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-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/blackrock_depths.cpp6
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/boss_ambassador_flamelash.cpp2
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/boss_anubshiah.cpp10
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/boss_emperor_dagran_thaurissan.cpp4
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/boss_general_angerforge.cpp6
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/boss_gorosh_the_dervish.cpp4
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/boss_grizzle.cpp4
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/boss_high_interrogator_gerstahn.cpp8
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/boss_magmus.cpp4
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/boss_moira_bronzebeard.cpp6
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/boss_tomb_of_seven.cpp10
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_drakkisath.cpp8
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_gyth.cpp2
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_halycon.cpp4
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_highlord_omokk.cpp14
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_mother_smolderweb.cpp6
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_overlord_wyrmthalak.cpp8
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_pyroguard_emberseer.cpp6
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_quartermaster_zigris.cpp4
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_rend_blackhand.cpp6
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_shadow_hunter_voshgajin.cpp12
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_the_beast.cpp6
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_warmaster_voone.cpp12
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/blackwing_lair/boss_broodlord_lashlayer.cpp8
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/blackwing_lair/boss_chromaggus.cpp12
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/blackwing_lair/boss_ebonroc.cpp6
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/blackwing_lair/boss_firemaw.cpp6
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/blackwing_lair/boss_flamegor.cpp6
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/blackwing_lair/boss_nefarian.cpp30
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/blackwing_lair/boss_razorgore.cpp8
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/blackwing_lair/boss_vaelastrasz.cpp12
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/blackwing_lair/boss_victor_nefarius.cpp4
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/boss_kruul.cpp14
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/burning_steppes.cpp2
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/dun_morogh.cpp2
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/duskwood.cpp4
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/eastern_plaguelands.cpp2
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/elwynn_forest.cpp2
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/eversong_woods.cpp4
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/karazhan/boss_maiden_of_virtue.cpp8
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/karazhan/boss_moroes.cpp32
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/karazhan/boss_netherspite.cpp6
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/karazhan/boss_nightbane.cpp18
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/karazhan/boss_prince_malchezaar.cpp2
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/karazhan/boss_shade_of_aran.cpp22
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/karazhan/boss_terestian_illhoof.cpp2
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/karazhan/karazhan.cpp4
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/magisters_terrace/boss_felblood_kaelthas.cpp2
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/magisters_terrace/boss_priestess_delrissa.cpp14
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/magisters_terrace/boss_vexallus.cpp6
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/magisters_terrace/magisters_terrace.cpp4
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/molten_core/boss_baron_geddon.cpp8
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/molten_core/boss_garr.cpp8
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/molten_core/boss_gehennas.cpp2
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/molten_core/boss_golemagg.cpp2
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/molten_core/boss_lucifron.cpp6
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/molten_core/boss_magmadar.cpp8
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/molten_core/boss_majordomo_executus.cpp4
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/molten_core/boss_ragnaros.cpp22
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/molten_core/boss_shazzrah.cpp8
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/molten_core/boss_sulfuron_harbinger.cpp14
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/molten_core/instance_molten_core.cpp2
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/scarlet_enclave/chapter1.cpp2
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/scarlet_monastery/boss_arcanist_doan.cpp10
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/scarlet_monastery/boss_azshir_the_sleepless.cpp6
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/scarlet_monastery/boss_bloodmage_thalnos.cpp8
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/scarlet_monastery/boss_headless_horseman.cpp50
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/scarlet_monastery/boss_herod.cpp8
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/scarlet_monastery/boss_high_inquisitor_fairbanks.cpp10
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/scarlet_monastery/boss_houndmaster_loksey.cpp2
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/scarlet_monastery/boss_interrogator_vishas.cpp4
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/scarlet_monastery/boss_mograine_and_whitemane.cpp10
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/scarlet_monastery/boss_scorn.cpp8
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_darkmaster_gandling.cpp6
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_death_knight_darkreaver.cpp4
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_doctor_theolen_krastinov.cpp2
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_illucia_barov.cpp8
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_instructor_malicia.cpp8
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_jandice_barov.cpp6
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_kormok.cpp4
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_lord_alexei_barov.cpp4
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_lorekeeper_polkelt.cpp8
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_ras_frostwhisper.cpp19
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_the_ravenian.cpp8
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/silvermoon_city.cpp2
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_baron_rivendare.cpp8
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_baroness_anastari.cpp8
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_cannon_master_willey.cpp6
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_dathrohan_balnazzar.cpp20
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_magistrate_barthilas.cpp8
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_maleki_the_pallid.cpp6
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_nerubenkan.cpp6
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_postmaster_malown.cpp10
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_ramstein_the_gorger.cpp4
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_timmy_the_cruel.cpp2
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/stratholme/stratholme.cpp2
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/sunwell_plateau/boss_brutallus.cpp2
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/sunwell_plateau/boss_eredar_twins.cpp6
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/sunwell_plateau/boss_felmyst.cpp39
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/sunwell_plateau/boss_kiljaeden.cpp4
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/sunwell_plateau/boss_muru.cpp2
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/tirisfal_glades.cpp10
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/uldaman/boss_archaedas.cpp2
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/uldaman/boss_ironaya.cpp6
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/uldaman/uldaman.cpp6
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/undercity.cpp2
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/wetlands.cpp2
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/zulaman/boss_akilzon.cpp8
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/zulaman/boss_halazzi.cpp21
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/zulaman/boss_hexlord.cpp47
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/zulaman/boss_janalai.cpp18
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/zulaman/boss_zuljin.cpp16
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/zulaman/zulaman.cpp5
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_arlokk.cpp2
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_gahzranka.cpp6
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_hakkar.cpp18
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_hazzarah.cpp4
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_jeklik.cpp10
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_jindo.cpp6
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_mandokir.cpp12
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_marli.cpp10
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_renataki.cpp2
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_thekal.cpp30
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_venoxis.cpp4
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_wushoolay.cpp4
-rw-r--r--src/bindings/scripts/scripts/examples/example_escort.cpp6
-rw-r--r--src/bindings/scripts/scripts/kalimdor/ashenvale.cpp4
-rw-r--r--src/bindings/scripts/scripts/kalimdor/azshara.cpp6
-rw-r--r--src/bindings/scripts/scripts/kalimdor/azuremyst_isle.cpp4
-rw-r--r--src/bindings/scripts/scripts/kalimdor/boss_azuregos.cpp12
-rw-r--r--src/bindings/scripts/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_mal_ganis.cpp4
-rw-r--r--src/bindings/scripts/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_meathook.cpp2
-rw-r--r--src/bindings/scripts/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_salramm.cpp6
-rw-r--r--src/bindings/scripts/scripts/kalimdor/caverns_of_time/dark_portal/boss_chrono_lord_deja.cpp4
-rw-r--r--src/bindings/scripts/scripts/kalimdor/caverns_of_time/dark_portal/boss_temporus.cpp4
-rw-r--r--src/bindings/scripts/scripts/kalimdor/caverns_of_time/dark_portal/dark_portal.cpp6
-rw-r--r--src/bindings/scripts/scripts/kalimdor/caverns_of_time/hyjal/boss_anetheron.cpp10
-rw-r--r--src/bindings/scripts/scripts/kalimdor/caverns_of_time/hyjal/boss_azgalor.cpp2
-rw-r--r--src/bindings/scripts/scripts/kalimdor/caverns_of_time/hyjal/hyjalAI.cpp6
-rw-r--r--src/bindings/scripts/scripts/kalimdor/caverns_of_time/hyjal/hyjal_trash.cpp30
-rw-r--r--src/bindings/scripts/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_epoch_hunter.cpp8
-rw-r--r--src/bindings/scripts/scripts/kalimdor/darkshore.cpp2
-rw-r--r--src/bindings/scripts/scripts/kalimdor/desolace.cpp2
-rw-r--r--src/bindings/scripts/scripts/kalimdor/dustwallow_marsh.cpp2
-rw-r--r--src/bindings/scripts/scripts/kalimdor/maraudon/boss_celebras_the_cursed.cpp6
-rw-r--r--src/bindings/scripts/scripts/kalimdor/maraudon/boss_landslide.cpp6
-rw-r--r--src/bindings/scripts/scripts/kalimdor/maraudon/boss_noxxion.cpp4
-rw-r--r--src/bindings/scripts/scripts/kalimdor/maraudon/boss_princess_theradras.cpp8
-rw-r--r--src/bindings/scripts/scripts/kalimdor/orgrimmar.cpp4
-rw-r--r--src/bindings/scripts/scripts/kalimdor/razorfen_downs/boss_amnennar_the_coldbringer.cpp10
-rw-r--r--src/bindings/scripts/scripts/kalimdor/ruins_of_ahnqiraj/boss_ayamiss.cpp6
-rw-r--r--src/bindings/scripts/scripts/kalimdor/ruins_of_ahnqiraj/boss_kurinnaxx.cpp12
-rw-r--r--src/bindings/scripts/scripts/kalimdor/ruins_of_ahnqiraj/boss_moam.cpp14
-rw-r--r--src/bindings/scripts/scripts/kalimdor/silithus.cpp6
-rw-r--r--src/bindings/scripts/scripts/kalimdor/tanaris.cpp4
-rw-r--r--src/bindings/scripts/scripts/kalimdor/temple_of_ahnqiraj/boss_bug_trio.cpp12
-rw-r--r--src/bindings/scripts/scripts/kalimdor/temple_of_ahnqiraj/boss_cthun.cpp20
-rw-r--r--src/bindings/scripts/scripts/kalimdor/temple_of_ahnqiraj/boss_fankriss.cpp2
-rw-r--r--src/bindings/scripts/scripts/kalimdor/temple_of_ahnqiraj/boss_huhuran.cpp8
-rw-r--r--src/bindings/scripts/scripts/kalimdor/temple_of_ahnqiraj/boss_skeram.cpp2
-rw-r--r--src/bindings/scripts/scripts/kalimdor/temple_of_ahnqiraj/boss_twinemperors.cpp12
-rw-r--r--src/bindings/scripts/scripts/kalimdor/thousand_needles.cpp6
-rw-r--r--src/bindings/scripts/scripts/kalimdor/thunder_bluff.cpp10
-rw-r--r--src/bindings/scripts/scripts/kalimdor/ungoro_crater.cpp2
-rw-r--r--src/bindings/scripts/scripts/kalimdor/zulfarrak/zulfarrak.cpp4
-rw-r--r--src/bindings/scripts/scripts/northrend/azjol_nerub/ahnkahet/boss_amanitar.cpp4
-rw-r--r--src/bindings/scripts/scripts/northrend/azjol_nerub/ahnkahet/boss_elder_nadox.cpp16
-rw-r--r--src/bindings/scripts/scripts/northrend/azjol_nerub/ahnkahet/boss_jedoga_shadowseeker.cpp12
-rw-r--r--src/bindings/scripts/scripts/northrend/azjol_nerub/ahnkahet/boss_prince_taldaram.cpp6
-rw-r--r--src/bindings/scripts/scripts/northrend/azjol_nerub/azjol_nerub/boss_anubarak.cpp10
-rw-r--r--src/bindings/scripts/scripts/northrend/azjol_nerub/azjol_nerub/boss_krikthir_the_gatewatcher.cpp35
-rw-r--r--src/bindings/scripts/scripts/northrend/borean_tundra.cpp10
-rw-r--r--src/bindings/scripts/scripts/northrend/draktharon_keep/boss_novos.cpp4
-rw-r--r--src/bindings/scripts/scripts/northrend/draktharon_keep/boss_tharon_ja.cpp6
-rw-r--r--src/bindings/scripts/scripts/northrend/draktharon_keep/boss_trollgore.cpp4
-rw-r--r--src/bindings/scripts/scripts/northrend/gundrak/boss_drakkari_colossus.cpp12
-rw-r--r--src/bindings/scripts/scripts/northrend/gundrak/boss_eck.cpp10
-rw-r--r--src/bindings/scripts/scripts/northrend/gundrak/boss_gal_darah.cpp4
-rw-r--r--src/bindings/scripts/scripts/northrend/gundrak/boss_moorabi.cpp14
-rw-r--r--src/bindings/scripts/scripts/northrend/gundrak/boss_slad_ran.cpp2
-rw-r--r--src/bindings/scripts/scripts/northrend/howling_fjord.cpp2
-rw-r--r--src/bindings/scripts/scripts/northrend/naxxramas/boss_faerlina.cpp6
-rw-r--r--src/bindings/scripts/scripts/northrend/naxxramas/boss_gothik.cpp2
-rw-r--r--src/bindings/scripts/scripts/northrend/naxxramas/boss_thaddius.cpp6
-rw-r--r--src/bindings/scripts/scripts/northrend/nexus/nexus/boss_anomalus.cpp4
-rw-r--r--src/bindings/scripts/scripts/northrend/nexus/nexus/boss_keristrasza.cpp2
-rw-r--r--src/bindings/scripts/scripts/northrend/obsidian_sanctum/boss_sartharion.cpp2
-rw-r--r--src/bindings/scripts/scripts/northrend/storm_peaks.cpp4
-rw-r--r--src/bindings/scripts/scripts/northrend/ulduar/halls_of_lightning/boss_ionar.cpp6
-rw-r--r--src/bindings/scripts/scripts/northrend/ulduar/halls_of_lightning/boss_loken.cpp2
-rw-r--r--src/bindings/scripts/scripts/northrend/ulduar/halls_of_lightning/boss_volkhan.cpp2
-rw-r--r--src/bindings/scripts/scripts/northrend/ulduar/halls_of_stone/boss_maiden_of_grief.cpp10
-rw-r--r--src/bindings/scripts/scripts/northrend/ulduar/ulduar/boss_assembly_of_iron.cpp2
-rw-r--r--src/bindings/scripts/scripts/northrend/ulduar/ulduar/boss_ignis.cpp2
-rw-r--r--src/bindings/scripts/scripts/northrend/ulduar/ulduar/boss_xt002.cpp4
-rw-r--r--src/bindings/scripts/scripts/northrend/utgarde_keep/utgarde_keep/boss_ingvar_the_plunderer.cpp22
-rw-r--r--src/bindings/scripts/scripts/northrend/utgarde_keep/utgarde_keep/boss_keleseth.cpp29
-rw-r--r--src/bindings/scripts/scripts/northrend/utgarde_keep/utgarde_keep/boss_skarvald_dalronn.cpp8
-rw-r--r--src/bindings/scripts/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_palehoof.cpp10
-rw-r--r--src/bindings/scripts/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_skadi.cpp6
-rw-r--r--src/bindings/scripts/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_svala.cpp8
-rw-r--r--src/bindings/scripts/scripts/northrend/vault_of_archavon/boss_emalon.cpp2
-rw-r--r--src/bindings/scripts/scripts/northrend/violet_hold/boss_cyanigosa.cpp4
-rw-r--r--src/bindings/scripts/scripts/northrend/violet_hold/boss_erekem.cpp6
-rw-r--r--src/bindings/scripts/scripts/northrend/violet_hold/boss_moragg.cpp2
-rw-r--r--src/bindings/scripts/scripts/northrend/violet_hold/boss_zuramat.cpp4
-rw-r--r--src/bindings/scripts/scripts/northrend/zuldrak.cpp6
-rw-r--r--src/bindings/scripts/scripts/outland/auchindoun/auchenai_crypts/boss_exarch_maladaar.cpp6
-rw-r--r--src/bindings/scripts/scripts/outland/auchindoun/auchenai_crypts/boss_shirrak_the_dead_watcher.cpp6
-rw-r--r--src/bindings/scripts/scripts/outland/auchindoun/mana_tombs/boss_nexusprince_shaffar.cpp18
-rw-r--r--src/bindings/scripts/scripts/outland/auchindoun/mana_tombs/boss_pandemonius.cpp4
-rw-r--r--src/bindings/scripts/scripts/outland/auchindoun/sethekk_halls/boss_darkweaver_syth.cpp34
-rw-r--r--src/bindings/scripts/scripts/outland/auchindoun/sethekk_halls/boss_tailonking_ikiss.cpp16
-rw-r--r--src/bindings/scripts/scripts/outland/auchindoun/shadow_labyrinth/boss_ambassador_hellmaw.cpp8
-rw-r--r--src/bindings/scripts/scripts/outland/auchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp10
-rw-r--r--src/bindings/scripts/scripts/outland/black_temple/boss_bloodboil.cpp2
-rw-r--r--src/bindings/scripts/scripts/outland/black_temple/boss_illidan.cpp12
-rw-r--r--src/bindings/scripts/scripts/outland/black_temple/boss_reliquary_of_souls.cpp16
-rw-r--r--src/bindings/scripts/scripts/outland/black_temple/boss_supremus.cpp2
-rw-r--r--src/bindings/scripts/scripts/outland/black_temple/boss_warlord_najentus.cpp12
-rw-r--r--src/bindings/scripts/scripts/outland/black_temple/instance_black_temple.cpp4
-rw-r--r--src/bindings/scripts/scripts/outland/blades_edge_mountains.cpp8
-rw-r--r--src/bindings/scripts/scripts/outland/boss_doomlord_kazzak.cpp10
-rw-r--r--src/bindings/scripts/scripts/outland/boss_doomwalker.cpp10
-rw-r--r--src/bindings/scripts/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp2
-rw-r--r--src/bindings/scripts/scripts/outland/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp12
-rw-r--r--src/bindings/scripts/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp18
-rw-r--r--src/bindings/scripts/scripts/outland/coilfang_resevoir/steam_vault/boss_mekgineer_steamrigger.cpp8
-rw-r--r--src/bindings/scripts/scripts/outland/coilfang_resevoir/steam_vault/boss_warlord_kalithresh.cpp6
-rw-r--r--src/bindings/scripts/scripts/outland/coilfang_resevoir/underbog/boss_hungarfen.cpp10
-rw-r--r--src/bindings/scripts/scripts/outland/coilfang_resevoir/underbog/boss_the_black_stalker.cpp2
-rw-r--r--src/bindings/scripts/scripts/outland/gruuls_lair/boss_gruul.cpp8
-rw-r--r--src/bindings/scripts/scripts/outland/gruuls_lair/boss_high_king_maulgar.cpp4
-rw-r--r--src/bindings/scripts/scripts/outland/hellfire_citadel/blood_furnace/boss_broggok.cpp6
-rw-r--r--src/bindings/scripts/scripts/outland/hellfire_citadel/blood_furnace/boss_kelidan_the_breaker.cpp8
-rw-r--r--src/bindings/scripts/scripts/outland/hellfire_citadel/blood_furnace/boss_the_maker.cpp8
-rw-r--r--src/bindings/scripts/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_omor_the_unscarred.cpp12
-rw-r--r--src/bindings/scripts/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_vazruden_the_herald.cpp2
-rw-r--r--src/bindings/scripts/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_watchkeeper_gargolmar.cpp6
-rw-r--r--src/bindings/scripts/scripts/outland/hellfire_citadel/magtheridons_lair/boss_magtheridon.cpp28
-rw-r--r--src/bindings/scripts/scripts/outland/hellfire_citadel/shattered_halls/boss_nethekurse.cpp10
-rw-r--r--src/bindings/scripts/scripts/outland/hellfire_citadel/shattered_halls/boss_warbringer_omrogg.cpp8
-rw-r--r--src/bindings/scripts/scripts/outland/hellfire_citadel/shattered_halls/boss_warchief_kargath_bladefist.cpp4
-rw-r--r--src/bindings/scripts/scripts/outland/hellfire_peninsula.cpp6
-rw-r--r--src/bindings/scripts/scripts/outland/nagrand.cpp4
-rw-r--r--src/bindings/scripts/scripts/outland/netherstorm.cpp2
-rw-r--r--src/bindings/scripts/scripts/outland/shadowmoon_valley.cpp2
-rw-r--r--src/bindings/scripts/scripts/outland/shattrath_city.cpp4
-rw-r--r--src/bindings/scripts/scripts/outland/tempest_keep/arcatraz/arcatraz.cpp26
-rw-r--r--src/bindings/scripts/scripts/outland/tempest_keep/arcatraz/boss_harbinger_skyriss.cpp14
-rw-r--r--src/bindings/scripts/scripts/outland/tempest_keep/botanica/boss_high_botanist_freywinn.cpp14
-rw-r--r--src/bindings/scripts/scripts/outland/tempest_keep/botanica/boss_laj.cpp20
-rw-r--r--src/bindings/scripts/scripts/outland/tempest_keep/botanica/boss_warp_splinter.cpp4
-rw-r--r--src/bindings/scripts/scripts/outland/tempest_keep/the_eye/boss_alar.cpp16
-rw-r--r--src/bindings/scripts/scripts/outland/tempest_keep/the_eye/boss_astromancer.cpp2
-rw-r--r--src/bindings/scripts/scripts/outland/tempest_keep/the_eye/boss_kaelthas.cpp10
-rw-r--r--src/bindings/scripts/scripts/outland/tempest_keep/the_eye/boss_void_reaver.cpp6
-rw-r--r--src/bindings/scripts/scripts/outland/tempest_keep/the_eye/the_eye.cpp4
-rw-r--r--src/bindings/scripts/scripts/outland/tempest_keep/the_mechanar/boss_gatewatcher_ironhand.cpp6
-rw-r--r--src/bindings/scripts/scripts/outland/tempest_keep/the_mechanar/boss_nethermancer_sepethrea.cpp12
-rw-r--r--src/bindings/scripts/scripts/outland/tempest_keep/the_mechanar/boss_pathaleon_the_calculator.cpp14
-rw-r--r--src/bindings/scripts/scripts/outland/terokkar_forest.cpp14
-rw-r--r--src/bindings/scripts/scripts/outland/zangarmarsh.cpp2
-rw-r--r--src/bindings/scripts/scripts/world/boss_taerar.cpp2
-rw-r--r--src/bindings/scripts/scripts/world/guards.cpp4
-rw-r--r--src/bindings/scripts/scripts/world/npcs_special.cpp18
266 files changed, 1092 insertions, 1103 deletions
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/blackrock_depths.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/blackrock_depths.cpp
index e50bde51a4c..b07da60e21e 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/blackrock_depths.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/blackrock_depths.cpp
@@ -376,7 +376,7 @@ struct TRINITY_DLL_DECL mob_phalanxAI : public ScriptedAI
//ThunderClap_Timer
if (ThunderClap_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_THUNDERCLAP);
+ DoCast(m_creature->getVictim(), SPELL_THUNDERCLAP);
ThunderClap_Timer = 10000;
} else ThunderClap_Timer -= diff;
@@ -385,7 +385,7 @@ struct TRINITY_DLL_DECL mob_phalanxAI : public ScriptedAI
{
if (FireballVolley_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_FIREBALLVOLLEY);
+ DoCast(m_creature->getVictim(), SPELL_FIREBALLVOLLEY);
FireballVolley_Timer = 15000;
} else FireballVolley_Timer -= diff;
}
@@ -393,7 +393,7 @@ struct TRINITY_DLL_DECL mob_phalanxAI : public ScriptedAI
//MightyBlow_Timer
if (MightyBlow_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_MIGHTYBLOW);
+ DoCast(m_creature->getVictim(), SPELL_MIGHTYBLOW);
MightyBlow_Timer = 10000;
} else MightyBlow_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/boss_ambassador_flamelash.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/boss_ambassador_flamelash.cpp
index 551ddef325f..2af667f4b27 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/boss_ambassador_flamelash.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/boss_ambassador_flamelash.cpp
@@ -58,7 +58,7 @@ struct TRINITY_DLL_DECL boss_ambassador_flamelashAI : public ScriptedAI
//FireBlast_Timer
if (FireBlast_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_FIREBLAST);
+ DoCast(m_creature->getVictim(), SPELL_FIREBLAST);
FireBlast_Timer = 7000;
} else FireBlast_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/boss_anubshiah.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/boss_anubshiah.cpp
index 2575e9ad000..6a7aecb6e15 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/boss_anubshiah.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/boss_anubshiah.cpp
@@ -64,7 +64,7 @@ struct TRINITY_DLL_DECL boss_anubshiahAI : public ScriptedAI
//ShadowBolt_Timer
if (ShadowBolt_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_SHADOWBOLT);
+ DoCast(m_creature->getVictim(), SPELL_SHADOWBOLT);
ShadowBolt_Timer = 7000;
} else ShadowBolt_Timer -= diff;
@@ -72,21 +72,21 @@ struct TRINITY_DLL_DECL boss_anubshiahAI : public ScriptedAI
if (CurseOfTongues_Timer <= diff)
{
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget,SPELL_CURSEOFTONGUES);
+ DoCast(pTarget, SPELL_CURSEOFTONGUES);
CurseOfTongues_Timer = 18000;
} else CurseOfTongues_Timer -= diff;
//CurseOfWeakness_Timer
if (CurseOfWeakness_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_CURSEOFWEAKNESS);
+ DoCast(m_creature->getVictim(), SPELL_CURSEOFWEAKNESS);
CurseOfWeakness_Timer = 45000;
} else CurseOfWeakness_Timer -= diff;
//DemonArmor_Timer
if (DemonArmor_Timer <= diff)
{
- DoCast(m_creature,SPELL_DEMONARMOR);
+ DoCast(m_creature, SPELL_DEMONARMOR);
DemonArmor_Timer = 300000;
} else DemonArmor_Timer -= diff;
@@ -94,7 +94,7 @@ struct TRINITY_DLL_DECL boss_anubshiahAI : public ScriptedAI
if (EnvelopingWeb_Timer <= diff)
{
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget,SPELL_ENVELOPINGWEB);
+ DoCast(pTarget, SPELL_ENVELOPINGWEB);
EnvelopingWeb_Timer = 12000;
} else EnvelopingWeb_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/boss_emperor_dagran_thaurissan.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/boss_emperor_dagran_thaurissan.cpp
index 32ab314495b..acdba286f9d 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/boss_emperor_dagran_thaurissan.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/boss_emperor_dagran_thaurissan.cpp
@@ -70,7 +70,7 @@ struct TRINITY_DLL_DECL boss_draganthaurissanAI : public ScriptedAI
if (HandOfThaurissan_Timer <= diff)
{
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,0))
- DoCast(pTarget,SPELL_HANDOFTHAURISSAN);
+ DoCast(pTarget, SPELL_HANDOFTHAURISSAN);
//3 Hands of Thaurissan will be casted
//if (Counter < 3)
@@ -88,7 +88,7 @@ struct TRINITY_DLL_DECL boss_draganthaurissanAI : public ScriptedAI
//AvatarOfFlame_Timer
if (AvatarOfFlame_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_AVATAROFFLAME);
+ DoCast(m_creature->getVictim(), SPELL_AVATAROFFLAME);
AvatarOfFlame_Timer = 18000;
} else AvatarOfFlame_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/boss_general_angerforge.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/boss_general_angerforge.cpp
index e10463203b5..dcc1c921ef0 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/boss_general_angerforge.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/boss_general_angerforge.cpp
@@ -74,21 +74,21 @@ struct TRINITY_DLL_DECL boss_general_angerforgeAI : public ScriptedAI
//MightyBlow_Timer
if (MightyBlow_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_MIGHTYBLOW);
+ DoCast(m_creature->getVictim(), SPELL_MIGHTYBLOW);
MightyBlow_Timer = 18000;
} else MightyBlow_Timer -= diff;
//HamString_Timer
if (HamString_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_HAMSTRING);
+ DoCast(m_creature->getVictim(), SPELL_HAMSTRING);
HamString_Timer = 15000;
} else HamString_Timer -= diff;
//Cleave_Timer
if (Cleave_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_CLEAVE);
+ DoCast(m_creature->getVictim(), SPELL_CLEAVE);
Cleave_Timer = 9000;
} else Cleave_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/boss_gorosh_the_dervish.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/boss_gorosh_the_dervish.cpp
index f5e648f060e..168fa9e0d2e 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/boss_gorosh_the_dervish.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/boss_gorosh_the_dervish.cpp
@@ -55,14 +55,14 @@ struct TRINITY_DLL_DECL boss_gorosh_the_dervishAI : public ScriptedAI
//WhirlWind_Timer
if (WhirlWind_Timer <= diff)
{
- DoCast(m_creature,SPELL_WHIRLWIND);
+ DoCast(m_creature, SPELL_WHIRLWIND);
WhirlWind_Timer = 15000;
} else WhirlWind_Timer -= diff;
//MortalStrike_Timer
if (MortalStrike_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_MORTALSTRIKE);
+ DoCast(m_creature->getVictim(), SPELL_MORTALSTRIKE);
MortalStrike_Timer = 15000;
} else MortalStrike_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/boss_grizzle.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/boss_grizzle.cpp
index 33c9bc10a8b..31a11b667cb 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/boss_grizzle.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/boss_grizzle.cpp
@@ -60,7 +60,7 @@ struct TRINITY_DLL_DECL boss_grizzleAI : public ScriptedAI
//GroundTremor_Timer
if (GroundTremor_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_GROUNDTREMOR);
+ DoCast(m_creature->getVictim(), SPELL_GROUNDTREMOR);
GroundTremor_Timer = 8000;
} else GroundTremor_Timer -= diff;
@@ -69,7 +69,7 @@ struct TRINITY_DLL_DECL boss_grizzleAI : public ScriptedAI
{
if (Frenzy_Timer <= diff)
{
- DoCast(m_creature,SPELL_FRENZY);
+ DoCast(m_creature, SPELL_FRENZY);
DoScriptText(EMOTE_GENERIC_FRENZY_KILL, m_creature);
Frenzy_Timer = 15000;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/boss_high_interrogator_gerstahn.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/boss_high_interrogator_gerstahn.cpp
index e3fba2c39f8..5bf25036df5 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/boss_high_interrogator_gerstahn.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/boss_high_interrogator_gerstahn.cpp
@@ -62,7 +62,7 @@ struct TRINITY_DLL_DECL boss_high_interrogator_gerstahnAI : public ScriptedAI
if (ShadowWordPain_Timer <= diff)
{
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget,SPELL_SHADOWWORDPAIN);
+ DoCast(pTarget, SPELL_SHADOWWORDPAIN);
ShadowWordPain_Timer = 7000;
} else ShadowWordPain_Timer -= diff;
@@ -70,21 +70,21 @@ struct TRINITY_DLL_DECL boss_high_interrogator_gerstahnAI : public ScriptedAI
if (ManaBurn_Timer <= diff)
{
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget,SPELL_MANABURN);
+ DoCast(pTarget, SPELL_MANABURN);
ManaBurn_Timer = 10000;
} else ManaBurn_Timer -= diff;
//PsychicScream_Timer
if (PsychicScream_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_PSYCHICSCREAM);
+ DoCast(m_creature->getVictim(), SPELL_PSYCHICSCREAM);
PsychicScream_Timer = 30000;
} else PsychicScream_Timer -= diff;
//ShadowShield_Timer
if (ShadowShield_Timer <= diff)
{
- DoCast(m_creature,SPELL_SHADOWSHIELD);
+ DoCast(m_creature, SPELL_SHADOWSHIELD);
ShadowShield_Timer = 25000;
} else ShadowShield_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/boss_magmus.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/boss_magmus.cpp
index 2f44e0e1801..f57a4009709 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/boss_magmus.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/boss_magmus.cpp
@@ -55,7 +55,7 @@ struct TRINITY_DLL_DECL boss_magmusAI : public ScriptedAI
//FieryBurst_Timer
if (FieryBurst_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_FIERYBURST);
+ DoCast(m_creature->getVictim(), SPELL_FIERYBURST);
FieryBurst_Timer = 6000;
} else FieryBurst_Timer -= diff;
@@ -64,7 +64,7 @@ struct TRINITY_DLL_DECL boss_magmusAI : public ScriptedAI
{
if (WarStomp_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_WARSTOMP);
+ DoCast(m_creature->getVictim(), SPELL_WARSTOMP);
WarStomp_Timer = 8000;
} else WarStomp_Timer -= diff;
}
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/boss_moira_bronzebeard.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/boss_moira_bronzebeard.cpp
index 9138e5b17dc..471e6fcd34d 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/boss_moira_bronzebeard.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/boss_moira_bronzebeard.cpp
@@ -67,21 +67,21 @@ struct TRINITY_DLL_DECL boss_moira_bronzebeardAI : public ScriptedAI
//MindBlast_Timer
if (MindBlast_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_MINDBLAST);
+ DoCast(m_creature->getVictim(), SPELL_MINDBLAST);
MindBlast_Timer = 14000;
} else MindBlast_Timer -= diff;
//ShadowWordPain_Timer
if (ShadowWordPain_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_SHADOWWORDPAIN);
+ DoCast(m_creature->getVictim(), SPELL_SHADOWWORDPAIN);
ShadowWordPain_Timer = 18000;
} else ShadowWordPain_Timer -= diff;
//Smite_Timer
if (Smite_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_SMITE);
+ DoCast(m_creature->getVictim(), SPELL_SMITE);
Smite_Timer = 10000;
} else Smite_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/boss_tomb_of_seven.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/boss_tomb_of_seven.cpp
index f3fb0b564f9..b9492775823 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/boss_tomb_of_seven.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/boss_tomb_of_seven.cpp
@@ -163,7 +163,7 @@ struct TRINITY_DLL_DECL boss_doomrelAI : public ScriptedAI
//ShadowVolley_Timer
if (ShadowVolley_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_SHADOWBOLTVOLLEY);
+ DoCast(m_creature->getVictim(), SPELL_SHADOWBOLTVOLLEY);
ShadowVolley_Timer = 12000;
} else ShadowVolley_Timer -= diff;
@@ -171,7 +171,7 @@ struct TRINITY_DLL_DECL boss_doomrelAI : public ScriptedAI
if (Immolate_Timer <= diff)
{
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget,SPELL_IMMOLATE);
+ DoCast(pTarget, SPELL_IMMOLATE);
Immolate_Timer = 25000;
} else Immolate_Timer -= diff;
@@ -179,21 +179,21 @@ struct TRINITY_DLL_DECL boss_doomrelAI : public ScriptedAI
//CurseOfWeakness_Timer
if (CurseOfWeakness_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_CURSEOFWEAKNESS);
+ DoCast(m_creature->getVictim(), SPELL_CURSEOFWEAKNESS);
CurseOfWeakness_Timer = 45000;
} else CurseOfWeakness_Timer -= diff;
//DemonArmor_Timer
if (DemonArmor_Timer <= diff)
{
- DoCast(m_creature,SPELL_DEMONARMOR);
+ DoCast(m_creature, SPELL_DEMONARMOR);
DemonArmor_Timer = 300000;
} else DemonArmor_Timer -= diff;
//Summon Voidwalkers
if (!Voidwalkers && m_creature->GetHealth()*100 / m_creature->GetMaxHealth() < 51)
{
- m_creature->CastSpell(m_creature->getVictim(), SPELL_SUMMON_VOIDWALKERS, true);
+ DoCast(m_creature->getVictim(), SPELL_SUMMON_VOIDWALKERS, true);
Voidwalkers = true;
}
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_drakkisath.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_drakkisath.cpp
index b1ed1807d90..8bdd8849b4d 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_drakkisath.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_drakkisath.cpp
@@ -58,28 +58,28 @@ struct TRINITY_DLL_DECL boss_drakkisathAI : public ScriptedAI
//FireNova_Timer
if (FireNova_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_FIRENOVA);
+ DoCast(m_creature->getVictim(), SPELL_FIRENOVA);
FireNova_Timer = 10000;
} else FireNova_Timer -= diff;
//Cleave_Timer
if (Cleave_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_CLEAVE);
+ DoCast(m_creature->getVictim(), SPELL_CLEAVE);
Cleave_Timer = 8000;
} else Cleave_Timer -= diff;
//Confliguration_Timer
if (Confliguration_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_CONFLIGURATION);
+ DoCast(m_creature->getVictim(), SPELL_CONFLIGURATION);
Confliguration_Timer = 18000;
} else Confliguration_Timer -= diff;
//Thunderclap_Timer
if (Thunderclap_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_THUNDERCLAP);
+ DoCast(m_creature->getVictim(), SPELL_THUNDERCLAP);
Thunderclap_Timer = 20000;
} else Thunderclap_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_gyth.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_gyth.cpp
index 440570d2a50..a8ffac32343 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_gyth.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_gyth.cpp
@@ -168,7 +168,7 @@ struct TRINITY_DLL_DECL boss_gythAI : public ScriptedAI
// Flamebreath_Timer
if (Flamebreath_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_FLAMEBREATH);
+ DoCast(m_creature->getVictim(), SPELL_FLAMEBREATH);
Flamebreath_Timer = 10500;
} else Flamebreath_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_halycon.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_halycon.cpp
index 62050b1834b..2fb5dea68d3 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_halycon.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_halycon.cpp
@@ -59,14 +59,14 @@ struct TRINITY_DLL_DECL boss_halyconAI : public ScriptedAI
//CrowdPummel_Timer
if (CrowdPummel_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_CROWDPUMMEL);
+ DoCast(m_creature->getVictim(), SPELL_CROWDPUMMEL);
CrowdPummel_Timer = 14000;
} else CrowdPummel_Timer -= diff;
//MightyBlow_Timer
if (MightyBlow_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_MIGHTYBLOW);
+ DoCast(m_creature->getVictim(), SPELL_MIGHTYBLOW);
MightyBlow_Timer = 10000;
} else MightyBlow_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_highlord_omokk.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_highlord_omokk.cpp
index 34af1a6098a..07229186f0e 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_highlord_omokk.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_highlord_omokk.cpp
@@ -67,49 +67,49 @@ struct TRINITY_DLL_DECL boss_highlordomokkAI : public ScriptedAI
//WarStomp_Timer
if (WarStomp_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_WARSTOMP);
+ DoCast(m_creature->getVictim(), SPELL_WARSTOMP);
WarStomp_Timer = 14000;
} else WarStomp_Timer -= diff;
//Cleave_Timer
if (Cleave_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_CLEAVE);
+ DoCast(m_creature->getVictim(), SPELL_CLEAVE);
Cleave_Timer = 8000;
} else Cleave_Timer -= diff;
//Strike_Timer
if (Strike_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_STRIKE);
+ DoCast(m_creature->getVictim(), SPELL_STRIKE);
Strike_Timer = 10000;
} else Strike_Timer -= diff;
//Rend_Timer
if (Rend_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_REND);
+ DoCast(m_creature->getVictim(), SPELL_REND);
Rend_Timer = 18000;
} else Rend_Timer -= diff;
//SunderArmor_Timer
if (SunderArmor_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_SUNDERARMOR);
+ DoCast(m_creature->getVictim(), SPELL_SUNDERARMOR);
SunderArmor_Timer = 25000;
} else SunderArmor_Timer -= diff;
//KnockAway_Timer
if (KnockAway_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_KNOCKAWAY);
+ DoCast(m_creature->getVictim(), SPELL_KNOCKAWAY);
KnockAway_Timer = 12000;
} else KnockAway_Timer -= diff;
//Slow_Timer
if (Slow_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_SLOW);
+ DoCast(m_creature->getVictim(), SPELL_SLOW);
Slow_Timer = 18000;
} else Slow_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_mother_smolderweb.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_mother_smolderweb.cpp
index 707d4dee79e..45e1c86a12d 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_mother_smolderweb.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_mother_smolderweb.cpp
@@ -45,7 +45,7 @@ struct TRINITY_DLL_DECL boss_mothersmolderwebAI : public ScriptedAI
void DamageTaken(Unit *done_by, uint32 &damage)
{
if (m_creature->GetHealth() <= damage)
- m_creature->CastSpell(m_creature,SPELL_SUMMON_SPIRE_SPIDERLING,true);
+ DoCast(m_creature, SPELL_SUMMON_SPIRE_SPIDERLING, true);
}
void UpdateAI(const uint32 diff)
@@ -57,14 +57,14 @@ struct TRINITY_DLL_DECL boss_mothersmolderwebAI : public ScriptedAI
//Crystalize_Timer
if (Crystalize_Timer <= diff)
{
- DoCast(m_creature,SPELL_CRYSTALIZE);
+ DoCast(m_creature, SPELL_CRYSTALIZE);
Crystalize_Timer = 15000;
} else Crystalize_Timer -= diff;
//MothersMilk_Timer
if (MothersMilk_Timer <= diff)
{
- DoCast(m_creature,SPELL_MOTHERSMILK);
+ DoCast(m_creature, SPELL_MOTHERSMILK);
MothersMilk_Timer = urand(5000,12500);
} else MothersMilk_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_overlord_wyrmthalak.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_overlord_wyrmthalak.cpp
index 7e21ee66794..d2f493782f3 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_overlord_wyrmthalak.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_overlord_wyrmthalak.cpp
@@ -71,28 +71,28 @@ struct TRINITY_DLL_DECL boss_overlordwyrmthalakAI : public ScriptedAI
//BlastWave_Timer
if (BlastWave_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_BLASTWAVE);
+ DoCast(m_creature->getVictim(), SPELL_BLASTWAVE);
BlastWave_Timer = 20000;
} else BlastWave_Timer -= diff;
//Shout_Timer
if (Shout_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_SHOUT);
+ DoCast(m_creature->getVictim(), SPELL_SHOUT);
Shout_Timer = 10000;
} else Shout_Timer -= diff;
//Cleave_Timer
if (Cleave_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_CLEAVE);
+ DoCast(m_creature->getVictim(), SPELL_CLEAVE);
Cleave_Timer = 7000;
} else Cleave_Timer -= diff;
//Knockaway_Timer
if (Knockaway_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_KNOCKAWAY);
+ DoCast(m_creature->getVictim(), SPELL_KNOCKAWAY);
Knockaway_Timer = 14000;
} else Knockaway_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_pyroguard_emberseer.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_pyroguard_emberseer.cpp
index 83ef1bb527c..520156dc656 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_pyroguard_emberseer.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_pyroguard_emberseer.cpp
@@ -55,14 +55,14 @@ struct TRINITY_DLL_DECL boss_pyroguard_emberseerAI : public ScriptedAI
//FireNova_Timer
if (FireNova_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_FIRENOVA);
+ DoCast(m_creature->getVictim(), SPELL_FIRENOVA);
FireNova_Timer = 6000;
} else FireNova_Timer -= diff;
//FlameBuffet_Timer
if (FlameBuffet_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_FLAMEBUFFET);
+ DoCast(m_creature->getVictim(), SPELL_FLAMEBUFFET);
FlameBuffet_Timer = 14000;
} else FlameBuffet_Timer -= diff;
@@ -70,7 +70,7 @@ struct TRINITY_DLL_DECL boss_pyroguard_emberseerAI : public ScriptedAI
if (PyroBlast_Timer <= diff)
{
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget,SPELL_PYROBLAST);
+ DoCast(pTarget, SPELL_PYROBLAST);
PyroBlast_Timer = 15000;
} else PyroBlast_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_quartermaster_zigris.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_quartermaster_zigris.cpp
index 0546b771275..16e8178e1b7 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_quartermaster_zigris.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_quartermaster_zigris.cpp
@@ -56,14 +56,14 @@ struct TRINITY_DLL_DECL boss_quatermasterzigrisAI : public ScriptedAI
//Shoot_Timer
if (Shoot_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_SHOOT);
+ DoCast(m_creature->getVictim(), SPELL_SHOOT);
Shoot_Timer = 500;
} else Shoot_Timer -= diff;
//StunBomb_Timer
if (StunBomb_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_STUNBOMB);
+ DoCast(m_creature->getVictim(), SPELL_STUNBOMB);
StunBomb_Timer = 14000;
} else StunBomb_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_rend_blackhand.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_rend_blackhand.cpp
index d21baebbf04..ad3f3b09548 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_rend_blackhand.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_rend_blackhand.cpp
@@ -55,21 +55,21 @@ struct TRINITY_DLL_DECL boss_rend_blackhandAI : public ScriptedAI
//WhirlWind_Timer
if (WhirlWind_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_WHIRLWIND);
+ DoCast(m_creature->getVictim(), SPELL_WHIRLWIND);
WhirlWind_Timer = 18000;
} else WhirlWind_Timer -= diff;
//Cleave_Timer
if (Cleave_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_CLEAVE);
+ DoCast(m_creature->getVictim(), SPELL_CLEAVE);
Cleave_Timer = 10000;
} else Cleave_Timer -= diff;
//Thunderclap_Timer
if (Thunderclap_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_THUNDERCLAP);
+ DoCast(m_creature->getVictim(), SPELL_THUNDERCLAP);
Thunderclap_Timer = 16000;
} else Thunderclap_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_shadow_hunter_voshgajin.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_shadow_hunter_voshgajin.cpp
index c5fa53f5588..36941fab883 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_shadow_hunter_voshgajin.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_shadow_hunter_voshgajin.cpp
@@ -41,12 +41,10 @@ struct TRINITY_DLL_DECL boss_shadowvoshAI : public ScriptedAI
Hex_Timer = 8000;
Cleave_Timer = 14000;
- //m_creature->CastSpell(m_creature,SPELL_ICEARMOR,true);
+ //DoCast(m_creature, SPELL_ICEARMOR, true);
}
- void EnterCombat(Unit *who)
- {
- }
+ void EnterCombat(Unit *who){}
void UpdateAI(const uint32 diff)
{
@@ -57,7 +55,7 @@ struct TRINITY_DLL_DECL boss_shadowvoshAI : public ScriptedAI
//CurseOfBlood_Timer
if (CurseOfBlood_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_CURSEOFBLOOD);
+ DoCast(m_creature->getVictim(), SPELL_CURSEOFBLOOD);
CurseOfBlood_Timer = 45000;
} else CurseOfBlood_Timer -= diff;
@@ -65,14 +63,14 @@ struct TRINITY_DLL_DECL boss_shadowvoshAI : public ScriptedAI
if (Hex_Timer <= diff)
{
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget,SPELL_HEX);
+ DoCast(pTarget, SPELL_HEX);
Hex_Timer = 15000;
} else Hex_Timer -= diff;
//Cleave_Timer
if (Cleave_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_CLEAVE);
+ DoCast(m_creature->getVictim(), SPELL_CLEAVE);
Cleave_Timer = 7000;
} else Cleave_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_the_beast.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_the_beast.cpp
index 4a7816e8f55..2282334bff4 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_the_beast.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_the_beast.cpp
@@ -55,7 +55,7 @@ struct TRINITY_DLL_DECL boss_thebeastAI : public ScriptedAI
//Flamebreak_Timer
if (Flamebreak_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_FLAMEBREAK);
+ DoCast(m_creature->getVictim(), SPELL_FLAMEBREAK);
Flamebreak_Timer = 10000;
} else Flamebreak_Timer -= diff;
@@ -63,14 +63,14 @@ struct TRINITY_DLL_DECL boss_thebeastAI : public ScriptedAI
if (Immolate_Timer <= diff)
{
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget,SPELL_IMMOLATE);
+ DoCast(pTarget, SPELL_IMMOLATE);
Immolate_Timer = 8000;
} else Immolate_Timer -= diff;
//TerrifyingRoar_Timer
if (TerrifyingRoar_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_TERRIFYINGROAR);
+ DoCast(m_creature->getVictim(), SPELL_TERRIFYINGROAR);
TerrifyingRoar_Timer = 20000;
} else TerrifyingRoar_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_warmaster_voone.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_warmaster_voone.cpp
index 29d0a86728a..30896461e97 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_warmaster_voone.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_spire/boss_warmaster_voone.cpp
@@ -64,42 +64,42 @@ struct TRINITY_DLL_DECL boss_warmastervooneAI : public ScriptedAI
//Snapkick_Timer
if (Snapkick_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_SNAPKICK);
+ DoCast(m_creature->getVictim(), SPELL_SNAPKICK);
Snapkick_Timer = 6000;
} else Snapkick_Timer -= diff;
//Cleave_Timer
if (Cleave_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_CLEAVE);
+ DoCast(m_creature->getVictim(), SPELL_CLEAVE);
Cleave_Timer = 12000;
} else Cleave_Timer -= diff;
//Uppercut_Timer
if (Uppercut_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_UPPERCUT);
+ DoCast(m_creature->getVictim(), SPELL_UPPERCUT);
Uppercut_Timer = 14000;
} else Uppercut_Timer -= diff;
//MortalStrike_Timer
if (MortalStrike_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_MORTALSTRIKE);
+ DoCast(m_creature->getVictim(), SPELL_MORTALSTRIKE);
MortalStrike_Timer = 10000;
} else MortalStrike_Timer -= diff;
//Pummel_Timer
if (Pummel_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_PUMMEL);
+ DoCast(m_creature->getVictim(), SPELL_PUMMEL);
Pummel_Timer = 16000;
} else Pummel_Timer -= diff;
//ThrowAxe_Timer
if (ThrowAxe_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_THROWAXE);
+ DoCast(m_creature->getVictim(), SPELL_THROWAXE);
ThrowAxe_Timer = 8000;
} else ThrowAxe_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/blackwing_lair/boss_broodlord_lashlayer.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/blackwing_lair/boss_broodlord_lashlayer.cpp
index ab5029d4352..d688987af96 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/blackwing_lair/boss_broodlord_lashlayer.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/blackwing_lair/boss_broodlord_lashlayer.cpp
@@ -62,27 +62,27 @@ struct TRINITY_DLL_DECL boss_broodlordAI : public ScriptedAI
//Cleave_Timer
if (Cleave_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_CLEAVE);
+ DoCast(m_creature->getVictim(), SPELL_CLEAVE);
Cleave_Timer = 7000;
} else Cleave_Timer -= diff;
// BlastWave
if (BlastWave_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_BLASTWAVE);
+ DoCast(m_creature->getVictim(), SPELL_BLASTWAVE);
BlastWave_Timer = urand(8000,16000);
} else BlastWave_Timer -= diff;
//MortalStrike_Timer
if (MortalStrike_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_MORTALSTRIKE);
+ DoCast(m_creature->getVictim(), SPELL_MORTALSTRIKE);
MortalStrike_Timer = urand(25000,35000);
} else MortalStrike_Timer -= diff;
if (KnockBack_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_KNOCKBACK);
+ DoCast(m_creature->getVictim(), SPELL_KNOCKBACK);
//Drop 50% aggro
if (DoGetThreat(m_creature->getVictim()))
DoModifyThreatPercent(m_creature->getVictim(),-50);
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/blackwing_lair/boss_chromaggus.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/blackwing_lair/boss_chromaggus.cpp
index c251ada940e..99c82deea39 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/blackwing_lair/boss_chromaggus.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/blackwing_lair/boss_chromaggus.cpp
@@ -205,7 +205,7 @@ struct TRINITY_DLL_DECL boss_chromaggusAI : public ScriptedAI
uint32 spell = RAND(SPELL_FIRE_VULNERABILITY, SPELL_FROST_VULNERABILITY,
SPELL_SHADOW_VULNERABILITY, SPELL_NATURE_VULNERABILITY, SPELL_ARCANE_VULNERABILITY);
- DoCast(m_creature,spell);
+ DoCast(m_creature, spell);
CurrentVurln_Spell = spell;
DoScriptText(EMOTE_SHIMMER, m_creature);
@@ -215,14 +215,14 @@ struct TRINITY_DLL_DECL boss_chromaggusAI : public ScriptedAI
//Breath1_Timer
if (Breath1_Timer <= diff)
{
- DoCast(m_creature->getVictim(),Breath1_Spell);
+ DoCast(m_creature->getVictim(), Breath1_Spell);
Breath1_Timer = 60000;
} else Breath1_Timer -= diff;
//Breath2_Timer
if (Breath2_Timer <= diff)
{
- DoCast(m_creature->getVictim(),Breath2_Spell);
+ DoCast(m_creature->getVictim(), Breath2_Spell);
Breath2_Timer = 60000;
} else Breath2_Timer -= diff;
@@ -249,7 +249,7 @@ struct TRINITY_DLL_DECL boss_chromaggusAI : public ScriptedAI
&& pUnit->HasAura(SPELL_BROODAF_GREEN))
{
//pTarget->RemoveAllAuras();
- //DoCast(pTarget,SPELL_CHROMATIC_MUT_1);
+ //DoCast(pTarget, SPELL_CHROMATIC_MUT_1);
//Chromatic mutation is causing issues
//Assuming it is caused by a lack of core support for Charm
@@ -269,7 +269,7 @@ struct TRINITY_DLL_DECL boss_chromaggusAI : public ScriptedAI
//Frenzy_Timer
if (Frenzy_Timer <= diff)
{
- DoCast(m_creature,SPELL_FRENZY);
+ DoCast(m_creature, SPELL_FRENZY);
DoScriptText(EMOTE_FRENZY, m_creature);
Frenzy_Timer = urand(10000,15000);
} else Frenzy_Timer -= diff;
@@ -277,7 +277,7 @@ struct TRINITY_DLL_DECL boss_chromaggusAI : public ScriptedAI
//Enrage if not already enraged and below 20%
if (!Enraged && (m_creature->GetHealth()*100 / m_creature->GetMaxHealth()) < 20)
{
- DoCast(m_creature,SPELL_ENRAGE);
+ DoCast(m_creature, SPELL_ENRAGE);
Enraged = true;
}
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/blackwing_lair/boss_ebonroc.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/blackwing_lair/boss_ebonroc.cpp
index 391858aaa73..54ecb4263c5 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/blackwing_lair/boss_ebonroc.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/blackwing_lair/boss_ebonroc.cpp
@@ -58,21 +58,21 @@ struct TRINITY_DLL_DECL boss_ebonrocAI : public ScriptedAI
//Shadowflame Timer
if (ShadowFlame_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_SHADOWFLAME);
+ DoCast(m_creature->getVictim(), SPELL_SHADOWFLAME);
ShadowFlame_Timer = urand(12000,15000);
} else ShadowFlame_Timer -= diff;
//Wing Buffet Timer
if (WingBuffet_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_WINGBUFFET);
+ DoCast(m_creature->getVictim(), SPELL_WINGBUFFET);
WingBuffet_Timer = 25000;
} else WingBuffet_Timer -= diff;
//Shadow of Ebonroc Timer
if (ShadowOfEbonroc_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_SHADOWOFEBONROC);
+ DoCast(m_creature->getVictim(), SPELL_SHADOWOFEBONROC);
ShadowOfEbonroc_Timer = urand(25000,350000);
} else ShadowOfEbonroc_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/blackwing_lair/boss_firemaw.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/blackwing_lair/boss_firemaw.cpp
index 736287ef2b5..8e99a90c8a8 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/blackwing_lair/boss_firemaw.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/blackwing_lair/boss_firemaw.cpp
@@ -55,14 +55,14 @@ struct TRINITY_DLL_DECL boss_firemawAI : public ScriptedAI
//ShadowFlame_Timer
if (ShadowFlame_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_SHADOWFLAME);
+ DoCast(m_creature->getVictim(), SPELL_SHADOWFLAME);
ShadowFlame_Timer = urand(15000,18000);
} else ShadowFlame_Timer -= diff;
//WingBuffet_Timer
if (WingBuffet_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_WINGBUFFET);
+ DoCast(m_creature->getVictim(), SPELL_WINGBUFFET);
if (DoGetThreat(m_creature->getVictim()))
DoModifyThreatPercent(m_creature->getVictim(),-75);
@@ -72,7 +72,7 @@ struct TRINITY_DLL_DECL boss_firemawAI : public ScriptedAI
//FlameBuffet_Timer
if (FlameBuffet_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_FLAMEBUFFET);
+ DoCast(m_creature->getVictim(), SPELL_FLAMEBUFFET);
FlameBuffet_Timer = 5000;
} else FlameBuffet_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/blackwing_lair/boss_flamegor.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/blackwing_lair/boss_flamegor.cpp
index 6a02b3ffe43..24c7e2a5cde 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/blackwing_lair/boss_flamegor.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/blackwing_lair/boss_flamegor.cpp
@@ -57,14 +57,14 @@ struct TRINITY_DLL_DECL boss_flamegorAI : public ScriptedAI
//ShadowFlame_Timer
if (ShadowFlame_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_SHADOWFLAME);
+ DoCast(m_creature->getVictim(), SPELL_SHADOWFLAME);
ShadowFlame_Timer = 15000 + rand()%7000;
} else ShadowFlame_Timer -= diff;
//WingBuffet_Timer
if (WingBuffet_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_WINGBUFFET);
+ DoCast(m_creature->getVictim(), SPELL_WINGBUFFET);
if (DoGetThreat(m_creature->getVictim()))
DoModifyThreatPercent(m_creature->getVictim(),-75);
@@ -75,7 +75,7 @@ struct TRINITY_DLL_DECL boss_flamegorAI : public ScriptedAI
if (Frenzy_Timer <= diff)
{
DoScriptText(EMOTE_FRENZY, m_creature);
- DoCast(m_creature,SPELL_FRENZY);
+ DoCast(m_creature, SPELL_FRENZY);
Frenzy_Timer = urand(8000, 10000);
} else Frenzy_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/blackwing_lair/boss_nefarian.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/blackwing_lair/boss_nefarian.cpp
index 41dd7b03aa1..3bc0cb69cb1 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/blackwing_lair/boss_nefarian.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/blackwing_lair/boss_nefarian.cpp
@@ -102,7 +102,7 @@ struct TRINITY_DLL_DECL boss_nefarianAI : public ScriptedAI
{
DoScriptText(RAND(SAY_XHEALTH,SAY_AGGRO,SAY_SHADOWFLAME), m_creature);
- DoCast(who,SPELL_SHADOWFLAME_INITIAL);
+ DoCast(who, SPELL_SHADOWFLAME_INITIAL);
DoZoneInCombat();
}
@@ -121,28 +121,28 @@ struct TRINITY_DLL_DECL boss_nefarianAI : public ScriptedAI
//ShadowFlame_Timer
if (ShadowFlame_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_SHADOWFLAME);
+ DoCast(m_creature->getVictim(), SPELL_SHADOWFLAME);
ShadowFlame_Timer = 12000;
} else ShadowFlame_Timer -= diff;
//BellowingRoar_Timer
if (BellowingRoar_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_BELLOWINGROAR);
+ DoCast(m_creature->getVictim(), SPELL_BELLOWINGROAR);
BellowingRoar_Timer = 30000;
} else BellowingRoar_Timer -= diff;
//VeilOfShadow_Timer
if (VeilOfShadow_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_VEILOFSHADOW);
+ DoCast(m_creature->getVictim(), SPELL_VEILOFSHADOW);
VeilOfShadow_Timer = 15000;
} else VeilOfShadow_Timer -= diff;
//Cleave_Timer
if (Cleave_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_CLEAVE);
+ DoCast(m_creature->getVictim(), SPELL_CLEAVE);
Cleave_Timer = 7000;
} else Cleave_Timer -= diff;
@@ -150,7 +150,7 @@ struct TRINITY_DLL_DECL boss_nefarianAI : public ScriptedAI
if (TailLash_Timer <= diff)
{
//Cast NYI since we need a better check for behind target
- //DoCast(m_creature->getVictim(),SPELL_TAILLASH);
+ //DoCast(m_creature->getVictim(), SPELL_TAILLASH);
TailLash_Timer = 10000;
} else TailLash_Timer -= diff;
@@ -166,39 +166,39 @@ struct TRINITY_DLL_DECL boss_nefarianAI : public ScriptedAI
{
case 0:
DoScriptText(SAY_MAGE, m_creature);
- DoCast(m_creature,SPELL_MAGE);
+ DoCast(m_creature, SPELL_MAGE);
break;
case 1:
DoScriptText(SAY_WARRIOR, m_creature);
- DoCast(m_creature,SPELL_WARRIOR);
+ DoCast(m_creature, SPELL_WARRIOR);
break;
case 2:
DoScriptText(SAY_DRUID, m_creature);
- DoCast(m_creature,SPELL_DRUID);
+ DoCast(m_creature, SPELL_DRUID);
break;
case 3:
DoScriptText(SAY_PRIEST, m_creature);
- DoCast(m_creature,SPELL_PRIEST);
+ DoCast(m_creature, SPELL_PRIEST);
break;
case 4:
DoScriptText(SAY_PALADIN, m_creature);
- DoCast(m_creature,SPELL_PALADIN);
+ DoCast(m_creature, SPELL_PALADIN);
break;
case 5:
DoScriptText(SAY_SHAMAN, m_creature);
- DoCast(m_creature,SPELL_SHAMAN);
+ DoCast(m_creature, SPELL_SHAMAN);
break;
case 6:
DoScriptText(SAY_WARLOCK, m_creature);
- DoCast(m_creature,SPELL_WARLOCK);
+ DoCast(m_creature, SPELL_WARLOCK);
break;
case 7:
DoScriptText(SAY_HUNTER, m_creature);
- DoCast(m_creature,SPELL_HUNTER);
+ DoCast(m_creature, SPELL_HUNTER);
break;
case 8:
DoScriptText(SAY_ROGUE, m_creature);
- DoCast(m_creature,SPELL_ROGUE);
+ DoCast(m_creature, SPELL_ROGUE);
break;
}
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/blackwing_lair/boss_razorgore.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/blackwing_lair/boss_razorgore.cpp
index 900317a9c83..37c446acaf3 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/blackwing_lair/boss_razorgore.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/blackwing_lair/boss_razorgore.cpp
@@ -70,28 +70,28 @@ struct TRINITY_DLL_DECL boss_razorgoreAI : public ScriptedAI
//Cleave_Timer
if (Cleave_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_CLEAVE);
+ DoCast(m_creature->getVictim(), SPELL_CLEAVE);
Cleave_Timer = urand(7000,10000);
} else Cleave_Timer -= diff;
//WarStomp_Timer
if (WarStomp_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_WARSTOMP);
+ DoCast(m_creature->getVictim(), SPELL_WARSTOMP);
WarStomp_Timer = urand(15000,25000);
} else WarStomp_Timer -= diff;
//FireballVolley_Timer
if (FireballVolley_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_FIREBALLVOLLEY);
+ DoCast(m_creature->getVictim(), SPELL_FIREBALLVOLLEY);
FireballVolley_Timer = urand(12000,15000);
} else FireballVolley_Timer -= diff;
//Conflagration_Timer
if (Conflagration_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_CONFLAGRATION);
+ DoCast(m_creature->getVictim(), SPELL_CONFLAGRATION);
//We will remove this threat reduction and add an aura check.
//if (DoGetThreat(m_creature->getVictim()))
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/blackwing_lair/boss_vaelastrasz.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/blackwing_lair/boss_vaelastrasz.cpp
index 4bf513997ab..81c673fa19d 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/blackwing_lair/boss_vaelastrasz.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/blackwing_lair/boss_vaelastrasz.cpp
@@ -99,7 +99,7 @@ struct TRINITY_DLL_DECL boss_vaelAI : public ScriptedAI
void EnterCombat(Unit *who)
{
- DoCast(m_creature,SPELL_ESSENCEOFTHERED);
+ DoCast(m_creature, SPELL_ESSENCEOFTHERED);
DoZoneInCombat();
m_creature->SetHealth(int(m_creature->GetMaxHealth()*.3));
}
@@ -130,7 +130,7 @@ struct TRINITY_DLL_DECL boss_vaelAI : public ScriptedAI
if (PlayerGUID && Unit::GetUnit((*m_creature),PlayerGUID))
{
AttackStart(Unit::GetUnit((*m_creature),PlayerGUID));
- DoCast(m_creature,SPELL_ESSENCEOFTHERED);
+ DoCast(m_creature, SPELL_ESSENCEOFTHERED);
}
SpeechTimer = 0;
DoingSpeech = false;
@@ -153,14 +153,14 @@ struct TRINITY_DLL_DECL boss_vaelAI : public ScriptedAI
//Cleave_Timer
if (Cleave_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_CLEAVE);
+ DoCast(m_creature->getVictim(), SPELL_CLEAVE);
Cleave_Timer = 15000;
} else Cleave_Timer -= diff;
//FlameBreath_Timer
if (FlameBreath_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_FLAMEBREATH);
+ DoCast(m_creature->getVictim(), SPELL_FLAMEBREATH);
FlameBreath_Timer = urand(4000,8000);
} else FlameBreath_Timer -= diff;
@@ -196,7 +196,7 @@ struct TRINITY_DLL_DECL boss_vaelAI : public ScriptedAI
//FireNova_Timer
if (FireNova_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_FIRENOVA);
+ DoCast(m_creature->getVictim(), SPELL_FIRENOVA);
FireNova_Timer = 5000;
} else FireNova_Timer -= diff;
@@ -206,7 +206,7 @@ struct TRINITY_DLL_DECL boss_vaelAI : public ScriptedAI
//Only cast if we are behind
/*if (!m_creature->HasInArc(M_PI, m_creature->getVictim()))
{
- DoCast(m_creature->getVictim(),SPELL_TAILSWIPE);
+ DoCast(m_creature->getVictim(), SPELL_TAILSWIPE);
}*/
TailSwipe_Timer = 20000;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/blackwing_lair/boss_victor_nefarius.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/blackwing_lair/boss_victor_nefarius.cpp
index 5a922c413b7..47a2ea942ae 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/blackwing_lair/boss_victor_nefarius.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/blackwing_lair/boss_victor_nefarius.cpp
@@ -294,10 +294,10 @@ struct TRINITY_DLL_DECL boss_victor_nefariusAI : public ScriptedAI
m_creature->InterruptNonMeleeSpells(false);
//Root self
- DoCast(m_creature,33356);
+ DoCast(m_creature, 33356);
//Make super invis
- DoCast(m_creature,8149);
+ DoCast(m_creature, 8149);
//Teleport self to a hiding spot (this causes errors in the Trinity log but no real issues)
DoTeleportTo(HIDE_X,HIDE_Y,HIDE_Z);
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/boss_kruul.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/boss_kruul.cpp
index 6d3ba9fda5e..5b9de136aa0 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/boss_kruul.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/boss_kruul.cpp
@@ -61,7 +61,7 @@ struct TRINITY_DLL_DECL boss_kruulAI : public ScriptedAI
void KilledUnit()
{
// When a player, pet or totem gets killed, Lord Kazzak casts this spell to instantly regenerate 70,000 health.
