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-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp17
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp16
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp5
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp31
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp341
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/karazhan.h56
10 files changed, 232 insertions, 264 deletions
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp
index 9f4a31fdbbc..b694c074879 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp
@@ -50,19 +50,9 @@ class boss_maiden_of_virtue : public CreatureScript
public:
boss_maiden_of_virtue() : CreatureScript("boss_maiden_of_virtue") { }
- CreatureAI* GetAI(Creature* creature) const override
- {
- return new boss_maiden_of_virtueAI(creature);
- }
-
struct boss_maiden_of_virtueAI : public BossAI
{
- boss_maiden_of_virtueAI(Creature* creature) : BossAI(creature, TYPE_MAIDEN) { }
-
- void Reset() override
- {
- _Reset();
- }
+ boss_maiden_of_virtueAI(Creature* creature) : BossAI(creature, DATA_MAIDEN_OF_VIRTUE) { }
void KilledUnit(Unit* /*Victim*/) override
{
@@ -132,6 +122,11 @@ public:
DoMeleeAttackIfReady();
}
};
+
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return new boss_maiden_of_virtueAI(creature);
+ }
};
void AddSC_boss_maiden_of_virtue()
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
index ced8dd8f37e..d4de862244c 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
@@ -26,6 +26,7 @@ EndScriptData */
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellInfo.h"
+#include "karazhan.h"
enum Midnight
{
@@ -109,6 +110,9 @@ public:
Talk(SAY_DEATH);
if (Unit* midnight = ObjectAccessor::GetUnit(*me, Midnight))
midnight->KillSelf();
+
+ if (InstanceScript* instance = me->GetInstanceScript())
+ instance->SetBossState(DATA_ATTUMEN, DONE);
}
void UpdateAI(uint32 diff) override;
@@ -157,7 +161,11 @@ public:
me->SetVisible(true);
}
- void EnterCombat(Unit* /*who*/) override { }
+ void EnterCombat(Unit* /*who*/) override
+ {
+ if (InstanceScript* instance = me->GetInstanceScript())
+ instance->SetBossState(DATA_ATTUMEN, IN_PROGRESS);
+ }
void KilledUnit(Unit* /*victim*/) override
{
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp
index 70648d1199e..b87c836c2a4 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp
@@ -143,12 +143,12 @@ public:
if (me->IsAlive())
SpawnAdds();
- instance->SetData(TYPE_MOROES, NOT_STARTED);
+ instance->SetBossState(DATA_MOROES, NOT_STARTED);
}
void StartEvent()
{
- instance->SetData(TYPE_MOROES, IN_PROGRESS);
+ instance->SetBossState(DATA_MOROES, IN_PROGRESS);
DoZoneInCombat();
}
@@ -171,7 +171,7 @@ public:
{
Talk(SAY_DEATH);
- instance->SetData(TYPE_MOROES, DONE);
+ instance->SetBossState(DATA_MOROES, DONE);
DeSpawnAdds();
@@ -257,12 +257,6 @@ public:
if (!UpdateVictim())
return;
- if (!instance->GetData(TYPE_MOROES))
- {
- EnterEvadeMode();
- return;
- }
-
if (!Enrage && HealthBelowPct(30))
{
DoCast(me, SPELL_FRENZY);
@@ -347,7 +341,7 @@ struct boss_moroes_guestAI : public ScriptedAI
void Reset() override
{
- instance->SetData(TYPE_MOROES, NOT_STARTED);
+ instance->SetBossState(DATA_MOROES, NOT_STARTED);
}
