diff options
| -rw-r--r-- | src/server/game/Conditions/ConditionMgr.cpp | 12 | ||||
| -rw-r--r-- | src/server/game/Conditions/ConditionMgr.h | 2 | 
2 files changed, 1 insertions, 13 deletions
diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp index 567653f2be7..ce159d7d72e 100644 --- a/src/server/game/Conditions/ConditionMgr.cpp +++ b/src/server/game/Conditions/ConditionMgr.cpp @@ -98,18 +98,6 @@ bool Condition::Meets(Player * player, Unit* invoker)              condMeets = (status == QUEST_STATUS_NONE);              break;          } -        case CONDITION_AD_COMMISSION_AURA: -        { -            Unit::AuraApplicationMap const& auras = player->GetAppliedAuras(); -            for (Unit::AuraApplicationMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr) -                if ((itr->second->GetBase()->GetSpellProto()->Attributes & (SPELL_ATTR_UNK4 | SPELL_ATTR_CASTABLE_WHILE_MOUNTED)) && itr->second->GetBase()->GetSpellProto()->SpellVisual[0] == 3580) -                { -                    condMeets = true; -                    break; -                } -            condMeets = false; -            break; -        }          case CONDITION_NO_AURA:              condMeets = !player->HasAuraEffect(mConditionValue1, mConditionValue2);              break; diff --git a/src/server/game/Conditions/ConditionMgr.h b/src/server/game/Conditions/ConditionMgr.h index 1ac19ddf8c6..a4068fef025 100644 --- a/src/server/game/Conditions/ConditionMgr.h +++ b/src/server/game/Conditions/ConditionMgr.h @@ -39,7 +39,7 @@ enum ConditionType      CONDITION_SKILL                 = 7,                    // skill_id         skill_value +referenceID       true if has skill_value for skill_id      CONDITION_QUESTREWARDED         = 8,                    // quest_id         0           +referenceID       true if quest_id was rewarded before      CONDITION_QUESTTAKEN            = 9,                    // quest_id         0,          +referenceID       true while quest active -    CONDITION_AD_COMMISSION_AURA    = 10,                   // 0                0,          +referenceID       true while one from AD commission aura active +    CONDITION_UNUSED_1              = 10,                   // currently unused      CONDITION_NO_AURA               = 11,                   // spell_id         effindex    +referenceID       true if does not have aura of spell_id with effect effindex      CONDITION_ACTIVE_EVENT          = 12,                   // event_id         0           +referenceID       true if event is active      CONDITION_INSTANCE_DATA         = 13,                   // entry            data        +referenceID       true if data is set in current instance  | 
