diff options
-rw-r--r-- | src/server/game/Entities/Object/Object.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index a2f9654fa5f..715036b139e 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -392,7 +392,7 @@ void Object::BuildMovementUpdate(ByteBuffer* data, uint32 flags) const bool HasFall = HasFallDirection || unit->m_movementInfo.jump.fallTime != 0; bool HasSpline = unit->IsSplineEnabled(); - *data << GetGUID(); // MoverGUID + *data << GetGUID(); // MoverGUID *data << uint32(unit->m_movementInfo.time); // MoveTime *data << float(unit->GetPositionX()); @@ -508,7 +508,7 @@ void Object::BuildMovementUpdate(ByteBuffer* data, uint32 flags) const if (Rotation) *data << uint64(ToGameObject()->GetPackedWorldRotation()); // Rotation - if (PauseTimes) + if (PauseTimesCount) data->append(PauseTimes->data(), PauseTimes->size()); if (HasMovementTransport) |