void AcquireGUID()
@@ -378,7 +372,7 @@ struct boss_moroes_guestAI : public ScriptedAI
void UpdateAI(uint32 /*diff*/) override
{
- if (!instance->GetData(TYPE_MOROES))
+ if (instance->GetBossState(DATA_MOROES) != IN_PROGRESS)
EnterEvadeMode();
DoMeleeAttackIfReady();
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp
index 6f5f2b8f65f..7d7c60ac419 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp
@@ -143,10 +143,10 @@ public:
me->SetWalk(false);
me->setActive(true);
- if (instance->GetData(TYPE_NIGHTBANE) == DONE || instance->GetData(TYPE_NIGHTBANE) == IN_PROGRESS)
+ if (instance->GetBossState(DATA_NIGHTBANE) == DONE || instance->GetBossState(DATA_NIGHTBANE) == IN_PROGRESS)
me->DisappearAndDie();
else
- instance->SetData(TYPE_NIGHTBANE, NOT_STARTED);
+ instance->SetBossState(DATA_NIGHTBANE, NOT_STARTED);
HandleTerraceDoors(true);
@@ -165,10 +165,10 @@ public:
void EnterCombat(Unit* /*who*/) override
{
- instance->SetData(TYPE_NIGHTBANE, IN_PROGRESS);
+ instance->SetBossState(DATA_NIGHTBANE, IN_PROGRESS);
HandleTerraceDoors(false);
- Talk(YELL_AGGRO);
+ Talk(YELL_AGGRO);
}
void AttackStart(Unit* who) override
@@ -179,7 +179,7 @@ public:
void JustDied(Unit* /*killer*/) override
{
- instance->SetData(TYPE_NIGHTBANE, DONE);
+ instance->SetBossState(DATA_NIGHTBANE, DONE);
HandleTerraceDoors(true);
}
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp
index 45952525045..ac48a02f538 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp
@@ -154,7 +154,7 @@ public:
Initialize();
// Not in progress
- instance->SetData(TYPE_ARAN, NOT_STARTED);
+ instance->SetBossState(DATA_ARAN, NOT_STARTED);
instance->HandleGameObject(instance->GetGuidData(DATA_GO_LIBRARY_DOOR), true);
}
@@ -167,7 +167,7 @@ public:
{
Talk(SAY_DEATH);
- instance->SetData(TYPE_ARAN, DONE);
+ instance->SetBossState(DATA_ARAN, DONE);
instance->HandleGameObject(instance->GetGuidData(DATA_GO_LIBRARY_DOOR), true);
}
@@ -175,7 +175,7 @@ public:
{
Talk(SAY_AGGRO);
- instance->SetData(TYPE_ARAN, IN_PROGRESS);
+ instance->SetBossState(DATA_ARAN, IN_PROGRESS);
instance->HandleGameObject(instance->GetGuidData(DATA_GO_LIBRARY_DOOR), false);
}
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp
index df7bc5dd100..047a36533c0 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp
@@ -61,7 +61,6 @@ enum Creatures
NPC_DEMONCHAINS = 17248,
NPC_FIENDISHIMP = 17267,
NPC_PORTAL = 17265,
- NPC_KILREK = 17229
};
class npc_kilrek : public CreatureScript
@@ -315,7 +314,7 @@ public:
Initialize();
- instance->SetData(TYPE_TERESTIAN, NOT_STARTED);
+ instance->SetBossState(DATA_TERESTIAN, NOT_STARTED);
me->RemoveAurasDueToSpell(SPELL_BROKEN_PACT);
@@ -370,7 +369,7 @@ public:
Talk(SAY_DEATH);
- instance->SetData(TYPE_TERESTIAN, DONE);
+ instance->SetBossState(DATA_TERESTIAN, DONE);
}
void UpdateAI(uint32 diff) override
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
index 7fd745da527..d7ed345f19f 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
@@ -708,13 +708,7 @@ public:
void JustDied(Unit* /*killer*/) override
{
Talk(SAY_CRONE_DEATH);
-
- instance->SetData(TYPE_OPERA, DONE);
- instance->HandleGameObject(instance->GetGuidData(DATA_GO_STAGEDOORLEFT), true);
- instance->HandleGameObject(instance->GetGuidData(DATA_GO_STAGEDOORRIGHT), true);
