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-rw-r--r--CMakeLists.txt5
-rw-r--r--cmake/FindPCHSupport.cmake4
-rw-r--r--externals/ace/CMakeLists.txt321
-rw-r--r--src/server/authserver/CMakeLists.txt18
-rw-r--r--src/server/game/CMakeLists.txt17
-rw-r--r--src/server/game/PrecompiledHeaders/NixCorePCH.cpp1
-rw-r--r--src/server/game/PrecompiledHeaders/WinCorePCH.cpp1
-rw-r--r--src/server/game/PrecompiledHeaders/WinCorePCH.h14
-rw-r--r--src/server/game/PrecompiledHeaders/gamePCH.cpp1
-rw-r--r--src/server/game/PrecompiledHeaders/gamePCH.h (renamed from src/server/game/PrecompiledHeaders/NixCorePCH.h)0
-rw-r--r--src/server/scripts/CMakeLists.txt21
-rw-r--r--src/server/shared/CMakeLists.txt16
-rw-r--r--src/server/worldserver/CMakeLists.txt10
13 files changed, 390 insertions, 39 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index d0c4eb18e9e..e7118a2faa7 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -31,6 +31,11 @@ endif()
include(CheckIncludeFiles)
include(cmake/FindPCHSupport.cmake)
+
+if(WIN32)
+ set(ACE_INCLUDE_DIR ${CMAKE_SOURCE_DIR}/externals)
+endif()
+
include(cmake/FindACE.cmake)
include(cmake/FindMySQL.cmake)
include(cmake/FindOpenSSL.cmake)
diff --git a/cmake/FindPCHSupport.cmake b/cmake/FindPCHSupport.cmake
index 4874808a0f9..d96a287e1a3 100644
--- a/cmake/FindPCHSupport.cmake
+++ b/cmake/FindPCHSupport.cmake
@@ -281,11 +281,11 @@ MACRO(ADD_NATIVE_PRECOMPILED_HEADER _targetName _input)
SET(oldProps "")
endif(${oldProps} MATCHES NOTFOUND)
- SET(newProperties "${oldProps} /Yu\"${_input}\" /FI\"${_input}\"")
+ SET(newProperties "${oldProps} /Yu\"${_input}.h\" /FI\"${_input}.h\"")
SET_TARGET_PROPERTIES(${_targetName} PROPERTIES COMPILE_FLAGS "${newProperties}")
#also inlude ${oldProps} to have the same compile options
- SET_SOURCE_FILES_PROPERTIES(${${_targetName}_pch} PROPERTIES COMPILE_FLAGS "${oldProps} /Yc\"${_input}\"")
+ SET_SOURCE_FILES_PROPERTIES(${_input}.cpp PROPERTIES COMPILE_FLAGS "${oldProps} /Yc\"${_input}.h\"")
else(CMAKE_GENERATOR MATCHES Visual*)
diff --git a/externals/ace/CMakeLists.txt b/externals/ace/CMakeLists.txt
index fe2a2488d9f..db0dc7cdfee 100644
--- a/externals/ace/CMakeLists.txt
+++ b/externals/ace/CMakeLists.txt
@@ -8,17 +8,330 @@
# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-file(GLOB sources *.cpp)
-
+# NOTE: Do not use glob here, it would include files we don't want
set(ace_STAT_SRCS
- ${sources}
+ PrecompiledHeaders/WinAcePCH.cpp
+ ACE.cpp
+ ACE_crc32.cpp
+ ACE_crc_ccitt.cpp
+ ace_wchar.cpp
