diff options
-rw-r--r-- | sql/updates/world/master/2022_07_11_00_world.sql | 107 | ||||
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 166 | ||||
-rw-r--r-- | src/server/game/OutdoorPvP/OutdoorPvP.cpp | 16 | ||||
-rw-r--r-- | src/server/game/OutdoorPvP/OutdoorPvP.h | 17 | ||||
-rw-r--r-- | src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp | 74 | ||||
-rw-r--r-- | src/server/scripts/OutdoorPvP/OutdoorPvPHP.h | 2 | ||||
-rw-r--r-- | src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp | 159 | ||||
-rw-r--r-- | src/server/scripts/OutdoorPvP/OutdoorPvPNA.h | 2 | ||||
-rw-r--r-- | src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp | 53 | ||||
-rw-r--r-- | src/server/scripts/OutdoorPvP/OutdoorPvPSI.h | 4 | ||||
-rw-r--r-- | src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp | 117 | ||||
-rw-r--r-- | src/server/scripts/OutdoorPvP/OutdoorPvPTF.h | 22 | ||||
-rw-r--r-- | src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp | 115 | ||||
-rw-r--r-- | src/server/scripts/OutdoorPvP/OutdoorPvPZM.h | 5 |
14 files changed, 325 insertions, 534 deletions
diff --git a/sql/updates/world/master/2022_07_11_00_world.sql b/sql/updates/world/master/2022_07_11_00_world.sql new file mode 100644 index 00000000000..f752c92ce2e --- /dev/null +++ b/sql/updates/world/master/2022_07_11_00_world.sql @@ -0,0 +1,107 @@ +DELETE FROM `world_state` WHERE `ID` IN (2313,2314,2317,2322,2323,2324,2325,2470,2471,2472,2473,2474,2475,2476,2478,2480,2481,2482,2483,2484,2485,2489,2490,2491,2493,2494,2495,2497,2502, +2503,2508,2509,2510,2512,2527,2528,2529,2533,2534,2535,2555,2556,2557,2558,2559,2560,2620,2621,2622,2623,2624,2625,2644,2645,2646,2647,2648,2649,2650,2651,2652,2655,2656,2657,2658,2659, +2660,2661,2662,2663,2664,2665,2666,2667,2668,2669,2670,2671,2672,2673,2676,2677,2681,2682,2683,2684,2685,2686,2688,2689,2690,2691,2692,2693,2694,2695,2696,2760,2761,2762,2763,2767,2768); +INSERT INTO `world_state` (`ID`,`DefaultValue`,`MapIDs`,`AreaIDs`,`ScriptName`,`Comment`) VALUES +(2313,0,'1','1377','','Silithus - Alliance Silithyst Collected'), +(2314,0,'1','1377','','Silithus - Horde Silithyst Collected'), +(2317,200,'1','1377','','Silithus - Max Silithyst'), +(2322,0,'1','1377','','Silithus - Sandworm N (unused)'), +(2323,0,'1','1377','','Silithus - Sandworm S (unused)'), +(2324,0,'1','1377','','Silithus - Sandworm SW (unused)'), +(2325,0,'1','1377','','Silithus - Sandworm E (unused)'), +(2470,0,'530','3483','','Hellfire Peninsula - The Stadium - Horde Controlled'), +(2471,0,'530','3483','','Hellfire Peninsula - The Stadium - Alliance Controlled'), +(2472,1,'530','3483','','Hellfire Peninsula - The Stadium - Neutral'), +(2473,0,'530','3483','','Hellfire Peninsula - Show Fort capture bar'), +(2474,50,'530','3483','','Hellfire Peninsula - Fort CaptureBar Value'), +(2475,20,'530','3483','','Hellfire Peninsula - Fort CaptureBar Neutral Zone Size'), +(2476,0,'530','3483','','Hellfire Peninsula - Alliance Forts Controlled'), +(2478,0,'530','3483','','Hellfire Peninsula - Horde Forts Controlled'), +(2480,0,'530','3483','','Hellfire Peninsula - The Overlook - Alliance Controlled'), +(2481,0,'530','3483','','Hellfire Peninsula - The Overlook - Horde Controlled'), +(2482,1,'530','3483','','Hellfire Peninsula - The Overlook - Neutral'), +(2483,0,'530','3483','','Hellfire Peninsula - Broken Hill - Alliance Controlled'), +(2484,0,'530','3483','','Hellfire Peninsula - Broken Hill - Horde Controlled'), +(2485,1,'530','3483','','Hellfire Peninsula - Broken Hill - Neutral'), +(2489,1,'530','3483','','Hellfire Peninsula - Show Horde Forts Controlled'), +(2490,1,'530','3483','','Hellfire Peninsula - Show Alliance Forts Controlled'), +(2491,0,'530','3518','','Nagrand - Halaa - Guards Remaining'), +(2493,15,'530','3518','','Nagrand - Halaa - Guards Max'), +(2494,50,'530','3518','','Nagrand - Halaa - CaptureBar Value'), +(2495,0,'530','3518','','Nagrand - Halaa - Show capture bar'), +(2497,0,'530','3518','','Nagrand - Halaa - CaptureBar Neutral Zone Size'), +(2502,0,'530','3518','','Nagrand - Halaa - Show Alliance Guards Remaining'), +(2503,0,'530','3518','','Nagrand - Halaa - Show Horde Guards Remaining'), +(2508,0,'530','3519','','Terokkar Forest - Show Locked time remaining (Neutral)'), +(2509,0,'530','3519','','Terokkar Forest - Locked time remaining hours'), +(2510,0,'530','3519','','Terokkar Forest - Locked time remaining minutes first digit'), +(2512,0,'530','3519','','Terokkar Forest - Locked time remaining minutes second digit'), +(2527,0,'530','3521','','Zangarmarsh - West Beacon Show CaptureBar'), +(2528,50,'530','3521','','Zangarmarsh - West Beacon CaptureBar Value'), +(2529,80,'530','3521','','Zangarmarsh - West Beacon CaptureBar Neutral Zone Size'), +(2533,0,'530','3521','','Zangarmarsh - East Beacon Show CaptureBar'), +(2534,50,'530','3521','','Zangarmarsh - East Beacon CaptureBar Value'), +(2535,80,'530','3521','','Zangarmarsh - East Beacon CaptureBar Neutral Zone Size'), +(2555,0,'530','3521','','Zangarmarsh - West Beacon - Alliance Controlled widget'), +(2556,0,'530','3521','','Zangarmarsh - West Beacon - Horde Controlled widget'), +(2557,1,'530','3521','','Zangarmarsh - West Beacon - Neutral widget'), +(2558,0,'530','3521','','Zangarmarsh - East Beacon - Alliance Controlled widget'), +(2559,0,'530','3521','','Zangarmarsh - East Beacon - Horde Controlled widget'), +(2560,1,'530','3521','','Zangarmarsh - East Beacon - Neutral widget'), +(2620,1,'530','3519','','Terokkar Forest - Show Towers Controlled'), +(2621,0,'530','3519','','Terokkar Forest - Alliance Towers Controlled'), +(2622,0,'530','3519','','Terokkar Forest - Horde Towers Controlled'), +(2623,0,'530','3519','','Terokkar Forest - Show Tower capture bar'), +(2624,80,'530','3519','','Terokkar Forest - Tower CaptureBar Neutral Zone Size'), +(2625,50,'530','3519','','Terokkar Forest - Tower CaptureBar Value'), +(2644,0,'530','3521','','Zangarmarsh - West Beacon - Alliance Controlled POI'), +(2645,0,'530','3521','','Zangarmarsh - West Beacon - Horde Controlled POI'), +(2646,1,'530','3521','','Zangarmarsh - West Beacon POI'), +(2647,1,'530','3521','','Zangarmarsh - Twinspire Graveyard'), +(2648,0,'530','3521','','Zangarmarsh - Twinspire Graveyard - Alliance Controlled'), +(2649,0,'530','3521','','Zangarmarsh - Twinspire Graveyard - Horde Controlled'), +(2650,0,'530','3521','','Zangarmarsh - East Beacon - Alliance Controlled POI'), +(2651,0,'530','3521','','Zangarmarsh - East Beacon - Horde Controlled POI'), +(2652,1,'530','3521','','Zangarmarsh - East Beacon POI'), +(2655,0,'530','3521','','Zangarmarsh - Alliance Field Scout (ready)'), +(2656,1,'530','3521','','Zangarmarsh - Alliance Field Scout (not ready)'), +(2657,1,'530','3521','','Zangarmarsh - Horde Field Scout (not ready)'), +(2658,0,'530','3521','','Zangarmarsh - Horde Field Scout (ready)'), +(2659,0,'530','3518','','Nagrand - Wyvern Camp (East) - Alliance Uncontrolled'), +(2660,0,'530','3518','','Nagrand - Wyvern Camp (East) - Horde Controlled'), +(2661,0,'530','3518','','Nagrand - Wyvern Camp (East) - Alliance Controlled'), +(2662,0,'530','3518','','Nagrand - Wyvern Camp (North) - Alliance Uncontrolled'), +(2663,0,'530','3518','','Nagrand - Wyvern Camp (North) - Horde Controlled'), +(2664,0,'530','3518','','Nagrand - Wyvern Camp (North) - Alliance Controlled'), +(2665,0,'530','3518','','Nagrand - Wyvern Camp (West) - Horde Controlled'), +(2666,0,'530','3518','','Nagrand - Wyvern Camp (West) - Alliance Controlled'), +(2667,0,'530','3518','','Nagrand - Wyvern Camp (West) - Alliance Uncontrolled'), +(2668,0,'530','3518','','Nagrand - Wyvern Camp (South) - Horde Controlled'), +(2669,0,'530','3518','','Nagrand - Wyvern Camp (South) - Alliance Controlled'), +(2670,0,'530','3518','','Nagrand - Wyvern Camp (South) - Alliance Uncontrolled'), +(2671,1,'530','3518','','Nagrand - Halaa - Uncontrolled'), +(2672,0,'530','3518','','Nagrand - Halaa - Horde Controlled'), +(2673,0,'530','3518','','Nagrand - Halaa - Alliance Controlled'), +(2676,0,'530','3518','','Nagrand - Halaa - Alliance Capturing'), +(2677,0,'530','3518','','Nagrand - Halaa - Horde Capturing'), +(2681,1,'530','3519','','Terokkar Forest - Spirit Tower (NW) - Neutral'), +(2682,0,'530','3519','','Terokkar Forest - Spirit Tower (NW) - Horde Controlled'), +(2683,0,'530','3519','','Terokkar Forest - Spirit Tower (NW) - Alliance Controlled'), +(2684,0,'530','3519','','Terokkar Forest - Spirit Tower (N) - Alliance Controlled'), +(2685,0,'530','3519','','Terokkar Forest - Spirit Tower (N) - Horde Controlled'), +(2686,1,'530','3519','','Terokkar Forest - Spirit Tower (N) - Neutral'), +(2688,0,'530','3519','','Terokkar Forest - Spirit Tower (NE) - Alliance