- DoCast(m_creature,SPELL_CAPTURESOUL);
+ DoCast(m_creature, SPELL_CAPTURESOUL);
}
void SummonHounds(Unit* pVictim)
@@ -80,7 +80,7 @@ struct TRINITY_DLL_DECL boss_kruulAI : public ScriptedAI
if (ShadowVolley_Timer <= diff)
{
if (urand(0,99) < 45)
- DoCast(m_creature->getVictim(),SPELL_SHADOWVOLLEY);
+ DoCast(m_creature->getVictim(), SPELL_SHADOWVOLLEY);
ShadowVolley_Timer = 5000;
} else ShadowVolley_Timer -= diff;
@@ -89,7 +89,7 @@ struct TRINITY_DLL_DECL boss_kruulAI : public ScriptedAI
if (Cleave_Timer <= diff)
{
if (urand(0,1))
- DoCast(m_creature->getVictim(),SPELL_CLEAVE);
+ DoCast(m_creature->getVictim(), SPELL_CLEAVE);
Cleave_Timer = 10000;
} else Cleave_Timer -= diff;
@@ -98,7 +98,7 @@ struct TRINITY_DLL_DECL boss_kruulAI : public ScriptedAI
if (ThunderClap_Timer <= diff)
{
if (urand(0,9) < 2)
- DoCast(m_creature->getVictim(),SPELL_THUNDERCLAP);
+ DoCast(m_creature->getVictim(), SPELL_THUNDERCLAP);
ThunderClap_Timer = 12000;
} else ThunderClap_Timer -= diff;
@@ -106,7 +106,7 @@ struct TRINITY_DLL_DECL boss_kruulAI : public ScriptedAI
//TwistedReflection_Timer
if (TwistedReflection_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_TWISTEDREFLECTION);
+ DoCast(m_creature->getVictim(), SPELL_TWISTEDREFLECTION);
TwistedReflection_Timer = 30000;
} else TwistedReflection_Timer -= diff;
@@ -114,7 +114,7 @@ struct TRINITY_DLL_DECL boss_kruulAI : public ScriptedAI
if (VoidBolt_Timer <= diff)
{
if (urand(0,9) < 4)
- DoCast(m_creature->getVictim(),SPELL_VOIDBOLT);
+ DoCast(m_creature->getVictim(), SPELL_VOIDBOLT);
VoidBolt_Timer = 18000;
} else VoidBolt_Timer -= diff;
@@ -122,7 +122,7 @@ struct TRINITY_DLL_DECL boss_kruulAI : public ScriptedAI
//Rage_Timer
if (Rage_Timer <= diff)
{
- DoCast(m_creature,SPELL_RAGE);
+ DoCast(m_creature, SPELL_RAGE);
Rage_Timer = 70000;
} else Rage_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/burning_steppes.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/burning_steppes.cpp
index d1b4c778a1f..5ef8fc6296a 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/burning_steppes.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/burning_steppes.cpp
@@ -56,7 +56,7 @@ struct TRINITY_DLL_DECL npc_ragged_johnAI : public ScriptedAI
{
if (who->GetTypeId() == TYPEID_PLAYER && m_creature->IsWithinDistInMap(who, 15) && who->isInAccessiblePlaceFor(m_creature))
{
- DoCast(who,16472);
+ DoCast(who, 16472);
CAST_PLR(who)->AreaExploredOrEventHappens(4866);
}
}
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/dun_morogh.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/dun_morogh.cpp
index 8e134ed19f6..04eb6d4aeed 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/dun_morogh.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/dun_morogh.cpp
@@ -76,7 +76,7 @@ struct TRINITY_DLL_DECL npc_narm_faulkAI : public ScriptedAI
{
if (Spellkind->Id == 8593 && !spellHit)
{
- DoCast(m_creature,32343);
+ DoCast(m_creature, 32343);
m_creature->SetStandState(UNIT_STAND_STATE_STAND);
m_creature->SetUInt32Value(UNIT_DYNAMIC_FLAGS, 0);
//m_creature->RemoveAllAuras();
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/duskwood.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/duskwood.cpp
index 83003f8c73c..7f620c755fb 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/duskwood.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/duskwood.cpp
@@ -94,12 +94,12 @@ struct TRINITY_DLL_DECL boss_twilight_corrupterAI : public ScriptedAI
return;
if (SoulCorruption_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_SOUL_CORRUPTION);
+ DoCast(m_creature->getVictim(), SPELL_SOUL_CORRUPTION);
SoulCorruption_Timer = rand()%4000+15000; //gotta confirm Timers
} else SoulCorruption_Timer-=diff;
if (CreatureOfNightmare_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_SOUL_CORRUPTION);
+ DoCast(m_creature->getVictim(), SPELL_SOUL_CORRUPTION);
CreatureOfNightmare_Timer = 45000; //gotta confirm Timers
} else CreatureOfNightmare_Timer-=diff;
DoMeleeAttackIfReady();
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/eastern_plaguelands.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/eastern_plaguelands.cpp
index a53a23d9dbd..17f7296dcb3 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/eastern_plaguelands.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/eastern_plaguelands.cpp
@@ -89,7 +89,7 @@ struct TRINITY_DLL_DECL npc_darrowshire_spiritAI : public ScriptedAI
void Reset()
{
- DoCast(m_creature,SPELL_SPIRIT_SPAWNIN);
+ DoCast(m_creature, SPELL_SPIRIT_SPAWNIN);
m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
}
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/elwynn_forest.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/elwynn_forest.cpp
index 113dcbc02e5..e68817e0a6b 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/elwynn_forest.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/elwynn_forest.cpp
@@ -75,7 +75,7 @@ struct TRINITY_DLL_DECL npc_henze_faulkAI : public ScriptedAI
{
if (Spellkind->Id == 8593 && !spellHit)
{
- DoCast(m_creature,32343);
+ DoCast(m_creature, 32343);
m_creature->SetStandState(UNIT_STAND_STATE_STAND);
m_creature->SetUInt32Value(UNIT_DYNAMIC_FLAGS, 0);
//m_creature->RemoveAllAuras();
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/eversong_woods.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/eversong_woods.cpp
index cee99b1e7ad..ad6fb0013f3 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/eversong_woods.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/eversong_woods.cpp
@@ -268,7 +268,7 @@ struct TRINITY_DLL_DECL npc_secondTrialAI : public ScriptedAI
if (spellJudLight)
if (timerJudLight <= diff)
{
- DoCast(m_creature, SPELL_JUDGEMENT_OF_LIGHT);
+ DoCast(m_creature, SPELL_JUDGEMENT_OF_LIGHT);
timerJudLight = TIMER_JUDGEMENT_OF_LIGHT + rand()%TIMER_JUDGEMENT_OF_LIGHT;
}
else
@@ -277,7 +277,7 @@ struct TRINITY_DLL_DECL npc_secondTrialAI : public ScriptedAI
if (spellCommand)
if (timerCommand <= diff)
{
- DoCast(m_creature, TIMER_SEAL_OF_COMMAND);
+ DoCast(m_creature, TIMER_SEAL_OF_COMMAND);
timerCommand = TIMER_SEAL_OF_COMMAND + rand()%TIMER_SEAL_OF_COMMAND;
}
else
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/karazhan/boss_maiden_of_virtue.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/karazhan/boss_maiden_of_virtue.cpp
index 93430f5b079..1441b06ca81 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/karazhan/boss_maiden_of_virtue.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/karazhan/boss_maiden_of_virtue.cpp
@@ -83,7 +83,7 @@ struct TRINITY_DLL_DECL boss_maiden_of_virtueAI : public ScriptedAI
if (Enrage_Timer < diff && !Enraged)
{
- DoCast(m_creature, SPELL_BERSERK,true);
+ DoCast(m_creature, SPELL_BERSERK, true);
Enraged = true;
} else Enrage_Timer -= diff;
@@ -95,7 +95,7 @@ struct TRINITY_DLL_DECL boss_maiden_of_virtueAI : public ScriptedAI
if (Repentance_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_REPENTANCE);
+ DoCast(m_creature->getVictim(), SPELL_REPENTANCE);
DoScriptText(RAND(SAY_REPENTANCE1,SAY_REPENTANCE2), m_creature);
Repentance_Timer = urand(25000,35000); //A little randomness on that spell
@@ -104,7 +104,7 @@ struct TRINITY_DLL_DECL boss_maiden_of_virtueAI : public ScriptedAI
if (Holyfire_Timer <= diff)
{
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget,SPELL_HOLYFIRE);
+ DoCast(pTarget, SPELL_HOLYFIRE);
Holyfire_Timer = urand(8000,23000); //Anywhere from 8 to 23 seconds, good luck having several of those in a row!
} else Holyfire_Timer -= diff;
@@ -112,7 +112,7 @@ struct TRINITY_DLL_DECL boss_maiden_of_virtueAI : public ScriptedAI
if (Holywrath_Timer <= diff)
{
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget,SPELL_HOLYWRATH);
+ DoCast(pTarget, SPELL_HOLYWRATH);
Holywrath_Timer = urand(20000,25000); //20-30 secs sounds nice
} else Holywrath_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/karazhan/boss_moroes.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/karazhan/boss_moroes.cpp
index 944c69e7ba7..be51947aa5b 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/karazhan/boss_moroes.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/karazhan/boss_moroes.cpp
@@ -381,7 +381,7 @@ struct TRINITY_DLL_DECL boss_baroness_dorothea_millstipeAI : public boss_moroes_
MindFlay_Timer = 1000;
ShadowWordPain_Timer = 6000;
- DoCast(m_creature,SPELL_SHADOWFORM, true);
+ DoCast(m_creature, SPELL_SHADOWFORM, true);
boss_moroes_guestAI::Reset();
}
@@ -395,7 +395,7 @@ struct TRINITY_DLL_DECL boss_baroness_dorothea_millstipeAI : public boss_moroes_
if (MindFlay_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_MINDFLY);
+ DoCast(m_creature->getVictim(), SPELL_MINDFLY);
MindFlay_Timer = 12000; // 3 sec channeled
} else MindFlay_Timer -= diff;
@@ -403,7 +403,7 @@ struct TRINITY_DLL_DECL boss_baroness_dorothea_millstipeAI : public boss_moroes_
{
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
if (pTarget->getPowerType() == POWER_MANA)
- DoCast(pTarget,SPELL_MANABURN);
+ DoCast(pTarget, SPELL_MANABURN);
ManaBurn_Timer = 5000; // 3 sec cast
} else ManaBurn_Timer -= diff;
@@ -411,7 +411,7 @@ struct TRINITY_DLL_DECL boss_baroness_dorothea_millstipeAI : public boss_moroes_
{
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
{
- DoCast(pTarget,SPELL_SWPAIN);
+ DoCast(pTarget, SPELL_SWPAIN);
ShadowWordPain_Timer = 7000;
}
} else ShadowWordPain_Timer -= diff;
@@ -449,20 +449,20 @@ struct TRINITY_DLL_DECL boss_baron_rafe_dreugerAI : public boss_moroes_guestAI
if (SealOfCommand_Timer <= diff)
{
- DoCast(m_creature,SPELL_SEALOFCOMMAND);
+ DoCast(m_creature, SPELL_SEALOFCOMMAND);
SealOfCommand_Timer = 32000;
JudgementOfCommand_Timer = 29000;
} else SealOfCommand_Timer -= diff;
if (JudgementOfCommand_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_JUDGEMENTOFCOMMAND);
+ DoCast(m_creature->getVictim(), SPELL_JUDGEMENTOFCOMMAND);
JudgementOfCommand_Timer = SealOfCommand_Timer + 29000;
} else JudgementOfCommand_Timer -= diff;
if (HammerOfJustice_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_HAMMEROFJUSTICE);
+ DoCast(m_creature->getVictim(), SPELL_HAMMEROFJUSTICE);
HammerOfJustice_Timer = 12000;
} else HammerOfJustice_Timer -= diff;
}
@@ -504,7 +504,7 @@ struct TRINITY_DLL_DECL boss_lady_catriona_von_indiAI : public boss_moroes_guest
if (PowerWordShield_Timer <= diff)
{
- DoCast(m_creature,SPELL_PWSHIELD);
+ DoCast(m_creature, SPELL_PWSHIELD);
PowerWordShield_Timer = 15000;
} else PowerWordShield_Timer -= diff;
@@ -518,7 +518,7 @@ struct TRINITY_DLL_DECL boss_lady_catriona_von_indiAI : public boss_moroes_guest
if (HolyFire_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_HOLYFIRE);
+ DoCast(m_creature->getVictim(), SPELL_HOLYFIRE);
HolyFire_Timer = 22000;
} else HolyFire_Timer -= diff;
@@ -568,7 +568,7 @@ struct TRINITY_DLL_DECL boss_lady_keira_berrybuckAI : public boss_moroes_guestAI
if (DivineShield_Timer <= diff)
{
- DoCast(m_creature,SPELL_DIVINESHIELD);
+ DoCast(m_creature, SPELL_DIVINESHIELD);
DivineShield_Timer = 31000;
} else DivineShield_Timer -= diff;
@@ -631,7 +631,7 @@ struct TRINITY_DLL_DECL boss_lord_robin_darisAI : public boss_moroes_guestAI
if (Hamstring_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_HAMSTRING);
+ DoCast(m_creature->getVictim(), SPELL_HAMSTRING);
Hamstring_Timer = 12000;
} else Hamstring_Timer -= diff;
@@ -643,7 +643,7 @@ struct TRINITY_DLL_DECL boss_lord_robin_darisAI : public boss_moroes_guestAI
if (WhirlWind_Timer <= diff)
{
- DoCast(m_creature,SPELL_WHIRLWIND);
+ DoCast(m_creature, SPELL_WHIRLWIND);
WhirlWind_Timer = 21000;
} else WhirlWind_Timer -= diff;
}
@@ -683,25 +683,25 @@ struct TRINITY_DLL_DECL boss_lord_crispin_ferenceAI : public boss_moroes_guestAI
if (Disarm_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_DISARM);
+ DoCast(m_creature->getVictim(), SPELL_DISARM);
Disarm_Timer = 12000;
} else Disarm_Timer -= diff;
if (HeroicStrike_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_HEROICSTRIKE);
+ DoCast(m_creature->getVictim(), SPELL_HEROICSTRIKE);
HeroicStrike_Timer = 10000;
} else HeroicStrike_Timer -= diff;
if (ShieldBash_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_SHIELDBASH);
+ DoCast(m_creature->getVictim(), SPELL_SHIELDBASH);
ShieldBash_Timer = 13000;
} else ShieldBash_Timer -= diff;
if (ShieldWall_Timer <= diff)
{
- DoCast(m_creature,SPELL_SHIELDWALL);
+ DoCast(m_creature, SPELL_SHIELDWALL);
ShieldWall_Timer = 21000;
} else ShieldWall_Timer -= diff;
}
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/karazhan/boss_netherspite.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/karazhan/boss_netherspite.cpp
index 31db51eac3d..1e8bd3e3071 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/karazhan/boss_netherspite.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/karazhan/boss_netherspite.cpp
@@ -228,8 +228,8 @@ struct TRINITY_DLL_DECL boss_netherspiteAI : public ScriptedAI
{
m_creature->RemoveAurasDueToSpell(SPELL_EMPOWERMENT);
m_creature->RemoveAurasDueToSpell(SPELL_NETHERBURN_AURA);
- DoCast(m_creature,SPELL_BANISH_VISUAL,true);
- DoCast(m_creature,SPELL_BANISH_ROOT,true);
+ DoCast(m_creature, SPELL_BANISH_VISUAL, true);
+ DoCast(m_creature, SPELL_BANISH_ROOT, true);
DestroyPortals();
PhaseTimer = 30000;
PortalPhase = false;
@@ -309,7 +309,7 @@ struct TRINITY_DLL_DECL boss_netherspiteAI : public ScriptedAI
if (NetherbreathTimer <= diff)
{
if(Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0,40,true))
- DoCast(pTarget,SPELL_NETHERBREATH);
+ DoCast(pTarget, SPELL_NETHERBREATH);
NetherbreathTimer = urand(5000,7000);
} else NetherbreathTimer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/karazhan/boss_nightbane.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/karazhan/boss_nightbane.cpp
index 84a0ef601fc..a153a24c106 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/karazhan/boss_nightbane.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/karazhan/boss_nightbane.cpp
@@ -297,20 +297,20 @@ struct TRINITY_DLL_DECL boss_nightbaneAI : public ScriptedAI
if (BellowingRoarTimer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_BELLOWING_ROAR);
+ DoCast(m_creature->getVictim(), SPELL_BELLOWING_ROAR);
BellowingRoarTimer = urand(30000,40000);
} else BellowingRoarTimer -= diff;
if (SmolderingBreathTimer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_SMOLDERING_BREATH);
+ DoCast(m_creature->getVictim(), SPELL_SMOLDERING_BREATH);
SmolderingBreathTimer = 20000;
} else SmolderingBreathTimer -= diff;
if (CharredEarthTimer <= diff)
{
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget,SPELL_CHARRED_EARTH);
+ DoCast(pTarget, SPELL_CHARRED_EARTH);
CharredEarthTimer = 20000;
} else CharredEarthTimer -= diff;
@@ -318,14 +318,14 @@ struct TRINITY_DLL_DECL boss_nightbaneAI : public ScriptedAI
{
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
if (!m_creature->HasInArc(M_PI, pTarget))
- DoCast(pTarget,SPELL_TAIL_SWEEP);
+ DoCast(pTarget, SPELL_TAIL_SWEEP);
TailSweepTimer = 15000;
} else TailSweepTimer -= diff;
if (SearingCindersTimer <= diff)
{
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget,SPELL_SEARING_CINDERS);
+ DoCast(pTarget, SPELL_SEARING_CINDERS);
SearingCindersTimer = 10000;
} else SearingCindersTimer -= diff;
@@ -360,7 +360,7 @@ struct TRINITY_DLL_DECL boss_nightbaneAI : public ScriptedAI
if (RainofBonesTimer < diff && !RainBones) // only once at the beginning of phase 2
{
- DoCast(m_creature->getVictim(),SPELL_RAIN_OF_BONES);
+ DoCast(m_creature->getVictim(), SPELL_RAIN_OF_BONES);
RainBones = true;
SmokingBlastTimer = 20000;
} else RainofBonesTimer -= diff;
@@ -368,7 +368,7 @@ struct TRINITY_DLL_DECL boss_nightbaneAI : public ScriptedAI
if (DistractingAshTimer <= diff)
{
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget,SPELL_DISTRACTING_ASH);
+ DoCast(pTarget, SPELL_DISTRACTING_ASH);
DistractingAshTimer = 2000; //timer wrong
} else DistractingAshTimer -= diff;
}
@@ -377,7 +377,7 @@ struct TRINITY_DLL_DECL boss_nightbaneAI : public ScriptedAI
{
if (SmokingBlastTimer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_SMOKING_BLAST);
+ DoCast(m_creature->getVictim(), SPELL_SMOKING_BLAST);
SmokingBlastTimer = 1500; //timer wrong
} else SmokingBlastTimer -= diff;
}
@@ -385,7 +385,7 @@ struct TRINITY_DLL_DECL boss_nightbaneAI : public ScriptedAI
if (FireballBarrageTimer <= diff)
{
if (Unit *pTarget = SelectUnit(SELECT_TARGET_FARTHEST, 0))
- DoCast(pTarget,SPELL_FIREBALL_BARRAGE);
+ DoCast(pTarget, SPELL_FIREBALL_BARRAGE);
FireballBarrageTimer = 20000;
} else FireballBarrageTimer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/karazhan/boss_prince_malchezaar.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/karazhan/boss_prince_malchezaar.cpp
index 892a7765cd1..03d5166ffd3 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/karazhan/boss_prince_malchezaar.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/karazhan/boss_prince_malchezaar.cpp
@@ -386,7 +386,7 @@ struct TRINITY_DLL_DECL boss_malchezaarAI : public ScriptedAI
DoScriptText(SAY_AXE_TOSS1, m_creature);
//passive thrash aura
- m_creature->CastSpell(m_creature, SPELL_THRASH_AURA, true);
+ DoCast(m_creature, SPELL_THRASH_AURA, true);
//models
SetEquipmentSlots(false, EQUIP_ID_AXE, EQUIP_ID_AXE, EQUIP_NO_CHANGE);
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/karazhan/boss_shade_of_aran.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/karazhan/boss_shade_of_aran.cpp
index c03afc3f0eb..a3d63534697 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/karazhan/boss_shade_of_aran.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/karazhan/boss_shade_of_aran.cpp
@@ -201,7 +201,7 @@ struct TRINITY_DLL_DECL boss_aranAI : public ScriptedAI
FlameWreathTarget[i] = (*itr)->GetGUID();
FWTargPosX[i] = (*itr)->GetPositionX();
FWTargPosY[i] = (*itr)->GetPositionY();
- m_creature->CastSpell((*itr), SPELL_FLAME_WREATH, true);
+ DoCast((*itr), SPELL_FLAME_WREATH, true);
++i;
}
}
@@ -255,9 +255,9 @@ struct TRINITY_DLL_DECL boss_aranAI : public ScriptedAI
if (!DrinkInturrupted)
{
- m_creature->CastSpell(m_creature, SPELL_MASS_POLY, true);
- m_creature->CastSpell(m_creature, SPELL_CONJURE, false);
- m_creature->CastSpell(m_creature, SPELL_DRINK, false);
+ DoCast(m_creature, SPELL_MASS_POLY, true);
+ DoCast(m_creature, SPELL_CONJURE, false);
+ DoCast(m_creature, SPELL_DRINK, false);
m_creature->SetStandState(UNIT_STAND_STATE_SIT);
DrinkInturruptTimer = 10000;
}
@@ -270,7 +270,7 @@ struct TRINITY_DLL_DECL boss_aranAI : public ScriptedAI
m_creature->RemoveAurasDueToSpell(SPELL_DRINK);
m_creature->SetStandState(UNIT_STAND_STATE_STAND);
m_creature->SetPower(POWER_MANA, m_creature->GetMaxPower(POWER_MANA)-32000);
- m_creature->CastSpell(m_creature, SPELL_POTION, false);
+ DoCast(m_creature, SPELL_POTION, false);
}
//Drink Inturrupt Timer
@@ -280,8 +280,8 @@ struct TRINITY_DLL_DECL boss_aranAI : public ScriptedAI
else
{
m_creature->SetStandState(UNIT_STAND_STATE_STAND);
- m_creature->CastSpell(m_creature, SPELL_POTION, true);
- m_creature->CastSpell(m_creature, SPELL_AOE_PYROBLAST, false);
+ DoCast(m_creature, SPELL_POTION, true);
+ DoCast(m_creature, SPELL_AOE_PYROBLAST, false);
DrinkInturrupted = true;
Drinking = false;
}
@@ -371,10 +371,10 @@ struct TRINITY_DLL_DECL boss_aranAI : public ScriptedAI
case SUPER_AE:
DoScriptText(RAND(SAY_EXPLOSION1,SAY_EXPLOSION2), m_creature);
- m_creature->CastSpell(m_creature, SPELL_BLINK_CENTER, true);
- m_creature->CastSpell(m_creature, SPELL_PLAYERPULL, true);
- m_creature->CastSpell(m_creature, SPELL_MASSSLOW, true);
- m_creature->CastSpell(m_creature, SPELL_AEXPLOSION, false);
+ DoCast(m_creature, SPELL_BLINK_CENTER, true);
+ DoCast(m_creature, SPELL_PLAYERPULL, true);
+ DoCast(m_creature, SPELL_MASSSLOW, true);
+ DoCast(m_creature, SPELL_AEXPLOSION, false);
break;
case SUPER_FLAME:
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/karazhan/boss_terestian_illhoof.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/karazhan/boss_terestian_illhoof.cpp
index 6e0cfc714e0..b18c3372b75 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/karazhan/boss_terestian_illhoof.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/karazhan/boss_terestian_illhoof.cpp
@@ -105,7 +105,7 @@ struct TRINITY_DLL_DECL mob_kilrekAI : public ScriptedAI
if (AmplifyTimer <= diff)
{
m_creature->InterruptNonMeleeSpells(false);
- DoCast(m_creature->getVictim(),SPELL_AMPLIFY_FLAMES);
+ DoCast(m_creature->getVictim(), SPELL_AMPLIFY_FLAMES);
AmplifyTimer = urand(10000,20000);
} else AmplifyTimer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/karazhan/karazhan.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/karazhan/karazhan.cpp
index 888bf9a88e5..4b8dc4a40e0 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/karazhan/karazhan.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/karazhan/karazhan.cpp
@@ -159,7 +159,7 @@ struct TRINITY_DLL_DECL npc_barnesAI : public npc_escortAI
switch(i)
{
case 0:
- m_creature->CastSpell(m_creature, SPELL_TUXEDO, false);
+ DoCast(m_creature, SPELL_TUXEDO, false);
pInstance->DoUseDoorOrButton(pInstance->GetData64(DATA_GO_STAGEDOORLEFT));
break;
case 4:
@@ -546,7 +546,7 @@ struct TRINITY_DLL_DECL npc_image_of_medivhAI : public ScriptedAI
return 10000;
case 10:
if (arca)
- m_creature->CastSpell(arca, SPELL_CONFLAGRATION_BLAST, false);
+ DoCast(arca, SPELL_CONFLAGRATION_BLAST, false);
return 1000;
case 11:
if (arca)
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/magisters_terrace/boss_felblood_kaelthas.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/magisters_terrace/boss_felblood_kaelthas.cpp
index 6e1a83781fc..6a35f458bf5 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/magisters_terrace/boss_felblood_kaelthas.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/magisters_terrace/boss_felblood_kaelthas.cpp
@@ -466,7 +466,7 @@ struct TRINITY_DLL_DECL mob_felkael_phoenixAI : public ScriptedAI
{
m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE + UNIT_FLAG_NON_ATTACKABLE);
m_creature->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
- m_creature->CastSpell(m_creature,SPELL_PHOENIX_BURN,true);
+ DoCast(m_creature, SPELL_PHOENIX_BURN, true);
BurnTimer = 2000;
Death_Timer = 3000;
Rebirth = false;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/magisters_terrace/boss_priestess_delrissa.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/magisters_terrace/boss_priestess_delrissa.cpp
index aa3c62b9ad2..2a92b19166c 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/magisters_terrace/boss_priestess_delrissa.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/magisters_terrace/boss_priestess_delrissa.cpp
@@ -269,7 +269,7 @@ struct TRINITY_DLL_DECL boss_priestess_delrissaAI : public ScriptedAI
if (pAdd->isAlive())
pTarget = pAdd;
- DoCast(pTarget,Heroic ? SPELL_RENEW_HEROIC : SPELL_RENEW_NORMAL);
+ DoCast(pTarget, Heroic ? SPELL_RENEW_HEROIC : SPELL_RENEW_NORMAL);
RenewTimer = 5000;
} else RenewTimer -= diff;
@@ -599,7 +599,7 @@ struct TRINITY_DLL_DECL boss_ellris_duskhallowAI : public boss_priestess_lackey_
void Aggro(Unit* pWho)
{
- DoCast(m_creature,SPELL_SUMMON_IMP);
+ DoCast(m_creature, SPELL_SUMMON_IMP);
}
void UpdateAI(const uint32 diff)
@@ -611,13 +611,13 @@ struct TRINITY_DLL_DECL boss_ellris_duskhallowAI : public boss_priestess_lackey_
if (Immolate_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_IMMOLATE);
+ DoCast(m_creature->getVictim(), SPELL_IMMOLATE);
Immolate_Timer = 6000;
} else Immolate_Timer -= diff;
if (Shadow_Bolt_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_SHADOW_BOLT);
+ DoCast(m_creature->getVictim(), SPELL_SHADOW_BOLT);
Shadow_Bolt_Timer = 5000;
} else Shadow_Bolt_Timer -= diff;
@@ -685,13 +685,13 @@ struct TRINITY_DLL_DECL boss_eramas_brightblazeAI : public boss_priestess_lackey
if (Knockdown_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_KNOCKDOWN);
+ DoCast(m_creature->getVictim(), SPELL_KNOCKDOWN);
Knockdown_Timer = 6000;
} else Knockdown_Timer -= diff;
if (Snap_Kick_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_SNAP_KICK);
+ DoCast(m_creature->getVictim(), SPELL_SNAP_KICK);
Snap_Kick_Timer = 4500;
} else Snap_Kick_Timer -= diff;
@@ -904,7 +904,7 @@ struct TRINITY_DLL_DECL boss_warlord_salarisAI : public boss_priestess_lackey_co
if (Disarm_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_DISARM);
+ DoCast(m_creature->getVictim(), SPELL_DISARM);
Disarm_Timer = 6000;
} else Disarm_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/magisters_terrace/boss_vexallus.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/magisters_terrace/boss_vexallus.cpp
index 4b337a42627..c4159937aca 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/magisters_terrace/boss_vexallus.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/magisters_terrace/boss_vexallus.cpp
@@ -138,11 +138,11 @@ struct TRINITY_DLL_DECL boss_vexallusAI : public ScriptedAI
if (Heroic)
{
- m_creature->CastSpell(m_creature,H_SPELL_SUMMON_PURE_ENERGY1,false);
- m_creature->CastSpell(m_creature,H_SPELL_SUMMON_PURE_ENERGY2,false);
+ DoCast(m_creature, H_SPELL_SUMMON_PURE_ENERGY1, false);
+ DoCast(m_creature, H_SPELL_SUMMON_PURE_ENERGY2, false);
}
else
- m_creature->CastSpell(m_creature,SPELL_SUMMON_PURE_ENERGY,false);
+ DoCast(m_creature, SPELL_SUMMON_PURE_ENERGY, false);
//below are workaround summons, remove when summoning spells w/implicitTarget 73 implemented in Mangos
m_creature->SummonCreature(NPC_PURE_ENERGY, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_CORPSE_DESPAWN, 0);
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/magisters_terrace/magisters_terrace.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/magisters_terrace/magisters_terrace.cpp
index bdc524c4bf2..1aa6cd10914 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/magisters_terrace/magisters_terrace.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/magisters_terrace/magisters_terrace.cpp
@@ -104,11 +104,11 @@ struct TRINITY_DLL_DECL npc_kalecgosAI : public ScriptedAI
{
if (m_uiTransformTimer <= uiDiff)
{
- m_creature->CastSpell(m_creature,SPELL_ORB_KILL_CREDIT,false);
+ DoCast(m_creature, SPELL_ORB_KILL_CREDIT, false);
DoWorkaroundForQuestCredit();
// Transform and update entry, now ready for quest/read gossip
- m_creature->CastSpell(m_creature,SPELL_TRANSFORM_TO_KAEL,false);
+ DoCast(m_creature, SPELL_TRANSFORM_TO_KAEL, false);
m_creature->UpdateEntry(NPC_KAEL);
m_uiTransformTimer = 0;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/molten_core/boss_baron_geddon.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/molten_core/boss_baron_geddon.cpp
index 6192647af05..462f42a531a 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/molten_core/boss_baron_geddon.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/molten_core/boss_baron_geddon.cpp
@@ -58,7 +58,7 @@ struct TRINITY_DLL_DECL boss_baron_geddonAI : public ScriptedAI
if (m_creature->GetHealth()*100 / m_creature->GetMaxHealth() <= 2)
{
m_creature->InterruptNonMeleeSpells(true);
- DoCast(m_creature,SPELL_ARMAGEDDOM);
+ DoCast(m_creature, SPELL_ARMAGEDDOM);
DoScriptText(EMOTE_SERVICE, m_creature);
return;
}
@@ -66,7 +66,7 @@ struct TRINITY_DLL_DECL boss_baron_geddonAI : public ScriptedAI
//Inferno_Timer
if (Inferno_Timer <= diff)
{
- DoCast(m_creature,SPELL_INFERNO);
+ DoCast(m_creature, SPELL_INFERNO);
Inferno_Timer = 45000;
} else Inferno_Timer -= diff;
@@ -74,7 +74,7 @@ struct TRINITY_DLL_DECL boss_baron_geddonAI : public ScriptedAI
if (IgniteMana_Timer <= diff)
{
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,0))
- DoCast(pTarget,SPELL_IGNITEMANA);
+ DoCast(pTarget, SPELL_IGNITEMANA);
IgniteMana_Timer = 30000;
} else IgniteMana_Timer -= diff;
@@ -83,7 +83,7 @@ struct TRINITY_DLL_DECL boss_baron_geddonAI : public ScriptedAI
if (LivingBomb_Timer <= diff)
{
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,0))
- DoCast(pTarget,SPELL_LIVINGBOMB);
+ DoCast(pTarget, SPELL_LIVINGBOMB);
LivingBomb_Timer = 35000;
} else LivingBomb_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/molten_core/boss_garr.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/molten_core/boss_garr.cpp
index ef1a6948692..502b78e940a 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/molten_core/boss_garr.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/molten_core/boss_garr.cpp
@@ -61,14 +61,14 @@ struct TRINITY_DLL_DECL boss_garrAI : public ScriptedAI
//AntiMagicPulse_Timer
if (AntiMagicPulse_Timer <= diff)
{
- DoCast(m_creature,SPELL_ANTIMAGICPULSE);
+ DoCast(m_creature, SPELL_ANTIMAGICPULSE);
AntiMagicPulse_Timer = 10000 + rand()%5000;
} else AntiMagicPulse_Timer -= diff;
//MagmaShackles_Timer
if (MagmaShackles_Timer <= diff)
{
- DoCast(m_creature,SPELL_MAGMASHACKLES);
+ DoCast(m_creature, SPELL_MAGMASHACKLES);
MagmaShackles_Timer = 8000 + rand()%4000;
} else MagmaShackles_Timer -= diff;
@@ -100,7 +100,7 @@ struct TRINITY_DLL_DECL mob_fireswornAI : public ScriptedAI
if (Immolate_Timer <= diff)
{
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,0))
- DoCast(pTarget,SPELL_IMMOLATE);
+ DoCast(pTarget, SPELL_IMMOLATE);
Immolate_Timer = urand(5000,10000);
} else Immolate_Timer -= diff;
@@ -108,7 +108,7 @@ struct TRINITY_DLL_DECL mob_fireswornAI : public ScriptedAI
//Cast Erruption and let them die
if (m_creature->GetHealth() <= m_creature->GetMaxHealth() * 0.10)
{
- DoCast(m_creature->getVictim(),SPELL_ERUPTION);
+ DoCast(m_creature->getVictim(), SPELL_ERUPTION);
m_creature->setDeathState(JUST_DIED);
m_creature->RemoveCorpse();
}
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/molten_core/boss_gehennas.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/molten_core/boss_gehennas.cpp
index 27ecb3f6546..a557e7baabb 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/molten_core/boss_gehennas.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/molten_core/boss_gehennas.cpp
@@ -70,7 +70,7 @@ struct TRINITY_DLL_DECL boss_gehennasAI : public ScriptedAI
//GehennasCurse_Timer
if (GehennasCurse_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_GEHENNASCURSE);
+ DoCast(m_creature->getVictim(), SPELL_GEHENNASCURSE);
GehennasCurse_Timer = urand(22000,30000);
} else GehennasCurse_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/molten_core/boss_golemagg.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/molten_core/boss_golemagg.cpp
index 64bcedf3cbf..594a8f24ebe 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/molten_core/boss_golemagg.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/molten_core/boss_golemagg.cpp
@@ -58,7 +58,7 @@ struct TRINITY_DLL_DECL boss_golemaggAI : public ScriptedAI
m_uiBuffTimer = 2.5*IN_MILISECONDS;
m_bEnraged = false;
- m_creature->CastSpell(m_creature, SPELL_MAGMASPLASH, true);
+ DoCast(m_creature, SPELL_MAGMASPLASH, true);
}
void JustDied(Unit* pKiller)
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/molten_core/boss_lucifron.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/molten_core/boss_lucifron.cpp
index 3dff3c7ccac..333fe782717 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/molten_core/boss_lucifron.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/molten_core/boss_lucifron.cpp
@@ -54,21 +54,21 @@ struct TRINITY_DLL_DECL boss_lucifronAI : public ScriptedAI
//Impending doom timer
if (ImpendingDoom_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_IMPENDINGDOOM);
+ DoCast(m_creature->getVictim(), SPELL_IMPENDINGDOOM);
ImpendingDoom_Timer = 20000;
} else ImpendingDoom_Timer -= diff;
//Lucifron's curse timer
if (LucifronCurse_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_LUCIFRONCURSE);
+ DoCast(m_creature->getVictim(), SPELL_LUCIFRONCURSE);
LucifronCurse_Timer = 15000;
} else LucifronCurse_Timer -= diff;
//Shadowshock
if (ShadowShock_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_SHADOWSHOCK);
+ DoCast(m_creature->getVictim(), SPELL_SHADOWSHOCK);
ShadowShock_Timer = 6000;
} else ShadowShock_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/molten_core/boss_magmadar.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/molten_core/boss_magmadar.cpp
index 8728a593e1c..498987b2bd0 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/molten_core/boss_magmadar.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/molten_core/boss_magmadar.cpp
@@ -45,7 +45,7 @@ struct TRINITY_DLL_DECL boss_magmadarAI : public ScriptedAI
Panic_Timer = 20000;
Lavabomb_Timer = 12000;
- m_creature->CastSpell(m_creature,SPELL_MAGMASPIT,true);
+ DoCast(m_creature, SPELL_MAGMASPIT, true);
}
void EnterCombat(Unit *who)
@@ -61,14 +61,14 @@ struct TRINITY_DLL_DECL boss_magmadarAI : public ScriptedAI
if (Frenzy_Timer <= diff)
{
DoScriptText(EMOTE_FRENZY, m_creature);
- DoCast(m_creature,SPELL_FRENZY);
+ DoCast(m_creature, SPELL_FRENZY);
Frenzy_Timer = 15000;
} else Frenzy_Timer -= diff;
//Panic_Timer
if (Panic_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_PANIC);
+ DoCast(m_creature->getVictim(), SPELL_PANIC);
Panic_Timer = 35000;
} else Panic_Timer -= diff;
@@ -76,7 +76,7 @@ struct TRINITY_DLL_DECL boss_magmadarAI : public ScriptedAI
if (Lavabomb_Timer <= diff)
{
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,0))
- DoCast(pTarget,SPELL_LAVABOMB_ALT);
+ DoCast(pTarget, SPELL_LAVABOMB_ALT);
Lavabomb_Timer = 12000;
} else Lavabomb_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/molten_core/boss_majordomo_executus.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/molten_core/boss_majordomo_executus.cpp
index 859332be008..8ae81f9cd90 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/molten_core/boss_majordomo_executus.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/molten_core/boss_majordomo_executus.cpp
@@ -87,7 +87,7 @@ struct TRINITY_DLL_DECL boss_majordomoAI : public ScriptedAI
//Cast Ageis if less than 50% hp
if (m_creature->GetHealth()*100 / m_creature->GetMaxHealth() < 50)
{
- DoCast(m_creature,SPELL_AEGIS);
+ DoCast(m_creature, SPELL_AEGIS);
}
//MagicReflection_Timer
@@ -111,7 +111,7 @@ struct TRINITY_DLL_DECL boss_majordomoAI : public ScriptedAI
//Blastwave_Timer
if (Blastwave_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_BLASTWAVE);
+ DoCast(m_creature->getVictim(), SPELL_BLASTWAVE);
Blastwave_Timer = 10000;
} else Blastwave_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/molten_core/boss_ragnaros.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/molten_core/boss_ragnaros.cpp
index 197c4e5703f..0d14e8a6be4 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/molten_core/boss_ragnaros.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/molten_core/boss_ragnaros.cpp
@@ -118,7 +118,7 @@ struct TRINITY_DLL_DECL boss_ragnarosAI : public ScriptedAI
HasSubmergedOnce = false;
WasBanished = false;
- m_creature->CastSpell(m_creature,SPELL_MELTWEAPON,true);
+ DoCast(m_creature, SPELL_MELTWEAPON, true);
HasAura = true;
}
@@ -141,7 +141,7 @@ struct TRINITY_DLL_DECL boss_ragnarosAI : public ScriptedAI
//Become unbanished again
m_creature->setFaction(14);
m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- DoCast(m_creature,SPELL_RAGEMERGE);
+ DoCast(m_creature, SPELL_RAGEMERGE);
WasBanished = false;
} else if (WasBanished)
{
@@ -157,7 +157,7 @@ struct TRINITY_DLL_DECL boss_ragnarosAI : public ScriptedAI
//WrathOfRagnaros_Timer
if (WrathOfRagnaros_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_WRATHOFRAGNAROS);
+ DoCast(m_creature->getVictim(), SPELL_WRATHOFRAGNAROS);
if (urand(0,1))
DoScriptText(SAY_WRATH, m_creature);
@@ -168,7 +168,7 @@ struct TRINITY_DLL_DECL boss_ragnarosAI : public ScriptedAI
//HandOfRagnaros_Timer
if (HandOfRagnaros_Timer <= diff)
{
- DoCast(m_creature,SPELL_HANDOFRAGNAROS);
+ DoCast(m_creature, SPELL_HANDOFRAGNAROS);
if (urand(0,1))
DoScriptText(SAY_HAND, m_creature);
@@ -179,21 +179,21 @@ struct TRINITY_DLL_DECL boss_ragnarosAI : public ScriptedAI
//LavaBurst_Timer
if (LavaBurst_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_LAVABURST);
+ DoCast(m_creature->getVictim(), SPELL_LAVABURST);
LavaBurst_Timer = 10000;
} else LavaBurst_Timer -= diff;
//Erruption_Timer
if (LavaBurst_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_ERRUPTION);
+ DoCast(m_creature->getVictim(), SPELL_ERRUPTION);
Erruption_Timer = urand(20000,45000);
} else Erruption_Timer -= diff;
//ElementalFire_Timer
if (ElementalFire_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_ELEMENTALFIRE);
+ DoCast(m_creature->getVictim(), SPELL_ELEMENTALFIRE);
ElementalFire_Timer = urand(10000,14000);
} else ElementalFire_Timer -= diff;
@@ -206,7 +206,7 @@ struct TRINITY_DLL_DECL boss_ragnarosAI : public ScriptedAI
m_creature->InterruptNonMeleeSpells(false);
//Root self
- DoCast(m_creature,23973);
+ DoCast(m_creature, 23973);
m_creature->setFaction(35);
m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
m_creature->HandleEmoteCommand(EMOTE_ONESHOT_SUBMERGE);
@@ -227,7 +227,7 @@ struct TRINITY_DLL_DECL boss_ragnarosAI : public ScriptedAI
HasSubmergedOnce = true;
WasBanished = true;
- DoCast(m_creature,SPELL_RAGSUBMERGE);
+ DoCast(m_creature, SPELL_RAGSUBMERGE);
Attack_Timer = 90000;
}
@@ -245,7 +245,7 @@ struct TRINITY_DLL_DECL boss_ragnarosAI : public ScriptedAI
}
WasBanished = true;
- DoCast(m_creature,SPELL_RAGSUBMERGE);
+ DoCast(m_creature, SPELL_RAGSUBMERGE);
Attack_Timer = 90000;
}
@@ -267,7 +267,7 @@ struct TRINITY_DLL_DECL boss_ragnarosAI : public ScriptedAI
//MagmaBurst_Timer
if (MagmaBurst_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_MAGMABURST);
+ DoCast(m_creature->getVictim(), SPELL_MAGMABURST);
if (!HasYelledMagmaBurst)
{
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/molten_core/boss_shazzrah.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/molten_core/boss_shazzrah.cpp
index 051ddce83a5..9e6527ffec6 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/molten_core/boss_shazzrah.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/molten_core/boss_shazzrah.cpp
@@ -59,7 +59,7 @@ struct TRINITY_DLL_DECL boss_shazzrahAI : public ScriptedAI
//ArcaneExplosion_Timer
if (ArcaneExplosion_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_ARCANEEXPLOSION);
+ DoCast(m_creature->getVictim(), SPELL_ARCANEEXPLOSION);
ArcaneExplosion_Timer = 5000 + rand()%4000;
} else ArcaneExplosion_Timer -= diff;
@@ -68,7 +68,7 @@ struct TRINITY_DLL_DECL boss_shazzrahAI : public ScriptedAI
{
Unit *pTarget = NULL;
pTarget = SelectUnit(SELECT_TARGET_RANDOM,0);
- if (pTarget) DoCast(pTarget,SPELL_SHAZZRAHCURSE);
+ if (pTarget) DoCast(pTarget, SPELL_SHAZZRAHCURSE);
ShazzrahCurse_Timer = 25000 + rand()%5000;
} else ShazzrahCurse_Timer -= diff;
@@ -76,14 +76,14 @@ struct TRINITY_DLL_DECL boss_shazzrahAI : public ScriptedAI
//DeadenMagic_Timer
if (DeadenMagic_Timer <= diff)
{
- DoCast(m_creature,SPELL_DEADENMAGIC);
+ DoCast(m_creature, SPELL_DEADENMAGIC);
DeadenMagic_Timer = 35000;
} else DeadenMagic_Timer -= diff;
//Countspell_Timer
if (Countspell_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_COUNTERSPELL);
+ DoCast(m_creature->getVictim(), SPELL_COUNTERSPELL);
Countspell_Timer = 16000 + rand()%4000;
} else Countspell_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/molten_core/boss_sulfuron_harbinger.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/molten_core/boss_sulfuron_harbinger.cpp
index f64017fe6b0..a1ac6b94f96 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/molten_core/boss_sulfuron_harbinger.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/molten_core/boss_sulfuron_harbinger.cpp
@@ -66,7 +66,7 @@ struct TRINITY_DLL_DECL boss_sulfuronAI : public ScriptedAI
//DemoralizingShout_Timer
if (DemoralizingShout_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_DEMORALIZINGSHOUT);
+ DoCast(m_creature->getVictim(), SPELL_DEMORALIZINGSHOUT);
DemoralizingShout_Timer = 15000 + rand()%5000;
} else DemoralizingShout_Timer -= diff;
@@ -83,9 +83,9 @@ struct TRINITY_DLL_DECL boss_sulfuronAI : public ScriptedAI
}
if (pTarget)
- DoCast(pTarget,SPELL_INSPIRE);
+ DoCast(pTarget, SPELL_INSPIRE);
- DoCast(m_creature,SPELL_INSPIRE);
+ DoCast(m_creature, SPELL_INSPIRE);
Inspire_Timer = 20000 + rand()%6000;
} else Inspire_Timer -= diff;
@@ -93,7 +93,7 @@ struct TRINITY_DLL_DECL boss_sulfuronAI : public ScriptedAI
//Knockdown_Timer
if (Knockdown_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_KNOCKDOWN);
+ DoCast(m_creature->getVictim(), SPELL_KNOCKDOWN);
Knockdown_Timer = 12000 + rand()%3000;
} else Knockdown_Timer -= diff;
@@ -102,7 +102,7 @@ struct TRINITY_DLL_DECL boss_sulfuronAI : public ScriptedAI
{
Unit *pTarget = NULL;
pTarget = SelectUnit(SELECT_TARGET_RANDOM,0);
- if (pTarget) DoCast(pTarget,SPELL_FLAMESPEAR);
+ if (pTarget) DoCast(pTarget, SPELL_FLAMESPEAR);
Flamespear_Timer = 12000 + rand()%4000;
} else Flamespear_Timer -= diff;
@@ -159,7 +159,7 @@ struct TRINITY_DLL_DECL mob_flamewaker_priestAI : public ScriptedAI
{
Unit *pTarget = NULL;
pTarget = SelectUnit(SELECT_TARGET_RANDOM,0);
- if (pTarget) DoCast(pTarget,SPELL_SHADOWWORDPAIN);
+ if (pTarget) DoCast(pTarget, SPELL_SHADOWWORDPAIN);
ShadowWordPain_Timer = 18000+rand()%8000;
} else ShadowWordPain_Timer -= diff;
@@ -169,7 +169,7 @@ struct TRINITY_DLL_DECL mob_flamewaker_priestAI : public ScriptedAI
{
Unit *pTarget = NULL;
pTarget = SelectUnit(SELECT_TARGET_RANDOM,0);
- if (pTarget) DoCast(pTarget,SPELL_IMMOLATE);
+ if (pTarget) DoCast(pTarget, SPELL_IMMOLATE);
Immolate_Timer = 15000+rand()%10000;
} else Immolate_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/molten_core/instance_molten_core.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/molten_core/instance_molten_core.cpp
index b46445b285b..21f1b2f8286 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/molten_core/instance_molten_core.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/molten_core/instance_molten_core.cpp
@@ -43,7 +43,7 @@ struct TRINITY_DLL_DECL instance_molten_core : public ScriptedInstance
instance_molten_core(Map* pMap) : ScriptedInstance(pMap) {Initialize();};
uint64 Lucifron, Magmadar, Gehennas, Garr, Geddon, Shazzrah, Sulfuron, Golemagg, Domo, Ragnaros, FlamewakerPriest;
- uint64 RuneKoro, RuneZeth, RuneMazj, RuneTheri, RuneBlaz, RuneKress, RuneMohn, m_uiFirelordCacheGUID;;
+ uint64 RuneKoro, RuneZeth, RuneMazj, RuneTheri, RuneBlaz, RuneKress, RuneMohn, m_uiFirelordCacheGUID;
//If all Bosses are dead.
