diff options
-rw-r--r-- | sql/FULL/world_script_texts.sql | 15 | ||||
-rw-r--r-- | sql/FULL/world_script_waypoints.sql | 42 | ||||
-rw-r--r-- | sql/FULL/world_scripts_full.sql | 5 | ||||
-rw-r--r-- | sql/updates/6406_world_scripts.sql | 63 | ||||
-rw-r--r-- | src/bindings/scripts/scripts/eastern_kingdoms/stormwind_city.cpp | 400 |
5 files changed, 523 insertions, 2 deletions
diff --git a/sql/FULL/world_script_texts.sql b/sql/FULL/world_script_texts.sql index 481525fe0b4..619703b20fc 100644 --- a/sql/FULL/world_script_texts.sql +++ b/sql/FULL/world_script_texts.sql @@ -398,6 +398,21 @@ INSERT INTO `script_texts` (`npc_entry`,`entry`,`content_default`,`content_loc1` (17077,-1000496,'%s lifts its head into the air, as if listening for something.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,2,0,0,'ancestral wolf EMOTE_WOLF_LIFT_HEAD'), (17077,-1000497,'%s lets out a howl that rings across the mountains to the north and motions for you to follow.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,2,0,0,'ancestral wolf EMOTE_WOLF_HOWL'), (17077,-1000498,'Welcome, kind spirit. What has brought you to us?',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,0,0,0,'ancestral wolf SAY_WOLF_WELCOME'), + (8856,-1000499,'By your command!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,0,0,0,''), + (7766,-1000450,'Wait here. Spybot will make Lescovar come out as soon as possible. Be ready! Attack only after you''ve overheard their conversation.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,0,0,0,''), + (8856,-1000451,'Good day to you both. I would speak to Lord Lescovar.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,0,0,0,''), + (1756,-1000452,'Of course. He awaits you in the library.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,0,0,0,''), + (8856,-1000453,'Thank you. The Light be with you both.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,0,0,0,''), + (8856,-1000454,'Milord, your guest has arrived. He awaits your presence.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,0,0,0,''), + (1754,-1000455,'Ah, thank you kindly. I will leave you to the library while I tend to this small matter.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,0,0,0,''), + (8856,-1000456,'I shall use the time wisely, milord. Thank you.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,0,0,0,''), + (1754,-1000457,'It''s time for my meditation, leave me.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,0,0,0,''), + (1756,-1000458,'Yes, sir!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,0,0,0,''), + (1754,-1000459,'There you are. What news from Westfall?',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,0,0,0,''), + (1755,-1000460,'VanCleef sends word that the plans are underway. But he''s hear rumors about someone snooping about.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,0,0,0,''), + (1754,-1000461,'Hmm, it could be that meddle Shaw. I will see what I can discover. Be off with you. I''ll contact you again soon.