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-rw-r--r--src/common/Collision/Maps/MapTree.cpp185
-rw-r--r--src/common/Collision/Maps/MapTree.h8
-rw-r--r--src/common/Collision/Models/ModelInstance.cpp2
-rw-r--r--src/common/Collision/Models/ModelInstance.h5
-rw-r--r--src/tools/vmap4_assembler/TileAssembler.cpp49
5 files changed, 132 insertions, 117 deletions
diff --git a/src/common/Collision/Maps/MapTree.cpp b/src/common/Collision/Maps/MapTree.cpp
index 67b1b85de5b..8a9cf44e9d1 100644
--- a/src/common/Collision/Maps/MapTree.cpp
+++ b/src/common/Collision/Maps/MapTree.cpp
@@ -34,7 +34,7 @@ namespace VMAP
class MapRayCallback
{
public:
- MapRayCallback(ModelInstance* val, ModelIgnoreFlags ignoreFlags) : prims(val), hit(false), flags(ignoreFlags) { }
+ MapRayCallback(ModelInstance const* val, ModelIgnoreFlags ignoreFlags) : prims(val), hit(false), flags(ignoreFlags) { }
bool operator()(const G3D::Ray& ray, uint32 entry, float& distance, bool pStopAtFirstHit = true)
{
bool result = prims[entry].intersectRay(ray, distance, pStopAtFirstHit, flags);
@@ -44,7 +44,7 @@ namespace VMAP
}
bool didHit() { return hit; }
protected:
- ModelInstance* prims;
+ ModelInstance const* prims;
bool hit;
ModelIgnoreFlags flags;
};
@@ -52,7 +52,7 @@ namespace VMAP
class LocationInfoCallback
{
public:
- LocationInfoCallback(ModelInstance* val, LocationInfo& info) : prims(val), locInfo(info), result(false) { }
+ LocationInfoCallback(ModelInstance const* val, LocationInfo& info) : prims(val), locInfo(info), result(false) { }
void operator()(Vector3 const& point, uint32 entry)
{
#ifdef VMAP_DEBUG
@@ -62,27 +62,27 @@ namespace VMAP
result = true;
}
- ModelInstance* prims;
+ ModelInstance const* prims;
LocationInfo& locInfo;
bool result;
};
//=========================================================
- std::string getTileFileName(uint32 mapID, uint32 tileX, uint32 tileY)
+ std::string getTileFileName(uint32 mapID, uint32 tileX, uint32 tileY, std::string_view extension)
{
- return Trinity::StringFormat("{:04}_{:02}_{:02}.vmtile", mapID, tileY, tileX);
+ return Trinity::StringFormat("{:04}_{:02}_{:02}.{}", mapID, tileY, tileX, extension);
}
bool StaticMapTree::GetLocationInfo(Vector3 const& pos, LocationInfo& info) const
{
- LocationInfoCallback intersectionCallBack(iTreeValues, info);
+ LocationInfoCallback intersectionCallBack(iTreeValues.data(), info);
iTree.intersectPoint(pos, intersectionCallBack);
return intersectionCallBack.result;
}
StaticMapTree::StaticMapTree(uint32 mapID, std::string const& basePath)
- : iMapID(mapID), iTreeValues(nullptr), iNTreeValues(0), iBasePath(basePath)
+ : iMapID(mapID), iBasePath(basePath)
{
if (iBasePath.length() > 0 && iBasePath[iBasePath.length() - 1] != '/' && iBasePath[iBasePath.length() - 1] != '\\')
{
@@ -92,10 +92,7 @@ namespace VMAP
//=========================================================
//! Make sure to call unloadMap() to unregister acquired model references before destroying
- StaticMapTree::~StaticMapTree()
- {
- delete[] iTreeValues;
- }
+ StaticMapTree::~StaticMapTree() = default;
//=========================================================
/**
@@ -106,7 +103,7 @@ namespace VMAP
bool StaticMapTree::getIntersectionTime(const G3D::Ray& pRay, float& pMaxDist, bool pStopAtFirstHit, ModelIgnoreFlags ignoreFlags) const
{
float distance = pMaxDist;
- MapRayCallback intersectionCallBack(iTreeValues, ignoreFlags);