-
- if (GameObject* pSideEntrance = instance->instance->GetGameObject(instance->GetGuidData(DATA_GO_SIDE_ENTRANCE_DOOR)))
- pSideEntrance->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
+ instance->SetBossState(DATA_OPERA_PERFORMANCE, DONE);
}
void UpdateAI(uint32 diff) override
@@ -908,13 +902,7 @@ public:
void JustDied(Unit* /*killer*/) override
{
DoPlaySoundToSet(me, SOUND_WOLF_DEATH);
-
- instance->SetData(TYPE_OPERA, DONE);
- instance->HandleGameObject(instance->GetGuidData(DATA_GO_STAGEDOORLEFT), true);
- instance->HandleGameObject(instance->GetGuidData(DATA_GO_STAGEDOORRIGHT), true);
-
- if (GameObject* pSideEntrance = instance->instance->GetGameObject(instance->GetGuidData(DATA_GO_SIDE_ENTRANCE_DOOR)))
- pSideEntrance->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
+ instance->SetBossState(DATA_OPERA_PERFORMANCE, DONE);
}
void UpdateAI(uint32 diff) override
@@ -1158,12 +1146,7 @@ public:
void JustDied(Unit* /*killer*/) override
{
Talk(SAY_JULIANNE_DEATH02);
-
- instance->SetData(TYPE_OPERA, DONE);
- instance->HandleGameObject(instance->GetGuidData(DATA_GO_STAGEDOORLEFT), true);
- instance->HandleGameObject(instance->GetGuidData(DATA_GO_STAGEDOORRIGHT), true);
- if (GameObject* pSideEntrance = instance->instance->GetGameObject(instance->GetGuidData(DATA_GO_SIDE_ENTRANCE_DOOR)))
- pSideEntrance->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
+ instance->SetBossState(DATA_OPERA_PERFORMANCE, DONE);
}
void KilledUnit(Unit* /*victim*/) override
@@ -1316,13 +1299,7 @@ public:
void JustDied(Unit* /*killer*/) override
{
Talk(SAY_ROMULO_DEATH);
-
- instance->SetData(TYPE_OPERA, DONE);
- instance->HandleGameObject(instance->GetGuidData(DATA_GO_STAGEDOORLEFT), true);
- instance->HandleGameObject(instance->GetGuidData(DATA_GO_STAGEDOORRIGHT), true);
-
- if (GameObject* pSideEntrance = instance->instance->GetGameObject(instance->GetGuidData(DATA_GO_SIDE_ENTRANCE_DOOR)))
- pSideEntrance->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
+ instance->SetBossState(DATA_OPERA_PERFORMANCE, DONE);
}
void KilledUnit(Unit* /*victim*/) override
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp
index b725f421c8f..718d7e1ac7e 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp
@@ -27,8 +27,6 @@ EndScriptData */
#include "InstanceScript.h"
#include "karazhan.h"
-#define MAX_ENCOUNTER 12
-
/*
0 - Attumen + Midnight (optional)
1 - Moroes
@@ -47,8 +45,8 @@ EndScriptData */
const Position OptionalSpawn[] =
{
{ -10960.981445f, -1940.138428f, 46.178097f, 4.12f }, // Hyakiss the Lurker
- { -10899.903320f, -2085.573730f, 49.474449f, 1.38f }, // Rokad the Ravager
- { -10945.769531f, -2040.153320f, 49.474438f, 0.077f } // Shadikith the Glider
+ { -10945.769531f, -2040.153320f, 49.474438f, 0.077f }, // Shadikith the Glider
+ { -10899.903320f, -2085.573730f, 49.474449f, 1.38f } // Rokad the Ravager
};
class instance_karazhan : public InstanceMapScript
@@ -66,53 +64,27 @@ public:
instance_karazhan_InstanceMapScript(Map* map) : InstanceScript(map)
{
SetHeaders(DataHeader);
- memset(&m_auiEncounter, 0, sizeof(m_auiEncounter));
+ SetBossNumber(EncounterCount);
// 1 - OZ, 2 - HOOD, 3 - RAJ, this never gets altered.
