diff options
-rw-r--r-- | src/common/Utilities/StringFormat.h | 6 | ||||
-rw-r--r-- | src/server/game/Handlers/GuildHandler.cpp | 14 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_event.cpp | 6 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_go.cpp | 4 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_gobject.cpp | 10 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_list.cpp | 8 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_misc.cpp | 8 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_titles.cpp | 12 |
8 files changed, 34 insertions, 34 deletions
diff --git a/src/common/Utilities/StringFormat.h b/src/common/Utilities/StringFormat.h index fd31ddc28d5..3ec91494ef2 100644 --- a/src/common/Utilities/StringFormat.h +++ b/src/common/Utilities/StringFormat.h @@ -43,7 +43,7 @@ namespace Trinity } catch (std::exception const& formatError) { - return fmt::format("An error occurred formatting string \"{}\" : {}", fmt, formatError.what()); + return fmt::format("An error occurred formatting string \"{}\" : {}", FormatStringView(fmt), formatError.what()); } } @@ -56,7 +56,7 @@ namespace Trinity } catch (std::exception const& formatError) { - return fmt::format_to(out, "An error occurred formatting string \"{}\" : {}", fmt, formatError.what()); + return fmt::format_to(out, "An error occurred formatting string \"{}\" : {}", FormatStringView(fmt), formatError.what()); } } @@ -118,7 +118,7 @@ struct fmt::formatter<Optional<T>, Char> : formatter<T, Char> if (value.has_value()) return formatter<T, Char>::format(*value, ctx); - return formatter<std::string_view, Char>().format("(nullopt)", ctx); + return formatter<string_view, Char>().format("(nullopt)", ctx); } }; diff --git a/src/server/game/Handlers/GuildHandler.cpp b/src/server/game/Handlers/GuildHandler.cpp index d4f89cf2dae..f8f3d3141f3 100644 --- a/src/server/game/Handlers/GuildHandler.cpp +++ b/src/server/game/Handlers/GuildHandler.cpp @@ -124,7 +124,7 @@ void WorldSession::HandleGuildDelete(WorldPackets::Guild::GuildDelete& /*packet* void WorldSession::HandleGuildUpdateMotdText(WorldPackets::Guild::GuildUpdateMotdText& packet) { - TC_LOG_DEBUG("guild", "CMSG_GUILD_UPDATE_MOTD_TEXT [{}]: MOTD: {}", GetPlayerInfo(), packet.MotdText); + TC_LOG_DEBUG("guild", "CMSG_GUILD_UPDATE_MOTD_TEXT [{}]: MOTD: {}", GetPlayerInfo(), std::string_view(packet.MotdText)); if (Guild* guild = GetPlayer()->GetGuild()) guild->HandleSetMOTD(this, packet.MotdText); @@ -133,7 +133,7 @@ void WorldSession::HandleGuildUpdateMotdText(WorldPackets::Guild::GuildUpdateMot void WorldSession::HandleGuildSetMemberNote(WorldPackets::Guild::GuildSetMemberNote& packet) { TC_LOG_DEBUG("guild", "CMSG_GUILD_SET_NOTE [{}]: Target: {}, Note: {}, Public: {}", - GetPlayerInfo(), packet.NoteeGUID.ToString(), packet.Note, packet.IsPublic); + GetPlayerInfo(), packet.NoteeGUID.ToString(), std::string_view(packet.Note), packet.IsPublic); if (Guild* guild = GetPlayer()->GetGuild()) guild->HandleSetMemberNote(this, packet.Note, packet.NoteeGUID, packet.IsPublic); @@ -151,7 +151,7 @@ void WorldSession::HandleGuildGetRanks(WorldPackets::Guild::GuildGetRanks& packe void WorldSession::HandleGuildAddRank(WorldPackets::Guild::GuildAddRank& packet) { - TC_LOG_DEBUG("guild", "CMSG_GUILD_ADD_RANK [{}]: Rank: {}", GetPlayerInfo(), packet.Name); + TC_LOG_DEBUG("guild", "CMSG_GUILD_ADD_RANK [{}]: Rank: {}", GetPlayerInfo(), std::string_view(packet.Name)); if (Guild* guild = GetPlayer()->GetGuild()) guild->HandleAddNewRank(this, packet.Name); @@ -175,7 +175,7 @@ void WorldSession::HandleGuildShiftRank(WorldPackets::Guild::GuildShiftRank& shi void WorldSession::HandleGuildUpdateInfoText(WorldPackets::Guild::GuildUpdateInfoText& packet) { - TC_LOG_DEBUG("guild", "CMSG_GUILD_UPDATE_INFO_TEXT [{}]: {}", GetPlayerInfo(), packet.InfoText); + TC_LOG_DEBUG("guild", "CMSG_GUILD_UPDATE_INFO_TEXT [{}]: {}", GetPlayerInfo(), std::string_view(packet.InfoText)); if (Guild* guild = GetPlayer()->GetGuild()) guild->HandleSetInfo(this, packet.InfoText); @@ -475,7 +475,7 @@ void WorldSession::HandleGuildBankBuyTab(WorldPackets::Guild::GuildBankBuyTab& p void WorldSession::HandleGuildBankUpdateTab(WorldPackets::Guild::GuildBankUpdateTab& packet) { TC_LOG_DEBUG("guild", "CMSG_GUILD_BANK_UPDATE_TAB [{}]: [{}], TabId: {}, Name: {}, Icon: {}" - , GetPlayerInfo(), packet.Banker.ToString(), packet.BankTab, packet.Name, packet.Icon); + , GetPlayerInfo(), packet.Banker.ToString(), packet.BankTab, std::string_view(packet.Name), std::string_view(packet.Icon)); if (!packet.Name.empty() && !packet.Icon.empty()) if (GetPlayer()->GetGameObjectIfCanInteractWith(packet.Banker, GAMEOBJECT_TYPE_GUILD_BANK)) @@ -501,7 +501,7 @@ void WorldSession::HandleGuildBankTextQuery(WorldPackets::Guild::GuildBankTextQu void WorldSession::HandleGuildBankSetTabText(WorldPackets::Guild::GuildBankSetTabText& packet) { - TC_LOG_DEBUG("guild", "CMSG_SET_GUILD_BANK_TEXT [{}]: TabId: {}, Text: {}", GetPlayerInfo(), packet.Tab, packet.TabText); + TC_LOG_DEBUG("guild", "CMSG_SET_GUILD_BANK_TEXT [{}]: TabId: {}, Text: {}", GetPlayerInfo(), packet.Tab, std::string_view(packet.TabText)); if (Guild* guild = GetPlayer()->GetGuild()) guild->SetBankTabText(packet.Tab, packet.TabText); @@ -517,7 +517,7 @@ void WorldSession::HandleGuildSetRankPermissions(WorldPackets::Guild::GuildSetRa for (uint8 tabId = 0; tabId < GUILD_BANK_MAX_TABS; ++tabId) rightsAndSlots[tabId] = GuildBankRightsAndSlots(tabId, uint8(packet.TabFlags[tabId]), uint32(packet.TabWithdrawItemLimit[tabId])); - TC_LOG_DEBUG("guild", "CMSG_GUILD_SET_RANK_PERMISSIONS [{}]: Rank: {} ({})", GetPlayerInfo(), packet.RankName, packet.RankOrder); + TC_LOG_DEBUG("guild", "CMSG_GUILD_SET_RANK_PERMISSIONS [{}]: Rank: {} ({})", GetPlayerInfo(), std::string_view(packet.RankName), packet.RankOrder); guild->HandleSetRankInfo(this, GuildRankId(packet.RankID), packet.RankName, packet.Flags, packet.WithdrawGoldLimit, rightsAndSlots); } diff --git a/src/server/scripts/Commands/cs_event.cpp b/src/server/scripts/Commands/cs_event.cpp index 0a685bc69ec..2e892e33c62 100644 --- a/src/server/scripts/Commands/cs_event.cpp +++ b/src/server/scripts/Commands/cs_event.cpp @@ -114,7 +114,7 @@ public: std::string occurenceStr = secsToTimeString(eventData.occurence * MINUTE); std::string lengthStr = secsToTimeString(eventData.length * MINUTE); - handler->PSendSysMessage(LANG_EVENT_INFO, eventId, eventData.description.c_str(), activeStr, + handler->PSendSysMessage(LANG_EVENT_INFO, *eventId, eventData.description.c_str(), activeStr, startTimeStr.c_str(), endTimeStr.c_str(), occurenceStr.c_str(), lengthStr.c_str(), nextStr.c_str()); return