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-rw-r--r--dep/SFMT/SFMT.h87
-rw-r--r--src/server/shared/Common.h3
-rw-r--r--src/server/shared/Database/MySQLThreading.h27
-rw-r--r--src/server/shared/Threading/Threading.cpp235
-rw-r--r--src/server/shared/Threading/Threading.h108
-rw-r--r--src/server/shared/Utilities/Util.cpp37
-rw-r--r--src/server/shared/Utilities/Util.h3
-rw-r--r--src/server/worldserver/CommandLine/CliRunnable.cpp2
-rw-r--r--src/server/worldserver/CommandLine/CliRunnable.h7
-rw-r--r--src/server/worldserver/Master.cpp104
-rw-r--r--src/server/worldserver/RemoteAccess/RARunnable.cpp28
-rw-r--r--src/server/worldserver/RemoteAccess/RARunnable.h16
-rw-r--r--src/server/worldserver/TCSoap/TCSoap.cpp10
-rw-r--r--src/server/worldserver/TCSoap/TCSoap.h22
-rw-r--r--src/server/worldserver/WorldThread/WorldRunnable.cpp7
-rw-r--r--src/server/worldserver/WorldThread/WorldRunnable.h7
16 files changed, 138 insertions, 565 deletions
diff --git a/dep/SFMT/SFMT.h b/dep/SFMT/SFMT.h
index 4004ae1db6e..3d15d651e5b 100644
--- a/dep/SFMT/SFMT.h
+++ b/dep/SFMT/SFMT.h
@@ -150,9 +150,13 @@ __m128i const &c, __m128i const &d, __m128i const &mask) {
return z2;
}
+namespace boost {
+ template <typename T> class thread_specific_ptr;
+}
+
// Class for SFMT generator
class SFMTRand { // Encapsulate random number generator
- friend class ACE_TSS<SFMTRand>;
+ friend class boost::thread_specific_ptr<SFMTRand>;
public:
SFMTRand()
@@ -243,6 +247,47 @@ public:
y = ((uint32_t*)state)[ix++];
return y;
}
+
+ void* operator new(size_t size, std::nothrow_t const&)
+ {
+ return _mm_malloc(size, 16);
+ }
+
+ void operator delete(void* ptr, std::nothrow_t const&)
+ {
+ _mm_free(ptr);
+ }
+
+ void* operator new(size_t size)
+ {
+ return _mm_malloc(size, 16);
+ }
+
+ void operator delete(void* ptr)
+ {
+ _mm_free(ptr);
+ }
+
+ void* operator new[](size_t size, std::nothrow_t const&)
+ {
+ return _mm_malloc(size, 16);
+ }
+
+ void operator delete[](void* ptr, std::nothrow_t const&)
+ {
+ _mm_free(ptr);
+ }
+
+ void* operator new[](size_t size)
+ {
+ return _mm_malloc(size, 16);
+ }
+
+ void operator delete[](void* ptr)
+ {
+ _mm_free(ptr);
+ }
+
private:
void Init2() // Various initializations and period certification
{
@@ -307,46 +352,6 @@ private:
ix = 0;
}
- void* operator new(size_t size, std::nothrow_t const&)
- {
- return _mm_malloc(size, 16);
- }
-
- void operator delete(void* ptr, std::nothrow_t const&)
- {
- _mm_free(ptr);
- }
-
- void* operator new(size_t size)
- {
- return _mm_malloc(size, 16);
- }
-
- void operator delete(void* ptr)
- {
- _mm_free(ptr);
- }
-
- void* operator new[](size_t size, std::nothrow_t const&)
- {
- return _mm_malloc(size, 16);
- }
-
- void operator delete[](void* ptr, std::nothrow_t const&)
- {
- _mm_free(ptr);
- }
-
- void* operator new[](size_t size)
- {
- return _mm_malloc(size, 16);
- }
-
- void operator delete[](void* ptr)
- {
- _mm_free(ptr);
- }
-
__m128i mask; // AND mask
__m128i state[SFMT_N]; // State vector for SFMT generator
uint32_t ix; // Index into state array
diff --git a/src/server/shared/Common.h b/src/server/shared/Common.h
index f6152fafc8e..8cab769ec8a 100644
--- a/src/server/shared/Common.h
+++ b/src/server/shared/Common.h
@@ -82,7 +82,6 @@
#include "Debugging/Errors.h"
#include "Threading/LockedQueue.h"
-#include "Threading/Threading.h"
#if PLATFORM == PLATFORM_WINDOWS
# include <ws2tcpip.h>
@@ -114,8 +113,6 @@
inline float finiteAlways(float f) { return finite(f) ? f : 0.0f; }
-#define atol(a) strtoul( a, NULL, 10)
-
#define STRINGIZE(a) #a
enum TimeConstants
diff --git a/src/server/shared/Database/MySQLThreading.h b/src/server/shared/Database/MySQLThreading.h
index 0f6af8ace20..da234138879 100644
--- a/src/server/shared/Database/MySQLThreading.h
+++ b/src/server/shared/Database/MySQLThreading.h
@@ -23,31 +23,6 @@
class MySQL
{
public:
- /*! Create a thread on the MySQL server to mirrior the calling thread,
- initializes thread-specific variables and allows thread-specific
- operations without concurrence from other threads.
