diff options
-rw-r--r-- | src/server/game/AI/SmartScripts/SmartAI.cpp | 4 | ||||
-rw-r--r-- | src/server/game/Entities/Object/Object.cpp | 4 | ||||
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Spells/Auras/SpellAuraEffects.cpp | 42 | ||||
-rw-r--r-- | src/server/worldserver/worldserver.conf.dist | 6 |
5 files changed, 31 insertions, 27 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp index f601b2f17c4..868d773dce0 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.cpp +++ b/src/server/game/AI/SmartScripts/SmartAI.cpp @@ -47,7 +47,7 @@ void SmartAI::StartPath(bool run/* = false*/, uint32 pathId/* = 0*/, bool repeat { if (me->IsInCombat()) // no wp movement in combat { - TC_LOG_ERROR("scripts.waypoint.startpath", "SmartAI::StartPath: Creature entry %u wanted to start waypoint movement (%u) while in combat, ignoring.", me->GetEntry(), pathId); + TC_LOG_ERROR("scripts.ai.sai", "SmartAI::StartPath: Creature entry %u wanted to start waypoint movement (%u) while in combat, ignoring.", me->GetEntry(), pathId); return; } @@ -124,7 +124,7 @@ void SmartAI::PausePath(uint32 delay, bool forced) if (HasEscortState(SMART_ESCORT_PAUSED)) { - TC_LOG_ERROR("scripts.waypoint.pausepath", "SmartAI::PausePath: Creature entry %u wanted to pause waypoint (current waypoint: %u) movement while already paused, ignoring.", me->GetEntry(), _currentWaypointNode); + TC_LOG_ERROR("scripts.ai.sai", "SmartAI::PausePath: Creature entry %u wanted to pause waypoint (current waypoint: %u) movement while already paused, ignoring.", me->GetEntry(), _currentWaypointNode); return; } diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index 729e4d5d9ca..8c9f54897b6 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -2399,9 +2399,9 @@ FactionTemplateEntry const* WorldObject::GetFactionTemplateEntry() const if (Player const* player = ToPlayer()) TC_LOG_ERROR("entities", "Player %s has invalid faction (faction template id) #%u", player->GetName().c_str(), GetFaction()); else if (Creature const* creature = ToCreature()) - TC_LOG_ERROR("entities.unit.badfaction", "Creature (template id: %u) has invalid faction (faction template id) #%u", creature->GetCreatureTemplate()->Entry, GetFaction()); + TC_LOG_ERROR("entities.unit", "Creature (template id: %u) has invalid faction (faction template id) #%u", creature->GetCreatureTemplate()->Entry, GetFaction()); else if (GameObject const* go = ToGameObject()) - TC_LOG_ERROR("entities.gameobject.badfaction", "GameObject (template id: %u) has invalid faction (faction template id) #%u", go->GetGOInfo()->entry, GetFaction()); + TC_LOG_ERROR("entities.gameobject", "GameObject (template id: %u) has invalid faction (faction template id) #%u", go->GetGOInfo()->entry, GetFaction()); else TC_LOG_ERROR("entities", "WorldObject (name: %s, type: %u) has invalid faction (faction template id) #%u", GetName().c_str(), uint32(GetTypeId()), GetFaction()); } diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index d37f06ca242..ba2b70da9d9 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -9224,7 +9224,7 @@ void Unit::UpdateCharmAI() newAI = charmerAI->GetAIForCharmedPlayer(ToPlayer()); } else - TC_LOG_ERROR("entities.unit.charmai", "Attempt to assign charm AI to player %s who is charmed by non-creature %s.", GetGUID().ToString().c_str(), GetCharmerGUID().ToString().c_str()); + TC_LOG_ERROR("entities.unit.ai", "Attempt to assign charm AI to player %s who is charmed by non-creature %s.", GetGUID().ToString().c_str(), GetCharmerGUID().ToString().c_str()); } if (!newAI) // otherwise, we default to the generic one newAI = new SimpleCharmedPlayerAI(ToPlayer()); diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index bf96c1039ea..a7808d466d4 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -1983,7 +1983,7 @@ void AuraEffect::HandleAuraTransform(AuraApplication const* aurApp, uint8 mode, if (!ci) { target->SetDisplayId(16358); // pig pink ^_^ - TC_LOG_ERROR("spells", "Auras: unknown creature id = %d (only need its modelid) From Spell Aura Transform in Spell ID = %d", GetMiscValue(), GetId()); + TC_LOG_ERROR("spells.aura.effect", "Auras: unknown creature id = %d (only need its modelid) From Spell Aura Transform in Spell ID = %d", GetMiscValue(), GetId()); } else { @@ -3342,7 +3342,7 @@ void AuraEffect::HandleAuraModStat(AuraApplication const* aurApp, uint8 mode, bo if (GetMiscValue() < -2 || GetMiscValue() > 4) { - TC_LOG_ERROR("spells", "WARNING: Spell %u effect %u has an unsupported misc value (%i) for SPELL_AURA_MOD_STAT ", GetId(), GetEffIndex(), GetMiscValue()); + TC_LOG_ERROR("spells.aura.effect", "WARNING: Spell %u effect %u has an unsupported misc value (%i) for SPELL_AURA_MOD_STAT ", GetId(), GetEffIndex(), GetMiscValue()); return; } @@ -3379,7 +3379,7 @@ void AuraEffect::HandleModPercentStat(AuraApplication const* aurApp, uint8 mode, if (GetMiscValue() < -1 || GetMiscValue() > 4) { - TC_LOG_ERROR("spells", "WARNING: Misc Value for SPELL_AURA_MOD_PERCENT_STAT not valid"); + TC_LOG_ERROR("spells.aura.effect", "WARNING: Misc Value for SPELL_AURA_MOD_PERCENT_STAT not valid"); return; } @@ -3472,8 +3472,8 @@ void AuraEffect::HandleModTotalPercentStat(AuraApplication const* aurApp, uint8 bool zeroHealth = !target->IsAlive(); // players in corpse state may mean two different states: - /// 1. player just died but did not release (in this case health == 0) - /// 2. player is corpse running (ie ghost) (in this case health == 1) + /// 1. player just died but did not release (in this case health == 0) + /// 2. player is corpse running (ie ghost) (in this case health == 1) if (target->getDeathState() == CORPSE) zeroHealth = (target->GetHealth() == 0); @@ -5108,11 +5108,11 @@ void AuraEffect::HandlePeriodicTriggerSpellAuraTick(Unit* target, Unit* caster) if (Unit* triggerCaster = triggeredSpellInfo->NeedsToBeTriggeredByCaster(m_spellInfo) ? caster : target) { triggerCaster->CastSpell(target, triggerSpellId, this); - TC_LOG_DEBUG("spells", "AuraEffect::HandlePeriodicTriggerSpellAuraTick: Spell %u Trigger %u", GetId(), triggeredSpellInfo->Id); + TC_LOG_DEBUG("spells.aura.effect", "AuraEffect::HandlePeriodicTriggerSpellAuraTick: Spell %u Trigger %u", GetId(), triggeredSpellInfo->Id); } } else - TC_LOG_WARN("spells.nospell", "AuraEffect::HandlePeriodicTriggerSpellAuraTick: Spell %u has non-existent spell %u in EffectTriggered[%d] and is therefore not triggered.", GetId(), triggerSpellId, GetEffIndex()); + TC_LOG_WARN("spells.aura.effect", "AuraEffect::HandlePeriodicTriggerSpellAuraTick: Spell %u has non-existent spell %u in EffectTriggered[%d] and is therefore not