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,0,0,0,''), + (7766,-1000462,'That''s it! That''s what you were waiting for! KILL THEM!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,1,0,0,''), + (1755,-1000463,'The Defias shall succeed! No meek adventurer will stop us!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,0,0,0,''), -- -1 033 000 SHADOWFANG KEEP (0,-1033000,'Follow me and I''ll open the courtyard door for you.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,0,7,1,'prisoner ashcrombe SAY_FREE_AS'), diff --git a/sql/FULL/world_script_waypoints.sql b/sql/FULL/world_script_waypoints.sql index b439723dd0c..525edb47840 100644 --- a/sql/FULL/world_script_waypoints.sql +++ b/sql/FULL/world_script_waypoints.sql @@ -1729,4 +1729,44 @@ INSERT INTO `script_waypoint` VALUES (25208, 39, 4254.04, 6205.58, -0.186623, 0, ''), (25208, 40, 4262.6, 6194.47, -0.145114, 0, ''), (25208, 41, 4268.96, 6189.47, 0.0303093, 21000, ''); -
\ No newline at end of file + +DELETE FROM `script_waypoint` WHERE `entry` = 1754; +INSERT INTO `script_waypoint` VALUES + (1754, 1, -8334.89, 394.130, 122.274, 0, ''), + (1754, 2, -8335.58, 393.519, 122.275, 0, ''), + (1754, 3, -8352.99, 379.932, 122.275, 0, ''), + (1754, 4, -8356.65, 385.247, 122.275, 0, ''), + (1754, 5, -8364.29, 395.317, 122.275, 0, ''), + (1754, 6, -8361.75, 402.852, 122.275, 0, ''), + (1754, 7, -8359.94, 410.92, 122.275, 0, ''), + (1754, 8, -8362.84, 415.409, 122.275, 0, ''), + (1754, 9, -8370.42, 424.6, 122.275, 0, ''), + (1754, 10, -8380.45, 437.115, 122.275, 0, ''), + (1754, 11, -8386.37, 444.906, 122.275, 0, ''), + (1754, 12, -8388.5, 447.314, 123.275, 0, ''), + (1754, 13, -8390.25, 449.247, 124.275, 0, ''), + (1754, 14, -8392.84, 452.397, 123.761, 0, ''), + (1754, 15, -8397.52, 457.326, 123.761, 0, ''), + (1754, 16, -8402.42, 461.646, 123.761, 0, ''), + (1754, 17, -8409.52, 462.677, 123.761, 0, ''); + +DELETE FROM `script_waypoint` WHERE `entry` = 8856; +INSERT INTO `script_waypoint` VALUES + (8856, 1, -8409.34, 453.345, 123.761, 0, ''), + (8856, 2, -8409.52, 462.677, 123.761, 0, ''), + (8856, 3, -8402.42, 461.646, 123.761, 0, ''), + (8856, 4, -8397.52, 457.326, 123.761, 0, ''), + (8856, 5, -8392.84, 452.397, 123.761, 0, ''), + (8856, 6, -8390.25, 449.247, 124.275, 0, ''), + (8856, 7, -8388.5, 447.314, 123.275, 0, ''), + (8856, 8, -8386.37, 444.906, 122.275, 0, ''), + (8856, 9, -8380.45, 437.115, 122.275, 0, ''), + (8856, 10, -8370.42, 424.6, 122.275, 0, ''), + (8856, 11, -8362.84, 415.409, 122.275, 0, ''), + (8856, 12, -8359.94, 410.92, 122.275, 0, ''), + (8856, 13, -8361.75, 402.852, 122.275, 0, ''), + (8856, 14, -8364.29, 395.317, 122.275, 0, ''), + (8856, 15, -8356.65, 385.247, 122.275, 0, ''), + (8856, 16, -8352.99, 379.932, 122.275, 0, ''), + (8856, 17, -8335.58, 393.519, 122.275, 0, ''), + (8856, 18, -8334.89, 394.13, 122.274, 0, ''); diff --git a/sql/FULL/world_scripts_full.sql b/sql/FULL/world_scripts_full.sql index 9892eb021a9..3e7b839d132 100644 --- a/sql/FULL/world_scripts_full.sql +++ b/sql/FULL/world_scripts_full.sql @@ -1025,6 +1025,11 @@ UPDATE `creature_template` SET `ScriptName`='npc_archmage_malin' WHERE `entry`=2 UPDATE `creature_template` SET `ScriptName`='npc_bartleby' WHERE `entry`=6090; UPDATE `creature_template` SET `ScriptName`='npc_dashel_stonefist' WHERE `entry`=4961; UPDATE `creature_template` SET `ScriptName`='npc_lady_katrana_prestor' WHERE `entry`=1749; +UPDATE `creature_template` SET `ScriptName`='npc_tyrion' WHERE `entry`=7766; +UPDATE `creature_template` SET `ScriptName`='npc_tyrion_spybot' WHERE `entry`=8856; +UPDATE `creature_template` SET `ScriptName`='npc_lord_gregor_lescovar' WHERE `entry`=1754; +UPDATE `creature_template` SET `ScriptName`='npc_marzon_silent_blade' WHERE `entry`=1755; + /* STRANGLETHORN VALE */ UPDATE `creature_template` SET `ScriptName`='mob_yenniku' WHERE `entry`=2530; diff --git a/sql/updates/6406_world_scripts.sql b/sql/updates/6406_world_scripts.sql new file mode 100644 index 00000000000..e832c8a368d --- /dev/null +++ b/sql/updates/6406_world_scripts.sql @@ -0,0 +1,63 @@ +UPDATE `creature_template` SET `ScriptName`='npc_tyrion' WHERE `entry`=7766; +UPDATE `creature_template` SET `ScriptName`='npc_tyrion_spybot' WHERE `entry`=8856; +UPDATE `creature_template` SET `ScriptName`='npc_lord_gregor_lescovar' WHERE `entry`=1754; +UPDATE `creature_template` SET `ScriptName`='npc_marzon_silent_blade' WHERE `entry`=1755; + +DELETE FROM `script_texts` WHERE `entry` IN (-1000499,-1000450,-1000451,-1000452,-1000453,-1000454,-1000455,-1000456,-1000457,-1000458,-1000459,-1000460,-1000461,-1000462,-1000463); +INSERT INTO `script_texts` (`npc_entry`,`entry`,`content_default`,`content_loc1`,`content_loc2`,`content_loc3`,`content_loc4`,`content_loc5`,`content_loc6`,`content_loc7`,`content_loc8`,`sound`,`type`,`language`,`emote`,`comment`) VALUES + (8856,-1000499,'By your command!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,0,0,0,''), + (7766,-1000450,'Wait here. Spybot will make Lescovar come out as soon as possible. Be ready! Attack only after you''ve overheard their conversation.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,0,0,0,''), + (8856,-1000451,'Good day to you both. I would speak to Lord Lescovar.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,0,0,0,''), + (1756,-1000452,'Of course. He awaits you in the library.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,0,0,0,''), + (8856,-1000453,'Thank you. The Light be with you both.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,0,0,0,''), + (8856,-1000454,'Milord, your guest has arrived. He awaits your presence.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,0,0,0,''), + (1754,-1000455,'Ah, thank you kindly. I will leave you to the library while I tend to this small matter.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,0,0,0,''), + (8856,-1000456,'I shall use the time wisely, milord. Thank you.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,0,0,0,''), + (1754,-1000457,'It''s time for my meditation, leave me.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,0,0,0,''), + (1756,-1000458,'Yes, sir!