Controlled'), +(2689,0,'530','3519','','Terokkar Forest - Spirit Tower (NE) - Horde Controlled'), +(2690,1,'530','3519','','Terokkar Forest - Spirit Tower (NE) - Neutral'), +(2691,0,'530','3519','','Terokkar Forest - Spirit Tower (S) - Alliance Controlled'), +(2692,0,'530','3519','','Terokkar Forest - Spirit Tower (S) - Horde Controlled'), +(2693,1,'530','3519','','Terokkar Forest - Spirit Tower (S) - Neutral'), +(2694,0,'530','3519','','Terokkar Forest - Spirit Tower (SE) - Alliance Controlled'), +(2695,0,'530','3519','','Terokkar Forest - Spirit Tower (SE) - Horde Controlled'), +(2696,1,'530','3519','','Terokkar Forest - Spirit Tower (SE) - Neutral'), +(2760,0,'530','3518','','Nagrand - Wyvern Camp (South) - Horde Uncontrolled'), +(2761,0,'530','3518','','Nagrand - Wyvern Camp (West) - Horde Uncontrolled'), +(2762,0,'530','3518','','Nagrand - Wyvern Camp (North) - Horde Uncontrolled'), +(2763,0,'530','3518','','Nagrand - Wyvern Camp (East) - Horde Uncontrolled'), +(2767,0,'530','3519','','Terokkar Forest - Show Locked time remaining (Alliance)'), +(2768,0,'530','3519','','Terokkar Forest - Show Locked time remaining (Horde)'); diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index f243ae0beda..35e777be790 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -9203,7 +9203,6 @@ void Player::SendUpdateWorldState(uint32 variable, uint32 value, bool hidden /*= void Player::SendInitWorldStates(uint32 zoneId, uint32 areaId) { uint32 mapId = GetMapId(); - OutdoorPvP* outdoorPvP = sOutdoorPvPMgr->GetOutdoorPvPToZoneId(zoneId); TC_LOG_DEBUG("network", "Player::SendInitWorldStates: Sending SMSG_INIT_WORLD_STATES for Map: %u, Zone: %u", mapId, zoneId); @@ -9232,171 +9231,6 @@ void Player::SendInitWorldStates(uint32 zoneId, uint32 areaId) previousArenaSeason = sWorld->getIntConfig(CONFIG_ARENA_SEASON_ID) - 1; packet.Worldstates.emplace_back(3901, previousArenaSeason); - if (mapId == 530) // Outland - { - packet.Worldstates.emplace_back(2495, 0); // NA_UI_OUTLAND_01 "Progress: %2494w" - packet.Worldstates.emplace_back(2493, 15); // NA_UI_GUARDS_MAX - packet.Worldstates.emplace_back(2491, 15); // NA_UI_GUARDS_LEFT - } - - switch (zoneId) - { - case 1: // Dun Morogh - case 11: // Wetlands - case 12: // Elwynn Forest - case 38: // Loch Modan - case 40: // Westfall - case 51: // Searing Gorge - case 1519: // Stormwind City - case 1537: // Ironforge - case 2257: // Deeprun Tram - case 3703: // Shattrath City - break; - case 1377: // Silithus - if (outdoorPvP && outdoorPvP->GetTypeId() == OUTDOOR_PVP_SI) - outdoorPvP->FillInitialWorldStates(packet); - else - { - packet.Worldstates.emplace_back(2313, 0); // SI_GATHERED_A - packet.Worldstates.emplace_back(2314, 0); // SI_GATHERED_H - packet.Worldstates.emplace_back(2317, 0); // SI_SILITHYST_MAX - } - // unknown, aq opening? - packet.Worldstates.emplace_back(2322, 0); // AQ_SANDWORM_N - packet.Worldstates.emplace_back(2323, 0); // AQ_SANDWORM_S - packet.Worldstates.emplace_back(2324, 0); // AQ_SANDWORM_SW - packet.Worldstates.emplace_back(2325, 0); // AQ_SANDWORM_E - break; - case 3483: // Hellfire Peninsula - if (outdoorPvP && outdoorPvP->GetTypeId() == OUTDOOR_PVP_HP) - outdoorPvP->FillInitialWorldStates(packet); - else - { - packet.Worldstates.emplace_back(2490, 1); // add ally tower main gui icon - packet.Worldstates.emplace_back(2489, 1); // add horde tower main gui icon - packet.Worldstates.emplace_back(2485, 0); // show neutral broken hill icon - packet.Worldstates.emplace_back(2484, 1); // show icon above broken hill - packet.Worldstates.emplace_back(2483, 0); // show ally broken hill icon - packet.Worldstates.emplace_back(2482, 0); // show neutral overlook icon - packet.Worldstates.emplace_back(2481, 1); // show the overlook arrow - packet.Worldstates.emplace_back(2480, 0); // show ally overlook icon - packet.Worldstates.emplace_back(2478, 0); // horde pvp objectives captured - packet.Worldstates.emplace_back(2476, 0); // ally pvp objectives captured - packet.Worldstates.emplace_back(2475, 100); // horde slider grey area - packet.Worldstates.emplace_back(2474, 50); // horde slider percentage, 100 for ally, 0 for horde - packet.Worldstates.emplace_back(2473, 0); // horde slider display - packet.Worldstates.emplace_back(2472, 0); // show the neutral stadium icon - packet.Worldstates.emplace_back(2471, 0); // show the ally stadium icon - packet.Worldstates.emplace_back(2470, 1); // show the horde stadium icon - } - break; - case 3518: // Nagrand - if (outdoorPvP && outdoorPvP->GetTypeId() == OUTDOOR_PVP_NA) - outdoorPvP->FillInitialWorldStates(packet); - else - { - packet.Worldstates.emplace_back(2503, 0); // NA_UI_HORDE_GUARDS_SHOW - packet.Worldstates.emplace_back(2502, 0); // NA_UI_ALLIANCE_GUARDS_SHOW - packet.Worldstates.emplace_back(2493, 0); // NA_UI_GUARDS_MAX - packet.Worldstates.emplace_back(2491, 0); // NA_UI_GUARDS_LEFT - packet.Worldstates.emplace_back(2495, 0); // NA_UI_OUTLAND_01 - packet.Worldstates.emplace_back(2494, 0); // NA_UI_UNK_1 - packet.Worldstates.emplace_back(2497, 0); // NA_UI_UNK_2 - packet.Worldstates.emplace_back(2762, 0); // NA_MAP_WYVERN_NORTH_NEU_H - packet.Worldstates.emplace_back(2662, 0); // NA_MAP_WYVERN_NORTH_NEU_A - packet.Worldstates.emplace_back(2663, 0); // NA_MAP_WYVERN_NORTH_H - packet.Worldstates.emplace_back(2664, 0); // NA_MAP_WYVERN_NORTH_A - packet.Worldstates.emplace_back(2760, 0); // NA_MAP_WYVERN_SOUTH_NEU_H - packet.Worldstates.emplace_back(2670, 0); // NA_MAP_WYVERN_SOUTH_NEU_A - packet.Worldstates.emplace_back(2668, 0); // NA_MAP_WYVERN_SOUTH_H - packet.Worldstates.emplace_back(2669, 0); // NA_MAP_WYVERN_SOUTH_A - packet.Worldstates.emplace_back(2761, 0); // NA_MAP_WYVERN_WEST_NEU_H - packet.Worldstates.emplace_back(2667, 0); // NA_MAP_WYVERN_WEST_NEU_A - packet.Worldstates.emplace_back(2665, 0); // NA_MAP_WYVERN_WEST_H - packet.Worldstates.emplace_back(2666, 0); // NA_MAP_WYVERN_WEST_A - packet.Worldstates.emplace_back(2763, 0); // NA_MAP_WYVERN_EAST_NEU_H - packet.Worldstates.emplace_back(2659, 0); // NA_MAP_WYVERN_EAST_NEU_A - packet.Worldstates.emplace_back(2660, 0); // NA_MAP_WYVERN_EAST_H - packet.Worldstates.emplace_back(2661, 0); // NA_MAP_WYVERN_EAST_A - packet.Worldstates.emplace_back(2671, 0); // NA_MAP_HALAA_NEUTRAL - packet.Worldstates.emplace_back(2676, 0); // NA_MAP_HALAA_NEU_A - packet.Worldstates.emplace_back(2677, 0); // NA_MAP_HALAA_NEU_H - packet.Worldstates.emplace_back(2672, 0); // NA_MAP_HALAA_HORDE - packet.Worldstates.emplace_back(2673, 0); // NA_MAP_HALAA_ALLIANCE - } - break; - case 3519: // Terokkar Forest - if (outdoorPvP && outdoorPvP->GetTypeId() == OUTDOOR_PVP_TF) - outdoorPvP->FillInitialWorldStates(packet); - else - { - packet.Worldstates.emplace_back(2625, 0); // TF_UI_CAPTURE_BAR_POS - packet.Worldstates.emplace_back(2624, 20); // TF_UI_CAPTURE_BAR_NEUTRAL - packet.Worldstates.emplace_back(2623, 0); // TF_UI_SHOW CAPTURE BAR - packet.Worldstates.emplace_back(2622, 0); // TF_UI_TOWER_COUNT_H - packet.Worldstates.emplace_back(2621, 5); // TF_UI_TOWER_COUNT_A - packet.Worldstates.emplace_back(2620, 0); // TF_UI_TOWERS_CONTROLLED_DISPLAY - packet.Worldstates.emplace_back(2696, 0); // TF_TOWER_NUM_15 - SE Neutral - packet.Worldstates.emplace_back(2695, 0); // TF_TOWER_NUM_14 - SE Horde - packet.Worldstates.emplace_back(2694, 0); // TF_TOWER_NUM_13 - SE Alliance - packet.Worldstates.emplace_back(2693, 0); // TF_TOWER_NUM_12 - S Neutral - packet.Worldstates.emplace_back(2692, 0); // TF_TOWER_NUM_11 - S Horde - packet.Worldstates.emplace_back(2691, 0); // TF_TOWER_NUM_10 - S Alliance - packet.Worldstates.emplace_back(2690, 0); // TF_TOWER_NUM_09 - NE Neutral - packet.Worldstates.emplace_back(2689, 0); // TF_TOWER_NUM_08 - NE Horde - packet.Worldstates.emplace_back(2688, 0); // TF_TOWER_NUM_07 - NE Alliance - packet.Worldstates.emplace_back(2687, 0); // TF_TOWER_NUM_16 - unk - packet.Worldstates.emplace_back(2686, 0); // TF_TOWER_NUM_06 - N Neutral - packet.Worldstates.emplace_back(2685, 0); // TF_TOWER_NUM_05 - N Horde - packet.Worldstates.emplace_back(2684, 0); // TF_TOWER_NUM_04 - N Alliance - packet.Worldstates.emplace_back(2683, 0); // TF_TOWER_NUM_03 - NW Alliance - packet.Worldstates.emplace_back(2682, 0); // TF_TOWER_NUM_02 - NW Horde - packet.Worldstates.emplace_back(2681, 0); // TF_TOWER_NUM_01 - NW Neutral - packet.Worldstates.emplace_back(2512, 5); // TF_UI_LOCKED_TIME_MINUTES_FIRST_DIGIT - packet.Worldstates.emplace_back(2510, 0); // TF_UI_LOCKED_TIME_MINUTES_SECOND_DIGIT - packet.Worldstates.emplace_back(2509, 0); // TF_UI_LOCKED_TIME_HOURS - packet.Worldstates.emplace_back(2508, 0); // TF_UI_LOCKED_DISPLAY_NEUTRAL - packet.Worldstates.emplace_back(2768, 