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-rw-r--r--src/game/PossessedAI.h108
-rw-r--r--src/shared/SystemConfig.h72
2 files changed, 90 insertions, 90 deletions
diff --git a/src/game/PossessedAI.h b/src/game/PossessedAI.h
index f906b82a32c..c33da2c3595 100644
--- a/src/game/PossessedAI.h
+++ b/src/game/PossessedAI.h
@@ -1,54 +1,54 @@
-/*
- * Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
- *
- * Thanks to the original authors: MaNGOS <http://www.mangosproject.org/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef MANGOS_POSSESSEDAI_H
-#define MANGOS_POSSESSEDAI_H
-
-#include "CreatureAI.h"
-
-class Creature;
-
-class TRINITY_DLL_DECL PossessedAI : public CreatureAI
-{
- public:
- PossessedAI(Creature &c) : i_pet(c), i_victimGuid(0) {}
-
- // Possessed creatures shouldn't aggro by themselves
- void MoveInLineOfSight(Unit *) {}
- void AttackStart(Unit *);
- void EnterEvadeMode() {}
- void JustDied(Unit*);
- void KilledUnit(Unit* victim);
- void AttackedBy(Unit*) {}
- bool IsVisible(Unit * u) const { return _isVisible(u); }
-
- void UpdateAI(const uint32);
- // Never permit this to be used, it must always be initialized with Creature::InitPossessedAI()
- static int Permissible(const Creature *) { return PERMIT_BASE_NO; }
-
- private:
- bool _isVisible(Unit *) const;
- bool _needToStop(void) const;
- void _stopAttack(void);
-
- Creature &i_pet;
- uint64 i_victimGuid;
-};
-#endif
+/*
+ * Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
+ *
+ * Thanks to the original authors: MaNGOS <http://www.mangosproject.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef MANGOS_POSSESSEDAI_H
+#define MANGOS_POSSESSEDAI_H
+
+#include "CreatureAI.h"
+
+class Creature;
+
+class TRINITY_DLL_DECL PossessedAI : public CreatureAI
+{
+ public:
+ PossessedAI(Creature &c) : i_pet(c), i_victimGuid(0) {}
+
+ // Possessed creatures shouldn't aggro by themselves
+ void MoveInLineOfSight(Unit *) {}
+ void AttackStart(Unit *);
+ void EnterEvadeMode() {}
+ void JustDied(Unit*);
+ void KilledUnit(Unit* victim);
+ void AttackedBy(Unit*) {}
+ bool IsVisible(Unit * u) const { return _isVisible(u); }
+
+ void UpdateAI(const uint32);
+ // Never permit this to be used, it must always be initialized with Creature::InitPossessedAI()
+ static int Permissible(const Creature *) { return PERMIT_BASE_NO; }
+
+ private:
+ bool _isVisible(Unit *) const;
+ bool _needToStop(void) const;
+ void _stopAttack(void);
+
+ Creature &i_pet;
+ uint64 i_victimGuid;
+};
+#endif
diff --git a/src/shared/SystemConfig.h b/src/shared/SystemConfig.h
index dea85015374..262aa9e6355 100644
--- a/src/shared/SystemConfig.h
+++ b/src/shared/SystemConfig.h
@@ -1,36 +1,36 @@
-/*
- * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
- *
- * Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
- *
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-// THIS FILE IS DEPRECATED
-
-#ifndef TRINITY_SYSTEMCONFIG_H
-#define TRINITY_SYSTEMCONFIG_H
-
-#include "Platform/Define.h"
-
-// THIS IS TEMP :)
-#define _FULLVERSION "Trinity"
-
-#define DEFAULT_PLAYER_LIMIT 100
-#define DEFAULT_WORLDSERVER_PORT 8085 //8129
-#define DEFAULT_REALMSERVER_PORT 3724
-#define DEFAULT_SOCKET_SELECT_TIME 10000
-#endif
+/*
+ * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ *
+ * Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
+ *
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+// THIS FILE IS DEPRECATED
+
+#ifndef TRINITY_SYSTEMCONFIG_H
+#define TRINITY_SYSTEMCONFIG_H
+
+#include "Platform/Define.h"
+
+// THIS IS TEMP :)
+#define _FULLVERSION "Trinity"
+
+#define DEFAULT_PLAYER_LIMIT 100
+#define DEFAULT_WORLDSERVER_PORT 8085 //8129
+#define DEFAULT_REALMSERVER_PORT 3724
+#define DEFAULT_SOCKET_SELECT_TIME 10000
+#endif