- This should only be called if multiple core threads are running
- on the same MySQL connection. Seperate MySQL connections implicitly
- create a mirror thread.
- */
- static void Thread_Init()
- {
- mysql_thread_init();
- TC_LOG_WARN("sql.sql", "Core thread with ID [" UI64FMTD "] initializing MySQL thread.",
- (uint64)ACE_Based::Thread::currentId());
- }
-
- /*! Shuts down MySQL thread and frees resources, should only be called
- when we terminate. MySQL threads and connections are not configurable
- during runtime.
- */
- static void Thread_End()
- {
- mysql_thread_end();
- TC_LOG_WARN("sql.sql", "Core thread with ID [" UI64FMTD "] shutting down MySQL thread.",
- (uint64)ACE_Based::Thread::currentId());
- }
-
static void Library_Init()
{
mysql_library_init(-1, NULL, NULL);
@@ -59,4 +34,4 @@ class MySQL
}
};
-#endif \ No newline at end of file
+#endif
diff --git a/src/server/shared/Threading/Threading.cpp b/src/server/shared/Threading/Threading.cpp
deleted file mode 100644
index f67a985943a..00000000000
--- a/src/server/shared/Threading/Threading.cpp
+++ /dev/null
@@ -1,235 +0,0 @@
-/*
- * Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
- * Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "Threading.h"
-#include "Errors.h"
-#include <ace/OS_NS_unistd.h>
-#include <ace/Sched_Params.h>
-#include <vector>
-
-using namespace ACE_Based;
-
-ThreadPriority::ThreadPriority()
-{
- for (int i = Idle; i < MAXPRIORITYNUM; ++i)
- m_priority[i] = ACE_THR_PRI_OTHER_DEF;
-
- m_priority[Idle] = ACE_Sched_Params::priority_min(ACE_SCHED_OTHER);
- m_priority[Realtime] = ACE_Sched_Params::priority_max(ACE_SCHED_OTHER);
-
- std::vector<int> _tmp;
-
- ACE_Sched_Params::Policy _policy = ACE_SCHED_OTHER;
- ACE_Sched_Priority_Iterator pr_iter(_policy);
-
- while (pr_iter.more())
- {
- _tmp.push_back(pr_iter.priority());
- pr_iter.next();
- }
-
- ASSERT (!_tmp.empty());
-
- if (_tmp.size() >= MAXPRIORITYNUM)
- {
- const size_t max_pos = _tmp.size();
- size_t min_pos = 1;
- size_t norm_pos = 0;
- for (size_t i = 0; i < max_pos; ++i)
- {
- if (_tmp[i] == ACE_THR_PRI_OTHER_DEF)
- {
- norm_pos = i + 1;
- break;
- }
- }
-
- // since we have only 7(seven) values in enum Priority
- // and 3 we know already (Idle, Normal, Realtime) so
- // we need to split each list [Idle...Normal] and [Normal...Realtime]
- // into pieces
- const size_t _divider = 4;
- size_t _div = (norm_pos - min_pos) / _divider;
- if (_div == 0)
- _div = 1;
-
- min_pos = (norm_pos - 1);
-
- m_priority[Low] = _tmp[min_pos -= _div];
- m_priority[Lowest] = _tmp[min_pos -= _div ];
-
- _div = (max_pos - norm_pos) / _divider;
- if (_div == 0)
- _div = 1;
-
- min_pos = norm_pos - 1;
-
- m_priority[High] = _tmp[min_pos += _div];
- m_priority[Highest] = _tmp[min_pos += _div];
- }
-}
-
-int ThreadPriority::getPriority(Priority p) const
-{
- if (p < Idle)
- p = Idle;
-
- if (p > Realtime)
- p = Realtime;
-
- return m_priority[p];
-}
-
-#define THREADFLAG (THR_NEW_LWP | THR_SCHED_DEFAULT| THR_JOINABLE)
-
-Thread::Thread(): m_iThreadId(0), m_hThreadHandle(0), m_task(0)
-{
-
-}
-
-Thread::Thread(Runnable* instance): m_iThreadId(0), m_hThreadHandle(0), m_task(instance)