- m_uiOperaEvent = urand(1, 3);
- m_uiOzDeathCount = 0;
+ OperaEvent = urand(EVENT_OZ, EVENT_RAJ);
+ OzDeathCount = 0;
OptionalBossCount = 0;
}
- uint32 m_auiEncounter[MAX_ENCOUNTER];
- std::string strSaveData;
-
- uint32 m_uiOperaEvent;
- uint32 m_uiOzDeathCount;
- uint32 OptionalBossCount;
-
- ObjectGuid m_uiCurtainGUID;
- ObjectGuid m_uiStageDoorLeftGUID;
- ObjectGuid m_uiStageDoorRightGUID;
- ObjectGuid m_uiKilrekGUID;
- ObjectGuid m_uiTerestianGUID;
- ObjectGuid m_uiMoroesGUID;
- ObjectGuid m_uiLibraryDoor; // Door at Shade of Aran
- ObjectGuid m_uiMassiveDoor; // Door at Netherspite
- ObjectGuid m_uiSideEntranceDoor; // Side Entrance
- ObjectGuid m_uiGamesmansDoor; // Door before Chess
- ObjectGuid m_uiGamesmansExitDoor; // Door after Chess
- ObjectGuid m_uiNetherspaceDoor; // Door at Malchezaar
- ObjectGuid MastersTerraceDoor[2];
- ObjectGuid ImageGUID;
- ObjectGuid DustCoveredChest;
-
- bool IsEncounterInProgress() const override
- {
- for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
- if (m_auiEncounter[i] == IN_PROGRESS)
- return true;
-
- return false;
- }
-
void OnCreatureCreate(Creature* creature) override
{
switch (creature->GetEntry())
{
- case 17229: m_uiKilrekGUID = creature->GetGUID(); break;
- case 15688: m_uiTerestianGUID = creature->GetGUID(); break;
- case 15687: m_uiMoroesGUID = creature->GetGUID(); break;
+ case NPC_KILREK:
+ KilrekGUID = creature->GetGUID();
+ break;
+ case NPC_TERESTIAN_ILLHOOF:
+ TerestianGUID = creature->GetGUID();
+ break;
+ case NPC_MOROES:
+ MoroesGUID = creature->GetGUID();
+ break;
}
}
@@ -132,130 +104,129 @@ public:
case NPC_PHASE_HOUND:
case NPC_DREADBEAST:
case NPC_SHADOWBEAST:
- SetData(TYPE_OPTIONAL_BOSS, NOT_STARTED);
- break;
- default:
- break;
- }
- }
-
- void SetData(uint32 type, uint32 uiData) override
- {
- switch (type)
- {
- case TYPE_ATTUMEN: m_auiEncounter[0] = uiData; break;
- case TYPE_MOROES:
- if (m_auiEncounter[1] == DONE)
- break;
- m_auiEncounter[1] = uiData;
- break;
- case TYPE_MAIDEN: m_auiEncounter[2] = uiData; break;
- case TYPE_OPTIONAL_BOSS:
- m_auiEncounter[3] = uiData;
- if (uiData == NOT_STARTED)
+ if (GetBossState(DATA_OPTIONAL_BOSS) == TO_BE_DECIDED)
{
++OptionalBossCount;
- if (OptionalBossCount == 50)
+ if (OptionalBossCount == OPTIONAL_BOSS_REQUIRED_DEATH_COUNT)
{
- switch (urand(0, 2))
+ switch (urand(NPC_HYAKISS_THE_LURKER, NPC_ROKAD_THE_RAVAGER))
{
- case 0:
+ case NPC_HYAKISS_THE_LURKER:
instance->SummonCreature(NPC_HYAKISS_THE_LURKER, OptionalSpawn[0]);
break;
- case 1:
- instance->SummonCreature(NPC_ROKAD_THE_RAVAGER, OptionalSpawn[1]);
+ case NPC_SHADIKITH_THE_GLIDER:
+ instance->SummonCreature(NPC_SHADIKITH_THE_GLIDER, OptionalSpawn[1]);
break;
- case 2:
- instance->SummonCreature(NPC_SHADIKITH_THE_GLIDER, OptionalSpawn[2]);
+ case NPC_ROKAD_THE_RAVAGER:
+ instance->SummonCreature(NPC_ROKAD_THE_RAVAGER, OptionalSpawn[2]);
break;
}
}
}
break;
- case TYPE_OPERA:
- m_auiEncounter[4] = uiData;
- if (uiData == DONE)
- UpdateEncounterState(ENCOUNTER_CREDIT_KILL_CREATURE, 16812, NULL);
- break;
- case TYPE_CURATOR: m_auiEncounter[5] = uiData; break;
- case TYPE_ARAN: m_auiEncounter[6] = uiData; break;
- case TYPE_TERESTIAN: m_auiEncounter[7] = uiData; break;
- case TYPE_NETHERSPITE: m_auiEncounter[8] = uiData; break;
- case TYPE_CHESS:
- if (uiData == DONE)
- DoRespawnGameObject(DustCoveredChest, DAY);
- m_auiEncounter[9] = uiData;
- break;
- case TYPE_MALCHEZZAR: m_auiEncounter[10] = uiData; break;
- case TYPE_NIGHTBANE:
- if (m_auiEncounter[11] != DONE)
- m_auiEncounter[11] = uiData;
- break;
- case DATA_OPERA_OZ_DEATHCOUNT:
- if (uiData == SPECIAL)
- ++m_uiOzDeathCount;
- else if (uiData == IN_PROGRESS)
- m_uiOzDeathCount = 0;
+ default:
break;
}
+ }
- if (uiData == DONE)
+ void SetData(uint32 type, uint32 data) override
+ {
+ switch (type)
{
- OUT_SAVE_INST_DATA;
-
- std::ostringstream saveStream;
- saveStream << m_auiEncounter[0] << ' ' << m_auiEncounter[1] << ' ' << m_auiEncounter[2] << ' '
- << m_auiEncounter[3] << ' ' << m_auiEncounter[4] << ' ' << m_auiEncounter[5] << ' ' << m_auiEncounter[6] << ' '
- << m_auiEncounter[7] << ' ' << m_auiEncounter[8] << ' ' << m_auiEncounter[9] << ' ' << m_auiEncounter[10] << ' ' << m_auiEncounter[11];
+ case DATA_OPERA_OZ_DEATHCOUNT:
+ if (data == SPECIAL)
+ ++OzDeathCount;
+ else if (data == IN_PROGRESS)
+ OzDeathCount = 0;
+ break;
+ }
+ }
- strSaveData = saveStream.str();
+ bool SetBossState(uint32 type, EncounterState state) override
+ {
+ if (!InstanceScript::SetBossState(type, state))
+ return false;
- SaveToDB();
- OUT_SAVE_INST_DATA_COMPLETE;
+ switch (type)
+ {
+ case DATA_OPERA_PERFORMANCE:
+ if (state == DONE)
+ {
+ HandleGameObject(StageDoorLeftGUID, true);
+ HandleGameObject(StageDoorRightGUID, true);
+ if (GameObject* pSideEntrance = GetGameObject(SideEntranceDoor))
+ pSideEntrance->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
+ UpdateEncounterState(ENCOUNTER_CREDIT_KILL_CREATURE, 16812, NULL);
+ }
+ break;
+ case DATA_CHESS:
+ if (state == DONE)
+ DoRespawnGameObject(DustCoveredChest, DAY);
+ break;
+ default:
+ break;
}
+
+ return true;
}
- void SetGuidData(uint32 identifier, ObjectGuid data) override
+ void SetGuidData(uint32 type, ObjectGuid data) override
{
- switch (identifier)
- {
- case DATA_IMAGE_OF_MEDIVH: ImageGUID = data;
- }
+ if (type == DATA_IMAGE_OF_MEDIVH)
+ ImageGUID = data;
}
void OnGameObjectCreate(GameObject* go) override
{
switch (go->GetEntry())
{
- case 183932: m_uiCurtainGUID = go->GetGUID(); break;
- case 184278:
- m_uiStageDoorLeftGUID = go->GetGUID();
- if (m_auiEncounter[4] == DONE)
+ case GO_STAGE_CURTAIN:
+ CurtainGUID = go->GetGUID();
+ break;
+ case GO_STAGE_DOOR_LEFT:
+ StageDoorLeftGUID = go->GetGUID();
+ if (GetBossState(DATA_OPERA_PERFORMANCE) == DONE)
go->SetGoState(GO_STATE_ACTIVE);
break;
- case 184279:
- m_uiStageDoorRightGUID = go->GetGUID();
- if (m_auiEncounter[4] == DONE)
+ case GO_STAGE_DOOR_RIGHT:
+ StageDoorRightGUID = go->GetGUID();
+ if (GetBossState(DATA_OPERA_PERFORMANCE) == DONE)
go->SetGoState(GO_STATE_ACTIVE);
break;
- case 184517: m_uiLibraryDoor = go->GetGUID(); break;
- case 185521: m_uiMassiveDoor = go->GetGUID(); break;
- case 184276: m_uiGamesmansDoor = go->GetGUID(); break;
- case 184277: m_uiGamesmansExitDoor = go->GetGUID(); break;
- case 185134: m_uiNetherspaceDoor = go->GetGUID(); break;
- case 184274: MastersTerraceDoor[0] = go->GetGUID(); break;
- case 184280: MastersTerraceDoor[1] = go->GetGUID(); break;
- case 184275:
- m_uiSideEntranceDoor = go->GetGUID();
- if (m_auiEncounter[4] == DONE)
+ case GO_PRIVATE_LIBRARY_DOOR:
+ LibraryDoor = go->GetGUID();
+ break;
+ case GO_MASSIVE_DOOR:
+ MassiveDoor = go->GetGUID();
+ break;
+ case GO_GAMESMAN_HALL_DOOR:
+ GamesmansDoor = go->GetGUID();
+ break;
+ case GO_GAMESMAN_HALL_EXIT_DOOR:
+ GamesmansExitDoor = go->GetGUID();
+ break;
+ case GO_NETHERSPACE_DOOR:
+ NetherspaceDoor = go->GetGUID();
+ break;
+ case GO_MASTERS_TERRACE_DOOR:
+ MastersTerraceDoor[0] = go->GetGUID();
+ break;
+ case GO_MASTERS_TERRACE_DOOR2:
+ MastersTerraceDoor[1] = go->GetGUID();
+ break;
+ case GO_SIDE_ENTRANCE_DOOR:
+ SideEntranceDoor = go->GetGUID();
+ if (GetBossState(DATA_OPERA_PERFORMANCE) == DONE)
go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
else
go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
break;
- case 185119: DustCoveredChest = go->GetGUID(); break;
+ case GO_DUST_COVERED_CHEST:
+ DustCoveredChest = go->GetGUID();
+ break;
}
- switch (m_uiOperaEvent)
+ switch (OperaEvent)
{
/// @todo Set Object visibilities for Opera based on performance
case EVENT_OZ:
@@ -269,77 +240,77 @@ public:
}
}
- std::string GetSaveData() override
- {
- return strSaveData;
- }
-
- uint32 GetData(uint32 uiData) const override
+ uint32 GetData(uint32 type) const override
{
- switch (uiData)
+ switch (type)
{
- case TYPE_ATTUMEN: return m_auiEncounter[0];
- case TYPE_MOROES: return m_auiEncounter[1];
- case TYPE_MAIDEN: return m_auiEncounter[2];
- case TYPE_OPTIONAL_BOSS: return m_auiEncounter[3];
- case TYPE_OPERA: return m_auiEncounter[4];
- case TYPE_CURATOR: return m_auiEncounter[5];
- case TYPE_ARAN: return m_auiEncounter[6];
- case TYPE_TERESTIAN: return m_auiEncounter[7];
- case TYPE_NETHERSPITE: return m_auiEncounter[8];
- case TYPE_CHESS: return m_auiEncounter[9];
- case TYPE_MALCHEZZAR: return m_auiEncounter[10];
- case TYPE_NIGHTBANE: return m_auiEncounter[11];
- case DATA_OPERA_PERFORMANCE: return m_uiOperaEvent;
- case DATA_OPERA_OZ_DEATHCOUNT: return m_uiOzDeathCount;
+ case DATA_OPERA_PERFORMANCE:
+ return OperaEvent;
+ case DATA_OPERA_OZ_DEATHCOUNT:
+ return OzDeathCount;
}
return 0;
}
- ObjectGuid GetGuidData(uint32 uiData) const override
+ ObjectGuid GetGuidData(uint32 type) const override
{
- switch (uiData)