+ Activation_Queue.cpp
+ Active_Map_Manager.cpp
+ Addr.cpp
+ Argv_Type_Converter.cpp
+ Assert.cpp
+ Asynch_IO.cpp
+ Asynch_IO_Impl.cpp
+ Asynch_Pseudo_Task.cpp
+ ATM_Acceptor.cpp
+ ATM_Addr.cpp
+ ATM_Connector.cpp
+ ATM_Params.cpp
+ ATM_QoS.cpp
+ ATM_Stream.cpp
+ Atomic_Op.cpp
+ Atomic_Op_Sparc.c
+ Auto_Event.cpp
+ Barrier.cpp
+ Base_Thread_Adapter.cpp
+ Based_Pointer_Repository.cpp
+ Basic_Stats.cpp
+ Basic_Types.cpp
+ Capabilities.cpp
+ CDR_Base.cpp
+ CDR_Size.cpp
+ CDR_Stream.cpp
+ Cleanup.cpp
+ Codecs.cpp
+ Codeset_IBM1047.cpp
+ Codeset_Registry.cpp
+ Codeset_Registry_db.cpp
+ Condition_Recursive_Thread_Mutex.cpp
+ Condition_Thread_Mutex.cpp
+ Configuration.cpp
+ Configuration_Import_Export.cpp
+ Connection_Recycling_Strategy.cpp
+ Containers.cpp
+ Copy_Disabled.cpp
+ Countdown_Time.cpp
+ Date_Time.cpp
+ DEV.cpp
+ DEV_Addr.cpp
+ DEV_Connector.cpp
+ DEV_IO.cpp
+ Dev_Poll_Reactor.cpp
+ Dirent.cpp
+ Dirent_Selector.cpp
+ DLL.cpp
+ DLL_Manager.cpp
+ Dump.cpp
+ Dynamic.cpp
+ Dynamic_Message_Strategy.cpp
+ Dynamic_Service_Base.cpp
+ Dynamic_Service_Dependency.cpp
+ Encoding_Converter.cpp
+ Encoding_Converter_Factory.cpp
+ Event.cpp
+ Event_Handler.cpp
+ FIFO.cpp
+ FIFO_Recv.cpp
+ FIFO_Recv_Msg.cpp
+ FIFO_Send.cpp
+ FIFO_Send_Msg.cpp
+ FILE.cpp
+ FILE_Addr.cpp
+ FILE_Connector.cpp
+ FILE_IO.cpp
+ File_Lock.cpp
+ Filecache.cpp
+ Flag_Manip.cpp
+ Framework_Component.cpp
+ Functor.cpp
+ Functor_String.cpp
+ Get_Opt.cpp
+ gethrtime.cpp
+ Handle_Ops.cpp
+ Handle_Set.cpp
+ Hashable.cpp
+ High_Res_Timer.cpp
+ ICMP_Socket.cpp
+ INET_Addr.cpp
+ Init_ACE.cpp
+ IO_Cntl_Msg.cpp
+ IO_SAP.cpp
+ IOStream.cpp
+ IPC_SAP.cpp
+ Lib_Find.cpp
+ Local_Memory_Pool.cpp
+ Local_Name_Space.cpp
+ Local_Tokens.cpp
+ Lock.cpp
+ Log_Msg.cpp
+ Log_Msg_Backend.cpp
+ Log_Msg_Callback.cpp
+ Log_Msg_IPC.cpp
+ Log_Msg_NT_Event_Log.cpp
+ Log_Msg_UNIX_Syslog.cpp
+ Log_Record.cpp
+ Logging_Strategy.cpp
+ LSOCK.cpp
+ LSOCK_Acceptor.cpp
+ LSOCK_CODgram.cpp
+ LSOCK_Connector.cpp
+ LSOCK_Dgram.cpp
+ LSOCK_Stream.cpp
+ Malloc.cpp
+ Malloc_Allocator.cpp
+ Manual_Event.cpp
+ MEM_Acceptor.cpp
+ MEM_Addr.cpp
+ MEM_Connector.cpp
+ MEM_IO.cpp
+ Mem_Map.cpp
+ MEM_SAP.cpp
+ MEM_Stream.cpp
+ Message_Block.cpp
+ Message_Queue.cpp
+ Message_Queue_NT.cpp
+ Message_Queue_Vx.cpp
+ Method_Request.cpp
+ MMAP_Memory_Pool.cpp
+ Monitor_Admin.cpp
+ Monitor_Admin_Manager.cpp
+ Monitor_Base.cpp
+ Monitor_Control_Action.cpp
+ Monitor_Control_Types.cpp
+ Monitor_Point_Registry.cpp
+ Monitor_Size.cpp
+ Msg_WFMO_Reactor.cpp
+ Multihomed_INET_Addr.cpp