-{
- // register reference to m_task to prevent it deeltion until destructor
- if (m_task)
- m_task->incReference();
-
- bool _start = start();
- ASSERT (_start);
-}
-
-Thread::~Thread()
-{
- //Wait();
-
- // deleted runnable object (if no other references)
- if (m_task)
- m_task->decReference();
-}
-
-//initialize Thread's class static member
-Thread::ThreadStorage Thread::m_ThreadStorage;
-ThreadPriority Thread::m_TpEnum;
-
-bool Thread::start()
-{
- if (m_task == 0 || m_iThreadId != 0)
- return false;
-
- // incRef before spawing the thread, otherwise Thread::ThreadTask() might call decRef and delete m_task
- m_task->incReference();
-
- bool res = (ACE_Thread::spawn(&Thread::ThreadTask, (void*)m_task, THREADFLAG, &m_iThreadId, &m_hThreadHandle) == 0);
-
- if (!res)
- m_task->decReference();
-
- return res;
-}
-
-bool Thread::wait()
-{
- if (!m_hThreadHandle || !m_task)
- return false;
-
- ACE_THR_FUNC_RETURN _value = ACE_THR_FUNC_RETURN(-1);
- int _res = ACE_Thread::join(m_hThreadHandle, &_value);
-
- m_iThreadId = 0;
- m_hThreadHandle = 0;
-
- return (_res == 0);
-}
-
-void Thread::destroy()
-{
- if (!m_iThreadId || !m_task)
- return;
-
- if (ACE_Thread::kill(m_iThreadId, -1) != 0)
- return;
-
- m_iThreadId = 0;
- m_hThreadHandle = 0;
-
- // reference set at ACE_Thread::spawn
- m_task->decReference();
-}
-
-void Thread::suspend()
-{
- ACE_Thread::suspend(m_hThreadHandle);
-}
-
-void Thread::resume()
-{
- ACE_Thread::resume(m_hThreadHandle);
-}
-
-ACE_THR_FUNC_RETURN Thread::ThreadTask(void * param)
-{
- Runnable* _task = (Runnable*)param;
- _task->run();
-
- // task execution complete, free referecne added at
- _task->decReference();
-
- return (ACE_THR_FUNC_RETURN)0;
-}
-
-ACE_thread_t Thread::currentId()
-{
- return ACE_Thread::self();
-}
-
-ACE_hthread_t Thread::currentHandle()
-{
- ACE_hthread_t _handle;
- ACE_Thread::self(_handle);
-
- return _handle;
-}
-
-Thread * Thread::current()
-{
- Thread * _thread = m_ThreadStorage.ts_object();
- if (!_thread)
- {
- _thread = new Thread();
- _thread->m_iThreadId = Thread::currentId();
- _thread->m_hThreadHandle = Thread::currentHandle();
-
- Thread * _oldValue = m_ThreadStorage.ts_object(_thread);
- if (_oldValue)
- delete _oldValue;
- }
-
- return _thread;
-}
-
-void Thread::setPriority(Priority type)
-{
- int _priority = m_TpEnum.getPriority(type);
- int _ok = ACE_Thread::setprio(m_hThreadHandle, _priority);
- //remove this ASSERT in case you don't want to know is thread priority change was successful or not
- ASSERT (_ok == 0);
-}
-
-void Thread::Sleep(unsigned long msecs)
-{
- ACE_OS::sleep(ACE_Time_Value(0, 1000 * msecs));
-}
diff --git a/src/server/shared/Threading/Threading.h b/src/server/shared/Threading/Threading.h
deleted file mode 100644
index 9d416109e9f..00000000000
--- a/src/server/shared/Threading/Threading.h
+++ /dev/null
@@ -1,108 +0,0 @@
-/*
- * Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
- * Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef THREADING_H
-#define THREADING_H
-
-#include <ace/Thread.h>
-#include <ace/TSS_T.h>
-#include <ace/Atomic_Op.h>
-#include <assert.h>
-
-namespace ACE_Based
-{
-
- class Runnable