+ MapRayCallback intersectionCallBack(iTreeValues.data(), ignoreFlags);
iTree.intersectRay(pRay, intersectionCallBack, distance, pStopAtFirstHit);
if (intersectionCallBack.didHit())
pMaxDist = distance;
@@ -202,25 +199,29 @@ namespace VMAP
using FileHandle = decltype(Trinity::make_unique_ptr_with_deleter<FILE>(nullptr, &::fclose));
std::string Name;
- FileHandle File = { nullptr, &::fclose };
+ FileHandle TileFile = { nullptr, &::fclose };
+ FileHandle SpawnIndicesFile = { nullptr, &::fclose };
int32 UsedMapId;
+
+ explicit operator bool() const { return TileFile && SpawnIndicesFile; }
};
TileFileOpenResult OpenMapTileFile(std::string const& basePath, uint32 mapID, uint32 tileX, uint32 tileY, VMapManager2* vm)
{
TileFileOpenResult result;
- result.Name = basePath + getTileFileName(mapID, tileX, tileY);
- result.File.reset(fopen(result.Name.c_str(), "rb"));
+ result.Name = basePath + getTileFileName(mapID, tileX, tileY, "vmtile");
+ result.TileFile.reset(fopen(result.Name.c_str(), "rb"));
+ result.SpawnIndicesFile.reset(fopen((basePath + getTileFileName(mapID, tileX, tileY, "vmtileidx")).c_str(), "rb"));
result.UsedMapId = mapID;
- if (!result.File)
+ if (!result.TileFile)
{
int32 parentMapId = vm->getParentMapId(mapID);
while (parentMapId != -1)
{
- result.Name = basePath + getTileFileName(parentMapId, tileX, tileY);
- result.File.reset(fopen(result.Name.c_str(), "rb"));
+ result.Name = basePath + getTileFileName(parentMapId, tileX, tileY, "vmtile");
+ result.TileFile.reset(fopen(result.Name.c_str(), "rb"));
result.UsedMapId = parentMapId;
- if (result.File)
+ if (result.TileFile)
break;
parentMapId = vm->getParentMapId(uint32(parentMapId));
@@ -246,11 +247,11 @@ namespace VMAP
if (!readChunk(rf.get(), chunk, VMAP_MAGIC, 8))
return LoadResult::VersionMismatch;
- auto tf = OpenMapTileFile(basePath, mapID, tileX, tileY, vm).File;
- if (!tf)
+ TileFileOpenResult fileResult = OpenMapTileFile(basePath, mapID, tileX, tileY, vm);
+ if (!fileResult)
return LoadResult::FileNotFound;
- if (!readChunk(tf.get(), chunk, VMAP_MAGIC, 8))
+ if (!readChunk(fileResult.TileFile.get(), chunk, VMAP_MAGIC, 8))
return LoadResult::VersionMismatch;
return LoadResult::Success;
@@ -275,24 +276,7 @@ namespace VMAP
|| !iTree.readFromFile(rf.get()))
return LoadResult::ReadFromFileFailed;
- iNTreeValues = iTree.primCount();
- iTreeValues = new ModelInstance[iNTreeValues];
-
- if (!readChunk(rf.get(), chunk, "SIDX", 4))
- return LoadResult::ReadFromFileFailed;
-
- uint32 spawnIndicesSize = 0;
- if (fread(&spawnIndicesSize, sizeof(uint32), 1, rf.get()) != 1)
- return LoadResult::ReadFromFileFailed;
-
- uint32 spawnId;
- for (uint32 i = 0; i < spawnIndicesSize; ++i)
- {
- if (fread(&spawnId, sizeof(uint32), 1, rf.get()) == 1)
- iSpawnIndices[spawnId] = i;
- else
- return LoadResult::ReadFromFileFailed;
- }
+ iTreeValues.resize(iTree.primCount());
return LoadResult::Success;
}
@@ -301,10 +285,7 @@ namespace VMAP
void StaticMapTree::UnloadMap()
{
- for (std::pair<uint32 const, uint32>& iLoadedSpawn : iLoadedSpawns)
- iTreeValues[iLoadedSpawn.first].setUnloaded();
-
- iLoadedSpawns.clear();
+ iTreeValues.clear();
iLoadedTiles.clear();
}
@@ -312,7 +293,7 @@ namespace VMAP
LoadResult StaticMapTree::LoadMapTile(uint32 tileX, uint32 tileY, VMapManager2* vm)
{
- if (!iTreeValues)
+ if (iTreeValues.empty())
{
TC_LOG_ERROR("misc", "StaticMapTree::LoadMapTile() : tree has not been initialized [{}, {}]", tileX, tileY);