+ Mutex.cpp
+ Name_Proxy.cpp
+ Name_Request_Reply.cpp
+ Name_Space.cpp
+ Naming_Context.cpp
+ Netlink_Addr.cpp
+ Notification_Queue.cpp
+ Notification_Strategy.cpp
+ NT_Service.cpp
+ Obchunk.cpp
+ Object_Manager.cpp
+ Object_Manager_Base.cpp
+ OS_Errno.cpp
+ OS_Log_Msg_Attributes.cpp
+ OS_main.cpp
+ OS_NS_arpa_inet.cpp
+ OS_NS_ctype.cpp
+ OS_NS_dirent.cpp
+ OS_NS_dlfcn.cpp
+ OS_NS_errno.cpp
+ OS_NS_fcntl.cpp
+ OS_NS_math.cpp
+ OS_NS_netdb.cpp
+ OS_NS_poll.cpp
+ OS_NS_pwd.cpp
+ OS_NS_regex.cpp
+ OS_NS_signal.cpp
+ OS_NS_stdio.cpp
+ OS_NS_stdlib.cpp
+ OS_NS_string.cpp
+ OS_NS_strings.cpp
+ OS_NS_stropts.cpp
+ OS_NS_sys_mman.cpp
+ OS_NS_sys_msg.cpp
+ OS_NS_sys_resource.cpp
+ OS_NS_sys_select.cpp
+ OS_NS_sys_sendfile.cpp
+ OS_NS_sys_shm.cpp
+ OS_NS_sys_socket.cpp
+ OS_NS_sys_stat.cpp
+ OS_NS_sys_time.cpp
+ OS_NS_sys_uio.cpp
+ OS_NS_sys_utsname.cpp
+ OS_NS_sys_wait.cpp
+ OS_NS_Thread.cpp
+ OS_NS_time.cpp
+ OS_NS_unistd.cpp
+ OS_NS_wchar.cpp
+ OS_QoS.cpp
+ OS_Thread_Adapter.cpp
+ OS_TLI.cpp
+ Pagefile_Memory_Pool.cpp
+ Parse_Node.cpp
+ PI_Malloc.cpp
+ Ping_Socket.cpp
+ Pipe.cpp
+ POSIX_Asynch_IO.cpp
+ POSIX_CB_Proactor.cpp
+ POSIX_Proactor.cpp
+ Priority_Reactor.cpp
+ Proactor.cpp
+ Proactor_Impl.cpp
+ Process.cpp
+ Process_Manager.cpp
+ Process_Mutex.cpp
+ Process_Semaphore.cpp
+ Profile_Timer.cpp
+ Reactor.cpp
+ Reactor_Impl.cpp
+ Reactor_Notification_Strategy.cpp
+ Reactor_Timer_Interface.cpp
+ Read_Buffer.cpp
+ Recursive_Thread_Mutex.cpp
+ Recyclable.cpp
+ Registry.cpp
+ Registry_Name_Space.cpp
+ Remote_Name_Space.cpp
+ Remote_Tokens.cpp
+ Rtems_init.c
+ RW_Mutex.cpp
+ RW_Process_Mutex.cpp
+ RW_Thread_Mutex.cpp
+ Sample_History.cpp
+ Sbrk_Memory_Pool.cpp
+ Sched_Params.cpp
+ Select_Reactor_Base.cpp
+ Semaphore.cpp
+ Service_Config.cpp
+ Service_Gestalt.cpp
+ Service_Manager.cpp
+ Service_Object.cpp
+ Service_Repository.cpp
+ Service_Types.cpp
+ Shared_Memory.cpp
+ Shared_Memory_MM.cpp
+ Shared_Memory_Pool.cpp
+ Shared_Memory_SV.cpp
+ Shared_Object.cpp
+ Sig_Adapter.cpp
+ Sig_Handler.cpp
+ Signal.cpp
+ SOCK.cpp
+ SOCK_Acceptor.cpp
+ SOCK_CODgram.cpp
+ Sock_Connect.cpp
+ SOCK_Connector.cpp
+ SOCK_Dgram.cpp
+ SOCK_Dgram_Bcast.cpp
+ SOCK_Dgram_Mcast.cpp
+ SOCK_IO.cpp
+ SOCK_Netlink.cpp
+ SOCK_SEQPACK_Acceptor.cpp
+ SOCK_SEQPACK_Association.cpp
+ SOCK_SEQPACK_Connector.cpp
+ SOCK_Stream.cpp
+ SPIPE.cpp
+ SPIPE_Acceptor.cpp
+ SPIPE_Addr.cpp
+ SPIPE_Connector.cpp
+ SPIPE_Stream.cpp
+ SString.cpp
+ Stack_Trace.cpp
+ Stats.cpp
+ String_Base_Const.cpp