- {
- public:
- virtual ~Runnable() { }
- virtual void run() = 0;
-
- void incReference() { ++m_refs; }
- void decReference()
- {
- if (!--m_refs)
- delete this;
- }
- private:
- ACE_Atomic_Op<ACE_Thread_Mutex, long> m_refs;
- };
-
- enum Priority
- {
- Idle,
- Lowest,
- Low,
- Normal,
- High,
- Highest,
- Realtime
- };
-
-#define MAXPRIORITYNUM (Realtime + 1)
-
- class ThreadPriority
- {
- public:
- ThreadPriority();
- int getPriority(Priority p) const;
-
- private:
- int m_priority[MAXPRIORITYNUM];
- };
-
- class Thread
- {
- public:
- Thread();
- explicit Thread(Runnable* instance);
- ~Thread();
-
- bool start();
- bool wait();
- void destroy();
-
- void suspend();
- void resume();
-
- void setPriority(Priority type);
-
- static void Sleep(unsigned long msecs);
- static ACE_thread_t currentId();
- static ACE_hthread_t currentHandle();
- static Thread * current();
-
- private:
- Thread(const Thread&);
- Thread& operator=(const Thread&);
-
- static ACE_THR_FUNC_RETURN ThreadTask(void * param);
-
- ACE_thread_t m_iThreadId;
- ACE_hthread_t m_hThreadHandle;
- Runnable* m_task;
-
- typedef ACE_TSS<Thread> ThreadStorage;
- //global object - container for Thread class representation of every thread
- static ThreadStorage m_ThreadStorage;
- //use this object to determine current OS thread priority values mapped to enum Priority{ }
- static ThreadPriority m_TpEnum;
- };
-
-}
-#endif
diff --git a/src/server/shared/Utilities/Util.cpp b/src/server/shared/Utilities/Util.cpp
index fc01442adb3..c766cc3ca91 100644
--- a/src/server/shared/Utilities/Util.cpp
+++ b/src/server/shared/Utilities/Util.cpp
@@ -21,42 +21,54 @@
#include "utf8.h"
#include "SFMT.h"
#include "Errors.h" // for ASSERT
-#include <ace/TSS_T.h>
+#include <boost/thread/tss.hpp>
-typedef ACE_TSS<SFMTRand> SFMTRandTSS;
-static SFMTRandTSS sfmtRand;
+static boost::thread_specific_ptr<SFMTRand> sfmtRand;
+
+static SFMTRand* GetRng()
+{
+ SFMTRand* rand = sfmtRand.get();
+
+ if (!rand)
+ {
+ rand = new SFMTRand();
+ sfmtRand.reset(rand);
+ }
+
+ return rand;
+}
int32 irand(int32 min, int32 max)
{
ASSERT(max >= min);
- return int32(sfmtRand->IRandom(min, max));
+ return int32(GetRng()->IRandom(min, max));
}
uint32 urand(uint32 min, uint32 max)
{
ASSERT(max >= min);
- return sfmtRand->URandom(min, max);
+ return GetRng()->URandom(min, max);
}
float frand(float min, float max)
{
ASSERT(max >= min);
- return float(sfmtRand->Random() * (max - min) + min);
+ return float(GetRng()->Random() * (max - min) + min);
}
int32 rand32()
{
- return int32(sfmtRand->BRandom());
+ return int32(GetRng()->BRandom());
}
double rand_norm(void)
{
- return sfmtRand->Random();
+ return GetRng()->Random();
}
double rand_chance(void)
{
- return sfmtRand->Random() * 100.0;
+ return GetRng()->Random() * 100.0;
}
Tokenizer::Tokenizer(const std::string &src, const char sep, uint32 vectorReserve)
@@ -250,13 +262,6 @@ bool IsIPAddress(char const* ipaddress)
return inet_addr(ipaddress) != INADDR_NONE;
}
-std::string GetAddressString(ACE_INET_Addr const& addr)
-{
- char buf[ACE_MAX_FULLY_QUALIFIED_NAME_LEN + 16];
- addr.addr_to_string(buf, ACE_MAX_FULLY_QUALIFIED_NAME_LEN + 16);
- return buf;