return LoadResult::ReadFromFileFailed;
@@ -320,21 +301,28 @@ namespace VMAP
LoadResult result = LoadResult::FileNotFound;
TileFileOpenResult fileResult = OpenMapTileFile(iBasePath, iMapID, tileX, tileY, vm);
- if (fileResult.File)
+ if (fileResult)
{
char chunk[8];
result = LoadResult::Success;
- if (!readChunk(fileResult.File.get(), chunk, VMAP_MAGIC, 8))
+ if (!readChunk(fileResult.TileFile.get(), chunk, VMAP_MAGIC, 8))
+ result = LoadResult::VersionMismatch;
+ if (!readChunk(fileResult.SpawnIndicesFile.get(), chunk, VMAP_MAGIC, 8))
result = LoadResult::VersionMismatch;
uint32 numSpawns = 0;
- if (result == LoadResult::Success && fread(&numSpawns, sizeof(uint32), 1, fileResult.File.get()) != 1)
+ if (result == LoadResult::Success && fread(&numSpawns, sizeof(uint32), 1, fileResult.TileFile.get()) != 1)
+ result = LoadResult::ReadFromFileFailed;
+ uint32 numSpawnIndices = 0;
+ if (result == LoadResult::Success && fread(&numSpawnIndices, sizeof(uint32), 1, fileResult.SpawnIndicesFile.get()) != 1)
+ result = LoadResult::ReadFromFileFailed;
+ if (numSpawns != numSpawnIndices)
result = LoadResult::ReadFromFileFailed;
for (uint32 i = 0; i < numSpawns && result == LoadResult::Success; ++i)
{
// read model spawns
ModelSpawn spawn;
- if (ModelSpawn::readFromFile(fileResult.File.get(), spawn))
+ if (ModelSpawn::readFromFile(fileResult.TileFile.get(), spawn))
{
// acquire model instance
std::shared_ptr<WorldModel> model = vm->acquireModelInstance(iBasePath, spawn.name);
@@ -342,40 +330,32 @@ namespace VMAP
TC_LOG_ERROR("misc", "StaticMapTree::LoadMapTile() : could not acquire WorldModel pointer [{}, {}]", tileX, tileY);
// update tree
- auto spawnIndex = iSpawnIndices.find(spawn.ID);
- if (spawnIndex != iSpawnIndices.end())
+ uint32 referencedVal = 0;
+ if (fread(&referencedVal, sizeof(uint32), 1, fileResult.SpawnIndicesFile.get()) != 1)
{
- uint32 referencedVal = spawnIndex->second;
- if (!iLoadedSpawns.count(referencedVal))
- {
- if (referencedVal >= iNTreeValues)
- {
- TC_LOG_ERROR("maps", "StaticMapTree::LoadMapTile() : invalid tree element ({}/{}) referenced in tile {}", referencedVal, iNTreeValues, fileResult.Name);
- continue;
- }
-
- iTreeValues[referencedVal] = ModelInstance(spawn, std::move(model));
- iLoadedSpawns[referencedVal] = 1;
- }
- else
- {
- ++iLoadedSpawns[referencedVal];
-#ifdef VMAP_DEBUG
- if (iTreeValues[referencedVal].ID != spawn.ID)
- TC_LOG_DEBUG("maps", "StaticMapTree::LoadMapTile() : trying to load wrong spawn in node");
- else if (iTreeValues[referencedVal].name != spawn.name)
- TC_LOG_DEBUG("maps", "StaticMapTree::LoadMapTile() : name collision on GUID={}", spawn.ID);
-#endif
- }
- }
- else if (int32(iMapID) == fileResult.UsedMapId)
- {
- // unknown parent spawn might appear in because it overlaps multiple tiles
- // in case the original tile is swapped but its neighbour is now (adding this spawn)
- // we want to not mark it as loading error and just skip that model
TC_LOG_ERROR("maps", "StaticMapTree::LoadMapTile() : invalid tree element (spawn {}) referenced in tile {} by map {}", spawn.ID, fileResult.Name, iMapID);
result = LoadResult::ReadFromFileFailed;
+ break;
+ }
+
+ if (referencedVal >= iTreeValues.size())
+ {
+ TC_LOG_ERROR("maps", "StaticMapTree::LoadMapTile() : invalid tree element ({}/{}) referenced in tile {}", referencedVal, iTreeValues.size(), fileResult.Name);
+ continue;
+ }
+
+ if (!iTreeValues[referencedVal].getWorldModel())