+ SUN_Proactor.cpp
+ SV_Message.cpp
+ SV_Message_Queue.cpp
+ SV_Semaphore_Complex.cpp
+ SV_Semaphore_Simple.cpp
+ SV_Shared_Memory.cpp
+ Svc_Conf_Lexer.cpp
+ Svc_Conf_y.cpp
+ Synch_Options.cpp
+ System_Time.cpp
+ Task.cpp
+ Thread.cpp
+ Thread_Adapter.cpp
+ Thread_Control.cpp
+ Thread_Exit.cpp
+ Thread_Hook.cpp
+ Thread_Manager.cpp
+ Thread_Mutex.cpp
+ Thread_Semaphore.cpp
+ Throughput_Stats.cpp
+ Time_Value.cpp
+ Timeprobe.cpp
+ TLI.cpp
+ TLI_Acceptor.cpp
+ TLI_Connector.cpp
+ TLI_Stream.cpp
+ Token.cpp
+ Token_Collection.cpp
+ Token_Invariants.cpp
+ Token_Manager.cpp
+ Token_Request_Reply.cpp
+ TP_Reactor.cpp
+ Trace.cpp
+ TSS_Adapter.cpp
+ TTY_IO.cpp
+ UNIX_Addr.cpp
+ UPIPE_Acceptor.cpp
+ UPIPE_Connector.cpp
+ UPIPE_Stream.cpp
+ UTF16_Encoding_Converter.cpp
+ UTF32_Encoding_Converter.cpp
+ UTF8_Encoding_Converter.cpp
+ UUID.cpp
+ WFMO_Reactor.cpp
+ WIN32_Asynch_IO.cpp
+ WIN32_Proactor.cpp
+ XML_Svc_Conf.cpp
+ XTI_ATM_Mcast.cpp
)
include_directories(
${CMAKE_SOURCE_DIR}/externals
+ ${CMAKE_SOURCE_DIR}/externals/ace/PrecompiledHeaders
${CMAKE_SOURCE_DIR}/externals/zlib
)
+# Needed for PCH support
+set_source_files_properties(Atomic_Op_Sparc.c Rtems_init.c PROPERTIES LANGUAGE CXX)
+
add_definitions(-DACE_BUILD_DLL)
-add_library(ace STATIC ${ace_STAT_SRCS})
+add_library(ace SHARED ${ace_STAT_SRCS})
+
+if(DO_PCH)
+ add_native_precompiled_header(ace ${CMAKE_SOURCE_DIR}/externals/ace/PrecompiledHeaders/WinAcePCH)
+endif() \ No newline at end of file
diff --git a/src/server/authserver/CMakeLists.txt b/src/server/authserver/CMakeLists.txt
index e498673bf3a..956010da987 100644
--- a/src/server/authserver/CMakeLists.txt
+++ b/src/server/authserver/CMakeLists.txt
@@ -44,7 +44,9 @@ add_executable(authserver
add_dependencies(authserver revision.h)
-add_definitions(-D_TRINITY_REALM_CONFIG='"${CONF_DIR}/authserver.conf"')
+if(NOT WIN32)
+ add_definitions(-D_TRINITY_REALM_CONFIG='"${CONF_DIR}/authserver.conf"')
+endif()
set(authserver_LINK_FLAGS "-pthread ${authserver_LINK_FLAGS}")
@@ -54,6 +56,18 @@ endif()
set_target_properties(authserver PROPERTIES LINK_FLAGS "${authserver_LINK_FLAGS}")
+if(WIN32)
+target_link_libraries(
+ authserver
+ shared
+ trinitydatabase
+ trinityauth
+ trinityconfig
+ ${MYSQL_LIBRARY}
+ ${OPENSSL_LIBRARIES}
+ ${OPENSSL_EXTRA_LIBRARIES}
+)
+else()
target_link_libraries(
authserver
shared
@@ -64,7 +78,7 @@ target_link_libraries(
${OPENSSL_LIBRARIES}
${OSX_LIBS}
)
-
+endif()
########### install files ###############
install(TARGETS authserver DESTINATION bin)