-}
-
bool IsIPAddrInNetwork(ACE_INET_Addr const& net, ACE_INET_Addr const& addr, ACE_INET_Addr const& subnetMask)
{
uint32 mask = subnetMask.get_ip_address();
diff --git a/src/server/shared/Utilities/Util.h b/src/server/shared/Utilities/Util.h
index fb40b921bc2..af28afd66ff 100644
--- a/src/server/shared/Utilities/Util.h
+++ b/src/server/shared/Utilities/Util.h
@@ -351,9 +351,6 @@ bool IsIPAddress(char const* ipaddress);
/// Checks if address belongs to the a network with specified submask
bool IsIPAddrInNetwork(ACE_INET_Addr const& net, ACE_INET_Addr const& addr, ACE_INET_Addr const& subnetMask);
-/// Transforms ACE_INET_Addr address into string format "dotted_ip:port"
-std::string GetAddressString(ACE_INET_Addr const& addr);
-
uint32 CreatePIDFile(const std::string& filename);
std::string ByteArrayToHexStr(uint8 const* bytes, uint32 length, bool reverse = false);
diff --git a/src/server/worldserver/CommandLine/CliRunnable.cpp b/src/server/worldserver/CommandLine/CliRunnable.cpp
index ac46b218305..295e63c696b 100644
--- a/src/server/worldserver/CommandLine/CliRunnable.cpp
+++ b/src/server/worldserver/CommandLine/CliRunnable.cpp
@@ -131,7 +131,7 @@ int kb_hit_return()
#endif
/// %Thread start
-void CliRunnable::run()
+void CliThread()
{
///- Display the list of available CLI functions then beep
//TC_LOG_INFO("server.worldserver", "");
diff --git a/src/server/worldserver/CommandLine/CliRunnable.h b/src/server/worldserver/CommandLine/CliRunnable.h
index 5510173973e..7ed3a44995f 100644
--- a/src/server/worldserver/CommandLine/CliRunnable.h
+++ b/src/server/worldserver/CommandLine/CliRunnable.h
@@ -23,12 +23,7 @@
#ifndef __CLIRUNNABLE_H
#define __CLIRUNNABLE_H
-/// Command Line Interface handling thread
-class CliRunnable : public ACE_Based::Runnable
-{
- public:
- void run() override;
-};
+void CliThread();
#endif
diff --git a/src/server/worldserver/Master.cpp b/src/server/worldserver/Master.cpp
index a5230b908ef..82c547cad40 100644
--- a/src/server/worldserver/Master.cpp
+++ b/src/server/worldserver/Master.cpp
@@ -20,6 +20,8 @@
\ingroup Trinityd
*/
+#include <thread>
+
#include <ace/Sig_Handler.h>
#include "Common.h"
@@ -78,51 +80,35 @@ class WorldServerSignalHandler : public Trinity::SignalHandler
}
};
-class FreezeDetectorRunnable : public ACE_Based::Runnable
+void FreezeDetectorThread(uint32 delayTime)
{
-private:
- uint32 _loops;
- uint32 _lastChange;
- uint32 _delaytime;
-public:
- FreezeDetectorRunnable()
- {
- _loops = 0;
- _lastChange = 0;
- _delaytime = 0;
- }
+ if (!delayTime)
+ return;
- void SetDelayTime(uint32 t) { _delaytime = t; }
+ TC_LOG_INFO("server.worldserver", "Starting up anti-freeze thread (%u seconds max stuck time)...", delayTime / 1000);
+ uint32 loops = 0;
+ uint32 lastChange = 0;
- void run() override
+ while (!World::IsStopped())
{
- if (!_delaytime)
- return;
-
- TC_LOG_INFO("server.worldserver", "Starting up anti-freeze thread (%u seconds max stuck time)...", _delaytime/1000);
- _loops = 0;
- _lastChange = 0;
- while (!World::IsStopped())
+ std::this_thread::sleep_for(std::chrono::milliseconds(1000));
+ uint32 curtime = getMSTime();
+ // normal work