bool IsBossDied[9];
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_enclave/chapter1.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_enclave/chapter1.cpp
index 1c35eb87cdc..185c61d3989 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_enclave/chapter1.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_enclave/chapter1.cpp
@@ -721,7 +721,7 @@ struct TRINITY_DLL_DECL npc_scarlet_ghoulAI : public ScriptedAI
{
// Ghouls should display their Birth Animation
// Crawling out of the ground
- //m_creature->CastSpell(m_creature,35177,true);
+ //DoCast(m_creature, 35177, true);
//m_creature->MonsterSay("Mommy?",LANG_UNIVERSAL,0);
m_creature->SetReactState(REACT_DEFENSIVE);
}
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_monastery/boss_arcanist_doan.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_monastery/boss_arcanist_doan.cpp
index c1d88bf4e2a..a2e511eeb26 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_monastery/boss_arcanist_doan.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_monastery/boss_arcanist_doan.cpp
@@ -66,7 +66,7 @@ struct TRINITY_DLL_DECL boss_arcanist_doanAI : public ScriptedAI
if (bShielded && bCanDetonate)
{
- DoCast(m_creature,SPELL_FIREAOE);
+ DoCast(m_creature, SPELL_FIREAOE);
bCanDetonate = false;
}
@@ -81,7 +81,7 @@ struct TRINITY_DLL_DECL boss_arcanist_doanAI : public ScriptedAI
return;
DoScriptText(SAY_SPECIALAE, m_creature);
- DoCast(m_creature,SPELL_ARCANEBUBBLE);
+ DoCast(m_creature, SPELL_ARCANEBUBBLE);
bCanDetonate = true;
bShielded = true;
@@ -90,7 +90,7 @@ struct TRINITY_DLL_DECL boss_arcanist_doanAI : public ScriptedAI
if (Polymorph_Timer <= diff)
{
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,1))
- DoCast(pTarget,SPELL_POLYMORPH);
+ DoCast(pTarget, SPELL_POLYMORPH);
Polymorph_Timer = 20000;
} else Polymorph_Timer -= diff;
@@ -98,14 +98,14 @@ struct TRINITY_DLL_DECL boss_arcanist_doanAI : public ScriptedAI
//AoESilence_Timer
if (AoESilence_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_AOESILENCE);
+ DoCast(m_creature->getVictim(), SPELL_AOESILENCE);
AoESilence_Timer = 15000 + rand()%5000;
} else AoESilence_Timer -= diff;
//ArcaneExplosion_Timer
if (ArcaneExplosion_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_ARCANEEXPLOSION);
+ DoCast(m_creature->getVictim(), SPELL_ARCANEEXPLOSION);
ArcaneExplosion_Timer = 8000;
} else ArcaneExplosion_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_monastery/boss_azshir_the_sleepless.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_monastery/boss_azshir_the_sleepless.cpp
index 92b31d28c38..20dd0fab1ad 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_monastery/boss_azshir_the_sleepless.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_monastery/boss_azshir_the_sleepless.cpp
@@ -57,7 +57,7 @@ struct TRINITY_DLL_DECL boss_azshir_the_sleeplessAI : public ScriptedAI
//SoulSiphon_Timer
if (SoulSiphon_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_SOULSIPHON);
+ DoCast(m_creature->getVictim(), SPELL_SOULSIPHON);
return;
SoulSiphon_Timer = 20000;
@@ -67,14 +67,14 @@ struct TRINITY_DLL_DECL boss_azshir_the_sleeplessAI : public ScriptedAI
//CallOfTheGrave_Timer
if (CallOftheGrave_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_CALLOFTHEGRAVE);
+ DoCast(m_creature->getVictim(), SPELL_CALLOFTHEGRAVE);
CallOftheGrave_Timer = 30000;
} else CallOftheGrave_Timer -= diff;
//Terrify_Timer
if (Terrify_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_TERRIFY);
+ DoCast(m_creature->getVictim(), SPELL_TERRIFY);
Terrify_Timer = 20000;
} else Terrify_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_monastery/boss_bloodmage_thalnos.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_monastery/boss_bloodmage_thalnos.cpp
index 842d3a2ba05..2d8b2898437 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_monastery/boss_bloodmage_thalnos.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_monastery/boss_bloodmage_thalnos.cpp
@@ -79,28 +79,28 @@ struct TRINITY_DLL_DECL boss_bloodmage_thalnosAI : public ScriptedAI
//FlameShock_Timer
if (FlameShock_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_FLAMESHOCK);
+ DoCast(m_creature->getVictim(), SPELL_FLAMESHOCK);
FlameShock_Timer = 10000 + rand()%5000;
} else FlameShock_Timer -= diff;
//FlameSpike_Timer
if (FlameSpike_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_FLAMESPIKE);
+ DoCast(m_creature->getVictim(), SPELL_FLAMESPIKE);
FlameSpike_Timer = 30000;
} else FlameSpike_Timer -= diff;
//FireNova_Timer
if (FireNova_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_FIRENOVA);
+ DoCast(m_creature->getVictim(), SPELL_FIRENOVA);
FireNova_Timer = 40000;
} else FireNova_Timer -= diff;
//ShadowBolt_Timer
if (ShadowBolt_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_SHADOWBOLT);
+ DoCast(m_creature->getVictim(), SPELL_SHADOWBOLT);
ShadowBolt_Timer = 2000;
} else ShadowBolt_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_monastery/boss_headless_horseman.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_monastery/boss_headless_horseman.cpp
index 3fce77333a4..1469d9a5620 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_monastery/boss_headless_horseman.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_monastery/boss_headless_horseman.cpp
@@ -173,7 +173,7 @@ struct TRINITY_DLL_DECL mob_wisp_invisAI : public ScriptedAI
break;
}
if (spell)
- DoCast(m_creature,spell);
+ DoCast(m_creature, spell);
}
void SpellHit(Unit* caster, const SpellEntry *spell)
@@ -188,7 +188,7 @@ struct TRINITY_DLL_DECL mob_wisp_invisAI : public ScriptedAI
return;
if (m_creature->IsWithinDist(who, 0.1, false) && !who->HasAura(SPELL_SQUASH_SOUL))
- DoCast(who,SPELL_SQUASH_SOUL);
+ DoCast(who, SPELL_SQUASH_SOUL);
}
void UpdateAI(const uint32 diff)
@@ -199,7 +199,7 @@ struct TRINITY_DLL_DECL mob_wisp_invisAI : public ScriptedAI
{
m_creature->RemoveAurasDueToSpell(SPELL_SMOKE);
if (spell2)
- DoCast(m_creature,spell2);
+ DoCast(m_creature, spell2);
delay = 0;
} else delay -= diff;
}
@@ -233,7 +233,7 @@ struct TRINITY_DLL_DECL mob_headAI : public ScriptedAI
void SaySound(int32 textEntry, Unit *pTarget = 0)
{
DoScriptText(textEntry, m_creature, pTarget);
- //DoCast(m_creature,SPELL_HEAD_SPEAKS,true);
+ //DoCast(m_creature, SPELL_HEAD_SPEAKS, true);
Creature *speaker = DoSpawnCreature(HELPER,0,0,0,0,TEMPSUMMON_TIMED_DESPAWN,1000);
if (speaker)
speaker->CastSpell(speaker,SPELL_HEAD_SPEAKS,false);
@@ -265,7 +265,7 @@ struct TRINITY_DLL_DECL mob_headAI : public ScriptedAI
m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
m_creature->StopMoving();
//m_creature->GetMotionMaster()->MoveIdle();
- DoCast(m_creature,SPELL_HEAD_IS_DEAD);
+ DoCast(m_creature, SPELL_HEAD_IS_DEAD);
}
break;
}
@@ -285,8 +285,8 @@ struct TRINITY_DLL_DECL mob_headAI : public ScriptedAI
bodyGUID = caster->GetGUID();
m_creature->RemoveAllAuras();
m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- DoCast(m_creature,SPELL_HEAD_LANDS,true);
- DoCast(m_creature,SPELL_HEAD,false);
+ DoCast(m_creature, SPELL_HEAD_LANDS, true);
+ DoCast(m_creature, SPELL_HEAD, false);
SaySound(SAY_LOST_HEAD);
m_creature->GetMotionMaster()->Clear(false);
m_creature->GetMotionMaster()->MoveFleeing(caster->getVictim());
@@ -309,7 +309,7 @@ struct TRINITY_DLL_DECL mob_headAI : public ScriptedAI
{
laugh = urand(15000,30000);
DoPlaySoundToSet(m_creature, RandomLaugh[urand(0,2)]);
- //DoCast(m_creature,SPELL_HEAD_SPEAKS,true); //this spell remove buff "head"
+ //DoCast(m_creature, SPELL_HEAD_SPEAKS, true); //this spell remove buff "head"
Creature *speaker = DoSpawnCreature(HELPER,0,0,0,0,TEMPSUMMON_TIMED_DESPAWN,1000);
if (speaker)
speaker->CastSpell(speaker,SPELL_HEAD_SPEAKS,false);
@@ -397,7 +397,7 @@ struct TRINITY_DLL_DECL boss_headless_horsemanAI : public ScriptedAI
returned = true;
burned = false;
IsFlying = false;
- DoCast(m_creature,SPELL_HEAD);
+ DoCast(m_creature, SPELL_HEAD);
if (headGUID)
{
if (Creature* Head = Unit::GetCreature((*m_creature), headGUID))
@@ -439,7 +439,7 @@ struct TRINITY_DLL_DECL boss_headless_horsemanAI : public ScriptedAI
{
if (Creature *smoke = m_creature->SummonCreature(HELPER,Spawn[1].x,Spawn[1].y,Spawn[1].z,0,TEMPSUMMON_TIMED_DESPAWN,20000))
CAST_AI(mob_wisp_invisAI, smoke->AI())->SetType(3);
- DoCast(m_creature,SPELL_RHYME_BIG);
+ DoCast(m_creature, SPELL_RHYME_BIG);
break;
}
case 6:
@@ -555,7 +555,7 @@ struct TRINITY_DLL_DECL boss_headless_horsemanAI : public ScriptedAI
m_creature->SetName("Headless Horseman");
m_creature->SetHealth(m_creature->GetMaxHealth());
SaySound(SAY_REJOINED);
- DoCast(m_creature,SPELL_HEAD);
+ DoCast(m_creature, SPELL_HEAD);
caster->GetMotionMaster()->Clear(false);
caster->GetMotionMaster()->MoveFollow(m_creature,6,urand(0,5));
//DoResetThreat();//not sure if need
@@ -587,10 +587,10 @@ struct TRINITY_DLL_DECL boss_headless_horsemanAI : public ScriptedAI
Head->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
//Head->CastSpell(Head,SPELL_HEAD_INVIS,false);
m_creature->InterruptNonMeleeSpells(false);
- DoCast(m_creature,SPELL_IMMUNE,true);
- DoCast(m_creature,SPELL_BODY_REGEN,true);
- m_creature->CastSpell(Head, SPELL_FLYING_HEAD,true);
- DoCast(m_creature,SPELL_CONFUSE,false); //test
+ DoCast(m_creature, SPELL_IMMUNE, true);
+ DoCast(m_creature, SPELL_BODY_REGEN, true);
+ DoCast(Head, SPELL_FLYING_HEAD, true);
+ DoCast(m_creature, SPELL_CONFUSE, false); //test
done_by->ProcDamageAndSpell(m_creature,PROC_FLAG_KILL,PROC_FLAG_KILLED,PROC_EX_NONE,0);
whirlwind = urand(4000,8000);
regen = 0;
@@ -619,7 +619,7 @@ struct TRINITY_DLL_DECL boss_headless_horsemanAI : public ScriptedAI
}
else
{
- DoCast(m_creature,SPELL_RHYME_BIG);
+ DoCast(m_creature, SPELL_RHYME_BIG);
if (plr)
{
plr->Say(Text[count].text,0);
@@ -658,7 +658,7 @@ struct TRINITY_DLL_DECL boss_headless_horsemanAI : public ScriptedAI
if (conflagrate <= diff)
{
if (Unit *plr = SelectRandomPlayer(30.0f))
- m_creature->CastSpell(plr,SPELL_CONFLAGRATION,false);
+ DoCast(plr, SPELL_CONFLAGRATION, false);
conflagrate = urand(10000,16000);
} else conflagrate -= diff;
break;
@@ -666,7 +666,7 @@ struct TRINITY_DLL_DECL boss_headless_horsemanAI : public ScriptedAI
if (summonadds <= diff)
{
m_creature->InterruptNonMeleeSpells(false);
- DoCast(m_creature,SPELL_SUMMON_PUMPKIN);
+ DoCast(m_creature, SPELL_SUMMON_PUMPKIN);
SaySound(SAY_SPROUTING_PUMPKINS);
summonadds = urand(25000,35000);
} else summonadds -= diff;
@@ -685,7 +685,7 @@ struct TRINITY_DLL_DECL boss_headless_horsemanAI : public ScriptedAI
DoMeleeAttackIfReady();
if (cleave <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_CLEAVE);
+ DoCast(m_creature->getVictim(), SPELL_CLEAVE);
cleave = urand(2000,6000); //1 cleave per 2.0-6.0sec
} else cleave -= diff;
}
@@ -718,8 +718,8 @@ struct TRINITY_DLL_DECL boss_headless_horsemanAI : public ScriptedAI
if (urand(0,1))
{
m_creature->RemoveAurasDueToSpell(SPELL_CONFUSE);
- DoCast(m_creature,SPELL_WHIRLWIND,true);
- DoCast(m_creature,SPELL_CONFUSE);
+ DoCast(m_creature, SPELL_WHIRLWIND, true);
+ DoCast(m_creature, SPELL_CONFUSE);
} else
m_creature->RemoveAurasDueToSpell(SPELL_WHIRLWIND);
} else whirlwind -= diff;
@@ -739,7 +739,7 @@ void mob_headAI::Disappear()
withbody = true;
m_creature->RemoveAllAuras();
body->RemoveAurasDueToSpell(SPELL_IMMUNE);//hack, SpellHit doesn't calls if body has immune aura
- DoCast(body,SPELL_FLYING_HEAD);
+ DoCast(body, SPELL_FLYING_HEAD);
m_creature->SetHealth(m_creature->GetMaxHealth());
m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
@@ -771,8 +771,8 @@ struct TRINITY_DLL_DECL mob_pulsing_pumpkinAI : public ScriptedAI
debuffGUID = debuff->GetGUID();
}
sprouted = false;
- DoCast(m_creature,SPELL_PUMPKIN_AURA,true);
- DoCast(m_creature,SPELL_SPROUTING);
+ DoCast(m_creature, SPELL_PUMPKIN_AURA, true);
+ DoCast(m_creature, SPELL_SPROUTING);
m_creature->SetFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_STUNNED);
}
@@ -785,7 +785,7 @@ struct TRINITY_DLL_DECL mob_pulsing_pumpkinAI : public ScriptedAI
sprouted = true;
m_creature->RemoveAllAuras();
m_creature->RemoveFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_STUNNED);
- DoCast(m_creature,SPELL_SPROUT_BODY,true);
+ DoCast(m_creature, SPELL_SPROUT_BODY, true);
m_creature->UpdateEntry(PUMPKIN_FIEND);
DoStartMovement(m_creature->getVictim());
}
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_monastery/boss_herod.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_monastery/boss_herod.cpp
index c108575fc57..d11fa738d5f 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_monastery/boss_herod.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_monastery/boss_herod.cpp
@@ -57,7 +57,7 @@ struct TRINITY_DLL_DECL boss_herodAI : public ScriptedAI
void EnterCombat(Unit *who)
{
DoScriptText(SAY_AGGRO, m_creature);
- DoCast(m_creature,SPELL_RUSHINGCHARGE);
+ DoCast(m_creature, SPELL_RUSHINGCHARGE);
}
void KilledUnit(Unit *victim)
@@ -81,14 +81,14 @@ struct TRINITY_DLL_DECL boss_herodAI : public ScriptedAI
{
DoScriptText(EMOTE_ENRAGE, m_creature);
DoScriptText(SAY_ENRAGE, m_creature);
- DoCast(m_creature,SPELL_FRENZY);
+ DoCast(m_creature, SPELL_FRENZY);
Enrage = true;
}
//Cleave_Timer
if (Cleave_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_CLEAVE);
+ DoCast(m_creature->getVictim(), SPELL_CLEAVE);
Cleave_Timer = 12000;
} else Cleave_Timer -= diff;
@@ -96,7 +96,7 @@ struct TRINITY_DLL_DECL boss_herodAI : public ScriptedAI
if (Whirlwind_Timer <= diff)
{
DoScriptText(SAY_WHIRLWIND, m_creature);
- DoCast(m_creature->getVictim(),SPELL_WHIRLWIND);
+ DoCast(m_creature->getVictim(), SPELL_WHIRLWIND);
Whirlwind_Timer = 30000;
} else Whirlwind_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_monastery/boss_high_inquisitor_fairbanks.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_monastery/boss_high_inquisitor_fairbanks.cpp
index dc1081f97b9..3e82771b928 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_monastery/boss_high_inquisitor_fairbanks.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_monastery/boss_high_inquisitor_fairbanks.cpp
@@ -68,7 +68,7 @@ struct TRINITY_DLL_DECL boss_high_inquisitor_fairbanksAI : public ScriptedAI
//If we are <25% hp cast Heal
if (m_creature->GetHealth()*100 / m_creature->GetMaxHealth() <= 25 && !m_creature->IsNonMeleeSpellCasted(false) && Heal_Timer <= diff)
{
- DoCast(m_creature,SPELL_HEAL);
+ DoCast(m_creature, SPELL_HEAL);
Heal_Timer = 30000;
} else Heal_Timer -= diff;
@@ -76,7 +76,7 @@ struct TRINITY_DLL_DECL boss_high_inquisitor_fairbanksAI : public ScriptedAI
if (Fear_Timer <= diff)
{
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,1))
- DoCast(pTarget,SPELL_FEAR);
+ DoCast(pTarget, SPELL_FEAR);
Fear_Timer = 40000;
} else Fear_Timer -= diff;
@@ -85,7 +85,7 @@ struct TRINITY_DLL_DECL boss_high_inquisitor_fairbanksAI : public ScriptedAI
if (Sleep_Timer <= diff)
{
if (Unit *pTarget = SelectUnit(SELECT_TARGET_TOPAGGRO,0))
- DoCast(pTarget,SPELL_SLEEP);
+ DoCast(pTarget, SPELL_SLEEP);
Sleep_Timer = 30000;
} else Sleep_Timer -= diff;
@@ -93,7 +93,7 @@ struct TRINITY_DLL_DECL boss_high_inquisitor_fairbanksAI : public ScriptedAI
//PowerWordShield_Timer
if (!PowerWordShield && m_creature->GetHealth()*100 / m_creature->GetMaxHealth() <= 25)
{
- DoCast(m_creature,SPELL_POWERWORDSHIELD);
+ DoCast(m_creature, SPELL_POWERWORDSHIELD);
PowerWordShield = true;
}
@@ -109,7 +109,7 @@ struct TRINITY_DLL_DECL boss_high_inquisitor_fairbanksAI : public ScriptedAI
//CurseOfBlood_Timer
if (CurseOfBlood_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_CURSEOFBLOOD);
+ DoCast(m_creature->getVictim(), SPELL_CURSEOFBLOOD);
CurseOfBlood_Timer = 25000;
} else CurseOfBlood_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_monastery/boss_houndmaster_loksey.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_monastery/boss_houndmaster_loksey.cpp
index 819801d639f..34564d81349 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_monastery/boss_houndmaster_loksey.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_monastery/boss_houndmaster_loksey.cpp
@@ -53,7 +53,7 @@ struct TRINITY_DLL_DECL boss_houndmaster_lokseyAI : public ScriptedAI
if (BloodLust_Timer <= diff)
{
- DoCast(m_creature,SPELL_BLOODLUST);
+ DoCast(m_creature, SPELL_BLOODLUST);
BloodLust_Timer = 20000;
} else BloodLust_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_monastery/boss_interrogator_vishas.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_monastery/boss_interrogator_vishas.cpp
index 509a3d05420..b8b66ceac54 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_monastery/boss_interrogator_vishas.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_monastery/boss_interrogator_vishas.cpp
@@ -94,8 +94,8 @@ struct TRINITY_DLL_DECL boss_interrogator_vishasAI : public ScriptedAI
//ShadowWordPain_Timer
if (ShadowWordPain_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_SHADOWWORDPAIN);
- ShadowWordPain_Timer = 5000 + rand()%10000;;
+ DoCast(m_creature->getVictim(), SPELL_SHADOWWORDPAIN);
+ ShadowWordPain_Timer = 5000 + rand()%10000;
} else ShadowWordPain_Timer -= diff;
DoMeleeAttackIfReady();
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_monastery/boss_mograine_and_whitemane.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_monastery/boss_mograine_and_whitemane.cpp
index 74c5db7682a..fb63b1eab54 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_monastery/boss_mograine_and_whitemane.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_monastery/boss_mograine_and_whitemane.cpp
@@ -98,7 +98,7 @@ struct TRINITY_DLL_DECL boss_scarlet_commander_mograineAI : public ScriptedAI
void EnterCombat(Unit* pWho)
{
DoScriptText(SAY_MO_AGGRO, m_creature);
- DoCast(m_creature,SPELL_RETRIBUTIONAURA);
+ DoCast(m_creature, SPELL_RETRIBUTIONAURA);
m_creature->CallForHelp(VISIBLE_RANGE);
}
@@ -189,14 +189,14 @@ struct TRINITY_DLL_DECL boss_scarlet_commander_mograineAI : public ScriptedAI
//m_uiCrusaderStrike_Timer
if (m_uiCrusaderStrike_Timer <= uiDiff)
{
- DoCast(m_creature->getVictim(),SPELL_CRUSADERSTRIKE);
+ DoCast(m_creature->getVictim(), SPELL_CRUSADERSTRIKE);
m_uiCrusaderStrike_Timer = 10000;
} else m_uiCrusaderStrike_Timer -= uiDiff;
//m_uiHammerOfJustice_Timer
if (m_uiHammerOfJustice_Timer <= uiDiff)
{
- DoCast(m_creature->getVictim(),SPELL_HAMMEROFJUSTICE);
+ DoCast(m_creature->getVictim(), SPELL_HAMMEROFJUSTICE);
m_uiHammerOfJustice_Timer = 60000;
} else m_uiHammerOfJustice_Timer -= uiDiff;
@@ -317,14 +317,14 @@ struct TRINITY_DLL_DECL boss_high_inquisitor_whitemaneAI : public ScriptedAI
//m_uiPowerWordShield_Timer
if (m_uiPowerWordShield_Timer <= uiDiff)
{
- DoCast(m_creature,SPELL_POWERWORDSHIELD);
+ DoCast(m_creature, SPELL_POWERWORDSHIELD);
m_uiPowerWordShield_Timer = 15000;
} else m_uiPowerWordShield_Timer -= uiDiff;
//m_uiHolySmite_Timer
if (m_uiHolySmite_Timer <= uiDiff)
{
- DoCast(m_creature->getVictim(),SPELL_HOLYSMITE);
+ DoCast(m_creature->getVictim(), SPELL_HOLYSMITE);
m_uiHolySmite_Timer = 6000;
} else m_uiHolySmite_Timer -= uiDiff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_monastery/boss_scorn.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_monastery/boss_scorn.cpp
index 499499ffed4..7379a53c33a 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_monastery/boss_scorn.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_monastery/boss_scorn.cpp
@@ -57,28 +57,28 @@ struct TRINITY_DLL_DECL boss_scornAI : public ScriptedAI
//LichSlap_Timer
if (LichSlap_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_LICHSLAP);
+ DoCast(m_creature->getVictim(), SPELL_LICHSLAP);
LichSlap_Timer = 45000;
} else LichSlap_Timer -= diff;
//FrostboltVolley_Timer
if (FrostboltVolley_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_FROSTBOLTVOLLEY);
+ DoCast(m_creature->getVictim(), SPELL_FROSTBOLTVOLLEY);
FrostboltVolley_Timer = 20000;
} else FrostboltVolley_Timer -= diff;
//MindFlay_Timer
if (MindFlay_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_MINDFLAY);
+ DoCast(m_creature->getVictim(), SPELL_MINDFLAY);
MindFlay_Timer = 20000;
} else MindFlay_Timer -= diff;
//FrostNova_Timer
if (FrostNova_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_FROSTNOVA);
+ DoCast(m_creature->getVictim(), SPELL_FROSTNOVA);
FrostNova_Timer = 15000;
} else FrostNova_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_darkmaster_gandling.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_darkmaster_gandling.cpp
index 8468432351c..818ab08e534 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_darkmaster_gandling.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_darkmaster_gandling.cpp
@@ -90,21 +90,21 @@ struct TRINITY_DLL_DECL boss_darkmaster_gandlingAI : public ScriptedAI
//ArcaneMissiles_Timer
if (ArcaneMissiles_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_ARCANEMISSILES);
+ DoCast(m_creature->getVictim(), SPELL_ARCANEMISSILES);
ArcaneMissiles_Timer = 8000;
} else ArcaneMissiles_Timer -= diff;
//ShadowShield_Timer
if (ShadowShield_Timer <= diff)
{
- DoCast(m_creature,SPELL_SHADOWSHIELD);
+ DoCast(m_creature, SPELL_SHADOWSHIELD);
ShadowShield_Timer = 14000 + rand()%14000;
} else ShadowShield_Timer -= diff;
//Curse_Timer
if (Curse_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_CURSE);
+ DoCast(m_creature->getVictim(), SPELL_CURSE);
Curse_Timer = 15000 + rand()%12000;
} else Curse_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_death_knight_darkreaver.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_death_knight_darkreaver.cpp
index 9144542ae7e..640fdee3758 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_death_knight_darkreaver.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_death_knight_darkreaver.cpp
@@ -34,9 +34,7 @@ struct TRINITY_DLL_DECL boss_death_knight_darkreaverAI : public ScriptedAI
void DamageTaken(Unit *done_by, uint32 &damage)
{
if (m_creature->GetHealth() <= damage)
- {
- m_creature->CastSpell(m_creature,23261,true); //Summon Darkreaver's Fallen Charger
- }
+ DoCast(m_creature, 23261, true); //Summon Darkreaver's Fallen Charger
}
void EnterCombat(Unit *who)
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_doctor_theolen_krastinov.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_doctor_theolen_krastinov.cpp
index b518d73396d..47e8648fe54 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_doctor_theolen_krastinov.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_doctor_theolen_krastinov.cpp
@@ -88,7 +88,7 @@ struct TRINITY_DLL_DECL boss_theolenkrastinovAI : public ScriptedAI
{
if (m_uiFrenzy_Timer <= uiDiff)
{
- DoCast(m_creature,SPELL_FRENZY);
+ DoCast(m_creature, SPELL_FRENZY);
DoScriptText(EMOTE_GENERIC_FRENZY_KILL, m_creature);
m_uiFrenzy_Timer = 120000;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_illucia_barov.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_illucia_barov.cpp
index bc499300839..ea313c5770b 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_illucia_barov.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_illucia_barov.cpp
@@ -70,7 +70,7 @@ struct TRINITY_DLL_DECL boss_illuciabarovAI : public ScriptedAI
//CurseOfAgony_Timer
if (CurseOfAgony_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_CURSEOFAGONY);
+ DoCast(m_creature->getVictim(), SPELL_CURSEOFAGONY);
CurseOfAgony_Timer = 30000;
} else CurseOfAgony_Timer -= diff;
@@ -79,7 +79,7 @@ struct TRINITY_DLL_DECL boss_illuciabarovAI : public ScriptedAI
{
Unit *pTarget = NULL;
pTarget = SelectUnit(SELECT_TARGET_RANDOM,0);
- if (pTarget) DoCast(pTarget,SPELL_SHADOWSHOCK);
+ if (pTarget) DoCast(pTarget, SPELL_SHADOWSHOCK);
ShadowShock_Timer = 12000;
} else ShadowShock_Timer -= diff;
@@ -87,14 +87,14 @@ struct TRINITY_DLL_DECL boss_illuciabarovAI : public ScriptedAI
//Silence_Timer
if (Silence_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_SILENCE);
+ DoCast(m_creature->getVictim(), SPELL_SILENCE);
Silence_Timer = 14000;
} else Silence_Timer -= diff;
//Fear_Timer
if (Fear_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_FEAR);
+ DoCast(m_creature->getVictim(), SPELL_FEAR);
Fear_Timer = 30000;
} else Fear_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_instructor_malicia.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_instructor_malicia.cpp
index 5bae4279882..57a8aef0cde 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_instructor_malicia.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_instructor_malicia.cpp
@@ -77,7 +77,7 @@ struct TRINITY_DLL_DECL boss_instructormaliciaAI : public ScriptedAI
//CallOfGraves_Timer
if (CallOfGraves_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_CALLOFGRAVES);
+ DoCast(m_creature->getVictim(), SPELL_CALLOFGRAVES);
CallOfGraves_Timer = 65000;
} else CallOfGraves_Timer -= diff;
@@ -86,7 +86,7 @@ struct TRINITY_DLL_DECL boss_instructormaliciaAI : public ScriptedAI
{
Unit *pTarget = NULL;
pTarget = SelectUnit(SELECT_TARGET_RANDOM,0);
- if (pTarget) DoCast(pTarget,SPELL_CORRUPTION);
+ if (pTarget) DoCast(pTarget, SPELL_CORRUPTION);
Corruption_Timer = 24000;
} else Corruption_Timer -= diff;
@@ -101,7 +101,7 @@ struct TRINITY_DLL_DECL boss_instructormaliciaAI : public ScriptedAI
//FlashHeal_Timer
if (FlashHeal_Timer <= diff)
{
- DoCast(m_creature,SPELL_FLASHHEAL);
+ DoCast(m_creature, SPELL_FLASHHEAL);
//5 Flashheals will be casted
if (FlashCounter < 2)
@@ -119,7 +119,7 @@ struct TRINITY_DLL_DECL boss_instructormaliciaAI : public ScriptedAI
//HealingTouch_Timer
if (HealingTouch_Timer <= diff)
{
- DoCast(m_creature,SPELL_HEALINGTOUCH);
+ DoCast(m_creature, SPELL_HEALINGTOUCH);
//3 Healingtouchs will be casted
if (HealingTouch_Timer < 2)
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_jandice_barov.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_jandice_barov.cpp
index 14569cddbf7..650d6fb34ef 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_jandice_barov.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_jandice_barov.cpp
@@ -81,7 +81,7 @@ struct TRINITY_DLL_DECL boss_jandicebarovAI : public ScriptedAI
if (CurseOfBlood_Timer <= diff)
{
//Cast
- DoCast(m_creature->getVictim(),SPELL_CURSEOFBLOOD);
+ DoCast(m_creature->getVictim(), SPELL_CURSEOFBLOOD);
//45 seconds
CurseOfBlood_Timer = 30000;
@@ -117,7 +117,7 @@ struct TRINITY_DLL_DECL boss_jandicebarovAI : public ScriptedAI
// if (Illusion_Timer <= diff)
// {
// //Cast
- // DoCast(m_creature->getVictim(),SPELL_ILLUSION);
+ // DoCast(m_creature->getVictim(), SPELL_ILLUSION);
//
// //3 Illusion will be summoned
// if (Illusioncounter < 3)
@@ -165,7 +165,7 @@ struct TRINITY_DLL_DECL mob_illusionofjandicebarovAI : public ScriptedAI
if (Cleave_Timer <= diff)
{
//Cast
- DoCast(m_creature->getVictim(),SPELL_CLEAVE);
+ DoCast(m_creature->getVictim(), SPELL_CLEAVE);
//5-8 seconds
Cleave_Timer = 5000 + rand()%3000;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_kormok.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_kormok.cpp
index fb5e8cb97b9..a9e764ac38f 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_kormok.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_kormok.cpp
@@ -69,14 +69,14 @@ struct TRINITY_DLL_DECL boss_kormokAI : public ScriptedAI
//ShadowVolley_Timer
if (ShadowVolley_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_SHADOWBOLTVOLLEY);
+ DoCast(m_creature->getVictim(), SPELL_SHADOWBOLTVOLLEY);
ShadowVolley_Timer = 15000;
} else ShadowVolley_Timer -= diff;
//BoneShield_Timer
if (BoneShield_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_BONESHIELD);
+ DoCast(m_creature->getVictim(), SPELL_BONESHIELD);
BoneShield_Timer = 45000;
} else BoneShield_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_lord_alexei_barov.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_lord_alexei_barov.cpp
index 660b0817bee..3c8763b9f4b 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_lord_alexei_barov.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_lord_alexei_barov.cpp
@@ -68,7 +68,7 @@ struct TRINITY_DLL_DECL boss_lordalexeibarovAI : public ScriptedAI
{
Unit *pTarget = NULL;
pTarget = SelectUnit(SELECT_TARGET_RANDOM,0);
- if (pTarget) DoCast(pTarget,SPELL_IMMOLATE);
+ if (pTarget) DoCast(pTarget, SPELL_IMMOLATE);
Immolate_Timer = 12000;
} else Immolate_Timer -= diff;
@@ -76,7 +76,7 @@ struct TRINITY_DLL_DECL boss_lordalexeibarovAI : public ScriptedAI
//VeilofShadow_Timer
if (VeilofShadow_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_VEILOFSHADOW);
+ DoCast(m_creature->getVictim(), SPELL_VEILOFSHADOW);
VeilofShadow_Timer = 20000;
} else VeilofShadow_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_lorekeeper_polkelt.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_lorekeeper_polkelt.cpp
index 8c9336edc0c..2f4c3d4e5ce 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_lorekeeper_polkelt.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_lorekeeper_polkelt.cpp
@@ -70,28 +70,28 @@ struct TRINITY_DLL_DECL boss_lorekeeperpolkeltAI : public ScriptedAI
//VolatileInfection_Timer
if (VolatileInfection_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_VOLATILEINFECTION);
+ DoCast(m_creature->getVictim(), SPELL_VOLATILEINFECTION);
VolatileInfection_Timer = 32000;
} else VolatileInfection_Timer -= diff;
//Darkplague_Timer
if (Darkplague_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_DARKPLAGUE);
+ DoCast(m_creature->getVictim(), SPELL_DARKPLAGUE);
Darkplague_Timer = 8000;
} else Darkplague_Timer -= diff;
//CorrosiveAcid_Timer
if (CorrosiveAcid_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_CORROSIVEACID);
+ DoCast(m_creature->getVictim(), SPELL_CORROSIVEACID);
CorrosiveAcid_Timer = 25000;
} else CorrosiveAcid_Timer -= diff;
//NoxiousCatalyst_Timer
if (NoxiousCatalyst_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_NOXIOUSCATALYST);
+ DoCast(m_creature->getVictim(), SPELL_NOXIOUSCATALYST);
NoxiousCatalyst_Timer = 38000;
} else NoxiousCatalyst_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_ras_frostwhisper.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_ras_frostwhisper.cpp
index 9199ce998db..7a8aeefe7d0 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_ras_frostwhisper.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_ras_frostwhisper.cpp
@@ -50,12 +50,10 @@ struct TRINITY_DLL_DECL boss_rasfrostAI : public ScriptedAI
FrostVolley_Timer = 24000;
Fear_Timer = 45000;
- m_creature->CastSpell(m_creature,SPELL_ICEARMOR,true);
+ DoCast(m_creature, SPELL_ICEARMOR, true);
}
- void EnterCombat(Unit *who)
- {
- }
+ void EnterCombat(Unit *who){}
void UpdateAI(const uint32 diff)
{
@@ -72,9 +70,8 @@ struct TRINITY_DLL_DECL boss_rasfrostAI : public ScriptedAI
//Frostbolt_Timer
if (Frostbolt_Timer <= diff)
{
- Unit *pTarget = NULL;
- pTarget = SelectUnit(SELECT_TARGET_RANDOM,0);
- if (pTarget) DoCast(pTarget,SPELL_FROSTBOLT);
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ DoCast(pTarget, SPELL_FROSTBOLT);
Frostbolt_Timer = 8000;
} else Frostbolt_Timer -= diff;
@@ -82,28 +79,28 @@ struct TRINITY_DLL_DECL boss_rasfrostAI : public ScriptedAI
//Freeze_Timer
if (Freeze_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_FREEZE);
+ DoCast(m_creature->getVictim(), SPELL_FREEZE);
Freeze_Timer = 24000;
} else Freeze_Timer -= diff;
//Fear_Timer
if (Fear_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_FEAR);
+ DoCast(m_creature->getVictim(), SPELL_FEAR);
Fear_Timer = 30000;
} else Fear_Timer -= diff;
//ChillNova_Timer
if (ChillNova_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_CHILLNOVA);
+ DoCast(m_creature->getVictim(), SPELL_CHILLNOVA);
ChillNova_Timer = 14000;
} else ChillNova_Timer -= diff;
//FrostVolley_Timer
if (FrostVolley_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_FROSTVOLLEY);
+ DoCast(m_creature->getVictim(), SPELL_FROSTVOLLEY);
FrostVolley_Timer = 15000;
} else FrostVolley_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_the_ravenian.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_the_ravenian.cpp
index f9dc3e8469f..54c60ebdf61 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_the_ravenian.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/scholomance/boss_the_ravenian.cpp
@@ -72,28 +72,28 @@ struct TRINITY_DLL_DECL boss_theravenianAI : public ScriptedAI
//Trample_Timer
if (Trample_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_TRAMPLE);
+ DoCast(m_creature->getVictim(), SPELL_TRAMPLE);
Trample_Timer = 10000;
} else Trample_Timer -= diff;
//Cleave_Timer
if (Cleave_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_CLEAVE);
+ DoCast(m_creature->getVictim(), SPELL_CLEAVE);
Cleave_Timer = 7000;
} else Cleave_Timer -= diff;
//SunderingCleave_Timer
if (SunderingCleave_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_SUNDERINCLEAVE);
+ DoCast(m_creature->getVictim(), SPELL_SUNDERINCLEAVE);
SunderingCleave_Timer = 20000;
} else SunderingCleave_Timer -= diff;
//KnockAway_Timer
if (KnockAway_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_KNOCKAWAY);
+ DoCast(m_creature->getVictim(), SPELL_KNOCKAWAY);
KnockAway_Timer = 12000;
} else KnockAway_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/silvermoon_city.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/silvermoon_city.cpp
index 1d12e7e05bf..a1310e83ce2 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/silvermoon_city.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/silvermoon_city.cpp
@@ -78,7 +78,7 @@ struct TRINITY_DLL_DECL npc_blood_knight_stillbladeAI : public ScriptedAI
(Hitter->GetTypeId() == TYPEID_PLAYER) && (CAST_PLR(Hitter)->IsActiveQuest(QUEST_REDEEMING_THE_DEAD)))
{
CAST_PLR(Hitter)->AreaExploredOrEventHappens(QUEST_REDEEMING_THE_DEAD);
- DoCast(m_creature,SPELL_REVIVE_SELF);
+ DoCast(m_creature, SPELL_REVIVE_SELF);
m_creature->SetStandState(UNIT_STAND_STATE_STAND);
m_creature->SetUInt32Value(UNIT_DYNAMIC_FLAGS, 0);
//m_creature->RemoveAllAuras();
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_baron_rivendare.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_baron_rivendare.cpp
index 4112249fbd0..b2782850540 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_baron_rivendare.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_baron_rivendare.cpp
@@ -130,7 +130,7 @@ struct TRINITY_DLL_DECL boss_baron_rivendareAI : public ScriptedAI
if (ShadowBolt_Timer <= diff)
{
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0))
- DoCast(m_creature->getVictim(),SPELL_SHADOWBOLT);
+ DoCast(m_creature->getVictim(), SPELL_SHADOWBOLT);
ShadowBolt_Timer = 10000;
} else ShadowBolt_Timer -= diff;
@@ -138,7 +138,7 @@ struct TRINITY_DLL_DECL boss_baron_rivendareAI : public ScriptedAI
//Cleave
if (Cleave_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_CLEAVE);
+ DoCast(m_creature->getVictim(), SPELL_CLEAVE);
//13 seconds until we should cast this again
Cleave_Timer = 7000 + (rand()%10000);
} else Cleave_Timer -= diff;
@@ -146,14 +146,14 @@ struct TRINITY_DLL_DECL boss_baron_rivendareAI : public ScriptedAI
//MortalStrike
if (MortalStrike_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_MORTALSTRIKE);
+ DoCast(m_creature->getVictim(), SPELL_MORTALSTRIKE);
MortalStrike_Timer = 10000 + (rand()%15000);
} else MortalStrike_Timer -= diff;
//RaiseDead
// if (RaiseDead_Timer <= diff)
// {
- // DoCast(m_creature,SPELL_RAISEDEAD);
+ // DoCast(m_creature, SPELL_RAISEDEAD);
// RaiseDead_Timer = 45000;
// } else RaiseDead_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_baroness_anastari.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_baroness_anastari.cpp
index a55bb4ea41f..15e031d29a8 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_baroness_anastari.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_baroness_anastari.cpp
@@ -70,7 +70,7 @@ struct TRINITY_DLL_DECL boss_baroness_anastariAI : public ScriptedAI
if (BansheeWail_Timer <= diff)
{
if (rand()%100 < 95)
- DoCast(m_creature->getVictim(),SPELL_BANSHEEWAIL);
+ DoCast(m_creature->getVictim(), SPELL_BANSHEEWAIL);
//4 seconds until we should cast this again
BansheeWail_Timer = 4000;
} else BansheeWail_Timer -= diff;
@@ -79,7 +79,7 @@ struct TRINITY_DLL_DECL boss_baroness_anastariAI : public ScriptedAI
if (BansheeCurse_Timer <= diff)
{
if (rand()%100 < 75)
- DoCast(m_creature->getVictim(),SPELL_BANSHEECURSE);
+ DoCast(m_creature->getVictim(), SPELL_BANSHEECURSE);
//18 seconds until we should cast this again
BansheeCurse_Timer = 18000;
} else BansheeCurse_Timer -= diff;
@@ -88,7 +88,7 @@ struct TRINITY_DLL_DECL boss_baroness_anastariAI : public ScriptedAI
if (Silence_Timer <= diff)
{
if (rand()%100 < 80)
- DoCast(m_creature->getVictim(),SPELL_SILENCE);
+ DoCast(m_creature->getVictim(), SPELL_SILENCE);
//13 seconds until we should cast this again
Silence_Timer = 13000;
} else Silence_Timer -= diff;
@@ -101,7 +101,7 @@ struct TRINITY_DLL_DECL boss_baroness_anastariAI : public ScriptedAI
{
Unit *pTarget = NULL;
pTarget = SelectUnit(SELECT_TARGET_RANDOM,0);
- if (pTarget)DoCast(pTarget,SPELL_POSSESS);
+ if (pTarget)DoCast(pTarget, SPELL_POSSESS);
}
//50 seconds until we should cast this again
Possess_Timer = 50000;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_cannon_master_willey.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_cannon_master_willey.cpp
index d04ea4901b6..e68dfa4ef54 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_cannon_master_willey.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_cannon_master_willey.cpp
@@ -118,7 +118,7 @@ struct TRINITY_DLL_DECL boss_cannon_master_willeyAI : public ScriptedAI
//Cast
if (rand()%100 < 90) //90% chance to cast
{
- DoCast(m_creature->getVictim(),SPELL_PUMMEL);
+ DoCast(m_creature->getVictim(), SPELL_PUMMEL);
}
//12 seconds until we should cast this again
Pummel_Timer = 12000;
@@ -130,7 +130,7 @@ struct TRINITY_DLL_DECL boss_cannon_master_willeyAI : public ScriptedAI
//Cast
if (rand()%100 < 80) //80% chance to cast
{
- DoCast(m_creature->getVictim(),SPELL_KNOCKAWAY);
+ DoCast(m_creature->getVictim(), SPELL_KNOCKAWAY);
}
//14 seconds until we should cast this again
KnockAway_Timer = 14000;
@@ -140,7 +140,7 @@ struct TRINITY_DLL_DECL boss_cannon_master_willeyAI : public ScriptedAI
if (Shoot_Timer <= diff)
{
//Cast
- DoCast(m_creature->getVictim(),SPELL_SHOOT);
+ DoCast(m_creature->getVictim(), SPELL_SHOOT);
//1 seconds until we should cast this again
Shoot_Timer = 1000;
} else Shoot_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_dathrohan_balnazzar.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_dathrohan_balnazzar.cpp
index e6fb331579a..0e92f989b01 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_dathrohan_balnazzar.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_dathrohan_balnazzar.cpp
@@ -118,28 +118,28 @@ struct TRINITY_DLL_DECL boss_dathrohan_balnazzarAI : public ScriptedAI
//MindBlast
if (m_uiMindBlast_Timer <= uiDiff)
{
- DoCast(m_creature->getVictim(),SPELL_MINDBLAST);
+ DoCast(m_creature->getVictim(), SPELL_MINDBLAST);
m_uiMindBlast_Timer = 15000 + rand()%5000;
} else m_uiMindBlast_Timer -= uiDiff;
//CrusadersHammer
if (m_uiCrusadersHammer_Timer <= uiDiff)
{
- DoCast(m_creature->getVictim(),SPELL_CRUSADERSHAMMER);
+ DoCast(m_creature->getVictim(), SPELL_CRUSADERSHAMMER);
m_uiCrusadersHammer_Timer = 12000;
} else m_uiCrusadersHammer_Timer -= uiDiff;
//CrusaderStrike
if (m_uiCrusaderStrike_Timer <= uiDiff)
{
- DoCast(m_creature->getVictim(),SPELL_CRUSADERSTRIKE);
+ DoCast(m_creature->getVictim(), SPELL_CRUSADERSTRIKE);
m_uiCrusaderStrike_Timer = 15000;
} else m_uiCrusaderStrike_Timer -= uiDiff;
//HolyStrike
if (m_uiHolyStrike_Timer <= uiDiff)
{
- DoCast(m_creature->getVictim(),SPELL_HOLYSTRIKE);
+ DoCast(m_creature->getVictim(), SPELL_HOLYSTRIKE);
m_uiHolyStrike_Timer = 15000;
} else m_uiHolyStrike_Timer -= uiDiff;
@@ -150,7 +150,7 @@ struct TRINITY_DLL_DECL boss_dathrohan_balnazzarAI : public ScriptedAI
m_creature->InterruptNonMeleeSpells(false);
//restore hp, mana and stun
- DoCast(m_creature,SPELL_BALNAZZARTRANSFORM);
+ DoCast(m_creature, SPELL_BALNAZZARTRANSFORM);
m_creature->UpdateEntry(NPC_BALNAZZAR);
m_bTransformed = true;
}
@@ -160,14 +160,14 @@ struct TRINITY_DLL_DECL boss_dathrohan_balnazzarAI : public ScriptedAI
//MindBlast
if (m_uiMindBlast_Timer <= uiDiff)
{
- DoCast(m_creature->getVictim(),SPELL_MINDBLAST);
+ DoCast(m_creature->getVictim(), SPELL_MINDBLAST);
m_uiMindBlast_Timer = 15000 + rand()%5000;
} else m_uiMindBlast_Timer -= uiDiff;
//ShadowShock
if (m_uiShadowShock_Timer <= uiDiff)
{
- DoCast(m_creature->getVictim(),SPELL_SHADOWSHOCK);
+ DoCast(m_creature->getVictim(), SPELL_SHADOWSHOCK);
m_uiShadowShock_Timer = 11000;
} else m_uiShadowShock_Timer -= uiDiff;
@@ -175,7 +175,7 @@ struct TRINITY_DLL_DECL boss_dathrohan_balnazzarAI : public ScriptedAI
if (m_uiPsychicScream_Timer <= uiDiff)
{
if (Unit* pTarget = SelectUnit(SELECT_TARGET_RANDOM,0))
- DoCast(pTarget,SPELL_PSYCHICSCREAM);
+ DoCast(pTarget, SPELL_PSYCHICSCREAM);
m_uiPsychicScream_Timer = 20000;
} else m_uiPsychicScream_Timer -= uiDiff;
@@ -184,7 +184,7 @@ struct TRINITY_DLL_DECL boss_dathrohan_balnazzarAI : public ScriptedAI
if (m_uiDeepSleep_Timer <= uiDiff)
{
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,0))
- DoCast(pTarget,SPELL_SLEEP);
+ DoCast(pTarget, SPELL_SLEEP);
m_uiDeepSleep_Timer = 15000;
} else m_uiDeepSleep_Timer -= uiDiff;
@@ -192,7 +192,7 @@ struct TRINITY_DLL_DECL boss_dathrohan_balnazzarAI : public ScriptedAI
//MindControl
if (m_uiMindControl_Timer <= uiDiff)
{
- DoCast(m_creature->getVictim(),SPELL_MINDCONTROL);
+ DoCast(m_creature->getVictim(), SPELL_MINDCONTROL);
m_uiMindControl_Timer = 15000;
} else m_uiMindControl_Timer -= uiDiff;
}
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_magistrate_barthilas.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_magistrate_barthilas.cpp
index b360f034b87..85784d8deab 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_magistrate_barthilas.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_magistrate_barthilas.cpp
@@ -85,27 +85,27 @@ struct TRINITY_DLL_DECL boss_magistrate_barthilasAI : public ScriptedAI
return;
++AngerCount;
- m_creature->CastSpell(m_creature,SPELL_FURIOUS_ANGER,false);
+ DoCast(m_creature, SPELL_FURIOUS_ANGER, false);
} else FuriousAnger_Timer -= diff;
//DrainingBlow
if (DrainingBlow_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_DRAININGBLOW);
+ DoCast(m_creature->getVictim(), SPELL_DRAININGBLOW);
DrainingBlow_Timer = 15000;
} else DrainingBlow_Timer -= diff;
//CrowdPummel
if (CrowdPummel_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_CROWDPUMMEL);
+ DoCast(m_creature->getVictim(), SPELL_CROWDPUMMEL);
CrowdPummel_Timer = 15000;
} else CrowdPummel_Timer -= diff;
//MightyBlow
if (MightyBlow_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_MIGHTYBLOW);
+ DoCast(m_creature->getVictim(), SPELL_MIGHTYBLOW);
MightyBlow_Timer = 20000;
} else MightyBlow_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_maleki_the_pallid.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_maleki_the_pallid.cpp
index 2a8b1ae7ed4..a661d086e1e 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_maleki_the_pallid.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_maleki_the_pallid.cpp
@@ -69,7 +69,7 @@ struct TRINITY_DLL_DECL boss_maleki_the_pallidAI : public ScriptedAI
if (Frostbolt_Timer <= diff)
{
if (rand()%100 < 90)
- DoCast(m_creature->getVictim(),SPELL_FROSTBOLT);
+ DoCast(m_creature->getVictim(), SPELL_FROSTBOLT);
Frostbolt_Timer = 3500;
} else Frostbolt_Timer -= diff;
@@ -77,7 +77,7 @@ struct TRINITY_DLL_DECL boss_maleki_the_pallidAI : public ScriptedAI
if (IceTomb_Timer <= diff)
{
if (rand()%100 < 65)
- DoCast(m_creature->getVictim(),SPELL_ICETOMB);
+ DoCast(m_creature->getVictim(), SPELL_ICETOMB);
IceTomb_Timer = 28000;
} else IceTomb_Timer -= diff;
@@ -85,7 +85,7 @@ struct TRINITY_DLL_DECL boss_maleki_the_pallidAI : public ScriptedAI
if (DrainLife_Timer <= diff)
{
if (rand()%100 < 55)
- DoCast(m_creature->getVictim(),SPELL_DRAINLIFE);
+ DoCast(m_creature->getVictim(), SPELL_DRAINLIFE);
DrainLife_Timer = 31000;
} else DrainLife_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_nerubenkan.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_nerubenkan.cpp
index 312b09fc182..fba52e487e5 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_nerubenkan.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_nerubenkan.cpp
@@ -75,7 +75,7 @@ struct TRINITY_DLL_DECL boss_nerubenkanAI : public ScriptedAI
//EncasingWebs
if (EncasingWebs_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_ENCASINGWEBS);
+ DoCast(m_creature->getVictim(), SPELL_ENCASINGWEBS);
EncasingWebs_Timer = 30000;
} else EncasingWebs_Timer -= diff;
@@ -83,14 +83,14 @@ struct TRINITY_DLL_DECL boss_nerubenkanAI : public ScriptedAI
if (PierceArmor_Timer <= diff)
{
if (urand(0,3) < 2)
- DoCast(m_creature->getVictim(),SPELL_PIERCEARMOR);
+ DoCast(m_creature->getVictim(), SPELL_PIERCEARMOR);
PierceArmor_Timer = 35000;
} else PierceArmor_Timer -= diff;
//CryptScarabs_Timer
if (CryptScarabs_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_CRYPT_SCARABS);
+ DoCast(m_creature->getVictim(), SPELL_CRYPT_SCARABS);
CryptScarabs_Timer = 20000;
} else CryptScarabs_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_postmaster_malown.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_postmaster_malown.cpp
index f639fcea2cb..82745ee7a6c 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_postmaster_malown.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_postmaster_malown.cpp
@@ -71,7 +71,7 @@ struct TRINITY_DLL_DECL boss_postmaster_malownAI : public ScriptedAI
//Cast
if (rand()%100 < 65) //65% chance to cast
{
- DoCast(m_creature->getVictim(),SPELL_WAILINGDEAD);
+ DoCast(m_creature->getVictim(), SPELL_WAILINGDEAD);
}
//19 seconds until we should cast this again
WailingDead_Timer = 19000;
@@ -83,7 +83,7 @@ struct TRINITY_DLL_DECL boss_postmaster_malownAI : public ScriptedAI
//Cast
if (rand()%100 < 45) //45% chance to cast
{
- DoCast(m_creature->getVictim(),SPELL_BACKHAND);
+ DoCast(m_creature->getVictim(), SPELL_BACKHAND);
}
//8 seconds until we should cast this again
Backhand_Timer = 8000;
@@ -95,7 +95,7 @@ struct TRINITY_DLL_DECL boss_postmaster_malownAI : public ScriptedAI
//Cast
if (rand()%100 < 3) //3% chance to cast
{
- DoCast(m_creature->getVictim(),SPELL_CURSEOFWEAKNESS);
+ DoCast(m_creature->getVictim(), SPELL_CURSEOFWEAKNESS);
}
//20 seconds until we should cast this again
CurseOfWeakness_Timer = 20000;
@@ -107,7 +107,7 @@ struct TRINITY_DLL_DECL boss_postmaster_malownAI : public ScriptedAI
//Cast
if (rand()%100 < 3) //3% chance to cast
{
- DoCast(m_creature->getVictim(),SPELL_CURSEOFTONGUES);
+ DoCast(m_creature->getVictim(), SPELL_CURSEOFTONGUES);
}
//22 seconds until we should cast this again
CurseOfTongues_Timer = 22000;
@@ -119,7 +119,7 @@ struct TRINITY_DLL_DECL boss_postmaster_malownAI : public ScriptedAI
//Cast
if (rand()%100 < 5) //5% chance to cast
{
- DoCast(m_creature->getVictim(),SPELL_CALLOFTHEGRAVE);
+ DoCast(m_creature->getVictim(), SPELL_CALLOFTHEGRAVE);
}
//25 seconds until we should cast this again
CallOfTheGrave_Timer = 25000;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_ramstein_the_gorger.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_ramstein_the_gorger.cpp
index 73fb8a96a9e..7a5c08108bd 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_ramstein_the_gorger.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_ramstein_the_gorger.cpp
@@ -72,14 +72,14 @@ struct TRINITY_DLL_DECL boss_ramstein_the_gorgerAI : public ScriptedAI
//Trample
if (Trample_Timer <= diff)
{
- DoCast(m_creature,SPELL_TRAMPLE);
+ DoCast(m_creature, SPELL_TRAMPLE);
Trample_Timer = 7000;
} else Trample_Timer -= diff;
//Knockout
if (Knockout_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_KNOCKOUT);
+ DoCast(m_creature->getVictim(), SPELL_KNOCKOUT);
Knockout_Timer = 10000;
} else Knockout_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_timmy_the_cruel.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_timmy_the_cruel.cpp
index 813586bcb42..314c631ee88 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_timmy_the_cruel.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_timmy_the_cruel.cpp
@@ -59,7 +59,7 @@ struct TRINITY_DLL_DECL boss_timmy_the_cruelAI : public ScriptedAI
if (RavenousClaw_Timer <= diff)
{
//Cast
- DoCast(m_creature->getVictim(),SPELL_RAVENOUSCLAW);
+ DoCast(m_creature->getVictim(), SPELL_RAVENOUSCLAW);
//15 seconds until we should cast this again
RavenousClaw_Timer = 15000;
} else RavenousClaw_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/stratholme/stratholme.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/stratholme/stratholme.cpp
index 58f1559286e..5f31cb57981 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/stratholme/stratholme.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/stratholme/stratholme.cpp
@@ -230,7 +230,7 @@ struct TRINITY_DLL_DECL mobs_spectral_ghostly_citizenAI : public ScriptedAI
break;
case TEXTEMOTE_RUDE:
if (m_creature->IsWithinDistInMap(pPlayer, 5))
- m_creature->CastSpell(pPlayer,SPELL_SLAP,false);
+ DoCast(pPlayer, SPELL_SLAP, false);
else
m_creature->HandleEmoteCommand(EMOTE_ONESHOT_RUDE);
break;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/sunwell_plateau/boss_brutallus.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/sunwell_plateau/boss_brutallus.cpp
index 07414e79ca7..12e19c1b215 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/sunwell_plateau/boss_brutallus.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/sunwell_plateau/boss_brutallus.cpp
@@ -104,7 +104,7 @@ struct TRINITY_DLL_DECL boss_brutallusAI : public ScriptedAI
- m_creature->CastSpell(m_creature, SPELL_DUAL_WIELD, true);
+ DoCast(m_creature, SPELL_DUAL_WIELD, true);
if (pInstance)
pInstance->SetData(DATA_BRUTALLUS_EVENT, NOT_STARTED);
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/sunwell_plateau/boss_eredar_twins.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/sunwell_plateau/boss_eredar_twins.cpp
index 82d18c5068a..61c15f73273 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/sunwell_plateau/boss_eredar_twins.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/sunwell_plateau/boss_eredar_twins.cpp
@@ -235,7 +235,7 @@ struct TRINITY_DLL_DECL boss_sacrolashAI : public ScriptedAI
if (Temp && Temp->isDead())
{
DoScriptText(YELL_SISTER_ALYTHESS_DEAD, m_creature);
- DoCast(m_creature,SPELL_EMPOWER);
+ DoCast(m_creature, SPELL_EMPOWER);
m_creature->InterruptSpell(CURRENT_GENERIC_SPELL);
SisterDeath = true;
}
@@ -324,7 +324,7 @@ struct TRINITY_DLL_DECL boss_sacrolashAI : public ScriptedAI
{
m_creature->InterruptSpell(CURRENT_GENERIC_SPELL);
DoScriptText(YELL_ENRAGE, m_creature);
- DoCast(m_creature,SPELL_ENRAGE);
+ DoCast(m_creature, SPELL_ENRAGE);
Enraged = true;
} else EnrageTimer -= diff;
@@ -641,7 +641,7 @@ struct TRINITY_DLL_DECL boss_alythessAI : public Scripted_NoMovementAI
{
if (!m_creature->IsNonMeleeSpellCasted(false))
{
- DoCast(m_creature, SPELL_PYROGENICS,true);
+ DoCast(m_creature, SPELL_PYROGENICS, true);
PyrogenicsTimer = 15000;
}
} else PyrogenicsTimer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/sunwell_plateau/boss_felmyst.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/sunwell_plateau/boss_felmyst.cpp
index 3fceca261b7..7d0a6b1a9d1 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/sunwell_plateau/boss_felmyst.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/sunwell_plateau/boss_felmyst.cpp
@@ -174,8 +174,8 @@ struct TRINITY_DLL_DECL boss_felmystAI : public ScriptedAI
{
m_creature->setActive(true);
DoZoneInCombat();
- m_creature->CastSpell(m_creature, AURA_SUNWELL_RADIANCE, true);
- m_creature->CastSpell(m_creature, AURA_NOXIOUS_FUMES, true);
+ DoCast(m_creature, AURA_SUNWELL_RADIANCE, true);
+ DoCast(m_creature, AURA_NOXIOUS_FUMES, true);
EnterPhase(PHASE_GROUND);
if (pInstance)
@@ -311,7 +311,7 @@ struct TRINITY_DLL_DECL boss_felmystAI : public ScriptedAI
{
Vapor->AI()->AttackStart(pTarget);
m_creature->InterruptNonMeleeSpells(false);
- m_creature->CastSpell(Vapor, SPELL_VAPOR_CHANNEL, false); // core bug
+ DoCast(Vapor, SPELL_VAPOR_CHANNEL, false); // core bug
Vapor->CastSpell(Vapor, SPELL_VAPOR_TRIGGER, true);
}
}
@@ -325,7 +325,7 @@ struct TRINITY_DLL_DECL boss_felmystAI : public ScriptedAI
case 3: {
DespawnSummons(MOB_VAPOR_TRAIL);
error_log("Summon Vapor case3");
- //m_creature->CastSpell(m_creature, SPELL_VAPOR_SELECT); need core support
+ //DoCast(m_creature, SPELL_VAPOR_SELECT); need core support
Unit *pTarget;
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 150, true);
if (!pTarget) pTarget = Unit::GetUnit(*m_creature, pInstance ? pInstance->GetData64(DATA_PLAYER_GUID) : 0);
@@ -337,7 +337,7 @@ struct TRINITY_DLL_DECL boss_felmystAI : public ScriptedAI
{
Vapor->AI()->AttackStart(pTarget);
m_creature->InterruptNonMeleeSpells(false);
- m_creature->CastSpell(Vapor, SPELL_VAPOR_CHANNEL, false); // core bug
+ DoCast(Vapor, SPELL_VAPOR_CHANNEL, false); // core bug
Vapor->CastSpell(Vapor, SPELL_VAPOR_TRIGGER, true);
}
}
@@ -377,7 +377,7 @@ struct TRINITY_DLL_DECL boss_felmystAI : public ScriptedAI
Timer[EVENT_FLIGHT_SEQUENCE] = 10000;
break;
case 7:
- m_creature->CastSpell(m_creature, SPELL_FOG_BREATH, true);
+ DoCast(m_creature, SPELL_FOG_BREATH, true);
{
float x, y, z;
m_creature->GetPosition(x, y, z);
@@ -451,26 +451,26 @@ struct TRINITY_DLL_DECL boss_felmystAI : public ScriptedAI
{
case EVENT_BERSERK:
DoScriptText(YELL_BERSERK, m_creature);
- m_creature->CastSpell(m_creature, SPELL_BERSERK, true);
+ DoCast(m_creature, SPELL_BERSERK, true);
Timer[EVENT_BERSERK] = 10000;
break;
case EVENT_CLEAVE:
- m_creature->CastSpell(m_creature->getVictim(), SPELL_CLEAVE, false);
- Timer[EVENT_CLEAVE] = 5000 + rand()%5 * 1000;
+ DoCast(m_creature->getVictim(), SPELL_CLEAVE, false);
+ Timer[EVENT_CLEAVE] = urand(5000,10000);
break;
case EVENT_CORROSION:
- m_creature->CastSpell(m_creature->getVictim(), SPELL_CORROSION, false);
- Timer[EVENT_CORROSION] = 20000 + rand()%10 * 1000;
+ DoCast(m_creature->getVictim(), SPELL_CORROSION, false);
+ Timer[EVENT_CORROSION] = urand(20000,30000);
break;
case EVENT_GAS_NOVA:
- m_creature->CastSpell(m_creature, SPELL_GAS_NOVA, false);
- Timer[EVENT_GAS_NOVA] = 20000 + rand()%5 * 1000;
+ DoCast(m_creature, SPELL_GAS_NOVA, false);
+ Timer[EVENT_GAS_NOVA] = urand(20000,25000);
break;
case EVENT_ENCAPSULATE:
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 150, true))
{
- m_creature->CastSpell(pTarget, SPELL_ENCAPSULATE_CHANNEL, false);
- Timer[EVENT_ENCAPSULATE] = 25000 + rand()%5 * 1000;
+ DoCast(pTarget, SPELL_ENCAPSULATE_CHANNEL, false);
+ Timer[EVENT_ENCAPSULATE] = urand(25000,30000);
}
break;
case EVENT_FLIGHT:
@@ -488,7 +488,7 @@ struct TRINITY_DLL_DECL boss_felmystAI : public ScriptedAI
{
case EVENT_BERSERK:
DoScriptText(YELL_BERSERK, m_creature);
- m_creature->CastSpell(m_creature, SPELL_BERSERK, true);
+ DoCast(m_creature, SPELL_BERSERK, true);
Timer[EVENT_BERSERK] = 0;
break;
case EVENT_FLIGHT_SEQUENCE:
@@ -560,12 +560,13 @@ struct TRINITY_DLL_DECL mob_felmyst_vaporAI : public ScriptedAI
void EnterCombat(Unit* who)
{
DoZoneInCombat();
- //m_creature->CastSpell(m_creature, SPELL_VAPOR_FORCE, true); core bug
+ //DoCast(m_creature, SPELL_VAPOR_FORCE, true); core bug
}
void UpdateAI(const uint32 diff)
{
if (!m_creature->getVictim())
- AttackStart(SelectUnit(SELECT_TARGET_RANDOM, 0));
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ AttackStart(pTarget);
}
};
@@ -574,7 +575,7 @@ struct TRINITY_DLL_DECL mob_felmyst_trailAI : public ScriptedAI
mob_felmyst_trailAI(Creature *c) : ScriptedAI(c)
{
m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- m_creature->CastSpell(m_creature, SPELL_TRAIL_TRIGGER, true);
+ DoCast(m_creature, SPELL_TRAIL_TRIGGER, true);
m_creature->SetUInt64Value(UNIT_FIELD_TARGET, m_creature->GetGUID());
m_creature->SetFloatValue(UNIT_FIELD_BOUNDINGRADIUS, 0.01); // core bug
}
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/sunwell_plateau/boss_kiljaeden.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/sunwell_plateau/boss_kiljaeden.cpp
index fb0f7f3ea67..dde627904a8 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/sunwell_plateau/boss_kiljaeden.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/sunwell_plateau/boss_kiljaeden.cpp
@@ -604,7 +604,7 @@ struct TRINITY_DLL_DECL boss_kiljaedenAI : public Scripted_NoMovementAI
case TIMER_SOUL_FLAY:
if (!m_creature->IsNonMeleeSpellCasted(false))
{
- m_creature->CastSpell(m_creature->getVictim(), SPELL_SOUL_FLAY, false);
+ DoCast(m_creature->getVictim(), SPELL_SOUL_FLAY, false);
m_creature->getVictim()->CastSpell(m_creature->getVictim(), SPELL_SOUL_FLAY_SLOW, true);
Timer[TIMER_SOUL_FLAY] = 3500;
}
@@ -1319,7 +1319,7 @@ struct TRINITY_DLL_DECL mob_sinster_reflectionAI : public ScriptedAI
}
if (Timer[2] <= diff)
{
- DoCast(m_creature, SPELL_SR_RENEW, false);
+ DoCast(m_creature, SPELL_SR_RENEW, false);
Timer[2] = 7000;
}
DoMeleeAttackIfReady();
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/sunwell_plateau/boss_muru.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/sunwell_plateau/boss_muru.cpp
index e82c76fc726..29497c32e79 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/sunwell_plateau/boss_muru.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/sunwell_plateau/boss_muru.cpp
@@ -178,7 +178,7 @@ struct TRINITY_DLL_DECL boss_entropiusAI : public ScriptedAI
if (EnrageTimer < diff && !m_creature->HasAura(SPELL_ENRAGE, 0))
{
- DoCast(m_creature,SPELL_ENRAGE, false);
+ DoCast(m_creature, SPELL_ENRAGE, false);
} else EnrageTimer -= diff;
if (BlackHoleSummonTimer <= diff)
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/tirisfal_glades.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/tirisfal_glades.cpp
index 2eae7e45b53..313f9745e4d 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/tirisfal_glades.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/tirisfal_glades.cpp
@@ -107,10 +107,10 @@ struct TRINITY_DLL_DECL npc_calvin_montagueAI : public ScriptedAI
++m_uiPhase;
break;
case 2:
- if (Unit* pUnit = Unit::GetUnit(*m_creature, m_uiPlayerGUID))
- CAST_PLR(pUnit)->AreaExploredOrEventHappens(QUEST_590);
+ if (Player *pPlayer = Unit::GetPlayer(m_uiPlayerGUID))
+ pPlayer->AreaExploredOrEventHappens(QUEST_590);
- m_creature->CastSpell(m_creature,SPELL_DRINK,true);
+ DoCast(m_creature, SPELL_DRINK, true);
++m_uiPhase;
break;
case 3:
@@ -132,9 +132,9 @@ CreatureAI* GetAI_npc_calvin_montague(Creature* pCreature)
return new npc_calvin_montagueAI (pCreature);
}
-bool QuestAccept_npc_calvin_montague(Player* pPlayer, Creature* pCreature, Quest const* quest)
+bool QuestAccept_npc_calvin_montague(Player* pPlayer, Creature* pCreature, Quest const* pQuest)
{
- if (quest->GetQuestId() == QUEST_590)
+ if (pQuest->GetQuestId() == QUEST_590)
{
pCreature->setFaction(FACTION_HOSTILE);
pCreature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/uldaman/boss_archaedas.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/uldaman/boss_archaedas.cpp
index 40014471bc3..84354c73fdd 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/uldaman/boss_archaedas.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/uldaman/boss_archaedas.cpp
@@ -167,7 +167,7 @@ struct TRINITY_DLL_DECL boss_archaedasAI : public ScriptedAI
if (Tremor_Timer <= diff)
{
//Cast
- DoCast(m_creature->getVictim(),SPELL_GROUND_TREMOR);
+ DoCast(m_creature->getVictim(), SPELL_GROUND_TREMOR);
//45 seconds until we should cast this agian
Tremor_Timer = 45000;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/uldaman/boss_ironaya.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/uldaman/boss_ironaya.cpp
index 9acaefb5352..ec907f1f2f9 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/uldaman/boss_ironaya.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/uldaman/boss_ironaya.cpp
@@ -58,7 +58,7 @@ struct TRINITY_DLL_DECL boss_ironayaAI : public ScriptedAI
//If we are <50% hp do knockaway ONCE
if (!hasCastedKnockaway && m_creature->GetHealth()*2 < m_creature->GetMaxHealth())
{
- m_creature->CastSpell(m_creature->getVictim(),SPELL_KNOCKAWAY, true);
+ DoCast(m_creature->getVictim(), SPELL_KNOCKAWAY, true);
// current aggro target is knocked away pick new target
Unit* Target = SelectUnit(SELECT_TARGET_TOPAGGRO, 0);
@@ -76,13 +76,13 @@ struct TRINITY_DLL_DECL boss_ironayaAI : public ScriptedAI
//Arcing_Timer
if (Arcing_Timer <= diff)
{
- DoCast(m_creature,SPELL_ARCINGSMASH);
+ DoCast(m_creature, SPELL_ARCINGSMASH);
Arcing_Timer = 13000;
} else Arcing_Timer -= diff;
if (!hasCastedWstomp && m_creature->GetHealth()*4 < m_creature->GetMaxHealth())
{
- DoCast(m_creature,SPELL_WSTOMP);
+ DoCast(m_creature, SPELL_WSTOMP);
hasCastedWstomp = true;
}
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/uldaman/uldaman.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/uldaman/uldaman.cpp
index cb188ba0c9a..f63f5c50805 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/uldaman/uldaman.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/uldaman/uldaman.cpp
@@ -59,8 +59,8 @@ struct TRINITY_DLL_DECL mob_jadespine_basiliskAI : public ScriptedAI
if (Cslumber_Timer <= diff)
{
//Cast
- // DoCast(m_creature->getVictim(),SPELL_CSLUMBER);
- m_creature->CastSpell(m_creature->getVictim(),SPELL_CSLUMBER, true);
+ // DoCast(m_creature->getVictim(), SPELL_CSLUMBER);
+ DoCast(m_creature->getVictim(), SPELL_CSLUMBER, true);
//Stop attacking target thast asleep and pick new target
Cslumber_Timer = 28000;
@@ -68,7 +68,7 @@ struct TRINITY_DLL_DECL mob_jadespine_basiliskAI : public ScriptedAI
Unit* Target = SelectUnit(SELECT_TARGET_TOPAGGRO, 0);
if (!Target || Target == m_creature->getVictim())
- Target = SelectUnit(SELECT_TARGET_RANDOM, 0);
+ Target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
if (Target)
m_creature->TauntApply(Target);
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/undercity.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/undercity.cpp
index dda49cc7a96..d74b6a29b20 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/undercity.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/undercity.cpp
@@ -171,7 +171,7 @@ struct TRINITY_DLL_DECL npc_highborne_lamenterAI : public ScriptedAI
{
if (EventCast_Timer <= diff)
{
- DoCast(m_creature,SPELL_HIGHBORNE_AURA);
+ DoCast(m_creature, SPELL_HIGHBORNE_AURA);
EventCast = false;
} else EventCast_Timer -= diff;
}
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/wetlands.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/wetlands.cpp
index 3ba504c6d7a..77a6d453197 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/wetlands.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/wetlands.cpp
@@ -76,7 +76,7 @@ struct TRINITY_DLL_DECL npc_tapoke_slim_jahnAI : public npc_escortAI
if (HasEscortState(STATE_ESCORT_ESCORTING) && !m_bFriendSummoned && pPlayer)
{
for (uint8 i = 0; i < 3; ++i)
- m_creature->CastSpell(m_creature, SPELL_CALL_FRIENDS, true);
+ DoCast(m_creature, SPELL_CALL_FRIENDS, true);
m_bFriendSummoned = true;
}
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/zulaman/boss_akilzon.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/zulaman/boss_akilzon.cpp
index 48a0877a40f..462327b1c34 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/zulaman/boss_akilzon.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/zulaman/boss_akilzon.cpp
@@ -266,7 +266,7 @@ struct TRINITY_DLL_DECL boss_akilzonAI : public ScriptedAI
{
m_creature->MonsterYell(SAY_ONENRAGE, LANG_UNIVERSAL, NULL);
DoPlaySoundToSet(m_creature, SOUND_ONENRAGE);
- m_creature->CastSpell(m_creature, SPELL_BERSERK, true);
+ DoCast(m_creature, SPELL_BERSERK, true);
Enrage_Timer = 600000;
} else Enrage_Timer -= diff;
@@ -275,7 +275,7 @@ struct TRINITY_DLL_DECL boss_akilzonAI : public ScriptedAI
Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 1);
if (!pTarget) pTarget = m_creature->getVictim();
TargetGUID = pTarget->GetGUID();
- m_creature->CastSpell(pTarget, SPELL_STATIC_DISRUPTION, false);
+ DoCast(pTarget, SPELL_STATIC_DISRUPTION, false);
m_creature->SetInFront(m_creature->getVictim());
StaticDisruption_Timer = (10+rand()%8)*1000; // < 20s
@@ -311,7 +311,7 @@ struct TRINITY_DLL_DECL boss_akilzonAI : public ScriptedAI
return;
}
pTarget->CastSpell(pTarget, 44007, true);//cloud visual
- m_creature->CastSpell(pTarget, SPELL_ELECTRICAL_STORM, false);//storm cyclon + visual
+ DoCast(pTarget, SPELL_ELECTRICAL_STORM, false);//storm cyclon + visual
float x,y,z;
pTarget->GetPosition(x,y,z);
if (pTarget)
@@ -399,7 +399,7 @@ struct TRINITY_DLL_DECL mob_soaring_eagleAI : public ScriptedAI
if (TargetGUID)
{
if (Unit *pTarget = Unit::GetUnit(*m_creature, TargetGUID))
- m_creature->CastSpell(pTarget, SPELL_EAGLE_SWOOP, true);
+ DoCast(pTarget, SPELL_EAGLE_SWOOP, true);
TargetGUID = 0;
m_creature->SetSpeed(MOVE_RUN, 1.2f);
EagleSwoop_Timer = 5000 + rand()%5000;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/zulaman/boss_halazzi.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/zulaman/boss_halazzi.cpp
index 9baa22e7cc1..6616b5c5c54 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/zulaman/boss_halazzi.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/zulaman/boss_halazzi.cpp
@@ -155,15 +155,12 @@ struct TRINITY_DLL_DECL boss_halazziAI : public ScriptedAI
case PHASE_ENRAGE:
if (Phase == PHASE_MERGE)
{
- m_creature->CastSpell(m_creature, SPELL_TRANSFORM_MERGE, true);
+ DoCast(m_creature, SPELL_TRANSFORM_MERGE, true);
m_creature->Attack(m_creature->getVictim(), true);
m_creature->GetMotionMaster()->MoveChase(m_creature->getVictim());
}
- if (Unit *Lynx = Unit::GetUnit(*m_creature, LynxGUID))
- {
- Lynx->SetVisibility(VISIBILITY_OFF);
- Lynx->setDeathState(JUST_DIED);
- }
+ if (Creature *Lynx = Unit::GetCreature(*m_creature, LynxGUID))
+ Lynx->DisappearAndDie();
m_creature->SetMaxHealth(600000);
m_creature->SetHealth(600000 - 150000 * TransformCount);
FrenzyTimer = 16000;
@@ -174,7 +171,7 @@ struct TRINITY_DLL_DECL boss_halazziAI : public ScriptedAI
case PHASE_SPLIT:
m_creature->MonsterYell(YELL_SPLIT, LANG_UNIVERSAL, NULL);
DoPlaySoundToSet(m_creature, SOUND_SPLIT);
- m_creature->CastSpell(m_creature, SPELL_TRANSFORM_SPLIT, true);
+ DoCast(m_creature, SPELL_TRANSFORM_SPLIT, true);
break;
case PHASE_HUMAN:
//DoCast(m_creature, SPELL_SUMMON_LYNX, true);
@@ -221,8 +218,8 @@ struct TRINITY_DLL_DECL boss_halazziAI : public ScriptedAI
if (SaberlashTimer <= diff)
{
// A tank with more than 490 defense skills should receive no critical hit
- //m_creature->CastSpell(m_creature, 41296, true);
- m_creature->CastSpell(m_creature->getVictim(), SPELL_SABER_LASH, true);
+ //DoCast(m_creature, 41296, true);
+ DoCast(m_creature->getVictim(), SPELL_SABER_LASH, true);
//m_creature->RemoveAurasDueToSpell(41296);
SaberlashTimer = 30000;
} else SaberlashTimer -= diff;
@@ -230,7 +227,7 @@ struct TRINITY_DLL_DECL boss_halazziAI : public ScriptedAI
if (FrenzyTimer <= diff)
{
DoCast(m_creature, SPELL_FRENZY);
- FrenzyTimer = (10+rand()%5)*1000;
+ FrenzyTimer = urand(10000,15000);
} else FrenzyTimer -= diff;
if (Phase == PHASE_LYNX)
@@ -255,9 +252,9 @@ struct TRINITY_DLL_DECL boss_halazziAI : public ScriptedAI
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,0))
{
if (pTarget->IsNonMeleeSpellCasted(false))
- DoCast(pTarget,SPELL_EARTHSHOCK);
+ DoCast(pTarget, SPELL_EARTHSHOCK);
else
- DoCast(pTarget,SPELL_FLAMESHOCK);
+ DoCast(pTarget, SPELL_FLAMESHOCK);
ShockTimer = 10000 + rand()%5000;
}
} else ShockTimer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/zulaman/boss_hexlord.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/zulaman/boss_hexlord.cpp
index 27a6fccd83c..2b3d3738634 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/zulaman/boss_hexlord.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/zulaman/boss_hexlord.cpp
@@ -339,7 +339,7 @@ struct TRINITY_DLL_DECL boss_hex_lord_malacrassAI : public ScriptedAI
if (ResetTimer <= diff)
{
- if (m_creature->IsWithinDist3d(119.223,1035.45,29.4481, 10))
+ if (m_creature->IsWithinDist3d(119.223, 1035.45, 29.4481, 10))
{
EnterEvadeMode();
return;
@@ -350,17 +350,16 @@ struct TRINITY_DLL_DECL boss_hex_lord_malacrassAI : public ScriptedAI
if (CheckAddState_Timer <= diff)
{
for (uint8 i = 0; i < 4; ++i)
- {
- Unit* Temp = Unit::GetUnit((*m_creature),AddGUID[i]);
- if (Temp && Temp->isAlive() && !Temp->getVictim())
- CAST_CRE(Temp)->AI()->AttackStart(m_creature->getVictim());
- }
+ if (Creature *pTemp = Unit::GetCreature(*m_creature, AddGUID[i]))
+ if (pTemp->isAlive() && !pTemp->getVictim())
+ pTemp->AI()->AttackStart(m_creature->getVictim());
+
CheckAddState_Timer = 5000;
} else CheckAddState_Timer -= diff;
if (DrainPower_Timer <= diff)
{
- m_creature->CastSpell(m_creature, SPELL_DRAIN_POWER, true);
+ DoCast(m_creature, SPELL_DRAIN_POWER, true);
m_creature->MonsterYell(YELL_DRAIN_POWER, LANG_UNIVERSAL, NULL);
DoPlaySoundToSet(m_creature, SOUND_YELL_DRAIN_POWER);
DrainPower_Timer = urand(40000,55000); // must cast in 60 sec, or buff/debuff will disappear
@@ -372,7 +371,7 @@ struct TRINITY_DLL_DECL boss_hex_lord_malacrassAI : public ScriptedAI
SpiritBolts_Timer = 13000; // cast drain power first
else
{
- m_creature->CastSpell(m_creature, SPELL_SPIRIT_BOLTS, false);
+ DoCast(m_creature, SPELL_SPIRIT_BOLTS, false);
m_creature->MonsterYell(YELL_SPIRIT_BOLTS, LANG_UNIVERSAL, NULL);
DoPlaySoundToSet(m_creature, SOUND_YELL_SPIRIT_BOLTS);
SpiritBolts_Timer = 40000;
@@ -397,7 +396,7 @@ struct TRINITY_DLL_DECL boss_hex_lord_malacrassAI : public ScriptedAI
trigger->CastSpell(pTarget, SPELL_SIPHON_SOUL, true);
trigger->GetMotionMaster()->MoveChase(m_creature);
- //m_creature->CastSpell(pTarget, SPELL_SIPHON_SOUL, true);
+ //DoCast(pTarget, SPELL_SIPHON_SOUL, true);
//m_creature->SetUInt64Value(UNIT_FIELD_CHANNEL_OBJECT, pTarget->GetGUID());
//m_creature->SetUInt32Value(UNIT_CHANNEL_SPELL, SPELL_SIPHON_SOUL);
@@ -455,7 +454,7 @@ struct TRINITY_DLL_DECL boss_hex_lord_malacrassAI : public ScriptedAI
break;
}
if (pTarget)
- m_creature->CastSpell(pTarget, PlayerAbility[PlayerClass][random].spell, false);
+ DoCast(pTarget, PlayerAbility[PlayerClass][random].spell, false);
}
};
@@ -489,14 +488,14 @@ struct TRINITY_DLL_DECL boss_thurgAI : public boss_hexlord_addAI
if (!templist.empty())
{
if (Unit *pTarget = *(templist.begin()))
- m_creature->CastSpell(pTarget, SPELL_BLOODLUST, false);
+ DoCast(pTarget, SPELL_BLOODLUST, false);
}
bloodlust_timer = 12000;
} else bloodlust_timer -= diff;
if (cleave_timer <= diff)
{
- m_creature->CastSpell(m_creature->getVictim(),SPELL_CLEAVE, false);
+ DoCast(m_creature->getVictim(), SPELL_CLEAVE, false);
cleave_timer = 12000; //3 sec cast
} else cleave_timer -= diff;
@@ -551,7 +550,7 @@ struct TRINITY_DLL_DECL boss_alyson_antilleAI : public boss_hexlord_addAI
if (pTarget)
{
if (pTarget->IsWithinDistInMap(m_creature, 50))
- m_creature->CastSpell(pTarget,SPELL_FLASH_HEAL, false);
+ DoCast(pTarget, SPELL_FLASH_HEAL, false);
else
{
// bugged
@@ -564,10 +563,10 @@ struct TRINITY_DLL_DECL boss_alyson_antilleAI : public boss_hexlord_addAI
if (urand(0,1))
{
if (pTarget = DoSelectLowestHpFriendly(50, 0))
- m_creature->CastSpell(pTarget, SPELL_DISPEL_MAGIC, false);
+ DoCast(pTarget, SPELL_DISPEL_MAGIC, false);
}
else if (pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0))
- m_creature->CastSpell(pTarget, SPELL_DISPEL_MAGIC, false);
+ DoCast(pTarget, SPELL_DISPEL_MAGIC, false);
}
flashheal_timer = 2500;
} else flashheal_timer -= diff;
@@ -578,7 +577,7 @@ struct TRINITY_DLL_DECL boss_alyson_antilleAI : public boss_hexlord_addAI
{
Unit *pTarget = SelectTarget();
- m_creature->CastSpell(pTarget, SPELL_DISPEL_MAGIC, false);
+ DoCast(pTarget, SPELL_DISPEL_MAGIC, false);
}
else
m_creature->CastSpell(SelectUnit(SELECT_TARGET_RANDOM, 0), SPELL_DISPEL_MAGIC, false);
@@ -626,7 +625,7 @@ struct TRINITY_DLL_DECL boss_gazakrothAI : public boss_hexlord_addAI
if (firebolt_timer <= diff)
{
- m_creature->CastSpell(m_creature->getVictim(),SPELL_FIREBOLT, false);
+ DoCast(m_creature->getVictim(), SPELL_FIREBOLT, false);
firebolt_timer = 700;
} else firebolt_timer -= diff;
@@ -659,13 +658,13 @@ struct TRINITY_DLL_DECL boss_lord_raadanAI : public boss_hexlord_addAI
if (thunderclap_timer <= diff)
{
- m_creature->CastSpell(m_creature->getVictim(),SPELL_THUNDERCLAP, false);
+ DoCast(m_creature->getVictim(), SPELL_THUNDERCLAP, false);
thunderclap_timer = 12000;
} else thunderclap_timer -= diff;
if (flamebreath_timer <= diff)
{
- m_creature->CastSpell(m_creature->getVictim(),SPELL_FLAME_BREATH, false);
+ DoCast(m_creature->getVictim(), SPELL_FLAME_BREATH, false);
flamebreath_timer = 12000;
} else flamebreath_timer -= diff;
@@ -693,7 +692,7 @@ struct TRINITY_DLL_DECL boss_darkheartAI : public boss_hexlord_addAI
if (psychicwail_timer <= diff)
{
- m_creature->CastSpell(m_creature->getVictim(),SPELL_PSYCHIC_WAIL, false);
+ DoCast(m_creature->getVictim(), SPELL_PSYCHIC_WAIL, false);
psychicwail_timer = 12000;
} else psychicwail_timer -= diff;
@@ -738,7 +737,7 @@ struct TRINITY_DLL_DECL boss_slitherAI : public boss_hexlord_addAI
if (venomspit_timer <= diff)
{
if (Unit* victim = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- m_creature->CastSpell(victim,SPELL_VENOM_SPIT, false);
+ DoCast(victim, SPELL_VENOM_SPIT, false);
venomspit_timer = 2500;
} else venomspit_timer -= diff;
@@ -802,13 +801,13 @@ struct TRINITY_DLL_DECL boss_koraggAI : public boss_hexlord_addAI
if (mightyblow_timer <= diff)
{
- m_creature->CastSpell(m_creature->getVictim(),SPELL_MIGHTY_BLOW, false);
+ DoCast(m_creature->getVictim(), SPELL_MIGHTY_BLOW, false);
mightyblow_timer = 12000;
}
if (coldstare_timer <= diff)
{
- if (Unit* victim = SelectUnit(SELECT_TARGET_RANDOM, 0))
- m_creature->CastSpell(victim,SPELL_COLD_STARE, false);
+ if (Unit* victim = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ DoCast(victim, SPELL_COLD_STARE, false);
coldstare_timer = 12000;
}
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/zulaman/boss_janalai.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/zulaman/boss_janalai.cpp
index b0c63e7afad..2757a62abf5 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/zulaman/boss_janalai.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/zulaman/boss_janalai.cpp
@@ -343,14 +343,14 @@ struct TRINITY_DLL_DECL boss_janalaiAI : public ScriptedAI
{
if (!enraged)
{
- m_creature->CastSpell(m_creature, SPELL_ENRAGE, true);
+ DoCast(m_creature, SPELL_ENRAGE, true);
enraged = true;
EnrageTimer = 300000;
}
else
{
DoScriptText(SAY_BERSERK, m_creature);
- m_creature->CastSpell(m_creature, SPELL_BERSERK, true);
+ DoCast(m_creature, SPELL_BERSERK, true);
EnrageTimer = 300000;
}
} else EnrageTimer -= diff;
@@ -363,9 +363,9 @@ struct TRINITY_DLL_DECL boss_janalaiAI : public ScriptedAI
m_creature->GetMotionMaster()->Clear();
DoTeleportTo(JanalainPos[0][0],JanalainPos[0][1],JanalainPos[0][2]);
m_creature->StopMoving();
- m_creature->CastSpell(m_creature, SPELL_FIRE_BOMB_CHANNEL, false);
+ DoCast(m_creature, SPELL_FIRE_BOMB_CHANNEL, false);
//DoTeleportPlayer(m_creature, JanalainPos[0][0], JanalainPos[0][1],JanalainPos[0][2], 0);
- //m_creature->CastSpell(m_creature, SPELL_TELE_TO_CENTER, true);
+ //DoCast(m_creature, SPELL_TELE_TO_CENTER, true);
FireWall();
SpawnBombs();
@@ -380,7 +380,7 @@ struct TRINITY_DLL_DECL boss_janalaiAI : public ScriptedAI
if (Player* i_pl = i->getSource())
if (i_pl->isAlive())
DoTeleportPlayer(i_pl, JanalainPos[0][0]-5+rand()%10, JanalainPos[0][1]-5+rand()%10, JanalainPos[0][2], 0);
- //m_creature->CastSpell(Temp, SPELL_SUMMON_PLAYERS, true); // core bug, spell does not work if too far
+ //DoCast(Temp, SPELL_SUMMON_PLAYERS, true) // core bug, spell does not work if too far
return;
} else BombTimer -= diff;
@@ -394,7 +394,7 @@ struct TRINITY_DLL_DECL boss_janalaiAI : public ScriptedAI
m_creature->GetMotionMaster()->Clear();
DoTeleportTo(JanalainPos[0][0],JanalainPos[0][1],JanalainPos[0][2]);
m_creature->StopMoving();
- m_creature->CastSpell(m_creature, SPELL_HATCH_ALL, false);
+ DoCast(m_creature, SPELL_HATCH_ALL, false);
HatchAllEggs(2);
noeggs = true;
}
@@ -422,7 +422,7 @@ struct TRINITY_DLL_DECL boss_janalaiAI : public ScriptedAI
{
m_creature->AttackStop();
m_creature->GetMotionMaster()->Clear();
- m_creature->CastSpell(pTarget, SPELL_FLAME_BREATH, false);
+ DoCast(pTarget, SPELL_FLAME_BREATH, false);
m_creature->StopMoving();
isFlameBreathing = true;
}
@@ -445,7 +445,7 @@ struct TRINITY_DLL_DECL mob_janalai_firebombAI : public ScriptedAI
void SpellHit(Unit *caster, const SpellEntry *spell)
{
if (spell->Id == SPELL_FIRE_BOMB_THROW)
- m_creature->CastSpell(m_creature, SPELL_FIRE_BOMB_DUMMY, true);
+ DoCast(m_creature, SPELL_FIRE_BOMB_DUMMY, true);
}
void EnterCombat(Unit* who) {}
@@ -621,7 +621,7 @@ struct TRINITY_DLL_DECL mob_hatchlingAI : public ScriptedAI
if (BuffetTimer <= diff)
{
- m_creature->CastSpell(m_creature->getVictim(), SPELL_FLAMEBUFFET, false);
+ DoCast(m_creature->getVictim(), SPELL_FLAMEBUFFET, false);
BuffetTimer = 10000;
} else BuffetTimer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/zulaman/boss_zuljin.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/zulaman/boss_zuljin.cpp
index 290eab2e69d..d096f530a03 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/zulaman/boss_zuljin.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/zulaman/boss_zuljin.cpp
@@ -274,7 +274,7 @@ struct TRINITY_DLL_DECL boss_zuljinAI : public ScriptedAI
m_creature->AttackerStateUpdate(m_creature->getVictim());
if (m_creature->getVictim() && health == m_creature->getVictim()->GetHealth())
{
- m_creature->CastSpell(m_creature->getVictim(), SPELL_OVERPOWER, false);
+ DoCast(m_creature->getVictim(), SPELL_OVERPOWER, false);
Overpower_Timer = 5000;
}
} else m_creature->AttackerStateUpdate(m_creature->getVictim());
@@ -353,7 +353,7 @@ struct TRINITY_DLL_DECL boss_zuljinAI : public ScriptedAI
if (NextPhase == 2)
{
m_creature->GetMotionMaster()->Clear();
- m_creature->CastSpell(m_creature, SPELL_ENERGY_STORM, true); // enemy aura
+ DoCast(m_creature, SPELL_ENERGY_STORM, true); // enemy aura
for (uint8 i = 0; i < 4; ++i)
{
Creature* Vortex = DoSpawnCreature(CREATURE_FEATHER_VORTEX, 0, 0, 0, 0, TEMPSUMMON_CORPSE_DESPAWN, 0);
@@ -396,7 +396,7 @@ struct TRINITY_DLL_DECL boss_zuljinAI : public ScriptedAI
if (Berserk_Timer <= diff)
{
- m_creature->CastSpell(m_creature, SPELL_BERSERK, true);
+ DoCast(m_creature, SPELL_BERSERK, true);
m_creature->MonsterYell(YELL_BERSERK, LANG_UNIVERSAL, NULL);
DoPlaySoundToSet(m_creature, SOUND_BERSERK);
Berserk_Timer = 60000;
@@ -423,8 +423,8 @@ struct TRINITY_DLL_DECL boss_zuljinAI : public ScriptedAI
if (Grievous_Throw_Timer <= diff)
{
- if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0))
- m_creature->CastSpell(pTarget, SPELL_GRIEVOUS_THROW, false);
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ DoCast(pTarget, SPELL_GRIEVOUS_THROW, false);
Grievous_Throw_Timer = 10000;
} else Grievous_Throw_Timer -= diff;
break;
@@ -473,7 +473,7 @@ struct TRINITY_DLL_DECL boss_zuljinAI : public ScriptedAI
AttackStart(pTarget);
if (m_creature->IsWithinMeleeRange(pTarget))
{
- m_creature->CastSpell(pTarget, SPELL_CLAW_RAGE_DAMAGE, true);
+ DoCast(pTarget, SPELL_CLAW_RAGE_DAMAGE, true);
++Claw_Counter;
if (Claw_Counter == 12)
{
@@ -521,7 +521,7 @@ struct TRINITY_DLL_DECL boss_zuljinAI : public ScriptedAI
{
if (m_creature->IsWithinMeleeRange(pTarget))
{
- m_creature->CastSpell(pTarget, SPELL_LYNX_RUSH_DAMAGE, true);
+ DoCast(pTarget, SPELL_LYNX_RUSH_DAMAGE, true);
++Claw_Counter;
if (Claw_Counter == 9)
{
@@ -591,7 +591,7 @@ struct TRINITY_DLL_DECL feather_vortexAI : public ScriptedAI
void SpellHit(Unit *caster, const SpellEntry *spell)
{
if (spell->Id == SPELL_ZAP_INFORM)
- m_creature->CastSpell(caster, SPELL_ZAP_DAMAGE, true);
+ DoCast(caster, SPELL_ZAP_DAMAGE, true);
}
void UpdateAI(const uint32 diff)
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/zulaman/zulaman.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/zulaman/zulaman.cpp
index 3f198d1ab59..9828fb14d21 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/zulaman/zulaman.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/zulaman/zulaman.cpp
@@ -86,7 +86,7 @@ struct TRINITY_DLL_DECL npc_forest_frogAI : public ScriptedAI
if (spell->Id == SPELL_REMOVE_AMANI_CURSE && caster->GetTypeId() == TYPEID_PLAYER && m_creature->GetEntry() == ENTRY_FOREST_FROG)
{
//increase or decrease chance of mojo?