diff --git a/src/server/game/CMakeLists.txt b/src/server/game/CMakeLists.txt
index d2aa20fc6cc..f27d4df7d50 100644
--- a/src/server/game/CMakeLists.txt
+++ b/src/server/game/CMakeLists.txt
@@ -11,7 +11,7 @@
######## game ########
# Enable precompiled headers when using the GCC compiler.
-if(DO_PCH AND CMAKE_COMPILER_IS_GNUCXX)
+if(DO_PCH)
include_directories(${CMAKE_CURRENT_BINARY_DIR})
endif()
@@ -279,11 +279,22 @@ if(NOT DO_SCRIPTS)
message("-- Added basic scriptAI-engines to GAME library")
endif()
+# Add gamePCH.cpp to project on Windows
+if(MSVC)
+ set(game_STAT_SRCS
+ PrecompiledHeaders/gamePCH.cpp
+ ${game_STAT_SRCS})
+endif()
+
add_library(game STATIC ${game_STAT_SRCS})
add_dependencies(game revision.h)
# Generate precompiled header
-if(DO_PCH AND CMAKE_COMPILER_IS_GNUCXX)
- add_precompiled_header(game ${CMAKE_SOURCE_DIR}/src/server/game/PrecompiledHeaders/NixCorePCH.h)
+if(DO_PCH)
+ if(CMAKE_COMPILER_IS_GNUCXX)
+ add_precompiled_header(game ${CMAKE_SOURCE_DIR}/src/server/game/PrecompiledHeaders/gamePCH.h)
+ elseif(MSVC)
+ add_native_precompiled_header(game ${CMAKE_SOURCE_DIR}/src/server/game/PrecompiledHeaders/gamePCH)
+ endif()
endif()
diff --git a/src/server/game/PrecompiledHeaders/NixCorePCH.cpp b/src/server/game/PrecompiledHeaders/NixCorePCH.cpp
deleted file mode 100644
index e3b0613cafd..00000000000
--- a/src/server/game/PrecompiledHeaders/NixCorePCH.cpp
+++ /dev/null
@@ -1 +0,0 @@
-#include "NixCorePCH.h"
diff --git a/src/server/game/PrecompiledHeaders/WinCorePCH.cpp b/src/server/game/PrecompiledHeaders/WinCorePCH.cpp
deleted file mode 100644
index 240d73fa2c5..00000000000
--- a/src/server/game/PrecompiledHeaders/WinCorePCH.cpp
+++ /dev/null
@@ -1 +0,0 @@
-#include "WinCorePCH.h"
diff --git a/src/server/game/PrecompiledHeaders/WinCorePCH.h b/src/server/game/PrecompiledHeaders/WinCorePCH.h
deleted file mode 100644
index e94a664b155..00000000000
--- a/src/server/game/PrecompiledHeaders/WinCorePCH.h
+++ /dev/null
@@ -1,14 +0,0 @@
-//add here most rarely modified headers to speed up debug build compilation
-#include "..\Server\WorldSocket.h" // must be first to make ACE happy with ACE includes in it
-#include "..\..\shared\Common.h"
-
-#include "..\Maps\MapManager.h"
-#include "..\..\shared\Logging\Log.h"
-#include "..\Globals\ObjectAccessor.h"
-#include "..\Entities\Object\ObjectDefines.h"
-#include "..\..\shared\Database/SQLStorage.h"
-#include "..\Protocol\Opcodes.h"
-#include "..\Miscellaneous\SharedDefines.h"
-#include "..\Globals\ObjectMgr.h"
-
-#include "ScriptPCH.h" \ No newline at end of file
diff --git a/src/server/game/PrecompiledHeaders/gamePCH.cpp b/src/server/game/PrecompiledHeaders/gamePCH.cpp
new file mode 100644
index 00000000000..11e501ec7f2
--- /dev/null
+++ b/src/server/game/PrecompiledHeaders/gamePCH.cpp
@@ -0,0 +1 @@
+#include "gamePCH.h"
diff --git a/src/server/game/PrecompiledHeaders/NixCorePCH.h b/src/server/game/PrecompiledHeaders/gamePCH.h
index dd56e3fc16c..dd56e3fc16c 100644
--- a/src/server/game/PrecompiledHeaders/NixCorePCH.h
+++ b/src/server/game/PrecompiledHeaders/gamePCH.h
diff --git a/src/server/scripts/CMakeLists.txt b/src/server/scripts/CMakeLists.txt
index 151e843fa96..1c55955c777 100644
--- a/src/server/scripts/CMakeLists.txt
+++ b/src/server/scripts/CMakeLists.txt
@@ -16,15 +16,13 @@ file(GLOB_RECURSE scripts_world World/*.cpp)
file(GLOB_RECURSE scripts_examples Examples/*.cpp)