+ uint32 worldLoopCounter = World::m_worldLoopCounter.value();
+ if (loops != worldLoopCounter)
{
- ACE_Based::Thread::Sleep(1000);
- uint32 curtime = getMSTime();
- // normal work
- uint32 worldLoopCounter = World::m_worldLoopCounter.value();
- if (_loops != worldLoopCounter)
- {
- _lastChange = curtime;
- _loops = worldLoopCounter;
- }
- // possible freeze
- else if (getMSTimeDiff(_lastChange, curtime) > _delaytime)
- {
- TC_LOG_ERROR("server.worldserver", "World Thread hangs, kicking out server!");
- ASSERT(false);
- }
+ lastChange = curtime;
+ loops = worldLoopCounter;
+ }
+ // possible freeze
+ else if (getMSTimeDiff(lastChange, curtime) > delayTime)
+ {
+ TC_LOG_ERROR("server.worldserver", "World Thread hangs, kicking out server!");
+ ASSERT(false);
}
- TC_LOG_INFO("server.worldserver", "Anti-freeze thread exiting without problems.");
}
-};
+ TC_LOG_INFO("server.worldserver", "Anti-freeze thread exiting without problems.");
+}
/// Main function
int Master::Run()
@@ -182,10 +168,10 @@ int Master::Run()
#endif
///- Launch WorldRunnable thread
- ACE_Based::Thread worldThread(new WorldRunnable);
- worldThread.setPriority(ACE_Based::Highest);
- ACE_Based::Thread* cliThread = NULL;
+ std::thread worldThread(WorldThread);
+
+ std::thread* cliThread = NULL;
#ifdef _WIN32
if (sConfigMgr->GetBoolDefault("Console.Enable", true) && (m_ServiceStatus == -1)/* need disable console in service mode*/)
@@ -194,10 +180,10 @@ int Master::Run()
#endif
{
///- Launch CliRunnable thread
- cliThread = new ACE_Based::Thread(new CliRunnable);
+ cliThread = new std::thread(CliThread);
}
- ACE_Based::Thread rarThread(new RARunnable);
+ std::thread rarThread(RemoteAccessThread);
#if defined(_WIN32) || defined(__linux__)
@@ -268,22 +254,19 @@ int Master::Run()
#endif
//Start soap serving thread
- ACE_Based::Thread* soapThread = NULL;
+ std::thread* soapThread = nullptr;
if (sConfigMgr->GetBoolDefault("SOAP.Enabled", false))
{
- TCSoapRunnable* runnable = new TCSoapRunnable();
- runnable->SetListenArguments(sConfigMgr->GetStringDefault("SOAP.IP", "127.0.0.1"), uint16(sConfigMgr->GetIntDefault("SOAP.Port", 7878)));
- soapThread = new ACE_Based::Thread(runnable);
+ soapThread = new std::thread(TCSoapThread, sConfigMgr->GetStringDefault("SOAP.IP", "127.0.0.1"), uint16(sConfigMgr->GetIntDefault("SOAP.Port", 7878)));
}
+ std::thread* freezeDetectorThread = nullptr;
+
///- Start up freeze catcher thread
if (uint32 freezeDelay = sConfigMgr->GetIntDefault("MaxCoreStuckTime", 0))
{
- FreezeDetectorRunnable* fdr = new FreezeDetectorRunnable();
- fdr->SetDelayTime(freezeDelay * 1000);
- ACE_Based::Thread freezeThread(fdr);
- freezeThread.setPriority(ACE_Based::Highest);
+ freezeDetectorThread = new std::thread(FreezeDetectorThread, freezeDelay);
}
///- Launch the world listener socket
@@ -304,13 +287,12 @@ int Master::Run()
// when the main thread closes the singletons get unloaded
// since worldrunnable uses them, it will crash if unloaded after master
- worldThread.wait();
- rarThread.wait();
+ worldThread.join();
+ //rarThread.join();
- if (soapThread)
+ if (soapThread != nullptr)
{
- soapThread->wait();
- soapThread->destroy();
+ soapThread->join();