triggered.", GetId(), triggerSpellId, GetEffIndex()); } void AuraEffect::HandlePeriodicTriggerSpellWithValueAuraTick(Unit* target, Unit* caster) const @@ -5126,11 +5126,11 @@ void AuraEffect::HandlePeriodicTriggerSpellWithValueAuraTick(Unit* target, Unit* for (uint32 i = 0; i < MAX_SPELL_EFFECTS; ++i) args.AddSpellMod(SpellValueMod(SPELLVALUE_BASE_POINT0 + i), GetAmount()); triggerCaster->CastSpell(target, triggerSpellId, args); - TC_LOG_DEBUG("spells", "AuraEffect::HandlePeriodicTriggerSpellWithValueAuraTick: Spell %u Trigger %u", GetId(), triggeredSpellInfo->Id); + TC_LOG_DEBUG("spells.aura.effect", "AuraEffect::HandlePeriodicTriggerSpellWithValueAuraTick: Spell %u Trigger %u", GetId(), triggeredSpellInfo->Id); } } else - TC_LOG_WARN("spells","AuraEffect::HandlePeriodicTriggerSpellWithValueAuraTick: Spell %u has non-existent spell %u in EffectTriggered[%d] and is therefore not triggered.", GetId(), triggerSpellId, GetEffIndex()); + TC_LOG_WARN("spells.aura.effect","AuraEffect::HandlePeriodicTriggerSpellWithValueAuraTick: Spell %u has non-existent spell %u in EffectTriggered[%d] and is therefore not triggered.", GetId(), triggerSpellId, GetEffIndex()); } void AuraEffect::HandlePeriodicDamageAurasTick(Unit* target, Unit* caster) const @@ -5241,7 +5241,7 @@ void AuraEffect::HandlePeriodicDamageAurasTick(Unit* target, Unit* caster) const uint32 absorb = damageInfo.GetAbsorb(); uint32 resist = damageInfo.GetResist(); - TC_LOG_DEBUG("spells.periodic", "PeriodicTick: %s attacked %s for %u dmg inflicted by %u absorb is %u", + TC_LOG_DEBUG("spells.aura.effect", "PeriodicTick: %s attacked %s for %u dmg inflicted by %u absorb is %u", GetCasterGUID().ToString().c_str(), target->GetGUID().ToString().c_str(), damage, GetId(), absorb); Unit::DealDamageMods(caster, target, damage, &absorb); @@ -5329,7 +5329,7 @@ void AuraEffect::HandlePeriodicHealthLeechAuraTick(Unit* target, Unit* caster) c uint32 absorb = damageInfo.GetAbsorb(); uint32 resist = damageInfo.GetResist(); - TC_LOG_DEBUG("spells.periodic", "PeriodicTick: %s health leech of %s for %u dmg inflicted by %u abs is %u", + TC_LOG_DEBUG("spells.aura.effect", "PeriodicTick: %s health leech of %s for %u dmg inflicted by %u abs is %u", GetCasterGUID().ToString().c_str(), target->GetGUID().ToString().c_str(), damage, GetId(), absorb); // SendSpellNonMeleeDamageLog expects non-absorbed/non-resisted damage @@ -5392,7 +5392,7 @@ void AuraEffect::HandlePeriodicHealthFunnelAuraTick(Unit* target, Unit* caster) return; caster->ModifyHealth(-(int32)damage); - TC_LOG_DEBUG("spells", "PeriodicTick: donator %u target %u damage %u.", caster->GetEntry(), target->GetEntry(), damage); + TC_LOG_DEBUG("spells.aura.effect", "PeriodicTick: donator %u target %u damage %u.", caster->GetEntry(), target->GetEntry(), damage); float gainMultiplier = GetSpellEffectInfo().CalcValueMultiplier(caster); @@ -5438,7 +5438,7 @@ void AuraEffect::HandlePeriodicHealAurasTick(Unit* target, Unit* caster) const if (crit) damage = Unit::SpellCriticalHealingBonus(caster, m_spellInfo, damage, target); - TC_LOG_DEBUG("spells.periodic", "PeriodicTick: %s heal of %s for %u health inflicted by %u", + TC_LOG_DEBUG("spells.aura.effect", "PeriodicTick: %s heal of %s for %u health inflicted by %u", GetCasterGUID().ToString().c_str(), target->GetGUID().ToString().c_str(), damage, GetId()); uint32 