diff options
-rw-r--r-- | src/game/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index e321f8ddcab..c7ec4527fd6 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -6773,7 +6773,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger // Improved Blood Presence if (dummySpell->SpellIconID == 2636) { - if (GetTypeId() != TYPEID_PLAYER || !((Player*)this)->isHonorOrXPTarget(pVictim)) + if (GetTypeId() != TYPEID_PLAYER) return false; basepoints0 = triggerAmount * damage / 100; // Blood Aura |