delete soapThread;
}
@@ -324,7 +306,7 @@ int Master::Run()
TC_LOG_INFO("server.worldserver", "Halting process...");
- if (cliThread)
+ if (cliThread != nullptr)
{
#ifdef _WIN32
@@ -363,17 +345,15 @@ int Master::Run()
DWORD numb;
WriteConsoleInput(hStdIn, b, 4, &numb);
- cliThread->wait();
-
- #else
-
- cliThread->destroy();
+ cliThread->join();
#endif
delete cliThread;
}
+ delete freezeDetectorThread;
+
// for some unknown reason, unloading scripts here and not in worldrunnable
// fixes a memory leak related to detaching threads from the module
//UnloadScriptingModule();
diff --git a/src/server/worldserver/RemoteAccess/RARunnable.cpp b/src/server/worldserver/RemoteAccess/RARunnable.cpp
index 44b07163294..4efeb07ef25 100644
--- a/src/server/worldserver/RemoteAccess/RARunnable.cpp
+++ b/src/server/worldserver/RemoteAccess/RARunnable.cpp
@@ -33,29 +33,22 @@
#include "RASocket.h"
-RARunnable::RARunnable()
+
+void RemoteAccessThread()
{
- ACE_Reactor_Impl* imp;
+ ACE_Reactor_Impl* imp = nullptr;
#if defined (ACE_HAS_EVENT_POLL) || defined (ACE_HAS_DEV_POLL)
imp = new ACE_Dev_Poll_Reactor();
- imp->max_notify_iterations (128);
- imp->restart (1);
+ imp->max_notify_iterations(128);
+ imp->restart(1);
#else
imp = new ACE_TP_Reactor();
- imp->max_notify_iterations (128);
+ imp->max_notify_iterations(128);
#endif
- m_Reactor = new ACE_Reactor (imp, 1);
-}
+ ACE_Reactor* reactor = new ACE_Reactor(imp, 1);
-RARunnable::~RARunnable()
-{
- delete m_Reactor;
-}
-
-void RARunnable::run()
-{
if (!sConfigMgr->GetBoolDefault("Ra.Enable", false))
return;
@@ -65,7 +58,7 @@ void RARunnable::run()
std::string stringIp = sConfigMgr->GetStringDefault("Ra.IP", "0.0.0.0");
ACE_INET_Addr listenAddress(raPort, stringIp.c_str());
- if (acceptor.open(listenAddress, m_Reactor) == -1)
+ if (acceptor.open(listenAddress, reactor) == -1)
{
TC_LOG_ERROR("server.worldserver", "Trinity RA can not bind to port %d on %s", raPort, stringIp.c_str());
return;
@@ -76,9 +69,12 @@ void RARunnable::run()
while (!World::IsStopped())
{
ACE_Time_Value interval(0, 100000);
- if (m_Reactor->run_reactor_event_loop(interval) == -1)
+ if (reactor->run_reactor_event_loop(interval) == -1)
break;
}
+ delete imp;
+ delete reactor;
+
TC_LOG_DEBUG("server.worldserver", "Trinity RA thread exiting");
}
diff --git a/src/server/worldserver/RemoteAccess/RARunnable.h b/src/server/worldserver/RemoteAccess/RARunnable.h
index 540ac762f30..a65df077f97 100644
--- a/src/server/worldserver/RemoteAccess/RARunnable.h
+++ b/src/server/worldserver/RemoteAccess/RARunnable.h
@@ -22,21 +22,7 @@
#ifndef _TRINITY_RARUNNABLE_H_
#define _TRINITY_RARUNNABLE_H_
-#include "Common.h"
-
-#include <ace/Reactor.h>
-
-class RARunnable : public ACE_Based::Runnable
-{
-public:
- RARunnable();
- virtual ~RARunnable();
- void run() override;
-
-private:
- ACE_Reactor* m_Reactor;
-
-};
+void RemoteAccessThread();
#endif /* _TRINITY_RARUNNABLE_H_ */
diff --git a/src/server/worldserver/TCSoap/TCSoap.cpp b/src/server/worldserver/TCSoap/TCSoap.cpp
index 1549019352d..3d242859ff2 100644
--- a/src/server/worldserver/TCSoap/TCSoap.cpp
+++ b/src/server/worldserver/TCSoap/TCSoap.cpp
@@ -22,7 +22,7 @@