- if (rand()%99 == 50) DoCast(caster,SPELL_PUSH_MOJO,true);
+ if (rand()%99 == 50) DoCast(caster, SPELL_PUSH_MOJO, true);
else DoSpawnRandom();
}
}
@@ -119,7 +119,8 @@ struct TRINITY_DLL_DECL npc_zulaman_hostageAI : public ScriptedAI
}
void UpdateAI(const uint32 diff)
{
- if (IsLoot) m_creature->CastSpell(m_creature, 7, false);
+ if (IsLoot)
+ DoCast(m_creature, 7, false);
}
};
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_arlokk.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_arlokk.cpp
index 563481118db..90c81a111af 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_arlokk.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_arlokk.cpp
@@ -152,7 +152,7 @@ struct TRINITY_DLL_DECL boss_arlokkAI : public ScriptedAI
{
if (m_uiShadowWordPain_Timer <= uiDiff)
{
- DoCast(m_creature->getVictim(),SPELL_SHADOWWORDPAIN);
+ DoCast(m_creature->getVictim(), SPELL_SHADOWWORDPAIN);
m_uiShadowWordPain_Timer = 15000;
}
else
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_gahzranka.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_gahzranka.cpp
index 3de54f0d68a..bf9a0aba9c4 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_gahzranka.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_gahzranka.cpp
@@ -54,14 +54,14 @@ struct TRINITY_DLL_DECL boss_gahzrankaAI : public ScriptedAI
//Frostbreath_Timer
if (Frostbreath_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_FROSTBREATH);
+ DoCast(m_creature->getVictim(), SPELL_FROSTBREATH);
Frostbreath_Timer = 7000 + rand()%4000;
} else Frostbreath_Timer -= diff;
//MassiveGeyser_Timer
if (MassiveGeyser_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_MASSIVEGEYSER);
+ DoCast(m_creature->getVictim(), SPELL_MASSIVEGEYSER);
DoResetThreat();
MassiveGeyser_Timer = 22000 + rand()%10000;
@@ -70,7 +70,7 @@ struct TRINITY_DLL_DECL boss_gahzrankaAI : public ScriptedAI
//Slam_Timer
if (Slam_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_SLAM);
+ DoCast(m_creature->getVictim(), SPELL_SLAM);
Slam_Timer = 12000 + rand()%8000;
} else Slam_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_hakkar.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_hakkar.cpp
index 058312f8923..b1a9604f85b 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_hakkar.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_hakkar.cpp
@@ -107,14 +107,14 @@ struct TRINITY_DLL_DECL boss_hakkarAI : public ScriptedAI
//BloodSiphon_Timer
if (BloodSiphon_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_BLOODSIPHON);
+ DoCast(m_creature->getVictim(), SPELL_BLOODSIPHON);
BloodSiphon_Timer = 90000;
} else BloodSiphon_Timer -= diff;
//CorruptedBlood_Timer
if (CorruptedBlood_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_CORRUPTEDBLOOD);
+ DoCast(m_creature->getVictim(), SPELL_CORRUPTEDBLOOD);
CorruptedBlood_Timer = 30000 + rand()%15000;
} else CorruptedBlood_Timer -= diff;
@@ -122,7 +122,7 @@ struct TRINITY_DLL_DECL boss_hakkarAI : public ScriptedAI
/*if (CauseInsanity_Timer <= diff)
{
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,0))
- DoCast(pTarget,SPELL_CAUSEINSANITY);
+ DoCast(pTarget, SPELL_CAUSEINSANITY);
CauseInsanity_Timer = 35000 + rand()%8000;
} else CauseInsanity_Timer -= diff;*/
@@ -131,7 +131,7 @@ struct TRINITY_DLL_DECL boss_hakkarAI : public ScriptedAI
if (WillOfHakkar_Timer <= diff)
{
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,0))
- DoCast(pTarget,SPELL_WILLOFHAKKAR);
+ DoCast(pTarget, SPELL_WILLOFHAKKAR);
WillOfHakkar_Timer = 25000 + rand()%10000;
} else WillOfHakkar_Timer -= diff;
@@ -151,7 +151,7 @@ struct TRINITY_DLL_DECL boss_hakkarAI : public ScriptedAI
{
if (AspectOfJeklik_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_ASPECT_OF_JEKLIK);
+ DoCast(m_creature->getVictim(), SPELL_ASPECT_OF_JEKLIK);
AspectOfJeklik_Timer = 10000 + rand()%4000;
} else AspectOfJeklik_Timer -= diff;
}
@@ -168,7 +168,7 @@ struct TRINITY_DLL_DECL boss_hakkarAI : public ScriptedAI
{
if (AspectOfVenoxis_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_ASPECT_OF_VENOXIS);
+ DoCast(m_creature->getVictim(), SPELL_ASPECT_OF_VENOXIS);
AspectOfVenoxis_Timer = 8000;
} else AspectOfVenoxis_Timer -= diff;
}
@@ -185,7 +185,7 @@ struct TRINITY_DLL_DECL boss_hakkarAI : public ScriptedAI
{
if (AspectOfMarli_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_ASPECT_OF_MARLI);
+ DoCast(m_creature->getVictim(), SPELL_ASPECT_OF_MARLI);
AspectOfMarli_Timer = 10000;
} else AspectOfMarli_Timer -= diff;
@@ -203,7 +203,7 @@ struct TRINITY_DLL_DECL boss_hakkarAI : public ScriptedAI
{
if (AspectOfThekal_Timer <= diff)
{
- DoCast(m_creature,SPELL_ASPECT_OF_THEKAL);
+ DoCast(m_creature, SPELL_ASPECT_OF_THEKAL);
AspectOfThekal_Timer = 15000;
} else AspectOfThekal_Timer -= diff;
}
@@ -220,7 +220,7 @@ struct TRINITY_DLL_DECL boss_hakkarAI : public ScriptedAI
{
if (AspectOfArlokk_Timer <= diff)
{
- DoCast(m_creature,SPELL_ASPECT_OF_ARLOKK);
+ DoCast(m_creature, SPELL_ASPECT_OF_ARLOKK);
DoResetThreat();
AspectOfArlokk_Timer = 10000 + rand()%5000;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_hazzarah.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_hazzarah.cpp
index 4aa5da488e4..ed696fd650e 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_hazzarah.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_hazzarah.cpp
@@ -55,14 +55,14 @@ struct TRINITY_DLL_DECL boss_hazzarahAI : public ScriptedAI
//ManaBurn_Timer
if (ManaBurn_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_MANABURN);
+ DoCast(m_creature->getVictim(), SPELL_MANABURN);
ManaBurn_Timer = 8000 + rand()%8000;
} else ManaBurn_Timer -= diff;
//Sleep_Timer
if (Sleep_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_SLEEP);
+ DoCast(m_creature->getVictim(), SPELL_SLEEP);
Sleep_Timer = 12000 + rand()%8000;
} else Sleep_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_jeklik.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_jeklik.cpp
index 2e1060f6227..7d39d796f65 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_jeklik.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_jeklik.cpp
@@ -80,7 +80,7 @@ struct TRINITY_DLL_DECL boss_jeklikAI : public ScriptedAI
void EnterCombat(Unit *who)
{
DoScriptText(SAY_AGGRO, m_creature);
- DoCast(m_creature,SPELL_BAT_FORM);
+ DoCast(m_creature, SPELL_BAT_FORM);
}
void JustDied(Unit* Killer)
@@ -104,7 +104,7 @@ struct TRINITY_DLL_DECL boss_jeklikAI : public ScriptedAI
{
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,0))
{
- DoCast(pTarget,SPELL_CHARGE);
+ DoCast(pTarget, SPELL_CHARGE);
AttackStart(pTarget);
}
@@ -113,13 +113,13 @@ struct TRINITY_DLL_DECL boss_jeklikAI : public ScriptedAI
if (SonicBurst_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_SONICBURST);
+ DoCast(m_creature->getVictim(), SPELL_SONICBURST);
SonicBurst_Timer = 8000 + rand()%5000;
} else SonicBurst_Timer -= diff;
if (Screech_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_SCREECH);
+ DoCast(m_creature->getVictim(), SPELL_SCREECH);
Screech_Timer = 18000 + rand()%8000;
} else Screech_Timer -= diff;
@@ -177,7 +177,7 @@ struct TRINITY_DLL_DECL boss_jeklikAI : public ScriptedAI
if (GreaterHeal_Timer <= diff)
{
m_creature->InterruptNonMeleeSpells(false);
- DoCast(m_creature,SPELL_GREATERHEAL);
+ DoCast(m_creature, SPELL_GREATERHEAL);
GreaterHeal_Timer = 25000 + rand()%10000;
}GreaterHeal_Timer -=diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_jindo.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_jindo.cpp
index 20144e79471..27fa81aed9e 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_jindo.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_jindo.cpp
@@ -207,12 +207,10 @@ struct TRINITY_DLL_DECL mob_shade_of_jindoAI : public ScriptedAI
void Reset()
{
ShadowShock_Timer = 1000;
- m_creature->CastSpell(m_creature, SPELL_INVISIBLE,true);
+ DoCast(m_creature, SPELL_INVISIBLE, true);
}
- void EnterCombat(Unit *who)
- {
- }
+ void EnterCombat(Unit *who){}
void UpdateAI (const uint32 diff)
{
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_mandokir.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_mandokir.cpp
index 466c670eaf6..73eb3804cd7 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_mandokir.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_mandokir.cpp
@@ -159,11 +159,11 @@ struct TRINITY_DLL_DECL boss_mandokirAI : public ScriptedAI
{
if (m_creature->IsWithinMeleeRange(pUnit))
{
- DoCast(pUnit,24316);
+ DoCast(pUnit, 24316);
}
else
{
- DoCast(pUnit,SPELL_CHARGE);
+ DoCast(pUnit, SPELL_CHARGE);
//m_creature->SendMonsterMove(pUnit->GetPositionX(), pUnit->GetPositionY(), pUnit->GetPositionZ(), 0, true,1);
AttackStart(pUnit);
}
@@ -202,14 +202,14 @@ struct TRINITY_DLL_DECL boss_mandokirAI : public ScriptedAI
//Cleave
if (Cleave_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_CLEAVE);
+ DoCast(m_creature->getVictim(), SPELL_CLEAVE);
Cleave_Timer = 7000;
} else Cleave_Timer -= diff;
//Whirlwind
if (Whirlwind_Timer <= diff)
{
- DoCast(m_creature,SPELL_WHIRLWIND);
+ DoCast(m_creature, SPELL_WHIRLWIND);
Whirlwind_Timer = 18000;
} else Whirlwind_Timer -= diff;
@@ -227,7 +227,7 @@ struct TRINITY_DLL_DECL boss_mandokirAI : public ScriptedAI
}
if (TargetInRange > 3)
- DoCast(m_creature->getVictim(),SPELL_FEAR);
+ DoCast(m_creature->getVictim(), SPELL_FEAR);
Fear_Timer = 4000;
} else Fear_Timer -=diff;
@@ -237,7 +237,7 @@ struct TRINITY_DLL_DECL boss_mandokirAI : public ScriptedAI
{
if (MortalStrike_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_MORTAL_STRIKE);
+ DoCast(m_creature->getVictim(), SPELL_MORTAL_STRIKE);
MortalStrike_Timer = 15000;
} else MortalStrike_Timer -= diff;
}
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_marli.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_marli.cpp
index f8e016d1bb5..df9b84dc204 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_marli.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_marli.cpp
@@ -94,13 +94,13 @@ struct TRINITY_DLL_DECL boss_marliAI : public ScriptedAI
{
if (PoisonVolley_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_POISONVOLLEY);
+ DoCast(m_creature->getVictim(), SPELL_POISONVOLLEY);
PoisonVolley_Timer = 10000 + rand()%10000;
} else PoisonVolley_Timer -= diff;
if (!PhaseTwo && Aspect_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_ASPECT_OF_MARLI);
+ DoCast(m_creature->getVictim(), SPELL_ASPECT_OF_MARLI);
Aspect_Timer = 13000 + rand()%5000;
} else Aspect_Timer -= diff;
@@ -143,12 +143,12 @@ struct TRINITY_DLL_DECL boss_marliAI : public ScriptedAI
if (!PhaseTwo && Transform_Timer <= diff)
{
DoScriptText(SAY_TRANSFORM, m_creature);
- DoCast(m_creature,SPELL_SPIDER_FORM);
+ DoCast(m_creature, SPELL_SPIDER_FORM);
const CreatureInfo *cinfo = m_creature->GetCreatureInfo();
m_creature->SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, (cinfo->mindmg +((cinfo->mindmg/100) * 35)));
m_creature->SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, (cinfo->maxdmg +((cinfo->maxdmg/100) * 35)));
m_creature->UpdateDamagePhysical(BASE_ATTACK);
- DoCast(m_creature->getVictim(),SPELL_ENVOLWINGWEB);
+ DoCast(m_creature->getVictim(), SPELL_ENVOLWINGWEB);
if (DoGetThreat(m_creature->getVictim()))
DoModifyThreatPercent(m_creature->getVictim(),-100);
@@ -225,7 +225,7 @@ struct TRINITY_DLL_DECL mob_spawn_of_marliAI : public ScriptedAI
//LevelUp_Timer
if (LevelUp_Timer <= diff)
{
- DoCast(m_creature,SPELL_LEVELUP);
+ DoCast(m_creature, SPELL_LEVELUP);
LevelUp_Timer = 3000;
} else LevelUp_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_renataki.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_renataki.cpp
index 5eed4045b4f..9ee67a1e7ba 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_renataki.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_renataki.cpp
@@ -86,7 +86,7 @@ struct TRINITY_DLL_DECL boss_renatakiAI : public ScriptedAI
if (pTarget)
{
DoTeleportTo(pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ());
- DoCast(pTarget,SPELL_AMBUSH);
+ DoCast(pTarget, SPELL_AMBUSH);
}
Ambushed = true;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_thekal.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_thekal.cpp
index 8e29b6c4483..869a429608c 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_thekal.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_thekal.cpp
@@ -152,13 +152,13 @@ struct TRINITY_DLL_DECL boss_thekalAI : public ScriptedAI
if (!PhaseTwo && MortalCleave_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_MORTALCLEAVE);
+ DoCast(m_creature->getVictim(), SPELL_MORTALCLEAVE);
MortalCleave_Timer = 15000 + rand()%5000;
} else MortalCleave_Timer -= diff;
if (!PhaseTwo && Silence_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_SILENCE);
+ DoCast(m_creature->getVictim(), SPELL_SILENCE);
Silence_Timer = 20000 + rand()%5000;
} else Silence_Timer -= diff;
@@ -179,7 +179,7 @@ struct TRINITY_DLL_DECL boss_thekalAI : public ScriptedAI
{
if (Resurrect_Timer <= diff)
{
- DoCast(m_creature,SPELL_TIGER_FORM);
+ DoCast(m_creature, SPELL_TIGER_FORM);
m_creature->SetFloatValue(OBJECT_FIELD_SCALE_X, 2.00f);
m_creature->SetStandState(UNIT_STAND_STATE_STAND);
m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
@@ -204,7 +204,7 @@ struct TRINITY_DLL_DECL boss_thekalAI : public ScriptedAI
{
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,0))
{
- DoCast(pTarget,SPELL_CHARGE);
+ DoCast(pTarget, SPELL_CHARGE);
DoResetThreat();
AttackStart(pTarget);
}
@@ -214,19 +214,19 @@ struct TRINITY_DLL_DECL boss_thekalAI : public ScriptedAI
if (Frenzy_Timer <= diff)
{
- DoCast(m_creature,SPELL_FRENZY);
+ DoCast(m_creature, SPELL_FRENZY);
Frenzy_Timer = 30000;
} else Frenzy_Timer -= diff;
if (ForcePunch_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_SILENCE);
+ DoCast(m_creature->getVictim(), SPELL_SILENCE);
ForcePunch_Timer = 16000 + rand()%5000;
} else ForcePunch_Timer -= diff;
if (SummonTigers_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_SUMMONTIGERS);
+ DoCast(m_creature->getVictim(), SPELL_SUMMONTIGERS);
SummonTigers_Timer = 10000 + rand()%4000;
} else SummonTigers_Timer -= diff;
@@ -289,14 +289,14 @@ struct TRINITY_DLL_DECL mob_zealot_lorkhanAI : public ScriptedAI
//Shield_Timer
if (Shield_Timer <= diff)
{
- DoCast(m_creature,SPELL_SHIELD);
+ DoCast(m_creature, SPELL_SHIELD);
Shield_Timer = 61000;
} else Shield_Timer -= diff;
//BloodLust_Timer
if (BloodLust_Timer <= diff)
{
- DoCast(m_creature,SPELL_BLOODLUST);
+ DoCast(m_creature, SPELL_BLOODLUST);
BloodLust_Timer = 20000+rand()%8000;
} else BloodLust_Timer -= diff;
@@ -330,7 +330,7 @@ struct TRINITY_DLL_DECL mob_zealot_lorkhanAI : public ScriptedAI
//Disarm_Timer
if (Disarm_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_DISARM);
+ DoCast(m_creature->getVictim(), SPELL_DISARM);
Disarm_Timer = 15000+rand()%10000;
} else Disarm_Timer -= diff;
@@ -433,21 +433,21 @@ struct TRINITY_DLL_DECL mob_zealot_zathAI : public ScriptedAI
//SweepingStrikes_Timer
if (SweepingStrikes_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_SWEEPINGSTRIKES);
+ DoCast(m_creature->getVictim(), SPELL_SWEEPINGSTRIKES);
SweepingStrikes_Timer = 22000+rand()%4000;
} else SweepingStrikes_Timer -= diff;
//SinisterStrike_Timer
if (SinisterStrike_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_SINISTERSTRIKE);
+ DoCast(m_creature->getVictim(), SPELL_SINISTERSTRIKE);
SinisterStrike_Timer = 8000+rand()%8000;
} else SinisterStrike_Timer -= diff;
//Gouge_Timer
if (Gouge_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_GOUGE);
+ DoCast(m_creature->getVictim(), SPELL_GOUGE);
if (DoGetThreat(m_creature->getVictim()))
DoModifyThreatPercent(m_creature->getVictim(),-100);
@@ -458,14 +458,14 @@ struct TRINITY_DLL_DECL mob_zealot_zathAI : public ScriptedAI
//Kick_Timer
if (Kick_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_KICK);
+ DoCast(m_creature->getVictim(), SPELL_KICK);
Kick_Timer = 15000+rand()%10000;
} else Kick_Timer -= diff;
//Blind_Timer
if (Blind_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_BLIND);
+ DoCast(m_creature->getVictim(), SPELL_BLIND);
Blind_Timer = 10000+rand()%10000;
} else Blind_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_venoxis.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_venoxis.cpp
index 0f3a170b7a6..4ca642fa10e 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_venoxis.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_venoxis.cpp
@@ -121,7 +121,7 @@ struct TRINITY_DLL_DECL boss_venoxisAI : public ScriptedAI
if (TargetInRange > 1)
{
- DoCast(m_creature->getVictim(),SPELL_HOLY_NOVA);
+ DoCast(m_creature->getVictim(), SPELL_HOLY_NOVA);
HolyNova_Timer = 1000;
}
else
@@ -145,7 +145,7 @@ struct TRINITY_DLL_DECL boss_venoxisAI : public ScriptedAI
{
DoScriptText(SAY_TRANSFORM, m_creature);
m_creature->InterruptNonMeleeSpells(false);
- DoCast(m_creature,SPELL_SNAKE_FORM);
+ DoCast(m_creature, SPELL_SNAKE_FORM);
m_creature->SetFloatValue(OBJECT_FIELD_SCALE_X, 2.00f);
const CreatureInfo *cinfo = m_creature->GetCreatureInfo();
m_creature->SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, (cinfo->mindmg +((cinfo->mindmg/100) * 25)));
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_wushoolay.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_wushoolay.cpp
index 3fd93edbec6..9f33bb0883b 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_wushoolay.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_wushoolay.cpp
@@ -52,7 +52,7 @@ struct TRINITY_DLL_DECL boss_wushoolayAI : public ScriptedAI
//LightningCloud_Timer
if (LightningCloud_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_LIGHTNINGCLOUD);
+ DoCast(m_creature->getVictim(), SPELL_LIGHTNINGCLOUD);
LightningCloud_Timer = 15000 + rand()%5000;
} else LightningCloud_Timer -= diff;
@@ -61,7 +61,7 @@ struct TRINITY_DLL_DECL boss_wushoolayAI : public ScriptedAI
{
Unit *pTarget = NULL;
pTarget = SelectUnit(SELECT_TARGET_RANDOM,0);
- if (pTarget) DoCast(pTarget,SPELL_LIGHTNINGWAVE);
+ if (pTarget) DoCast(pTarget, SPELL_LIGHTNINGWAVE);
LightningWave_Timer = 12000 + rand()%4000;
} else LightningWave_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/examples/example_escort.cpp b/src/bindings/scripts/scripts/examples/example_escort.cpp
index d22361a585b..02cafe64f50 100644
--- a/src/bindings/scripts/scripts/examples/example_escort.cpp
+++ b/src/bindings/scripts/scripts/examples/example_escort.cpp
@@ -134,7 +134,7 @@ struct TRINITY_DLL_DECL example_escortAI : public npc_escortAI
if (m_uiDeathCoilTimer <= uiDiff)
{
DoScriptText(SAY_SPELL, m_creature);
- m_creature->CastSpell(m_creature->getVictim(), SPELL_DEATH_COIL, false);
+ DoCast(m_creature->getVictim(), SPELL_DEATH_COIL, false);
m_uiDeathCoilTimer = 4000;
}
else
@@ -150,12 +150,12 @@ struct TRINITY_DLL_DECL example_escortAI : public npc_escortAI
if (m_creature->HasAura(SPELL_ELIXIR_OF_FORTITUDE, 0))
{
DoScriptText(SAY_RAND_1, m_creature);
- m_creature->CastSpell(m_creature, SPELL_BLUE_FIREWORK, false);
+ DoCast(m_creature, SPELL_BLUE_FIREWORK, false);
}
else
{
DoScriptText(SAY_RAND_2, m_creature);
- m_creature->CastSpell(m_creature, SPELL_ELIXIR_OF_FORTITUDE, false);
+ DoCast(m_creature, SPELL_ELIXIR_OF_FORTITUDE, false);
}
m_uiChatTimer = 12000;
diff --git a/src/bindings/scripts/scripts/kalimdor/ashenvale.cpp b/src/bindings/scripts/scripts/kalimdor/ashenvale.cpp
index 917039bfb85..f606e412668 100644
--- a/src/bindings/scripts/scripts/kalimdor/ashenvale.cpp
+++ b/src/bindings/scripts/scripts/kalimdor/ashenvale.cpp
@@ -115,13 +115,13 @@ struct TRINITY_DLL_DECL npc_torekAI : public npc_escortAI
if (Rend_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_REND);
+ DoCast(m_creature->getVictim(), SPELL_REND);
Rend_Timer = 20000;
} else Rend_Timer -= diff;
if (Thunderclap_Timer <= diff)
{
- DoCast(m_creature,SPELL_THUNDERCLAP);
+ DoCast(m_creature, SPELL_THUNDERCLAP);
Thunderclap_Timer = 30000;
} else Thunderclap_Timer -= diff;
}
diff --git a/src/bindings/scripts/scripts/kalimdor/azshara.cpp b/src/bindings/scripts/scripts/kalimdor/azshara.cpp
index a27b7b00f74..e2b6a683f57 100644
--- a/src/bindings/scripts/scripts/kalimdor/azshara.cpp
+++ b/src/bindings/scripts/scripts/kalimdor/azshara.cpp
@@ -59,7 +59,7 @@ struct TRINITY_DLL_DECL mobs_spitelashesAI : public ScriptedAI
(Spellkind->Id==118 || Spellkind->Id== 12824 || Spellkind->Id== 12825 || Spellkind->Id== 12826))
{
spellhit=true;
- DoCast(m_creature,29124); //become a sheep
+ DoCast(m_creature, 29124); //become a sheep
}
}
@@ -77,8 +77,8 @@ struct TRINITY_DLL_DECL mobs_spitelashesAI : public ScriptedAI
morphtimer+=diff;
if (morphtimer>=5000)
{
- DoCast(m_creature,28406); //summon copies
- DoCast(m_creature,6924); //visual explosion
+ DoCast(m_creature, 28406); //summon copies
+ DoCast(m_creature, 6924); //visual explosion
}
}
if (!UpdateVictim())
diff --git a/src/bindings/scripts/scripts/kalimdor/azuremyst_isle.cpp b/src/bindings/scripts/scripts/kalimdor/azuremyst_isle.cpp
index a91f0f71077..ad5bb358b82 100644
--- a/src/bindings/scripts/scripts/kalimdor/azuremyst_isle.cpp
+++ b/src/bindings/scripts/scripts/kalimdor/azuremyst_isle.cpp
@@ -78,7 +78,7 @@ struct TRINITY_DLL_DECL npc_draenei_survivorAI : public ScriptedAI
CanSayHelp = true;
- m_creature->CastSpell(m_creature, SPELL_IRRIDATION, true);
+ DoCast(m_creature, SPELL_IRRIDATION, true);
m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE);
m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT);
@@ -107,7 +107,7 @@ struct TRINITY_DLL_DECL npc_draenei_survivorAI : public ScriptedAI
m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE);
m_creature->SetStandState(UNIT_STAND_STATE_STAND);
- m_creature->CastSpell(m_creature, SPELL_STUNNED, true);
+ DoCast(m_creature, SPELL_STUNNED, true);
pCaster = Caster->GetGUID();
diff --git a/src/bindings/scripts/scripts/kalimdor/boss_azuregos.cpp b/src/bindings/scripts/scripts/kalimdor/boss_azuregos.cpp
index 51912675d5a..d966323b8cc 100644
--- a/src/bindings/scripts/scripts/kalimdor/boss_azuregos.cpp
+++ b/src/bindings/scripts/scripts/kalimdor/boss_azuregos.cpp
@@ -89,21 +89,21 @@ struct TRINITY_DLL_DECL boss_azuregosAI : public ScriptedAI
// //MarkOfFrost_Timer
// if (MarkOfFrost_Timer <= diff)
// {
- // DoCast(m_creature->getVictim(),SPELL_MARKOFFROST);
+ // DoCast(m_creature->getVictim(), SPELL_MARKOFFROST);
// MarkOfFrost_Timer = 25000;
// } else MarkOfFrost_Timer -= diff;
//Chill_Timer
if (Chill_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_CHILL);
+ DoCast(m_creature->getVictim(), SPELL_CHILL);
Chill_Timer = 13000 + rand()%12000;
} else Chill_Timer -= diff;
//Breath_Timer
if (Breath_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_FROSTBREATH);
+ DoCast(m_creature->getVictim(), SPELL_FROSTBREATH);
Breath_Timer = 10000 + rand()%5000;
} else Breath_Timer -= diff;
@@ -111,21 +111,21 @@ struct TRINITY_DLL_DECL boss_azuregosAI : public ScriptedAI
if (ManaStorm_Timer <= diff)
{
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,0))
- DoCast(pTarget,SPELL_MANASTORM);
+ DoCast(pTarget, SPELL_MANASTORM);
ManaStorm_Timer = 7500 + rand()%5000;
} else ManaStorm_Timer -= diff;
//Reflect_Timer
if (Reflect_Timer <= diff)
{
- DoCast(m_creature,SPELL_REFLECT);
+ DoCast(m_creature, SPELL_REFLECT);
Reflect_Timer = 20000 + rand()%15000;
} else Reflect_Timer -= diff;
//Cleave_Timer
if (Cleave_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_CLEAVE);
+ DoCast(m_creature->getVictim(), SPELL_CLEAVE);
Cleave_Timer = 7000;
} else Cleave_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_mal_ganis.cpp b/src/bindings/scripts/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_mal_ganis.cpp
index 64d662e7a1e..f8bc418f1fc 100644
--- a/src/bindings/scripts/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_mal_ganis.cpp
+++ b/src/bindings/scripts/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_mal_ganis.cpp
@@ -163,7 +163,7 @@ struct TRINITY_DLL_DECL boss_mal_ganisAI : public ScriptedAI
if (uiMindBlastTimer < diff)
{
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget, HEROIC(SPELL_MIND_BLAST,H_SPELL_MIND_BLAST));
+ DoCast(pTarget, HEROIC(SPELL_MIND_BLAST, H_SPELL_MIND_BLAST));
} else uiMindBlastTimer -= diff;
if (uiVampiricTouchTimer < diff)
@@ -175,7 +175,7 @@ struct TRINITY_DLL_DECL boss_mal_ganisAI : public ScriptedAI
if (uiSleepTimer < diff)
{
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget, HEROIC(SPELL_SLEEP,H_SPELL_SLEEP));
+ DoCast(pTarget, HEROIC(SPELL_SLEEP, H_SPELL_SLEEP));
uiSleepTimer = urand(15000,20000);
} else uiSleepTimer -= diff;
diff --git a/src/bindings/scripts/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_meathook.cpp b/src/bindings/scripts/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_meathook.cpp
index 375f883c36f..c69d29f9235 100644
--- a/src/bindings/scripts/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_meathook.cpp
+++ b/src/bindings/scripts/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_meathook.cpp
@@ -100,7 +100,7 @@ struct TRINITY_DLL_DECL boss_meathookAI : public ScriptedAI
if (uiChainTimer <= diff)
{
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget, HEROIC(SPELL_CONSTRICTING_CHAINS,H_SPELL_CONSTRICTING_CHAINS)); //anyone but the tank
+ DoCast(pTarget, HEROIC(SPELL_CONSTRICTING_CHAINS, H_SPELL_CONSTRICTING_CHAINS)); //anyone but the tank
uiChainTimer = urand(2000,4000);
} else uiChainTimer -= diff;
diff --git a/src/bindings/scripts/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_salramm.cpp b/src/bindings/scripts/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_salramm.cpp
index d7d5cf44ab0..dfb85910fbf 100644
--- a/src/bindings/scripts/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_salramm.cpp
+++ b/src/bindings/scripts/scripts/kalimdor/caverns_of_time/culling_of_stratholme/boss_salramm.cpp
@@ -105,7 +105,7 @@ struct TRINITY_DLL_DECL boss_salrammAI : public ScriptedAI
//Curse of twisted flesh timer
if (Curse_flesh_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_CURSE_OF_TWISTED_FLESH);
+ DoCast(m_creature->getVictim(), SPELL_CURSE_OF_TWISTED_FLESH);
Curse_flesh_Timer = 37000;
} else Curse_flesh_Timer -= diff;
@@ -122,7 +122,7 @@ struct TRINITY_DLL_DECL boss_salrammAI : public ScriptedAI
{
DoScriptText(RAND(SAY_STEAL_FLESH_1,SAY_STEAL_FLESH_2,SAY_STEAL_FLESH_3), m_creature);
if (Unit* random_pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0))
- DoCast(random_pTarget,SPELL_STEAL_FLESH);
+ DoCast(random_pTarget, SPELL_STEAL_FLESH);
Steal_flesh_Timer = 10000;
} else Steal_flesh_Timer -= diff;
@@ -131,7 +131,7 @@ struct TRINITY_DLL_DECL boss_salrammAI : public ScriptedAI
{
DoScriptText(RAND(SAY_SUMMON_GHOULS_1,SAY_SUMMON_GHOULS_2), m_creature);
if (Unit* random_pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0))
- DoCast(random_pTarget,SPELL_SUMMON_GHOULS);
+ DoCast(random_pTarget, SPELL_SUMMON_GHOULS);
Summon_ghouls_Timer = 10000;
} else Summon_ghouls_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/kalimdor/caverns_of_time/dark_portal/boss_chrono_lord_deja.cpp b/src/bindings/scripts/scripts/kalimdor/caverns_of_time/dark_portal/boss_chrono_lord_deja.cpp
index 617c07bec6f..43e04ef83c9 100644
--- a/src/bindings/scripts/scripts/kalimdor/caverns_of_time/dark_portal/boss_chrono_lord_deja.cpp
+++ b/src/bindings/scripts/scripts/kalimdor/caverns_of_time/dark_portal/boss_chrono_lord_deja.cpp
@@ -115,7 +115,7 @@ struct TRINITY_DLL_DECL boss_chrono_lord_dejaAI : public ScriptedAI
if (ArcaneDischarge_Timer <= diff)
{
Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0);
- DoCast(pTarget,HEROIC(SPELL_ARCANE_DISCHARGE, H_SPELL_ARCANE_DISCHARGE));
+ DoCast(pTarget, HEROIC(SPELL_ARCANE_DISCHARGE, H_SPELL_ARCANE_DISCHARGE));
ArcaneDischarge_Timer = 20000+rand()%10000;
} else ArcaneDischarge_Timer -= diff;
@@ -131,7 +131,7 @@ struct TRINITY_DLL_DECL boss_chrono_lord_dejaAI : public ScriptedAI
{
if (Attraction_Timer <= diff)
{
- DoCast(m_creature,SPELL_ATTRACTION);
+ DoCast(m_creature, SPELL_ATTRACTION);
Attraction_Timer = 25000+rand()%10000;
} else Attraction_Timer -= diff;
}
diff --git a/src/bindings/scripts/scripts/kalimdor/caverns_of_time/dark_portal/boss_temporus.cpp b/src/bindings/scripts/scripts/kalimdor/caverns_of_time/dark_portal/boss_temporus.cpp
index ce1b6cbdaea..4ce7554cde9 100644
--- a/src/bindings/scripts/scripts/kalimdor/caverns_of_time/dark_portal/boss_temporus.cpp
+++ b/src/bindings/scripts/scripts/kalimdor/caverns_of_time/dark_portal/boss_temporus.cpp
@@ -121,7 +121,7 @@ struct TRINITY_DLL_DECL boss_temporusAI : public ScriptedAI
//Wing ruffet
if (WingBuffet_Timer <= diff)
{
- DoCast(m_creature,HEROIC(SPELL_WING_BUFFET, H_SPELL_WING_BUFFET));
+ DoCast(m_creature, HEROIC(SPELL_WING_BUFFET, H_SPELL_WING_BUFFET));
WingBuffet_Timer = 20000+rand()%10000;
} else WingBuffet_Timer -= diff;
@@ -129,7 +129,7 @@ struct TRINITY_DLL_DECL boss_temporusAI : public ScriptedAI
{
if (SpellReflection_Timer <= diff)
{
- DoCast(m_creature,SPELL_REFLECT);
+ DoCast(m_creature, SPELL_REFLECT);
SpellReflection_Timer = 25000+rand()%10000;
} else SpellReflection_Timer -= diff;
}
diff --git a/src/bindings/scripts/scripts/kalimdor/caverns_of_time/dark_portal/dark_portal.cpp b/src/bindings/scripts/scripts/kalimdor/caverns_of_time/dark_portal/dark_portal.cpp
index dbdca5eb635..ec2e641aa4b 100644
--- a/src/bindings/scripts/scripts/kalimdor/caverns_of_time/dark_portal/dark_portal.cpp
+++ b/src/bindings/scripts/scripts/kalimdor/caverns_of_time/dark_portal/dark_portal.cpp
@@ -78,11 +78,11 @@ struct TRINITY_DLL_DECL npc_medivh_bmAI : public ScriptedAI
return;
if (pInstance->GetData(TYPE_MEDIVH) == IN_PROGRESS)
- m_creature->CastSpell(m_creature,SPELL_CHANNEL,true);
+ DoCast(m_creature, SPELL_CHANNEL, true);
else if (m_creature->HasAura(SPELL_CHANNEL))
m_creature->RemoveAura(SPELL_CHANNEL);
- m_creature->CastSpell(m_creature,SPELL_PORTAL_RUNE,true);
+ DoCast(m_creature, SPELL_PORTAL_RUNE, true);
}
void MoveInLineOfSight(Unit *who)
@@ -97,7 +97,7 @@ struct TRINITY_DLL_DECL npc_medivh_bmAI : public ScriptedAI
DoScriptText(SAY_INTRO, m_creature);
pInstance->SetData(TYPE_MEDIVH,IN_PROGRESS);
- m_creature->CastSpell(m_creature,SPELL_CHANNEL,false);
+ DoCast(m_creature, SPELL_CHANNEL, false);
Check_Timer = 5000;
}
else if (who->GetTypeId() == TYPEID_UNIT && m_creature->IsWithinDistInMap(who, 15.0f))
diff --git a/src/bindings/scripts/scripts/kalimdor/caverns_of_time/hyjal/boss_anetheron.cpp b/src/bindings/scripts/scripts/kalimdor/caverns_of_time/hyjal/boss_anetheron.cpp
index 551682f5e5c..6fcbc7aa840 100644
--- a/src/bindings/scripts/scripts/kalimdor/caverns_of_time/hyjal/boss_anetheron.cpp
+++ b/src/bindings/scripts/scripts/kalimdor/caverns_of_time/hyjal/boss_anetheron.cpp
@@ -148,8 +148,8 @@ struct TRINITY_DLL_DECL boss_anetheronAI : public hyjal_trashAI
if (SwarmTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0,100,true))
- DoCast(pTarget,SPELL_CARRION_SWARM);
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ DoCast(pTarget, SPELL_CARRION_SWARM);
SwarmTimer = urand(45000,60000);
switch (urand(0,1))
@@ -169,7 +169,7 @@ struct TRINITY_DLL_DECL boss_anetheronAI : public hyjal_trashAI
{
for (uint8 i = 0; i < 3; ++i)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0,100,true))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
pTarget->CastSpell(pTarget,SPELL_SLEEP,true);
}
SleepTimer = 60000;
@@ -187,12 +187,12 @@ struct TRINITY_DLL_DECL boss_anetheronAI : public hyjal_trashAI
} else SleepTimer -= diff;
if (AuraTimer <= diff)
{
- DoCast(m_creature, SPELL_VAMPIRIC_AURA,true);
+ DoCast(m_creature, SPELL_VAMPIRIC_AURA, true);
AuraTimer = urand(10000,20000);
} else AuraTimer -= diff;
if (InfernoTimer <= diff)
{
- DoCast(SelectTarget(SELECT_TARGET_RANDOM,0,100,true), SPELL_INFERNO);
+ DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true), SPELL_INFERNO);
InfernoTimer = 45000;
switch (urand(0,1))
{
diff --git a/src/bindings/scripts/scripts/kalimdor/caverns_of_time/hyjal/boss_azgalor.cpp b/src/bindings/scripts/scripts/kalimdor/caverns_of_time/hyjal/boss_azgalor.cpp
index 7488be3a5d5..de6b6944e07 100644
--- a/src/bindings/scripts/scripts/kalimdor/caverns_of_time/hyjal/boss_azgalor.cpp
+++ b/src/bindings/scripts/scripts/kalimdor/caverns_of_time/hyjal/boss_azgalor.cpp
@@ -260,7 +260,7 @@ struct TRINITY_DLL_DECL mob_lesser_doomguardAI : public hyjal_trashAI
if (CrippleTimer <= diff)
{
- DoCast(SelectTarget(SELECT_TARGET_RANDOM,0,100,true), SPELL_CRIPPLE);
+ DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true), SPELL_CRIPPLE);
CrippleTimer = 25000+rand()%5000;
} else CrippleTimer -= diff;
diff --git a/src/bindings/scripts/scripts/kalimdor/caverns_of_time/hyjal/hyjalAI.cpp b/src/bindings/scripts/scripts/kalimdor/caverns_of_time/hyjal/hyjalAI.cpp
index 0a0d134e08c..668c5c42379 100644
--- a/src/bindings/scripts/scripts/kalimdor/caverns_of_time/hyjal/hyjalAI.cpp
+++ b/src/bindings/scripts/scripts/kalimdor/caverns_of_time/hyjal/hyjalAI.cpp
@@ -741,7 +741,7 @@ void hyjalAI::UpdateAI(const uint32 diff)
{
if (MassTeleportTimer < diff && DoMassTeleport)
{
- m_creature->CastSpell(m_creature,SPELL_MASS_TELEPORT,false);
+ DoCast(m_creature, SPELL_MASS_TELEPORT, false);
DoMassTeleport = false;
} else MassTeleportTimer -= diff;
return;
@@ -979,7 +979,7 @@ void hyjalAI::WaypointReached(uint32 i)
WaitForTeleport = true;
TeleportTimer = 20000;
if (m_creature->GetEntry() == JAINA)
- m_creature->CastSpell(m_creature,SPELL_MASS_TELEPORT,false);
+ DoCast(m_creature, SPELL_MASS_TELEPORT, false);
if (m_creature->GetEntry() == THRALL && DummyGuid)
{
Unit* Dummy = Unit::GetUnit((*m_creature),DummyGuid);
@@ -987,7 +987,7 @@ void hyjalAI::WaypointReached(uint32 i)
{
CAST_AI(hyjalAI, CAST_CRE(Dummy)->AI())->DoMassTeleport = true;
CAST_AI(hyjalAI, CAST_CRE(Dummy)->AI())->MassTeleportTimer = 20000;
- Dummy->CastSpell(m_creature,SPELL_MASS_TELEPORT,false);
+ Dummy->CastSpell(m_creature, SPELL_MASS_TELEPORT, false);
}
}
//do some talking
diff --git a/src/bindings/scripts/scripts/kalimdor/caverns_of_time/hyjal/hyjal_trash.cpp b/src/bindings/scripts/scripts/kalimdor/caverns_of_time/hyjal/hyjal_trash.cpp
index 3db6c5a51d6..ca7db6f2581 100644
--- a/src/bindings/scripts/scripts/kalimdor/caverns_of_time/hyjal/hyjal_trash.cpp
+++ b/src/bindings/scripts/scripts/kalimdor/caverns_of_time/hyjal/hyjal_trash.cpp
@@ -485,12 +485,12 @@ struct mob_giant_infernalAI : public hyjal_trashAI
return;
if (!imol)
{
- DoCast(m_creature,SPELL_IMMOLATION);
+ DoCast(m_creature, SPELL_IMMOLATION);
imol=true;
}
if (FlameBuffetTimer<= diff)
{
- DoCast(m_creature->getVictim(),SPELL_FLAME_BUFFET,true);
+ DoCast(m_creature->getVictim(), SPELL_FLAME_BUFFET, true);
FlameBuffetTimer = 7000;
} else FlameBuffetTimer -= diff;
DoMeleeAttackIfReady();
@@ -580,12 +580,12 @@ struct mob_abominationAI : public hyjal_trashAI
}
}
if (!m_creature->HasAura(SPELL_DISEASE_CLOUD))
- DoCast(m_creature,SPELL_DISEASE_CLOUD);
+ DoCast(m_creature, SPELL_DISEASE_CLOUD);
if (!UpdateVictim())
return;
if (KnockDownTimer<= diff)
{
- DoCast(m_creature->getVictim(),SPELL_KNOCKDOWN);
+ DoCast(m_creature->getVictim(), SPELL_KNOCKDOWN);
KnockDownTimer = 15000+rand()%10000;
} else KnockDownTimer -= diff;
DoMeleeAttackIfReady();
@@ -681,7 +681,7 @@ struct mob_ghoulAI : public hyjal_trashAI
}
if (FrenzyTimer<= diff)
{
- DoCast(m_creature,SPELL_FRENZY);
+ DoCast(m_creature, SPELL_FRENZY);
FrenzyTimer = 15000+rand()%15000;
} else FrenzyTimer -= diff;
if (!UpdateVictim())
@@ -798,7 +798,7 @@ struct mob_necromancerAI : public hyjal_trashAI
return;
if (ShadowBoltTimer<= diff)
{
- DoCast(m_creature->getVictim(),SPELL_SHADOW_BOLT);
+ DoCast(m_creature->getVictim(), SPELL_SHADOW_BOLT);
ShadowBoltTimer = 20000+rand()%10000;
} else ShadowBoltTimer -= diff;
@@ -889,17 +889,17 @@ struct mob_bansheeAI : public hyjal_trashAI
return;
if (CourseTimer<= diff)
{
- DoCast(m_creature->getVictim(),SPELL_BANSHEE_CURSE);
+ DoCast(m_creature->getVictim(), SPELL_BANSHEE_CURSE);
CourseTimer = 20000+rand()%5000;
} else CourseTimer -= diff;
if (WailTimer<= diff)
{
- DoCast(m_creature->getVictim(),SPELL_BANSHEE_WAIL);
+ DoCast(m_creature->getVictim(), SPELL_BANSHEE_WAIL);
WailTimer = 15000+rand()%5000;
} else WailTimer -= diff;
if (ShellTimer<= diff)
{
- DoCast(m_creature,SPELL_ANTI_MAGIC_SHELL);
+ DoCast(m_creature, SPELL_ANTI_MAGIC_SHELL);
ShellTimer = 50000+rand()%10000;
} else ShellTimer -= diff;
DoMeleeAttackIfReady();
@@ -984,7 +984,7 @@ struct mob_crypt_fiendAI : public hyjal_trashAI
return;
if (WebTimer<= diff)
{
- DoCast(m_creature->getVictim(),SPELL_WEB);
+ DoCast(m_creature->getVictim(), SPELL_WEB);
WebTimer = 20000+rand()%5000;
} else WebTimer -= diff;
DoMeleeAttackIfReady();
@@ -1069,7 +1069,7 @@ struct mob_fel_stalkerAI : public hyjal_trashAI
return;
if (ManaBurnTimer<= diff)
{
- DoCast(m_creature->getVictim(),SPELL_MANA_BURN);
+ DoCast(m_creature->getVictim(), SPELL_MANA_BURN);
ManaBurnTimer = 9000+rand()%5000;
} else ManaBurnTimer -= diff;
DoMeleeAttackIfReady();
@@ -1114,7 +1114,7 @@ struct mob_frost_wyrmAI : public hyjal_trashAI
if (pTarget && pTarget->isAlive())
{
m_creature->AddThreat(pTarget,0.0);
- DoCast(pTarget,SPELL_FROST_BREATH,true);
+ DoCast(pTarget, SPELL_FROST_BREATH, true);
}
}
}
@@ -1177,7 +1177,7 @@ struct mob_frost_wyrmAI : public hyjal_trashAI
{
if (!m_creature->IsWithinDist(m_creature->getVictim(), 25))
{
- DoCast(m_creature->getVictim(),SPELL_FROST_BREATH);
+ DoCast(m_creature->getVictim(), SPELL_FROST_BREATH);
m_creature->StopMoving();
m_creature->GetMotionMaster()->Clear();
FrostBreathTimer = 4000;
@@ -1229,7 +1229,7 @@ struct mob_gargoyleAI : public hyjal_trashAI
if (pTarget && pTarget->isAlive())
{
m_creature->AddThreat(pTarget,0.0);
- DoCast(pTarget,SPELL_GARGOYLE_STRIKE,true);
+ DoCast(pTarget, SPELL_GARGOYLE_STRIKE, true);
}
}
}
@@ -1310,7 +1310,7 @@ struct mob_gargoyleAI : public hyjal_trashAI
{
if (m_creature->IsWithinDist(m_creature->getVictim(), 20))
{
- DoCast(m_creature->getVictim(),SPELL_GARGOYLE_STRIKE);
+ DoCast(m_creature->getVictim(), SPELL_GARGOYLE_STRIKE);
m_creature->StopMoving();
m_creature->GetMotionMaster()->Clear();
StrikeTimer = 2000+rand()%1000;
diff --git a/src/bindings/scripts/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_epoch_hunter.cpp b/src/bindings/scripts/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_epoch_hunter.cpp
index 0be16f06706..9ab23ad453c 100644
--- a/src/bindings/scripts/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_epoch_hunter.cpp
+++ b/src/bindings/scripts/scripts/kalimdor/caverns_of_time/old_hillsbrad/boss_epoch_hunter.cpp
@@ -92,7 +92,7 @@ struct TRINITY_DLL_DECL boss_epoch_hunterAI : public ScriptedAI
if (m_creature->IsNonMeleeSpellCasted(false))
m_creature->InterruptNonMeleeSpells(false);
- DoCast(m_creature->getVictim(),SPELL_SAND_BREATH);
+ DoCast(m_creature->getVictim(), SPELL_SAND_BREATH);
DoScriptText(RAND(SAY_BREATH1,SAY_BREATH2), m_creature);
@@ -101,20 +101,20 @@ struct TRINITY_DLL_DECL boss_epoch_hunterAI : public ScriptedAI
if (ImpendingDeath_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_IMPENDING_DEATH);
+ DoCast(m_creature->getVictim(), SPELL_IMPENDING_DEATH);
ImpendingDeath_Timer = 25000+rand()%5000;
} else ImpendingDeath_Timer -= diff;
if (WingBuffet_Timer <= diff)
{
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,0))
- DoCast(pTarget,SPELL_WING_BUFFET);
+ DoCast(pTarget, SPELL_WING_BUFFET);
WingBuffet_Timer = 25000+rand()%10000;
} else WingBuffet_Timer -= diff;
if (Mda_Timer <= diff)
{
- DoCast(m_creature,SPELL_MAGIC_DISRUPTION_AURA);
+ DoCast(m_creature, SPELL_MAGIC_DISRUPTION_AURA);
Mda_Timer = 15000;
} else Mda_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/kalimdor/darkshore.cpp b/src/bindings/scripts/scripts/kalimdor/darkshore.cpp
index 992cd2d4dc3..73caa2098ad 100644
--- a/src/bindings/scripts/scripts/kalimdor/darkshore.cpp
+++ b/src/bindings/scripts/scripts/kalimdor/darkshore.cpp
@@ -110,7 +110,7 @@ struct TRINITY_DLL_DECL npc_kerlonianAI : public FollowerAI
DoScriptText(RAND(SAY_KER_SLEEP_1,SAY_KER_SLEEP_2,SAY_KER_SLEEP_3,SAY_KER_SLEEP_4), m_creature);
m_creature->SetStandState(UNIT_STAND_STATE_SLEEP);
- m_creature->CastSpell(m_creature, SPELL_SLEEP_VISUAL, false);
+ DoCast(m_creature, SPELL_SLEEP_VISUAL, false);
}
void ClearSleeping()
diff --git a/src/bindings/scripts/scripts/kalimdor/desolace.cpp b/src/bindings/scripts/scripts/kalimdor/desolace.cpp
index 3d7676994c4..5dfe86acee4 100644
--- a/src/bindings/scripts/scripts/kalimdor/desolace.cpp
+++ b/src/bindings/scripts/scripts/kalimdor/desolace.cpp
@@ -72,7 +72,7 @@ struct TRINITY_DLL_DECL npc_aged_dying_ancient_kodoAI : public ScriptedAI
DoScriptText(RAND(SAY_SMEED_HOME_1,SAY_SMEED_HOME_2,SAY_SMEED_HOME_3), pWho);
//spell have no implemented effect (dummy), so useful to notify spellHit
- m_creature->CastSpell(m_creature,SPELL_KODO_KOMBO_GOSSIP,true);
+ DoCast(m_creature, SPELL_KODO_KOMBO_GOSSIP, true);
}
}
}
diff --git a/src/bindings/scripts/scripts/kalimdor/dustwallow_marsh.cpp b/src/bindings/scripts/scripts/kalimdor/dustwallow_marsh.cpp
index 0490b4a4386..60c7eb313bc 100644
--- a/src/bindings/scripts/scripts/kalimdor/dustwallow_marsh.cpp
+++ b/src/bindings/scripts/scripts/kalimdor/dustwallow_marsh.cpp
@@ -65,7 +65,7 @@ struct TRINITY_DLL_DECL mobs_risen_husk_spiritAI : public ScriptedAI
if (pDoneBy->GetTypeId() == TYPEID_PLAYER)
{
if (damage >= m_creature->GetHealth() && CAST_PLR(pDoneBy)->GetQuestStatus(QUEST_WHATS_HAUNTING_WITCH_HILL) == QUEST_STATUS_INCOMPLETE)
- m_creature->CastSpell(pDoneBy, SPELL_SUMMON_RESTLESS_APPARITION, false);
+ DoCast(pDoneBy, SPELL_SUMMON_RESTLESS_APPARITION, false);
}
}
diff --git a/src/bindings/scripts/scripts/kalimdor/maraudon/boss_celebras_the_cursed.cpp b/src/bindings/scripts/scripts/kalimdor/maraudon/boss_celebras_the_cursed.cpp
index 3aeff41e335..2aa4e8ed811 100644
--- a/src/bindings/scripts/scripts/kalimdor/maraudon/boss_celebras_the_cursed.cpp
+++ b/src/bindings/scripts/scripts/kalimdor/maraudon/boss_celebras_the_cursed.cpp
@@ -60,14 +60,14 @@ struct TRINITY_DLL_DECL celebras_the_cursedAI : public ScriptedAI
Unit *pTarget = NULL;
pTarget = SelectUnit(SELECT_TARGET_RANDOM,0);
if (pTarget)
- DoCast(pTarget,SPELL_WRATH);
+ DoCast(pTarget, SPELL_WRATH);
Wrath_Timer = 8000;
} else Wrath_Timer -= diff;
//EntanglingRoots
if (EntanglingRoots_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_ENTANGLINGROOTS);