+ switch (type)
{
- case DATA_KILREK: return m_uiKilrekGUID;
- case DATA_TERESTIAN: return m_uiTerestianGUID;
- case DATA_MOROES: return m_uiMoroesGUID;
- case DATA_GO_STAGEDOORLEFT: return m_uiStageDoorLeftGUID;
- case DATA_GO_STAGEDOORRIGHT: return m_uiStageDoorRightGUID;
- case DATA_GO_CURTAINS: return m_uiCurtainGUID;
- case DATA_GO_LIBRARY_DOOR: return m_uiLibraryDoor;
- case DATA_GO_MASSIVE_DOOR: return m_uiMassiveDoor;
- case DATA_GO_SIDE_ENTRANCE_DOOR: return m_uiSideEntranceDoor;
- case DATA_GO_GAME_DOOR: return m_uiGamesmansDoor;
- case DATA_GO_GAME_EXIT_DOOR: return m_uiGamesmansExitDoor;
- case DATA_GO_NETHER_DOOR: return m_uiNetherspaceDoor;
- case DATA_MASTERS_TERRACE_DOOR_1: return MastersTerraceDoor[0];
- case DATA_MASTERS_TERRACE_DOOR_2: return MastersTerraceDoor[1];
- case DATA_IMAGE_OF_MEDIVH: return ImageGUID;
+ case DATA_KILREK:
+ return KilrekGUID;
+ case DATA_TERESTIAN:
+ return TerestianGUID;
+ case DATA_MOROES:
+ return MoroesGUID;
+ case DATA_GO_STAGEDOORLEFT:
+ return StageDoorLeftGUID;
+ case DATA_GO_STAGEDOORRIGHT:
+ return StageDoorRightGUID;
+ case DATA_GO_CURTAINS:
+ return CurtainGUID;
+ case DATA_GO_LIBRARY_DOOR:
+ return LibraryDoor;
+ case DATA_GO_MASSIVE_DOOR:
+ return MassiveDoor;
+ case DATA_GO_SIDE_ENTRANCE_DOOR:
+ return SideEntranceDoor;
+ case DATA_GO_GAME_DOOR:
+ return GamesmansDoor;
+ case DATA_GO_GAME_EXIT_DOOR:
+ return GamesmansExitDoor;
+ case DATA_GO_NETHER_DOOR:
+ return NetherspaceDoor;
+ case DATA_MASTERS_TERRACE_DOOR_1:
+ return MastersTerraceDoor[0];
+ case DATA_MASTERS_TERRACE_DOOR_2:
+ return MastersTerraceDoor[1];
+ case DATA_IMAGE_OF_MEDIVH:
+ return ImageGUID;
}
return ObjectGuid::Empty;
}
- void Load(char const* chrIn) override
- {
- if (!chrIn)
- {
- OUT_LOAD_INST_DATA_FAIL;
- return;
- }
-
- OUT_LOAD_INST_DATA(chrIn);
- std::istringstream loadStream(chrIn);
-
- loadStream >> m_auiEncounter[0] >> m_auiEncounter[1] >> m_auiEncounter[2] >> m_auiEncounter[3]
- >> m_auiEncounter[4] >> m_auiEncounter[5] >> m_auiEncounter[6] >> m_auiEncounter[7]
- >> m_auiEncounter[8] >> m_auiEncounter[9] >> m_auiEncounter[10] >> m_auiEncounter[11];
- for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
- if (m_auiEncounter[i] == IN_PROGRESS) // Do not load an encounter as "In Progress" - reset it instead.
- m_auiEncounter[i] = NOT_STARTED;
- OUT_LOAD_INST_DATA_COMPLETE;
- }
+ private:
+ uint32 OperaEvent;
+ uint32 OzDeathCount;
+ uint32 OptionalBossCount;
+ ObjectGuid CurtainGUID;
+ ObjectGuid StageDoorLeftGUID;
+ ObjectGuid StageDoorRightGUID;
+ ObjectGuid KilrekGUID;
+ ObjectGuid TerestianGUID;
+ ObjectGuid MoroesGUID;
+ ObjectGuid LibraryDoor; // Door at Shade of Aran
+ ObjectGuid MassiveDoor; // Door at Netherspite
+ ObjectGuid SideEntranceDoor; // Side Entrance
+ ObjectGuid GamesmansDoor; // Door before Chess
+ ObjectGuid GamesmansExitDoor; // Door after Chess
+ ObjectGuid NetherspaceDoor; // Door at Malchezaar