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,0,0,0,''), + (1754,-1000459,'There you are. What news from Westfall?',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,0,0,0,''), + (1755,-1000460,'VanCleef sends word that the plans are underway. But he''s hear rumors about someone snooping about.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,0,0,0,''), + (1754,-1000461,'Hmm, it could be that meddle Shaw. I will see what I can discover. Be off with you. I''ll contact you again soon.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,0,0,0,''), + (7766,-1000462,'That''s it! That''s what you were waiting for! KILL THEM!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,1,0,0,''), + (1755,-1000463,'The Defias shall succeed! No meek adventurer will stop us!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,0,0,0,''); + +DELETE FROM `script_waypoint` WHERE `entry` = 1754; +INSERT INTO `script_waypoint` VALUES + (1754, 1, -8334.89, 394.130, 122.274, 0, ''), + (1754, 2, -8335.58, 393.519, 122.275, 0, ''), + (1754, 3, -8352.99, 379.932, 122.275, 0, ''), + (1754, 4, -8356.65, 385.247, 122.275, 0, ''), + (1754, 5, -8364.29, 395.317, 122.275, 0, ''), + (1754, 6, -8361.75, 402.852, 122.275, 0, ''), + (1754, 7, -8359.94, 410.92, 122.275, 0, ''), + (1754, 8, -8362.84, 415.409, 122.275, 0, ''), + (1754, 9, -8370.42, 424.6, 122.275, 0, ''), + (1754, 10, -8380.45, 437.115, 122.275, 0, ''), + (1754, 11, -8386.37, 444.906, 122.275, 0, ''), + (1754, 12, -8388.5, 447.314, 123.275, 0, ''), + (1754, 13, -8390.25, 449.247, 124.275, 0, ''), + (1754, 14, -8392.84, 452.397, 123.761, 0, ''), + (1754, 15, -8397.52, 457.326, 123.761, 0, ''), + (1754, 16, -8402.42, 461.646, 123.761, 0, ''), + (1754, 17, -8409.52, 462.677, 123.761, 0, ''); + +DELETE FROM `script_waypoint` WHERE `entry` = 8856; +INSERT INTO `script_waypoint` VALUES + (8856, 1, -8409.34, 453.345, 123.761, 0, ''), + (8856, 2, -8409.52, 462.677, 123.761, 0, ''), + (8856, 3, -8402.42, 461.646, 123.761, 0, ''), + (8856, 4, -8397.52, 457.326, 123.761, 0, ''), + (8856, 5, -8392.84, 452.397, 123.761, 0, ''), + (8856, 6, -8390.25, 449.247, 124.275, 0, ''), + (8856, 7, -8388.5, 447.314, 123.275, 0, ''), + (8856, 8, -8386.37, 444.906, 122.275, 0, ''), + (8856, 9, -8380.45, 437.115, 122.275, 0, ''), + (8856, 10, -8370.42, 424.6, 122.275, 0, ''), + (8856, 11, -8362.84, 415.409, 122.275, 0, ''), + (8856, 12, -8359.94, 410.92, 122.275, 0, ''), + (8856, 13, -8361.75, 402.852, 122.275, 0, ''), + (8856, 14, -8364.29, 395.317, 122.275, 0, ''), + (8856, 15, -8356.65, 385.247, 122.275, 0, ''), + (8856, 16, -8352.99, 379.932, 122.275, 0, ''), + (8856, 17, -8335.58, 393.519, 122.275, 0, ''), + (8856, 18, -8334.89, 394.13, 122.274, 0, ''); diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/stormwind_city.