0); // TF_UI_LOCKED_DISPLAY_HORDE - packet.Worldstates.emplace_back(2767, 1); // TF_UI_LOCKED_DISPLAY_ALLIANCE - } - break; - case 3521: // Zangarmarsh - if (outdoorPvP && outdoorPvP->GetTypeId() == OUTDOOR_PVP_ZM) - outdoorPvP->FillInitialWorldStates(packet); - else - { - packet.Worldstates.emplace_back(2529, 0); // ZM_UNK_1 - packet.Worldstates.emplace_back(2528, 0); // ZM_UNK_2 - packet.Worldstates.emplace_back(2527, 0); // ZM_UNK_3 - packet.Worldstates.emplace_back(2653, 1); // ZM_WORLDSTATE_UNK_1 - packet.Worldstates.emplace_back(2652, 0); // ZM_MAP_TOWER_EAST_N - packet.Worldstates.emplace_back(2651, 1); // ZM_MAP_TOWER_EAST_H - packet.Worldstates.emplace_back(2650, 0); // ZM_MAP_TOWER_EAST_A - packet.Worldstates.emplace_back(2649, 1); // ZM_MAP_GRAVEYARD_H - Twin spire graveyard horde - packet.Worldstates.emplace_back(2648, 0); // ZM_MAP_GRAVEYARD_A - packet.Worldstates.emplace_back(2647, 0); // ZM_MAP_GRAVEYARD_N - packet.Worldstates.emplace_back(2646, 0); // ZM_MAP_TOWER_WEST_N - packet.Worldstates.emplace_back(2645, 1); // ZM_MAP_TOWER_WEST_H - packet.Worldstates.emplace_back(2644, 0); // ZM_MAP_TOWER_WEST_A - packet.Worldstates.emplace_back(2535, 0); // ZM_UNK_4 - packet.Worldstates.emplace_back(2534, 0); // ZM_UNK_5 - packet.Worldstates.emplace_back(2533, 0); // ZM_UNK_6 - packet.Worldstates.emplace_back(2560, 0); // ZM_UI_TOWER_EAST_N - packet.Worldstates.emplace_back(2559, 1); // ZM_UI_TOWER_EAST_H - packet.Worldstates.emplace_back(2558, 0); // ZM_UI_TOWER_EAST_A - packet.Worldstates.emplace_back(2557, 0); // ZM_UI_TOWER_WEST_N - packet.Worldstates.emplace_back(2556, 1); // ZM_UI_TOWER_WEST_H - packet.Worldstates.emplace_back(2555, 0); // ZM_UI_TOWER_WEST_A - packet.Worldstates.emplace_back(2658, 0); // ZM_MAP_HORDE_FLAG_READY - packet.Worldstates.emplace_back(2657, 1); // ZM_MAP_HORDE_FLAG_NOT_READY - packet.Worldstates.emplace_back(2656, 1); // ZM_MAP_ALLIANCE_FLAG_NOT_READY - packet.Worldstates.emplace_back(2655, 0); // ZM_MAP_ALLIANCE_FLAG_READY - } - break; - default: - break; - } - SendDirectMessage(packet.Write()); SendBGWeekendWorldStates(); } diff --git a/src/server/game/OutdoorPvP/OutdoorPvP.cpp b/src/server/game/OutdoorPvP/OutdoorPvP.cpp index fa35c013b72..9e3d02b2d8c 100644 --- a/src/server/game/OutdoorPvP/OutdoorPvP.cpp +++ b/src/server/game/OutdoorPvP/OutdoorPvP.cpp @@ -30,6 +30,7 @@ #include "OutdoorPvPMgr.h" #include "WorldPacket.h" #include "WorldSession.h" +#include "WorldStateMgr.h" class DefenseMessageBuilder { @@ -217,7 +218,7 @@ void OutdoorPvP::DeleteSpawns() m_capturePoints.clear(); } -OutdoorPvP::OutdoorPvP() : m_TypeId(0), m_sendUpdate(true), m_map(nullptr) { } +OutdoorPvP::OutdoorPvP() : m_TypeId(0), m_map(nullptr) { } OutdoorPvP::~OutdoorPvP() { @@ -376,13 +377,14 @@ bool OPvPCapturePoint::Update(uint32 diff) return false; } -void OutdoorPvP::SendUpdateWorldState(uint32 field, uint32 value) +int32 OutdoorPvP::GetWorldState(int32 worldStateId) const { - if (m_sendUpdate) - for (int i = 0; i < 2; ++i) - for (GuidSet::iterator itr = m_players[i].begin(); itr != m_players[i].end(); ++itr) - if (Player* const player = ObjectAccessor::FindPlayer(*itr)) - player->SendUpdateWorldState(field, value); + return sWorldStateMgr->GetValue(worldStateId, m_map); +} + +void OutdoorPvP::SetWorldState(int32 worldStateId, int32 value) +{ + sWorldStateMgr->SetValue(worldStateId, value, false, m_map); } void OPvPCapturePoint::SendUpdateWorldState(uint32 field, uint32 value) diff --git a/src/server/game/OutdoorPvP/OutdoorPvP.h b/src/server/game/OutdoorPvP/OutdoorPvP.h index 507165d4482..e271cdd595f 100644 --- a/src/server/game/OutdoorPvP/OutdoorPvP.h +++ b/src/server/game/OutdoorPvP/OutdoorPvP.h @@ -74,14 +74,6 @@ class Unit; class WorldPacket; struct GossipMenuItems; -namespace WorldPackets -{ - namespace WorldState - { - class InitWorldStates; - } -} - class TC_GAME_API OPvPCapturePoint { public: @@ -95,8 +87,6 @@ class TC_GAME_API OPvPCapturePoint OPvPCapturePoint& operator=(OPvPCapturePoint const& right) = delete; OPvPCapturePoint& operator=(OPvPCapturePoint&& right) = delete; - virtual void FillInitialWorldStates(WorldPackets::WorldState::InitWorldStates& /*packet*/) { } - // send world state update to all players present void SendUpdateWorldState(uint32 field, uint32 value); @@ -203,8 +193,6 @@ class TC_GAME_API OutdoorPvP : public ZoneScript typedef std::map<ObjectGuid::LowType/*spawnId*/, OPvPCapturePoint*> OPvPCapturePointMap; - virtual void FillInitialWorldStates(WorldPackets::WorldState::InitWorldStates& /*packet*/) { } - // called when a player triggers an areatrigger virtual bool HandleAreaTrigger(Player* /*player*/, uint32 /*trigger*/, bool /*entered*/) { return false; } @@ -222,7 +210,8 @@ class TC_GAME_API OutdoorPvP : public ZoneScript void OnCreatureCreate(Creature*) override { } // send world state update to all players present - void SendUpdateWorldState(uint32 field, uint32 value); + int32 GetWorldState(int32 worldStateId) const; + void SetWorldState(int32 worldStateId, int32 value); // called by OutdoorPvPMgr, updates the objectives and if needed, sends new worldstateui information virtual bool Update(uint32 diff); @@ -273,8 +262,6 @@ class TC_GAME_API OutdoorPvP : public ZoneScript uint32 m_TypeId; - bool m_sendUpdate; - // world state stuff virtual void SendRemoveWorldStates(Player* /*player*/) { } diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp index 91ffbaca3ec..d6cebc606dd 100644 --- a/src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp +++ b/src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp @@ -27,9 +27,9 @@ uint32 const OutdoorPvPHPBuffZones[OutdoorPvPHPBuffZonesNum] = { 3483, 3563, 356 uint32 const HP_CREDITMARKER[HP_TOWER_NUM] = { 19032, 19028, 19029 }; //uint32 const HP_CapturePointEvent_Enter[HP_TOWER_NUM] = { 11404, 11396, 11388 }; //uint32 const HP_CapturePointEvent_Leave[HP_TOWER_NUM] = { 11403, 11395, 11387 }; -uint32 const HP_MAP_N[HP_TOWER_NUM] = { 0x9b5, 0x9b2, 0x9a8 }; -uint32 const HP_MAP_A[HP_TOWER_NUM] = { 0x9b3, 0x9b0, 0x9a7 }; -uint32 const HP_MAP_H[HP_TOWER_NUM] = { 0x9b4, 0x9b1, 0x9a6 }; +uint32 const HP_MAP_N[HP_TOWER_NUM] = { 2485, 2482, 2472 }; +uint32 const HP_MAP_A[HP_TOWER_NUM] = { 2483, 2480, 2471 }; +uint32 const HP_MAP_H[HP_TOWER_NUM] = { 2484, 2481, 2470 }; uint32 const HP_TowerArtKit_A[HP_TOWER_NUM] = { 65, 62, 67 }; uint32 const HP_TowerArtKit_H[HP_TOWER_NUM] = { 64, 61, 68 }; uint32 const HP_TowerArtKit_N[HP_TOWER_NUM] = { 66, 63, 69 }; @@ -126,36 +126,31 @@ bool OutdoorPvPHP::Update(uint32 diff) TeamCastSpell(TEAM_ALLIANCE, -AllianceBuff); TeamCastSpell(TEAM_HORDE, -HordeBuff); } - SendUpdateWorldState(HP_UI_TOWER_COUNT_A, m_AllianceTowersControlled); - SendUpdateWorldState(HP_UI_TOWER_COUNT_H, m_HordeTowersControlled); + SetWorldState(HP_UI_TOWER_COUNT_A, m_AllianceTowersControlled); + SetWorldState(HP_UI_TOWER_COUNT_H, m_HordeTowersControlled); } return changed; } void OutdoorPvPHP::SendRemoveWorldStates(Player* player) { - player->SendUpdateWorldState(HP_UI_TOWER_DISPLAY_A, 0); - player->SendUpdateWorldState(HP_UI_TOWER_DISPLAY_H, 0); - player->SendUpdateWorldState(HP_UI_TOWER_COUNT_H, 0); - player->SendUpdateWorldState(HP_UI_TOWER_COUNT_A, 0); - - for (int i = 0; i < HP_TOWER_NUM; ++i) + WorldPackets::WorldState::InitWorldStates initWorldStates; + initWorldStates.MapID = player->GetMapId(); + initWorldStates.AreaID = player->GetZoneId(); + initWorldStates.SubareaID = player->GetAreaId(); + initWorldStates.Worldstates.emplace_back(HP_UI_TOWER_DISPLAY_A, 0); + initWorldStates.Worldstates.emplace_back(HP_UI_TOWER_DISPLAY_H, 0); + initWorldStates.Worldstates.emplace_back(HP_UI_TOWER_COUNT_H, 0); + initWorldStates.Worldstates.emplace_back(HP_UI_TOWER_COUNT_A, 0); + + for (size_t i = 0; i < HP_TOWER_NUM; ++i) { - player->SendUpdateWorldState(HP_MAP_N[i], 0); - player->SendUpdateWorldState(HP_MAP_A[i], 0); - player->SendUpdateWorldState(HP_MAP_H[i], 0); + initWorldStates.Worldstates.emplace_back(HP_MAP_N[i], 0); + initWorldStates.Worldstates.emplace_back(HP_MAP_A[i], 0); + initWorldStates.Worldstates.emplace_back(HP_MAP_H[i], 0); } -} -void OutdoorPvPHP::FillInitialWorldStates(WorldPackets::WorldState::InitWorldStates& packet) -{ - packet.Worldstates.emplace_back(HP_UI_TOWER_DISPLAY_A, 1); - packet.Worldstates.emplace_back(HP_UI_TOWER_DISPLAY_H, 1); - packet.Worldstates.emplace_back(HP_UI_TOWER_COUNT_A, m_AllianceTowersControlled); - packet.Worldstates.emplace_back(HP_UI_TOWER_COUNT_H, m_HordeTowersControlled); - - for (OPvPCapturePointMap::iterator itr = m_capturePoints.begin(); itr != m_capturePoints.end(); ++itr) - itr->second->FillInitialWorldStates(packet); + player->SendDirectMessage(initWorldStates.Write()); } void