling();
- args.flags.fallingSlow = unit.HasUnitMovementFlag(MOVEMENTFLAG_FALLING_SLOW);
- }
-
inline void MoveSplineInit::MovebyPath(const PointsArray& controls, int32 path_offset)
{
args.path_Idx_offset = path_offset;
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp
index 8c34db04978..d26389249c6 100644
--- a/src/server/game/Server/Protocol/Opcodes.cpp
+++ b/src/server/game/Server/Protocol/Opcodes.cpp
@@ -74,7 +74,7 @@ void InitOpcodes()
//DEFINE_OPCODE_HANDLER(CMSG_AUCTION_REMOVE_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionRemoveItem );
//DEFINE_OPCODE_HANDLER(CMSG_AUCTION_SELL_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionSellItem );
DEFINE_OPCODE_HANDLER(CMSG_AUTH_SESSION, STATUS_NEVER, PROCESS_THREADUNSAFE, &WorldSession::Handle_EarlyProccess );
- //DEFINE_OPCODE_HANDLER(CMSG_AUTOBANK_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoBankItemOpcode );
+ DEFINE_OPCODE_HANDLER(CMSG_AUTOBANK_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoBankItemOpcode );
DEFINE_OPCODE_HANDLER(CMSG_AUTOEQUIP_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoEquipItemOpcode );
DEFINE_OPCODE_HANDLER(CMSG_AUTOEQUIP_ITEM_SLOT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoEquipItemSlotOpcode );
DEFINE_OPCODE_HANDLER(CMSG_AUTOSTORE_BAG_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoStoreBagItemOpcode );
diff --git a/src/server/scripts/Commands/cs_disable.cpp b/src/server/scripts/Commands/cs_disable.cpp
index a2a80edd43b..0bb376b08dd 100644
--- a/src/server/scripts/Commands/cs_disable.cpp
+++ b/src/server/scripts/Commands/cs_disable.cpp
@@ -62,7 +62,7 @@ public:
{ "add", SEC_ADMINISTRATOR, true, NULL, "", addDisableCommandTable },
{ "remove", SEC_ADMINISTRATOR, true, NULL, "", removeDisableCommandTable },
{ NULL, 0, false, NULL, "", NULL }
- };
+ };
static ChatCommand commandTable[] =
{
{ "disable", SEC_ADMINISTRATOR, false, NULL, "", disableCommandTable },
@@ -88,7 +88,7 @@ public:
uint32 entry = uint32(atoi(entryStr));
std::string disableTypeStr = "";
-
+
switch (disableType)
{
case DISABLE_TYPE_SPELL:
@@ -171,12 +171,12 @@ public:
default:
break;
}
-
+
PreparedStatement* stmt = NULL;
stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_DISABLES);
stmt->setUInt32(0, entry);
- stmt->setUInt8(1, disableType);
- PreparedQueryResult result = WorldDatabase.Query(stmt);
+ stmt->setUInt8(1, disableType);
+ PreparedQueryResult result = WorldDatabase.Query(stmt);
if (result)
{
handler->PSendSysMessage("This %s (Id: %u) is already disabled.", disableTypeStr.c_str(), entry);
@@ -290,8 +290,8 @@ public:
PreparedStatement* stmt = NULL;
stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_DISABLES);
stmt->setUInt32(0, entry);
- stmt->setUInt8(1, disableType);
- PreparedQueryResult result = WorldDatabase.Query(stmt);
+ stmt->setUInt8(1, disableType);
+ PreparedQueryResult result = WorldDatabase.Query(stmt);
if (!result)
{
handler->PSendSysMessage("This %s (Id: %u) is not disabled.", disableTypeStr.c_str(), entry);
diff --git a/src/server/shared/Logging/AppenderDB.cpp b/src/server/shared/Logging/AppenderDB.cpp
index 76abfca2d85..d85a4db9f7a 100644
--- a/src/server/shared/Logging/AppenderDB.cpp
+++ b/src/server/shared/Logging/AppenderDB.cpp
@@ -37,7 +37,7 @@ void AppenderDB::_write(LogMessage& message)
case LOG_FILTER_SQL_DRIVER:
case LOG_FILTER_SQL_DEV:
break; // Avoid infinite loop, PExecute triggers Logging with LOG_FILTER_SQL type
- default:
+ default:
PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_LOG);
stmt->setUInt64(0, message.mtime);
stmt->setUInt32(1, realm);
diff --git a/src/server/shared/Logging/Log.cpp b/src/server/shared/Logging/Log.cpp
index 14234dfb155..d68c1c6170c 100644
--- a/src/server/shared/Logging/Log.cpp
+++ b/src/server/shared/Logging/Log.cpp
@@ -109,7 +109,7 @@ void Log::CreateAppenderFromConfig(const char* name)
if (++iter != tokens.end())
flags = AppenderFlags(atoi(*iter));
-
+
switch (type)
{
case APPENDER_CONSOLE:
@@ -464,7 +464,7 @@ void Log::outOpCode(uint32 op, const char* name, bool smsg)
{
if (!ShouldLog(LOG_FILTER_OPCODES, LOG_LEVEL_DEBUG))
return;
-
+
outInfo(LOG_FILTER_OPCODES, "%s: %s 0x%.4X (%u)", smsg ? "S->C" : "C->S", name, op, op);
}