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/stormwind_city.cpp index 5e495d6e1e6..ccf0b5582ab 100644 --- a/src/bindings/scripts/scripts/eastern_kingdoms/stormwind_city.cpp +++ b/src/bindings/scripts/scripts/eastern_kingdoms/stormwind_city.cpp @@ -17,7 +17,7 @@ /* ScriptData SDName: Stormwind_City SD%Complete: 100 -SDComment: Quest support: 1640, 1447, 4185, 11223 +SDComment: Quest support: 1640, 1447, 4185, 11223, 434. SDCategory: Stormwind City EndScriptData */ @@ -26,9 +26,14 @@ npc_archmage_malin npc_bartleby npc_dashel_stonefist npc_lady_katrana_prestor +npc_tyrion +npc_tyrion_spybot +npc_marzon_silent_blade +npc_lord_gregor_lescovar EndContentData */ #include "precompiled.h" +#include "escort_ai.h" /*###### ## npc_archmage_malin @@ -236,6 +241,399 @@ bool GossipSelect_npc_lady_katrana_prestor(Player* pPlayer, Creature* pCreature, return true; } +/*###### +## npc_lord_gregor_lescovar +######*/ + +enum eLordGregorLescovar +{ + SAY_LESCOVAR_2 = -1000457, + SAY_GUARD_2 = -1000458, + SAY_LESCOVAR_3 = -1000459, + SAY_MARZON_1 = -1000460, + SAY_LESCOVAR_4 = -1000461, + SAY_TYRION_2 = -1000462, + SAY_MARZON_2 = -1000463, + + NPC_STORMWIND_ROYAL = 1756, + NPC_MARZON_BLADE = 1755, + NPC_TYRION = 7766, + + QUEST_THE_ATTACK = 434 +}; + +struct TRINITY_DLL_DECL npc_lord_gregor_lescovarAI : public npc_escortAI +{ + npc_lord_gregor_lescovarAI(Creature* pCreature) : npc_escortAI(pCreature) + { + pMarzon = NULL; + pTyrion = NULL; + pCreature->RestoreFaction(); + } + + uint32 uiTimer; + uint32 uiPhase; + + Creature* pMarzon; + Creature* pTyrion; + + void Reset() + { + uiTimer = 0; + uiPhase = 0; + } + + void EnterEvadeMode() + { + m_creature->DisappearAndDie(); + + if (pMarzon && pMarzon->isAlive()) + pMarzon->DisappearAndDie(); + } + + void EnterCombat(Unit* pWho) + { + if (pMarzon && pMarzon->isAlive() && !pMarzon->isInCombat()) + pMarzon->AI()->AttackStart(pWho); + } + + void WaypointReached(uint32 uiPointId) + { + switch(uiPointId) + { + case 14: + SetEscortPaused(true); + DoScriptText(SAY_LESCOVAR_2, m_creature); + uiTimer = 3000; + uiPhase = 1; + break; + case 16: + SetEscortPaused(true); + if (pMarzon = m_creature->SummonCreature(NPC_MARZON_BLADE,-8411.360352, 480.069733, 123.760895, 4.941504, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 1000)) + pMarzon->GetMotionMaster()->MovePoint(0,-8408.000977, 468.611450, 123.759903); + uiTimer = 2000; + uiPhase = 4; + break; + } + } + //TO-DO: We don't have movemaps, also we can't make 2 npcs walks to one point propperly (and we can not use escort ai, because they are 2 different spawns and with same entry), because of it we make them, disappear. + void DoGuardsDisappearAndDie() + { + std::list<Creature*> GuardList; + m_creature->GetCreatureListWithEntryInGrid(GuardList,NPC_STORMWIND_ROYAL,8.0f); + if (!GuardList.empty()) + { + for (std::list<Creature*>::iterator itr = GuardList.begin(); itr != GuardList.end(); ++itr) + { + if (Creature* pGuard = *itr) + pGuard->DisappearAndDie(); + } + } + } + + void UpdateAI(const uint32 uiDiff) + { + if (uiPhase) + { + if (uiTimer <= uiDiff) + { + switch(uiPhase) + { + case 1: + if (Creature* pGuard = m_creature->FindNearestCreature(NPC_STORMWIND_ROYAL, 8.0f, true)) + DoScriptText(SAY_GUARD_2, pGuard); + uiTimer = 3000; + uiPhase = 2; + break; + case 