+ DoCast(m_creature->getVictim(), SPELL_ENTANGLINGROOTS);
EntanglingRoots_Timer = 20000;
} else EntanglingRoots_Timer -= diff;
@@ -75,7 +75,7 @@ struct TRINITY_DLL_DECL celebras_the_cursedAI : public ScriptedAI
if (CorruptForces_Timer <= diff)
{
m_creature->InterruptNonMeleeSpells(false);
- DoCast(m_creature,SPELL_CORRUPT_FORCES);
+ DoCast(m_creature, SPELL_CORRUPT_FORCES);
CorruptForces_Timer = 20000;
} else CorruptForces_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/kalimdor/maraudon/boss_landslide.cpp b/src/bindings/scripts/scripts/kalimdor/maraudon/boss_landslide.cpp
index 6c27f7a253d..18e118c948f 100644
--- a/src/bindings/scripts/scripts/kalimdor/maraudon/boss_landslide.cpp
+++ b/src/bindings/scripts/scripts/kalimdor/maraudon/boss_landslide.cpp
@@ -54,14 +54,14 @@ struct TRINITY_DLL_DECL boss_landslideAI : public ScriptedAI
//KnockAway_Timer
if (KnockAway_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_KNOCKAWAY);
+ DoCast(m_creature->getVictim(), SPELL_KNOCKAWAY);
KnockAway_Timer = 15000;
} else KnockAway_Timer -= diff;
//Trample_Timer
if (Trample_Timer <= diff)
{
- DoCast(m_creature,SPELL_TRAMPLE);
+ DoCast(m_creature, SPELL_TRAMPLE);
Trample_Timer = 8000;
} else Trample_Timer -= diff;
@@ -71,7 +71,7 @@ struct TRINITY_DLL_DECL boss_landslideAI : public ScriptedAI
if (Landslide_Timer <= diff)
{
m_creature->InterruptNonMeleeSpells(false);
- DoCast(m_creature,SPELL_LANDSLIDE);
+ DoCast(m_creature, SPELL_LANDSLIDE);
Landslide_Timer = 60000;
} else Landslide_Timer -= diff;
}
diff --git a/src/bindings/scripts/scripts/kalimdor/maraudon/boss_noxxion.cpp b/src/bindings/scripts/scripts/kalimdor/maraudon/boss_noxxion.cpp
index d573b118d3e..5ba61379e3e 100644
--- a/src/bindings/scripts/scripts/kalimdor/maraudon/boss_noxxion.cpp
+++ b/src/bindings/scripts/scripts/kalimdor/maraudon/boss_noxxion.cpp
@@ -80,14 +80,14 @@ struct TRINITY_DLL_DECL boss_noxxionAI : public ScriptedAI
//ToxicVolley_Timer
if (ToxicVolley_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_TOXICVOLLEY);
+ DoCast(m_creature->getVictim(), SPELL_TOXICVOLLEY);
ToxicVolley_Timer = 9000;
} else ToxicVolley_Timer -= diff;
//Uppercut_Timer
if (Uppercut_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_UPPERCUT);
+ DoCast(m_creature->getVictim(), SPELL_UPPERCUT);
Uppercut_Timer = 12000;
} else Uppercut_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/kalimdor/maraudon/boss_princess_theradras.cpp b/src/bindings/scripts/scripts/kalimdor/maraudon/boss_princess_theradras.cpp
index d7b575744a5..3f17ed139a4 100644
--- a/src/bindings/scripts/scripts/kalimdor/maraudon/boss_princess_theradras.cpp
+++ b/src/bindings/scripts/scripts/kalimdor/maraudon/boss_princess_theradras.cpp
@@ -62,7 +62,7 @@ struct TRINITY_DLL_DECL boss_ptheradrasAI : public ScriptedAI
//Dustfield_Timer
if (Dustfield_Timer <= diff)
{
- DoCast(m_creature,SPELL_DUSTFIELD);
+ DoCast(m_creature, SPELL_DUSTFIELD);
Dustfield_Timer = 14000;
} else Dustfield_Timer -= diff;
@@ -72,21 +72,21 @@ struct TRINITY_DLL_DECL boss_ptheradrasAI : public ScriptedAI
Unit *pTarget = NULL;
pTarget = SelectUnit(SELECT_TARGET_RANDOM,0);
if (pTarget)
- DoCast(pTarget,SPELL_BOULDER);
+ DoCast(pTarget, SPELL_BOULDER);
Boulder_Timer = 10000;
} else Boulder_Timer -= diff;
//RepulsiveGaze_Timer
if (RepulsiveGaze_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_REPULSIVEGAZE);
+ DoCast(m_creature->getVictim(), SPELL_REPULSIVEGAZE);
RepulsiveGaze_Timer = 20000;
} else RepulsiveGaze_Timer -= diff;
//Thrash_Timer
if (Thrash_Timer <= diff)
{
- DoCast(m_creature,SPELL_THRASH);
+ DoCast(m_creature, SPELL_THRASH);
Thrash_Timer = 18000;
} else Thrash_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/kalimdor/orgrimmar.cpp b/src/bindings/scripts/scripts/kalimdor/orgrimmar.cpp
index f68e5ad6e5f..1a7e8b1e49e 100644
--- a/src/bindings/scripts/scripts/kalimdor/orgrimmar.cpp
+++ b/src/bindings/scripts/scripts/kalimdor/orgrimmar.cpp
@@ -194,13 +194,13 @@ struct TRINITY_DLL_DECL npc_thrall_warchiefAI : public ScriptedAI
if (ChainLightning_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_CHAIN_LIGHTNING);
+ DoCast(m_creature->getVictim(), SPELL_CHAIN_LIGHTNING);
ChainLightning_Timer = 9000;
} else ChainLightning_Timer -= diff;
if (Shock_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_SHOCK);
+ DoCast(m_creature->getVictim(), SPELL_SHOCK);
Shock_Timer = 15000;
} else Shock_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/kalimdor/razorfen_downs/boss_amnennar_the_coldbringer.cpp b/src/bindings/scripts/scripts/kalimdor/razorfen_downs/boss_amnennar_the_coldbringer.cpp
index 1e438bd38eb..ffcdf84b672 100644
--- a/src/bindings/scripts/scripts/kalimdor/razorfen_downs/boss_amnennar_the_coldbringer.cpp
+++ b/src/bindings/scripts/scripts/kalimdor/razorfen_downs/boss_amnennar_the_coldbringer.cpp
@@ -73,27 +73,27 @@ struct TRINITY_DLL_DECL boss_amnennar_the_coldbringerAI : public ScriptedAI
//AmnenarsWrath_Timer
if (AmnenarsWrath_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_AMNENNARSWRATH);
+ DoCast(m_creature->getVictim(), SPELL_AMNENNARSWRATH);
AmnenarsWrath_Timer = 12000;
} else AmnenarsWrath_Timer -= diff;
//FrostBolt_Timer
if (FrostBolt_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_FROSTBOLT);
+ DoCast(m_creature->getVictim(), SPELL_FROSTBOLT);
FrostBolt_Timer = 8000;
} else FrostBolt_Timer -= diff;
if (FrostNova_Timer <= diff)
{
- DoCast(m_creature,SPELL_FROST_NOVA);
+ DoCast(m_creature, SPELL_FROST_NOVA);
FrostNova_Timer = 15000;
} else FrostNova_Timer -= diff;
if (!Spectrals60 && m_creature->GetHealth()*100 / m_creature->GetMaxHealth() < 60)
{
DoScriptText(SAY_SUMMON60, m_creature);
- DoCast(m_creature->getVictim(),SPELL_FROST_SPECTRES);
+ DoCast(m_creature->getVictim(), SPELL_FROST_SPECTRES);
Spectrals60 = true;
}
@@ -106,7 +106,7 @@ struct TRINITY_DLL_DECL boss_amnennar_the_coldbringerAI : public ScriptedAI
if (!Spectrals30 && m_creature->GetHealth()*100 / m_creature->GetMaxHealth() < 30)
{
DoScriptText(SAY_SUMMON30, m_creature);
- DoCast(m_creature->getVictim(),SPELL_FROST_SPECTRES);
+ DoCast(m_creature->getVictim(), SPELL_FROST_SPECTRES);
Spectrals30 = true;
}
diff --git a/src/bindings/scripts/scripts/kalimdor/ruins_of_ahnqiraj/boss_ayamiss.cpp b/src/bindings/scripts/scripts/kalimdor/ruins_of_ahnqiraj/boss_ayamiss.cpp
index eb87f7fa76d..4c20a79ad5f 100644
--- a/src/bindings/scripts/scripts/kalimdor/ruins_of_ahnqiraj/boss_ayamiss.cpp
+++ b/src/bindings/scripts/scripts/kalimdor/ruins_of_ahnqiraj/boss_ayamiss.cpp
@@ -92,21 +92,21 @@ struct TRINITY_DLL_DECL boss_ayamissAI : public ScriptedAI
//STINGERSPRAY_Timer (only in phase2)
if (phase==2 && STINGERSPRAY_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_STINGERSPRAY);
+ DoCast(m_creature->getVictim(), SPELL_STINGERSPRAY);
STINGERSPRAY_Timer = 30000;
} else STINGERSPRAY_Timer -= diff;
//POISONSTINGER_Timer (only in phase1)
if (phase==1 && POISONSTINGER_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_POISONSTINGER);
+ DoCast(m_creature->getVictim(), SPELL_POISONSTINGER);
POISONSTINGER_Timer = 30000;
} else POISONSTINGER_Timer -= diff;
//SUMMONSWARMER_Timer (only in phase1)
if (SUMMONSWARMER_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_SUMMONSWARMER);
+ DoCast(m_creature->getVictim(), SPELL_SUMMONSWARMER);
SUMMONSWARMER_Timer = 60000;
} else SUMMONSWARMER_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/kalimdor/ruins_of_ahnqiraj/boss_kurinnaxx.cpp b/src/bindings/scripts/scripts/kalimdor/ruins_of_ahnqiraj/boss_kurinnaxx.cpp
index bed7a5ed20c..9e3ec3be6b6 100644
--- a/src/bindings/scripts/scripts/kalimdor/ruins_of_ahnqiraj/boss_kurinnaxx.cpp
+++ b/src/bindings/scripts/scripts/kalimdor/ruins_of_ahnqiraj/boss_kurinnaxx.cpp
@@ -84,28 +84,28 @@ struct TRINITY_DLL_DECL boss_kurinnaxxAI : public ScriptedAI
if (!bIsEnraged && m_creature->GetHealth()*100 / m_creature->GetMaxHealth() <= 30 && !m_creature->IsNonMeleeSpellCasted(false))
{
bIsEnraged = true;
- DoCast(m_creature,SPELL_ENRAGE);
+ DoCast(m_creature, SPELL_ENRAGE);
}
//Mortal Wound spell
if (uiMortalWoundTimer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_MORTALWOUND);
- uiMortalWoundTimer = urand(2000,7000);;
+ DoCast(m_creature->getVictim(), SPELL_MORTALWOUND);
+ uiMortalWoundTimer = urand(2000,7000);
} else uiMortalWoundTimer -= diff;
//Santrap spell
if (uiSandtrapTimer <= diff)
{
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget,SPELL_SANDTRAP);
+ DoCast(pTarget, SPELL_SANDTRAP);
uiSandtrapTimer = 30000;
} else uiSandtrapTimer -= diff;
//Wide Slash spell
if (uiWideSlashTimer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_WIDE_SLASH);
+ DoCast(m_creature->getVictim(), SPELL_WIDE_SLASH);
uiWideSlashTimer = urand(10000,15000);
} else uiWideSlashTimer -= diff;
@@ -120,7 +120,7 @@ struct TRINITY_DLL_DECL boss_kurinnaxxAI : public ScriptedAI
if (uiSummonPlayerTimer <= diff)
{
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget,SPELL_SUMMON_PLAYER);
+ DoCast(pTarget, SPELL_SUMMON_PLAYER);
uiSummonPlayerTimer = urand(30000,40000);
} else uiSummonPlayerTimer -= diff;
diff --git a/src/bindings/scripts/scripts/kalimdor/ruins_of_ahnqiraj/boss_moam.cpp b/src/bindings/scripts/scripts/kalimdor/ruins_of_ahnqiraj/boss_moam.cpp
index b2ae29100f4..b26392eaa71 100644
--- a/src/bindings/scripts/scripts/kalimdor/ruins_of_ahnqiraj/boss_moam.cpp
+++ b/src/bindings/scripts/scripts/kalimdor/ruins_of_ahnqiraj/boss_moam.cpp
@@ -94,7 +94,7 @@ struct TRINITY_DLL_DECL boss_moamAI : public ScriptedAI
{
for (uint8 i=0;i<6;++i)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM,0,100,true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
{
pTarget->ModifyPower(POWER_MANA, -500);
m_creature->ModifyPower(POWER_MANA, 1000);
@@ -112,7 +112,7 @@ struct TRINITY_DLL_DECL boss_moamAI : public ScriptedAI
//If we are 100%MANA cast Arcane Erruption
if (m_creature->GetPower(POWER_MANA) == m_creature->GetMaxPower(POWER_MANA))
{
- DoCast(m_creature->getVictim(),SPELL_ARCANEERUPTION);
+ DoCast(m_creature->getVictim(), SPELL_ARCANEERUPTION);
DoScriptText(EMOTE_MANA_FULL, m_creature);
m_creature->SetPower(POWER_MANA,0);
}
@@ -120,7 +120,7 @@ struct TRINITY_DLL_DECL boss_moamAI : public ScriptedAI
//Trample Spell
if (uiTrampleTimer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_TRAMPLE);
+ DoCast(m_creature->getVictim(), SPELL_TRAMPLE);
uiTrampleTimer = urand(3000,7000);
} else uiTrampleTimer -= diff;
@@ -137,10 +137,10 @@ struct TRINITY_DLL_DECL boss_moamAI : public ScriptedAI
if (uiPhaseTimer <= diff)
{
Phase = STONE;
- DoCast(m_creature,SPELL_SUMMONMANA);
- DoCast(m_creature,SPELL_SUMMONMANA);
- DoCast(m_creature,SPELL_SUMMONMANA);
- DoCast(m_creature,SPELL_GRDRSLEEP);
+ DoCast(m_creature, SPELL_SUMMONMANA);
+ DoCast(m_creature, SPELL_SUMMONMANA);
+ DoCast(m_creature, SPELL_SUMMONMANA);
+ DoCast(m_creature, SPELL_GRDRSLEEP);
} else uiPhaseTimer -= diff;
}
}
diff --git a/src/bindings/scripts/scripts/kalimdor/silithus.cpp b/src/bindings/scripts/scripts/kalimdor/silithus.cpp
index b1884d6c242..f77e4aacb38 100644
--- a/src/bindings/scripts/scripts/kalimdor/silithus.cpp
+++ b/src/bindings/scripts/scripts/kalimdor/silithus.cpp
@@ -632,19 +632,19 @@ struct TRINITY_DLL_DECL npc_anachronos_the_ancientAI : public ScriptedAI
Caelestrasz->GetMotionMaster()->MoveCharge(-8165,1530,65,7);
break; //Text: sands will stop
case 34:
- m_creature->CastSpell(plr, 23017, true);//Arcane Channeling
+ DoCast(plr, 23017, true);//Arcane Channeling
break;
case 35:
m_creature->CastSpell(-8088,1520.43,2.67,25158,true);
break;
case 36:
- m_creature->CastSpell(plr, 25159, true);
+ DoCast(plr, 25159, true);
break;
case 37:
m_creature->SummonGameObject(GO_GATE_OF_AHN_QIRAJ,-8130,1525,17.5,0,0,0,0,0,0);
break;
case 38:
- m_creature->CastSpell(plr, 25166, true);
+ DoCast(plr, 25166, true);
m_creature->SummonGameObject(GO_GLYPH_OF_AHN_QIRAJ,-8130,1525,17.5,0,0,0,0,0,0);
break;
case 39:
diff --git a/src/bindings/scripts/scripts/kalimdor/tanaris.cpp b/src/bindings/scripts/scripts/kalimdor/tanaris.cpp
index 19f8b3c003d..31286f91573 100644
--- a/src/bindings/scripts/scripts/kalimdor/tanaris.cpp
+++ b/src/bindings/scripts/scripts/kalimdor/tanaris.cpp
@@ -111,13 +111,13 @@ struct TRINITY_DLL_DECL mob_aquementasAI : public ScriptedAI
if (FrostShock_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_FROST_SHOCK);
+ DoCast(m_creature->getVictim(), SPELL_FROST_SHOCK);
FrostShock_Timer = 15000;
} else FrostShock_Timer -= diff;
if (AquaJet_Timer <= diff)
{
- DoCast(m_creature,SPELL_AQUA_JET);
+ DoCast(m_creature, SPELL_AQUA_JET);
AquaJet_Timer = 15000;
} else AquaJet_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/kalimdor/temple_of_ahnqiraj/boss_bug_trio.cpp b/src/bindings/scripts/scripts/kalimdor/temple_of_ahnqiraj/boss_bug_trio.cpp
index a34a83d7ba8..71bac43ab86 100644
--- a/src/bindings/scripts/scripts/kalimdor/temple_of_ahnqiraj/boss_bug_trio.cpp
+++ b/src/bindings/scripts/scripts/kalimdor/temple_of_ahnqiraj/boss_bug_trio.cpp
@@ -85,20 +85,20 @@ struct TRINITY_DLL_DECL boss_kriAI : public ScriptedAI
//Cleave_Timer
if (Cleave_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_CLEAVE);
+ DoCast(m_creature->getVictim(), SPELL_CLEAVE);
Cleave_Timer = 5000 + rand()%7000;
} else Cleave_Timer -= diff;
//ToxicVolley_Timer
if (ToxicVolley_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_TOXIC_VOLLEY);
+ DoCast(m_creature->getVictim(), SPELL_TOXIC_VOLLEY);
ToxicVolley_Timer = 10000 + rand()%5000;
} else ToxicVolley_Timer -= diff;
if (m_creature->GetHealth() <= m_creature->GetMaxHealth() * 0.05 && !Death)
{
- DoCast(m_creature->getVictim(),SPELL_POISON_CLOUD);
+ DoCast(m_creature->getVictim(), SPELL_POISON_CLOUD);
Death = true;
}
@@ -184,7 +184,7 @@ struct TRINITY_DLL_DECL boss_vemAI : public ScriptedAI
//KnockBack_Timer
if (KnockBack_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_KNOCKBACK);
+ DoCast(m_creature->getVictim(), SPELL_KNOCKBACK);
if (DoGetThreat(m_creature->getVictim()))
DoModifyThreatPercent(m_creature->getVictim(),-80);
KnockBack_Timer = 15000 + rand()%10000;
@@ -193,7 +193,7 @@ struct TRINITY_DLL_DECL boss_vemAI : public ScriptedAI
//Enrage_Timer
if (!Enraged && Enrage_Timer <= diff)
{
- DoCast(m_creature,SPELL_ENRAGE);
+ DoCast(m_creature, SPELL_ENRAGE);
Enraged = true;
} else Charge_Timer -= diff;
@@ -257,7 +257,7 @@ struct TRINITY_DLL_DECL boss_yaujAI : public ScriptedAI
//Fear_Timer
if (Fear_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_FEAR);
+ DoCast(m_creature->getVictim(), SPELL_FEAR);
DoResetThreat();
Fear_Timer = 20000;
} else Fear_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/kalimdor/temple_of_ahnqiraj/boss_cthun.cpp b/src/bindings/scripts/scripts/kalimdor/temple_of_ahnqiraj/boss_cthun.cpp
index 76d0a1f5aaf..b8b80565eb6 100644
--- a/src/bindings/scripts/scripts/kalimdor/temple_of_ahnqiraj/boss_cthun.cpp
+++ b/src/bindings/scripts/scripts/kalimdor/temple_of_ahnqiraj/boss_cthun.cpp
@@ -220,7 +220,7 @@ struct TRINITY_DLL_DECL eye_of_cthunAI : public Scripted_NoMovementAI
if (pTarget)
{
m_creature->InterruptNonMeleeSpells(false);
- DoCast(pTarget,SPELL_GREEN_BEAM);
+ DoCast(pTarget, SPELL_GREEN_BEAM);
//Correctly update our target
m_creature->SetUInt64Value(UNIT_FIELD_TARGET, pTarget->GetGUID());
@@ -294,7 +294,7 @@ struct TRINITY_DLL_DECL eye_of_cthunAI : public Scripted_NoMovementAI
}
//Add red coloration to C'thun
- DoCast(m_creature,SPELL_RED_COLORATION);
+ DoCast(m_creature, SPELL_RED_COLORATION);
//Freeze animation
@@ -322,7 +322,7 @@ struct TRINITY_DLL_DECL eye_of_cthunAI : public Scripted_NoMovementAI
m_creature->StopMoving();
//Actual dark glare cast, maybe something missing here?
- m_creature->CastSpell(m_creature, SPELL_DARK_GLARE, false);
+ DoCast(m_creature, SPELL_DARK_GLARE, false);
//Increase tick
++DarkGlareTick;
@@ -962,7 +962,7 @@ struct TRINITY_DLL_DECL eye_tentacleAI : public ScriptedAI
{
Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,0);
if (pTarget && !pTarget->HasAura(SPELL_DIGESTIVE_ACID))
- DoCast(pTarget,SPELL_MIND_FLAY);
+ DoCast(pTarget, SPELL_MIND_FLAY);
//Mindflay every 10 seconds
MindflayTimer = 10000;
@@ -1045,14 +1045,14 @@ struct TRINITY_DLL_DECL claw_tentacleAI : public ScriptedAI
//GroundRuptureTimer
if (GroundRuptureTimer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_GROUND_RUPTURE);
+ DoCast(m_creature->getVictim(), SPELL_GROUND_RUPTURE);
GroundRuptureTimer = 30000;
} else GroundRuptureTimer -= diff;
//HamstringTimer
if (HamstringTimer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_HAMSTRING);
+ DoCast(m_creature->getVictim(), SPELL_HAMSTRING);
HamstringTimer = 5000;
} else HamstringTimer -= diff;
@@ -1139,21 +1139,21 @@ struct TRINITY_DLL_DECL giant_claw_tentacleAI : public ScriptedAI
//GroundRuptureTimer
if (GroundRuptureTimer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_GROUND_RUPTURE);
+ DoCast(m_creature->getVictim(), SPELL_GROUND_RUPTURE);
GroundRuptureTimer = 30000;
} else GroundRuptureTimer -= diff;
//ThrashTimer
if (ThrashTimer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_THRASH);
+ DoCast(m_creature->getVictim(), SPELL_THRASH);
ThrashTimer = 10000;
} else ThrashTimer -= diff;
//HamstringTimer
if (HamstringTimer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_HAMSTRING);
+ DoCast(m_creature->getVictim(), SPELL_HAMSTRING);
HamstringTimer = 10000;
} else HamstringTimer -= diff;
@@ -1202,7 +1202,7 @@ struct TRINITY_DLL_DECL giant_eye_tentacleAI : public ScriptedAI
{
Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,0);
if (pTarget && !pTarget->HasAura(SPELL_DIGESTIVE_ACID))
- DoCast(pTarget,SPELL_GREEN_BEAM);
+ DoCast(pTarget, SPELL_GREEN_BEAM);
//Beam every 2 seconds
BeamTimer = 2100;
diff --git a/src/bindings/scripts/scripts/kalimdor/temple_of_ahnqiraj/boss_fankriss.cpp b/src/bindings/scripts/scripts/kalimdor/temple_of_ahnqiraj/boss_fankriss.cpp
index 619961c32d9..b504425c033 100644
--- a/src/bindings/scripts/scripts/kalimdor/temple_of_ahnqiraj/boss_fankriss.cpp
+++ b/src/bindings/scripts/scripts/kalimdor/temple_of_ahnqiraj/boss_fankriss.cpp
@@ -93,7 +93,7 @@ struct TRINITY_DLL_DECL boss_fankrissAI : public ScriptedAI
//MortalWound_Timer
if (MortalWound_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_MORTAL_WOUND);
+ DoCast(m_creature->getVictim(), SPELL_MORTAL_WOUND);
MortalWound_Timer = 10000 + rand()%10000;
} else MortalWound_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/kalimdor/temple_of_ahnqiraj/boss_huhuran.cpp b/src/bindings/scripts/scripts/kalimdor/temple_of_ahnqiraj/boss_huhuran.cpp
index cc312c87584..a862f075742 100644
--- a/src/bindings/scripts/scripts/kalimdor/temple_of_ahnqiraj/boss_huhuran.cpp
+++ b/src/bindings/scripts/scripts/kalimdor/temple_of_ahnqiraj/boss_huhuran.cpp
@@ -84,21 +84,21 @@ struct TRINITY_DLL_DECL boss_huhuranAI : public ScriptedAI
if (Wyvern_Timer <= diff)
{
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,0))
- DoCast(pTarget,SPELL_WYVERNSTING);
+ DoCast(pTarget, SPELL_WYVERNSTING);
Wyvern_Timer = 15000 + rand()%17000;
} else Wyvern_Timer -= diff;
//Spit Timer
if (Spit_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_ACIDSPIT);
+ DoCast(m_creature->getVictim(), SPELL_ACIDSPIT);
Spit_Timer = 5000 + rand()%5000;
} else Spit_Timer -= diff;
//NoxiousPoison_Timer
if (NoxiousPoison_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_NOXIOUSPOISON);
+ DoCast(m_creature->getVictim(), SPELL_NOXIOUSPOISON);
NoxiousPoison_Timer = 12000 + rand()%12000;
} else NoxiousPoison_Timer -= diff;
@@ -107,7 +107,7 @@ struct TRINITY_DLL_DECL boss_huhuranAI : public ScriptedAI
{
if (PoisonBolt_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_POISONBOLT);
+ DoCast(m_creature->getVictim(), SPELL_POISONBOLT);
PoisonBolt_Timer = 3000;
} else PoisonBolt_Timer -= diff;
}
diff --git a/src/bindings/scripts/scripts/kalimdor/temple_of_ahnqiraj/boss_skeram.cpp b/src/bindings/scripts/scripts/kalimdor/temple_of_ahnqiraj/boss_skeram.cpp
index 3affe840b41..d37f299cb06 100644
--- a/src/bindings/scripts/scripts/kalimdor/temple_of_ahnqiraj/boss_skeram.cpp
+++ b/src/bindings/scripts/scripts/kalimdor/temple_of_ahnqiraj/boss_skeram.cpp
@@ -135,7 +135,7 @@ struct TRINITY_DLL_DECL boss_skeramAI : public ScriptedAI
//EarthShock_Timer
if (EarthShock_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_EARTH_SHOCK);
+ DoCast(m_creature->getVictim(), SPELL_EARTH_SHOCK);
EarthShock_Timer = 1000;
} else EarthShock_Timer -= diff;
}
diff --git a/src/bindings/scripts/scripts/kalimdor/temple_of_ahnqiraj/boss_twinemperors.cpp b/src/bindings/scripts/scripts/kalimdor/temple_of_ahnqiraj/boss_twinemperors.cpp
index 6da332cc6f0..1ff205162a4 100644
--- a/src/bindings/scripts/scripts/kalimdor/temple_of_ahnqiraj/boss_twinemperors.cpp
+++ b/src/bindings/scripts/scripts/kalimdor/temple_of_ahnqiraj/boss_twinemperors.cpp
@@ -437,7 +437,7 @@ struct TRINITY_DLL_DECL boss_veknilashAI : public boss_twinemperorsAI
//UnbalancingStrike_Timer
if (UnbalancingStrike_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_UNBALANCING_STRIKE);
+ DoCast(m_creature->getVictim(), SPELL_UNBALANCING_STRIKE);
UnbalancingStrike_Timer = 8000+rand()%12000;
} else UnbalancingStrike_Timer -= diff;
@@ -445,7 +445,7 @@ struct TRINITY_DLL_DECL boss_veknilashAI : public boss_twinemperorsAI
{
Unit* randomMelee = SelectTarget(SELECT_TARGET_RANDOM, 0, NOMINAL_MELEE_RANGE, true);
if (randomMelee)
- DoCast(randomMelee,SPELL_UPPERCUT);
+ DoCast(randomMelee, SPELL_UPPERCUT);
UpperCut_Timer = 15000+rand()%15000;
} else UpperCut_Timer -= diff;
@@ -485,7 +485,7 @@ struct TRINITY_DLL_DECL boss_veklorAI : public boss_twinemperorsAI
{
TwinReset();
ShadowBolt_Timer = 0;
- Blizzard_Timer = 15000 + rand()%5000;;
+ Blizzard_Timer = 15000 + rand()%5000;
ArcaneBurst_Timer = 1000;
Scorpions_Timer = 7000 + rand()%7000;
@@ -530,7 +530,7 @@ struct TRINITY_DLL_DECL boss_veklorAI : public boss_twinemperorsAI
if (!m_creature->IsWithinDist(m_creature->getVictim(), 45.0f))
m_creature->GetMotionMaster()->MoveChase(m_creature->getVictim(), VEKLOR_DIST, 0);
else
- DoCast(m_creature->getVictim(),SPELL_SHADOWBOLT);
+ DoCast(m_creature->getVictim(), SPELL_SHADOWBOLT);
ShadowBolt_Timer = 2000;
} else ShadowBolt_Timer -= diff;
@@ -540,7 +540,7 @@ struct TRINITY_DLL_DECL boss_veklorAI : public boss_twinemperorsAI
Unit *pTarget = NULL;
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 45, true);
if (pTarget)
- DoCast(pTarget,SPELL_BLIZZARD);
+ DoCast(pTarget, SPELL_BLIZZARD);
Blizzard_Timer = 15000+rand()%15000;
} else Blizzard_Timer -= diff;
@@ -549,7 +549,7 @@ struct TRINITY_DLL_DECL boss_veklorAI : public boss_twinemperorsAI
Unit *mvic;
if ((mvic=SelectTarget(SELECT_TARGET_NEAREST, 0, NOMINAL_MELEE_RANGE, true))!=NULL)
{
- DoCast(mvic,SPELL_ARCANEBURST);
+ DoCast(mvic, SPELL_ARCANEBURST);
ArcaneBurst_Timer = 5000;
}
} else ArcaneBurst_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/kalimdor/thousand_needles.cpp b/src/bindings/scripts/scripts/kalimdor/thousand_needles.cpp
index e97e129a65b..bc8590b9308 100644
--- a/src/bindings/scripts/scripts/kalimdor/thousand_needles.cpp
+++ b/src/bindings/scripts/scripts/kalimdor/thousand_needles.cpp
@@ -288,7 +288,7 @@ struct TRINITY_DLL_DECL npc_pluckyAI : public ScriptedAI
if (m_creature->HasFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP))
m_creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
- m_creature->CastSpell(m_creature, SPELL_PLUCKY_CHICKEN, false);
+ DoCast(m_creature, SPELL_PLUCKY_CHICKEN, false);
}
void ReceiveEmote(Player* pPlayer, uint32 uiTextEmote)
@@ -299,7 +299,7 @@ struct TRINITY_DLL_DECL npc_pluckyAI : public ScriptedAI
{
m_creature->setFaction(FACTION_FRIENDLY);
m_creature->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
- m_creature->CastSpell(m_creature, SPELL_PLUCKY_HUMAN, false);
+ DoCast(m_creature, SPELL_PLUCKY_HUMAN, false);
}
}
@@ -311,7 +311,7 @@ struct TRINITY_DLL_DECL npc_pluckyAI : public ScriptedAI
{
m_creature->setFaction(FACTION_FRIENDLY);
m_creature->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
- m_creature->CastSpell(m_creature, SPELL_PLUCKY_HUMAN, false);
+ DoCast(m_creature, SPELL_PLUCKY_HUMAN, false);
m_creature->HandleEmoteCommand(EMOTE_ONESHOT_WAVE);
}
}
diff --git a/src/bindings/scripts/scripts/kalimdor/thunder_bluff.cpp b/src/bindings/scripts/scripts/kalimdor/thunder_bluff.cpp
index ae2a7e8e123..94b809f1280 100644
--- a/src/bindings/scripts/scripts/kalimdor/thunder_bluff.cpp
+++ b/src/bindings/scripts/scripts/kalimdor/thunder_bluff.cpp
@@ -65,31 +65,31 @@ struct TRINITY_DLL_DECL npc_cairne_bloodhoofAI : public ScriptedAI
{
Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,0);
if (pTarget)
- DoCast(pTarget,SPELL_BERSERKER_CHARGE);
+ DoCast(pTarget, SPELL_BERSERKER_CHARGE);
BerserkerCharge_Timer = 25000;
} else BerserkerCharge_Timer -= diff;
if (Uppercut_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_UPPERCUT);
+ DoCast(m_creature->getVictim(), SPELL_UPPERCUT);
Uppercut_Timer = 20000;
} else Uppercut_Timer -= diff;
if (Thunderclap_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_THUNDERCLAP);
+ DoCast(m_creature->getVictim(), SPELL_THUNDERCLAP);
Thunderclap_Timer = 15000;
} else Thunderclap_Timer -= diff;
if (MortalStrike_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_MORTAL_STRIKE);
+ DoCast(m_creature->getVictim(), SPELL_MORTAL_STRIKE);
MortalStrike_Timer = 15000;
} else MortalStrike_Timer -= diff;
if (Cleave_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_CLEAVE);
+ DoCast(m_creature->getVictim(), SPELL_CLEAVE);
Cleave_Timer = 7000;
} else Cleave_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/kalimdor/ungoro_crater.cpp b/src/bindings/scripts/scripts/kalimdor/ungoro_crater.cpp
index 7f1adaa0443..4d591b46b63 100644
--- a/src/bindings/scripts/scripts/kalimdor/ungoro_crater.cpp
+++ b/src/bindings/scripts/scripts/kalimdor/ungoro_crater.cpp
@@ -108,7 +108,7 @@ struct TRINITY_DLL_DECL npc_ameAI : public npc_escortAI
if (DEMORALIZINGSHOUT_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_DEMORALIZINGSHOUT);
+ DoCast(m_creature->getVictim(), SPELL_DEMORALIZINGSHOUT);
DEMORALIZINGSHOUT_Timer = 70000;
} else DEMORALIZINGSHOUT_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/kalimdor/zulfarrak/zulfarrak.cpp b/src/bindings/scripts/scripts/kalimdor/zulfarrak/zulfarrak.cpp
index 1de76c43816..da9347bfb42 100644
--- a/src/bindings/scripts/scripts/kalimdor/zulfarrak/zulfarrak.cpp
+++ b/src/bindings/scripts/scripts/kalimdor/zulfarrak/zulfarrak.cpp
@@ -82,13 +82,13 @@ struct TRINITY_DLL_DECL npc_sergeant_blyAI : public ScriptedAI
if (ShieldBash_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_SHIELD_BASH);
+ DoCast(m_creature->getVictim(), SPELL_SHIELD_BASH);
ShieldBash_Timer = 15000;
} else ShieldBash_Timer -= diff;
if (Revenge_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_REVENGE);
+ DoCast(m_creature->getVictim(), SPELL_REVENGE);
Revenge_Timer = 10000;
} else Revenge_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/northrend/azjol_nerub/ahnkahet/boss_amanitar.cpp b/src/bindings/scripts/scripts/northrend/azjol_nerub/ahnkahet/boss_amanitar.cpp
index 58115b7e0fc..f33ebdf15ff 100644
--- a/src/bindings/scripts/scripts/northrend/azjol_nerub/ahnkahet/boss_amanitar.cpp
+++ b/src/bindings/scripts/scripts/northrend/azjol_nerub/ahnkahet/boss_amanitar.cpp
@@ -101,7 +101,7 @@ struct MANGOS_DLL_DECL boss_amanitarAI : public ScriptedAI
if (pInstance)
pInstance->SetData(DATA_AMANITAR_EVENT, IN_PROGRESS);
- m_creature->CastSpell(m_creature, SPELL_MINI, false);
+ DoCast(m_creature, SPELL_MINI, false);
}
void SpawnAdds()
@@ -187,7 +187,7 @@ struct MANGOS_DLL_DECL mob_amanitar_mushroomsAI : public Scripted_NoMovementAI
if (m_creature->GetEntry() == NPC_HEALTHY_MUSHROOM && killer->GetTypeId() == TYPEID_PLAYER)
{
m_creature->InterruptNonMeleeSpells(false);
- m_creature->CastSpell(killer, HEALTHY_MUSHROOM_SPELL_POTENT_FUNGUS, false);
+ DoCast(killer, HEALTHY_MUSHROOM_SPELL_POTENT_FUNGUS, false);
}
}
diff --git a/src/bindings/scripts/scripts/northrend/azjol_nerub/ahnkahet/boss_elder_nadox.cpp b/src/bindings/scripts/scripts/northrend/azjol_nerub/ahnkahet/boss_elder_nadox.cpp
index cbc44e2e3ad..e3331db689d 100644
--- a/src/bindings/scripts/scripts/northrend/azjol_nerub/ahnkahet/boss_elder_nadox.cpp
+++ b/src/bindings/scripts/scripts/northrend/azjol_nerub/ahnkahet/boss_elder_nadox.cpp
@@ -132,7 +132,7 @@ struct TRINITY_DLL_DECL boss_elder_nadoxAI : public ScriptedAI
if (plague_Timer <= diff)
{
- DoCast(m_creature->getVictim(),HEROIC(SPELL_BROOD_PLAGUE, H_SPELL_BROOD_PLAGUE));
+ DoCast(m_creature->getVictim(), HEROIC(SPELL_BROOD_PLAGUE, H_SPELL_BROOD_PLAGUE));
plague_Timer = 15000;
} else plague_Timer -= diff;
@@ -143,15 +143,15 @@ struct TRINITY_DLL_DECL boss_elder_nadoxAI : public ScriptedAI
if (Swarmer)
{
- DoCast(Swarmer,H_SPELL_BROOD_RAGE,true);
+ DoCast(Swarmer, H_SPELL_BROOD_RAGE, true);
rage_Timer = 15000;
}
} else rage_Timer -= diff;
if (swarmer_spawn_Timer <= diff)
{
- DoCast(m_creature,SPELL_SUMMON_SWARMERS,true);
- DoCast(m_creature,SPELL_SUMMON_SWARMERS);
+ DoCast(m_creature, SPELL_SUMMON_SWARMERS, true);
+ DoCast(m_creature, SPELL_SUMMON_SWARMERS);
if (urand(1,3) == 3) // 33% chance of dialog
DoScriptText(RAND(SAY_EGG_SAC_1,SAY_EGG_SAC_2), m_creature);
@@ -161,7 +161,7 @@ struct TRINITY_DLL_DECL boss_elder_nadoxAI : public ScriptedAI
if (guard_spawn_Timer <= diff)
{
m_creature->MonsterTextEmote(EMOTE_HATCHES,m_creature->GetGUID(),true);
- DoCast(m_creature,SPELL_SUMMON_SWARM_GUARD);
+ DoCast(m_creature, SPELL_SUMMON_SWARM_GUARD);
guard_spawn_Timer = 25000;
} else guard_spawn_Timer -= diff;
@@ -174,7 +174,7 @@ struct TRINITY_DLL_DECL boss_elder_nadoxAI : public ScriptedAI
m_creature->GetHomePosition(x, y, z, o);
if (z < 24)
if (!m_creature->IsNonMeleeSpellCasted(false))
- DoCast(m_creature,SPELL_ENRAGE,true);
+ DoCast(m_creature, SPELL_ENRAGE, true);
enrage_Timer = 5000;
} else enrage_Timer -= diff;
@@ -203,7 +203,7 @@ struct TRINITY_DLL_DECL mob_ahnkahar_nerubianAI : public ScriptedAI
void Reset()
{
if (m_creature->GetEntry() == 30176) //magic numbers are bad!
- DoCast(m_creature,SPELL_GUARDIAN_AURA,true);
+ DoCast(m_creature, SPELL_GUARDIAN_AURA, true);
sprint_Timer = 10000;
}
@@ -234,7 +234,7 @@ struct TRINITY_DLL_DECL mob_ahnkahar_nerubianAI : public ScriptedAI
if (sprint_Timer <= diff)
{
- DoCast(m_creature,SPELL_SPRINT);
+ DoCast(m_creature, SPELL_SPRINT);
sprint_Timer = 25000;
} else sprint_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/northrend/azjol_nerub/ahnkahet/boss_jedoga_shadowseeker.cpp b/src/bindings/scripts/scripts/northrend/azjol_nerub/ahnkahet/boss_jedoga_shadowseeker.cpp
index cd769f074e5..f8fc8285819 100644
--- a/src/bindings/scripts/scripts/northrend/azjol_nerub/ahnkahet/boss_jedoga_shadowseeker.cpp
+++ b/src/bindings/scripts/scripts/northrend/azjol_nerub/ahnkahet/boss_jedoga_shadowseeker.cpp
@@ -271,7 +271,7 @@ struct MANGOS_DLL_DECL boss_jedoga_shadowseekerAI : public ScriptedAI
DoScriptText(RAND(TEXT_SACRIFICE_2_1, TEXT_SACRIFICE_2_2), m_creature);
m_creature->InterruptNonMeleeSpells(false);
- m_creature->CastSpell(m_creature, SPELL_GIFT_OF_THE_HERALD, false);
+ DoCast(m_creature, SPELL_GIFT_OF_THE_HERALD, false);
bOpFerok = false;
bCanDown = true;
@@ -303,7 +303,7 @@ struct MANGOS_DLL_DECL boss_jedoga_shadowseekerAI : public ScriptedAI
if (uiCycloneTimer <= diff)
{
- m_creature->CastSpell(m_creature, HEROIC(SPELL_CYCLONE_STRIKE, SPELL_CYCLONE_STRIKE_H), false);
+ DoCast(m_creature, HEROIC(SPELL_CYCLONE_STRIKE, SPELL_CYCLONE_STRIKE_H), false);
uiCycloneTimer = urand(15000,30000);
} else uiCycloneTimer -= diff;
@@ -363,7 +363,7 @@ struct MANGOS_DLL_DECL mob_jedoga_initiandAI : public ScriptedAI
}
else
{
- m_creature->CastSpell(m_creature, SPELL_SPHERE_VISUAL, false);
+ DoCast(m_creature, SPELL_SPHERE_VISUAL, false);
m_creature->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, true);
m_creature->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_MAGIC, true);
m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE + UNIT_FLAG_NON_ATTACKABLE);
@@ -461,7 +461,7 @@ struct MANGOS_DLL_DECL mob_jedoga_initiandAI : public ScriptedAI
}
if (pInstance->GetData(DATA_JEDOGA_SHADOWSEEKER_EVENT) == IN_PROGRESS && !m_creature->HasAura(SPELL_SPHERE_VISUAL))
{
- m_creature->CastSpell(m_creature, SPELL_SPHERE_VISUAL, false);
+ DoCast(m_creature, SPELL_SPHERE_VISUAL, false);
m_creature->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, true);
m_creature->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_MAGIC, true);
m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE + UNIT_FLAG_NON_ATTACKABLE);
@@ -533,7 +533,7 @@ struct MANGOS_DLL_DECL npc_jedogas_aufseher_triggerAI : public Scripted_NoMoveme
}
if (!casted)
{
- m_creature->CastSpell(m_creature, SPELL_BEAM_VISUAL_JEDOGAS_AUFSEHER_1, false);
+ DoCast(m_creature, SPELL_BEAM_VISUAL_JEDOGAS_AUFSEHER_1, false);
casted = true;
}
}
@@ -541,7 +541,7 @@ struct MANGOS_DLL_DECL npc_jedogas_aufseher_triggerAI : public Scripted_NoMoveme
{
if (!casted2 && pInstance->GetData(DATA_JEDOGA_TRIGGER_SWITCH))
{
- m_creature->CastSpell(m_creature, SPELL_BEAM_VISUAL_JEDOGAS_AUFSEHER_2, false);
+ DoCast(m_creature, SPELL_BEAM_VISUAL_JEDOGAS_AUFSEHER_2, false);
casted2 = true;
}
if (casted2 && !pInstance->GetData(DATA_JEDOGA_TRIGGER_SWITCH))
diff --git a/src/bindings/scripts/scripts/northrend/azjol_nerub/ahnkahet/boss_prince_taldaram.cpp b/src/bindings/scripts/scripts/northrend/azjol_nerub/ahnkahet/boss_prince_taldaram.cpp
index a9dfeaf9675..d277957b84d 100644
--- a/src/bindings/scripts/scripts/northrend/azjol_nerub/ahnkahet/boss_prince_taldaram.cpp
+++ b/src/bindings/scripts/scripts/northrend/azjol_nerub/ahnkahet/boss_prince_taldaram.cpp
@@ -183,7 +183,7 @@ struct TRINITY_DLL_DECL boss_taldaramAI : public ScriptedAI
break;
case VANISHED:
if(pEmbraceTarget)
- DoCast(pEmbraceTarget,HEROIC(SPELL_EMBRACE_OF_THE_VAMPYR, H_SPELL_EMBRACE_OF_THE_VAMPYR));
+ DoCast(pEmbraceTarget, HEROIC(SPELL_EMBRACE_OF_THE_VAMPYR, H_SPELL_EMBRACE_OF_THE_VAMPYR));
m_creature->GetMotionMaster()->Clear();
m_creature->SetSpeed(MOVE_WALK, 1.0f, true);
m_creature->GetMotionMaster()->MoveChase(m_creature->getVictim());
@@ -198,7 +198,7 @@ struct TRINITY_DLL_DECL boss_taldaramAI : public ScriptedAI
case NORMAL:
if (uiBloodthirstTimer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_BLOODTHIRST);
+ DoCast(m_creature->getVictim(), SPELL_BLOODTHIRST);
uiBloodthirstTimer = 10000;
} else uiBloodthirstTimer -= diff;
@@ -228,7 +228,7 @@ struct TRINITY_DLL_DECL boss_taldaramAI : public ScriptedAI
if (target_list.size() > 2)
{
DoScriptText(RAND(SAY_VANISH_1,SAY_VANISH_2), m_creature);
- DoCast(m_creature,SPELL_VANISH);
+ DoCast(m_creature, SPELL_VANISH);
Phase = JUST_VANISHED;
uiPhaseTimer = 500;
pEmbraceTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
diff --git a/src/bindings/scripts/scripts/northrend/azjol_nerub/azjol_nerub/boss_anubarak.cpp b/src/bindings/scripts/scripts/northrend/azjol_nerub/azjol_nerub/boss_anubarak.cpp
index da31a76afe6..4cc9169610f 100644
--- a/src/bindings/scripts/scripts/northrend/azjol_nerub/azjol_nerub/boss_anubarak.cpp
+++ b/src/bindings/scripts/scripts/northrend/azjol_nerub/azjol_nerub/boss_anubarak.cpp
@@ -134,7 +134,7 @@ struct TRINITY_DLL_DECL boss_anub_arakAI : public ScriptedAI
if (Channeling == true)
{
- for(int ind = 0 ; ind < 4; ind++) m_creature->CastSpell(m_creature->getVictim(),SPELL_SUMMON_CARRION_BEETLES,true);
+ for(int ind = 0 ; ind < 4; ind++) DoCast(m_creature->getVictim(), SPELL_SUMMON_CARRION_BEETLES, true);
Channeling = false;
}
@@ -226,7 +226,7 @@ struct TRINITY_DLL_DECL boss_anub_arakAI : public ScriptedAI
{
if (SPELL_LEECHING_SWARM_Timer <= diff)
{
- m_creature->CastSpell(m_creature,SPELL_LEECHING_SWARM,true);
+ DoCast(m_creature, SPELL_LEECHING_SWARM, true);
SPELL_LEECHING_SWARM_Timer = 19000;
} else SPELL_LEECHING_SWARM_Timer -= diff;
@@ -234,14 +234,14 @@ struct TRINITY_DLL_DECL boss_anub_arakAI : public ScriptedAI
if (SPELL_CARRION_BEETLES_Timer <= diff)
{
Channeling = true;
- m_creature->CastSpell(m_creature->getVictim(),SPELL_CARRION_BEETLES,false);
+ DoCast(m_creature->getVictim(), SPELL_CARRION_BEETLES, false);
SPELL_CARRION_BEETLES_Timer = 25000;
} else SPELL_CARRION_BEETLES_Timer -= diff;
if (SPELL_POUND_Timer <= diff)
{
- DoCast(m_creature->getVictim(), HEROIC(SPELL_POUND,H_SPELL_POUND));
+ DoCast(m_creature->getVictim(), HEROIC(SPELL_POUND, H_SPELL_POUND));
SPELL_POUND_Timer = 16500;
} else SPELL_POUND_Timer -= diff;
@@ -261,7 +261,7 @@ struct TRINITY_DLL_DECL boss_anub_arakAI : public ScriptedAI
VENOMANCER_Timer = 25000;
DATTER_Timer = 32000;
- m_creature->CastSpell(m_creature,SPELL_SUBMERGE,false);
+ DoCast(m_creature, SPELL_SUBMERGE, false);
m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
diff --git a/src/bindings/scripts/scripts/northrend/azjol_nerub/azjol_nerub/boss_krikthir_the_gatewatcher.cpp b/src/bindings/scripts/scripts/northrend/azjol_nerub/azjol_nerub/boss_krikthir_the_gatewatcher.cpp
index 8880daf41e6..ded84a23aae 100644
--- a/src/bindings/scripts/scripts/northrend/azjol_nerub/azjol_nerub/boss_krikthir_the_gatewatcher.cpp
+++ b/src/bindings/scripts/scripts/northrend/azjol_nerub/azjol_nerub/boss_krikthir_the_gatewatcher.cpp
@@ -168,9 +168,9 @@ struct TRINITY_DLL_DECL boss_krik_thirAI : public ScriptedAI
if (CurseFatigueTimer <= diff)
{
- //WowWiki say "Curse of Fatigue-Kirk'thir will cast Curse of Fatigue on 2-3 targets periodically. "
- Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0);
- Unit *pTarget_1 = SelectUnit(SELECT_TARGET_RANDOM, 1);
+ //WowWiki say "Curse of Fatigue-Kirk'thir will cast Curse of Fatigue on 2-3 targets periodically."
+ Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
+ Unit *pTarget_1 = SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true);
DoCast(pTarget, HEROIC(SPELL_CURSE_OF_FATIGUE, H_SPELL_CURSE_OF_FATIGUE));
DoCast(pTarget_1, HEROIC(SPELL_CURSE_OF_FATIGUE, H_SPELL_CURSE_OF_FATIGUE));
@@ -179,7 +179,7 @@ struct TRINITY_DLL_DECL boss_krik_thirAI : public ScriptedAI
} else CurseFatigueTimer -= diff;
if (!m_creature->HasAura(SPELL_FRENZY) && m_creature->GetHealth()*100 / m_creature->GetMaxHealth() <= 10)
- m_creature->CastSpell(m_creature,SPELL_FRENZY,true);
+ DoCast(m_creature, SPELL_FRENZY, true);
DoMeleeAttackIfReady();
}
@@ -201,7 +201,8 @@ struct TRINITY_DLL_DECL boss_krik_thirAI : public ScriptedAI
{
Map::PlayerList const &players = pMap->GetPlayers();
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
- itr->getSource()->CompletedAchievement(AchievWatchHimDie);
+ if (itr->getSource())
+ itr->getSource()->CompletedAchievement(AchievWatchHimDie);
}
}
}
@@ -255,7 +256,7 @@ struct TRINITY_DLL_DECL npc_anub_ar_skirmisherAI : public ScriptedAI
{
DoResetThreat();
m_creature->AddThreat(pTarget,1.0f);
- DoCast(pTarget,SPELL_CHARGE,true);
+ DoCast(pTarget, SPELL_CHARGE, true);
}
ChargeTimer = 15000;
@@ -263,7 +264,7 @@ struct TRINITY_DLL_DECL npc_anub_ar_skirmisherAI : public ScriptedAI
if (BackstabTimer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_BACKSTAB);
+ DoCast(m_creature->getVictim(), SPELL_BACKSTAB);
BackstabTimer = 12000;
} else BackstabTimer -= diff;
@@ -292,7 +293,7 @@ struct TRINITY_DLL_DECL npc_anub_ar_shadowcasterAI : public ScriptedAI
if (ShadowBoltTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0,100,true))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, HEROIC(SPELL_SHADOW_BOLT, H_SPELL_SHADOW_BOLT), true);
ShadowBoltTimer = 15000;
} else ShadowBoltTimer -= diff;
@@ -327,13 +328,13 @@ struct TRINITY_DLL_DECL npc_anub_ar_warriorAI : public ScriptedAI
if (StrikeTimer <= diff)
{
- m_creature->CastSpell(m_creature->getVictim(), SPELL_STRIKE, true);
+ DoCast(m_creature->getVictim(), SPELL_STRIKE, true);
StrikeTimer = 15000;
} else StrikeTimer -= diff;
if (CleaveTimer <= diff)
{
- m_creature->CastSpell(m_creature->getVictim(), SPELL_CLEAVE, true);
+ DoCast(m_creature->getVictim(), SPELL_CLEAVE, true);
CleaveTimer = 17000;
} else CleaveTimer -= diff;
@@ -358,7 +359,7 @@ struct TRINITY_DLL_DECL npc_watcher_gashraAI : public ScriptedAI
void EnterCombat(Unit* who)
{
- m_creature->CastSpell(m_creature,SPELL_ENRAGE,true);
+ DoCast(m_creature, SPELL_ENRAGE, true);
}
void UpdateAI(const uint32 diff)
@@ -368,8 +369,8 @@ struct TRINITY_DLL_DECL npc_watcher_gashraAI : public ScriptedAI
if (WebWrapTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0,100,true))
- m_creature->CastSpell(pTarget, SPELL_WEB_WRAP,true);
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ DoCast(pTarget, SPELL_WEB_WRAP, true);
WebWrapTimer = 17000;
} else WebWrapTimer -= diff;
@@ -405,8 +406,8 @@ struct TRINITY_DLL_DECL npc_watcher_narjilAI : public ScriptedAI
if (WebWrapTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0,100,true))
- DoCast(pTarget, SPELL_WEB_WRAP,true);
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ DoCast(pTarget, SPELL_WEB_WRAP, true);
WebWrapTimer = 15000;
} else WebWrapTimer -= diff;
@@ -448,8 +449,8 @@ struct TRINITY_DLL_DECL npc_watcher_silthikAI : public ScriptedAI
if (WebWrapTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0,100,true))
- DoCast(pTarget, SPELL_WEB_WRAP,true);
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ DoCast(pTarget, SPELL_WEB_WRAP, true);
WebWrapTimer = 15000;
} else WebWrapTimer -= diff;
diff --git a/src/bindings/scripts/scripts/northrend/borean_tundra.cpp b/src/bindings/scripts/scripts/northrend/borean_tundra.cpp
index b8bca1882b8..c87c0fbd4df 100644
--- a/src/bindings/scripts/scripts/northrend/borean_tundra.cpp
+++ b/src/bindings/scripts/scripts/northrend/borean_tundra.cpp
@@ -558,7 +558,7 @@ struct TRINITY_DLL_DECL npc_jennyAI : public ScriptedAI
void DamageTaken(Unit* pDone_by, uint32& uiDamage)
{
- m_creature->CastSpell(m_creature,SPELL_DROP_CRATE,true);
+ DoCast(m_creature, SPELL_DROP_CRATE, true);
}
void MoveInLineOfSight(Unit* pWho)
@@ -567,7 +567,7 @@ struct TRINITY_DLL_DECL npc_jennyAI : public ScriptedAI
{
if(CAST_PLR(m_creature->GetOwner())->GetQuestStatus(QUEST_LOADER_UP) == QUEST_STATUS_INCOMPLETE && m_creature->GetAura(SPELL_CRATES_CARRIED))
{
- m_creature->CastSpell(CAST_PLR(m_creature->GetOwner()),SPELL_GIVE_JENNY_CREDIT,true); // Maybe is not working.
+ DoCast(CAST_PLR(m_creature->GetOwner()), SPELL_GIVE_JENNY_CREDIT, true); // Maybe is not working.