# Enable precompiled headers when using the GCC compiler.
-if(DO_PCH AND CMAKE_COMPILER_IS_GNUCXX)
+if(DO_PCH)
include_directories(
${CMAKE_CURRENT_BINARY_DIR}
)
endif()
set(scripts_STAT_SRCS
- ../game/PrecompiledHeaders/ScriptPCH.cpp
- ../game/PrecompiledHeaders/ScriptPCH.h
../game/AI/ScriptedAI/ScriptedEscortAI.cpp
../game/AI/ScriptedAI/ScriptedCreature.cpp
../game/AI/ScriptedAI/ScriptedFollowerAI.cpp
@@ -125,11 +123,20 @@ include_directories(
${MYSQL_INCLUDE_DIR}
)
+# Add ScriptPCH.cpp to project on Windows
+if(MSVC)
+set(scripts_STAT_SRCS
+ ../game/PrecompiledHeaders/ScriptPCH.cpp
+ ${scripts_STAT_SRCS})
+endif()
+
add_library(scripts STATIC ${scripts_STAT_SRCS})
# Generate precompiled header
-if(DO_PCH AND CMAKE_COMPILER_IS_GNUCXX)
- add_precompiled_header(scripts
- ${CMAKE_SOURCE_DIR}/src/server/game/PrecompiledHeaders/ScriptPCH.h
- )
+if(DO_PCH)
+ if(CMAKE_COMPILER_IS_GNUCXX)
+ add_precompiled_header(scripts ${CMAKE_SOURCE_DIR}/src/server/game/PrecompiledHeaders/ScriptPCH.h)
+ elseif(MSVC)
+ add_native_precompiled_header(scripts ${CMAKE_SOURCE_DIR}/src/server/game/PrecompiledHeaders/ScriptPCH)
+ endif()
endif()
diff --git a/src/server/shared/CMakeLists.txt b/src/server/shared/CMakeLists.txt
index b3ededd8c62..2c474e61693 100644
--- a/src/server/shared/CMakeLists.txt
+++ b/src/server/shared/CMakeLists.txt
@@ -20,6 +20,15 @@ set(shared_STAT_SRCS
Common.cpp
)
+# Windows specific files
+if(WIN32)
+ set(shared_STAT_SRCS
+ ${shared_STAT_SRCS}
+ Debugging/WheatyExceptionReport.cpp
+ Utilities/ServiceWin32.cpp
+ )
+endif()
+
include_directories(
${ACE_INCLUDE_DIR}
${CMAKE_BINARY_DIR}
@@ -43,10 +52,17 @@ include_directories(
add_library(shared STATIC ${shared_STAT_SRCS})
+if(WIN32)
+target_link_libraries(
+ shared
+ ace
+)
+else()
target_link_libraries(
shared
${ACE_LIBRARY}
)
+endif()
########### trinityconfig ###############
diff --git a/src/server/worldserver/CMakeLists.txt b/src/server/worldserver/CMakeLists.txt
index 83fb4283877..823cc720e56 100644
--- a/src/server/worldserver/CMakeLists.txt
+++ b/src/server/worldserver/CMakeLists.txt
@@ -118,9 +118,9 @@ include_directories(
set(worldserver_LINK_FLAGS "")
add_executable(worldserver ${worldserver_SRCS})
-add_definitions(
- -D_TRINITY_CORE_CONFIG='"${CONF_DIR}/worldserver.conf"'
-)
+if(NOT WIN32)
+ add_definitions(-D_TRINITY_CORE_CONFIG='"${CONF_DIR}/worldserver.conf"')
+endif()
add_dependencies(worldserver revision.h)
@@ -152,11 +152,11 @@ if(WIN32)
trinityconfig
collision
g3dlib
- jemalloc
${SCRIPT_LIB}
- ${ACE_LIBRARY}
+ ace
${MYSQL_LIBRARY}
${OPENSSL_LIBRARIES}
+ ${OPENSSL_EXTRA_LIBRARIES}
)
else()
target_link_libraries(