OPvPCapturePointHP::ChangeState() @@ -193,7 +188,7 @@ void OPvPCapturePointHP::ChangeState() // send world state update if (field) { - m_PvP->SendUpdateWorldState(field, 0); + m_PvP->SetWorldState(field, 0); field = 0; } uint32 artkit = 21; @@ -254,40 +249,13 @@ void OPvPCapturePointHP::ChangeState() // send world state update if (field) - m_PvP->SendUpdateWorldState(field, 1); + m_PvP->SetWorldState(field, 1); // complete quest objective if (m_State == OBJECTIVESTATE_ALLIANCE || m_State == OBJECTIVESTATE_HORDE) SendObjectiveComplete(HP_CREDITMARKER[m_TowerType], ObjectGuid::Empty); } -void OPvPCapturePointHP::FillInitialWorldStates(WorldPackets::WorldState::InitWorldStates& packet) -{ - switch (m_State) - { - case OBJECTIVESTATE_ALLIANCE: - case OBJECTIVESTATE_ALLIANCE_HORDE_CHALLENGE: - packet.Worldstates.emplace_back(HP_MAP_N[m_TowerType], 0); - packet.Worldstates.emplace_back(HP_MAP_A[m_TowerType], 1); - packet.Worldstates.emplace_back(HP_MAP_H[m_TowerType], 0); - break; - case OBJECTIVESTATE_HORDE: - case OBJECTIVESTATE_HORDE_ALLIANCE_CHALLENGE: - packet.Worldstates.emplace_back(HP_MAP_N[m_TowerType], 0); - packet.Worldstates.emplace_back(HP_MAP_A[m_TowerType], 0); - packet.Worldstates.emplace_back(HP_MAP_H[m_TowerType], 1); - break; - case OBJECTIVESTATE_NEUTRAL: - case OBJECTIVESTATE_NEUTRAL_ALLIANCE_CHALLENGE: - case OBJECTIVESTATE_NEUTRAL_HORDE_CHALLENGE: - default: - packet.Worldstates.emplace_back(HP_MAP_N[m_TowerType], 1); - packet.Worldstates.emplace_back(HP_MAP_A[m_TowerType], 0); - packet.Worldstates.emplace_back(HP_MAP_H[m_TowerType], 0); - break; - } -} - void OutdoorPvPHP::HandleKillImpl(Player* player, Unit* killed) { if (killed->GetTypeId() != TYPEID_PLAYER) diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPHP.h b/src/server/scripts/OutdoorPvP/OutdoorPvPHP.h index a6d3b4e5c93..6ce163c9ebc 100644 --- a/src/server/scripts/OutdoorPvP/OutdoorPvPHP.h +++ b/src/server/scripts/OutdoorPvP/OutdoorPvPHP.h @@ -61,7 +61,6 @@ class OPvPCapturePointHP : public OPvPCapturePoint OPvPCapturePointHP(OutdoorPvP* pvp, OutdoorPvPHPTowerType type); void ChangeState() override; - void FillInitialWorldStates(WorldPackets::WorldState::InitWorldStates& packet) override; private: OutdoorPvPHPTowerType m_TowerType; @@ -78,7 +77,6 @@ class OutdoorPvPHP : public OutdoorPvP void HandlePlayerLeaveZone(Player* player, uint32 zone) override; bool Update(uint32 diff) override; - void FillInitialWorldStates(WorldPackets::WorldState::InitWorldStates& packet) override; void SendRemoveWorldStates(Player* player) override; void HandleKillImpl(Player* player, Unit* killed) override; diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp index 9071bd0f238..a0602de0fb0 100644 --- a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp +++ b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp @@ -252,9 +252,9 @@ void OPvPCapturePointNA::FactionTakeOver(uint32 team) m_WyvernStateEast = WYVERN_NEU_HORDE; m_WyvernStateWest = WYVERN_NEU_HORDE; m_PvP->TeamApplyBuff(TEAM_ALLIANCE, NA_CAPTURE_BUFF); - m_PvP->SendUpdateWorldState(NA_UI_HORDE_GUARDS_SHOW, 0); - m_PvP->SendUpdateWorldState(NA_UI_ALLIANCE_GUARDS_SHOW, 1); - m_PvP->SendUpdateWorldState(NA_UI_GUARDS_LEFT, m_GuardsAlive); + m_PvP->SetWorldState(NA_UI_HORDE_GUARDS_SHOW, 0); + m_PvP->SetWorldState(NA_UI_ALLIANCE_GUARDS_SHOW, 1); + m_PvP->SetWorldState(NA_UI_GUARDS_LEFT, m_GuardsAlive); m_PvP->SendDefenseMessage(NA_HALAA_GRAVEYARD_ZONE, TEXT_HALAA_TAKEN_ALLIANCE); } else @@ -264,9 +264,9 @@ void OPvPCapturePointNA::FactionTakeOver(uint32 team) m_WyvernStateEast = WYVERN_NEU_ALLIANCE; m_WyvernStateWest = WYVERN_NEU_ALLIANCE; m_PvP->TeamApplyBuff(TEAM_HORDE, NA_CAPTURE_BUFF); - m_PvP->SendUpdateWorldState(NA_UI_HORDE_GUARDS_SHOW, 1); - m_PvP->SendUpdateWorldState(NA_UI_ALLIANCE_GUARDS_SHOW, 0); - m_PvP->SendUpdateWorldState(NA_UI_GUARDS_LEFT, m_GuardsAlive); + m_PvP->SetWorldState(NA_UI_HORDE_GUARDS_SHOW, 1); + m_PvP->SetWorldState(NA_UI_ALLIANCE_GUARDS_SHOW, 0); + m_PvP->SetWorldState(NA_UI_GUARDS_LEFT, m_GuardsAlive); m_PvP->SendDefenseMessage(NA_HALAA_GRAVEYARD_ZONE, TEXT_HALAA_TAKEN_HORDE); } UpdateWyvernRoostWorldState(NA_ROOST_S); @@ -310,81 +310,38 @@ void OutdoorPvPNA::HandlePlayerLeaveZone(Player* player, uint32 zone) OutdoorPvP::HandlePlayerLeaveZone(player, zone); } -void OutdoorPvPNA::FillInitialWorldStates(WorldPackets::WorldState::InitWorldStates& packet) -{ - m_obj->FillInitialWorldStates(packet); -} - -void OPvPCapturePointNA::FillInitialWorldStates(WorldPackets::WorldState::InitWorldStates& packet) -{ - if (m_ControllingFaction == ALLIANCE) - { - packet.Worldstates.emplace_back(NA_UI_HORDE_GUARDS_SHOW, 0); - packet.Worldstates.emplace_back(NA_UI_ALLIANCE_GUARDS_SHOW, 1); - } - else if (m_ControllingFaction == HORDE) - { - packet.Worldstates.emplace_back(NA_UI_HORDE_GUARDS_SHOW, 1); - packet.Worldstates.emplace_back(NA_UI_ALLIANCE_GUARDS_SHOW, 0); - } - else - { - packet.Worldstates.emplace_back(NA_UI_HORDE_GUARDS_SHOW, 0); - packet.Worldstates.emplace_back(NA_UI_ALLIANCE_GUARDS_SHOW, 0); - } - - packet.Worldstates.emplace_back(NA_UI_GUARDS_MAX, NA_GUARDS_MAX); - packet.Worldstates.emplace_back(NA_UI_GUARDS_LEFT, m_GuardsAlive); - packet.Worldstates.emplace_back(NA_MAP_WYVERN_NORTH_NEU_H, (m_WyvernStateNorth & WYVERN_NEU_HORDE) != 0 ? 1 : 0); - packet.Worldstates.emplace_back(NA_MAP_WYVERN_NORTH_NEU_A, (m_WyvernStateNorth & WYVERN_NEU_ALLIANCE) != 0 ? 1 : 0); - packet.Worldstates.emplace_back(NA_MAP_WYVERN_NORTH_H, (m_WyvernStateNorth & WYVERN_HORDE) != 0 ? 1 : 0); - packet.Worldstates.emplace_back(NA_MAP_WYVERN_NORTH_A, (m_WyvernStateNorth & WYVERN_ALLIANCE) != 0 ? 1 : 0); - packet.Worldstates.emplace_back(NA_MAP_WYVERN_SOUTH_NEU_H, (m_WyvernStateSouth & WYVERN_NEU_HORDE) != 0 ? 1 : 0); - packet.Worldstates.emplace_back(NA_MAP_WYVERN_SOUTH_NEU_A, (m_WyvernStateSouth & WYVERN_NEU_ALLIANCE) != 0 ? 1 : 0); - packet.Worldstates.emplace_back(NA_MAP_WYVERN_SOUTH_H, (m_WyvernStateSouth & WYVERN_HORDE) != 0 ? 1 : 0); - packet.Worldstates.emplace_back(NA_MAP_WYVERN_SOUTH_A, (m_WyvernStateSouth & WYVERN_ALLIANCE) != 0 ? 1 : 0); - packet.Worldstates.emplace_back(NA_MAP_WYVERN_WEST_NEU_H, (m_WyvernStateWest & WYVERN_NEU_HORDE) != 0 ? 1 : 0); - packet.Worldstates.emplace_back(NA_MAP_WYVERN_WEST_NEU_A, (m_WyvernStateWest & WYVERN_NEU_ALLIANCE) != 0 ? 1 : 0); - packet.Worldstates.emplace_back(NA_MAP_WYVERN_WEST_H, (m_WyvernStateWest & WYVERN_HORDE) != 0 ? 1 : 0); - packet.Worldstates.emplace_back(NA_MAP_WYVERN_WEST_A, (m_WyvernStateWest & WYVERN_ALLIANCE) != 0 ? 1 : 0); - packet.Worldstates.emplace_back(NA_MAP_WYVERN_EAST_NEU_H, (m_WyvernStateEast & WYVERN_NEU_HORDE) != 0 ? 1 : 0); - packet.Worldstates.emplace_back(NA_MAP_WYVERN_EAST_NEU_A, (m_WyvernStateEast & WYVERN_NEU_ALLIANCE) != 0 ? 1 : 0); - packet.Worldstates.emplace_back(NA_MAP_WYVERN_EAST_H, (m_WyvernStateEast & WYVERN_HORDE) != 0 ? 1 : 0); - packet.Worldstates.emplace_back(NA_MAP_WYVERN_EAST_A, (m_WyvernStateEast & WYVERN_ALLIANCE) != 0 ? 1 : 0); - packet.Worldstates.emplace_back(NA_MAP_HALAA_NEUTRAL, (m_HalaaState & HALAA_N) != 0 ? 1 : 0); - packet.Worldstates.emplace_back(NA_MAP_HALAA_NEU_A, (m_HalaaState & HALAA_N_A) != 0 ? 1 : 0); - packet.Worldstates.emplace_back(NA_MAP_HALAA_NEU_H, (m_HalaaState & HALAA_N_H) != 0 ? 1 : 0); - packet.Worldstates.emplace_back(NA_MAP_HALAA_HORDE, (m_HalaaState & HALAA_H) != 0 ? 1 : 0); - packet.Worldstates.emplace_back(NA_MAP_HALAA_ALLIANCE, (m_HalaaState & HALAA_A) != 0 ? 