diff options
-rw-r--r-- | src/server/game/Entities/Unit/Unit.h | 16 |
1 files changed, 1 insertions, 15 deletions
diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index 2bb628e5ac0..f83f59cdf77 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -330,13 +330,6 @@ enum UnitRename #define MAX_AGGRO_RESET_TIME 10 // in seconds #define MAX_AGGRO_RADIUS 45.0f // yards -enum Swing -{ - NOSWING = 0, - SINGLEHANDEDSWING = 1, - TWOHANDEDSWING = 2 -}; - enum VictimState { VICTIMSTATE_INTACT = 0, // set when attacker misses @@ -418,7 +411,7 @@ namespace Movement } typedef std::list<Unit*> UnitList; -typedef std::list< std::pair<Aura*, uint8> > DispelChargesList; +typedef std::list<std::pair<Aura*, uint8>> DispelChargesList; struct SpellImmune { @@ -443,13 +436,6 @@ enum WeaponDamageRange MAXDAMAGE }; -enum DamageTypeToSchool -{ - RESISTANCE, - DAMAGE_DEALT, - DAMAGE_TAKEN -}; - enum AuraRemoveMode { AURA_REMOVE_NONE = 0, |