+ ObjectGuid MastersTerraceDoor[2];
+ ObjectGuid ImageGUID;
+ ObjectGuid DustCoveredChest;
};
};
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
index aa2da8cc391..4aef3c8d4a3 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
@@ -168,7 +168,7 @@ public:
void StartEvent()
{
- instance->SetData(TYPE_OPERA, IN_PROGRESS);
+ instance->SetBossState(DATA_OPERA_PERFORMANCE, IN_PROGRESS);
//resets count for this event, in case earlier failed
if (m_uiEventId == EVENT_OZ)
@@ -377,7 +377,7 @@ public:
if (InstanceScript* instance = creature->GetInstanceScript())
{
// Check for death of Moroes and if opera event is not done already
- if (instance->GetData(TYPE_MOROES) == DONE && instance->GetData(TYPE_OPERA) != DONE)
+ if (instance->GetBossState(DATA_MOROES) == DONE && instance->GetBossState(DATA_OPERA_PERFORMANCE) != DONE)
{
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, OZ_GOSSIP1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.h b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.h
index 4d86492257c..05de9e43a91 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.h
+++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.h
@@ -21,27 +21,26 @@
#define DataHeader "KZ"
+uint32 const EncounterCount = 12;
+
enum DataTypes
{
- TYPE_ATTUMEN = 1,
- TYPE_MOROES = 2,
- TYPE_MAIDEN = 3,
- TYPE_OPTIONAL_BOSS = 4,
- TYPE_OPERA = 5,
- TYPE_CURATOR = 6,
- TYPE_ARAN = 7,
- TYPE_TERESTIAN = 8,
- TYPE_NETHERSPITE = 9,
- TYPE_CHESS = 10,
- TYPE_MALCHEZZAR = 11,
- TYPE_NIGHTBANE = 12,
+ DATA_ATTUMEN = 0,
+ DATA_MOROES = 1,
+ DATA_MAIDEN_OF_VIRTUE = 2,
+ DATA_OPTIONAL_BOSS = 3,
+ DATA_OPERA_PERFORMANCE = 4,
+ DATA_CURATOR = 5,
+ DATA_ARAN = 6,
+ DATA_TERESTIAN = 7,
+ DATA_NETHERSPITE = 8,
+ DATA_CHESS = 9,
+ DATA_MALCHEZZAR = 10,
+ DATA_NIGHTBANE = 11,
- DATA_OPERA_PERFORMANCE = 13,
DATA_OPERA_OZ_DEATHCOUNT = 14,
DATA_KILREK = 15,
- DATA_TERESTIAN = 16,
- DATA_MOROES = 17,
DATA_GO_CURTAINS = 18,
DATA_GO_STAGEDOORLEFT = 19,
DATA_GO_STAGEDOORRIGHT = 20,
@@ -69,6 +68,8 @@ enum MiscCreatures
NPC_HYAKISS_THE_LURKER = 16179,
NPC_ROKAD_THE_RAVAGER = 16181,
NPC_SHADIKITH_THE_GLIDER = 16180,
+ NPC_TERESTIAN_ILLHOOF = 15688,
+ NPC_MOROES = 15687,
// Trash
NPC_COLDMIST_WIDOW = 16171,
@@ -78,6 +79,29 @@ enum MiscCreatures
NPC_GREATER_SHADOWBAT = 16174,
NPC_PHASE_HOUND = 16178,
NPC_DREADBEAST = 16177,
- NPC_SHADOWBEAST = 16176
+ NPC_SHADOWBEAST = 16176,
+ NPC_KILREK = 17229
+};
+
+enum GameObjectIds
+{
+ GO_STAGE_CURTAIN = 183932,
+ GO_STAGE_DOOR_LEFT = 184278,
+ GO_STAGE_DOOR_RIGHT = 184279,
+ GO_PRIVATE_LIBRARY_DOOR = 184517,
+ GO_MASSIVE_DOOR = 185521,
+ GO_GAMESMAN_HALL_DOOR = 184276,
+ GO_GAMESMAN_HALL_EXIT_DOOR = 184277,
+ GO_NETHERSPACE_DOOR = 185134,
+ GO_MASTERS_TERRACE_DOOR = 184274,
+ GO_MASTERS_TERRACE_DOOR2 = 184280,
+ GO_SIDE_ENTRANCE_DOOR = 184275,
+ GO_DUST_COVERED_CHEST = 185119
};
+
+enum Misc
+{
+ OPTIONAL_BOSS_REQUIRED_DEATH_COUNT = 50
+};
+
#endif