1 : 0); -} - void OutdoorPvPNA::SendRemoveWorldStates(Player* player) { - player->SendUpdateWorldState(NA_UI_HORDE_GUARDS_SHOW, 0); - player->SendUpdateWorldState(NA_UI_ALLIANCE_GUARDS_SHOW, 0); - player->SendUpdateWorldState(NA_UI_GUARDS_MAX, 0); - player->SendUpdateWorldState(NA_UI_GUARDS_LEFT, 0); - player->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_NEU_H, 0); - player->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_NEU_A, 0); - player->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_H, 0); - player->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_A, 0); - player->SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_NEU_H, 0); - player->SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_NEU_A, 0); - player->SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_H, 0); - player->SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_A, 0); - player->SendUpdateWorldState(NA_MAP_WYVERN_WEST_NEU_H, 0); - player->SendUpdateWorldState(NA_MAP_WYVERN_WEST_NEU_A, 0); - player->SendUpdateWorldState(NA_MAP_WYVERN_WEST_H, 0); - player->SendUpdateWorldState(NA_MAP_WYVERN_WEST_A, 0); - player->SendUpdateWorldState(NA_MAP_WYVERN_EAST_NEU_H, 0); - player->SendUpdateWorldState(NA_MAP_WYVERN_EAST_NEU_A, 0); - player->SendUpdateWorldState(NA_MAP_WYVERN_EAST_H, 0); - player->SendUpdateWorldState(NA_MAP_WYVERN_EAST_A, 0); - player->SendUpdateWorldState(NA_MAP_HALAA_NEUTRAL, 0); - player->SendUpdateWorldState(NA_MAP_HALAA_NEU_A, 0); - player->SendUpdateWorldState(NA_MAP_HALAA_NEU_H, 0); - player->SendUpdateWorldState(NA_MAP_HALAA_HORDE, 0); - player->SendUpdateWorldState(NA_MAP_HALAA_ALLIANCE, 0); + WorldPackets::WorldState::InitWorldStates initWorldStates; + initWorldStates.MapID = player->GetMapId(); + initWorldStates.AreaID = player->GetZoneId(); + initWorldStates.SubareaID = player->GetAreaId(); + initWorldStates.Worldstates.emplace_back(NA_UI_HORDE_GUARDS_SHOW, 0); + initWorldStates.Worldstates.emplace_back(NA_UI_ALLIANCE_GUARDS_SHOW, 0); + initWorldStates.Worldstates.emplace_back(NA_UI_GUARDS_MAX, 0); + initWorldStates.Worldstates.emplace_back(NA_UI_GUARDS_LEFT, 0); + initWorldStates.Worldstates.emplace_back(NA_MAP_WYVERN_NORTH_NEU_H, 0); + initWorldStates.Worldstates.emplace_back(NA_MAP_WYVERN_NORTH_NEU_A, 0); + initWorldStates.Worldstates.emplace_back(NA_MAP_WYVERN_NORTH_H, 0); + initWorldStates.Worldstates.emplace_back(NA_MAP_WYVERN_NORTH_A, 0); + initWorldStates.Worldstates.emplace_back(NA_MAP_WYVERN_SOUTH_NEU_H, 0); + initWorldStates.Worldstates.emplace_back(NA_MAP_WYVERN_SOUTH_NEU_A, 0); + initWorldStates.Worldstates.emplace_back(NA_MAP_WYVERN_SOUTH_H, 0); + initWorldStates.Worldstates.emplace_back(NA_MAP_WYVERN_SOUTH_A, 0); + initWorldStates.Worldstates.emplace_back(NA_MAP_WYVERN_WEST_NEU_H, 0); + initWorldStates.Worldstates.emplace_back(NA_MAP_WYVERN_WEST_NEU_A, 0); + initWorldStates.Worldstates.emplace_back(NA_MAP_WYVERN_WEST_H, 0); + initWorldStates.Worldstates.emplace_back(NA_MAP_WYVERN_WEST_A, 0); + initWorldStates.Worldstates.emplace_back(NA_MAP_WYVERN_EAST_NEU_H, 0); + initWorldStates.Worldstates.emplace_back(NA_MAP_WYVERN_EAST_NEU_A, 0); + initWorldStates.Worldstates.emplace_back(NA_MAP_WYVERN_EAST_H, 0); + initWorldStates.Worldstates.emplace_back(NA_MAP_WYVERN_EAST_A, 0); + initWorldStates.Worldstates.emplace_back(NA_MAP_HALAA_NEUTRAL, 0); + initWorldStates.Worldstates.emplace_back(NA_MAP_HALAA_NEU_A, 0); + initWorldStates.Worldstates.emplace_back(NA_MAP_HALAA_NEU_H, 0); + initWorldStates.Worldstates.emplace_back(NA_MAP_HALAA_HORDE, 0); + initWorldStates.Worldstates.emplace_back(NA_MAP_HALAA_ALLIANCE, 0); + player->SendDirectMessage(initWorldStates.Write()); } bool OutdoorPvPNA::Update(uint32 diff) @@ -608,7 +565,7 @@ bool OPvPCapturePointNA::Update(uint32 diff) if (m_GuardsAlive == 0) m_capturable = true; // update the guard count for the players in zone - m_PvP->SendUpdateWorldState(NA_UI_GUARDS_LEFT, m_GuardsAlive); + m_PvP->SetWorldState(NA_UI_GUARDS_LEFT, m_GuardsAlive); } } else m_GuardCheckTimer -= diff; @@ -671,11 +628,11 @@ void OPvPCapturePointNA::ChangeState() void OPvPCapturePointNA::UpdateHalaaWorldState() { - m_PvP->SendUpdateWorldState(NA_MAP_HALAA_NEUTRAL, uint32((m_HalaaState & HALAA_N) != 0)); - m_PvP->SendUpdateWorldState(NA_MAP_HALAA_NEU_A, uint32((m_HalaaState & HALAA_N_A) != 0)); - m_PvP->SendUpdateWorldState(NA_MAP_HALAA_NEU_H, uint32((m_HalaaState & HALAA_N_H) != 0)); - m_PvP->SendUpdateWorldState(NA_MAP_HALAA_HORDE, uint32((m_HalaaState & HALAA_H) != 0)); - m_PvP->SendUpdateWorldState(NA_MAP_HALAA_ALLIANCE, uint32((m_HalaaState & HALAA_A) != 0)); + m_PvP->SetWorldState(NA_MAP_HALAA_NEUTRAL, uint32((m_HalaaState & HALAA_N) != 0)); + m_PvP->SetWorldState(NA_MAP_HALAA_NEU_A, uint32((m_HalaaState & HALAA_N_A) != 0)); + m_PvP->SetWorldState(NA_MAP_HALAA_NEU_H, uint32((m_HalaaState & HALAA_N_H) != 0)); + m_PvP->SetWorldState(NA_MAP_HALAA_HORDE, uint32((m_HalaaState & HALAA_H) != 0)); + m_PvP->SetWorldState(NA_MAP_HALAA_ALLIANCE, uint32((m_HalaaState & HALAA_A) != 0)); } void OPvPCapturePointNA::UpdateWyvernRoostWorldState(uint32 roost) @@ -683,28 +640,28 @@ void OPvPCapturePointNA::UpdateWyvernRoostWorldState(uint32 roost) switch (roost) { case NA_ROOST_S: - m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_NEU_H, uint32((m_WyvernStateSouth & WYVERN_NEU_HORDE) != 0)); - m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_NEU_A, uint32((m_WyvernStateSouth & WYVERN_NEU_ALLIANCE) != 0)); - m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_H, uint32((m_WyvernStateSouth & WYVERN_HORDE) != 0)); - m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_A, uint32((m_WyvernStateSouth & WYVERN_ALLIANCE) != 0)); + m_PvP->SetWorldState(NA_MAP_WYVERN_SOUTH_NEU_H, uint32((m_WyvernStateSouth & WYVERN_NEU_HORDE) != 0)); + m_PvP->SetWorldState(NA_MAP_WYVERN_SOUTH_NEU_A, uint32((m_WyvernStateSouth & WYVERN_NEU_ALLIANCE) != 0)); + m_PvP->SetWorldState(NA_MAP_WYVERN_SOUTH_H, uint32((m_WyvernStateSouth & WYVERN_HORDE) != 0)); + m_PvP->SetWorldState(NA_MAP_WYVERN_SOUTH_A, uint32((m_WyvernStateSouth & WYVERN_ALLIANCE) != 0)); break; case NA_ROOST_N: - m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_NEU_H, uint32((m_WyvernStateNorth & WYVERN_NEU_HORDE) != 0)); - m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_NEU_A, uint32((m_WyvernStateNorth & WYVERN_NEU_ALLIANCE) != 0)); - m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_H, uint32((m_WyvernStateNorth & WYVERN_HORDE) != 0)); - m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_A, uint32((m_WyvernStateNorth & WYVERN_ALLIANCE) != 0)); + m_PvP->SetWorldState(NA_MAP_WYVERN_NORTH_NEU_H, uint32((m_WyvernStateNorth & WYVERN_NEU_HORDE) != 0)); + m_PvP->SetWorldState(NA_MAP_WYVERN_NORTH_NEU_A, uint32((m_WyvernStateNorth & WYVERN_NEU_ALLIANCE) != 0)); + m_PvP->SetWorldState(NA_MAP_WYVERN_NORTH_H, uint32((m_WyvernStateNorth & WYVERN_HORDE) != 0)); + m_PvP->SetWorldState(NA_MAP_WYVERN_NORTH_A, uint32((m_WyvernStateNorth & WYVERN_ALLIANCE) != 0)); break; case NA_ROOST_W: - m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_WEST_NEU_H, uint32((m_WyvernStateWest & WYVERN_NEU_HORDE) != 0)); - m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_WEST_NEU_A, uint32((m_WyvernStateWest & WYVERN_NEU_ALLIANCE) != 0)); - m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_WEST_H, uint32((m_WyvernStateWest & WYVERN_HORDE) != 0)); - m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_WEST_A, uint32((m_WyvernStateWest & WYVERN_ALLIANCE) != 0)); + m_PvP->SetWorldState(NA_MAP_WYVERN_WEST_NEU_H, uint32((m_WyvernStateWest & WYVERN_NEU_HORDE) != 0)); + m_PvP->SetWorldState(NA_MAP_WYVERN_WEST_NEU_A, uint32((m_WyvernStateWest & WYVERN_NEU_ALLIANCE) != 0)); + m_PvP->SetWorldState(NA_MAP_WYVERN_WEST_H, uint32((m_WyvernStateWest & WYVERN_HORDE) != 0)); + m_PvP->SetWorldState(NA_MAP_WYVERN_WEST_A, uint32((m_WyvernStateWest & WYVERN_ALLIANCE) != 0)); break; case NA_ROOST_E: - m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_EAST_NEU_H, uint32((m_WyvernStateEast & WYVERN_NEU_HORDE) != 0)); - m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_EAST_NEU_A, uint32((m_WyvernStateEast & WYVERN_NEU_ALLIANCE) != 0)); - m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_EAST_H, uint32((m_WyvernStateEast & WYVERN_HORDE) != 0)); - m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_EAST_A, uint32((m_WyvernStateEast & WYVERN_ALLIANCE) != 0)); + m_PvP->SetWorldState(NA_MAP_WYVERN_EAST_NEU_H, uint32((m_WyvernStateEast & WYVERN_NEU_HORDE) != 0)); + m_PvP->SetWorldState(NA_MAP_WYVERN_EAST_NEU_A, uint32((m_WyvernStateEast & WYVERN_NEU_ALLIANCE) != 0)); + m_PvP->SetWorldState(NA_MAP_WYVERN_EAST_H, uint32((m_WyvernStateEast & WYVERN_HORDE) != 0)); + m_PvP->SetWorldState(NA_MAP_WYVERN_EAST_A, uint32((m_WyvernStateEast & WYVERN_ALLIANCE) != 0)); break; } } diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.h b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.h index 593d5c9d730..56eb18ce696 100644 --- a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.h +++ b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.h @@ -156,7 +156,6 @@ class OPvPCapturePointNA : public OPvPCapturePoint bool Update(uint32 diff) override; void ChangeState() override; - void FillInitialWorldStates(WorldPackets::WorldState::InitWorldStates& packet) override; bool HandleCustomSpell(Player* player, uint32 spellId, GameObject* go) override; int32 HandleOpenGo(Player* player, GameObject* go) override; @@ -192,7 +191,6 @@ class OutdoorPvPNA : public OutdoorPvP void HandlePlayerEnterZone(Player* player, uint32 zone) override; void HandlePlayerLeaveZone(Player* player, uint32 zone) override; bool Update(uint32 diff) override; - void FillInitialWorldStates(WorldPackets::WorldState::InitWorldStates& packet) override; void SendRemoveWorldStates(Player* player) override; void