2: + DoGuardsDisappearAndDie(); + uiTimer = 2000; + uiPhase = 3; + break; + case 3: + SetEscortPaused(false); + uiTimer = 0; + uiPhase = 0; + break; + case 4: + DoScriptText(SAY_LESCOVAR_3, m_creature); + uiTimer = 0; + uiPhase = 0; + break; + case 5: + if (pMarzon) + DoScriptText(SAY_MARZON_1, pMarzon); + uiTimer = 3000; + uiPhase = 6; + break; + case 6: + DoScriptText(SAY_LESCOVAR_4, m_creature); + if (Player* pPlayer = GetPlayerForEscort()) + pPlayer->AreaExploredOrEventHappens(QUEST_THE_ATTACK); + uiTimer = 2000; + uiPhase = 7; + break; + case 7: + if (Creature* pTyrion = m_creature->FindNearestCreature(NPC_TYRION, 20.0f, true)) + DoScriptText(SAY_TYRION_2, pTyrion); + if (pMarzon) + pMarzon->setFaction(14); + m_creature->setFaction(14); + uiTimer = 0; + uiPhase = 0; + break; + } + } else uiTimer -= uiDiff; + } + npc_escortAI::UpdateAI(uiDiff); + + if (!UpdateVictim()) + return; + + DoMeleeAttackIfReady(); + } +}; + +CreatureAI* GetAI_npc_lord_gregor_lescovar(Creature* pCreature) +{ + return new npc_lord_gregor_lescovarAI(pCreature); +} + +/*###### +## npc_marzon_silent_blade +######*/ + +struct TRINITY_DLL_DECL npc_marzon_silent_bladeAI : public ScriptedAI +{ + npc_marzon_silent_bladeAI(Creature* pCreature) : ScriptedAI(pCreature) + { + m_creature->AddUnitMovementFlag(MOVEMENTFLAG_WALK_MODE); + } + + void Reset() + { + m_creature->RestoreFaction(); + } + + void EnterCombat(Unit* pWho) + { + DoScriptText(SAY_MARZON_2, m_creature); + if (Unit* pSummoner = CAST_SUM(m_creature)->GetSummoner()) + { + if (pSummoner && pSummoner->isAlive() && !pSummoner->isInCombat()) + CAST_CRE(pSummoner)->AI()->AttackStart(pWho); + } + } + + void EnterEvadeMode() + { + m_creature->DisappearAndDie(); + + if (Unit* pSummoner = CAST_SUM(m_creature)->GetSummoner()) + { + if (pSummoner && pSummoner->isAlive()) + CAST_CRE(pSummoner)->DisappearAndDie(); + } + } + + void MovementInform(uint32 uiType, uint32 uiId) + { + if (uiType != POINT_MOTION_TYPE) + return; + + if (Unit* pSummoner = CAST_SUM(m_creature)->GetSummoner()) + { + CAST_AI(npc_lord_gregor_lescovarAI, CAST_CRE(pSummoner)->AI())->uiTimer = 2000; + CAST_AI(npc_lord_gregor_lescovarAI, CAST_CRE(pSummoner)->AI())->uiPhase = 5; + m_creature->ChangeOrient(0.0f, pSummoner); + } + } + + void UpdateAI(const uint32 diff) + { + if (!UpdateVictim()) + return; + + DoMeleeAttackIfReady(); + } +}; + +CreatureAI* GetAI_npc_marzon_silent_blade(Creature* pCreature) +{ + return new npc_marzon_silent_bladeAI(pCreature); +} + +/*###### +## npc_tyrion_spybot +######*/ + +enum eTyrionSpybot +{ + SAY_QUEST_ACCEPT_ATTACK = -1000499, + SAY_TYRION_1 = -1000450, + SAY_SPYBOT_1 = -1000451, + SAY_GUARD_1 = -1000452, + SAY_SPYBOT_2 = -1000453, + SAY_SPYBOT_3 = -1000454, + SAY_LESCOVAR_1 = -1000455, + SAY_SPYBOT_4 = -1000456, + + NPC_PRIESTESS_TYRIONA = 7779, + NPC_LORD_GREGOR_LESCOVAR = 1754, +}; + +struct TRINITY_DLL_DECL npc_tyrion_spybotAI : public npc_escortAI +{ + npc_tyrion_spybotAI(Creature* pCreature) : npc_escortAI(pCreature) {} + + uint32 uiTimer; + uint32 