+ iTreeValues[referencedVal] = ModelInstance(spawn, std::move(model));
+#ifdef VMAP_DEBUG
+ else
+ {
+ if (iTreeValues[referencedVal].ID != spawn.ID)
+ TC_LOG_DEBUG("maps", "StaticMapTree::LoadMapTile() : trying to load wrong spawn in node");
+ else if (iTreeValues[referencedVal].name != spawn.name)
+ TC_LOG_DEBUG("maps", "StaticMapTree::LoadMapTile() : name collision on GUID={}", spawn.ID);
}
+#endif
+ iTreeValues[referencedVal].AddTileReference();
}
else
{
@@ -406,37 +386,46 @@ namespace VMAP
if (tile->second) // file associated with tile
{
TileFileOpenResult fileResult = OpenMapTileFile(iBasePath, iMapID, tileX, tileY, vm);
- if (fileResult.File)
+ if (fileResult)
{
bool result = true;
char chunk[8];
- if (!readChunk(fileResult.File.get(), chunk, VMAP_MAGIC, 8))
+ if (!readChunk(fileResult.TileFile.get(), chunk, VMAP_MAGIC, 8))
result = false;
uint32 numSpawns;
- if (fread(&numSpawns, sizeof(uint32), 1, fileResult.File.get()) != 1)
+ if (fread(&numSpawns, sizeof(uint32), 1, fileResult.TileFile.get()) != 1)
+ result = false;
+ uint32 numSpawnIndices = 0;
+ if (result && fread(&numSpawnIndices, sizeof(uint32), 1, fileResult.SpawnIndicesFile.get()) != 1)
+ result = false;
+ if (numSpawns != numSpawnIndices)
result = false;
for (uint32 i = 0; i < numSpawns && result; ++i)
{
// read model spawns
ModelSpawn spawn;
- result = ModelSpawn::readFromFile(fileResult.File.get(), spawn);
+ result = ModelSpawn::readFromFile(fileResult.TileFile.get(), spawn);
if (result)
{
// update tree
- auto spawnIndex = iSpawnIndices.find(spawn.ID);
- if (spawnIndex != iSpawnIndices.end())
+ uint32 referencedNode = 0;
+ if (fread(&referencedNode, sizeof(uint32), 1, fileResult.SpawnIndicesFile.get()) != 1)
{
- uint32 referencedNode = spawnIndex->second;
- if (!iLoadedSpawns.count(referencedNode))
- TC_LOG_ERROR("misc", "StaticMapTree::UnloadMapTile() : trying to unload non-referenced model '{}' (ID:{})", spawn.name, spawn.ID);
- else if (--iLoadedSpawns[referencedNode] == 0)
- {
- iTreeValues[referencedNode].setUnloaded();
- iLoadedSpawns.erase(referencedNode);
- }
- }
- else if (int32(iMapID) == fileResult.UsedMapId) // logic documented in StaticMapTree::LoadMapTile
+ TC_LOG_ERROR("maps", "StaticMapTree::LoadMapTile() : invalid tree element (spawn {}) referenced in tile {} by map {}", spawn.ID, fileResult.Name, iMapID);
result = false;
+ break;
+ }
+
+ if (referencedNode >= iTreeValues.size())
+ {
+ TC_LOG_ERROR("maps", "StaticMapTree::LoadMapTile() : invalid tree element ({}/{}) referenced in tile {}", referencedNode, iTreeValues.size(), fileResult.Name);
+ continue;
+ }
+
+ if (!iTreeValues[referencedNode].getWorldModel())
+ TC_LOG_ERROR("misc", "StaticMapTree::UnloadMapTile() : trying to unload non-referenced model '{}' (ID:{})", spawn.name, spawn.ID);
+ else if (!iTreeValues[referencedNode].RemoveTileReference())
+ iTreeValues[referencedNode].setUnloaded();
}
}
}
@@ -448,7 +437,7 @@ namespace VMAP
void StaticMapTree::getModelInstances(ModelInstance*& models, uint32& count)
{
- models = iTreeValues;
- count = iNTreeValues;
+ models = iTreeValues.data();
+ count = iTreeValues.size();
}
}
diff --git a/src/common/Collision/Maps/MapTree.h b/src/common/Collision/Maps/MapTree.h
index b39eb62f1bd..4c088a7bad2 100644
--- a/src/common/Collision/Maps/MapTree.h
+++ b/src/common/Collision/Maps/MapTree.h
@@ -48,21 +48,15 @@ namespace VMAP
class TC_COMMON_API StaticMapTree
{