HandleKillImpl(Player* player, Unit* killed) override; diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp index 304088585cb..a4c3a15c64e 100644 --- a/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp +++ b/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp @@ -28,7 +28,7 @@ #include "World.h" #include "WorldStatePackets.h" -uint32 const SI_MAX_RESOURCES = 200; +constexpr int32 SI_MAX_RESOURCES = 200; uint32 const SI_AREATRIGGER_H = 4168; uint32 const SI_AREATRIGGER_A = 4162; uint32 const SI_TURNIN_QUEST_CM_A = 17090; @@ -40,30 +40,19 @@ uint32 const OutdoorPvPSIBuffZones[OutdoorPvPSIBuffZonesNum] = { 1377, 3428, 342 OutdoorPvPSI::OutdoorPvPSI() { m_TypeId = OUTDOOR_PVP_SI; - m_Gathered_A = 0; - m_Gathered_H = 0; m_LastController = 0; } -void OutdoorPvPSI::FillInitialWorldStates(WorldPackets::WorldState::InitWorldStates& packet) -{ - packet.Worldstates.emplace_back(SI_GATHERED_A, m_Gathered_A); - packet.Worldstates.emplace_back(SI_GATHERED_H, m_Gathered_H); - packet.Worldstates.emplace_back(SI_SILITHYST_MAX, SI_MAX_RESOURCES); -} - void OutdoorPvPSI::SendRemoveWorldStates(Player* player) { - player->SendUpdateWorldState(SI_GATHERED_A, 0); - player->SendUpdateWorldState(SI_GATHERED_H, 0); - player->SendUpdateWorldState(SI_SILITHYST_MAX, 0); -} - -void OutdoorPvPSI::UpdateWorldState() -{ - SendUpdateWorldState(SI_GATHERED_A, m_Gathered_A); - SendUpdateWorldState(SI_GATHERED_H, m_Gathered_H); - SendUpdateWorldState(SI_SILITHYST_MAX, SI_MAX_RESOURCES); + WorldPackets::WorldState::InitWorldStates initWorldStates; + initWorldStates.MapID = player->GetMapId(); + initWorldStates.AreaID = player->GetZoneId(); + initWorldStates.SubareaID = player->GetAreaId(); + initWorldStates.Worldstates.emplace_back(SI_GATHERED_A, 0); + initWorldStates.Worldstates.emplace_back(SI_GATHERED_H, 0); + initWorldStates.Worldstates.emplace_back(SI_SILITHYST_MAX, 0); + player->SendDirectMessage(initWorldStates.Write()); } bool OutdoorPvPSI::SetupOutdoorPvP() @@ -72,6 +61,10 @@ bool OutdoorPvPSI::SetupOutdoorPvP() for (uint8 i = 0; i < OutdoorPvPSIBuffZonesNum; ++i) RegisterZone(OutdoorPvPSIBuffZones[i]); + + SetWorldState(SI_GATHERED_A, 0); + SetWorldState(SI_GATHERED_H, 0); + SetWorldState(SI_SILITHYST_MAX, SI_MAX_RESOURCES); return true; } @@ -103,17 +96,17 @@ bool OutdoorPvPSI::HandleAreaTrigger(Player* player, uint32 trigger, bool /*ente { // remove aura player->RemoveAurasDueToSpell(SI_SILITHYST_FLAG); - ++ m_Gathered_A; - if (m_Gathered_A >= SI_MAX_RESOURCES) + int32 newScore = GetWorldState(SI_GATHERED_A) + 1; + if (newScore >= SI_MAX_RESOURCES) { TeamApplyBuff(TEAM_ALLIANCE, SI_CENARION_FAVOR); /// @todo: confirm this text sWorld->SendZoneText(OutdoorPvPSIBuffZones[0], sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_SI_CAPTURE_A)); m_LastController = ALLIANCE; - m_Gathered_A = 0; - m_Gathered_H = 0; + newScore = 0; + SetWorldState(SI_GATHERED_H, 0); } - UpdateWorldState(); + SetWorldState(SI_GATHERED_A, newScore); // reward player player->CastSpell(player, SI_TRACES_OF_SILITHYST, true); // add 19 honor @@ -129,17 +122,17 @@ bool OutdoorPvPSI::HandleAreaTrigger(Player* player, uint32 trigger, bool /*ente { // remove aura player->RemoveAurasDueToSpell(SI_SILITHYST_FLAG); - ++ m_Gathered_H; - if (m_Gathered_H >= SI_MAX_RESOURCES) + int32 newScore = GetWorldState(SI_GATHERED_H) + 1; + if (newScore >= SI_MAX_RESOURCES) { TeamApplyBuff(TEAM_HORDE, SI_CENARION_FAVOR); /// @todo: confirm this text sWorld->SendZoneText(OutdoorPvPSIBuffZones[0], sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_SI_CAPTURE_H)); m_LastController = HORDE; - m_Gathered_A = 0; - m_Gathered_H = 0; + SetWorldState(SI_GATHERED_A, 0); + newScore = 0; } - UpdateWorldState(); + SetWorldState(SI_GATHERED_H, newScore); // reward player player->CastSpell(player, SI_TRACES_OF_SILITHYST, true); // add 19 honor diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPSI.h b/src/server/scripts/OutdoorPvP/OutdoorPvPSI.h index 3f21b407086..61ef6435743 100644 --- a/src/server/scripts/OutdoorPvP/OutdoorPvPSI.h +++ b/src/server/scripts/OutdoorPvP/OutdoorPvPSI.h @@ -44,16 +44,12 @@ class OutdoorPvPSI : public OutdoorPvP void HandlePlayerEnterZone(Player* player, uint32 zone) override; void HandlePlayerLeaveZone(Player* player, uint32 zone) override; bool Update(uint32 diff) override; - void FillInitialWorldStates(WorldPackets::WorldState::InitWorldStates& packet) override; void SendRemoveWorldStates(Player* player) override; bool HandleAreaTrigger(Player* player, uint32 trigger, bool entered) override; bool HandleDropFlag(Player* player, uint32 spellId) override; bool HandleCustomSpell(Player* player, uint32 spellId, GameObject* go) override; - void UpdateWorldState(); private: - uint32 m_Gathered_A; - uint32 m_Gathered_H; uint32 m_LastController; }; diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp index b99aa96816f..48951be2d9c 100644 --- a/src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp +++ b/src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp @@ -56,18 +56,18 @@ go_type const TFCapturePoints[TF_TOWER_NUM] = struct tf_tower_world_state { - uint32 n; - uint32 h; - uint32 a; + int32 n; + int32 h; + int32 a; }; tf_tower_world_state const TFTowerWorldStates[TF_TOWER_NUM] = { - { 0xa79, 0xa7a, 0xa7b }, - { 0xa7e, 0xa7d, 0xa7c }, - { 0xa82, 0xa81, 0xa80 }, - { 0xa88, 0xa87, 0xa86 }, - { 0xa85, 0xa84, 0xa83 } + { 2681, 2682, 2683 }, + { 2686, 2685, 2684 }, + { 2690, 2689, 2688 }, + { 2696, 2695, 2694 }, + { 2693, 2692, 2691 } }; /* @@ -108,56 +108,39 @@ OPvPCapturePointTF::OPvPCapturePointTF(OutdoorPvP* pvp, OutdoorPvPTF_TowerType t SetCapturePointData(TFCapturePoints[type].entry, TFCapturePoints[type].map, TFCapturePoints[type].pos, TFCapturePoints[type].rot); } -void OPvPCapturePointTF::FillInitialWorldStates(WorldPackets::WorldState::InitWorldStates& packet) -{ - packet.Worldstates.emplace_back(TFTowerWorldStates[m_TowerType].n, (m_TowerState & TF_TOWERSTATE_N) != 0 ? 1 : 0); - packet.Worldstates.emplace_back(TFTowerWorldStates[m_TowerType].h, (m_TowerState & TF_TOWERSTATE_H) != 0 ? 1 : 0); - packet.Worldstates.emplace_back(TFTowerWorldStates[m_TowerType].a, (m_TowerState & TF_TOWERSTATE_A) != 0 ? 1 : 0); -} - -void OutdoorPvPTF::FillInitialWorldStates(WorldPackets::WorldState::InitWorldStates& packet) -{ - packet.Worldstates.emplace_back(TF_UI_TOWER_COUNT_H, m_HordeTowersControlled); - packet.Worldstates.emplace_back(TF_UI_TOWER_COUNT_A, m_AllianceTowersControlled); - packet.Worldstates.emplace_back(TF_UI_TOWERS_CONTROLLED_DISPLAY, !m_IsLocked); - packet.Worldstates.emplace_back(TF_UI_LOCKED_TIME_MINUTES_FIRST_DIGIT, first_digit); - packet.Worldstates.emplace_back(TF_UI_LOCKED_TIME_MINUTES_SECOND_DIGIT, second_digit); - packet.Worldstates.emplace_back(TF_UI_LOCKED_TIME_HOURS, hours_left); - packet.Worldstates.emplace_back(TF_UI_LOCKED_DISPLAY_NEUTRAL, (m_IsLocked && !m_HordeTowersControlled && !m_AllianceTowersControlled) ? 1 : 0); - packet.Worldstates.emplace_back(TF_UI_LOCKED_DISPLAY_HORDE, (m_IsLocked && (m_HordeTowersControlled > m_AllianceTowersControlled)) ? 1 : 0); - packet.Worldstates.emplace_back(TF_UI_LOCKED_DISPLAY_ALLIANCE, (m_IsLocked && (m_HordeTowersControlled < m_AllianceTowersControlled)) ? 1 : 0); - - for (OPvPCapturePointMap::iterator itr = m_capturePoints.begin(); itr != m_capturePoints.end(); ++itr) - itr->second->FillInitialWorldStates(packet); -} - void OutdoorPvPTF::SendRemoveWorldStates(Player* player) { - player->SendUpdateWorldState(TF_UI_TOWER_COUNT_H, uint32(0)); - player->SendUpdateWorldState(TF_UI_TOWER_COUNT_A, uint32(0)); - player->SendUpdateWorldState(TF_UI_TOWERS_CONTROLLED_DISPLAY, uint32(0)); - - player->SendUpdateWorldState(TF_UI_LOCKED_TIME_MINUTES_FIRST_DIGIT, uint32(0)); - player->SendUpdateWorldState(TF_UI_LOCKED_TIME_MINUTES_SECOND_DIGIT, uint32(0)); - player->SendUpdateWorldState(TF_UI_LOCKED_TIME_HOURS, uint32(0)); - - player->SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_NEUTRAL, uint32(0)); - player->SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_HORDE, uint32(0)); - player->SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_ALLIANCE, uint32(0)); - - for (int i = 0; i < TF_TOWER_NUM; ++i) + WorldPackets::WorldState::InitWorldStates initWorldStates; + initWorldStates.MapID = player->GetMapId(); + initWorldStates.AreaID = player->GetZoneId(); + initWorldStates.SubareaID = player->GetAreaId(); + initWorldStates.Worldstates.emplace_back(TF_UI_TOWER_COUNT_H, 0); + initWorldStates.Worldstates.emplace_back(TF_UI_TOWER_COUNT_A, 0); + initWorldStates.Worldstates.emplace_back(TF_UI_TOWERS_CONTROLLED_DISPLAY, 0); + + initWorldStates.Worldstates.emplace_back(TF_UI_LOCKED_TIME_MINUTES_FIRST_DIGIT, 