CAST_PLR(m_creature->GetOwner())->CompleteQuest(QUEST_LOADER_UP);
m_creature->DisappearAndDie();
}
@@ -714,7 +714,7 @@ struct TRINITY_DLL_DECL npc_nesingwary_trapperAI : public ScriptedAI
Phase_Timer = 1000;
break;
case 8:
- m_creature->CastSpell(m_creature,SPELL_TRAPPED,true);
+ DoCast(m_creature, SPELL_TRAPPED, true);
Phase = 0;
break;
}
@@ -901,7 +901,7 @@ struct TRINITY_DLL_DECL npc_nexus_drake_hatchlingAI : public FollowerAI //The sp
if (spell->Id == SPELL_DRAKE_HARPOON && caster->GetTypeId() == TYPEID_PLAYER)
{
pHarpooner = CAST_PLR(caster);
- m_creature->CastSpell(m_creature,SPELL_RED_DRAGONBLOOD,true);
+ DoCast(m_creature, SPELL_RED_DRAGONBLOOD, true);
}
}
@@ -934,7 +934,7 @@ struct TRINITY_DLL_DECL npc_nexus_drake_hatchlingAI : public FollowerAI //The sp
pDrakeAI->StartFollow(pHarpooner, 35, NULL);
}
- m_creature->CastSpell(m_creature, SPELL_SUBDUED, true);
+ DoCast(m_creature, SPELL_SUBDUED, true);
pHarpooner->CastSpell(pHarpooner, SPELL_DRAKE_HATCHLING_SUBDUED, true);
m_creature->AttackStop();
diff --git a/src/bindings/scripts/scripts/northrend/draktharon_keep/boss_novos.cpp b/src/bindings/scripts/scripts/northrend/draktharon_keep/boss_novos.cpp
index bafc5de6ee0..480694ae3b2 100644
--- a/src/bindings/scripts/scripts/northrend/draktharon_keep/boss_novos.cpp
+++ b/src/bindings/scripts/scripts/northrend/draktharon_keep/boss_novos.cpp
@@ -129,7 +129,7 @@ struct TRINITY_DLL_DECL boss_novosAI : public Scripted_NoMovementAI
Phase = PHASE_1;
uiCrystalHandlerTimer = 30000;
uiTimer = 1000;
- DoCast(m_creature,SPELL_ARCANE_FIELD);
+ DoCast(m_creature, SPELL_ARCANE_FIELD);
if (pInstance)
{
for (std::list<uint64>::iterator itr = luiCrystals.begin(); itr != luiCrystals.end(); ++itr)
@@ -154,7 +154,7 @@ struct TRINITY_DLL_DECL boss_novosAI : public Scripted_NoMovementAI
Creature *pSummon = m_creature->SummonCreature(RAND(CREATURE_FETID_TROLL_CORPSE,CREATURE_HULKING_CORPSE,CREATURE_RISEN_SHADOWCASTER), AddSpawnPoint.x, AddSpawnPoint.y , AddSpawnPoint.z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN,20000);
pSummon->GetMotionMaster()->MovePoint(0, AddDestinyPoint.x, AddDestinyPoint.y, AddDestinyPoint.z);
//If spell is casted stops casting arcane field so no spell casting
- //DoCast(m_creature,SPELL_SUMMON_MINIONS);
+ //DoCast(m_creature, SPELL_SUMMON_MINIONS);
uiTimer = 3000;
} else uiTimer -= diff;
if (uiCrystalHandlerTimer <= diff)
diff --git a/src/bindings/scripts/scripts/northrend/draktharon_keep/boss_tharon_ja.cpp b/src/bindings/scripts/scripts/northrend/draktharon_keep/boss_tharon_ja.cpp
index 3c8fc03b323..b7a370639a8 100644
--- a/src/bindings/scripts/scripts/northrend/draktharon_keep/boss_tharon_ja.cpp
+++ b/src/bindings/scripts/scripts/northrend/draktharon_keep/boss_tharon_ja.cpp
@@ -136,7 +136,7 @@ struct TRINITY_DLL_DECL boss_tharon_jaAI : public ScriptedAI
if (uiCurseOfLifeTimer < diff)
{
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget, HEROIC(SPELL_CURSE_OF_LIFE,H_SPELL_CURSE_OF_LIFE));
+ DoCast(pTarget, HEROIC(SPELL_CURSE_OF_LIFE, H_SPELL_CURSE_OF_LIFE));
uiCurseOfLifeTimer = urand(10000,15000);
} else uiCurseOfLifeTimer -= diff;
@@ -187,14 +187,14 @@ struct TRINITY_DLL_DECL boss_tharon_jaAI : public ScriptedAI
if (uiLightningBreathTimer < diff)
{
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget,HEROIC(SPELL_LIGHTNING_BREATH,H_SPELL_LIGHTNING_BREATH));
+ DoCast(pTarget, HEROIC(SPELL_LIGHTNING_BREATH, H_SPELL_LIGHTNING_BREATH));
uiLightningBreathTimer = urand(6000,7000);
} else uiLightningBreathTimer -= diff;
if (uiEyeBeamTimer < diff)
{
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget,HEROIC(SPELL_EYE_BEAM,H_SPELL_EYE_BEAM));
+ DoCast(pTarget, HEROIC(SPELL_EYE_BEAM, H_SPELL_EYE_BEAM));
uiEyeBeamTimer = urand(4000,6000);
} else uiEyeBeamTimer -= diff;
diff --git a/src/bindings/scripts/scripts/northrend/draktharon_keep/boss_trollgore.cpp b/src/bindings/scripts/scripts/northrend/draktharon_keep/boss_trollgore.cpp
index db33d3887d2..f2fbbf86f7f 100644
--- a/src/bindings/scripts/scripts/northrend/draktharon_keep/boss_trollgore.cpp
+++ b/src/bindings/scripts/scripts/northrend/draktharon_keep/boss_trollgore.cpp
@@ -125,7 +125,7 @@ struct TRINITY_DLL_DECL boss_trollgoreAI : public ScriptedAI
if (uiConsumeTimer < diff)
{
DoScriptText(SAY_CONSUME, m_creature);
- DoCast(HEROIC(SPELL_CONSUME,H_SPELL_CONSUME));
+ DoCast(HEROIC(SPELL_CONSUME, H_SPELL_CONSUME));
uiConsumeTimer = 15000;
} else uiConsumeTimer -= diff;
@@ -157,7 +157,7 @@ struct TRINITY_DLL_DECL boss_trollgoreAI : public ScriptedAI
if (uiExplodeCorpseTimer < diff)
{
- DoCast(HEROIC(SPELL_CORPSE_EXPLODE,H_SPELL_CORPSE_EXPLODE));
+ DoCast(HEROIC(SPELL_CORPSE_EXPLODE, H_SPELL_CORPSE_EXPLODE));
DoScriptText(SAY_EXPLODE, m_creature);
uiExplodeCorpseTimer = urand(15000,19000);
} uiExplodeCorpseTimer -= diff;
diff --git a/src/bindings/scripts/scripts/northrend/gundrak/boss_drakkari_colossus.cpp b/src/bindings/scripts/scripts/northrend/gundrak/boss_drakkari_colossus.cpp
index 0bb764570fa..937aeee92b0 100644
--- a/src/bindings/scripts/scripts/northrend/gundrak/boss_drakkari_colossus.cpp
+++ b/src/bindings/scripts/scripts/northrend/gundrak/boss_drakkari_colossus.cpp
@@ -91,7 +91,7 @@ struct TRINITY_DLL_DECL boss_drakkari_colossusAI : public ScriptedAI
{
m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
m_creature->addUnitState(UNIT_STAT_STUNNED);
- m_creature->CastSpell(m_creature,SPELL_EMERGE,false);
+ DoCast(m_creature, SPELL_EMERGE, false);
}
void UpdateAI(const uint32 diff)
@@ -103,7 +103,7 @@ struct TRINITY_DLL_DECL boss_drakkari_colossusAI : public ScriptedAI
if (Summoned == false && m_creature->GetHealth()*100 / m_creature->GetMaxHealth() <= 50 && m_creature->GetHealth()*100 / m_creature->GetMaxHealth() > 6)
{
PrepareToSummonElemental();
- m_creature->CastSpell(m_creature->getVictim(), SPELL_EMERGE_2, true);
+ DoCast(m_creature->getVictim(), SPELL_EMERGE_2, true);
Summoned = true;
}
@@ -121,7 +121,7 @@ struct TRINITY_DLL_DECL boss_drakkari_colossusAI : public ScriptedAI
{
if (!m_creature->hasUnitState(UNIT_STAT_STUNNED))
{
- m_creature->CastSpell(m_creature->getVictim(),SPELL_MIGHTY_BLOW,true);
+ DoCast(m_creature->getVictim(), SPELL_MIGHTY_BLOW, true);
}
MightyBlowTimer = 10000;
@@ -179,7 +179,7 @@ struct TRINITY_DLL_DECL boss_drakkari_elementalAI : public ScriptedAI
if(GoToColossus == false && m_creature->GetHealth()*100 / m_creature->GetMaxHealth() <= 50)
{
m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- m_creature->CastSpell(Colossus ,SPELL_MERGE,true);
+ DoCast(Colossus, SPELL_MERGE, true);
GoToColossus = true;
PreparationDone = true;
@@ -189,7 +189,7 @@ struct TRINITY_DLL_DECL boss_drakkari_elementalAI : public ScriptedAI
{
m_creature->addUnitState(UNIT_STAT_STUNNED);
m_creature->SetVisibility(VISIBILITY_OFF);
- m_creature->CastSpell(Colossus ,SPELL_MERGE,true);
+ DoCast(Colossus, SPELL_MERGE, true);
PreparationDone = false;
@@ -202,7 +202,7 @@ struct TRINITY_DLL_DECL boss_drakkari_elementalAI : public ScriptedAI
if(m_creature->GetVisibility() == VISIBILITY_ON)
{
Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0);
- m_creature->CastSpell(pTarget,SPELL_SURGE,false);
+ DoCast(pTarget, SPELL_SURGE, false);
}
SurgeTimer = 7000;
diff --git a/src/bindings/scripts/scripts/northrend/gundrak/boss_eck.cpp b/src/bindings/scripts/scripts/northrend/gundrak/boss_eck.cpp
index f080b4bc10c..b73184ccf55 100644
--- a/src/bindings/scripts/scripts/northrend/gundrak/boss_eck.cpp
+++ b/src/bindings/scripts/scripts/northrend/gundrak/boss_eck.cpp
@@ -63,13 +63,13 @@ struct TRINITY_DLL_DECL boss_eckAI : public ScriptedAI
if (uiBiteTimer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_ECK_BITE);
+ DoCast(m_creature->getVictim(), SPELL_ECK_BITE);
uiBiteTimer = 8000 + rand()%4000;
} else uiBiteTimer -= diff;
if (uiSpitTimer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_ECK_SPIT);
+ DoCast(m_creature->getVictim(), SPELL_ECK_SPIT);
uiSpitTimer = 6000 + rand()%8000;
} else uiSpitTimer -= diff;
@@ -78,7 +78,7 @@ struct TRINITY_DLL_DECL boss_eckAI : public ScriptedAI
Unit* pTarget = SelectUnit(SELECT_TARGET_RANDOM,1);
if(pTarget && pTarget->GetTypeId() == TYPEID_PLAYER)
{
- DoCast(pTarget,RAND(SPELL_ECK_SPRING_1,SPELL_ECK_SPRING_2));
+ DoCast(pTarget, RAND(SPELL_ECK_SPRING_1, SPELL_ECK_SPRING_2));
uiSpringTimer = 5000 + rand()%10000;
}
} else uiSpringTimer -= diff;
@@ -88,7 +88,7 @@ struct TRINITY_DLL_DECL boss_eckAI : public ScriptedAI
{
if (uiBerserkTimer <= diff)
{
- DoCast(m_creature,SPELL_ECK_BERSERK);
+ DoCast(m_creature, SPELL_ECK_BERSERK);
bBerserk = true;
}
else
@@ -96,7 +96,7 @@ struct TRINITY_DLL_DECL boss_eckAI : public ScriptedAI
uiBerserkTimer -= diff;
if (m_creature->GetHealth()*100 / m_creature->GetMaxHealth() < 20)
{
- DoCast(m_creature,SPELL_ECK_BERSERK);
+ DoCast(m_creature, SPELL_ECK_BERSERK);
bBerserk = true;
}
}
diff --git a/src/bindings/scripts/scripts/northrend/gundrak/boss_gal_darah.cpp b/src/bindings/scripts/scripts/northrend/gundrak/boss_gal_darah.cpp
index 3e5278744c5..4831004fd38 100644
--- a/src/bindings/scripts/scripts/northrend/gundrak/boss_gal_darah.cpp
+++ b/src/bindings/scripts/scripts/northrend/gundrak/boss_gal_darah.cpp
@@ -112,7 +112,7 @@ struct TRINITY_DLL_DECL boss_gal_darahAI : public ScriptedAI
{
if (uiStampedeTimer <= diff)
{
- DoCast(m_creature,SPELL_STAMPEDE);
+ DoCast(m_creature, SPELL_STAMPEDE);
DoScriptText(RAND(SAY_SUMMON_RHINO_1,SAY_SUMMON_RHINO_2,SAY_SUMMON_RHINO_3),m_creature);
uiStampedeTimer = 15000;
} else uiStampedeTimer -= diff;
@@ -156,7 +156,7 @@ struct TRINITY_DLL_DECL boss_gal_darahAI : public ScriptedAI
if (uiImpalingChargeTimer <= diff)
{
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget,HEROIC(SPELL_IMPALING_CHARGE, H_SPELL_IMPALING_CHARGE));
+ DoCast(pTarget, HEROIC(SPELL_IMPALING_CHARGE, H_SPELL_IMPALING_CHARGE));
uiImpalingChargeTimer = 30000;
++uiPhaseCounter;
} else uiImpalingChargeTimer -= diff;
diff --git a/src/bindings/scripts/scripts/northrend/gundrak/boss_moorabi.cpp b/src/bindings/scripts/scripts/northrend/gundrak/boss_moorabi.cpp
index cc79dfd7f57..abba233496f 100644
--- a/src/bindings/scripts/scripts/northrend/gundrak/boss_moorabi.cpp
+++ b/src/bindings/scripts/scripts/northrend/gundrak/boss_moorabi.cpp
@@ -65,7 +65,7 @@ struct TRINITY_DLL_DECL boss_moorabiAI : public ScriptedAI
void EnterCombat(Unit *who)
{
DoScriptText(SAY_AGGRO, m_creature);
- m_creature->CastSpell(m_creature,SPELL_MOJO_FRENZY,true);
+ DoCast(m_creature, SPELL_MOJO_FRENZY, true);
if (pInstance)
pInstance->SetData(DATA_MOORABI_EVENT, IN_PROGRESS);
@@ -87,13 +87,13 @@ struct TRINITY_DLL_DECL boss_moorabiAI : public ScriptedAI
if (SPELL_GROUND_TREMOR_TIMER <= diff)
{
DoScriptText(SAY_QUAKE, m_creature);
- m_creature->CastSpell(m_creature->getVictim(),SPELL_QUAKE,true);
+ DoCast(m_creature->getVictim(), SPELL_QUAKE, true);
SPELL_GROUND_TREMOR_TIMER = 10000;
} else SPELL_GROUND_TREMOR_TIMER -= diff;
if (SPELL_NUMBING_SHOUT_TIMER <= diff)
{
- m_creature->CastSpell(m_creature->getVictim(),SPELL_NUMBING_ROAR,true);
+ DoCast(m_creature->getVictim(), SPELL_NUMBING_ROAR, true);
SPELL_NUMBING_SHOUT_TIMER = 10000;
} else SPELL_NUMBING_SHOUT_TIMER -=diff;
@@ -110,7 +110,7 @@ struct TRINITY_DLL_DECL boss_moorabiAI : public ScriptedAI
{
DoScriptText(EMOTE_TRANSFORM, m_creature);
DoScriptText(SAY_TRANSFORM, m_creature);
- m_creature->CastSpell(m_creature,SPELL_TRANSFORMATION,false);
+ DoCast(m_creature, SPELL_TRANSFORMATION, false);
SPELL_TRANSFORMATION_TIMER = 10000;
} else SPELL_TRANSFORMATION_TIMER -= diff;
@@ -118,20 +118,20 @@ struct TRINITY_DLL_DECL boss_moorabiAI : public ScriptedAI
if (SPELL_GROUND_TREMOR_TIMER <= diff)
{
DoScriptText(SAY_QUAKE, m_creature);
- m_creature->CastSpell(m_creature->getVictim(),SPELL_GROUND_TREMOR,true);
+ DoCast(m_creature->getVictim(), SPELL_GROUND_TREMOR, true);
SPELL_GROUND_TREMOR_TIMER = 10000;
} else SPELL_GROUND_TREMOR_TIMER -= diff;
//CAST NUMBING SHOUT || DETERMINED_STAB
if (SPELL_NUMBING_SHOUT_TIMER <= diff)
{
- m_creature->CastSpell(m_creature->getVictim(),SPELL_NUMBING_SHOUT,true);
+ DoCast(m_creature->getVictim(), SPELL_NUMBING_SHOUT, true);
SPELL_NUMBING_SHOUT_TIMER = 10000;
} else SPELL_NUMBING_SHOUT_TIMER -= diff;
if (SPELL_DETERMINED_STAB_TIMER <= diff)
{
- m_creature->CastSpell(m_creature->getVictim(),SPELL_DETERMINED_STAB,true);
+ DoCast(m_creature->getVictim(), SPELL_DETERMINED_STAB, true);
SPELL_DETERMINED_STAB_TIMER = 8000;
} else SPELL_DETERMINED_STAB_TIMER -= diff;
}
diff --git a/src/bindings/scripts/scripts/northrend/gundrak/boss_slad_ran.cpp b/src/bindings/scripts/scripts/northrend/gundrak/boss_slad_ran.cpp
index 7c71fb4f9ae..9d12b20feda 100644
--- a/src/bindings/scripts/scripts/northrend/gundrak/boss_slad_ran.cpp
+++ b/src/bindings/scripts/scripts/northrend/gundrak/boss_slad_ran.cpp
@@ -192,7 +192,7 @@ struct TRINITY_DLL_DECL mob_slad_ran_constrictorAI : public ScriptedAI
{
DoCast(m_creature->getVictim(), SPELL_GRIP_OF_SLAD_RAN);
uiGripOfSladRanTimer = 5000;
- } else uiGripOfSladRanTimer -= diff;;
+ } else uiGripOfSladRanTimer -= diff;
}
ScriptedInstance* pInstance;
diff --git a/src/bindings/scripts/scripts/northrend/howling_fjord.cpp b/src/bindings/scripts/scripts/northrend/howling_fjord.cpp
index 48b0fe97228..266caf0a1b3 100644
--- a/src/bindings/scripts/scripts/northrend/howling_fjord.cpp
+++ b/src/bindings/scripts/scripts/northrend/howling_fjord.cpp
@@ -84,7 +84,7 @@ struct TRINITY_DLL_DECL npc_Apothecary_HanesAI : public npc_escortAI
{
if (PotTimer <= diff)
{
- DoCast(me,17534,true);
+ DoCast(me, 17534, true);
PotTimer = 10000;
} else PotTimer -= diff;
}
diff --git a/src/bindings/scripts/scripts/northrend/naxxramas/boss_faerlina.cpp b/src/bindings/scripts/scripts/northrend/naxxramas/boss_faerlina.cpp
index e565b69e130..25e9753d8b5 100644
--- a/src/bindings/scripts/scripts/northrend/naxxramas/boss_faerlina.cpp
+++ b/src/bindings/scripts/scripts/northrend/naxxramas/boss_faerlina.cpp
@@ -119,11 +119,11 @@ struct TRINITY_DLL_DECL boss_faerlinaAI : public BossAI
return;
case EVENT_FIRE:
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0))
- DoCast(pTarget, HEROIC(SPELL_RAIN_OF_FIRE,H_SPELL_RAIN_OF_FIRE));
+ DoCast(pTarget, HEROIC(SPELL_RAIN_OF_FIRE, H_SPELL_RAIN_OF_FIRE));
events.ScheduleEvent(EVENT_FIRE, urand(6000,18000));
return;
case EVENT_FRENZY:
- DoCast(me,HEROIC(SPELL_FRENZY,H_SPELL_FRENZY));
+ DoCast(me, HEROIC(SPELL_FRENZY, H_SPELL_FRENZY));
delayFrenzy = false;
return;
case EVENT_AFTERENRAGE:
@@ -177,7 +177,7 @@ struct TRINITY_DLL_DECL mob_faerlina_addAI : public ScriptedAI
if (pInstance)
{
if (Creature *pFaerlina = pInstance->instance->GetCreature(pInstance->GetData64(DATA_FAERLINA)))
- DoCast(pFaerlina,HEROIC(SPELL_WIDOWS_EMBRACE,H_SPELL_WIDOWS_EMBRACE));
+ DoCast(pFaerlina, HEROIC(SPELL_WIDOWS_EMBRACE, H_SPELL_WIDOWS_EMBRACE));
}
}
diff --git a/src/bindings/scripts/scripts/northrend/naxxramas/boss_gothik.cpp b/src/bindings/scripts/scripts/northrend/naxxramas/boss_gothik.cpp
index 46f1c0ebb97..b1e54501635 100644
--- a/src/bindings/scripts/scripts/northrend/naxxramas/boss_gothik.cpp
+++ b/src/bindings/scripts/scripts/northrend/naxxramas/boss_gothik.cpp
@@ -289,7 +289,7 @@ struct TRINITY_DLL_DECL boss_gothikAI : public BossAI
}
break;
case EVENT_BOLT:
- DoCast(me->getVictim(), HEROIC(SPELL_SHADOW_BOLT,H_SPELL_SHADOW_BOLT));
+ DoCast(me->getVictim(), HEROIC(SPELL_SHADOW_BOLT, H_SPELL_SHADOW_BOLT));
events.ScheduleEvent(EVENT_BOLT, 1000);
return;
case EVENT_HARVEST:
diff --git a/src/bindings/scripts/scripts/northrend/naxxramas/boss_thaddius.cpp b/src/bindings/scripts/scripts/northrend/naxxramas/boss_thaddius.cpp
index 3e1e336e359..325841b30f4 100644
--- a/src/bindings/scripts/scripts/northrend/naxxramas/boss_thaddius.cpp
+++ b/src/bindings/scripts/scripts/northrend/naxxramas/boss_thaddius.cpp
@@ -135,7 +135,7 @@ struct TRINITY_DLL_DECL boss_thaddiusAI : public BossAI
events.ScheduleEvent(EVENT_SHIFT, 30000);
return;
case EVENT_CHAIN:
- DoCast(me->getVictim(), HEROIC(SPELL_CHAIN_LIGHTNING,H_SPELL_CHAIN_LIGHTNING));
+ DoCast(me->getVictim(), HEROIC(SPELL_CHAIN_LIGHTNING, H_SPELL_CHAIN_LIGHTNING));
events.ScheduleEvent(EVENT_CHAIN, urand(10000,20000));
return;
case EVENT_BERSERK:
@@ -176,7 +176,7 @@ struct TRINITY_DLL_DECL mob_stalaggAI : public ScriptedAI
{
if (PowerSurgeTimer <= uiDiff)
{
- DoCast(m_creature, HEROIC(SPELL_POWERSURGE,H_SPELL_POWERSURGE));
+ DoCast(m_creature, HEROIC(SPELL_POWERSURGE, H_SPELL_POWERSURGE));
PowerSurgeTimer = urand(15000,20000);
} else PowerSurgeTimer -= uiDiff;
DoMeleeAttackIfReady();
@@ -209,7 +209,7 @@ struct TRINITY_DLL_DECL mob_feugenAI : public ScriptedAI
{
if (StaticFieldTimer <= uiDiff)
{
- DoCast(m_creature, HEROIC(SPELL_STATICFIELD,H_SPELL_STATICFIELD));
+ DoCast(m_creature, HEROIC(SPELL_STATICFIELD, H_SPELL_STATICFIELD));
StaticFieldTimer = 5000;
} else StaticFieldTimer -= uiDiff;
DoMeleeAttackIfReady();
diff --git a/src/bindings/scripts/scripts/northrend/nexus/nexus/boss_anomalus.cpp b/src/bindings/scripts/scripts/northrend/nexus/nexus/boss_anomalus.cpp
index a734ce50a41..141e5d1dc65 100644
--- a/src/bindings/scripts/scripts/northrend/nexus/nexus/boss_anomalus.cpp
+++ b/src/bindings/scripts/scripts/northrend/nexus/nexus/boss_anomalus.cpp
@@ -163,7 +163,7 @@ struct TRINITY_DLL_DECL boss_anomalusAI : public ScriptedAI
{
Phase = 2;
DoScriptText(SAY_SHIELD , m_creature);
- DoCast(m_creature,SPELL_RIFT_SHIELD);
+ DoCast(m_creature, SPELL_RIFT_SHIELD);
int tmp = rand()%(2);
Creature* Rift = m_creature->SummonCreature(MOB_CHAOTIC_RIFT, RiftLocation[tmp][0], RiftLocation[tmp][1], RiftLocation[tmp][2], 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 1000);
@@ -181,7 +181,7 @@ struct TRINITY_DLL_DECL boss_anomalusAI : public ScriptedAI
{
Phase = 3;
DoScriptText(SAY_SHIELD , m_creature);
- DoCast(m_creature,SPELL_RIFT_SHIELD);
+ DoCast(m_creature, SPELL_RIFT_SHIELD);
int tmp = rand()%(2);
Creature* Rift = m_creature->SummonCreature(MOB_CHAOTIC_RIFT, RiftLocation[tmp][0], RiftLocation[tmp][1], RiftLocation[tmp][2], 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 1000);
diff --git a/src/bindings/scripts/scripts/northrend/nexus/nexus/boss_keristrasza.cpp b/src/bindings/scripts/scripts/northrend/nexus/nexus/boss_keristrasza.cpp
index f97ca4d116a..3ca75a3f15f 100644
--- a/src/bindings/scripts/scripts/northrend/nexus/nexus/boss_keristrasza.cpp
+++ b/src/bindings/scripts/scripts/northrend/nexus/nexus/boss_keristrasza.cpp
@@ -162,7 +162,7 @@ struct TRINITY_DLL_DECL boss_keristraszaAI : public ScriptedAI
{
m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- m_creature->CastSpell(m_creature, SPELL_FROZEN_PRISON, false);
+ DoCast(m_creature, SPELL_FROZEN_PRISON, false);
}
}
diff --git a/src/bindings/scripts/scripts/northrend/obsidian_sanctum/boss_sartharion.cpp b/src/bindings/scripts/scripts/northrend/obsidian_sanctum/boss_sartharion.cpp
index 0445c1afe19..768e6520b92 100644
--- a/src/bindings/scripts/scripts/northrend/obsidian_sanctum/boss_sartharion.cpp
+++ b/src/bindings/scripts/scripts/northrend/obsidian_sanctum/boss_sartharion.cpp
@@ -677,7 +677,7 @@ struct TRINITY_DLL_DECL dummy_dragonAI : public ScriptedAI
// Twilight Revenge to main boss
if (Unit* pSartharion = Unit::GetUnit((*m_creature), pInstance->GetData64(DATA_SARTHARION)))
if (pSartharion->isAlive())
- m_creature->CastSpell(pSartharion,SPELL_TWILIGHT_REVENGE,true);
+ DoCast(pSartharion, SPELL_TWILIGHT_REVENGE, true);
}
}
diff --git a/src/bindings/scripts/scripts/northrend/storm_peaks.cpp b/src/bindings/scripts/scripts/northrend/storm_peaks.cpp
index 8c8df53124a..86b49b5a510 100644
--- a/src/bindings/scripts/scripts/northrend/storm_peaks.cpp
+++ b/src/bindings/scripts/scripts/northrend/storm_peaks.cpp
@@ -238,13 +238,13 @@ struct TRINITY_DLL_DECL npc_victorious_challengerAI : public ScriptedAI
if(RendTimer < diff)
{
- m_creature->CastSpell(m_creature->getVictim(),SPELL_REND_VC,true);
+ DoCast(m_creature->getVictim(), SPELL_REND_VC, true);
RendTimer = 15000;
}else RendTimer -= diff;
if(SunderArmorTimer < diff)
{
- m_creature->CastSpell(m_creature->getVictim(), SPELL_SUNDER_ARMOR, true);
+ DoCast(m_creature->getVictim(), SPELL_SUNDER_ARMOR, true);
SunderArmorTimer = 10000;
}else SunderArmorTimer -= diff;
diff --git a/src/bindings/scripts/scripts/northrend/ulduar/halls_of_lightning/boss_ionar.cpp b/src/bindings/scripts/scripts/northrend/ulduar/halls_of_lightning/boss_ionar.cpp
index 3b37fb87f6b..87b4ab64cbe 100644
--- a/src/bindings/scripts/scripts/northrend/ulduar/halls_of_lightning/boss_ionar.cpp
+++ b/src/bindings/scripts/scripts/northrend/ulduar/halls_of_lightning/boss_ionar.cpp
@@ -231,7 +231,7 @@ struct TRINITY_DLL_DECL boss_ionarAI : public ScriptedAI
else if (m_uiSparkAtHomeCount == MAX_SPARKS)
{
m_creature->SetVisibility(VISIBILITY_ON);
- m_creature->CastSpell(m_creature, SPELL_SPARK_DESPAWN, false);
+ DoCast(m_creature, SPELL_SPARK_DESPAWN, false);
DespawnSpark();
@@ -259,7 +259,7 @@ struct TRINITY_DLL_DECL boss_ionarAI : public ScriptedAI
if (m_uiStaticOverload_Timer <= uiDiff)
{
if (Unit* pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0))
- DoCast(pTarget, HEROIC(SPELL_STATIC_OVERLOAD_N,SPELL_STATIC_OVERLOAD_H));
+ DoCast(pTarget, HEROIC(SPELL_STATIC_OVERLOAD_N, SPELL_STATIC_OVERLOAD_H));
m_uiStaticOverload_Timer = 5000 + rand()%1000;
}
@@ -268,7 +268,7 @@ struct TRINITY_DLL_DECL boss_ionarAI : public ScriptedAI
if (m_uiBallLightning_Timer <= uiDiff)
{
- DoCast(m_creature->getVictim(), HEROIC(SPELL_BALL_LIGHTNING_N,SPELL_BALL_LIGHTNING_H));
+ DoCast(m_creature->getVictim(), HEROIC(SPELL_BALL_LIGHTNING_N, SPELL_BALL_LIGHTNING_H));
m_uiBallLightning_Timer = 10000 + rand()%1000;
}
else
diff --git a/src/bindings/scripts/scripts/northrend/ulduar/halls_of_lightning/boss_loken.cpp b/src/bindings/scripts/scripts/northrend/ulduar/halls_of_lightning/boss_loken.cpp
index ebf6dcd9b43..39a889df46a 100644
--- a/src/bindings/scripts/scripts/northrend/ulduar/halls_of_lightning/boss_loken.cpp
+++ b/src/bindings/scripts/scripts/northrend/ulduar/halls_of_lightning/boss_loken.cpp
@@ -176,7 +176,7 @@ struct TRINITY_DLL_DECL boss_lokenAI : public ScriptedAI
if (m_uiResumePulsingShockwave_Timer <= uiDiff)
{
//breaks at movement, can we assume when it's time, this spell is casted and also must stop movement?
- m_creature->CastSpell(m_creature, SPELL_PULSING_SHOCKWAVE_AURA, true);
+ DoCast(m_creature, SPELL_PULSING_SHOCKWAVE_AURA, true);
DoCast(m_creature, m_bIsHeroic ? SPELL_PULSING_SHOCKWAVE_H : SPELL_PULSING_SHOCKWAVE_N); // need core support
m_bIsAura = true;
diff --git a/src/bindings/scripts/scripts/northrend/ulduar/halls_of_lightning/boss_volkhan.cpp b/src/bindings/scripts/scripts/northrend/ulduar/halls_of_lightning/boss_volkhan.cpp
index aa0d622047d..e8b524e772a 100644
--- a/src/bindings/scripts/scripts/northrend/ulduar/halls_of_lightning/boss_volkhan.cpp
+++ b/src/bindings/scripts/scripts/northrend/ulduar/halls_of_lightning/boss_volkhan.cpp
@@ -293,7 +293,7 @@ struct TRINITY_DLL_DECL boss_volkhanAI : public ScriptedAI
m_bHasTemper = true;
- m_creature->CastSpell(m_creature, SPELL_TEMPER, false);
+ DoCast(m_creature, SPELL_TEMPER, false);
}
DoMeleeAttackIfReady();
diff --git a/src/bindings/scripts/scripts/northrend/ulduar/halls_of_stone/boss_maiden_of_grief.cpp b/src/bindings/scripts/scripts/northrend/ulduar/halls_of_stone/boss_maiden_of_grief.cpp
index 0104e61b9db..876580ba668 100644
--- a/src/bindings/scripts/scripts/northrend/ulduar/halls_of_stone/boss_maiden_of_grief.cpp
+++ b/src/bindings/scripts/scripts/northrend/ulduar/halls_of_stone/boss_maiden_of_grief.cpp
@@ -94,7 +94,7 @@ struct TRINITY_DLL_DECL boss_maiden_of_griefAI : public ScriptedAI
Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0);
if(pTarget)
- DoCast(pTarget,SPELL_PARTING_SORROW);
+ DoCast(pTarget, SPELL_PARTING_SORROW);
PartingSorrowTimer = 30000 + rand()%10000;
} else PartingSorrowTimer -= diff;
@@ -102,7 +102,7 @@ struct TRINITY_DLL_DECL boss_maiden_of_griefAI : public ScriptedAI
if (StormOfGriefTimer <= diff)
{
- DoCast(m_creature->getVictim(),IsHeroic ? SPELL_STORM_OF_GRIEF_H : SPELL_STORM_OF_GRIEF_N, true);
+ DoCast(m_creature->getVictim(), IsHeroic ? SPELL_STORM_OF_GRIEF_H : SPELL_STORM_OF_GRIEF_N, true);
StormOfGriefTimer = 15000 + rand()%5000;
} else StormOfGriefTimer -= diff;
@@ -110,7 +110,7 @@ struct TRINITY_DLL_DECL boss_maiden_of_griefAI : public ScriptedAI
{
DoResetThreat();
DoScriptText(SAY_STUN, m_creature);
- DoCast(m_creature,IsHeroic ? SPELL_SHOCK_OF_SORROW_H : SPELL_SHOCK_OF_SORROW_N);
+ DoCast(m_creature, IsHeroic ? SPELL_SHOCK_OF_SORROW_H : SPELL_SHOCK_OF_SORROW_N);
ShockOfSorrowTimer = 20000 + rand()%10000;
} else ShockOfSorrowTimer -= diff;
@@ -119,9 +119,9 @@ struct TRINITY_DLL_DECL boss_maiden_of_griefAI : public ScriptedAI
Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 1);
if(pTarget)
- DoCast(pTarget,IsHeroic ? SPELL_PILLAR_OF_WOE_H : SPELL_PILLAR_OF_WOE_N);
+ DoCast(pTarget, IsHeroic ? SPELL_PILLAR_OF_WOE_H : SPELL_PILLAR_OF_WOE_N);
else
- DoCast(m_creature->getVictim(),IsHeroic ? SPELL_PILLAR_OF_WOE_H : SPELL_PILLAR_OF_WOE_N);
+ DoCast(m_creature->getVictim(), IsHeroic ? SPELL_PILLAR_OF_WOE_H : SPELL_PILLAR_OF_WOE_N);
PillarOfWoeTimer = 5000 + rand()%20000;
} else PillarOfWoeTimer -= diff;
diff --git a/src/bindings/scripts/scripts/northrend/ulduar/ulduar/boss_assembly_of_iron.cpp b/src/bindings/scripts/scripts/northrend/ulduar/ulduar/boss_assembly_of_iron.cpp
index 16781a70ca9..54f309afaa3 100644
--- a/src/bindings/scripts/scripts/northrend/ulduar/ulduar/boss_assembly_of_iron.cpp
+++ b/src/bindings/scripts/scripts/northrend/ulduar/ulduar/boss_assembly_of_iron.cpp
@@ -315,7 +315,7 @@ struct TRINITY_DLL_DECL boss_runemaster_molgeimAI : public ScriptedAI
}
break;
case EVENT_SHIELD_OF_RUNES:
- DoCast( m_creature, HEROIC(SPELL_SHIELD_OF_RUNES, SPELL_SHIELD_OF_RUNES_H));
+ DoCast(m_creature, HEROIC(SPELL_SHIELD_OF_RUNES, SPELL_SHIELD_OF_RUNES_H));
events.ScheduleEvent(EVENT_SHIELD_OF_RUNES, 27000+ (rand()%7)*1000);
break;
case EVENT_RUNE_OF_DEATH:
diff --git a/src/bindings/scripts/scripts/northrend/ulduar/ulduar/boss_ignis.cpp b/src/bindings/scripts/scripts/northrend/ulduar/ulduar/boss_ignis.cpp
index 7a7203a4c76..a453210c779 100644
--- a/src/bindings/scripts/scripts/northrend/ulduar/ulduar/boss_ignis.cpp
+++ b/src/bindings/scripts/scripts/northrend/ulduar/ulduar/boss_ignis.cpp
@@ -87,7 +87,7 @@ struct TRINITY_DLL_DECL boss_ignis_AI : public BossAI
if (SLAG_POT_Timer <= diff)
{
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget,SPELL_SLAG_POT);
+ DoCast(pTarget, SPELL_SLAG_POT);
DoScriptText(SAY_SLAY, m_creature);
SLAG_POT_Timer = 30000;
} else SLAG_POT_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/northrend/ulduar/ulduar/boss_xt002.cpp b/src/bindings/scripts/scripts/northrend/ulduar/ulduar/boss_xt002.cpp
index 33a8d5edebb..ae9ecde764a 100644
--- a/src/bindings/scripts/scripts/northrend/ulduar/ulduar/boss_xt002.cpp
+++ b/src/bindings/scripts/scripts/northrend/ulduar/ulduar/boss_xt002.cpp
@@ -77,14 +77,14 @@ struct TRINITY_DLL_DECL boss_xt002_AI : public BossAI
if (SEARING_LIGHT_Timer <= diff)
{
- DoCast(m_creature,SPELL_SEARING_LIGHT);
+ DoCast(m_creature, SPELL_SEARING_LIGHT);
DoScriptText(SAY_SLAY, m_creature);
SEARING_LIGHT_Timer = 50000;
} else SEARING_LIGHT_Timer -= diff;
if (SONIC_BOOM_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_SONIC_BOOM);
+ DoCast(m_creature->getVictim(), SPELL_SONIC_BOOM);
SONIC_BOOM_Timer = 20000;
} else SONIC_BOOM_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/northrend/utgarde_keep/utgarde_keep/boss_ingvar_the_plunderer.cpp b/src/bindings/scripts/scripts/northrend/utgarde_keep/utgarde_keep/boss_ingvar_the_plunderer.cpp
index 1627e664d09..268da997c1a 100644
--- a/src/bindings/scripts/scripts/northrend/utgarde_keep/utgarde_keep/boss_ingvar_the_plunderer.cpp
+++ b/src/bindings/scripts/scripts/northrend/utgarde_keep/utgarde_keep/boss_ingvar_the_plunderer.cpp
@@ -117,7 +117,7 @@ struct TRINITY_DLL_DECL boss_ingvar_the_plundererAI : public ScriptedAI
{
if (damage >= m_creature->GetHealth() && !undead)
{
- //DoCast(m_creature,SPELL_INGVAR_FEIGN_DEATH,true); // Dont work ???
+ //DoCast(m_creature, SPELL_INGVAR_FEIGN_DEATH, true); // Dont work ???
// visuel hack
m_creature->SetHealth(0);
m_creature->InterruptNonMeleeSpells(true);
@@ -184,8 +184,8 @@ struct TRINITY_DLL_DECL boss_ingvar_the_plundererAI : public ScriptedAI
if (SpawnResTimer)
if (SpawnResTimer <= diff)
{
- DoCast(m_creature,SPELL_SUMMON_BANSHEE); // Summons direktly on caster position
- //DoCast(m_creature,SPELL_SCOURG_RESURRECTION_EFFEKTSPAWN); // Dont needet ?
+ DoCast(m_creature, SPELL_SUMMON_BANSHEE); // Summons direktly on caster position
+ //DoCast(m_creature, SPELL_SCOURG_RESURRECTION_EFFEKTSPAWN); // Dont needet ?
SpawnResTimer = 0;
} else SpawnResTimer -= diff;
@@ -204,9 +204,9 @@ struct TRINITY_DLL_DECL boss_ingvar_the_plundererAI : public ScriptedAI
if (!wait_Timer)
{
if (undead)
- DoCast(m_creature->getVictim(),HEROIC(SPELL_WOE_STRIKE, H_SPELL_WOE_STRIKE));
+ DoCast(m_creature->getVictim(), HEROIC(SPELL_WOE_STRIKE, H_SPELL_WOE_STRIKE));
else
- DoCast(m_creature->getVictim(),SPELL_CLEAVE);
+ DoCast(m_creature->getVictim(), SPELL_CLEAVE);
Cleave_Timer = rand()%5000 + 2000;
wait_Timer = 1000;
@@ -220,7 +220,7 @@ struct TRINITY_DLL_DECL boss_ingvar_the_plundererAI : public ScriptedAI
if (undead)
DoCast(m_creature->getVictim(), SPELL_DARK_SMASH);
else
- DoCast(m_creature->getVictim(),HEROIC(SPELL_SMASH, H_SPELL_SMASH));
+ DoCast(m_creature->getVictim(), HEROIC(SPELL_SMASH, H_SPELL_SMASH));
Smash_Timer = 10000;
wait_Timer = 5000;
@@ -231,7 +231,7 @@ struct TRINITY_DLL_DECL boss_ingvar_the_plundererAI : public ScriptedAI
{
if (Enrage_Timer <= diff)
{
- DoCast(m_creature,HEROIC(SPELL_ENRAGE, H_SPELL_ENRAGE));
+ DoCast(m_creature, HEROIC(SPELL_ENRAGE, H_SPELL_ENRAGE));
Enrage_Timer = 10000;
} else Enrage_Timer -= diff;
} else // In Undead form used to summon weapon
@@ -246,7 +246,7 @@ struct TRINITY_DLL_DECL boss_ingvar_the_plundererAI : public ScriptedAI
{
Creature* temp = m_creature->SummonCreature(ENTRY_THROW_TARGET,pTarget->GetPositionX(),pTarget->GetPositionY(),pTarget->GetPositionZ(),0,TEMPSUMMON_TIMED_DESPAWN,2000);
- DoCast(m_creature,SPELL_SHADOW_AXE_SUMMON);
+ DoCast(m_creature, SPELL_SHADOW_AXE_SUMMON);
}
Enrage_Timer = 30000;
}
@@ -258,9 +258,9 @@ struct TRINITY_DLL_DECL boss_ingvar_the_plundererAI : public ScriptedAI
if (!wait_Timer)
{
if (undead)
- DoCast(m_creature,HEROIC(SPELL_DREADFUL_ROAR, H_SPELL_DREADFUL_ROAR));
+ DoCast(m_creature, HEROIC(SPELL_DREADFUL_ROAR, H_SPELL_DREADFUL_ROAR));
else
- DoCast(m_creature,HEROIC(SPELL_STAGGERING_ROAR, H_SPELL_STAGGERING_ROAR));
+ DoCast(m_creature, HEROIC(SPELL_STAGGERING_ROAR, H_SPELL_STAGGERING_ROAR));
Roar_Timer = 10000;
wait_Timer = 5000;
@@ -332,7 +332,7 @@ struct TRINITY_DLL_DECL mob_annhylde_the_callerAI : public ScriptedAI
case 1:
ingvar->RemoveAura(SPELL_SUMMON_BANSHEE);
ingvar->CastSpell(ingvar,SPELL_SCOURG_RESURRECTION_DUMMY,true);
- DoCast(ingvar,SPELL_SCOURG_RESURRECTION_BEAM);
+ DoCast(ingvar, SPELL_SCOURG_RESURRECTION_BEAM);
Resurect_Timer = 8000;
Resurect_Phase = 1;
break;
diff --git a/src/bindings/scripts/scripts/northrend/utgarde_keep/utgarde_keep/boss_keleseth.cpp b/src/bindings/scripts/scripts/northrend/utgarde_keep/utgarde_keep/boss_keleseth.cpp
index 5ee702e30d7..0c90f71259d 100644
--- a/src/bindings/scripts/scripts/northrend/utgarde_keep/utgarde_keep/boss_keleseth.cpp
+++ b/src/bindings/scripts/scripts/northrend/utgarde_keep/utgarde_keep/boss_keleseth.cpp
@@ -188,7 +188,7 @@ struct TRINITY_DLL_DECL boss_kelesethAI : public ScriptedAI
{
Unit *pTarget = SelectUnit(SELECT_TARGET_TOPAGGRO, 0);
if (pTarget && pTarget->isAlive() && pTarget->GetTypeId() == TYPEID_PLAYER)
- m_creature->CastSpell(pTarget, Heroic ? SPELL_SHADOWBOLT_HEROIC : SPELL_SHADOWBOLT, true);
+ m_creature->CastSpell(pTarget, HEROIC(SPELL_SHADOWBOLT, SPELL_SHADOWBOLT_HEROIC), true);
ShadowboltTimer = 10000;
} else ShadowboltTimer -= diff;
@@ -199,8 +199,7 @@ struct TRINITY_DLL_DECL boss_kelesethAI : public ScriptedAI
DoScriptText(SAY_SKELETONS, m_creature);
for (uint8 i = 0; i < 5; ++i)
{
- Skeleton = m_creature->SummonCreature(CREATURE_SKELETON, SkeletonSpawnPoint[i][0], SkeletonSpawnPoint[i][1] , SKELETONSPAWN_Z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN,20000);
- if (Skeleton)
+ if (Skeleton = m_creature->SummonCreature(CREATURE_SKELETON, SkeletonSpawnPoint[i][0], SkeletonSpawnPoint[i][1] , SKELETONSPAWN_Z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000))
{
Skeleton->RemoveUnitMovementFlag(MOVEMENTFLAG_WALK_MODE);
Skeleton->GetMotionMaster()->MovePoint(0, m_creature->GetPositionX(), m_creature->GetPositionY() , m_creature->GetPositionZ());
@@ -213,18 +212,18 @@ struct TRINITY_DLL_DECL boss_kelesethAI : public ScriptedAI
if (FrostTombTimer <= diff)
{
- Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 1);
- if (pTarget && pTarget->isAlive() && pTarget->GetTypeId() == TYPEID_PLAYER)
- {
- //DoCast(pTarget, SPELL_FROST_TOMB_SUMMON, true);
- if (Creature *pChains = m_creature->SummonCreature(CREATURE_FROSTTOMB, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 20000))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (pTarget->isAlive())
{
- CAST_AI(mob_frost_tombAI, pChains->AI())->SetPrisoner(pTarget);
- pChains->CastSpell(pTarget, SPELL_FROST_TOMB, true);
+ //DoCast(pTarget, SPELL_FROST_TOMB_SUMMON, true);
+ if (Creature *pChains = m_creature->SummonCreature(CREATURE_FROSTTOMB, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 20000))
+ {
+ CAST_AI(mob_frost_tombAI, pChains->AI())->SetPrisoner(pTarget);
+ pChains->CastSpell(pTarget, SPELL_FROST_TOMB, true);
- DoScriptText(SAY_FROST_TOMB, m_creature);
+ DoScriptText(SAY_FROST_TOMB, m_creature);
+ }
}
- }
FrostTombTimer = 15000;
} else FrostTombTimer -= diff;
@@ -249,7 +248,7 @@ struct TRINITY_DLL_DECL mob_vrykul_skeletonAI : public ScriptedAI
void Reset()
{
Respawn_Time = 12000;
- Decrepify_Timer = 10000 + rand()%20000;
+ Decrepify_Timer = urand(10000,20000);
isDead = false;
}
@@ -282,7 +281,7 @@ struct TRINITY_DLL_DECL mob_vrykul_skeletonAI : public ScriptedAI
isDead = false;
m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
m_creature->SetStandState(UNIT_STAND_STATE_STAND);
- m_creature->CastSpell(m_creature,SPELL_SCOURGE_RESSURRECTION,true);
+ DoCast(m_creature, SPELL_SCOURGE_RESSURRECTION, true);
if (m_creature->getVictim())
{
@@ -312,7 +311,7 @@ struct TRINITY_DLL_DECL mob_vrykul_skeletonAI : public ScriptedAI
if (Decrepify_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_DECREPIFY);
+ DoCast(m_creature->getVictim(), SPELL_DECREPIFY);
Decrepify_Timer = 30000;
} else Decrepify_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/northrend/utgarde_keep/utgarde_keep/boss_skarvald_dalronn.cpp b/src/bindings/scripts/scripts/northrend/utgarde_keep/utgarde_keep/boss_skarvald_dalronn.cpp
index e92194f1d81..0c4d1163532 100644
--- a/src/bindings/scripts/scripts/northrend/utgarde_keep/utgarde_keep/boss_skarvald_dalronn.cpp
+++ b/src/bindings/scripts/scripts/northrend/utgarde_keep/utgarde_keep/boss_skarvald_dalronn.cpp
@@ -126,7 +126,7 @@ struct TRINITY_DLL_DECL boss_skarvald_the_constructorAI : public ScriptedAI
DoScriptText(YELL_SKARVALD_SKA_DIEDFIRST,m_creature);
m_creature->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
- //DoCast(m_creature,SPELL_SUMMON_SKARVALD_GHOST,true);
+ //DoCast(m_creature, SPELL_SUMMON_SKARVALD_GHOST, true);
Creature* temp = m_creature->SummonCreature(MOB_SKARVALD_GHOST,m_creature->GetPositionX(),m_creature->GetPositionY(),m_creature->GetPositionZ(),0,TEMPSUMMON_CORPSE_DESPAWN,5000);
if (temp)
{
@@ -277,7 +277,7 @@ struct TRINITY_DLL_DECL boss_dalronn_the_controllerAI : public ScriptedAI
DoScriptText(YELL_DALRONN_DAL_DIEDFIRST,m_creature);
m_creature->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
- //DoCast(m_creature,SPELL_SUMMON_DALRONN_GHOST,true);
+ //DoCast(m_creature, SPELL_SUMMON_DALRONN_GHOST, true);
Creature* temp = m_creature->SummonCreature(MOB_DALRONN_GHOST,m_creature->GetPositionX(),m_creature->GetPositionY(),m_creature->GetPositionZ(),0,TEMPSUMMON_CORPSE_DESPAWN,5000);
if (temp)
{
@@ -353,7 +353,7 @@ struct TRINITY_DLL_DECL boss_dalronn_the_controllerAI : public ScriptedAI
{
if (!m_creature->IsNonMeleeSpellCasted(false))
{
- DoCast(SelectUnit(SELECT_TARGET_RANDOM, 0),SPELL_DEBILITATE);
+ DoCast(SelectUnit(SELECT_TARGET_RANDOM, 0), SPELL_DEBILITATE);
Debilitate_Timer = 5000+rand()%5000;
}
} else Debilitate_Timer -= diff;
@@ -361,7 +361,7 @@ struct TRINITY_DLL_DECL boss_dalronn_the_controllerAI : public ScriptedAI
if (HeroicMode)
if (Summon_Timer <= diff)
{
- DoCast(m_creature,H_SPELL_SUMMON_SKELETONS);
+ DoCast(m_creature, H_SPELL_SUMMON_SKELETONS);
Summon_Timer = (rand()%10000) + 20000;
} else Summon_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_palehoof.cpp b/src/bindings/scripts/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_palehoof.cpp
index d87d4f1e16e..62f941a8eef 100644
--- a/src/bindings/scripts/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_palehoof.cpp
+++ b/src/bindings/scripts/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_palehoof.cpp
@@ -157,20 +157,20 @@ struct TRINITY_DLL_DECL boss_palehoofAI : public ScriptedAI
if (uiArcingSmashTimer <= diff)
{
- DoCast(m_creature,SPELL_ARCING_SMASH);
+ DoCast(m_creature, SPELL_ARCING_SMASH);
uiArcingSmashTimer = urand(13000,17000);
} else uiArcingSmashTimer -= diff;
if (uiImpaleTimer <= diff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM,0,100,true))
- DoCast(pTarget, HEROIC(SPELL_IMPALE,H_SPELL_IMPALE));
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ DoCast(pTarget, HEROIC(SPELL_IMPALE, H_SPELL_IMPALE));
uiImpaleTimer = urand(8000,12000);
} else uiImpaleTimer -= diff;
if (uiWhiteringRoarTimer <= diff)
{
- DoCast(m_creature, HEROIC(SPELL_WITHERING_ROAR,H_SPELL_WITHERING_ROAR));
+ DoCast(m_creature, HEROIC(SPELL_WITHERING_ROAR, H_SPELL_WITHERING_ROAR));
uiWhiteringRoarTimer = urand(8000,12000);
} else uiWhiteringRoarTimer -= diff;
@@ -747,7 +747,7 @@ struct TRINITY_DLL_DECL mob_palehoof_orbAI : public ScriptedAI
case PHASE_FEROCIOUS_RHINO: pNext = Unit::GetCreature((*m_creature), pInstance ? pInstance->GetData64(DATA_MOB_FEROCIOUS_RHINO) : 0); break;
case PHASE_GORTOK_PALEHOOF: pNext = Unit::GetCreature((*m_creature), pInstance ? pInstance->GetData64(DATA_GORTOK_PALEHOOF) : 0); break;
}
- DoCast(pNext,SPELL_ORB_CHANNEL,false);
+ DoCast(pNext, SPELL_ORB_CHANNEL, false);
currentPhase=(Phase)id;
SummonTimer=5000;
}
diff --git a/src/bindings/scripts/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_skadi.cpp b/src/bindings/scripts/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_skadi.cpp
index 22c7cc3f83c..e393e518f08 100644
--- a/src/bindings/scripts/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_skadi.cpp
+++ b/src/bindings/scripts/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_skadi.cpp
@@ -136,7 +136,7 @@ struct TRINITY_DLL_DECL boss_skadiAI : public ScriptedAI
Phase = SKADI;
m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM,0,100,true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
AttackStart(pTarget);
break;
}
@@ -155,14 +155,14 @@ struct TRINITY_DLL_DECL boss_skadiAI : public ScriptedAI
if (uiPoisonedSpearTimer <= diff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM,0,100,true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, HEROIC(SPELL_POISONED_SPEAR, H_SPELL_POISONED_SPEAR));
uiPoisonedSpearTimer = 10000;
} else uiPoisonedSpearTimer -= diff;
if (uiWhirlwindTimer <= diff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM,0,100,true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
m_creature->CastSpell(pTarget, HEROIC(SPELL_WHIRLWIND, H_SPELL_WHIRLWIND), false);
} else uiWhirlwindTimer = 20000;
diff --git a/src/bindings/scripts/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_svala.cpp b/src/bindings/scripts/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_svala.cpp
index 420bfa64fab..5cd32b112f0 100644
--- a/src/bindings/scripts/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_svala.cpp
+++ b/src/bindings/scripts/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_svala.cpp
@@ -160,12 +160,12 @@ struct TRINITY_DLL_DECL boss_svalaAI : public ScriptedAI
break;
case 4:
DoScriptText(SAY_DIALOG_WITH_ARTHAS_3, m_creature);
- DoCast(m_creature,SPELL_SVALA_TRANSFORMING1);
+ DoCast(m_creature, SPELL_SVALA_TRANSFORMING1);
++uiIntroPhase;
uiIntroTimer = 2800;
break;
case 5:
- DoCast(m_creature,SPELL_SVALA_TRANSFORMING2);
+ DoCast(m_creature, SPELL_SVALA_TRANSFORMING2);
++uiIntroPhase;
uiIntroTimer = 200;
break;
@@ -201,7 +201,7 @@ struct TRINITY_DLL_DECL mob_ritual_channelerAI : public Scripted_NoMovementAI
void EnterCombat(Unit* who)
{
if (who && !who->HasAura(SPELL_PARALYZE,0))
- DoCast(who,SPELL_PARALYZE);
+ DoCast(who, SPELL_PARALYZE);
return;
}
};
@@ -282,7 +282,7 @@ struct TRINITY_DLL_DECL boss_svala_sorrowgraveAI : public ScriptedAI
if (pSacrificeTarget)
{
DoScriptText(RAND(SAY_SACRIFICE_PLAYER_1,SAY_SACRIFICE_PLAYER_2,SAY_SACRIFICE_PLAYER_3,SAY_SACRIFICE_PLAYER_4,SAY_SACRIFICE_PLAYER_5),m_creature);
- DoCast(pSacrificeTarget,SPELL_RITUAL_OF_THE_SWORD);
+ DoCast(pSacrificeTarget, SPELL_RITUAL_OF_THE_SWORD);
//Spell doesn't teleport
DoTeleportPlayer(pSacrificeTarget, 296.632, -346.075, 90.63, 4.6);
m_creature->SetUnitMovementFlags(MOVEMENTFLAG_FLY_MODE);
diff --git a/src/bindings/scripts/scripts/northrend/vault_of_archavon/boss_emalon.cpp b/src/bindings/scripts/scripts/northrend/vault_of_archavon/boss_emalon.cpp
index 665d8d7751d..1260cd98557 100644
--- a/src/bindings/scripts/scripts/northrend/vault_of_archavon/boss_emalon.cpp
+++ b/src/bindings/scripts/scripts/northrend/vault_of_archavon/boss_emalon.cpp
@@ -239,7 +239,7 @@ struct TRINITY_DLL_DECL mob_tempest_minionAI : public ScriptedAI
{
if(OverchargedAura->GetStackAmount() == 10)
{
- DoCast(me,SPELL_OVERCHARGED_BLAST);
+ DoCast(me, SPELL_OVERCHARGED_BLAST);
m_creature->ForcedDespawn();
DoScriptText(EMOTE_MINION_RESPAWN, m_creature);
}
diff --git a/src/bindings/scripts/scripts/northrend/violet_hold/boss_cyanigosa.cpp b/src/bindings/scripts/scripts/northrend/violet_hold/boss_cyanigosa.cpp
index 9808fdffca2..41db8a9a8e8 100644
--- a/src/bindings/scripts/scripts/northrend/violet_hold/boss_cyanigosa.cpp
+++ b/src/bindings/scripts/scripts/northrend/violet_hold/boss_cyanigosa.cpp
@@ -89,13 +89,13 @@ struct TRINITY_DLL_DECL boss_cyanigosaAI : public ScriptedAI
if (uiBlizzardTimer <= diff)
{
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget, HEROIC(SPELL_BLIZZARD,H_SPELL_BLIZZARD));
+ DoCast(pTarget, HEROIC(SPELL_BLIZZARD, H_SPELL_BLIZZARD));
uiBlizzardTimer = 15000;
} else uiBlizzardTimer -= diff;
if (uiTailSweepTimer <= diff)
{
- DoCast(HEROIC(SPELL_TAIL_SWEEP,H_SPELL_TAIL_SWEEP));
+ DoCast(HEROIC(SPELL_TAIL_SWEEP, H_SPELL_TAIL_SWEEP));
uiTailSweepTimer = 20000;
} else uiTailSweepTimer -= diff;
