diff options
-rw-r--r-- | src/server/game/Loot/Loot.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/server/game/Loot/Loot.cpp b/src/server/game/Loot/Loot.cpp index da7f386208e..58ef180b747 100644 --- a/src/server/game/Loot/Loot.cpp +++ b/src/server/game/Loot/Loot.cpp @@ -84,10 +84,6 @@ bool LootItem::AllowedForPlayer(Player const* player) const if (!(pProto->FlagsCu & ITEM_FLAGS_CU_IGNORE_QUEST_STATUS) && ((needs_quest || (pProto->GetStartQuest() && player->GetQuestStatus(pProto->GetStartQuest()) != QUEST_STATUS_NONE)) && !player->HasQuestForItem(itemid))) return false; - // Don't show bind-when-picked-up unique items if player already has the maximum allowed quantity. - if (pProto->GetBonding() == BIND_ON_ACQUIRE && pProto->GetMaxCount() && player->GetItemCount(itemid, true) >= pProto->GetMaxCount()) - return false; - return true; } |