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-rw-r--r--src/server/game/Spells/Auras/SpellAuraDefines.h2
-rw-r--r--src/server/game/Spells/Auras/SpellAuraEffects.cpp2
-rw-r--r--src/server/game/Spells/Auras/SpellAuras.cpp4
3 files changed, 2 insertions, 6 deletions
diff --git a/src/server/game/Spells/Auras/SpellAuraDefines.h b/src/server/game/Spells/Auras/SpellAuraDefines.h
index 4041f8c1335..ae1f4067ea6 100644
--- a/src/server/game/Spells/Auras/SpellAuraDefines.h
+++ b/src/server/game/Spells/Auras/SpellAuraDefines.h
@@ -316,7 +316,7 @@ enum AuraType
SPELL_AURA_MOD_AURA_DURATION_BY_DISPEL_NOT_STACK = 246,
SPELL_AURA_CLONE_CASTER = 247,
SPELL_AURA_MOD_COMBAT_RESULT_CHANCE = 248,
- SPELL_AURA_CONVERT_RUNE = 249,
+ SPELL_AURA_MOD_DAMAGE_PERCENT_DONE_BY_TARGET_AURA_MECHANIC = 249, // NYI
SPELL_AURA_MOD_INCREASE_HEALTH_2 = 250,
SPELL_AURA_MOD_ENEMY_DODGE = 251,
SPELL_AURA_MOD_SPEED_SLOW_ALL = 252,
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
index 57b381f90aa..2324485173e 100644
--- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp
+++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
@@ -314,7 +314,7 @@ pAuraEffectHandler AuraEffectHandler[TOTAL_AURAS]=
&AuraEffect::HandleNoImmediateEffect, //246 SPELL_AURA_MOD_AURA_DURATION_BY_DISPEL_NOT_STACK implemented in Spell::EffectApplyAura
&AuraEffect::HandleAuraCloneCaster, //247 SPELL_AURA_CLONE_CASTER
&AuraEffect::HandleNoImmediateEffect, //248 SPELL_AURA_MOD_COMBAT_RESULT_CHANCE implemented in Unit::RollMeleeOutcomeAgainst
- &AuraEffect::HandleNULL, //249 SPELL_AURA_CONVERT_RUNE deprecated
+ &AuraEffect::HandleNULL, //249 SPELL_AURA_MOD_DAMAGE_PERCENT_DONE_BY_TARGET_AURA_MECHANIC
&AuraEffect::HandleAuraModIncreaseHealth, //250 SPELL_AURA_MOD_INCREASE_HEALTH_2
&AuraEffect::HandleNoImmediateEffect, //251 SPELL_AURA_MOD_ENEMY_DODGE implemented in Unit::GetUnitDodgeChance
&AuraEffect::HandleModCombatSpeedPct, //252 SPELL_AURA_252 Is there any difference between this and SPELL_AURA_MELEE_SLOW ? maybe not stacking mod?
diff --git a/src/server/game/Spells/Auras/SpellAuras.cpp b/src/server/game/Spells/Auras/SpellAuras.cpp
index b333f6ac940..e41ec51acfc 100644
--- a/src/server/game/Spells/Auras/SpellAuras.cpp
+++ b/src/server/game/Spells/Auras/SpellAuras.cpp
@@ -1014,10 +1014,6 @@ bool Aura::CanBeSaved() const
if (GetSpellInfo()->IsSingleTarget())
return false;
- // Can't be saved - aura handler relies on calculated amount and changes it
- if (HasEffectType(SPELL_AURA_CONVERT_RUNE))
- return false;
-
// No point in saving this, since the stable dialog can't be open on aura load anyway.
if (HasEffectType(SPELL_AURA_OPEN_STABLE))
return false;