typedef std::unordered_map<uint32, bool> loadedTileMap;
- typedef std::unordered_map<uint32, uint32> loadedSpawnMap;
private:
uint32 iMapID;
BIH iTree;
- ModelInstance* iTreeValues; // the tree entries
- uint32 iNTreeValues;
- std::unordered_map<uint32, uint32> iSpawnIndices;
+ std::vector<ModelInstance> iTreeValues; // the tree entries
// Store all the map tile idents that are loaded for that map
// some maps are not splitted into tiles and we have to make sure, not removing the map before all tiles are removed
// empty tiles have no tile file, hence map with bool instead of just a set (consistency check)
loadedTileMap iLoadedTiles;
- std::vector<std::pair<int32, int32>> iLoadedPrimaryTiles;
- // stores <tree_index, reference_count> to invalidate tree values, unload map, and to be able to report errors
- loadedSpawnMap iLoadedSpawns;
std::string iBasePath;
private:
diff --git a/src/common/Collision/Models/ModelInstance.cpp b/src/common/Collision/Models/ModelInstance.cpp
index 2205d10833a..fb4aa97749f 100644
--- a/src/common/Collision/Models/ModelInstance.cpp
+++ b/src/common/Collision/Models/ModelInstance.cpp
@@ -24,7 +24,7 @@ using G3D::Ray;
namespace VMAP
{
- ModelInstance::ModelInstance(ModelSpawn const& spawn, std::shared_ptr<WorldModel> model) : ModelMinimalData(spawn), iModel(std::move(model))
+ ModelInstance::ModelInstance(ModelSpawn const& spawn, std::shared_ptr<WorldModel> model) : ModelMinimalData(spawn), iModel(std::move(model)), referencingTiles(0)
{
iInvRot = G3D::Matrix3::fromEulerAnglesZYX(G3D::pif() * spawn.iRot.y / 180.f, G3D::pif() * spawn.iRot.x / 180.f, G3D::pif() * spawn.iRot.z / 180.f).inverse();
iInvScale = 1.f / iScale;
diff --git a/src/common/Collision/Models/ModelInstance.h b/src/common/Collision/Models/ModelInstance.h
index 78b07f11f4b..1621e1d052e 100644
--- a/src/common/Collision/Models/ModelInstance.h
+++ b/src/common/Collision/Models/ModelInstance.h
@@ -69,7 +69,7 @@ namespace VMAP
class TC_COMMON_API ModelInstance : public ModelMinimalData
{
public:
- ModelInstance() : iInvScale(0.0f), iModel(nullptr) { }
+ ModelInstance() : iInvScale(0.0f), iModel(nullptr), referencingTiles(0) { }
ModelInstance(ModelSpawn const& spawn, std::shared_ptr<WorldModel> model);
void setUnloaded() { iModel = nullptr; }
bool intersectRay(G3D::Ray const& pRay, float& pMaxDist, bool pStopAtFirstHit, ModelIgnoreFlags ignoreFlags) const;
@@ -77,10 +77,13 @@ namespace VMAP
bool GetLiquidLevel(G3D::Vector3 const& p, LocationInfo& info, float& liqHeight) const;
G3D::Matrix3 const& GetInvRot() const { return iInvRot; }
WorldModel const* getWorldModel() const { return iModel.get(); }
+ void AddTileReference() { ++referencingTiles; }
+ uint32 RemoveTileReference() { return --referencingTiles; }
protected:
G3D::Matrix3 iInvRot;
float iInvScale;
std::shared_ptr<WorldModel> iModel;
+ uint32 referencingTiles;
};
} // namespace VMAP
diff --git a/src/tools/vmap4_assembler/TileAssembler.cpp b/src/tools/vmap4_assembler/TileAssembler.cpp
index 33964285086..dfd905ff6df 100644
--- a/src/tools/vmap4_assembler/TileAssembler.cpp
+++ b/src/tools/vmap4_assembler/TileAssembler.cpp
@@ -97,6 +97,10 @@ namespace VMAP
return false;
}
+ std::unordered_map<uint32, uint32> modelNodeIdx;
+ for (uint32 i = 0; i < mapSpawns.size(); ++i)
+ modelNodeIdx.try_emplace(mapSpawns[i]->ID, i);
+
// write map tree file
std::string mapfilename = Trinity::StringFormat("{}/{:04}.vmtree", iDestDir, data.MapId);