heal = damage; @@ -5485,7 +5485,7 @@ void AuraEffect::HandlePeriodicManaLeechAuraTick(Unit* target, Unit* caster) con // ignore negative values (can be result apply spellmods to aura damage int32 drainAmount = std::max(GetAmount(), 0); - TC_LOG_DEBUG("spells.periodic", "PeriodicTick: %s power leech of %s for %u dmg inflicted by %u", + TC_LOG_DEBUG("spells.aura.effect", "PeriodicTick: %s power leech of %s for %u dmg inflicted by %u", GetCasterGUID().ToString().c_str(), target->GetGUID().ToString().c_str(), drainAmount, GetId()); int32 drainedAmount = -target->ModifyPower(powerType, -drainAmount); @@ -5546,7 +5546,7 @@ void AuraEffect::HandleObsModPowerAuraTick(Unit* target, Unit* caster) const // ignore negative values (can be result apply spellmods to aura damage uint32 amount = std::max(GetAmount(), 0) * target->GetMaxPower(powerType) /100; - TC_LOG_DEBUG("spells.periodic", "PeriodicTick: %s energize %s for %u dmg inflicted by %u", + TC_LOG_DEBUG("spells.aura.effect", "PeriodicTick: %s energize %s for %u dmg inflicted by %u", GetCasterGUID().ToString().c_str(), target->GetGUID().ToString().c_str(), amount, GetId()); SpellPeriodicAuraLogInfo pInfo(this, amount, amount, 0, 0, 0, 0.0f, false); @@ -5579,7 +5579,7 @@ void AuraEffect::HandlePeriodicEnergizeAuraTick(Unit* target, Unit* caster) cons SpellPeriodicAuraLogInfo pInfo(this, amount, amount, 0, 0, 0, 0.0f, false); - TC_LOG_DEBUG("spells.periodic", "PeriodicTick: %s energize %s for %u dmg inflicted by %u", + TC_LOG_DEBUG("spells.aura.effect", "PeriodicTick: %s energize %s for %u dmg inflicted by %u", GetCasterGUID().ToString().c_str(), target->GetGUID().ToString().c_str(), amount, GetId()); int32 gain = target->ModifyPower(powerType, amount); @@ -5676,11 +5676,11 @@ void AuraEffect::HandleProcTriggerSpellAuraProc(AuraApplication* aurApp, ProcEve uint32 triggerSpellId = GetSpellEffectInfo().TriggerSpell; if (SpellInfo const* triggeredSpellInfo = sSpellMgr->GetSpellInfo(triggerSpellId, GetBase()->GetCastDifficulty())) { - TC_LOG_DEBUG("spells", "AuraEffect::HandleProcTriggerSpellAuraProc: Triggering spell %u from aura %u proc", triggeredSpellInfo->Id, GetId()); + TC_LOG_DEBUG("spells.aura.effect", "AuraEffect::HandleProcTriggerSpellAuraProc: Triggering spell %u from aura %u proc", triggeredSpellInfo->Id, GetId()); triggerCaster->CastSpell(triggerTarget, triggeredSpellInfo->Id, this); } else if (triggerSpellId && GetAuraType() != SPELL_AURA_DUMMY) - TC_LOG_ERROR("spells.nospell.auraproc","AuraEffect::HandleProcTriggerSpellAuraProc: Could not trigger spell %u from aura %u proc, because the spell does not have an entry in Spell.dbc.", triggerSpellId, GetId()); + TC_LOG_ERROR("spells.aura.effect","AuraEffect::HandleProcTriggerSpellAuraProc: Could not trigger spell %u from aura %u proc, because the spell does not have an entry in Spell.dbc.", triggerSpellId, GetId()); } void AuraEffect::HandleProcTriggerSpellWithValueAuraProc(AuraApplication* aurApp, ProcEventInfo& eventInfo) @@ -5694,10 +5694,10 @@ void AuraEffect::HandleProcTriggerSpellWithValueAuraProc(AuraApplication* aurApp CastSpellExtraArgs args(this); args.AddSpellMod(SPELLVALUE_BASE_POINT0, GetAmount()); triggerCaster->CastSpell(triggerTarget, triggerSpellId, args); - TC_LOG_DEBUG("spells", "AuraEffect::HandleProcTriggerSpellWithValueAuraProc: Triggering spell %u with value %d from aura %u proc", triggeredSpellInfo->Id, GetAmount(), GetId()); + TC_LOG_DEBUG("spells.aura.effect", "AuraEffect::HandleProcTriggerSpellWithValueAuraProc: Triggering spell %u with value %d from aura %u proc", triggeredSpellInfo->Id, GetAmount(), GetId()); } else - TC_LOG_ERROR("spells.nospell.valueauraproc","AuraEffect::HandleProcTriggerSpellWithValueAuraProc: Could not trigger spell %u from aura %u proc, because the spell does not have an entry in Spell.dbc.", triggerSpellId, GetId()); + TC_LOG_ERROR("spells.aura.effect","AuraEffect::HandleProcTriggerSpellWithValueAuraProc: Could not trigger spell %u from aura %u proc, because the spell does not have an entry in Spell.dbc.", triggerSpellId, GetId()); } void AuraEffect::HandleProcTriggerDamageAuraProc(AuraApplication* aurApp, ProcEventInfo& eventInfo) @@ -5715,7 +5715,7 @@ void AuraEffect::HandleProcTriggerDamageAuraProc(AuraApplication* aurApp, ProcEv damage = triggerTarget->SpellDamageBonusTaken(target, GetSpellInfo(), damage, SPELL_DIRECT_DAMAGE); target->CalculateSpellDamageTaken(&damageInfo, damage, GetSpellInfo()); Unit::DealDamageMods(damageInfo.attacker, damageInfo.target, damageInfo.damage, &damageInfo.absorb); - TC_LOG_DEBUG("spells", "AuraEffect::HandleProcTriggerDamageAuraProc: Triggering %u spell damage from aura %u proc", damage, GetId()); + TC_LOG_DEBUG("spells.aura.effect", "AuraEffect::HandleProcTriggerDamageAuraProc: Triggering %u spell damage from aura %u proc", damage, GetId()); target->DealSpellDamage(&damageInfo, true); target->SendSpellNonMeleeDamageLog(&damageInfo); } diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist index ec561245f3b..eab8c70488f 100644 --- a/src/server/worldserver/worldserver.conf.dist +++ b/src/server/worldserver/worldserver.conf.dist @@ -4048,6 +4048,7 @@ Logger.mmaps=3,Server #Logger.criteria=3,Console Server #Logger.criteria.achievement=3,Console Server #Logger.entities.areatrigger=3,Console Server +#Logger.entities.gameobject=3,Console Server #Logger.entities.pet=3,Console Server #Logger.entities.player.character=3,Console Server #Logger.entities.player.dump=3,Console Server @@ -4057,6 +4058,7 @@ Logger.mmaps=3,Server #Logger.entities.player.skills=3,Console Server #Logger.entities.transport=3,Console Server #Logger.entities.unit=3,Console Server +#Logger.entities.unit.ai=3,Console Server #Logger.entities.vehicle=3,Console Server #Logger.gameevent=3,Console Server #Logger.guild=3,Console Server @@ -4065,6 +4067,7 @@ Logger.mmaps=3,Server #Logger.maps.script=3,Console Server #Logger.maps=3,Console Server #Logger.misc=3,Console Server +#Logger.mmaps.tiles=3,Console Server #Logger.movement.flightpath=3,Console Server #Logger.movement.motionmaster=3,Console Server #Logger.movement.splinechain=3,Console Server @@ -4078,9 +4081,10 @@ Logger.mmaps=3,Server #Logger.scenes=3,Console Server #Logger.scripts=3,Console Server #Logger.scripts.ai=3,Console Server +#Logger.scripts.ai.sai=3,Console Server #Logger.server.bnetserver=3,Console Server #Logger.spells=3,Console Server -#Logger.spells.periodic=3,Console Server +#Logger.spells.aura.effect=3,Console Server #Logger.sql.dev=3,Console Server #Logger.sql.driver=3,Console Server #Logger.warden=3,Console Server |