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-rw-r--r--sql/base/auth_database.sql7
-rw-r--r--sql/updates/auth/master/2018_02_28_00_auth.sql3
-rw-r--r--src/common/DataStores/DB2FileLoader.cpp2
-rw-r--r--src/server/game/Server/WorldSocket.cpp6
4 files changed, 11 insertions, 7 deletions
diff --git a/sql/base/auth_database.sql b/sql/base/auth_database.sql
index b8c9dc2a2ba..ab1173071f8 100644
--- a/sql/base/auth_database.sql
+++ b/sql/base/auth_database.sql
@@ -2074,7 +2074,7 @@ CREATE TABLE `realmlist` (
`timezone` tinyint(3) unsigned NOT NULL DEFAULT '0',
`allowedSecurityLevel` tinyint(3) unsigned NOT NULL DEFAULT '0',
`population` float unsigned NOT NULL DEFAULT '0',
- `gamebuild` int(10) unsigned NOT NULL DEFAULT '25996',
+ `gamebuild` int(10) unsigned NOT NULL DEFAULT '26124',
`Region` tinyint(3) unsigned NOT NULL DEFAULT '2',
`Battlegroup` tinyint(3) unsigned NOT NULL DEFAULT '1',
PRIMARY KEY (`id`),
@@ -2089,7 +2089,7 @@ CREATE TABLE `realmlist` (
LOCK TABLES `realmlist` WRITE;
/*!40000 ALTER TABLE `realmlist` DISABLE KEYS */;
INSERT INTO `realmlist` VALUES
-(1,'Trinity','127.0.0.1','127.0.0.1','255.255.255.0',8085,0,0,1,0,0,25996,2,1);
+(1,'Trinity','127.0.0.1','127.0.0.1','255.255.255.0',8085,0,0,1,0,0,26124,2,1);
/*!40000 ALTER TABLE `realmlist` ENABLE KEYS */;
UNLOCK TABLES;
@@ -2232,7 +2232,8 @@ INSERT INTO `updates` VALUES
('2017_12_31_00_auth.sql','1721ACBD35EB95FAE33B9E95F8C4E4B1FB70A5E4','ARCHIVED','2017-12-31 20:15:23',0),
('2018_01_02_00_auth.sql','CD9B826B9D95697DC412DEF780E814FA3991D6CD','ARCHIVED','2018-01-02 20:40:37',0),
('2018_02_18_00_auth.sql','8489DD3EFFE14A7486B593435F0BA2BC69B6EABF','ARCHIVED','2018-02-18 16:35:55',0),
-('2018_02_19_00_auth.sql','07CE658C5EF88693D3C047EF8E724F94ADA74C15','RELEASED','2018-02-19 22:33:32',233);
+('2018_02_19_00_auth.sql','07CE658C5EF88693D3C047EF8E724F94ADA74C15','RELEASED','2018-02-19 22:33:32',233),
+('2018_02_28_00_auth.sql','E92EF4ABF7FA0C66649E1633DD0459F44C09EB83','RELEASED','2018-02-28 23:07:59',0);
/*!40000 ALTER TABLE `updates` ENABLE KEYS */;
UNLOCK TABLES;
diff --git a/sql/updates/auth/master/2018_02_28_00_auth.sql b/sql/updates/auth/master/2018_02_28_00_auth.sql
new file mode 100644
index 00000000000..4b60b7f6868
--- /dev/null
+++ b/sql/updates/auth/master/2018_02_28_00_auth.sql
@@ -0,0 +1,3 @@
+UPDATE `realmlist` SET `gamebuild`=26124 WHERE `gamebuild`=25996;
+
+ALTER TABLE `realmlist` CHANGE `gamebuild` `gamebuild` int(10) unsigned NOT NULL DEFAULT '26124';
diff --git a/src/common/DataStores/DB2FileLoader.cpp b/src/common/DataStores/DB2FileLoader.cpp
index f0c1e0a6a01..2d164a1e985 100644
--- a/src/common/DataStores/DB2FileLoader.cpp
+++ b/src/common/DataStores/DB2FileLoader.cpp
@@ -1402,7 +1402,7 @@ bool DB2FileLoader::Load(DB2FileSource* source, DB2FileLoadInfo const* loadInfo)
EndianConvert(_header.PalletDataSize);
EndianConvert(_header.ParentLookupDataSize);
- if (_header.Signature != 0x31434457) //'WCH1'
+ if (_header.Signature != 0x31434457) //'WDC1'
return false;
if (_header.LayoutHash != loadInfo->Meta->LayoutHash)
diff --git a/src/server/game/Server/WorldSocket.cpp b/src/server/game/Server/WorldSocket.cpp
index ff5a587a5be..983024ddf4a 100644
--- a/src/server/game/Server/WorldSocket.cpp
+++ b/src/server/game/Server/WorldSocket.cpp
@@ -70,9 +70,9 @@ uint8 const WorldSocket::AuthCheckSeed[16] = { 0xC5, 0xC6, 0x98, 0x95, 0x76, 0x3
uint8 const WorldSocket::SessionKeySeed[16] = { 0x58, 0xCB, 0xCF, 0x40, 0xFE, 0x2E, 0xCE, 0xA6, 0x5A, 0x90, 0xB8, 0x01, 0x68, 0x6C, 0x28, 0x0B };
uint8 const WorldSocket::ContinuedSessionSeed[16] = { 0x16, 0xAD, 0x0C, 0xD4, 0x46, 0xF9, 0x4F, 0xB2, 0xEF, 0x7D, 0xEA, 0x2A, 0x17, 0x66, 0x4D, 0x2F };
-uint8 const ClientTypeSeed_Win[16] = { 0x23, 0xC5, 0x9C, 0x59, 0x63, 0xCB, 0xEF, 0x5B, 0x72, 0x8D, 0x13, 0xA5, 0x08, 0x78, 0xDF, 0xCB };
-uint8 const ClientTypeSeed_Wn64[16] = { 0xC7, 0xFF, 0x93, 0x2D, 0x6A, 0x21, 0x74, 0xA3, 0xD5, 0x38, 0xCA, 0x72, 0x12, 0x13, 0x6D, 0x2B };
-uint8 const ClientTypeSeed_Mc64[16] = { 0x21, 0x0B, 0x97, 0x01, 0x49, 0xD6, 0xF5, 0x6C, 0xAC, 0x9B, 0xAD, 0xF2, 0xAA, 0xC9, 0x1E, 0x8E };
+uint8 const ClientTypeSeed_Win[16] = { 0xF8, 0xC0, 0x5A, 0xE3, 0x72, 0xDE, 0xCA, 0x1D, 0x6C, 0x81, 0xDA, 0x7A, 0x8D, 0x1C, 0x5C, 0x39 };
+uint8 const ClientTypeSeed_Wn64[16] = { 0x46, 0xDF, 0x06, 0xD0, 0x14, 0x7B, 0xA6, 0x7B, 0xA4, 0x9A, 0xF5, 0x53, 0x43, 0x5E, 0x09, 0x3F };
+uint8 const ClientTypeSeed_Mc64[16] = { 0xC9, 0xCA, 0x99, 0x7A, 0xB8, 0xED, 0xE1, 0xC6, 0x54, 0x65, 0xCB, 0x29, 0x20, 0x86, 0x9C, 0x4E };
WorldSocket::WorldSocket(tcp::socket&& socket) : Socket(std::move(socket)),
_type(CONNECTION_TYPE_REALM), _key(0), _OverSpeedPings(0),