0); + initWorldStates.Worldstates.emplace_back(TF_UI_LOCKED_TIME_MINUTES_SECOND_DIGIT, 0); + initWorldStates.Worldstates.emplace_back(TF_UI_LOCKED_TIME_HOURS, 0); + + initWorldStates.Worldstates.emplace_back(TF_UI_LOCKED_DISPLAY_NEUTRAL, 0); + initWorldStates.Worldstates.emplace_back(TF_UI_LOCKED_DISPLAY_HORDE, 0); + initWorldStates.Worldstates.emplace_back(TF_UI_LOCKED_DISPLAY_ALLIANCE, 0); + + for (tf_tower_world_state const& towerWorldStates : TFTowerWorldStates) { - player->SendUpdateWorldState(uint32(TFTowerWorldStates[i].n), uint32(0)); - player->SendUpdateWorldState(uint32(TFTowerWorldStates[i].h), uint32(0)); - player->SendUpdateWorldState(uint32(TFTowerWorldStates[i].a), uint32(0)); + initWorldStates.Worldstates.emplace_back(towerWorldStates.n, 0); + initWorldStates.Worldstates.emplace_back(towerWorldStates.h, 0); + initWorldStates.Worldstates.emplace_back(towerWorldStates.a, 0); } + + player->SendDirectMessage(initWorldStates.Write()); } void OPvPCapturePointTF::UpdateTowerState() { - m_PvP->SendUpdateWorldState(uint32(TFTowerWorldStates[m_TowerType].n), uint32((m_TowerState & TF_TOWERSTATE_N) != 0)); - m_PvP->SendUpdateWorldState(uint32(TFTowerWorldStates[m_TowerType].h), uint32((m_TowerState & TF_TOWERSTATE_H) != 0)); - m_PvP->SendUpdateWorldState(uint32(TFTowerWorldStates[m_TowerType].a), uint32((m_TowerState & TF_TOWERSTATE_A) != 0)); + m_PvP->SetWorldState(TFTowerWorldStates[m_TowerType].n, int32((m_TowerState & TF_TOWERSTATE_N) != 0)); + m_PvP->SetWorldState(TFTowerWorldStates[m_TowerType].h, int32((m_TowerState & TF_TOWERSTATE_H) != 0)); + m_PvP->SetWorldState(TFTowerWorldStates[m_TowerType].a, int32((m_TowerState & TF_TOWERSTATE_A) != 0)); } bool OutdoorPvPTF::Update(uint32 diff) @@ -170,27 +153,27 @@ bool OutdoorPvPTF::Update(uint32 diff) { TeamApplyBuff(TEAM_ALLIANCE, TF_CAPTURE_BUFF); m_IsLocked = true; - SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_NEUTRAL, uint32(0)); - SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_HORDE, uint32(0)); - SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_ALLIANCE, uint32(1)); - SendUpdateWorldState(TF_UI_TOWERS_CONTROLLED_DISPLAY, uint32(0)); + SetWorldState(TF_UI_LOCKED_DISPLAY_NEUTRAL, 0); + SetWorldState(TF_UI_LOCKED_DISPLAY_HORDE, 0); + SetWorldState(TF_UI_LOCKED_DISPLAY_ALLIANCE, 1); + SetWorldState(TF_UI_TOWERS_CONTROLLED_DISPLAY, 0); } else if (m_HordeTowersControlled == TF_TOWER_NUM) { TeamApplyBuff(TEAM_HORDE, TF_CAPTURE_BUFF); m_IsLocked = true; - SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_NEUTRAL, uint32(0)); - SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_HORDE, uint32(1)); - SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_ALLIANCE, uint32(0)); - SendUpdateWorldState(TF_UI_TOWERS_CONTROLLED_DISPLAY, uint32(0)); + SetWorldState(TF_UI_LOCKED_DISPLAY_NEUTRAL, 0); + SetWorldState(TF_UI_LOCKED_DISPLAY_HORDE, 1); + SetWorldState(TF_UI_LOCKED_DISPLAY_ALLIANCE, 0); + SetWorldState(TF_UI_TOWERS_CONTROLLED_DISPLAY, 0); } else { TeamCastSpell(TEAM_ALLIANCE, -TF_CAPTURE_BUFF); TeamCastSpell(TEAM_HORDE, -TF_CAPTURE_BUFF); } - SendUpdateWorldState(TF_UI_TOWER_COUNT_A, m_AllianceTowersControlled); - SendUpdateWorldState(TF_UI_TOWER_COUNT_H, m_HordeTowersControlled); + SetWorldState(TF_UI_TOWER_COUNT_A, m_AllianceTowersControlled); + SetWorldState(TF_UI_TOWER_COUNT_H, m_HordeTowersControlled); } if (m_IsLocked) { @@ -200,10 +183,10 @@ bool OutdoorPvPTF::Update(uint32 diff) m_LockTimer = TF_LOCK_TIME; m_LockTimerUpdate = 0; m_IsLocked = false; - SendUpdateWorldState(TF_UI_TOWERS_CONTROLLED_DISPLAY, uint32(1)); - SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_NEUTRAL, uint32(0)); - SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_HORDE, uint32(0)); - SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_ALLIANCE, uint32(0)); + SetWorldState(TF_UI_TOWERS_CONTROLLED_DISPLAY, 1); + SetWorldState(TF_UI_LOCKED_DISPLAY_NEUTRAL, 0); + SetWorldState(TF_UI_LOCKED_DISPLAY_HORDE, 0); + SetWorldState(TF_UI_LOCKED_DISPLAY_ALLIANCE, 0); } else { @@ -217,9 +200,9 @@ bool OutdoorPvPTF::Update(uint32 diff) second_digit = minutes_left % 10; first_digit = minutes_left / 10; - SendUpdateWorldState(TF_UI_LOCKED_TIME_MINUTES_FIRST_DIGIT, first_digit); - SendUpdateWorldState(TF_UI_LOCKED_TIME_MINUTES_SECOND_DIGIT, second_digit); - SendUpdateWorldState(TF_UI_LOCKED_TIME_HOURS, hours_left); + SetWorldState(TF_UI_LOCKED_TIME_MINUTES_FIRST_DIGIT, first_digit); + SetWorldState(TF_UI_LOCKED_TIME_MINUTES_SECOND_DIGIT, second_digit); + SetWorldState(TF_UI_LOCKED_TIME_HOURS, hours_left); } else m_LockTimerUpdate -= diff; m_LockTimer -= diff; } diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPTF.h b/src/server/scripts/OutdoorPvP/OutdoorPvPTF.h index d7c384627d1..2aeb1c093e0 100644 --- a/src/server/scripts/OutdoorPvP/OutdoorPvPTF.h +++ b/src/server/scripts/OutdoorPvP/OutdoorPvPTF.h @@ -42,16 +42,16 @@ enum OutdoorPvPTF_TowerType enum TFWorldStates { - TF_UI_TOWER_COUNT_H = 0xa3e, - TF_UI_TOWER_COUNT_A = 0xa3d, - TF_UI_TOWERS_CONTROLLED_DISPLAY = 0xa3c, - - TF_UI_LOCKED_TIME_MINUTES_FIRST_DIGIT = 0x9d0, - TF_UI_LOCKED_TIME_MINUTES_SECOND_DIGIT = 0x9ce, - TF_UI_LOCKED_TIME_HOURS = 0x9cd, - TF_UI_LOCKED_DISPLAY_NEUTRAL = 0x9cc, - TF_UI_LOCKED_DISPLAY_HORDE = 0xad0, - TF_UI_LOCKED_DISPLAY_ALLIANCE = 0xacf + TF_UI_TOWER_COUNT_H = 2622, + TF_UI_TOWER_COUNT_A = 2621, + TF_UI_TOWERS_CONTROLLED_DISPLAY = 2620, + + TF_UI_LOCKED_TIME_MINUTES_FIRST_DIGIT = 2512, + TF_UI_LOCKED_TIME_MINUTES_SECOND_DIGIT = 2510, + TF_UI_LOCKED_TIME_HOURS = 2509, + TF_UI_LOCKED_DISPLAY_NEUTRAL = 2508, + TF_UI_LOCKED_DISPLAY_HORDE = 2768, + TF_UI_LOCKED_DISPLAY_ALLIANCE = 2767 }; enum TFTowerStates @@ -68,7 +68,6 @@ class OPvPCapturePointTF : public OPvPCapturePoint bool Update(uint32 diff) override; void ChangeState() override; - void FillInitialWorldStates(WorldPackets::WorldState::InitWorldStates& packet) override; void UpdateTowerState(); @@ -86,7 +85,6 @@ class OutdoorPvPTF : public OutdoorPvP void HandlePlayerEnterZone(Player* player, uint32 zone) override; void HandlePlayerLeaveZone(Player* player, uint32 zone) override; bool Update(uint32 diff) override; - void FillInitialWorldStates(WorldPackets::WorldState::InitWorldStates& packet) override; void SendRemoveWorldStates(Player* player) override; uint32 GetAllianceTowersControlled() const; diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp index 959371da929..586236cf854 100644 --- a/src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp +++ b/src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp @@ -49,20 +49,20 @@ creature_type const ZM_AllianceFieldScout = { 18581, 530, { 374.395f, 6230.08f, struct zm_beacon { - uint32 ui_tower_n; - uint32 ui_tower_h; - uint32 ui_tower_a; - uint32 map_tower_n; - uint32 map_tower_h; - uint32 map_tower_a; + int32 ui_tower_n; + int32 ui_tower_h; + int32 ui_tower_a; + int32 map_tower_n; + int32 map_tower_h; + int32 map_tower_a; uint32 event_enter; uint32 event_leave; }; zm_beacon const ZMBeaconInfo[ZM_NUM_BEACONS] = { - { 2560, 2559, 2558, 2652, 2651, 2650, 11807, 11806 }, - { 2557, 2556, 2555, 2646, 2645, 2644, 11805, 11804 } + { ZM_UI_TOWER_EAST_N, ZM_UI_TOWER_EAST_H, ZM_UI_TOWER_EAST_A, ZM_MAP_TOWER_EAST_N, ZM_MAP_TOWER_EAST_H, ZM_MAP_TOWER_EAST_A, 11807, 11806 }, + { ZM_UI_TOWER_WEST_N, ZM_UI_TOWER_WEST_H, ZM_UI_TOWER_WEST_A, ZM_MAP_TOWER_WEST_N, ZM_MAP_TOWER_WEST_H, ZM_MAP_TOWER_WEST_A, 11805, 11804 } }; uint32 const ZMBeaconCaptureA[ZM_NUM_BEACONS] = @@ -88,24 +88,14 @@ OPvPCapturePointZM_Beacon::OPvPCapturePointZM_Beacon(OutdoorPvP* pvp, ZM_BeaconT SetCapturePointData(ZMCapturePoints[type].entry, ZMCapturePoints[type].map, ZMCapturePoints[type].pos, ZMCapturePoints[type].rot); } -void OPvPCapturePointZM_Beacon::FillInitialWorldStates(WorldPackets::WorldState::InitWorldStates& packet) -{ - packet.Worldstates.emplace_back(ZMBeaconInfo[m_TowerType].ui_tower_n, (m_TowerState & ZM_TOWERSTATE_N) != 0 ? 1 : 0); - packet.Worldstates.emplace_back(ZMBeaconInfo[m_TowerType].map_tower_n, (m_TowerState & ZM_TOWERSTATE_N) != 0 ? 1 : 0); - packet.Worldstates.emplace_back(ZMBeaconInfo[m_TowerType].ui_tower_a, (m_TowerState & ZM_TOWERSTATE_A) != 0 ? 1 : 0); - packet.Worldstates.emplace_back(ZMBeaconInfo[m_TowerType].map_tower_a, (m_TowerState & ZM_TOWERSTATE_A) != 0 ? 1 : 0); - packet.Worldstates.emplace_back(ZMBeaconInfo[m_TowerType].ui_tower_h, (m_TowerState & ZM_TOWERSTATE_H) != 0 ? 1 : 0); - packet.Worldstates.emplace_back(ZMBeaconInfo[m_TowerType].map_tower_h, (m_TowerState & ZM_TOWERSTATE_H) != 0 ? 