diff --git a/src/bindings/scripts/scripts/northrend/violet_hold/boss_erekem.cpp b/src/bindings/scripts/scripts/northrend/violet_hold/boss_erekem.cpp
index e6f7451163d..37747d7531b 100644
--- a/src/bindings/scripts/scripts/northrend/violet_hold/boss_erekem.cpp
+++ b/src/bindings/scripts/scripts/northrend/violet_hold/boss_erekem.cpp
@@ -115,7 +115,7 @@ struct TRINITY_DLL_DECL boss_erekemAI : public ScriptedAI
{
if (Creature *pTarget = GetChainHealTarget())
{
- DoCast(pTarget, HEROIC(SPELL_CHAIN_HEAL,H_SPELL_CHAIN_HEAL));
+ DoCast(pTarget, HEROIC(SPELL_CHAIN_HEAL, H_SPELL_CHAIN_HEAL));
//If one of the adds is dead spawn heals faster
uiChainHealTimer = ((pGuard1 && !pGuard1->isAlive()) || (pGuard2 && !pGuard2->isAlive()) ? 3000 : 8000) + rand()%3000;
}
@@ -123,7 +123,7 @@ struct TRINITY_DLL_DECL boss_erekemAI : public ScriptedAI
if (uiBloodlustTimer <= diff)
{
- DoCast(m_creature,SPELL_BLOODLUST);
+ DoCast(m_creature, SPELL_BLOODLUST);
uiBloodlustTimer = urand(35000,45000);
} else uiBloodlustTimer -= diff;
@@ -135,7 +135,7 @@ struct TRINITY_DLL_DECL boss_erekemAI : public ScriptedAI
if (uiLightningBoltTimer <= diff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM,0,100,true))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_LIGHTNING_BOLT);
uiLightningBoltTimer = urand(18000,24000);
} else uiLightningBoltTimer -= diff;
diff --git a/src/bindings/scripts/scripts/northrend/violet_hold/boss_moragg.cpp b/src/bindings/scripts/scripts/northrend/violet_hold/boss_moragg.cpp
index 1f3d326332c..459c4a3e3de 100644
--- a/src/bindings/scripts/scripts/northrend/violet_hold/boss_moragg.cpp
+++ b/src/bindings/scripts/scripts/northrend/violet_hold/boss_moragg.cpp
@@ -67,7 +67,7 @@ struct TRINITY_DLL_DECL boss_moraggAI : public ScriptedAI
if (uiOpticLinkTimer <= diff)
{
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget,SPELL_OPTIC_LINK);
+ DoCast(pTarget, SPELL_OPTIC_LINK);
uiOpticLinkTimer = 15000;
} else uiOpticLinkTimer -= diff;
diff --git a/src/bindings/scripts/scripts/northrend/violet_hold/boss_zuramat.cpp b/src/bindings/scripts/scripts/northrend/violet_hold/boss_zuramat.cpp
index 6e6e1da345f..4dee02ea111 100644
--- a/src/bindings/scripts/scripts/northrend/violet_hold/boss_zuramat.cpp
+++ b/src/bindings/scripts/scripts/northrend/violet_hold/boss_zuramat.cpp
@@ -95,14 +95,14 @@ struct TRINITY_DLL_DECL boss_zuramatAI : public ScriptedAI
if (SpellSummonVoidTimer <= diff)
{
- m_creature->CastSpell(m_creature->getVictim(),SPELL_SUMMON_VOID_SENTRY,false);
+ DoCast(m_creature->getVictim(), SPELL_SUMMON_VOID_SENTRY, false);
SpellSummonVoidTimer = 20000;
} else SpellSummonVoidTimer -=diff;
if(SpellVoidShiftedTimer < diff && shiftcast)
{
if (Shifted)
- m_creature->CastSpell(Shifted,SPELL_VOID_SHIFTED,false);
+ DoCast(Shifted, SPELL_VOID_SHIFTED, false);
shiftcast = false;
} else SpellVoidShiftedTimer -=diff;
diff --git a/src/bindings/scripts/scripts/northrend/zuldrak.cpp b/src/bindings/scripts/scripts/northrend/zuldrak.cpp
index 54da04ed8fa..5b0cd64a017 100644
--- a/src/bindings/scripts/scripts/northrend/zuldrak.cpp
+++ b/src/bindings/scripts/scripts/northrend/zuldrak.cpp
@@ -62,8 +62,8 @@ struct TRINITY_DLL_DECL npc_drakuru_shacklesAI : public ScriptedAI
m_creature->SetInFront(Rageclaw);
Rageclaw->SetInFront(m_creature);
- m_creature->CastSpell(Rageclaw, SPELL_LEFT_CHAIN, true);
- m_creature->CastSpell(Rageclaw, SPELL_RIGHT_CHAIN, true);
+ DoCast(Rageclaw, SPELL_LEFT_CHAIN, true);
+ DoCast(Rageclaw, SPELL_RIGHT_CHAIN, true);
}
}
else
@@ -119,7 +119,7 @@ struct TRINITY_DLL_DECL npc_captured_rageclawAI : public ScriptedAI
Despawn = false;
DespawnTimer = 0;
m_creature->setFaction(35);
- m_creature->CastSpell(m_creature, SPELL_KNEEL, true); // Little Hack for kneel - Thanks Illy :P
+ DoCast(m_creature, SPELL_KNEEL, true); // Little Hack for kneel - Thanks Illy :P
}
void MoveInLineOfSight(Unit *who){}
diff --git a/src/bindings/scripts/scripts/outland/auchindoun/auchenai_crypts/boss_exarch_maladaar.cpp b/src/bindings/scripts/scripts/outland/auchindoun/auchenai_crypts/boss_exarch_maladaar.cpp
index cba3569833c..28bb9d4d6f1 100644
--- a/src/bindings/scripts/scripts/outland/auchindoun/auchenai_crypts/boss_exarch_maladaar.cpp
+++ b/src/bindings/scripts/scripts/outland/auchindoun/auchenai_crypts/boss_exarch_maladaar.cpp
@@ -257,7 +257,7 @@ struct TRINITY_DLL_DECL boss_exarch_maladaarAI : public ScriptedAI
soulholder = pTarget->GetGUID();
soulclass = pTarget->getClass();
- DoCast(pTarget,SPELL_STOLEN_SOUL);
+ DoCast(pTarget, SPELL_STOLEN_SOUL);
m_creature->SummonCreature(ENTRY_STOLEN_SOUL, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 10000);
StolenSoul_Timer = 20000 + rand()% 10000;
@@ -268,14 +268,14 @@ struct TRINITY_DLL_DECL boss_exarch_maladaarAI : public ScriptedAI
if (Ribbon_of_Souls_timer <= diff)
{
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,0))
- DoCast(pTarget,SPELL_RIBBON_OF_SOULS);
+ DoCast(pTarget, SPELL_RIBBON_OF_SOULS);
Ribbon_of_Souls_timer = 5000 + (rand()%20 * 1000);
} else Ribbon_of_Souls_timer -= diff;
if (Fear_timer <= diff)
{
- DoCast(m_creature,SPELL_SOUL_SCREAM);
+ DoCast(m_creature, SPELL_SOUL_SCREAM);
Fear_timer = 15000 + rand()% 15000;
} else Fear_timer -= diff;
diff --git a/src/bindings/scripts/scripts/outland/auchindoun/auchenai_crypts/boss_shirrak_the_dead_watcher.cpp b/src/bindings/scripts/scripts/outland/auchindoun/auchenai_crypts/boss_shirrak_the_dead_watcher.cpp
index 24c6123ae88..b702667399b 100644
--- a/src/bindings/scripts/scripts/outland/auchindoun/auchenai_crypts/boss_shirrak_the_dead_watcher.cpp
+++ b/src/bindings/scripts/scripts/outland/auchindoun/auchenai_crypts/boss_shirrak_the_dead_watcher.cpp
@@ -109,7 +109,7 @@ struct TRINITY_DLL_DECL boss_shirrak_the_dead_watcherAI : public ScriptedAI
//Attractmagic_Timer
if (Attractmagic_Timer <= diff)
{
- DoCast(m_creature,SPELL_ATTRACTMAGIC);
+ DoCast(m_creature, SPELL_ATTRACTMAGIC);
Attractmagic_Timer = 30000;
Carnivorousbite_Timer = 1500;
} else Attractmagic_Timer -= diff;
@@ -117,7 +117,7 @@ struct TRINITY_DLL_DECL boss_shirrak_the_dead_watcherAI : public ScriptedAI
//Carnivorousbite_Timer
if (Carnivorousbite_Timer <= diff)
{
- DoCast(m_creature,SPELL_CARNIVOROUSBITE);
+ DoCast(m_creature, SPELL_CARNIVOROUSBITE);
Carnivorousbite_Timer = 10000;
} else Carnivorousbite_Timer -= diff;
@@ -181,7 +181,7 @@ struct TRINITY_DLL_DECL mob_focus_fireAI : public ScriptedAI
//FieryBlast_Timer
if (fiery2 && FieryBlast_Timer <= diff)
{
- DoCast(m_creature,SPELL_FIERY_BLAST);
+ DoCast(m_creature, SPELL_FIERY_BLAST);
if (fiery1) fiery1 = false;
else if (fiery2) fiery2 = false;
diff --git a/src/bindings/scripts/scripts/outland/auchindoun/mana_tombs/boss_nexusprince_shaffar.cpp b/src/bindings/scripts/scripts/outland/auchindoun/mana_tombs/boss_nexusprince_shaffar.cpp
index 67aa3879700..03576794008 100644
--- a/src/bindings/scripts/scripts/outland/auchindoun/mana_tombs/boss_nexusprince_shaffar.cpp
+++ b/src/bindings/scripts/scripts/outland/auchindoun/mana_tombs/boss_nexusprince_shaffar.cpp
@@ -149,20 +149,20 @@ struct TRINITY_DLL_DECL boss_nexusprince_shaffarAI : public ScriptedAI
if (m_creature->IsNonMeleeSpellCasted(false))
m_creature->InterruptNonMeleeSpells(true);
- DoCast(m_creature,SPELL_FROSTNOVA);
+ DoCast(m_creature, SPELL_FROSTNOVA);
FrostNova_Timer = 17500 + rand()%7500;
CanBlink = true;
} else FrostNova_Timer -= diff;
if (Frostbolt_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_FROSTBOLT);
+ DoCast(m_creature->getVictim(), SPELL_FROSTBOLT);
Frostbolt_Timer = 4500 + rand()%1500;
} else Frostbolt_Timer -= diff;
if (FireBall_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_FIREBALL);
+ DoCast(m_creature->getVictim(), SPELL_FIREBALL);
FireBall_Timer = 4500 + rand()%1500;
} else FireBall_Timer -= diff;
@@ -178,7 +178,7 @@ struct TRINITY_DLL_DECL boss_nexusprince_shaffarAI : public ScriptedAI
if (m_creature->GetMotionMaster()->GetCurrentMovementGeneratorType() == TARGETED_MOTION_TYPE)
m_creature->GetMotionMaster()->MovementExpired();
- DoCast(m_creature,SPELL_BLINK);
+ DoCast(m_creature, SPELL_BLINK);
Blink_Timer = 1000 + rand()%1500;
CanBlink = false;
} else Blink_Timer -= diff;
@@ -192,7 +192,7 @@ struct TRINITY_DLL_DECL boss_nexusprince_shaffarAI : public ScriptedAI
if (!urand(0,3))
DoScriptText(SAY_SUMMON, m_creature);
- DoCast(m_creature,SPELL_ETHEREAL_BEACON, true);
+ DoCast(m_creature, SPELL_ETHEREAL_BEACON, true);
Beacon_Timer = 10000;
} else Beacon_Timer -= diff;
@@ -272,7 +272,7 @@ struct TRINITY_DLL_DECL mob_ethereal_beaconAI : public ScriptedAI
if (ArcaneBolt_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_ARCANE_BOLT);
+ DoCast(m_creature->getVictim(), SPELL_ARCANE_BOLT);
ArcaneBolt_Timer = 2000 + rand()%2500;
} else ArcaneBolt_Timer -= diff;
@@ -281,7 +281,7 @@ struct TRINITY_DLL_DECL mob_ethereal_beaconAI : public ScriptedAI
if (m_creature->IsNonMeleeSpellCasted(false))
m_creature->InterruptNonMeleeSpells(true);
- m_creature->CastSpell(m_creature,SPELL_ETHEREAL_APPRENTICE,true);
+ DoCast(m_creature, SPELL_ETHEREAL_APPRENTICE, true);
m_creature->ForcedDespawn();
return;
} else Apprentice_Timer -= diff;
@@ -322,10 +322,10 @@ struct TRINITY_DLL_DECL mob_ethereal_apprenticeAI : public ScriptedAI
{
if (isFireboltTurn)
{
- m_creature->CastSpell(m_creature->getVictim(), SPELL_ETHEREAL_APPRENTICE_FIREBOLT, true);
+ DoCast(m_creature->getVictim(), SPELL_ETHEREAL_APPRENTICE_FIREBOLT, true);
isFireboltTurn = false;
}else{
- m_creature->CastSpell(m_creature->getVictim(), SPELL_ETHEREAL_APPRENTICE_FROSTBOLT, true);
+ DoCast(m_creature->getVictim(), SPELL_ETHEREAL_APPRENTICE_FROSTBOLT, true);
isFireboltTurn = true;
}
Cast_Timer = 3000;
diff --git a/src/bindings/scripts/scripts/outland/auchindoun/mana_tombs/boss_pandemonius.cpp b/src/bindings/scripts/scripts/outland/auchindoun/mana_tombs/boss_pandemonius.cpp
index b1decf401a8..a4dd539e5c9 100644
--- a/src/bindings/scripts/scripts/outland/auchindoun/mana_tombs/boss_pandemonius.cpp
+++ b/src/bindings/scripts/scripts/outland/auchindoun/mana_tombs/boss_pandemonius.cpp
@@ -82,7 +82,7 @@ struct TRINITY_DLL_DECL boss_pandemoniusAI : public ScriptedAI
{
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0))
{
- DoCast(pTarget,HEROIC(SPELL_VOID_BLAST, H_SPELL_VOID_BLAST));
+ DoCast(pTarget, HEROIC(SPELL_VOID_BLAST, H_SPELL_VOID_BLAST));
VoidBlast_Timer = 500;
++VoidBlast_Counter;
}
@@ -103,7 +103,7 @@ struct TRINITY_DLL_DECL boss_pandemoniusAI : public ScriptedAI
DoScriptText(EMOTE_DARK_SHELL, m_creature);
- DoCast(m_creature,HEROIC(SPELL_DARK_SHELL, H_SPELL_DARK_SHELL));
+ DoCast(m_creature, HEROIC(SPELL_DARK_SHELL, H_SPELL_DARK_SHELL));
DarkShell_Timer = 20000;
} else DarkShell_Timer -= diff;
}
diff --git a/src/bindings/scripts/scripts/outland/auchindoun/sethekk_halls/boss_darkweaver_syth.cpp b/src/bindings/scripts/scripts/outland/auchindoun/sethekk_halls/boss_darkweaver_syth.cpp
index d1ec8b53022..8c8bfacd7bc 100644
--- a/src/bindings/scripts/scripts/outland/auchindoun/sethekk_halls/boss_darkweaver_syth.cpp
+++ b/src/bindings/scripts/scripts/outland/auchindoun/sethekk_halls/boss_darkweaver_syth.cpp
@@ -114,10 +114,10 @@ struct TRINITY_DLL_DECL boss_darkweaver_sythAI : public ScriptedAI
if (m_creature->IsNonMeleeSpellCasted(false))
m_creature->InterruptNonMeleeSpells(false);
- DoCast(m_creature,SPELL_SUMMON_SYTH_ARCANE,true); //front
- DoCast(m_creature,SPELL_SUMMON_SYTH_FIRE,true); //back
- DoCast(m_creature,SPELL_SUMMON_SYTH_FROST,true); //left
- DoCast(m_creature,SPELL_SUMMON_SYTH_SHADOW,true); //right
+ DoCast(m_creature, SPELL_SUMMON_SYTH_ARCANE, true); //front
+ DoCast(m_creature, SPELL_SUMMON_SYTH_FIRE, true); //back
+ DoCast(m_creature, SPELL_SUMMON_SYTH_FROST, true); //left
+ DoCast(m_creature, SPELL_SUMMON_SYTH_SHADOW, true); //right
}
void UpdateAI(const uint32 diff)
@@ -146,7 +146,7 @@ struct TRINITY_DLL_DECL boss_darkweaver_sythAI : public ScriptedAI
if (flameshock_timer <= diff)
{
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,0))
- DoCast(pTarget,SPELL_FLAME_SHOCK);
+ DoCast(pTarget, SPELL_FLAME_SHOCK);
flameshock_timer = 10000 + rand()%5000;
} else flameshock_timer -= diff;
@@ -154,7 +154,7 @@ struct TRINITY_DLL_DECL boss_darkweaver_sythAI : public ScriptedAI
if (arcaneshock_timer <= diff)
{
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,0))
- DoCast(pTarget,SPELL_ARCANE_SHOCK);
+ DoCast(pTarget, SPELL_ARCANE_SHOCK);
arcaneshock_timer = 10000 + rand()%5000;
} else arcaneshock_timer -= diff;
@@ -162,7 +162,7 @@ struct TRINITY_DLL_DECL boss_darkweaver_sythAI : public ScriptedAI
if (frostshock_timer <= diff)
{
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,0))
- DoCast(pTarget,SPELL_FROST_SHOCK);
+ DoCast(pTarget, SPELL_FROST_SHOCK);
frostshock_timer = 10000 + rand()%5000;
} else frostshock_timer -= diff;
@@ -170,7 +170,7 @@ struct TRINITY_DLL_DECL boss_darkweaver_sythAI : public ScriptedAI
if (shadowshock_timer <= diff)
{
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,0))
- DoCast(pTarget,SPELL_SHADOW_SHOCK);
+ DoCast(pTarget, SPELL_SHADOW_SHOCK);
shadowshock_timer = 10000 + rand()%5000;
} else shadowshock_timer -= diff;
@@ -178,7 +178,7 @@ struct TRINITY_DLL_DECL boss_darkweaver_sythAI : public ScriptedAI
if (chainlightning_timer <= diff)
{
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,0))
- DoCast(pTarget,SPELL_CHAIN_LIGHTNING);
+ DoCast(pTarget, SPELL_CHAIN_LIGHTNING);
chainlightning_timer = 25000;
} else chainlightning_timer -= diff;
@@ -223,7 +223,7 @@ struct TRINITY_DLL_DECL mob_syth_fireAI : public ScriptedAI
if (flameshock_timer <= diff)
{
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,0))
- DoCast(pTarget,SPELL_FLAME_SHOCK);
+ DoCast(pTarget, SPELL_FLAME_SHOCK);
flameshock_timer = 5000;
} else flameshock_timer -= diff;
@@ -231,7 +231,7 @@ struct TRINITY_DLL_DECL mob_syth_fireAI : public ScriptedAI
if (flamebuffet_timer <= diff)
{
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,0))
- DoCast(pTarget,SPELL_FLAME_BUFFET);
+ DoCast(pTarget, SPELL_FLAME_BUFFET);
flamebuffet_timer = 5000;
} else flamebuffet_timer -= diff;
@@ -274,7 +274,7 @@ struct TRINITY_DLL_DECL mob_syth_arcaneAI : public ScriptedAI
if (arcaneshock_timer <= diff)
{
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,0))
- DoCast(pTarget,SPELL_ARCANE_SHOCK);
+ DoCast(pTarget, SPELL_ARCANE_SHOCK);
arcaneshock_timer = 5000;
} else arcaneshock_timer -= diff;
@@ -282,7 +282,7 @@ struct TRINITY_DLL_DECL mob_syth_arcaneAI : public ScriptedAI
if (arcanebuffet_timer <= diff)
{
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,0))
- DoCast(pTarget,SPELL_ARCANE_BUFFET);
+ DoCast(pTarget, SPELL_ARCANE_BUFFET);
arcanebuffet_timer = 5000;
} else arcanebuffet_timer -= diff;
@@ -325,7 +325,7 @@ struct TRINITY_DLL_DECL mob_syth_frostAI : public ScriptedAI
if (frostshock_timer <= diff)
{
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,0))
- DoCast(pTarget,SPELL_FROST_SHOCK);
+ DoCast(pTarget, SPELL_FROST_SHOCK);
frostshock_timer = 5000;
} else frostshock_timer -= diff;
@@ -333,7 +333,7 @@ struct TRINITY_DLL_DECL mob_syth_frostAI : public ScriptedAI
if (frostbuffet_timer <= diff)
{
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,0))
- DoCast(pTarget,SPELL_FROST_BUFFET);
+ DoCast(pTarget, SPELL_FROST_BUFFET);
frostbuffet_timer = 5000;
} else frostbuffet_timer -= diff;
@@ -376,7 +376,7 @@ struct TRINITY_DLL_DECL mob_syth_shadowAI : public ScriptedAI
if (shadowshock_timer <= diff)
{
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,0))
- DoCast(pTarget,SPELL_SHADOW_SHOCK);
+ DoCast(pTarget, SPELL_SHADOW_SHOCK);
shadowshock_timer = 5000;
} else shadowshock_timer -= diff;
@@ -384,7 +384,7 @@ struct TRINITY_DLL_DECL mob_syth_shadowAI : public ScriptedAI
if (shadowbuffet_timer <= diff)
{
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,0))
- DoCast(pTarget,SPELL_SHADOW_BUFFET);
+ DoCast(pTarget, SPELL_SHADOW_BUFFET);
shadowbuffet_timer = 5000;
} else shadowbuffet_timer -= diff;
diff --git a/src/bindings/scripts/scripts/outland/auchindoun/sethekk_halls/boss_tailonking_ikiss.cpp b/src/bindings/scripts/scripts/outland/auchindoun/sethekk_halls/boss_tailonking_ikiss.cpp
index 53dedab9cbe..4af8b26b88d 100644
--- a/src/bindings/scripts/scripts/outland/auchindoun/sethekk_halls/boss_tailonking_ikiss.cpp
+++ b/src/bindings/scripts/scripts/outland/auchindoun/sethekk_halls/boss_tailonking_ikiss.cpp
@@ -130,14 +130,14 @@ struct TRINITY_DLL_DECL boss_talon_king_ikissAI : public ScriptedAI
if (Blink)
{
- DoCast(m_creature,HEROIC(SPELL_ARCANE_EXPLOSION, H_SPELL_ARCANE_EXPLOSION));
- m_creature->CastSpell(m_creature,SPELL_ARCANE_BUBBLE,true);
+ DoCast(m_creature, HEROIC(SPELL_ARCANE_EXPLOSION, H_SPELL_ARCANE_EXPLOSION));
+ DoCast(m_creature, SPELL_ARCANE_BUBBLE, true);
Blink = false;
}
if (ArcaneVolley_Timer <= diff)
{
- DoCast(m_creature,HEROIC(SPELL_ARCANE_VOLLEY, H_SPELL_ARCANE_VOLLEY));
+ DoCast(m_creature, HEROIC(SPELL_ARCANE_VOLLEY, H_SPELL_ARCANE_VOLLEY));
ArcaneVolley_Timer = 7000+rand()%5000;
} else ArcaneVolley_Timer -= diff;
@@ -147,14 +147,14 @@ struct TRINITY_DLL_DECL boss_talon_king_ikissAI : public ScriptedAI
Unit *pTarget = NULL;
pTarget = HeroicMode ? SelectUnit(SELECT_TARGET_RANDOM,0) : SelectUnit(SELECT_TARGET_TOPAGGRO,1);
if (pTarget)
- DoCast(pTarget,HEROIC(SPELL_POLYMORPH, H_SPELL_POLYMORPH));
+ DoCast(pTarget, HEROIC(SPELL_POLYMORPH, H_SPELL_POLYMORPH));
Sheep_Timer = 15000+rand()%2500;
} else Sheep_Timer -= diff;
//may not be correct time to cast
if (!ManaShield && ((m_creature->GetHealth()*100) / m_creature->GetMaxHealth() < 20))
{
- DoCast(m_creature,SPELL_MANA_SHIELD);
+ DoCast(m_creature, SPELL_MANA_SHIELD);
ManaShield = true;
}
@@ -162,7 +162,7 @@ struct TRINITY_DLL_DECL boss_talon_king_ikissAI : public ScriptedAI
{
if (Slow_Timer <= diff)
{
- DoCast(m_creature,H_SPELL_SLOW);
+ DoCast(m_creature, H_SPELL_SLOW);
Slow_Timer = 15000+rand()%25000;
} else Slow_Timer -= diff;
}
@@ -177,7 +177,7 @@ struct TRINITY_DLL_DECL boss_talon_king_ikissAI : public ScriptedAI
m_creature->InterruptNonMeleeSpells(false);
//Spell doesn't work, but we use for visual effect at least
- DoCast(pTarget,SPELL_BLINK);
+ DoCast(pTarget, SPELL_BLINK);
float X = pTarget->GetPositionX();
float Y = pTarget->GetPositionY();
@@ -185,7 +185,7 @@ struct TRINITY_DLL_DECL boss_talon_king_ikissAI : public ScriptedAI
DoTeleportTo(X,Y,Z);
- DoCast(pTarget,SPELL_BLINK_TELEPORT);
+ DoCast(pTarget, SPELL_BLINK_TELEPORT);
Blink = true;
}
Blink_Timer = 35000+rand()%5000;
diff --git a/src/bindings/scripts/scripts/outland/auchindoun/shadow_labyrinth/boss_ambassador_hellmaw.cpp b/src/bindings/scripts/scripts/outland/auchindoun/shadow_labyrinth/boss_ambassador_hellmaw.cpp
index 8b4e378ece2..7a0c82f0926 100644
--- a/src/bindings/scripts/scripts/outland/auchindoun/shadow_labyrinth/boss_ambassador_hellmaw.cpp
+++ b/src/bindings/scripts/scripts/outland/auchindoun/shadow_labyrinth/boss_ambassador_hellmaw.cpp
@@ -74,7 +74,7 @@ struct TRINITY_DLL_DECL boss_ambassador_hellmawAI : public npc_escortAI
if (m_pInstance && m_creature->isAlive())
{
if (m_pInstance->GetData(TYPE_OVERSEER) != DONE)
- m_creature->CastSpell(m_creature, SPELL_BANISH, true);
+ DoCast(m_creature, SPELL_BANISH, true);
}
}
@@ -171,13 +171,13 @@ struct TRINITY_DLL_DECL boss_ambassador_hellmawAI : public npc_escortAI
if (CorrosiveAcid_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_CORROSIVE_ACID);
+ DoCast(m_creature->getVictim(), SPELL_CORROSIVE_ACID);
CorrosiveAcid_Timer = 15000 + rand()%10000;
} else CorrosiveAcid_Timer -= diff;
if (Fear_Timer <= diff)
{
- DoCast(m_creature,SPELL_FEAR);
+ DoCast(m_creature, SPELL_FEAR);
Fear_Timer = 20000 + rand()%15000;
} else Fear_Timer -= diff;
@@ -185,7 +185,7 @@ struct TRINITY_DLL_DECL boss_ambassador_hellmawAI : public npc_escortAI
{
if (!Enraged && Enrage_Timer <= diff)
{
- DoCast(m_creature,SPELL_ENRAGE);
+ DoCast(m_creature, SPELL_ENRAGE);
Enraged = true;
} else Enrage_Timer -= diff;
}
diff --git a/src/bindings/scripts/scripts/outland/auchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp b/src/bindings/scripts/scripts/outland/auchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp
index c1673112794..e94c8953117 100644
--- a/src/bindings/scripts/scripts/outland/auchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp
+++ b/src/bindings/scripts/scripts/outland/auchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp
@@ -247,8 +247,8 @@ struct TRINITY_DLL_DECL boss_grandmaster_vorpilAI : public ScriptedAI
if (ShadowBoltVolley_Timer <= diff)
{
- DoCast(m_creature,SPELL_SHADOWBOLT_VOLLEY);
- ShadowBoltVolley_Timer = 15000 + rand()%15000;;
+ DoCast(m_creature, SPELL_SHADOWBOLT_VOLLEY);
+ ShadowBoltVolley_Timer = 15000 + rand()%15000;
} else ShadowBoltVolley_Timer -= diff;
if (HeroicMode && banish_Timer <= diff)
@@ -256,7 +256,7 @@ struct TRINITY_DLL_DECL boss_grandmaster_vorpilAI : public ScriptedAI
Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0,30,false);
if (pTarget)
{
- DoCast(pTarget,SPELL_BANISH);
+ DoCast(pTarget, SPELL_BANISH);
banish_Timer = 16000;
}
} else banish_Timer -= diff;
@@ -271,9 +271,9 @@ struct TRINITY_DLL_DECL boss_grandmaster_vorpilAI : public ScriptedAI
i_pl->TeleportTo(m_creature->GetMapId(), VorpilPosition[0],VorpilPosition[1],VorpilPosition[2], 0, TELE_TO_NOT_LEAVE_COMBAT);
m_creature->GetMap()->CreatureRelocation(m_creature, VorpilPosition[0],VorpilPosition[1],VorpilPosition[2],0.0f);
- DoCast(m_creature,SPELL_DRAW_SHADOWS,true);
+ DoCast(m_creature, SPELL_DRAW_SHADOWS, true);
- DoCast(m_creature,HeroicMode?H_SPELL_RAIN_OF_FIRE:SPELL_RAIN_OF_FIRE);
+ DoCast(m_creature, HeroicMode?H_SPELL_RAIN_OF_FIRE:SPELL_RAIN_OF_FIRE);
ShadowBoltVolley_Timer = 6000;
DrawShadows_Timer = 30000;
diff --git a/src/bindings/scripts/scripts/outland/black_temple/boss_bloodboil.cpp b/src/bindings/scripts/scripts/outland/black_temple/boss_bloodboil.cpp
index 8702cd03876..98ee375a3f9 100644
--- a/src/bindings/scripts/scripts/outland/black_temple/boss_bloodboil.cpp
+++ b/src/bindings/scripts/scripts/outland/black_temple/boss_bloodboil.cpp
@@ -281,7 +281,7 @@ struct TRINITY_DLL_DECL boss_gurtogg_bloodboilAI : public ScriptedAI
// If VMaps are disabled, this spell can call the whole instance
DoCast(m_creature, SPELL_INSIGNIFIGANCE, true);
DoCast(pTarget, SPELL_FEL_RAGE_TARGET, true);
- DoCast(pTarget,SPELL_FEL_RAGE_2, true);
+ DoCast(pTarget, SPELL_FEL_RAGE_2, true);
/* These spells do not work, comment them out for now.
DoCast(pTarget, SPELL_FEL_RAGE_2, true);
DoCast(pTarget, SPELL_FEL_RAGE_3, true);*/
diff --git a/src/bindings/scripts/scripts/outland/black_temple/boss_illidan.cpp b/src/bindings/scripts/scripts/outland/black_temple/boss_illidan.cpp
index 390c6d28aa7..ddbfafecfdb 100644
--- a/src/bindings/scripts/scripts/outland/black_temple/boss_illidan.cpp
+++ b/src/bindings/scripts/scripts/outland/black_temple/boss_illidan.cpp
@@ -368,7 +368,7 @@ struct TRINITY_DLL_DECL boss_illidan_stormrageAI : public ScriptedAI
boss_illidan_stormrageAI(Creature* c) : ScriptedAI(c), Summons(m_creature)
{
pInstance = c->GetInstanceData();
- m_creature->CastSpell(m_creature, SPELL_DUAL_WIELD, true);
+ DoCast(m_creature, SPELL_DUAL_WIELD, true);
SpellEntry *TempSpell = GET_SPELL(SPELL_SHADOWFIEND_PASSIVE);
if (TempSpell)
@@ -783,7 +783,7 @@ struct TRINITY_DLL_DECL boss_illidan_stormrageAI : public ScriptedAI
case EVENT_PARASITIC_SHADOWFIEND:
{
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 200, true))
- m_creature->CastSpell(pTarget, SPELL_PARASITIC_SHADOWFIEND, true);
+ DoCast(pTarget, SPELL_PARASITIC_SHADOWFIEND, true);
Timer[EVENT_PARASITIC_SHADOWFIEND] = 35000 + rand()%10000;
}
break;
@@ -799,7 +799,7 @@ struct TRINITY_DLL_DECL boss_illidan_stormrageAI : public ScriptedAI
//PHASE_NORMAL_2
case EVENT_AGONIZING_FLAMES:
- DoCast(SelectUnit(SELECT_TARGET_RANDOM,0), SPELL_AGONIZING_FLAMES);
+ DoCast(SelectUnit(SELECT_TARGET_RANDOM, 0), SPELL_AGONIZING_FLAMES);
Timer[EVENT_AGONIZING_FLAMES] = 0;
break;
@@ -1709,7 +1709,7 @@ struct TRINITY_DLL_DECL shadow_demonAI : public ScriptedAI
void Reset()
{
TargetGUID = 0;
- m_creature->CastSpell(m_creature, SPELL_SHADOW_DEMON_PASSIVE, true);
+ DoCast(m_creature, SPELL_SHADOW_DEMON_PASSIVE, true);
}
void JustDied(Unit *killer)
@@ -2059,8 +2059,8 @@ void boss_illidan_stormrageAI::SummonFlamesOfAzzinoth()
void boss_illidan_stormrageAI::SummonMaiev()
{
- m_creature->CastSpell(m_creature, SPELL_SHADOW_PRISON, true);
- m_creature->CastSpell(m_creature, 40403, true);
+ DoCast(m_creature, SPELL_SHADOW_PRISON, true);
+ DoCast(m_creature, 40403, true);
if (!MaievGUID) // If Maiev cannot be summoned, reset the encounter and post some errors to the console.
{
EnterEvadeMode();
diff --git a/src/bindings/scripts/scripts/outland/black_temple/boss_reliquary_of_souls.cpp b/src/bindings/scripts/scripts/outland/black_temple/boss_reliquary_of_souls.cpp
index b575e77c64e..1408a01b8b5 100644
--- a/src/bindings/scripts/scripts/outland/black_temple/boss_reliquary_of_souls.cpp
+++ b/src/bindings/scripts/scripts/outland/black_temple/boss_reliquary_of_souls.cpp
@@ -109,7 +109,7 @@ struct TRINITY_DLL_DECL npc_enslaved_soulAI : public ScriptedAI
void EnterCombat(Unit* who)
{
- m_creature->CastSpell(m_creature, ENSLAVED_SOUL_PASSIVE, true);
+ DoCast(m_creature, ENSLAVED_SOUL_PASSIVE, true);
DoZoneInCombat();
}
@@ -242,7 +242,7 @@ struct TRINITY_DLL_DECL boss_reliquary_of_soulsAI : public ScriptedAI
case 1:
Timer = 2800;
m_creature->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_SUBMERGE); // Release the cube
- DoCast(m_creature,SPELL_SUBMERGE);
+ DoCast(m_creature, SPELL_SUBMERGE);
DoStartNoMovement(m_creature);
break;
case 2:
@@ -260,7 +260,7 @@ struct TRINITY_DLL_DECL boss_reliquary_of_soulsAI : public ScriptedAI
if (Phase == 3)
{
if (!Essence->isAlive())
- m_creature->CastSpell(m_creature, 7, true);
+ DoCast(m_creature, 7, true);
else return;
}
else
@@ -372,9 +372,9 @@ struct TRINITY_DLL_DECL boss_essence_of_sufferingAI : public ScriptedAI
{
DoScriptText(SUFF_SAY_FREED, m_creature);
DoZoneInCombat();
- m_creature->CastSpell(m_creature, AURA_OF_SUFFERING, true); // linked aura need core support
- m_creature->CastSpell(m_creature, ESSENCE_OF_SUFFERING_PASSIVE, true);
- m_creature->CastSpell(m_creature, ESSENCE_OF_SUFFERING_PASSIVE2, true);
+ DoCast(m_creature, AURA_OF_SUFFERING, true); // linked aura need core support
+ DoCast(m_creature, ESSENCE_OF_SUFFERING_PASSIVE, true);
+ DoCast(m_creature, ESSENCE_OF_SUFFERING_PASSIVE2, true);
}
else return;
}
@@ -437,7 +437,7 @@ struct TRINITY_DLL_DECL boss_essence_of_sufferingAI : public ScriptedAI
if (SoulDrainTimer <= diff)
{
- DoCast(SelectUnit(SELECT_TARGET_RANDOM,0), SPELL_SOUL_DRAIN);
+ DoCast(SelectUnit(SELECT_TARGET_RANDOM, 0), SPELL_SOUL_DRAIN);
SoulDrainTimer = 60000;
} else SoulDrainTimer -= diff;
@@ -509,7 +509,7 @@ struct TRINITY_DLL_DECL boss_essence_of_desireAI : public ScriptedAI
if (RuneShieldTimer <= diff)
{
m_creature->InterruptNonMeleeSpells(false);
- m_creature->CastSpell(m_creature, SPELL_RUNE_SHIELD, true);
+ DoCast(m_creature, SPELL_RUNE_SHIELD, true);
SoulShockTimer += 2000;
DeadenTimer += 2000;
RuneShieldTimer = 60000;
diff --git a/src/bindings/scripts/scripts/outland/black_temple/boss_supremus.cpp b/src/bindings/scripts/scripts/outland/black_temple/boss_supremus.cpp
index 515dcb0c417..415faded1d8 100644
--- a/src/bindings/scripts/scripts/outland/black_temple/boss_supremus.cpp
+++ b/src/bindings/scripts/scripts/outland/black_temple/boss_supremus.cpp
@@ -179,7 +179,7 @@ struct TRINITY_DLL_DECL boss_supremusAI : public ScriptedAI
switch(eventId)
{
case EVENT_BERSERK:
- m_creature->CastSpell(m_creature, SPELL_BERSERK, true);
+ DoCast(m_creature, SPELL_BERSERK, true);
break;
case EVENT_FLAME:
DoCast(m_creature, SPELL_MOLTEN_PUNCH);
diff --git a/src/bindings/scripts/scripts/outland/black_temple/boss_warlord_najentus.cpp b/src/bindings/scripts/scripts/outland/black_temple/boss_warlord_najentus.cpp
index 96409d83520..7e47eae5b25 100644
--- a/src/bindings/scripts/scripts/outland/black_temple/boss_warlord_najentus.cpp
+++ b/src/bindings/scripts/scripts/outland/black_temple/boss_warlord_najentus.cpp
@@ -99,7 +99,7 @@ struct TRINITY_DLL_DECL boss_najentusAI : public ScriptedAI
if (spell->Id == SPELL_HURL_SPINE && m_creature->HasAura(SPELL_TIDAL_SHIELD))
{
m_creature->RemoveAurasDueToSpell(SPELL_TIDAL_SHIELD);
- m_creature->CastSpell(m_creature, SPELL_TIDAL_BURST, true);
+ DoCast(m_creature, SPELL_TIDAL_BURST, true);
ResetTimer();
}
}
@@ -145,12 +145,12 @@ struct TRINITY_DLL_DECL boss_najentusAI : public ScriptedAI
switch(eventId)
{
case EVENT_SHIELD:
- m_creature->CastSpell(m_creature, SPELL_TIDAL_SHIELD, true);
+ DoCast(m_creature, SPELL_TIDAL_SHIELD, true);
ResetTimer(45000);
break;
case EVENT_BERSERK:
DoScriptText(SAY_ENRAGE2, m_creature);
- m_creature->CastSpell(m_creature, SPELL_BERSERK, true);
+ DoCast(m_creature, SPELL_BERSERK, true);
events.DelayEvents(15000, GCD_YELL);
break;
case EVENT_SPINE:
@@ -159,7 +159,7 @@ struct TRINITY_DLL_DECL boss_najentusAI : public ScriptedAI
if (!pTarget) pTarget = m_creature->getVictim();
if (pTarget)
{
- m_creature->CastSpell(pTarget, SPELL_IMPALING_SPINE, true);
+ DoCast(pTarget, SPELL_IMPALING_SPINE, true);
SpineTargetGUID = pTarget->GetGUID();
//must let target summon, otherwise you cannot click the spine
pTarget->SummonGameObject(GOBJECT_SPINE, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), m_creature->GetOrientation(), 0, 0, 0, 0, 30);
@@ -172,11 +172,11 @@ struct TRINITY_DLL_DECL boss_najentusAI : public ScriptedAI
}
case EVENT_NEEDLE:
{
- //m_creature->CastSpell(m_creature, SPELL_NEEDLE_SPINE, true);
+ //DoCast(m_creature, SPELL_NEEDLE_SPINE, true);
std::list<Unit*> pTargets;
SelectTargetList(pTargets, 3, SELECT_TARGET_RANDOM, 80, true);
for (std::list<Unit*>::iterator i = pTargets.begin(); i != pTargets.end(); ++i)
- m_creature->CastSpell(*i, 39835, true);
+ DoCast(*i, 39835, true);
events.ScheduleEvent(EVENT_NEEDLE, urand(15000,25000), GCD_CAST);
events.DelayEvents(1500, GCD_CAST);
return;
diff --git a/src/bindings/scripts/scripts/outland/black_temple/instance_black_temple.cpp b/src/bindings/scripts/scripts/outland/black_temple/instance_black_temple.cpp
index 628dd49e236..b23bb56c95f 100644
--- a/src/bindings/scripts/scripts/outland/black_temple/instance_black_temple.cpp
+++ b/src/bindings/scripts/scripts/outland/black_temple/instance_black_temple.cpp
@@ -157,9 +157,9 @@ struct TRINITY_DLL_DECL instance_black_temple : public ScriptedInstance
if (m_auiEncounter[1] == DONE)HandleGameObject(NULL,true,pGo);break;
case 185478: ShadeOfAkamaDoor = pGo->GetGUID();break;
case 185480: CommonDoor = pGo->GetGUID();
- if (m_auiEncounter[3] == DONE)HandleGameObject(NULL,true,pGo);;break;
+ if (m_auiEncounter[3] == DONE)HandleGameObject(NULL,true,pGo);break;
case 186153: TeronDoor = pGo->GetGUID();
- if (m_auiEncounter[3] == DONE)HandleGameObject(NULL,true,pGo);;break;
+ if (m_auiEncounter[3] == DONE)HandleGameObject(NULL,true,pGo);break;
case 185892: GuurtogDoor = pGo->GetGUID();
if (m_auiEncounter[4] == DONE)HandleGameObject(NULL,true,pGo);break;
case 185479: TempleDoor = pGo->GetGUID();
diff --git a/src/bindings/scripts/scripts/outland/blades_edge_mountains.cpp b/src/bindings/scripts/scripts/outland/blades_edge_mountains.cpp
index ed6de66391f..ac47bba0f09 100644
--- a/src/bindings/scripts/scripts/outland/blades_edge_mountains.cpp
+++ b/src/bindings/scripts/scripts/outland/blades_edge_mountains.cpp
@@ -211,7 +211,7 @@ struct TRINITY_DLL_DECL mobs_nether_drakeAI : public ScriptedAI
if (IntangiblePresence_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_INTANGIBLE_PRESENCE);
+ DoCast(m_creature->getVictim(), SPELL_INTANGIBLE_PRESENCE);
IntangiblePresence_Timer = 15000+rand()%15000;
} else IntangiblePresence_Timer -= diff;
@@ -219,13 +219,13 @@ struct TRINITY_DLL_DECL mobs_nether_drakeAI : public ScriptedAI
{
Unit *pTarget = m_creature->getVictim();
if (pTarget && pTarget->getPowerType() == POWER_MANA)
- DoCast(pTarget,SPELL_MANA_BURN);
+ DoCast(pTarget, SPELL_MANA_BURN);
ManaBurn_Timer = 8000+rand()%8000;
} else ManaBurn_Timer -= diff;
if (ArcaneBlast_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_ARCANE_BLAST);
+ DoCast(m_creature->getVictim(), SPELL_ARCANE_BLAST);
ArcaneBlast_Timer = 2500+rand()%5000;
} else ArcaneBlast_Timer -= diff;
@@ -264,7 +264,7 @@ struct TRINITY_DLL_DECL npc_daranelleAI : public ScriptedAI
{
DoScriptText(SAY_SPELL_INFLUENCE, m_creature, who);
//TODO: Move the below to updateAI and run if this statement == true
- m_creature->CastSpell(who,37028,true);
+ DoCast(who, 37028, true);
}
}
diff --git a/src/bindings/scripts/scripts/outland/boss_doomlord_kazzak.cpp b/src/bindings/scripts/scripts/outland/boss_doomlord_kazzak.cpp
index ad35d4315f9..61eb42cc6fa 100644
--- a/src/bindings/scripts/scripts/outland/boss_doomlord_kazzak.cpp
+++ b/src/bindings/scripts/scripts/outland/boss_doomlord_kazzak.cpp
@@ -84,7 +84,7 @@ struct TRINITY_DLL_DECL boss_doomlordkazzakAI : public ScriptedAI
if (victim->GetTypeId() != TYPEID_PLAYER)
return;
- DoCast(m_creature,SPELL_CAPTURESOUL);
+ DoCast(m_creature, SPELL_CAPTURESOUL);
DoScriptText(RAND(SAY_KILL1,SAY_KILL2,SAY_KILL3), m_creature);
}
@@ -110,21 +110,21 @@ struct TRINITY_DLL_DECL boss_doomlordkazzakAI : public ScriptedAI
//Cleave_Timer
if (Cleave_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_CLEAVE);
+ DoCast(m_creature->getVictim(), SPELL_CLEAVE);
Cleave_Timer = 8000 + rand()%4000;
} else Cleave_Timer -= diff;
//ThunderClap_Timer
if (ThunderClap_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_THUNDERCLAP);
+ DoCast(m_creature->getVictim(), SPELL_THUNDERCLAP);
ThunderClap_Timer = 10000 + rand()%4000;
} else ThunderClap_Timer -= diff;
//VoidBolt_Timer
if (VoidBolt_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_VOIDBOLT);
+ DoCast(m_creature->getVictim(), SPELL_VOIDBOLT);
VoidBolt_Timer = 15000 + rand()%3000;
} else VoidBolt_Timer -= diff;
@@ -143,7 +143,7 @@ struct TRINITY_DLL_DECL boss_doomlordkazzakAI : public ScriptedAI
if (Enrage_Timer <= diff)
{
DoScriptText(EMOTE_FRENZY, m_creature);
- DoCast(m_creature,SPELL_ENRAGE);
+ DoCast(m_creature, SPELL_ENRAGE);
Enrage_Timer = 30000;
} else Enrage_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/outland/boss_doomwalker.cpp b/src/bindings/scripts/scripts/outland/boss_doomwalker.cpp
index 6e19e325884..b456f1d7ef2 100644
--- a/src/bindings/scripts/scripts/outland/boss_doomwalker.cpp
+++ b/src/bindings/scripts/scripts/outland/boss_doomwalker.cpp
@@ -105,7 +105,7 @@ struct TRINITY_DLL_DECL boss_doomwalkerAI : public ScriptedAI
{
if (Enrage_Timer <= diff)
{
- DoCast(m_creature,SPELL_ENRAGE);
+ DoCast(m_creature, SPELL_ENRAGE);
Enrage_Timer = 6000;
InEnrage = true;
} else Enrage_Timer -= diff;
@@ -116,7 +116,7 @@ struct TRINITY_DLL_DECL boss_doomwalkerAI : public ScriptedAI
{
DoScriptText(RAND(SAY_OVERRUN_1,SAY_OVERRUN_2), m_creature);
- DoCast(m_creature->getVictim(),SPELL_OVERRUN);
+ DoCast(m_creature->getVictim(), SPELL_OVERRUN);
Overrun_Timer = 25000 + rand()%15000;
} else Overrun_Timer -= diff;
@@ -132,7 +132,7 @@ struct TRINITY_DLL_DECL boss_doomwalkerAI : public ScriptedAI
if (InEnrage)
m_creature->RemoveAura(SPELL_ENRAGE);
- DoCast(m_creature,SPELL_EARTHQUAKE);
+ DoCast(m_creature, SPELL_EARTHQUAKE);
Quake_Timer = 30000 + rand()%25000;
} else Quake_Timer -= diff;
@@ -146,7 +146,7 @@ struct TRINITY_DLL_DECL boss_doomwalkerAI : public ScriptedAI
pTarget = m_creature->getVictim();
if (pTarget)
- DoCast(pTarget,SPELL_CHAIN_LIGHTNING);
+ DoCast(pTarget, SPELL_CHAIN_LIGHTNING);
Chain_Timer = 7000 + rand()%20000;
} else Chain_Timer -= diff;
@@ -154,7 +154,7 @@ struct TRINITY_DLL_DECL boss_doomwalkerAI : public ScriptedAI
//Spell Sunder Armor
if (Armor_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_SUNDER_ARMOR);
+ DoCast(m_creature->getVictim(), SPELL_SUNDER_ARMOR);
Armor_Timer = 10000 + rand()%15000;
} else Armor_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp b/src/bindings/scripts/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp
index ef5ef21603a..d0c7753f0ac 100644
--- a/src/bindings/scripts/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp
+++ b/src/bindings/scripts/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp
@@ -897,7 +897,7 @@ struct TRINITY_DLL_DECL mob_shield_generator_channelAI : public ScriptedAI
//start visual channel
if (!Casted || !Vashj->HasAura(SPELL_MAGIC_BARRIER))
{
- m_creature->CastSpell(Vashj,SPELL_MAGIC_BARRIER,true);
+ DoCast(Vashj, SPELL_MAGIC_BARRIER, true);
Casted = true;
}
}
diff --git a/src/bindings/scripts/scripts/outland/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp b/src/bindings/scripts/scripts/outland/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp
index 270b6c3383c..eaa5ce84174 100644
--- a/src/bindings/scripts/scripts/outland/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp
+++ b/src/bindings/scripts/scripts/outland/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp
@@ -131,7 +131,7 @@ struct TRINITY_DLL_DECL mob_inner_demonAI : public ScriptedAI
} else Link_Timer -= diff;
if (!m_creature->HasAura(AURA_DEMONIC_ALIGNMENT))
- DoCast(m_creature, AURA_DEMONIC_ALIGNMENT,true);
+ DoCast(m_creature, AURA_DEMONIC_ALIGNMENT, true);
if (ShadowBolt_Timer <= diff)
{
@@ -198,7 +198,7 @@ struct TRINITY_DLL_DECL boss_leotheras_the_blindAI : public ScriptedAI
m_creature->SetDisplayId(MODEL_NIGHTELF);
m_creature->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID , 0);
m_creature->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID+1, 0);
- m_creature->CastSpell(m_creature, SPELL_DUAL_WIELD, true);
+ DoCast(m_creature, SPELL_DUAL_WIELD, true);
m_creature->SetCorpseDelay(1000*60*60);
if (pInstance)
pInstance->SetData(DATA_LEOTHERASTHEBLINDEVENT, NOT_STARTED);
@@ -469,7 +469,7 @@ struct TRINITY_DLL_DECL boss_leotheras_the_blindAI : public ScriptedAI
// will cast only when in range of spell
if (m_creature->IsWithinDist(m_creature->getVictim(), 30))
{
- //m_creature->CastSpell(m_creature->getVictim(), SPELL_CHAOS_BLAST, true);
+ //DoCast(m_creature->getVictim(), SPELL_CHAOS_BLAST, true);
int damage = 100;
m_creature->CastCustomSpell(m_creature->getVictim(), SPELL_CHAOS_BLAST, &damage, NULL, NULL, false, NULL, NULL, m_creature->GetGUID());
}
@@ -592,7 +592,7 @@ struct TRINITY_DLL_DECL boss_leotheras_the_blind_demonformAI : public ScriptedAI
void JustDied(Unit *victim)
{
//invisibility (blizzlike, at the end of the fight he doesn't die, he disappears)
- m_creature->CastSpell(m_creature, 8149, true);
+ DoCast(m_creature, 8149, true);
}
void EnterCombat(Unit *who)
@@ -614,7 +614,7 @@ struct TRINITY_DLL_DECL boss_leotheras_the_blind_demonformAI : public ScriptedAI
// will cast only when in range od spell
if (m_creature->IsWithinDist(m_creature->getVictim(), 30))
{
- //m_creature->CastSpell(m_creature->getVictim(),SPELL_CHAOS_BLAST,true);
+ //DoCast(m_creature->getVictim(), SPELL_CHAOS_BLAST, true);
int damage = 100;
m_creature->CastCustomSpell(m_creature->getVictim(), SPELL_CHAOS_BLAST, &damage, NULL, NULL, false, NULL, NULL, m_creature->GetGUID());
ChaosBlast_Timer = 3000;
@@ -628,7 +628,7 @@ struct TRINITY_DLL_DECL mob_greyheart_spellbinderAI : public ScriptedAI
{
mob_greyheart_spellbinderAI(Creature *c) : ScriptedAI(c)
{
- pInstance = c->GetInstanceData();;
+ pInstance = c->GetInstanceData();
leotherasGUID = 0;
AddedBanish = false;
}
diff --git a/src/bindings/scripts/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp b/src/bindings/scripts/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp
index c58af1495ed..51ca68112a0 100644
--- a/src/bindings/scripts/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp
+++ b/src/bindings/scripts/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp
@@ -128,7 +128,7 @@ struct TRINITY_DLL_DECL boss_the_lurker_belowAI : public Scripted_NoMovementAI
pInstance->SetData(DATA_THELURKERBELOWEVENT, NOT_STARTED);
pInstance->SetData(DATA_STRANGE_POOL, NOT_STARTED);
}
- DoCast(m_creature,SPELL_SUBMERGE);//submerge anim
+ DoCast(m_creature, SPELL_SUBMERGE);//submerge anim
m_creature->SetVisibility(VISIBILITY_OFF);//we start invis under water, submerged
m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
@@ -185,7 +185,7 @@ struct TRINITY_DLL_DECL boss_the_lurker_belowAI : public Scripted_NoMovementAI
{
m_creature->RemoveAllAuras();
m_creature->RemoveFlag(UNIT_NPC_EMOTESTATE,EMOTE_STATE_SUBMERGED);
- DoCast(m_creature,SPELL_EMERGE,false);
+ DoCast(m_creature, SPELL_EMERGE, false);
WaitTimer2 = 60000;//never reached
WaitTimer = 3000;
} else WaitTimer2 -= diff;
@@ -212,7 +212,7 @@ struct TRINITY_DLL_DECL boss_the_lurker_belowAI : public Scripted_NoMovementAI
if (PhaseTimer <= diff)
{
m_creature->InterruptNonMeleeSpells(false);
- DoCast(m_creature,SPELL_SUBMERGE);
+ DoCast(m_creature, SPELL_SUBMERGE);
PhaseTimer = 60000;//60secs submerged
Submerged = true;
} else PhaseTimer-=diff;
@@ -232,7 +232,7 @@ struct TRINITY_DLL_DECL boss_the_lurker_belowAI : public Scripted_NoMovementAI
if (WhirlTimer <= diff)
{
WhirlTimer = 18000;
- DoCast(m_creature,SPELL_WHIRL);
+ DoCast(m_creature, SPELL_WHIRL);
} else WhirlTimer -= diff;
if (CheckTimer <= diff)//check if there are players in melee range
@@ -260,13 +260,13 @@ struct TRINITY_DLL_DECL boss_the_lurker_belowAI : public Scripted_NoMovementAI
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
{
if (i->getSource() && i->getSource()->isAlive() && m_creature->HasInArc((double)diff/20000*(double)M_PI*2,i->getSource()) && m_creature->IsWithinDist(i->getSource(), SPOUT_DIST) && !i->getSource()->IsInWater())
- DoCast(i->getSource(),SPELL_SPOUT,true);//only knock back palyers in arc, in 100yards, not in water
+ DoCast(i->getSource(), SPELL_SPOUT, true);//only knock back palyers in arc, in 100yards, not in water
}
}
if (SpoutAnimTimer <= diff)
{
- DoCast(m_creature,SPELL_SPOUT_ANIM,true);
+ DoCast(m_creature, SPELL_SPOUT_ANIM, true);
SpoutAnimTimer = 1000;
} else SpoutAnimTimer -= diff;
@@ -283,7 +283,7 @@ struct TRINITY_DLL_DECL boss_the_lurker_belowAI : public Scripted_NoMovementAI
if (!pTarget && m_creature->getVictim())
pTarget = m_creature->getVictim();
if (pTarget)
- DoCast(pTarget,SPELL_GEYSER,true);
+ DoCast(pTarget, SPELL_GEYSER, true);
GeyserTimer = rand()%5000 + 15000;
} else GeyserTimer -= diff;
@@ -295,7 +295,7 @@ struct TRINITY_DLL_DECL boss_the_lurker_belowAI : public Scripted_NoMovementAI
if (!pTarget && m_creature->getVictim())
pTarget = m_creature->getVictim();
if (pTarget)
- DoCast(pTarget,SPELL_WATERBOLT,true);
+ DoCast(pTarget, SPELL_WATERBOLT, true);
WaterboltTimer = 3000;
} else WaterboltTimer -= diff;
}
@@ -314,7 +314,7 @@ struct TRINITY_DLL_DECL boss_the_lurker_belowAI : public Scripted_NoMovementAI
m_creature->RemoveAllAuras();
m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
m_creature->RemoveFlag(UNIT_NPC_EMOTESTATE,EMOTE_STATE_SUBMERGED);
- DoCast(m_creature,SPELL_EMERGE,true);
+ DoCast(m_creature, SPELL_EMERGE, true);
Spawned = false;
SpoutTimer = 3000; // directly cast Spout after emerging!