#include "AccountMgr.h"
#include "Log.h"
-void TCSoapRunnable::run()
+void TCSoapThread(const std::string& host, uint16 port)
{
struct soap soap;
soap_init(&soap);
@@ -33,13 +33,13 @@ void TCSoapRunnable::run()
soap.accept_timeout = 3;
soap.recv_timeout = 5;
soap.send_timeout = 5;
- if (!soap_valid_socket(soap_bind(&soap, _host.c_str(), _port, 100)))
+ if (!soap_valid_socket(soap_bind(&soap, host.c_str(), port, 100)))
{
- TC_LOG_ERROR("network.soap", "Couldn't bind to %s:%d", _host.c_str(), _port);
+ TC_LOG_ERROR("network.soap", "Couldn't bind to %s:%d", host.c_str(), port);
exit(-1);
}
- TC_LOG_INFO("network.soap", "Bound to http://%s:%d", _host.c_str(), _port);
+ TC_LOG_INFO("network.soap", "Bound to http://%s:%d", host.c_str(), port);
while (!World::IsStopped())
{
@@ -57,7 +57,7 @@ void TCSoapRunnable::run()
soap_done(&soap);
}
-void TCSoapRunnable::process_message(ACE_Message_Block* mb)
+void process_message(ACE_Message_Block* mb)
{
ACE_TRACE (ACE_TEXT ("SOAPWorkingThread::process_message"));
diff --git a/src/server/worldserver/TCSoap/TCSoap.h b/src/server/worldserver/TCSoap/TCSoap.h
index 427d37ef0cc..937ceac6425 100644
--- a/src/server/worldserver/TCSoap/TCSoap.h
+++ b/src/server/worldserver/TCSoap/TCSoap.h
@@ -22,27 +22,9 @@
#include <ace/Semaphore.h>
#include <ace/Task.h>
-#include <Threading.h>
-class TCSoapRunnable : public ACE_Based::Runnable
-{
- public:
- TCSoapRunnable() : _port(0) { }
-
- void run() override;
-
- void SetListenArguments(const std::string& host, uint16 port)
- {
- _host = host;
- _port = port;
- }
-
- private:
- void process_message(ACE_Message_Block* mb);
-
- std::string _host;
- uint16 _port;
-};
+void process_message(ACE_Message_Block* mb);
+void TCSoapThread(const std::string& host, uint16 port);
class SOAPCommand
{
diff --git a/src/server/worldserver/WorldThread/WorldRunnable.cpp b/src/server/worldserver/WorldThread/WorldRunnable.cpp
index 476007f6ea0..7722492b5a8 100644
--- a/src/server/worldserver/WorldThread/WorldRunnable.cpp
+++ b/src/server/worldserver/WorldThread/WorldRunnable.cpp
@@ -20,6 +20,8 @@
\ingroup Trinityd
*/
+#include <thread>
+
#include "Common.h"
#include "ObjectAccessor.h"
#include "World.h"
@@ -40,7 +42,7 @@ extern int m_ServiceStatus;
#endif
/// Heartbeat for the World
-void WorldRunnable::run()
+void WorldThread()
{
uint32 realCurrTime = 0;
uint32 realPrevTime = getMSTime();
@@ -67,7 +69,8 @@ void WorldRunnable::run()
if (diff <= WORLD_SLEEP_CONST+prevSleepTime)
{
prevSleepTime = WORLD_SLEEP_CONST+prevSleepTime-diff;
- ACE_Based::Thread::Sleep(prevSleepTime);
+
+ std::this_thread::sleep_for(std::chrono::milliseconds(prevSleepTime));
}
else
prevSleepTime = 0;
diff --git a/src/server/worldserver/WorldThread/WorldRunnable.h b/src/server/worldserver/WorldThread/WorldRunnable.h
index dfc74dd1e3a..915bd5b580a 100644
--- a/src/server/worldserver/WorldThread/WorldRunnable.h
+++ b/src/server/worldserver/WorldThread/WorldRunnable.h
@@ -23,12 +23,7 @@
#ifndef __WORLDRUNNABLE_H
#define __WORLDRUNNABLE_H
-/// Heartbeat thread for the World
-class WorldRunnable : public ACE_Based::Runnable
-{
- public:
- void run() override;
-};
+void WorldThread();
#endif