uiPhase; + Creature* pTyrion; + Creature* pLescovar; + + void Reset() + { + pLescovar = NULL; + pTyrion = NULL; + uiTimer = 0; + uiPhase = 0; + } + + void WaypointReached(uint32 uiPointId) + { + switch(uiPointId) + { + case 1: + if (pTyrion = m_creature->FindNearestCreature(NPC_TYRION, 10.0f, true)) + m_creature->ChangeOrient(0.0f, pTyrion); + SetEscortPaused(true); + uiTimer = 2000; + uiPhase = 1; + break; + case 5: + SetEscortPaused(true); + DoScriptText(SAY_SPYBOT_1, m_creature); + uiTimer = 2000; + uiPhase = 5; + break; + case 17: + SetEscortPaused(true); + if (pLescovar = m_creature->FindNearestCreature(NPC_LORD_GREGOR_LESCOVAR, 20.0f, true)) + pLescovar->ChangeOrient(0.0f, m_creature); + DoScriptText(SAY_SPYBOT_3, m_creature); + uiTimer = 3000; + uiPhase = 8; + break; + } + } + + void UpdateAI(const uint32 uiDiff) + { + if (uiPhase) + { + if (uiTimer <= uiDiff) + { + switch(uiPhase) + { + case 1: + DoScriptText(SAY_QUEST_ACCEPT_ATTACK, m_creature); + uiTimer = 3000; + uiPhase = 2; + break; + case 2: + if (pTyrion) + DoScriptText(SAY_TYRION_1, pTyrion); + uiTimer = 3000; + uiPhase = 3; + break; + case 3: + m_creature->UpdateEntry(NPC_PRIESTESS_TYRIONA, ALLIANCE); + uiTimer = 2000; + uiPhase = 4; + break; + case 4: + SetEscortPaused(false); + uiPhase = 0; + uiTimer = 0; + break; + case 5: + if (Creature* pGuard = m_creature->FindNearestCreature(NPC_STORMWIND_ROYAL, 10.0f, true)) + DoScriptText(SAY_GUARD_1, pGuard); + uiTimer = 3000; + uiPhase = 6; + break; + case 6: + DoScriptText(SAY_SPYBOT_2, m_creature); + uiTimer = 3000; + uiPhase = 7; + break; + case 7: + SetEscortPaused(false); + uiTimer = 0; + uiPhase = 0; + break; + case 8: + if (pLescovar) + DoScriptText(SAY_LESCOVAR_1, pLescovar); + uiTimer = 3000; + uiPhase = 9; + break; + case 9: + DoScriptText(SAY_SPYBOT_4, m_creature); + uiTimer = 3000; + uiPhase = 10; + break; + case 10: + if (pLescovar && pLescovar->isAlive()) + { + if (Player* pPlayer = GetPlayerForEscort()) + CAST_AI(npc_lord_gregor_lescovarAI,pLescovar->AI())->Start(false, false, pPlayer->GetGUID()); + CAST_AI(npc_lord_gregor_lescovarAI, pLescovar->AI())->SetMaxPlayerDistance(200.0f); + } + m_creature->DisappearAndDie(); + uiTimer = 0; + uiPhase = 0; + break; + } + } else uiTimer -= uiDiff; + } + npc_escortAI::UpdateAI(uiDiff); + + if (!UpdateVictim()) + return; + + DoMeleeAttackIfReady(); + } +}; + +CreatureAI* GetAI_npc_tyrion_spybot(Creature* pCreature) +{ + return new npc_tyrion_spybotAI(pCreature); +} + +/*###### +## npc_tyrion +######*/ + +enum eTyrion +{ + NPC_TYRION_SPYBOT = 8856 +}; + +bool QuestAccept_npc_tyrion(Player* pPlayer, Creature* pCreature, Quest const *pQuest) +{ + if (pQuest->GetQuestId() == QUEST_THE_ATTACK) + { + if (Creature* pSpybot = pCreature->FindNearestCreature(NPC_TYRION_SPYBOT, 5.0f, true)) + { + CAST_AI(npc_tyrion_spybotAI,pSpybot->AI())->Start(false, false, pPlayer->GetGUID()); + CAST_AI(npc_tyrion_spybotAI,pSpybot->AI())->SetMaxPlayerDistance(200.0f); + } + return true; + } + return false; +} + void AddSC_stormwind_city() { Script *newscript; |