PhaseTimer = 120000;
diff --git a/src/bindings/scripts/scripts/outland/coilfang_resevoir/steam_vault/boss_mekgineer_steamrigger.cpp b/src/bindings/scripts/scripts/outland/coilfang_resevoir/steam_vault/boss_mekgineer_steamrigger.cpp
index 14b4a49f5d9..5d48d5ecf44 100644
--- a/src/bindings/scripts/scripts/outland/coilfang_resevoir/steam_vault/boss_mekgineer_steamrigger.cpp
+++ b/src/bindings/scripts/scripts/outland/coilfang_resevoir/steam_vault/boss_mekgineer_steamrigger.cpp
@@ -121,23 +121,23 @@ struct TRINITY_DLL_DECL boss_mekgineer_steamriggerAI : public ScriptedAI
if (Shrink_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_SUPER_SHRINK_RAY);
+ DoCast(m_creature->getVictim(), SPELL_SUPER_SHRINK_RAY);
Shrink_Timer = 20000;
} else Shrink_Timer -= diff;
if (Saw_Blade_Timer <= diff)
{
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,1))
- DoCast(pTarget,SPELL_SAW_BLADE);
+ DoCast(pTarget, SPELL_SAW_BLADE);
else
- DoCast(m_creature->getVictim(),SPELL_SAW_BLADE);
+ DoCast(m_creature->getVictim(), SPELL_SAW_BLADE);
Saw_Blade_Timer = 15000;
} else Saw_Blade_Timer -= diff;
if (Electrified_Net_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_ELECTRIFIED_NET);
+ DoCast(m_creature->getVictim(), SPELL_ELECTRIFIED_NET);
Electrified_Net_Timer = 10000;
}
else Electrified_Net_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/outland/coilfang_resevoir/steam_vault/boss_warlord_kalithresh.cpp b/src/bindings/scripts/scripts/outland/coilfang_resevoir/steam_vault/boss_warlord_kalithresh.cpp
index b0c8a3eafc8..bd6223368a1 100644
--- a/src/bindings/scripts/scripts/outland/coilfang_resevoir/steam_vault/boss_warlord_kalithresh.cpp
+++ b/src/bindings/scripts/scripts/outland/coilfang_resevoir/steam_vault/boss_warlord_kalithresh.cpp
@@ -72,7 +72,7 @@ struct TRINITY_DLL_DECL mob_naga_distillerAI : public ScriptedAI
m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- DoCast(m_creature,SPELL_WARLORDS_RAGE_NAGA,true);
+ DoCast(m_creature, SPELL_WARLORDS_RAGE_NAGA, true);
if (pInstance)
pInstance->SetData(TYPE_DISTILLER,IN_PROGRESS);
@@ -151,7 +151,7 @@ struct TRINITY_DLL_DECL boss_warlord_kalithreshAI : public ScriptedAI
if (Creature* distiller = me->FindNearestCreature(17954, 100.0f))
{
DoScriptText(SAY_REGEN, m_creature);
- DoCast(m_creature,SPELL_WARLORDS_RAGE);
+ DoCast(m_creature, SPELL_WARLORDS_RAGE);
CAST_AI(mob_naga_distillerAI, distiller->AI())->StartRageGen(m_creature);
}
Rage_Timer = 3000+rand()%15000;
@@ -168,7 +168,7 @@ struct TRINITY_DLL_DECL boss_warlord_kalithreshAI : public ScriptedAI
if (Impale_Timer <= diff)
{
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,0))
- DoCast(pTarget,SPELL_IMPALE);
+ DoCast(pTarget, SPELL_IMPALE);
Impale_Timer = 7500+rand()%5000;
} else Impale_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/outland/coilfang_resevoir/underbog/boss_hungarfen.cpp b/src/bindings/scripts/scripts/outland/coilfang_resevoir/underbog/boss_hungarfen.cpp
index 816d1c3f126..469e5160648 100644
--- a/src/bindings/scripts/scripts/outland/coilfang_resevoir/underbog/boss_hungarfen.cpp
+++ b/src/bindings/scripts/scripts/outland/coilfang_resevoir/underbog/boss_hungarfen.cpp
@@ -58,7 +58,7 @@ struct TRINITY_DLL_DECL boss_hungarfenAI : public ScriptedAI
{
if (!Root)
{
- DoCast(m_creature,SPELL_FOUL_SPORES);
+ DoCast(m_creature, SPELL_FOUL_SPORES);
Root = true;
}
}
@@ -76,7 +76,7 @@ struct TRINITY_DLL_DECL boss_hungarfenAI : public ScriptedAI
if (AcidGeyser_Timer <= diff)
{
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,0))
- DoCast(pTarget,SPELL_ACID_GEYSER);
+ DoCast(pTarget, SPELL_ACID_GEYSER);
AcidGeyser_Timer = 10000+rand()%7500;
} else AcidGeyser_Timer -= diff;
@@ -106,8 +106,8 @@ struct TRINITY_DLL_DECL mob_underbog_mushroomAI : public ScriptedAI
Grow_Timer = 0;
Shrink_Timer = 20000;
- DoCast(m_creature,SPELL_PUTRID_MUSHROOM,true);
- DoCast(m_creature,SPELL_SPORE_CLOUD,true);
+ DoCast(m_creature, SPELL_PUTRID_MUSHROOM, true);
+ DoCast(m_creature, SPELL_SPORE_CLOUD, true);
}
void MoveInLineOfSight(Unit *who) { return; }
@@ -123,7 +123,7 @@ struct TRINITY_DLL_DECL mob_underbog_mushroomAI : public ScriptedAI
if (Grow_Timer <= diff)
{
- DoCast(m_creature,SPELL_GROW);
+ DoCast(m_creature, SPELL_GROW);
Grow_Timer = 3000;
} else Grow_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/outland/coilfang_resevoir/underbog/boss_the_black_stalker.cpp b/src/bindings/scripts/scripts/outland/coilfang_resevoir/underbog/boss_the_black_stalker.cpp
index 2f5ada6b3af..b5e868954da 100644
--- a/src/bindings/scripts/scripts/outland/coilfang_resevoir/underbog/boss_the_black_stalker.cpp
+++ b/src/bindings/scripts/scripts/outland/coilfang_resevoir/underbog/boss_the_black_stalker.cpp
@@ -106,7 +106,7 @@ struct TRINITY_DLL_DECL boss_the_black_stalkerAI : public ScriptedAI
// Spore Striders
if (HeroicMode && SporeStriders_Timer <= diff)
{
- DoCast(m_creature,SPELL_SUMMON_SPORE_STRIDER);
+ DoCast(m_creature, SPELL_SUMMON_SPORE_STRIDER);
SporeStriders_Timer = 10000+rand()%5000;
} else SporeStriders_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/outland/gruuls_lair/boss_gruul.cpp b/src/bindings/scripts/scripts/outland/gruuls_lair/boss_gruul.cpp
index aacd944d02a..dec756bc3d9 100644
--- a/src/bindings/scripts/scripts/outland/gruuls_lair/boss_gruul.cpp
+++ b/src/bindings/scripts/scripts/outland/gruuls_lair/boss_gruul.cpp
@@ -159,7 +159,7 @@ struct TRINITY_DLL_DECL boss_gruulAI : public ScriptedAI
if (m_uiGrowth_Timer <= uiDiff)
{
DoScriptText(EMOTE_GROW, m_creature);
- DoCast(m_creature,SPELL_GROWTH);
+ DoCast(m_creature, SPELL_GROWTH);
m_uiGrowth_Timer = 30000;
}
else
@@ -188,9 +188,9 @@ struct TRINITY_DLL_DECL boss_gruulAI : public ScriptedAI
Unit *pTarget = SelectUnit(SELECT_TARGET_TOPAGGRO,1);
if (pTarget && m_creature->IsWithinMeleeRange(m_creature->getVictim()))
- DoCast(pTarget,SPELL_HURTFUL_STRIKE);
+ DoCast(pTarget, SPELL_HURTFUL_STRIKE);
else
- DoCast(m_creature->getVictim(),SPELL_HURTFUL_STRIKE);
+ DoCast(m_creature->getVictim(), SPELL_HURTFUL_STRIKE);
m_uiHurtfulStrike_Timer= 8000;
}
@@ -210,7 +210,7 @@ struct TRINITY_DLL_DECL boss_gruulAI : public ScriptedAI
if (m_uiCaveIn_Timer <= uiDiff)
{
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,0))
- DoCast(pTarget,SPELL_CAVE_IN);
+ DoCast(pTarget, SPELL_CAVE_IN);
if (m_uiCaveIn_StaticTimer >= 4000)
m_uiCaveIn_StaticTimer -= 2000;
diff --git a/src/bindings/scripts/scripts/outland/gruuls_lair/boss_high_king_maulgar.cpp b/src/bindings/scripts/scripts/outland/gruuls_lair/boss_high_king_maulgar.cpp
index f8f77afc550..ca693bbff54 100644
--- a/src/bindings/scripts/scripts/outland/gruuls_lair/boss_high_king_maulgar.cpp
+++ b/src/bindings/scripts/scripts/outland/gruuls_lair/boss_high_king_maulgar.cpp
@@ -133,7 +133,7 @@ struct TRINITY_DLL_DECL boss_high_king_maulgarAI : public ScriptedAI
Charging_Timer = 0;
Roar_Timer = 0;
- m_creature->CastSpell(m_creature, SPELL_DUAL_WIELD, false);
+ DoCast(m_creature, SPELL_DUAL_WIELD, false);
Phase2 = false;
@@ -258,7 +258,7 @@ struct TRINITY_DLL_DECL boss_high_king_maulgarAI : public ScriptedAI
Phase2 = true;
DoScriptText(SAY_ENRAGE, m_creature);
- m_creature->CastSpell(m_creature, SPELL_DUAL_WIELD, true);
+ DoCast(m_creature, SPELL_DUAL_WIELD, true);
m_creature->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID, 0);
m_creature->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID+1, 0);
}
diff --git a/src/bindings/scripts/scripts/outland/hellfire_citadel/blood_furnace/boss_broggok.cpp b/src/bindings/scripts/scripts/outland/hellfire_citadel/blood_furnace/boss_broggok.cpp
index 56d01af1227..558c690460d 100644
--- a/src/bindings/scripts/scripts/outland/hellfire_citadel/blood_furnace/boss_broggok.cpp
+++ b/src/bindings/scripts/scripts/outland/hellfire_citadel/blood_furnace/boss_broggok.cpp
@@ -85,19 +85,19 @@ struct TRINITY_DLL_DECL boss_broggokAI : public ScriptedAI
if (AcidSpray_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_SLIME_SPRAY);
+ DoCast(m_creature->getVictim(), SPELL_SLIME_SPRAY);
AcidSpray_Timer = 4000+rand()%8000;
} else AcidSpray_Timer -=diff;
if (PoisonBolt_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_POISON_BOLT);
+ DoCast(m_creature->getVictim(), SPELL_POISON_BOLT);
PoisonBolt_Timer = 4000+rand()%8000;
} else PoisonBolt_Timer -=diff;
if (PoisonSpawn_Timer <= diff)
{
- DoCast(m_creature,SPELL_POISON_CLOUD);
+ DoCast(m_creature, SPELL_POISON_CLOUD);
PoisonSpawn_Timer = 20000;
} else PoisonSpawn_Timer -=diff;
diff --git a/src/bindings/scripts/scripts/outland/hellfire_citadel/blood_furnace/boss_kelidan_the_breaker.cpp b/src/bindings/scripts/scripts/outland/hellfire_citadel/blood_furnace/boss_kelidan_the_breaker.cpp
index 936eb80b0b7..615d242018a 100644
--- a/src/bindings/scripts/scripts/outland/hellfire_citadel/blood_furnace/boss_kelidan_the_breaker.cpp
+++ b/src/bindings/scripts/scripts/outland/hellfire_citadel/blood_furnace/boss_kelidan_the_breaker.cpp
@@ -193,7 +193,7 @@ struct TRINITY_DLL_DECL boss_kelidan_the_breakerAI : public ScriptedAI
if (check_Timer <= diff)
{
if (!m_creature->IsNonMeleeSpellCasted(false))
- DoCast(m_creature,SPELL_EVOCATION);
+ DoCast(m_creature, SPELL_EVOCATION);
check_Timer = 5000;
} else check_Timer -= diff;
return;
@@ -219,7 +219,7 @@ struct TRINITY_DLL_DECL boss_kelidan_the_breakerAI : public ScriptedAI
if (Corruption_Timer <= diff)
{
- DoCast(m_creature,SPELL_CORRUPTION);
+ DoCast(m_creature, SPELL_CORRUPTION);
Corruption_Timer = 30000+rand()%20000;
} else Corruption_Timer -=diff;
@@ -321,7 +321,7 @@ struct TRINITY_DLL_DECL mob_shadowmoon_channelerAI : public ScriptedAI
{
uint64 channeler = CAST_AI(boss_kelidan_the_breakerAI, Kelidan->AI())->GetChanneled(m_creature);
if (Unit *channeled = Unit::GetUnit(*m_creature, channeler))
- DoCast(channeled,SPELL_CHANNELING);
+ DoCast(channeled, SPELL_CHANNELING);
}
check_Timer = 5000;
} else check_Timer -= diff;
@@ -331,7 +331,7 @@ struct TRINITY_DLL_DECL mob_shadowmoon_channelerAI : public ScriptedAI
if (MarkOfShadow_Timer <= diff)
{
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0))
- DoCast(pTarget,SPELL_MARK_OF_SHADOW);
+ DoCast(pTarget, SPELL_MARK_OF_SHADOW);
MarkOfShadow_Timer = 15000+rand()%5000;
} else MarkOfShadow_Timer -=diff;
diff --git a/src/bindings/scripts/scripts/outland/hellfire_citadel/blood_furnace/boss_the_maker.cpp b/src/bindings/scripts/scripts/outland/hellfire_citadel/blood_furnace/boss_the_maker.cpp
index 7598af0e8e6..2be4685ebad 100644
--- a/src/bindings/scripts/scripts/outland/hellfire_citadel/blood_furnace/boss_the_maker.cpp
+++ b/src/bindings/scripts/scripts/outland/hellfire_citadel/blood_furnace/boss_the_maker.cpp
@@ -103,14 +103,14 @@ struct TRINITY_DLL_DECL boss_the_makerAI : public ScriptedAI
if (AcidSpray_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_ACID_SPRAY);
+ DoCast(m_creature->getVictim(), SPELL_ACID_SPRAY);
AcidSpray_Timer = 15000+rand()%8000;
} else AcidSpray_Timer -=diff;
if (ExplodingBreaker_Timer <= diff)
{
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,0))
- DoCast(pTarget,SPELL_EXPLODING_BREAKER);
+ DoCast(pTarget, SPELL_EXPLODING_BREAKER);
ExplodingBreaker_Timer = 4000+rand()%8000;
} else ExplodingBreaker_Timer -=diff;
@@ -120,7 +120,7 @@ struct TRINITY_DLL_DECL boss_the_makerAI : public ScriptedAI
Unit *pTarget;
pTarget = SelectUnit(SELECT_TARGET_RANDOM,0);
- DoCast(pTarget,SPELL_DOMINATION);
+ DoCast(pTarget, SPELL_DOMINATION);
domination_timer = 120000;
} else domination_timer -=diff;
@@ -128,7 +128,7 @@ struct TRINITY_DLL_DECL boss_the_makerAI : public ScriptedAI
if (Knockdown_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_KNOCKDOWN);
+ DoCast(m_creature->getVictim(), SPELL_KNOCKDOWN);
Knockdown_Timer = 4000+rand()%8000;
} else Knockdown_Timer -=diff;
diff --git a/src/bindings/scripts/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_omor_the_unscarred.cpp b/src/bindings/scripts/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_omor_the_unscarred.cpp
index 31947a421e6..e48f06ae5b9 100644
--- a/src/bindings/scripts/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_omor_the_unscarred.cpp
+++ b/src/bindings/scripts/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_omor_the_unscarred.cpp
@@ -115,7 +115,7 @@ struct TRINITY_DLL_DECL boss_omor_the_unscarredAI : public ScriptedAI
if (Summon_Timer <= diff)
{
m_creature->InterruptNonMeleeSpells(false);
- DoCast(m_creature,SPELL_SUMMON_FIENDISH_HOUND);
+ DoCast(m_creature, SPELL_SUMMON_FIENDISH_HOUND);
Summon_Timer = 15000+rand()%15000;
} else Summon_Timer -= diff;
}
@@ -130,7 +130,7 @@ struct TRINITY_DLL_DECL boss_omor_the_unscarredAI : public ScriptedAI
if (temp->HasUnitMovementFlag(MOVEMENTFLAG_FALLING))
{
m_creature->InterruptNonMeleeSpells(false);
- DoCast(temp,SPELL_SHADOW_WHIP);
+ DoCast(temp, SPELL_SHADOW_WHIP);
}
}
PlayerGUID = 0;
@@ -147,7 +147,7 @@ struct TRINITY_DLL_DECL boss_omor_the_unscarredAI : public ScriptedAI
if (temp && temp->GetTypeId() == TYPEID_PLAYER)
{
- DoCast(temp,SPELL_ORBITAL_STRIKE);
+ DoCast(temp, SPELL_ORBITAL_STRIKE);
OrbitalStrike_Timer = 14000+rand()%2000;
PlayerGUID = temp->GetGUID();
@@ -160,7 +160,7 @@ struct TRINITY_DLL_DECL boss_omor_the_unscarredAI : public ScriptedAI
{
if (DemonicShield_Timer <= diff)
{
- DoCast(m_creature,SPELL_DEMONIC_SHIELD);
+ DoCast(m_creature, SPELL_DEMONIC_SHIELD);
DemonicShield_Timer = 15000;
} else DemonicShield_Timer -= diff;
}
@@ -171,7 +171,7 @@ struct TRINITY_DLL_DECL boss_omor_the_unscarredAI : public ScriptedAI
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,0))
{
- DoCast(pTarget,HEROIC(SPELL_TREACHEROUS_AURA, H_SPELL_BANE_OF_TREACHERY));
+ DoCast(pTarget, HEROIC(SPELL_TREACHEROUS_AURA, H_SPELL_BANE_OF_TREACHERY));
Aura_Timer = 8000+rand()%8000;
}
} else Aura_Timer -= diff;
@@ -183,7 +183,7 @@ struct TRINITY_DLL_DECL boss_omor_the_unscarredAI : public ScriptedAI
if (pTarget)
pTarget = m_creature->getVictim();
- DoCast(pTarget,HEROIC(SPELL_SHADOW_BOLT, H_SPELL_SHADOW_BOLT));
+ DoCast(pTarget, HEROIC(SPELL_SHADOW_BOLT, H_SPELL_SHADOW_BOLT));
Shadowbolt_Timer = 4000+rand()%2500;
}
} else Shadowbolt_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_vazruden_the_herald.cpp b/src/bindings/scripts/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_vazruden_the_herald.cpp
index 13ef2de0981..7fb673bcaba 100644
--- a/src/bindings/scripts/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_vazruden_the_herald.cpp
+++ b/src/bindings/scripts/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_vazruden_the_herald.cpp
@@ -118,7 +118,7 @@ struct TRINITY_DLL_DECL boss_nazanAI : public ScriptedAI
if (Fireball_Timer <= diff)
{
if (Unit *victim = SelectUnit(SELECT_TARGET_RANDOM,0))
- DoCast(victim, SPELL_FIREBALL,true);
+ DoCast(victim, SPELL_FIREBALL, true);
Fireball_Timer = urand(4000,7000);
} else Fireball_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_watchkeeper_gargolmar.cpp b/src/bindings/scripts/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_watchkeeper_gargolmar.cpp
index dc156647878..900c3dea267 100644
--- a/src/bindings/scripts/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_watchkeeper_gargolmar.cpp
+++ b/src/bindings/scripts/scripts/outland/hellfire_citadel/hellfire_ramparts/boss_watchkeeper_gargolmar.cpp
@@ -107,7 +107,7 @@ struct TRINITY_DLL_DECL boss_watchkeeper_gargolmarAI : public ScriptedAI
if (MortalWound_Timer <= diff)
{
- DoCast(m_creature->getVictim(),HEROIC(SPELL_MORTAL_WOUND, H_SPELL_MORTAL_WOUND));
+ DoCast(m_creature->getVictim(), HEROIC(SPELL_MORTAL_WOUND, H_SPELL_MORTAL_WOUND));
MortalWound_Timer = 5000+rand()%8000;
} else MortalWound_Timer -= diff;
@@ -116,7 +116,7 @@ struct TRINITY_DLL_DECL boss_watchkeeper_gargolmarAI : public ScriptedAI
DoScriptText(SAY_SURGE, m_creature);
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,0))
- DoCast(pTarget,SPELL_SURGE);
+ DoCast(pTarget, SPELL_SURGE);
Surge_Timer = 5000+rand()%8000;
} else Surge_Timer -= diff;
@@ -125,7 +125,7 @@ struct TRINITY_DLL_DECL boss_watchkeeper_gargolmarAI : public ScriptedAI
{
if (Retaliation_Timer <= diff)
{
- DoCast(m_creature,SPELL_RETALIATION);
+ DoCast(m_creature, SPELL_RETALIATION);
Retaliation_Timer = 30000;
} else Retaliation_Timer -= diff;
}
diff --git a/src/bindings/scripts/scripts/outland/hellfire_citadel/magtheridons_lair/boss_magtheridon.cpp b/src/bindings/scripts/scripts/outland/hellfire_citadel/magtheridons_lair/boss_magtheridon.cpp
index 49e5d3db33c..a0640fdc1f7 100644
--- a/src/bindings/scripts/scripts/outland/hellfire_citadel/magtheridons_lair/boss_magtheridon.cpp
+++ b/src/bindings/scripts/scripts/outland/hellfire_citadel/magtheridons_lair/boss_magtheridon.cpp
@@ -109,7 +109,7 @@ struct TRINITY_DLL_DECL mob_abyssalAI : public ScriptedAI
{
if (trigger == 2 && spell->Id == SPELL_BLAZE_TARGET)
{
- m_creature->CastSpell(m_creature, SPELL_BLAZE_TRAP, true);
+ DoCast(m_creature, SPELL_BLAZE_TRAP, true);
m_creature->SetVisibility(VISIBILITY_OFF);
Despawn_Timer = 130000;
}
@@ -122,7 +122,7 @@ struct TRINITY_DLL_DECL mob_abyssalAI : public ScriptedAI
if (trigger == 1) //debris
{
m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- m_creature->CastSpell(m_creature, SPELL_DEBRIS_VISUAL, true);
+ DoCast(m_creature, SPELL_DEBRIS_VISUAL, true);
FireBlast_Timer = 5000;
Despawn_Timer = 10000;
}
@@ -140,7 +140,7 @@ struct TRINITY_DLL_DECL mob_abyssalAI : public ScriptedAI
{
if (FireBlast_Timer <= diff)
{
- m_creature->CastSpell(m_creature, SPELL_DEBRIS_DAMAGE, true);
+ DoCast(m_creature, SPELL_DEBRIS_DAMAGE, true);
trigger = 3;
} else FireBlast_Timer -= diff;
}
@@ -220,7 +220,7 @@ struct TRINITY_DLL_DECL boss_magtheridonAI : public ScriptedAI
m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
m_creature->addUnitState(UNIT_STAT_STUNNED);
- m_creature->CastSpell(m_creature, SPELL_SHADOW_CAGE_C, true);
+ DoCast(m_creature, SPELL_SHADOW_CAGE_C, true);
}
void JustReachedHome()
@@ -271,7 +271,7 @@ struct TRINITY_DLL_DECL boss_magtheridonAI : public ScriptedAI
if (ClickerNum >= CLICKERS_COUNT && !m_creature->HasAura(SPELL_SHADOW_CAGE))
{
DoScriptText(SAY_BANISH, m_creature);
- m_creature->CastSpell(m_creature, SPELL_SHADOW_CAGE, true);
+ DoCast(m_creature, SPELL_SHADOW_CAGE, true);
}
else if (ClickerNum < CLICKERS_COUNT && m_creature->HasAura(SPELL_SHADOW_CAGE))
m_creature->RemoveAurasDueToSpell(SPELL_SHADOW_CAGE);
@@ -330,14 +330,14 @@ struct TRINITY_DLL_DECL boss_magtheridonAI : public ScriptedAI
if (Berserk_Timer <= diff)
{
- m_creature->CastSpell(m_creature, SPELL_BERSERK, true);
+ DoCast(m_creature, SPELL_BERSERK, true);
DoScriptText(EMOTE_BERSERK, m_creature);
Berserk_Timer = 60000;
} else Berserk_Timer -= diff;
if (Cleave_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_CLEAVE);
+ DoCast(m_creature->getVictim(), SPELL_CLEAVE);
Cleave_Timer = 10000;
} else Cleave_Timer -= diff;
@@ -357,7 +357,7 @@ struct TRINITY_DLL_DECL boss_magtheridonAI : public ScriptedAI
// to avoid blastnova interruption
if (!m_creature->IsNonMeleeSpellCasted(false))
{
- m_creature->CastSpell(m_creature, SPELL_QUAKE_TRIGGER, true);
+ DoCast(m_creature, SPELL_QUAKE_TRIGGER, true);
Quake_Timer = 50000;
}
} else Quake_Timer -= diff;
@@ -372,7 +372,7 @@ struct TRINITY_DLL_DECL boss_magtheridonAI : public ScriptedAI
if (summon)
{
CAST_AI(mob_abyssalAI, summon->AI())->SetTrigger(2);
- m_creature->CastSpell(summon, SPELL_BLAZE_TARGET, true);
+ DoCast(summon, SPELL_BLAZE_TARGET, true);
summon->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
}
}
@@ -385,8 +385,8 @@ struct TRINITY_DLL_DECL boss_magtheridonAI : public ScriptedAI
{
Phase3 = true;
DoScriptText(SAY_CHAMBER_DESTROY, m_creature);
- m_creature->CastSpell(m_creature, SPELL_CAMERA_SHAKE, true);
- m_creature->CastSpell(m_creature, SPELL_DEBRIS_KNOCKDOWN, true);
+ DoCast(m_creature, SPELL_CAMERA_SHAKE, true);
+ DoCast(m_creature, SPELL_DEBRIS_KNOCKDOWN, true);
if (pInstance)
pInstance->SetData(DATA_COLLAPSE, true);
@@ -451,7 +451,7 @@ struct TRINITY_DLL_DECL mob_hellfire_channelerAI : public ScriptedAI
if (pInstance)
pInstance->SetData(DATA_CHANNELER_EVENT, NOT_STARTED);
- m_creature->CastSpell(m_creature, SPELL_SHADOW_GRASP_C, false);
+ DoCast(m_creature, SPELL_SHADOW_GRASP_C, false);
}
void JustSummoned(Creature *summon)
@@ -462,7 +462,7 @@ struct TRINITY_DLL_DECL mob_hellfire_channelerAI : public ScriptedAI
void DamageTaken(Unit*, uint32 &damage)
{
if (damage >= m_creature->GetHealth())
- m_creature->CastSpell(m_creature, SPELL_SOUL_TRANSFER, true);
+ DoCast(m_creature, SPELL_SOUL_TRANSFER, true);
}
void JustDied(Unit* who)
@@ -499,7 +499,7 @@ struct TRINITY_DLL_DECL mob_hellfire_channelerAI : public ScriptedAI
if (Infernal_Timer <= diff)
{
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0))
- m_creature->CastSpell(pTarget, SPELL_BURNING_ABYSSAL, true);
+ DoCast(pTarget, SPELL_BURNING_ABYSSAL, true);
Infernal_Timer = 30000 + rand()%10000;
} else Infernal_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/outland/hellfire_citadel/shattered_halls/boss_nethekurse.cpp b/src/bindings/scripts/scripts/outland/hellfire_citadel/shattered_halls/boss_nethekurse.cpp
index 74d930afd3b..8b479522ff3 100644
--- a/src/bindings/scripts/scripts/outland/hellfire_citadel/shattered_halls/boss_nethekurse.cpp
+++ b/src/bindings/scripts/scripts/outland/hellfire_citadel/shattered_halls/boss_nethekurse.cpp
@@ -249,13 +249,13 @@ struct TRINITY_DLL_DECL boss_grand_warlock_nethekurseAI : public ScriptedAI
{
if (!SpinOnce)
{
- DoCast(m_creature->getVictim(),SPELL_DARK_SPIN);
+ DoCast(m_creature->getVictim(), SPELL_DARK_SPIN);
SpinOnce = true;
}
if (Cleave_Timer <= diff)
{
- DoCast(m_creature->getVictim(),HEROIC(SPELL_SHADOW_CLEAVE, H_SPELL_SHADOW_SLAM));
+ DoCast(m_creature->getVictim(), HEROIC(SPELL_SHADOW_CLEAVE, H_SPELL_SHADOW_SLAM));
Cleave_Timer = 6000+rand()%2500;
} else Cleave_Timer -= diff;
}
@@ -264,14 +264,14 @@ struct TRINITY_DLL_DECL boss_grand_warlock_nethekurseAI : public ScriptedAI
if (ShadowFissure_Timer <= diff)
{
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,0))
- DoCast(pTarget,SPELL_SHADOW_FISSURE);
+ DoCast(pTarget, SPELL_SHADOW_FISSURE);
ShadowFissure_Timer = urand(7500,15000);
} else ShadowFissure_Timer -= diff;
if (DeathCoil_Timer <= diff)
{
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,0))
- DoCast(pTarget,SPELL_DEATH_COIL);
+ DoCast(pTarget, SPELL_DEATH_COIL);
DeathCoil_Timer = urand(15000,20000);
} else DeathCoil_Timer -= diff;
@@ -342,7 +342,7 @@ struct TRINITY_DLL_DECL mob_fel_orc_convertAI : public ScriptedAI
if (Hemorrhage_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_HEMORRHAGE);
+ DoCast(m_creature->getVictim(), SPELL_HEMORRHAGE);
Hemorrhage_Timer = 15000;
} else Hemorrhage_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/outland/hellfire_citadel/shattered_halls/boss_warbringer_omrogg.cpp b/src/bindings/scripts/scripts/outland/hellfire_citadel/shattered_halls/boss_warbringer_omrogg.cpp
index ae1b5fa5d37..64c2c84890a 100644
--- a/src/bindings/scripts/scripts/outland/hellfire_citadel/shattered_halls/boss_warbringer_omrogg.cpp
+++ b/src/bindings/scripts/scripts/outland/hellfire_citadel/shattered_halls/boss_warbringer_omrogg.cpp
@@ -335,7 +335,7 @@ struct TRINITY_DLL_DECL boss_warbringer_omroggAI : public ScriptedAI
if (BlastCount && BlastWave_Timer <= diff)
{
- DoCast(m_creature,SPELL_BLAST_WAVE);
+ DoCast(m_creature, SPELL_BLAST_WAVE);
BlastWave_Timer = 5000;
++BlastCount;
@@ -346,7 +346,7 @@ struct TRINITY_DLL_DECL boss_warbringer_omroggAI : public ScriptedAI
if (BurningMaul_Timer <= diff)
{
DoScriptText(EMOTE_ENRAGE, m_creature);
- DoCast(m_creature,HEROIC(SPELL_BURNING_MAUL, H_SPELL_BURNING_MAUL));
+ DoCast(m_creature, HEROIC(SPELL_BURNING_MAUL, H_SPELL_BURNING_MAUL));
BurningMaul_Timer = 40000;
BlastWave_Timer = 16000;
BlastCount = 1;
@@ -365,13 +365,13 @@ struct TRINITY_DLL_DECL boss_warbringer_omroggAI : public ScriptedAI
if (Fear_Timer <= diff)
{
- DoCast(m_creature,SPELL_FEAR);
+ DoCast(m_creature, SPELL_FEAR);
Fear_Timer = 15000+rand()%20000;
} else Fear_Timer -= diff;
if (ThunderClap_Timer <= diff)
{
- DoCast(m_creature,SPELL_THUNDERCLAP);
+ DoCast(m_creature, SPELL_THUNDERCLAP);
ThunderClap_Timer = 15000+rand()%15000;
} else ThunderClap_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/outland/hellfire_citadel/shattered_halls/boss_warchief_kargath_bladefist.cpp b/src/bindings/scripts/scripts/outland/hellfire_citadel/shattered_halls/boss_warchief_kargath_bladefist.cpp
index c16c2ef8772..78e7d7a22e5 100644
--- a/src/bindings/scripts/scripts/outland/hellfire_citadel/shattered_halls/boss_warchief_kargath_bladefist.cpp
+++ b/src/bindings/scripts/scripts/outland/hellfire_citadel/shattered_halls/boss_warchief_kargath_bladefist.cpp
@@ -139,7 +139,7 @@ struct TRINITY_DLL_DECL boss_warchief_kargath_bladefistAI : public ScriptedAI
if (target_num > 0) // to prevent loops
{
Wait_Timer = 1;
- DoCast(m_creature,SPELL_BLADE_DANCE,true);
+ DoCast(m_creature, SPELL_BLADE_DANCE, true);
target_num--;
}
}
@@ -237,7 +237,7 @@ struct TRINITY_DLL_DECL boss_warchief_kargath_bladefistAI : public ScriptedAI
if (Charge_timer)
if (Charge_timer <= diff)
{
- DoCast(SelectUnit(SELECT_TARGET_RANDOM,0),H_SPELL_CHARGE);
+ DoCast(SelectUnit(SELECT_TARGET_RANDOM, 0), H_SPELL_CHARGE);
Charge_timer = 0;
} else Charge_timer -= diff;
diff --git a/src/bindings/scripts/scripts/outland/hellfire_peninsula.cpp b/src/bindings/scripts/scripts/outland/hellfire_peninsula.cpp
index fc43ed75304..6fc5a87d822 100644
--- a/src/bindings/scripts/scripts/outland/hellfire_peninsula.cpp
+++ b/src/bindings/scripts/scripts/outland/hellfire_peninsula.cpp
@@ -99,13 +99,13 @@ struct TRINITY_DLL_DECL npc_aeranasAI : public ScriptedAI
if (Shock_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_SHOCK);
+ DoCast(m_creature->getVictim(), SPELL_SHOCK);
Shock_Timer = 10000;
} else Shock_Timer -= diff;
if (EnvelopingWinds_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_ENVELOPING_WINDS);
+ DoCast(m_creature->getVictim(), SPELL_ENVELOPING_WINDS);
EnvelopingWinds_Timer = 25000;
} else EnvelopingWinds_Timer -= diff;
@@ -151,7 +151,7 @@ struct TRINITY_DLL_DECL npc_ancestral_wolfAI : public npc_escortAI
void Reset()
{
pRyga = NULL;
- m_creature->CastSpell(m_creature, SPELL_ANCESTRAL_WOLF_BUFF, true);
+ DoCast(m_creature, SPELL_ANCESTRAL_WOLF_BUFF, true);
}
void MoveInLineOfSight(Unit* pWho)
diff --git a/src/bindings/scripts/scripts/outland/nagrand.cpp b/src/bindings/scripts/scripts/outland/nagrand.cpp
index 3493c34f2c2..a5ea0623e4a 100644
--- a/src/bindings/scripts/scripts/outland/nagrand.cpp
+++ b/src/bindings/scripts/scripts/outland/nagrand.cpp
@@ -566,7 +566,7 @@ struct TRINITY_DLL_DECL npc_maghar_captiveAI : public npc_escortAI
void Aggro(Unit* pWho)
{
- m_creature->CastSpell(m_creature, SPELL_EARTHBIND_TOTEM, false);
+ DoCast(m_creature, SPELL_EARTHBIND_TOTEM, false);
}
void WaypointReached(uint32 uiPointId)
@@ -808,7 +808,7 @@ struct TRINITY_DLL_DECL mob_sparrowhawkAI : public ScriptedAI
{
if (spell->Id == SPELL_SPARROWHAWK_NET && CAST_PLR(caster)->GetQuestStatus(10987) == QUEST_STATUS_INCOMPLETE)
{
- m_creature->CastSpell(caster, SPELL_ITEM_CAPTIVE_SPARROWHAWK, true);
+ DoCast(caster, SPELL_ITEM_CAPTIVE_SPARROWHAWK, true);
m_creature->DealDamage(m_creature, m_creature->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
m_creature->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
}
diff --git a/src/bindings/scripts/scripts/outland/netherstorm.cpp b/src/bindings/scripts/scripts/outland/netherstorm.cpp
index 3b0c08c2f3a..5f4aa66e5f8 100644
--- a/src/bindings/scripts/scripts/outland/netherstorm.cpp
+++ b/src/bindings/scripts/scripts/outland/netherstorm.cpp
@@ -257,7 +257,7 @@ struct TRINITY_DLL_DECL npc_manaforge_control_consoleAI : public ScriptedAI
Unit* u = Unit::GetUnit((*m_creature),someplayer);
if (u && u->GetTypeId() == TYPEID_PLAYER)
CAST_PLR(u)->KilledMonsterCredit(m_creature->GetEntry(),m_creature->GetGUID());
- DoCast(m_creature,SPELL_DISABLE_VISUAL);
+ DoCast(m_creature, SPELL_DISABLE_VISUAL);
}
if (goConsole)
{
diff --git a/src/bindings/scripts/scripts/outland/shadowmoon_valley.cpp b/src/bindings/scripts/scripts/outland/shadowmoon_valley.cpp
index 70626f1401b..e11332596e3 100644
--- a/src/bindings/scripts/scripts/outland/shadowmoon_valley.cpp
+++ b/src/bindings/scripts/scripts/outland/shadowmoon_valley.cpp
@@ -1718,7 +1718,7 @@ struct TRINITY_DLL_DECL npc_enraged_spiritAI : public ScriptedAI
if (Owner && Owner->GetTypeId() == TYPEID_PLAYER)
// DoCast(Owner, credit); -- not working!
CAST_PLR(Owner)->KilledMonsterCredit(credit, Summoned->GetGUID());
- DoCast(totemOspirits,SPELL_SOUL_CAPTURED);
+ DoCast(totemOspirits, SPELL_SOUL_CAPTURED);
}
}
}
diff --git a/src/bindings/scripts/scripts/outland/shattrath_city.cpp b/src/bindings/scripts/scripts/outland/shattrath_city.cpp
index bce1abf034d..622d64365c4 100644
--- a/src/bindings/scripts/scripts/outland/shattrath_city.cpp
+++ b/src/bindings/scripts/scripts/outland/shattrath_city.cpp
@@ -71,7 +71,7 @@ struct TRINITY_DLL_DECL npc_raliq_the_drunkAI : public ScriptedAI
if (Uppercut_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_UPPERCUT);
+ DoCast(m_creature->getVictim(), SPELL_UPPERCUT);
Uppercut_Timer = 15000;
} else Uppercut_Timer -= diff;
@@ -144,7 +144,7 @@ struct TRINITY_DLL_DECL npc_salsalabimAI : public ScriptedAI
if (MagneticPull_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_MAGNETIC_PULL);
+ DoCast(m_creature->getVictim(), SPELL_MAGNETIC_PULL);
MagneticPull_Timer = 15000;
} else MagneticPull_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/outland/tempest_keep/arcatraz/arcatraz.cpp b/src/bindings/scripts/scripts/outland/tempest_keep/arcatraz/arcatraz.cpp
index a41f239c8e7..b26409bd7f0 100644
--- a/src/bindings/scripts/scripts/outland/tempest_keep/arcatraz/arcatraz.cpp
+++ b/src/bindings/scripts/scripts/outland/tempest_keep/arcatraz/arcatraz.cpp
@@ -148,17 +148,17 @@ struct TRINITY_DLL_DECL npc_millhouse_manastormAI : public ScriptedAI
break;
case 3:
DoScriptText(SAY_WATER, m_creature);
- DoCast(m_creature,SPELL_CONJURE_WATER);
+ DoCast(m_creature, SPELL_CONJURE_WATER);
EventProgress_Timer = 7000;
break;
case 4:
DoScriptText(SAY_BUFFS, m_creature);
- DoCast(m_creature,SPELL_ICE_ARMOR);
+ DoCast(m_creature, SPELL_ICE_ARMOR);
EventProgress_Timer = 7000;
break;
case 5:
DoScriptText(SAY_DRINK, m_creature);
- DoCast(m_creature,SPELL_ARCANE_INTELLECT);
+ DoCast(m_creature, SPELL_ARCANE_INTELLECT);
EventProgress_Timer = 7000;
break;
case 6:
@@ -192,13 +192,13 @@ struct TRINITY_DLL_DECL npc_millhouse_manastormAI : public ScriptedAI
DoScriptText(SAY_PYRO, m_creature);
- DoCast(m_creature->getVictim(),SPELL_PYROBLAST);
+ DoCast(m_creature->getVictim(), SPELL_PYROBLAST);
Pyroblast_Timer = 40000;
} else Pyroblast_Timer -=diff;
if (Fireball_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_FIREBALL);
+ DoCast(m_creature->getVictim(), SPELL_FIREBALL);
Fireball_Timer = 4000;
} else Fireball_Timer -=diff;
@@ -270,7 +270,7 @@ struct TRINITY_DLL_DECL npc_warden_mellicharAI : public ScriptedAI
Phase = 1;
m_creature->SetFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_NON_ATTACKABLE);
- DoCast(m_creature,SPELL_TARGET_OMEGA);
+ DoCast(m_creature, SPELL_TARGET_OMEGA);
if (pInstance)
pInstance->SetData(TYPE_HARBINGERSKYRISS,NOT_STARTED);
@@ -299,7 +299,7 @@ struct TRINITY_DLL_DECL npc_warden_mellicharAI : public ScriptedAI
void EnterCombat(Unit *who)
{
DoScriptText(YELL_INTRO1, m_creature);
- DoCast(m_creature,SPELL_BUBBLE_VISUAL);
+ DoCast(m_creature, SPELL_BUBBLE_VISUAL);
if (pInstance)
{
@@ -342,20 +342,20 @@ struct TRINITY_DLL_DECL npc_warden_mellicharAI : public ScriptedAI
switch(Phase)
{
case 2:
- DoCast(m_creature,SPELL_TARGET_ALPHA);
+ DoCast(m_creature, SPELL_TARGET_ALPHA);
pInstance->SetData(TYPE_WARDEN_1,IN_PROGRESS);
pInstance->HandleGameObject(pInstance->GetData64(DATA_SPHERE_SHIELD), false);
break;
case 3:
- DoCast(m_creature,SPELL_TARGET_BETA);
+ DoCast(m_creature, SPELL_TARGET_BETA);
pInstance->SetData(TYPE_WARDEN_2,IN_PROGRESS);
break;
case 5:
- DoCast(m_creature,SPELL_TARGET_DELTA);
+ DoCast(m_creature, SPELL_TARGET_DELTA);
pInstance->SetData(TYPE_WARDEN_3,IN_PROGRESS);
break;
case 6:
- DoCast(m_creature,SPELL_TARGET_GAMMA);
+ DoCast(m_creature, SPELL_TARGET_GAMMA);
pInstance->SetData(TYPE_WARDEN_4,IN_PROGRESS);
break;
case 7:
@@ -386,7 +386,7 @@ struct TRINITY_DLL_DECL npc_warden_mellicharAI : public ScriptedAI
{
//continue beam omega pod, unless we are about to summon skyriss
if (Phase != 7)
- DoCast(m_creature,SPELL_TARGET_OMEGA);
+ DoCast(m_creature, SPELL_TARGET_OMEGA);
switch(Phase)
{
@@ -488,7 +488,7 @@ struct TRINITY_DLL_DECL mob_zerekethvoidzoneAI : public ScriptedAI
m_creature->setFaction(16);
m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- DoCast(m_creature,SPELL_VOID_ZONE_DAMAGE);
+ DoCast(m_creature, SPELL_VOID_ZONE_DAMAGE);
}
void EnterCombat(Unit* who) {}
diff --git a/src/bindings/scripts/scripts/outland/tempest_keep/arcatraz/boss_harbinger_skyriss.cpp b/src/bindings/scripts/scripts/outland/tempest_keep/arcatraz/boss_harbinger_skyriss.cpp
index 463e1f3a487..3b768f95c0d 100644
--- a/src/bindings/scripts/scripts/outland/tempest_keep/arcatraz/boss_harbinger_skyriss.cpp
+++ b/src/bindings/scripts/scripts/outland/tempest_keep/arcatraz/boss_harbinger_skyriss.cpp
@@ -199,9 +199,9 @@ struct TRINITY_DLL_DECL boss_harbinger_skyrissAI : public ScriptedAI
if (MindRend_Timer <= diff)
{
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,1))
- DoCast(pTarget,HEROIC(SPELL_MIND_REND, H_SPELL_MIND_REND));
+ DoCast(pTarget, HEROIC(SPELL_MIND_REND, H_SPELL_MIND_REND));
else
- DoCast(m_creature->getVictim(),HEROIC(SPELL_MIND_REND, H_SPELL_MIND_REND));
+ DoCast(m_creature->getVictim(), HEROIC(SPELL_MIND_REND, H_SPELL_MIND_REND));
MindRend_Timer = 8000;
} else MindRend_Timer -=diff;
@@ -214,9 +214,9 @@ struct TRINITY_DLL_DECL boss_harbinger_skyrissAI : public ScriptedAI
DoScriptText(RAND(SAY_FEAR_1,SAY_FEAR_2), m_creature);
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,1))
- DoCast(pTarget,SPELL_FEAR);
+ DoCast(pTarget, SPELL_FEAR);
else
- DoCast(m_creature->getVictim(),SPELL_FEAR);
+ DoCast(m_creature->getVictim(), SPELL_FEAR);
Fear_Timer = 25000;
} else Fear_Timer -=diff;
@@ -229,9 +229,9 @@ struct TRINITY_DLL_DECL boss_harbinger_skyrissAI : public ScriptedAI
DoScriptText(RAND(SAY_MIND_1,SAY_MIND_2), m_creature);
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,1))
- DoCast(pTarget,HEROIC(SPELL_DOMINATION, H_SPELL_DOMINATION));
+ DoCast(pTarget, HEROIC(SPELL_DOMINATION, H_SPELL_DOMINATION));
else
- DoCast(m_creature->getVictim(),HEROIC(SPELL_DOMINATION, H_SPELL_DOMINATION));
+ DoCast(m_creature->getVictim(), HEROIC(SPELL_DOMINATION, H_SPELL_DOMINATION));
Domination_Timer = 16000+rand()%16000;
} else Domination_Timer -=diff;
@@ -244,7 +244,7 @@ struct TRINITY_DLL_DECL boss_harbinger_skyrissAI : public ScriptedAI
return;
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,1))
- DoCast(pTarget,H_SPELL_MANA_BURN);
+ DoCast(pTarget, H_SPELL_MANA_BURN);
ManaBurn_Timer = 16000+rand()%16000;
} else ManaBurn_Timer -=diff;
diff --git a/src/bindings/scripts/scripts/outland/tempest_keep/botanica/boss_high_botanist_freywinn.cpp b/src/bindings/scripts/scripts/outland/tempest_keep/botanica/boss_high_botanist_freywinn.cpp
index 22bde9cfcf2..3fae1e493f9 100644
--- a/src/bindings/scripts/scripts/outland/tempest_keep/botanica/boss_high_botanist_freywinn.cpp
+++ b/src/bindings/scripts/scripts/outland/tempest_keep/botanica/boss_high_botanist_freywinn.cpp
@@ -79,10 +79,10 @@ struct TRINITY_DLL_DECL boss_high_botanist_freywinnAI : public ScriptedAI
{
switch(rand()%4)
{
- case 0: DoCast(m_creature,SPELL_PLANT_WHITE); break;
- case 1: DoCast(m_creature,SPELL_PLANT_GREEN); break;
- case 2: DoCast(m_creature,SPELL_PLANT_BLUE); break;
- case 3: DoCast(m_creature,SPELL_PLANT_RED); break;
+ case 0: DoCast(m_creature, SPELL_PLANT_WHITE); break;
+ case 1: DoCast(m_creature, SPELL_PLANT_GREEN); break;
+ case 2: DoCast(m_creature, SPELL_PLANT_BLUE); break;
+ case 3: DoCast(m_creature, SPELL_PLANT_RED); break;
}
}
@@ -110,9 +110,9 @@ struct TRINITY_DLL_DECL boss_high_botanist_freywinnAI : public ScriptedAI
m_creature->RemoveAllAuras();
- DoCast(m_creature,SPELL_SUMMON_FRAYER,true);
- DoCast(m_creature,SPELL_TRANQUILITY,true);
- DoCast(m_creature,SPELL_TREE_FORM,true);
+ DoCast(m_creature, SPELL_SUMMON_FRAYER, true);
+ DoCast(m_creature, SPELL_TRANQUILITY, true);
+ DoCast(m_creature, SPELL_TREE_FORM, true);
m_creature->GetMotionMaster()->MoveIdle();
MoveFree = false;
diff --git a/src/bindings/scripts/scripts/outland/tempest_keep/botanica/boss_laj.cpp b/src/bindings/scripts/scripts/outland/tempest_keep/botanica/boss_laj.cpp
index d90e4f708b4..2a9c0841b7b 100644
--- a/src/bindings/scripts/scripts/outland/tempest_keep/botanica/boss_laj.cpp
+++ b/src/bindings/scripts/scripts/outland/tempest_keep/botanica/boss_laj.cpp
@@ -121,20 +121,20 @@ struct TRINITY_DLL_DECL boss_lajAI : public ScriptedAI
switch(rand()%4)
{
case 0:
- DoCast(m_creature,SPELL_SUMMON_LASHER_1,true);
- DoCast(m_creature,SPELL_SUMMON_FLAYER_1,true);
+ DoCast(m_creature, SPELL_SUMMON_LASHER_1, true);
+ DoCast(m_creature, SPELL_SUMMON_FLAYER_1, true);
break;
case 1:
- DoCast(m_creature,SPELL_SUMMON_LASHER_2,true);
- DoCast(m_creature,SPELL_SUMMON_FLAYER_2,true);
+ DoCast(m_creature, SPELL_SUMMON_LASHER_2, true);
+ DoCast(m_creature, SPELL_SUMMON_FLAYER_2, true);
break;
case 2:
- DoCast(m_creature,SPELL_SUMMON_LASHER_3,true);
- DoCast(m_creature,SPELL_SUMMON_FLAYER_3,true);
+ DoCast(m_creature, SPELL_SUMMON_LASHER_3, true);
+ DoCast(m_creature, SPELL_SUMMON_FLAYER_3, true);
break;
case 3:
- DoCast(m_creature,SPELL_SUMMON_LASHER_4,true);
- DoCast(m_creature,SPELL_SUMMON_FLAYER_4,true);
+ DoCast(m_creature, SPELL_SUMMON_LASHER_4, true);
+ DoCast(m_creature, SPELL_SUMMON_FLAYER_4, true);
break;
}
CanSummon = false;
@@ -167,13 +167,13 @@ struct TRINITY_DLL_DECL boss_lajAI : public ScriptedAI
if (Allergic_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_ALLERGIC_REACTION);
+ DoCast(m_creature->getVictim(), SPELL_ALLERGIC_REACTION);
Allergic_Timer = 25000+rand()%15000;
} else Allergic_Timer -= diff;
if (Teleport_Timer <= diff)
{
- DoCast(m_creature,SPELL_TELEPORT_SELF);
+ DoCast(m_creature, SPELL_TELEPORT_SELF);
Teleport_Timer = 30000+rand()%10000;
CanSummon = true;
} else Teleport_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/outland/tempest_keep/botanica/boss_warp_splinter.cpp b/src/bindings/scripts/scripts/outland/tempest_keep/botanica/boss_warp_splinter.cpp
index af3369df259..c3d72f02835 100644
--- a/src/bindings/scripts/scripts/outland/tempest_keep/botanica/boss_warp_splinter.cpp
+++ b/src/bindings/scripts/scripts/outland/tempest_keep/botanica/boss_warp_splinter.cpp
@@ -169,14 +169,14 @@ struct TRINITY_DLL_DECL boss_warp_splinterAI : public ScriptedAI
//Check for War Stomp
if (War_Stomp_Timer <= diff)
{
- DoCast(m_creature->getVictim(),WAR_STOMP);
+ DoCast(m_creature->getVictim(), WAR_STOMP);
War_Stomp_Timer = 25000 + rand()%15000;
} else War_Stomp_Timer -= diff;
//Check for Arcane Volley
if (Arcane_Volley_Timer <= diff)
{
- DoCast(m_creature->getVictim(),ARCANE_VOLLEY);
+ DoCast(m_creature->getVictim(), ARCANE_VOLLEY);
Arcane_Volley_Timer = 20000 + rand()%15000;
} else Arcane_Volley_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/outland/tempest_keep/the_eye/boss_alar.cpp b/src/bindings/scripts/scripts/outland/tempest_keep/the_eye/boss_alar.cpp
index 1d083692ccb..fbe0650f012 100644
--- a/src/bindings/scripts/scripts/outland/tempest_keep/the_eye/boss_alar.cpp
+++ b/src/bindings/scripts/scripts/outland/tempest_keep/the_eye/boss_alar.cpp
@@ -204,7 +204,7 @@ struct TRINITY_DLL_DECL boss_alarAI : public ScriptedAI
if (Berserk_Timer <= diff)
{
- m_creature->CastSpell(m_creature, SPELL_BERSERK, true);
+ DoCast(m_creature, SPELL_BERSERK, true);
Berserk_Timer = 60000;
} else Berserk_Timer -= diff;
@@ -235,7 +235,7 @@ struct TRINITY_DLL_DECL boss_alarAI : public ScriptedAI
Platforms_Move_Timer = 30000+rand()%5000;
break;
case WE_QUILL:
- m_creature->CastSpell(m_creature, SPELL_FLAME_QUILLS, true);
+ DoCast(m_creature, SPELL_FLAME_QUILLS, true);
Platforms_Move_Timer = 1;
WaitTimer = 10000;
WaitEvent = WE_DUMMY;
@@ -252,7 +252,7 @@ struct TRINITY_DLL_DECL boss_alarAI : public ScriptedAI
m_creature->SetSpeed(MOVE_RUN, DefaultMoveSpeedRate);
m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
DoZoneInCombat();
- m_creature->CastSpell(m_creature, SPELL_REBIRTH, true);
+ DoCast(m_creature, SPELL_REBIRTH, true);
MeltArmor_Timer = 60000;
Charge_Timer = 7000;
DiveBomb_Timer = 40000+rand()%5000;
@@ -261,7 +261,7 @@ struct TRINITY_DLL_DECL boss_alarAI : public ScriptedAI
break;
case WE_METEOR:
m_creature->ApplySpellImmune(0, IMMUNITY_SCHOOL, SPELL_SCHOOL_MASK_FIRE, false);
- m_creature->CastSpell(m_creature, SPELL_DIVE_BOMB_VISUAL, false);
+ DoCast(m_creature, SPELL_DIVE_BOMB_VISUAL, false);
WaitEvent = WE_DIVE;
WaitTimer = 4000;
return;
@@ -269,7 +269,7 @@ struct TRINITY_DLL_DECL boss_alarAI : public ScriptedAI
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0))
{
m_creature->RemoveAurasDueToSpell(SPELL_DIVE_BOMB_VISUAL);
- m_creature->CastSpell(pTarget, SPELL_DIVE_BOMB, true);
+ DoCast(pTarget, SPELL_DIVE_BOMB, true);
float dist = 3.0f;
if (m_creature->IsWithinDist3d(pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 5.0f))
dist = 5.0f;
@@ -293,7 +293,7 @@ struct TRINITY_DLL_DECL boss_alarAI : public ScriptedAI
m_creature->SetFloatValue(UNIT_FIELD_BOUNDINGRADIUS, 10);
m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
m_creature->SetDisplayId(m_creature->GetNativeDisplayId());
- m_creature->CastSpell(m_creature, SPELL_REBIRTH_2, true);
+ DoCast(m_creature, SPELL_REBIRTH_2, true);
break;
case WE_DUMMY:
default:
@@ -413,7 +413,7 @@ struct TRINITY_DLL_DECL boss_alarAI : public ScriptedAI
m_creature->AI()->AttackStart(pTarget);
else
{
- m_creature->CastSpell(m_creature, SPELL_FLAME_BUFFET, true);
+ DoCast(m_creature, SPELL_FLAME_BUFFET, true);
m_creature->setAttackTimer(BASE_ATTACK, 1500);
}
}
@@ -447,7 +447,7 @@ struct TRINITY_DLL_DECL mob_ember_of_alarAI : public ScriptedAI
if (damage >= m_creature->GetHealth() && pKiller != m_creature && !toDie)
{
damage = 0;
- m_creature->CastSpell(m_creature, SPELL_EMBER_BLAST, true);
+ DoCast(m_creature, SPELL_EMBER_BLAST, true);
m_creature->SetDisplayId(11686);
m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
if (pInstance && pInstance->GetData(DATA_ALAREVENT) == 2)
diff --git a/src/bindings/scripts/scripts/outland/tempest_keep/the_eye/boss_astromancer.cpp b/src/bindings/scripts/scripts/outland/tempest_keep/the_eye/boss_astromancer.cpp
index 60c2e3c79df..d4bc4d54faf 100644
--- a/src/bindings/scripts/scripts/outland/tempest_keep/the_eye/boss_astromancer.cpp
+++ b/src/bindings/scripts/scripts/outland/tempest_keep/the_eye/boss_astromancer.cpp
@@ -419,7 +419,7 @@ struct TRINITY_DLL_DECL mob_solarium_priestAI : public ScriptedAI
if (pTarget)
{
- DoCast(pTarget,SPELL_SOLARIUM_GREAT_HEAL);
+ DoCast(pTarget, SPELL_SOLARIUM_GREAT_HEAL);
healTimer = 9000;
}
} else healTimer -= diff;
diff --git a/src/bindings/scripts/scripts/outland/tempest_keep/the_eye/boss_kaelthas.cpp b/src/bindings/scripts/scripts/outland/tempest_keep/the_eye/boss_kaelthas.cpp
index 90cd4745a23..3ffb681b328 100644
--- a/src/bindings/scripts/scripts/outland/tempest_keep/the_eye/boss_kaelthas.cpp
+++ b/src/bindings/scripts/scripts/outland/tempest_keep/the_eye/boss_kaelthas.cpp
@@ -640,12 +640,12 @@ struct TRINITY_DLL_DECL boss_kaelthasAI : public ScriptedAI
//Spawn weapons
if (PhaseSubphase == 1)
{
- m_creature->CastSpell(m_creature, SPELL_SUMMON_WEAPONS, false);
+ DoCast(m_creature, SPELL_SUMMON_WEAPONS, false);
uint8 uiMaxWeapon = sizeof(m_auiSpellSummonWeapon)/sizeof(uint32);
for (uint32 i = 0; i < uiMaxWeapon; ++i)
- m_creature->CastSpell(m_creature,m_auiSpellSummonWeapon[i],true);
+ DoCast(m_creature, m_auiSpellSummonWeapon[i], true);
PhaseSubphase = 2;
Phase_Timer = TIME_PHASE_2_3;
@@ -887,7 +887,7 @@ struct TRINITY_DLL_DECL boss_kaelthasAI : public ScriptedAI
{
if (Unit* pUnit = Unit::GetUnit((*m_creature), (*i)->getUnitGuid()))
{
- m_creature->CastSpell(pUnit, SPELL_KNOCKBACK, true);
+ DoCast(pUnit, SPELL_KNOCKBACK, true);
//Gravity lapse - needs an exception in Spell system to work
pUnit->CastSpell(pUnit, SPELL_GRAVITY_LAPSE, true, 0, 0, m_creature->GetGUID());
@@ -1340,13 +1340,13 @@ struct TRINITY_DLL_DECL mob_phoenix_tkAI : public ScriptedAI
void Reset()
{
Cycle_Timer = 2000;
- m_creature->CastSpell(m_creature,SPELL_BURN,true);
+ DoCast(m_creature, SPELL_BURN, true);
}
void JustDied(Unit* killer)
{
//is this spell in use anylonger?
- //m_creature->CastSpell(m_creature,SPELL_EMBER_BLAST,true);
+ //DoCast(m_creature, SPELL_EMBER_BLAST, true);
m_creature->SummonCreature(NPC_PHOENIX_EGG,m_creature->GetPositionX(),m_creature->GetPositionY(),m_creature->GetPositionZ(),m_creature->GetOrientation(),TEMPSUMMON_TIMED_DESPAWN,16000);
}
diff --git a/src/bindings/scripts/scripts/outland/tempest_keep/the_eye/boss_void_reaver.cpp b/src/bindings/scripts/scripts/outland/tempest_keep/the_eye/boss_void_reaver.cpp
index bc7b2fb832f..58a657b4a00 100644
--- a/src/bindings/scripts/scripts/outland/tempest_keep/the_eye/boss_void_reaver.cpp
+++ b/src/bindings/scripts/scripts/outland/tempest_keep/the_eye/boss_void_reaver.cpp
@@ -99,7 +99,7 @@ struct TRINITY_DLL_DECL boss_void_reaverAI : public ScriptedAI
// Pounding
if (Pounding_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_POUNDING);
+ DoCast(m_creature->getVictim(), SPELL_POUNDING);
DoScriptText(RAND(SAY_POUNDING1,SAY_POUNDING2), m_creature);
Pounding_Timer = 15000; //cast time(3000) + cooldown time(12000)
@@ -141,7 +141,7 @@ struct TRINITY_DLL_DECL boss_void_reaverAI : public ScriptedAI
// Single Target knock back, reduces aggro
if (KnockAway_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_KNOCK_AWAY);
+ DoCast(m_creature->getVictim(), SPELL_KNOCK_AWAY);
//Drop 25% aggro
if (DoGetThreat(m_creature->getVictim()))
@@ -153,7 +153,7 @@ struct TRINITY_DLL_DECL boss_void_reaverAI : public ScriptedAI
//Berserk
if (Berserk_Timer < diff && !Enraged)
{
- DoCast(m_creature,SPELL_BERSERK);
+ DoCast(m_creature, SPELL_BERSERK);
Enraged = true;
} else Berserk_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/outland/tempest_keep/the_eye/the_eye.cpp b/src/bindings/scripts/scripts/outland/tempest_keep/the_eye/the_eye.cpp
index 33306508778..dd1a287c6eb 100644
--- a/src/bindings/scripts/scripts/outland/tempest_keep/the_eye/the_eye.cpp
+++ b/src/bindings/scripts/scripts/outland/tempest_keep/the_eye/the_eye.cpp
@@ -57,7 +57,7 @@ struct TRINITY_DLL_DECL mob_crystalcore_devastatorAI : public ScriptedAI
//Knockaway_Timer
if (Knockaway_Timer <= diff)
{
- m_creature->CastSpell(m_creature->getVictim(),SPELL_KNOCKAWAY, true);
+ DoCast(m_creature->getVictim(), SPELL_KNOCKAWAY, true);
// current aggro target is knocked away pick new target
Unit* pTarget = SelectUnit(SELECT_TARGET_TOPAGGRO, 0);
@@ -74,7 +74,7 @@ struct TRINITY_DLL_DECL mob_crystalcore_devastatorAI : public ScriptedAI
//Countercharge_Timer
if (Countercharge_Timer <= diff)
{
- DoCast(m_creature,SPELL_COUNTERCHARGE);
+ DoCast(m_creature, SPELL_COUNTERCHARGE);
Countercharge_Timer = 45000;
} else Countercharge_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/outland/tempest_keep/the_mechanar/boss_gatewatcher_ironhand.cpp b/src/bindings/scripts/scripts/outland/tempest_keep/the_mechanar/boss_gatewatcher_ironhand.cpp
index 29425cf758e..2f8dd1a64b9 100644
--- a/src/bindings/scripts/scripts/outland/tempest_keep/the_mechanar/boss_gatewatcher_ironhand.cpp
+++ b/src/bindings/scripts/scripts/outland/tempest_keep/the_mechanar/boss_gatewatcher_ironhand.cpp
@@ -88,7 +88,7 @@ struct TRINITY_DLL_DECL boss_gatewatcher_iron_handAI : public ScriptedAI
//Shadow Power
if (Shadow_Power_Timer <= diff)
{
- DoCast(m_creature,HEROIC(SPELL_SHADOW_POWER, H_SPELL_SHADOW_POWER));
+ DoCast(m_creature, HEROIC(SPELL_SHADOW_POWER, H_SPELL_SHADOW_POWER));
Shadow_Power_Timer = 20000 + rand()%8000;
} else Shadow_Power_Timer -= diff;
@@ -97,7 +97,7 @@ struct TRINITY_DLL_DECL boss_gatewatcher_iron_handAI : public ScriptedAI
{
//TODO: expect cast this about 5 times in a row (?), announce it by emote only once
DoScriptText(EMOTE_HAMMER, m_creature);
- DoCast(m_creature->getVictim(),HEROIC(SPELL_JACKHAMMER, H_SPELL_JACKHAMMER));
+ DoCast(m_creature->getVictim(), HEROIC(SPELL_JACKHAMMER, H_SPELL_JACKHAMMER));
//chance to yell, but not same time as emote (after spell in fact casted)
if (rand()%2)
@@ -110,7 +110,7 @@ struct TRINITY_DLL_DECL boss_gatewatcher_iron_handAI : public ScriptedAI
//Stream of Machine Fluid
if (Stream_of_Machine_Fluid_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_STREAM_OF_MACHINE_FLUID);
+ DoCast(m_creature->getVictim(), SPELL_STREAM_OF_MACHINE_FLUID);
Stream_of_Machine_Fluid_Timer = 35000 + rand()%15000;
} else Stream_of_Machine_Fluid_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/outland/tempest_keep/the_mechanar/boss_nethermancer_sepethrea.cpp b/src/bindings/scripts/scripts/outland/tempest_keep/the_mechanar/boss_nethermancer_sepethrea.cpp
index d5db9f2bb16..3a5b95f706d 100644
--- a/src/bindings/scripts/scripts/outland/tempest_keep/the_mechanar/boss_nethermancer_sepethrea.cpp
+++ b/src/bindings/scripts/scripts/outland/tempest_keep/the_mechanar/boss_nethermancer_sepethrea.cpp
@@ -103,7 +103,7 @@ struct TRINITY_DLL_DECL boss_nethermancer_sepethreaAI : public ScriptedAI
//Frost Attack
if (frost_attack_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_FROST_ATTACK);
+ DoCast(m_creature->getVictim(), SPELL_FROST_ATTACK);
frost_attack_Timer = 7000 + rand()%3000;
} else frost_attack_Timer -= diff;
@@ -117,7 +117,7 @@ struct TRINITY_DLL_DECL boss_nethermancer_sepethreaAI : public ScriptedAI
//Dragons Breath
if (dragons_breath_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_DRAGONS_BREATH);
+ DoCast(m_creature->getVictim(), SPELL_DRAGONS_BREATH);
{
if (rand()%2)
return;
@@ -130,14 +130,14 @@ struct TRINITY_DLL_DECL boss_nethermancer_sepethreaAI : public ScriptedAI
//Knockback
if (knockback_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_KNOCKBACK);
+ DoCast(m_creature->getVictim(), SPELL_KNOCKBACK);
knockback_Timer = 15000 + rand()%10000;
} else knockback_Timer -= diff;
//Solarburn
if (solarburn_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_SOLARBURN);
+ DoCast(m_creature->getVictim(), SPELL_SOLARBURN);
solarburn_Timer = 30000;
} else solarburn_Timer -= diff;
@@ -215,14 +215,14 @@ struct TRINITY_DLL_DECL mob_ragin_flamesAI : public ScriptedAI
if (inferno_Timer <= diff)
{
- DoCast(m_creature->getVictim(),HEROIC(SPELL_INFERNO, H_SPELL_INFERNO));
+ DoCast(m_creature->getVictim(), HEROIC(SPELL_INFERNO, H_SPELL_INFERNO));
m_creature->TauntApply(m_creature->getVictim());
inferno_Timer = 10000;
} else inferno_Timer -= diff;
if (flame_timer <= diff)
{
- DoCast(m_creature,SPELL_FIRE_TAIL);
+ DoCast(m_creature, SPELL_FIRE_TAIL);
flame_timer = 500;
} else flame_timer -=diff;
diff --git a/src/bindings/scripts/scripts/outland/tempest_keep/the_mechanar/boss_pathaleon_the_calculator.cpp b/src/bindings/scripts/scripts/outland/tempest_keep/the_mechanar/boss_pathaleon_the_calculator.cpp
index 8ceb2247da7..9264edc6644 100644
--- a/src/bindings/scripts/scripts/outland/tempest_keep/the_mechanar/boss_pathaleon_the_calculator.cpp
+++ b/src/bindings/scripts/scripts/outland/tempest_keep/the_mechanar/boss_pathaleon_the_calculator.cpp
@@ -120,13 +120,13 @@ struct TRINITY_DLL_DECL boss_pathaleon_the_calculatorAI : public ScriptedAI
if (ManaTap_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_MANA_TAP);
+ DoCast(m_creature->getVictim(), SPELL_MANA_TAP);
ManaTap_Timer = 14000 + rand()%8000;
} else ManaTap_Timer -= diff;
if (ArcaneTorrent_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_ARCANE_TORRENT);
+ DoCast(m_creature->getVictim(), SPELL_ARCANE_TORRENT);
ArcaneTorrent_Timer = 12000 + rand()%6000;
} else ArcaneTorrent_Timer -= diff;
@@ -136,7 +136,7 @@ struct TRINITY_DLL_DECL boss_pathaleon_the_calculatorAI : public ScriptedAI
{
DoScriptText(RAND(SAY_DOMINATION_1,SAY_DOMINATION_2), m_creature);
- DoCast(pTarget,SPELL_DOMINATION);
+ DoCast(pTarget, SPELL_DOMINATION);
}
Domination_Timer = 25000 + rand()%5000;
} else Domination_Timer -= diff;
@@ -146,7 +146,7 @@ struct TRINITY_DLL_DECL boss_pathaleon_the_calculatorAI : public ScriptedAI
{
if (ArcaneExplosion_Timer <= diff)
{
- DoCast(m_creature->getVictim(),H_SPELL_ARCANE_EXPLOSION);
+ DoCast(m_creature->getVictim(), H_SPELL_ARCANE_EXPLOSION);
ArcaneExplosion_Timer = 10000 + rand()%4000;
} else ArcaneExplosion_Timer -= diff;
}
@@ -197,9 +197,9 @@ struct TRINITY_DLL_DECL mob_nether_wraithAI : public ScriptedAI
if (ArcaneMissiles_Timer <= diff)
{
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,1))
- DoCast(pTarget,SPELL_ARCANE_MISSILES);
+ DoCast(pTarget, SPELL_ARCANE_MISSILES);
else
- DoCast(m_creature->getVictim(),SPELL_ARCANE_MISSILES);
+ DoCast(m_creature->getVictim(), SPELL_ARCANE_MISSILES);
ArcaneMissiles_Timer = 5000 + rand()%5000;
} else ArcaneMissiles_Timer -=diff;
@@ -208,7 +208,7 @@ struct TRINITY_DLL_DECL mob_nether_wraithAI : public ScriptedAI
{
if (Detonation_Timer <= diff)
{
- DoCast(m_creature,SPELL_DETONATION);
+ DoCast(m_creature, SPELL_DETONATION);
Detonation = true;
} else Detonation_Timer -= diff;
}
diff --git a/src/bindings/scripts/scripts/outland/terokkar_forest.cpp b/src/bindings/scripts/scripts/outland/terokkar_forest.cpp
index 08e5217ad64..103d466ab56 100644
--- a/src/bindings/scripts/scripts/outland/terokkar_forest.cpp
+++ b/src/bindings/scripts/scripts/outland/terokkar_forest.cpp
@@ -112,7 +112,7 @@ struct TRINITY_DLL_DECL mob_unkor_the_ruthlessAI : public ScriptedAI
{
if (!UnkorUnfriendly_Timer)
{
- //DoCast(m_creature,SPELL_QUID9889); //not using spell for now
+ //DoCast(m_creature, SPELL_QUID9889); //not using spell for now
DoNice();
}
else
@@ -130,7 +130,7 @@ struct TRINITY_DLL_DECL mob_unkor_the_ruthlessAI : public ScriptedAI
if (Pulverize_Timer <= diff)
{
- DoCast(m_creature,SPELL_PULVERIZE);
+ DoCast(m_creature, SPELL_PULVERIZE);
Pulverize_Timer = 9000;
} else Pulverize_Timer -= diff;
@@ -160,7 +160,7 @@ struct TRINITY_DLL_DECL mob_infested_root_walkerAI : public ScriptedAI
if (m_creature->GetHealth() <= damage)
if (rand()%100 < 75)
//Summon Wood Mites
- m_creature->CastSpell(m_creature,39130,true);
+ DoCast(m_creature, 39130, true);
}
};
CreatureAI* GetAI_mob_infested_root_walker(Creature* pCreature)
@@ -240,7 +240,7 @@ struct TRINITY_DLL_DECL mob_rotting_forest_ragerAI : public ScriptedAI
if (m_creature->GetHealth() <= damage)
if (rand()%100 < 75)
//Summon Lots of Wood Mights
- m_creature->CastSpell(m_creature,39134,true);
+ DoCast(m_creature, 39134, true);
}
};
CreatureAI* GetAI_mob_rotting_forest_rager(Creature* pCreature)
@@ -342,19 +342,19 @@ struct TRINITY_DLL_DECL npc_floonAI : public ScriptedAI
if (Silence_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_SILENCE);
+ DoCast(m_creature->getVictim(), SPELL_SILENCE);
Silence_Timer = 30000;
} else Silence_Timer -= diff;
if (FrostNova_Timer <= diff)
{
- DoCast(m_creature,SPELL_FROST_NOVA);
+ DoCast(m_creature, SPELL_FROST_NOVA);
FrostNova_Timer = 20000;
} else FrostNova_Timer -= diff;
if (Frostbolt_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_FROSTBOLT);
+ DoCast(m_creature->getVictim(), SPELL_FROSTBOLT);
Frostbolt_Timer = 5000;
} else Frostbolt_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/outland/zangarmarsh.cpp b/src/bindings/scripts/scripts/outland/zangarmarsh.cpp
index 19914eb258d..ca6cd076c83 100644
--- a/src/bindings/scripts/scripts/outland/zangarmarsh.cpp
+++ b/src/bindings/scripts/scripts/outland/zangarmarsh.cpp
@@ -155,7 +155,7 @@ struct TRINITY_DLL_DECL npc_cooshcooshAI : public ScriptedAI
if (LightningBolt_Timer <= diff)
{
- DoCast(m_creature->getVictim(),SPELL_LIGHTNING_BOLT);
+ DoCast(m_creature->getVictim(), SPELL_LIGHTNING_BOLT);
LightningBolt_Timer = 5000;
} else LightningBolt_Timer -= diff;
diff --git a/src/bindings/scripts/scripts/world/boss_taerar.cpp b/src/bindings/scripts/scripts/world/boss_taerar.cpp
index c632307919a..02c20b41da1 100644
--- a/src/bindings/scripts/scripts/world/boss_taerar.cpp
+++ b/src/bindings/scripts/scripts/world/boss_taerar.cpp
@@ -183,7 +183,7 @@ struct TRINITY_DLL_DECL boss_taerarAI : public ScriptedAI
int iSize = sizeof(m_auiSpellSummonShade) / sizeof(uint32);
for (int i = 0; i < iSize; ++i)
- m_creature->CastSpell(pTarget, m_auiSpellSummonShade[i], true);
+ DoCast(pTarget, m_auiSpellSummonShade[i], true);
++m_uiShadesSummoned; // prevent casting twice at same health
m_bShades = true;
diff --git a/src/bindings/scripts/scripts/world/guards.cpp b/src/bindings/scripts/scripts/world/guards.cpp
index abaf993342e..de97510e431 100644
--- a/src/bindings/scripts/scripts/world/guards.cpp
+++ b/src/bindings/scripts/scripts/world/guards.cpp
@@ -2567,7 +2567,7 @@ struct TRINITY_DLL_DECL guard_shattrath_aldorAI : public guardAI
Unit* temp = m_creature->getVictim();
if (temp && temp->GetTypeId() == TYPEID_PLAYER)
{
- DoCast(temp,SPELL_BANISHED_SHATTRATH_A);
+ DoCast(temp, SPELL_BANISHED_SHATTRATH_A);
Banish_Timer = 9000;
PlayerGUID = temp->GetGUID();
if (PlayerGUID)
@@ -2763,7 +2763,7 @@ struct TRINITY_DLL_DECL guard_shattrath_scryerAI : public guardAI
Unit* temp = m_creature->getVictim();
if (temp && temp->GetTypeId() == TYPEID_PLAYER)
{
- DoCast(temp,SPELL_BANISHED_SHATTRATH_S);
+ DoCast(temp, SPELL_BANISHED_SHATTRATH_S);
Banish_Timer = 9000;
PlayerGUID = temp->GetGUID();
if (PlayerGUID)
diff --git a/src/bindings/scripts/scripts/world/npcs_special.cpp b/src/bindings/scripts/scripts/world/npcs_special.cpp
index 96d0bce3400..9396f30f214 100644
--- a/src/bindings/scripts/scripts/world/npcs_special.cpp
+++ b/src/bindings/scripts/scripts/world/npcs_special.cpp
@@ -353,8 +353,8 @@ struct TRINITY_DLL_DECL npc_dancing_flamesAI : public ScriptedAI
{
active = true;
can_iteract = 3500;
- DoCast(m_creature,SPELL_BRAZIER,true);
- DoCast(m_creature,SPELL_FIERY_AURA,false);
+ DoCast(m_creature, SPELL_BRAZIER, true);
+ DoCast(m_creature, SPELL_FIERY_AURA, false);
float x, y, z;
m_creature->GetPosition(x,y,z);
m_creature->Relocate(x,y,z + 0.94f);
@@ -398,7 +398,7 @@ struct TRINITY_DLL_DECL npc_dancing_flamesAI : public ScriptedAI
case TEXTEMOTE_DANCE:
{
if (!pPlayer->HasAura(SPELL_SEDUCTION))
- m_creature->CastSpell(pPlayer,SPELL_SEDUCTION,true);
+ DoCast(pPlayer, SPELL_SEDUCTION, true);
}
break;
}
@@ -1027,7 +1027,7 @@ struct TRINITY_DLL_DECL npc_guardianAI : public ScriptedAI
if (m_creature->isAttackReady())
{
- m_creature->CastSpell(m_creature->getVictim(),SPELL_DEATHTOUCH, true);
+ DoCast(m_creature->getVictim(), SPELL_DEATHTOUCH, true);
m_creature->resetAttackTimer();
}
}
@@ -1443,7 +1443,7 @@ struct TRINITY_DLL_DECL npc_tonk_mineAI : public ScriptedAI
{
if (ExplosionTimer <= diff)
{
- m_creature->CastSpell(m_creature, SPELL_TONK_MINE_DETONATE, true);
+ DoCast(m_creature, SPELL_TONK_MINE_DETONATE, true);
m_creature->setDeathState(DEAD); // unsummon it
} else
ExplosionTimer -= diff;
@@ -1592,7 +1592,7 @@ struct TRINITY_DLL_DECL npc_snake_trap_serpentsAI : public ScriptedAI
else
spell = SPELL_CRIPPLING_POISON;
- DoCast(m_creature->getVictim(),spell);
+ DoCast(m_creature->getVictim(), spell);
}
SpellTimer = VIPER_TIMER;
@@ -1600,7 +1600,7 @@ struct TRINITY_DLL_DECL npc_snake_trap_serpentsAI : public ScriptedAI
else //Venomous Snake
{
if (rand() % 10 < 8) //80% chance to cast
- DoCast(m_creature->getVictim(),SPELL_DEADLY_POISON);
+ DoCast(m_creature->getVictim(), SPELL_DEADLY_POISON);
SpellTimer = VENOMOUS_SNAKE_TIMER + (rand() %5)*100;
}
} else SpellTimer-=diff;
@@ -1681,7 +1681,7 @@ struct TRINITY_DLL_DECL mob_mojoAI : public ScriptedAI
}
m_creature->AddAura(43906,pPlayer);//add polymorph frog thing
victimGUID = pPlayer->GetGUID();
- m_creature->CastSpell(m_creature,20372,true);//tag.hearts
+ DoCast(m_creature, 20372, true);//tag.hearts
m_creature->GetMotionMaster()->MoveFollow(pPlayer,0,0);
hearts = 15000;
}
@@ -1824,7 +1824,7 @@ struct TRINITY_DLL_DECL npc_lightwellAI : public PassiveAI
void Reset()
{
- m_creature->CastSpell(m_creature, 59907, false); // Spell for Lightwell Charges
+ DoCast(m_creature, 59907, false); // Spell for Lightwell Charges
}
};