auto mapfile = Trinity::make_unique_ptr_with_deleter(fopen(mapfilename.c_str(), "wb"), &::fclose);
@@ -113,15 +117,6 @@ namespace VMAP
if (success && fwrite("NODE", 4, 1, mapfile.get()) != 1) success = false;
if (success) success = pTree.writeToFile(mapfile.get());
- // spawn id to index map
- uint32 mapSpawnsSize = mapSpawns.size();
- if (success && fwrite("SIDX", 4, 1, mapfile.get()) != 1) success = false;
- if (success && fwrite(&mapSpawnsSize, sizeof(uint32), 1, mapfile.get()) != 1) success = false;
- for (uint32 i = 0; i < mapSpawnsSize; ++i)
- {
- if (success && fwrite(&mapSpawns[i]->ID, sizeof(uint32), 1, mapfile.get()) != 1) success = false;
- }
-
mapfile = nullptr;
// <====
@@ -133,7 +128,9 @@ namespace VMAP
StaticMapTree::unpackTileID(tileId, x, y);
std::string tileFileName = Trinity::StringFormat("{}/{:04}_{:02}_{:02}.vmtile", iDestDir, data.MapId, y, x);
auto tileFile = Trinity::make_unique_ptr_with_deleter(fopen(tileFileName.c_str(), "wb"), &::fclose);
- if (tileFile)
+ std::string tileSpawnIndicesFileName = Trinity::StringFormat("{}/{:04}_{:02}_{:02}.vmtileidx", iDestDir, data.MapId, y, x);
+ auto tileSpawnIndicesFile = Trinity::make_unique_ptr_with_deleter(fopen(tileSpawnIndicesFileName.c_str(), "wb"), &::fclose);
+ if (tileFile && tileSpawnIndicesFile)
{
std::set<uint32> const& parentTileEntries = data.ParentTileEntries[tileId];
@@ -141,14 +138,46 @@ namespace VMAP
// file header
if (success && fwrite(VMAP_MAGIC, 1, 8, tileFile.get()) != 8) success = false;
+ if (success && fwrite(VMAP_MAGIC, 1, 8, tileSpawnIndicesFile.get()) != 8) success = false;
// write number of tile spawns
if (success && fwrite(&nSpawns, sizeof(uint32), 1, tileFile.get()) != 1) success = false;
+ if (success && fwrite(&nSpawns, sizeof(uint32), 1, tileSpawnIndicesFile.get()) != 1) success = false;
// write tile spawns
for (auto spawnItr = spawns.begin(); spawnItr != spawns.end() && success; ++spawnItr)
+ {
success = ModelSpawn::writeToFile(tileFile.get(), data.UniqueEntries[*spawnItr]);
+ if (success && fwrite(&modelNodeIdx[*spawnItr], sizeof(uint32), 1, tileSpawnIndicesFile.get()) != 1) success = false;
+ }
for (auto spawnItr = parentTileEntries.begin(); spawnItr != parentTileEntries.end() && success; ++spawnItr)
+ {
success = ModelSpawn::writeToFile(tileFile.get(), data.UniqueEntries[*spawnItr]);
+ if (success && fwrite(&modelNodeIdx[*spawnItr], sizeof(uint32), 1, tileSpawnIndicesFile.get()) != 1) success = false;
+ }
+ }
+ }
+
+ for (auto const& [tileId, spawns] : data.ParentTileEntries)
+ {
+ if (data.TileEntries.contains(tileId))
+ continue;
+
+ uint32 x, y;
+ StaticMapTree::unpackTileID(tileId, x, y);
+ std::string tileSpawnIndicesFileName = Trinity::StringFormat("{}/{:04}_{:02}_{:02}.vmtileidx", iDestDir, data.MapId, y, x);
+ auto tileSpawnIndicesFile = Trinity::make_unique_ptr_with_deleter(fopen(tileSpawnIndicesFileName.c_str(), "wb"), &::fclose);
+ if (tileSpawnIndicesFile)
+ {
+ uint32 nSpawns = spawns.size();
+
+ // file header
+ if (success && fwrite(VMAP_MAGIC, 1, 8, tileSpawnIndicesFile.get()) != 8) success = false;
+ // write number of tile spawns
+ if (success && fwrite(&nSpawns, sizeof(uint32), 1, tileSpawnIndicesFile.get()) != 1) success = false;
+ // write tile spawns
+ for (auto spawnItr = spawns.begin(); spawnItr != spawns.end() && success; ++spawnItr)
+ if (fwrite(&modelNodeIdx[*spawnItr], sizeof(uint32), 1, tileSpawnIndicesFile.get()) != 1)
+ success = false;
}
}
}