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-rw-r--r--src/server/game/Entities/Player/Player.cpp15
-rw-r--r--src/server/game/Server/Packets/AllPackets.h1
-rw-r--r--src/server/game/Server/Packets/CombatLogPackets.cpp29
-rw-r--r--src/server/game/Server/Packets/CombatLogPackets.h44
-rw-r--r--src/server/game/Server/Protocol/Opcodes.cpp2
-rw-r--r--src/server/game/Server/Protocol/Opcodes.h2
6 files changed, 84 insertions, 9 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 3b568a1e3a4..15185492bc6 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -34,6 +34,7 @@
#include "CharacterDatabaseCleaner.h"
#include "Chat.h"
#include "CinematicMgr.h"
+#include "CombatLogPackets.h"
#include "CombatPackets.h"
#include "Common.h"
#include "ConditionMgr.h"
@@ -774,13 +775,13 @@ uint32 Player::EnvironmentalDamage(EnviromentalDamage type, uint32 damage)
Unit::DealDamageMods(this, damage, &absorb);
- WorldPacket data(SMSG_ENVIRONMENTALDAMAGELOG, (21));
- data << uint64(GetGUID());
- data << uint8(type != DAMAGE_FALL_TO_VOID ? type : DAMAGE_FALL);
- data << uint32(damage);
- data << uint32(absorb);
- data << uint32(resist);
- SendMessageToSet(&data, true);
+ WorldPackets::CombatLog::EnvironmentalDamageLog packet;
+ packet.Victim = GetGUID();
+ packet.Type = type != DAMAGE_FALL_TO_VOID ? type : DAMAGE_FALL;
+ packet.Amount = damage;
+ packet.Absorbed = absorb;
+ packet.Resisted = resist;
+ SendMessageToSet(packet.Write(), true);
uint32 final_damage = Unit::DealDamage(this, this, damage, nullptr, SELF_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, nullptr, false);
diff --git a/src/server/game/Server/Packets/AllPackets.h b/src/server/game/Server/Packets/AllPackets.h
index 0a5e574a8c2..3fdad4e577f 100644
--- a/src/server/game/Server/Packets/AllPackets.h
+++ b/src/server/game/Server/Packets/AllPackets.h
@@ -20,6 +20,7 @@
#include "CharacterPackets.h"
#include "ChatPackets.h"
+#include "CombatLogPackets.h"
#include "CombatPackets.h"
#include "GuildPackets.h"
#include "NPCPackets.h"
diff --git a/src/server/game/Server/Packets/CombatLogPackets.cpp b/src/server/game/Server/Packets/CombatLogPackets.cpp
new file mode 100644
index 00000000000..a138d4aa251
--- /dev/null
+++ b/src/server/game/Server/Packets/CombatLogPackets.cpp
@@ -0,0 +1,29 @@
+/*
+ * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "CombatLogPackets.h"
+
+WorldPacket const* WorldPackets::CombatLog::EnvironmentalDamageLog::Write()
+{
+ _worldPacket << Victim;
+ _worldPacket << uint8(Type);
+ _worldPacket << uint32(Amount);
+ _worldPacket << uint32(Resisted);
+ _worldPacket << uint32(Absorbed);
+
+ return &_worldPacket;
+}
diff --git a/src/server/game/Server/Packets/CombatLogPackets.h b/src/server/game/Server/Packets/CombatLogPackets.h
new file mode 100644
index 00000000000..e08745d5277
--- /dev/null
+++ b/src/server/game/Server/Packets/CombatLogPackets.h
@@ -0,0 +1,44 @@
+/*
+ * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef CombatLogPackets_h__
+#define CombatLogPackets_h__
+
+#include "Packet.h"
+#include "Player.h"
+
+namespace WorldPackets
+{
+ namespace CombatLog
+ {
+ class EnvironmentalDamageLog final : public ServerPacket
+ {
+ public:
+ EnvironmentalDamageLog() : ServerPacket(SMSG_ENVIRONMENTAL_DAMAGE_LOG, 21) { }
+
+ WorldPacket const* Write() override;
+
+ ObjectGuid Victim;
+ EnviromentalDamage Type = DAMAGE_EXHAUSTED;
+ uint32 Amount = 0;
+ uint32 Resisted = 0;
+ uint32 Absorbed = 0;
+ };
+ }
+}
+
+#endif // CombatLogPackets_h__
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp
index 4c1496de6c4..a2ac0c42277 100644
--- a/src/server/game/Server/Protocol/Opcodes.cpp
+++ b/src/server/game/Server/Protocol/Opcodes.cpp
@@ -636,7 +636,7 @@ void OpcodeTable::Initialize()
/*0x1F9*/ DEFINE_HANDLER(CMSG_GM_SET_SECURITY_GROUP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
/*0x1FA*/ DEFINE_HANDLER(CMSG_GM_NUKE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
/*0x1FB*/ DEFINE_HANDLER(MSG_RANDOM_ROLL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRandomRollOpcode );
- /*0x1FC*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENVIRONMENTALDAMAGELOG, STATUS_NEVER);
+ /*0x1FC*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENVIRONMENTAL_DAMAGE_LOG, STATUS_NEVER);
/*0x1FD*/ DEFINE_HANDLER(CMSG_CHANGEPLAYER_DIFFICULTY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
/*0x1FE*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_RWHOIS, STATUS_NEVER);
/*0x1FF*/ DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_PLAYER_REWARD, STATUS_NEVER);
diff --git a/src/server/game/Server/Protocol/Opcodes.h b/src/server/game/Server/Protocol/Opcodes.h
index 9fb20367c00..585faf4f4c9 100644
--- a/src/server/game/Server/Protocol/Opcodes.h
+++ b/src/server/game/Server/Protocol/Opcodes.h
@@ -534,7 +534,7 @@ enum Opcodes : uint16
CMSG_GM_SET_SECURITY_GROUP = 0x1F9,
CMSG_GM_NUKE = 0x1FA,
MSG_RANDOM_ROLL = 0x1FB,
- SMSG_ENVIRONMENTALDAMAGELOG = 0x1FC,
+ SMSG_ENVIRONMENTAL_DAMAGE_LOG = 0x1FC,
CMSG_CHANGEPLAYER_DIFFICULTY = 0x1FD,
SMSG_RWHOIS = 0x1FE,
SMSG_LFG_PLAYER_REWARD = 0x1FF, // uint32, uint8, uint32, uint32, uint32, uint32, uint32, uint8, for (uint8) {uint32, uint32, uint32}