diff options
-rw-r--r-- | sql/base/characters_database.sql | 2 | ||||
-rwxr-xr-x | src/server/game/Conditions/ConditionMgr.cpp | 6 |
2 files changed, 8 insertions, 0 deletions
diff --git a/sql/base/characters_database.sql b/sql/base/characters_database.sql index f0e919a5bcd..9908254ff0e 100644 --- a/sql/base/characters_database.sql +++ b/sql/base/characters_database.sql @@ -1932,6 +1932,8 @@ CREATE TABLE `lag_reports` ( `posX` float NOT NULL DEFAULT '0', `posY` float NOT NULL DEFAULT '0', `posZ` float NOT NULL DEFAULT '0', + `latency` int(10) unsigned NOT NULL DEFAULT '0', + `createTime` int(10) unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`reportId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Player System'; /*!40101 SET character_set_client = @saved_cs_client */; diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp index 1fb0a78605b..96f454fd3e2 100755 --- a/src/server/game/Conditions/ConditionMgr.cpp +++ b/src/server/game/Conditions/ConditionMgr.cpp @@ -274,6 +274,12 @@ bool Condition::Meets(ConditionSourceInfo& sourceInfo) condMeets = object->GetPhaseMask() & ConditionValue1; break; } + case CONDITION_TITLE: + { + if (Player* player = object->ToPlayer()) + condMeets = player->HasTitle(ConditionValue1); + break; + } default: condMeets = false; break; |