1 : 0); -} - void OPvPCapturePointZM_Beacon::UpdateTowerState() { - m_PvP->SendUpdateWorldState(uint32(ZMBeaconInfo[m_TowerType].ui_tower_n), uint32((m_TowerState & ZM_TOWERSTATE_N) != 0)); - m_PvP->SendUpdateWorldState(uint32(ZMBeaconInfo[m_TowerType].map_tower_n), uint32((m_TowerState & ZM_TOWERSTATE_N) != 0)); - m_PvP->SendUpdateWorldState(uint32(ZMBeaconInfo[m_TowerType].ui_tower_a), uint32((m_TowerState & ZM_TOWERSTATE_A) != 0)); - m_PvP->SendUpdateWorldState(uint32(ZMBeaconInfo[m_TowerType].map_tower_a), uint32((m_TowerState & ZM_TOWERSTATE_A) != 0)); - m_PvP->SendUpdateWorldState(uint32(ZMBeaconInfo[m_TowerType].ui_tower_h), uint32((m_TowerState & ZM_TOWERSTATE_H) != 0)); - m_PvP->SendUpdateWorldState(uint32(ZMBeaconInfo[m_TowerType].map_tower_h), uint32((m_TowerState & ZM_TOWERSTATE_H) != 0)); + m_PvP->SetWorldState(ZMBeaconInfo[m_TowerType].ui_tower_n, int32((m_TowerState & ZM_TOWERSTATE_N) != 0)); + m_PvP->SetWorldState(ZMBeaconInfo[m_TowerType].map_tower_n, int32((m_TowerState & ZM_TOWERSTATE_N) != 0)); + m_PvP->SetWorldState(ZMBeaconInfo[m_TowerType].ui_tower_a, int32((m_TowerState & ZM_TOWERSTATE_A) != 0)); + m_PvP->SetWorldState(ZMBeaconInfo[m_TowerType].map_tower_a, int32((m_TowerState & ZM_TOWERSTATE_A) != 0)); + m_PvP->SetWorldState(ZMBeaconInfo[m_TowerType].ui_tower_h, int32((m_TowerState & ZM_TOWERSTATE_H) != 0)); + m_PvP->SetWorldState(ZMBeaconInfo[m_TowerType].map_tower_h, int32((m_TowerState & ZM_TOWERSTATE_H) != 0)); } void OPvPCapturePointZM_Beacon::ChangeState() @@ -286,25 +276,14 @@ OPvPCapturePointZM_Graveyard::OPvPCapturePointZM_Graveyard(OutdoorPvP* pvp) : OP void OPvPCapturePointZM_Graveyard::UpdateTowerState() { - m_PvP->SendUpdateWorldState(ZM_MAP_GRAVEYARD_N, uint32((m_GraveyardState & ZM_GRAVEYARD_N) != 0)); - m_PvP->SendUpdateWorldState(ZM_MAP_GRAVEYARD_H, uint32((m_GraveyardState & ZM_GRAVEYARD_H) != 0)); - m_PvP->SendUpdateWorldState(ZM_MAP_GRAVEYARD_A, uint32((m_GraveyardState & ZM_GRAVEYARD_A) != 0)); - - m_PvP->SendUpdateWorldState(ZM_MAP_ALLIANCE_FLAG_READY, uint32(m_BothControllingFaction == ALLIANCE)); - m_PvP->SendUpdateWorldState(ZM_MAP_ALLIANCE_FLAG_NOT_READY, uint32(m_BothControllingFaction != ALLIANCE)); - m_PvP->SendUpdateWorldState(ZM_MAP_HORDE_FLAG_READY, uint32(m_BothControllingFaction == HORDE)); - m_PvP->SendUpdateWorldState(ZM_MAP_HORDE_FLAG_NOT_READY, uint32(m_BothControllingFaction != HORDE)); -} + m_PvP->SetWorldState(ZM_MAP_GRAVEYARD_N, int32((m_GraveyardState & ZM_GRAVEYARD_N) != 0)); + m_PvP->SetWorldState(ZM_MAP_GRAVEYARD_H, int32((m_GraveyardState & ZM_GRAVEYARD_H) != 0)); + m_PvP->SetWorldState(ZM_MAP_GRAVEYARD_A, int32((m_GraveyardState & ZM_GRAVEYARD_A) != 0)); -void OPvPCapturePointZM_Graveyard::FillInitialWorldStates(WorldPackets::WorldState::InitWorldStates& packet) -{ - packet.Worldstates.emplace_back(ZM_MAP_GRAVEYARD_N, (m_GraveyardState & ZM_GRAVEYARD_N) != 0 ? 1 : 0); - packet.Worldstates.emplace_back(ZM_MAP_GRAVEYARD_H, (m_GraveyardState & ZM_GRAVEYARD_H) != 0 ? 1 : 0); - packet.Worldstates.emplace_back(ZM_MAP_GRAVEYARD_A, (m_GraveyardState & ZM_GRAVEYARD_A) != 0 ? 1 : 0); - packet.Worldstates.emplace_back(ZM_MAP_ALLIANCE_FLAG_READY, m_BothControllingFaction == ALLIANCE ? 1 : 0); - packet.Worldstates.emplace_back(ZM_MAP_ALLIANCE_FLAG_NOT_READY, m_BothControllingFaction != ALLIANCE ? 1 : 0); - packet.Worldstates.emplace_back(ZM_MAP_HORDE_FLAG_READY, m_BothControllingFaction == HORDE ? 1 : 0); - packet.Worldstates.emplace_back(ZM_MAP_HORDE_FLAG_NOT_READY, m_BothControllingFaction != HORDE ? 1 : 0); + m_PvP->SetWorldState(ZM_MAP_ALLIANCE_FLAG_READY, int32(m_BothControllingFaction == ALLIANCE)); + m_PvP->SetWorldState(ZM_MAP_ALLIANCE_FLAG_NOT_READY, int32(m_BothControllingFaction != ALLIANCE)); + m_PvP->SetWorldState(ZM_MAP_HORDE_FLAG_READY, int32(m_BothControllingFaction == HORDE)); + m_PvP->SetWorldState(ZM_MAP_HORDE_FLAG_NOT_READY, int32(m_BothControllingFaction != HORDE)); } void OPvPCapturePointZM_Graveyard::SetBeaconState(uint32 controlling_faction) @@ -429,36 +408,32 @@ void OutdoorPvPZM::SetHordeTowersControlled(uint32 count) m_HordeTowersControlled = count; } -void OutdoorPvPZM::FillInitialWorldStates(WorldPackets::WorldState::InitWorldStates& packet) -{ - packet.Worldstates.emplace_back(ZM_WORLDSTATE_UNK_1, 1); - - for (OPvPCapturePointMap::iterator itr = m_capturePoints.begin(); itr != m_capturePoints.end(); ++itr) - itr->second->FillInitialWorldStates(packet); -} - void OutdoorPvPZM::SendRemoveWorldStates(Player* player) { - player->SendUpdateWorldState(ZM_WORLDSTATE_UNK_1, 1); - player->SendUpdateWorldState(ZM_UI_TOWER_EAST_N, 0); - player->SendUpdateWorldState(ZM_UI_TOWER_EAST_H, 0); - player->SendUpdateWorldState(ZM_UI_TOWER_EAST_A, 0); - player->SendUpdateWorldState(ZM_UI_TOWER_WEST_N, 0); - player->SendUpdateWorldState(ZM_UI_TOWER_WEST_H, 0); - player->SendUpdateWorldState(ZM_UI_TOWER_WEST_A, 0); - player->SendUpdateWorldState(ZM_MAP_TOWER_EAST_N, 0); - player->SendUpdateWorldState(ZM_MAP_TOWER_EAST_H, 0); - player->SendUpdateWorldState(ZM_MAP_TOWER_EAST_A, 0); - player->SendUpdateWorldState(ZM_MAP_GRAVEYARD_H, 0); - player->SendUpdateWorldState(ZM_MAP_GRAVEYARD_A, 0); - player->SendUpdateWorldState(ZM_MAP_GRAVEYARD_N, 0); - player->SendUpdateWorldState(ZM_MAP_TOWER_WEST_N, 0); - player->SendUpdateWorldState(ZM_MAP_TOWER_WEST_H, 0); - player->SendUpdateWorldState(ZM_MAP_TOWER_WEST_A, 0); - player->SendUpdateWorldState(ZM_MAP_HORDE_FLAG_READY, 0); - player->SendUpdateWorldState(ZM_MAP_HORDE_FLAG_NOT_READY, 0); - player->SendUpdateWorldState(ZM_MAP_ALLIANCE_FLAG_NOT_READY, 0); - player->SendUpdateWorldState(ZM_MAP_ALLIANCE_FLAG_READY, 0); + WorldPackets::WorldState::InitWorldStates initWorldStates; + initWorldStates.MapID = player->GetMapId(); + initWorldStates.AreaID = player->GetZoneId(); + initWorldStates.SubareaID = player->GetAreaId(); + initWorldStates.Worldstates.emplace_back(ZM_UI_TOWER_EAST_N, 0); + initWorldStates.Worldstates.emplace_back(ZM_UI_TOWER_EAST_H, 0); + initWorldStates.Worldstates.emplace_back(ZM_UI_TOWER_EAST_A, 0); + initWorldStates.Worldstates.emplace_back(ZM_UI_TOWER_WEST_N, 0); + initWorldStates.Worldstates.emplace_back(ZM_UI_TOWER_WEST_H, 0); + initWorldStates.Worldstates.emplace_back(ZM_UI_TOWER_WEST_A, 0); + initWorldStates.Worldstates.emplace_back(ZM_MAP_TOWER_EAST_N, 0); + initWorldStates.Worldstates.emplace_back(ZM_MAP_TOWER_EAST_H, 0); + initWorldStates.Worldstates.emplace_back(ZM_MAP_TOWER_EAST_A, 0); + initWorldStates.Worldstates.emplace_back(ZM_MAP_GRAVEYARD_H, 0); + initWorldStates.Worldstates.emplace_back(ZM_MAP_GRAVEYARD_A, 0); + initWorldStates.Worldstates.emplace_back(ZM_MAP_GRAVEYARD_N, 0); + initWorldStates.Worldstates.emplace_back(ZM_MAP_TOWER_WEST_N, 0); + initWorldStates.Worldstates.emplace_back(ZM_MAP_TOWER_WEST_H, 0); + initWorldStates.Worldstates.emplace_back(ZM_MAP_TOWER_WEST_A, 0); + initWorldStates.Worldstates.emplace_back(ZM_MAP_HORDE_FLAG_READY, 0); + initWorldStates.Worldstates.emplace_back(ZM_MAP_HORDE_FLAG_NOT_READY, 0); + initWorldStates.Worldstates.emplace_back(ZM_MAP_ALLIANCE_FLAG_NOT_READY, 0); + initWorldStates.Worldstates.emplace_back(ZM_MAP_ALLIANCE_FLAG_READY, 0); + player->SendDirectMessage(initWorldStates.Write()); } class OutdoorPvP_zangarmarsh : public OutdoorPvPScript diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPZM.h b/src/server/scripts/OutdoorPvP/OutdoorPvPZM.h index db7c455b532..771bd0eacf4 100644 --- a/src/server/scripts/OutdoorPvP/OutdoorPvPZM.h +++ b/src/server/scripts/OutdoorPvP/OutdoorPvPZM.h @@ -64,8 +64,6 @@ enum ZM_BeaconType enum OutdoorPvPZMWorldStates { - ZM_WORLDSTATE_UNK_1 = 2653, - ZM_UI_TOWER_EAST_N = 2560, ZM_UI_TOWER_EAST_H = 2559, ZM_UI_TOWER_EAST_A = 2558, @@ -102,7 +100,6 @@ class OPvPCapturePointZM_Beacon : public OPvPCapturePoint OPvPCapturePointZM_Beacon(OutdoorPvP* pvp, ZM_BeaconType type); void ChangeState() override; - void FillInitialWorldStates(WorldPackets::WorldState::InitWorldStates& packet) override; void UpdateTowerState(); @@ -125,7 +122,6 @@ class OPvPCapturePointZM_Graveyard : public OPvPCapturePoint bool Update(uint32 diff) override; void ChangeState() override { } - void FillInitialWorldStates(WorldPackets::WorldState::InitWorldStates& packet) override; int32 HandleOpenGo(Player* player, GameObject* go) override; bool HandleGossipOption(Player* player, Creature* creature, uint32 gossipid) override; bool HandleDropFlag(Player* player, uint32 spellId) override; @@ -151,7 +147,6 @@ class OutdoorPvPZM : public OutdoorPvP void HandlePlayerEnterZone(Player* player, uint32 zone) override; void HandlePlayerLeaveZone(Player* player, uint32 zone) override; bool Update(uint32 diff) override; - void FillInitialWorldStates(WorldPackets::WorldState::InitWorldStates& packet) override; void SendRemoveWorldStates(Player* player) override; void HandleKillImpl(Player* player, Unit* killed) override; |