true; @@ -142,7 +142,7 @@ public: GameEventMgr::ActiveEvents const& activeEvents = sGameEventMgr->GetActiveEventList(); if (activeEvents.find(eventId) != activeEvents.end()) { - handler->PSendSysMessage(LANG_EVENT_ALREADY_ACTIVE, eventId); + handler->PSendSysMessage(LANG_EVENT_ALREADY_ACTIVE, *eventId); handler->SetSentErrorMessage(true); return false; } @@ -174,7 +174,7 @@ public: if (activeEvents.find(eventId) == activeEvents.end()) { - handler->PSendSysMessage(LANG_EVENT_NOT_ACTIVE, eventId); + handler->PSendSysMessage(LANG_EVENT_NOT_ACTIVE, *eventId); handler->SetSentErrorMessage(true); return false; } diff --git a/src/server/scripts/Commands/cs_go.cpp b/src/server/scripts/Commands/cs_go.cpp index 5645425f356..c46a140ac01 100644 --- a/src/server/scripts/Commands/cs_go.cpp +++ b/src/server/scripts/Commands/cs_go.cpp @@ -302,7 +302,7 @@ public: TaxiNodesEntry const* node = sTaxiNodesStore.LookupEntry(nodeId); if (!node) { - handler->PSendSysMessage(LANG_COMMAND_GOTAXINODENOTFOUND, nodeId); + handler->PSendSysMessage(LANG_COMMAND_GOTAXINODENOTFOUND, *nodeId); handler->SetSentErrorMessage(true); return false; } @@ -314,7 +314,7 @@ public: AreaTriggerEntry const* at = sAreaTriggerStore.LookupEntry(areaTriggerId); if (!at) { - handler->PSendSysMessage(LANG_COMMAND_GOAREATRNOTFOUND, areaTriggerId); + handler->PSendSysMessage(LANG_COMMAND_GOAREATRNOTFOUND, *areaTriggerId); handler->SetSentErrorMessage(true); return false; } diff --git a/src/server/scripts/Commands/cs_gobject.cpp b/src/server/scripts/Commands/cs_gobject.cpp index 5d051d513fe..4a11296f806 100644 --- a/src/server/scripts/Commands/cs_gobject.cpp +++ b/src/server/scripts/Commands/cs_gobject.cpp @@ -113,7 +113,7 @@ public: GameObjectTemplate const* objectInfo = sObjectMgr->GetGameObjectTemplate(objectId); if (!objectInfo) { - handler->PSendSysMessage(LANG_GAMEOBJECT_NOT_EXIST, objectId); + handler->PSendSysMessage(LANG_GAMEOBJECT_NOT_EXIST, *objectId); handler->SetSentErrorMessage(true); return false; } @@ -122,7 +122,7 @@ public: { // report to DB errors log as in loading case TC_LOG_ERROR("sql.sql", "Gameobject (Entry {} GoType: {}) have invalid displayId ({}), not spawned.", *objectId, objectInfo->type, objectInfo->displayId); - handler->PSendSysMessage(LANG_GAMEOBJECT_HAVE_INVALID_DATA, objectId); + handler->PSendSysMessage(LANG_GAMEOBJECT_HAVE_INVALID_DATA, *objectId); handler->SetSentErrorMessage(true); return false; } @@ -155,7 +155,7 @@ public: /// @todo is it really necessary to add both the real and DB table guid here ? sObjectMgr->AddGameobjectToGrid(ASSERT_NOTNULL(sObjectMgr->GetGameObjectData(spawnId))); - handler->PSendSysMessage(LANG_GAMEOBJECT_ADD, objectId, objectInfo->name.c_str(), std::to_string(spawnId).c_str(), player->GetPositionX(), player->GetPositionY(), player->GetPositionZ()); + handler->PSendSysMessage(LANG_GAMEOBJECT_ADD, *objectId, objectInfo->name.c_str(), std::to_string(spawnId).c_str(), player->GetPositionX(), player->GetPositionY(), player->GetPositionZ()); return true; } @@ -167,7 +167,7 @@ public: if (!sObjectMgr->GetGameObjectTemplate(objectId)) { - handler->PSendSysMessage(LANG_GAMEOBJECT_NOT_EXIST, objectId); + handler->PSendSysMessage(LANG_GAMEOBJECT_NOT_EXIST, *objectId); handler->SetSentErrorMessage(true); return false; } @@ -303,7 +303,7 @@ public: Unit* owner = ObjectAccessor::GetUnit(*player, ownerGuid); if (!owner || !ownerGuid.IsPlayer()) { - handler->PSendSysMessage(LANG_COMMAND_DELOBJREFERCREATURE, ownerGuid.GetCounter(), spawnId); + handler->PSendSysMessage(LANG_COMMAND_DELOBJREFERCREATURE, std::to_string(*spawnId).c_str(), ownerGuid.ToString().c_str()); handler->SetSentErrorMessage(true); return false; } diff --git a/src/server/scripts/Commands/cs_list.cpp b/src/server/scripts/Commands/cs_list.cpp index 1121ae323ea..14313e86cf0 100644 --- a/src/server/scripts/Commands/cs_list.cpp +++ b/src/server/scripts/Commands/cs_list.cpp @@ -80,7 +80,7 @@ public: CreatureTemplate const* cInfo = sObjectMgr->GetCreatureTemplate(creatureId); if (!cInfo) { - handler->PSendSysMessage(LANG_COMMAND_INVALIDCREATUREID, creatureId); + handler->PSendSysMessage(LANG_COMMAND_INVALIDCREATUREID, *creatureId); handler->SetSentErrorMessage(true); return false; } @@ -145,7 +145,7 @@ public: while (result->NextRow()); } - handler->PSendSysMessage(LANG_COMMAND_LISTCREATUREMESSAGE, creatureId, creatureCount); + handler->PSendSysMessage(LANG_COMMAND_LISTCREATUREMESSAGE, *creatureId, creatureCount); return true; } @@ -350,7 +350,7 @@ public: GameObjectTemplate const* gInfo = sObjectMgr->GetGameObjectTemplate(gameObjectId); if (!gInfo) { - handler->PSendSysMessage(LANG_COMMAND_LISTOBJINVALIDID, gameObjectId); + handler->PSendSysMessage(LANG_COMMAND_LISTOBJINVALIDID, *gameObjectId); handler->SetSentErrorMessage(true); return false; } @@ -416,7 +416,7 @@ public: while (result->NextRow()); } - handler->PSendSysMessage(LANG_COMMAND_LISTOBJMESSAGE, gameObjectId, objectCount); + handler->PSendSysMessage(LANG_COMMAND_LISTOBJMESSAGE, *gameObjectId, objectCount); return true; } diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp index 592091fedc3..0369c8a807c 100644 --- a/src/server/scripts/Commands/cs_misc.cpp +++ b/src/server/scripts/Commands/cs_misc.cpp @@ -1472,7 +1472,7 @@ public: // prevent generation all items with itemset field value '0' if (*itemSetId == 0) { - handler->PSendSysMessage(LANG_NO_ITEMS_FROM_ITEMSET_FOUND, itemSetId); + handler->PSendSysMessage(LANG_NO_ITEMS_FROM_ITEMSET_FOUND, *itemSetId); handler->SetSentErrorMessage(true); return false; } @@ -1535,7 +1535,7 @@ public: if (!found) { - handler->PSendSysMessage(LANG_NO_ITEMS_FROM_ITEMSET_FOUND, itemSetId); + handler->PSendSysMessage(LANG_NO_ITEMS_FROM_ITEMSET_FOUND, *itemSetId); handler->SetSentErrorMessage(true); return false; } @@ -1588,7 +1588,7 @@ public: SkillLineEntry const* skillLine = sSkillLineStore.LookupEntry(skillId); if (!skillLine) { - handler->PSendSysMessage(LANG_INVALID_SKILL_ID, skillId); + handler->PSendSysMessage(LANG_INVALID_SKILL_ID, *skillId); handler->SetSentErrorMessage(true); return false; } @@ -1606,7 +1606,7 @@ public: // add the skill to the player's book with step 1 (which is the first rank, in most cases something // like 'Apprentice <skill>'. target->SetSkill(skillId, targetHasSkill ? target->GetSkillStep(skillId) : 1, level, max); - handler->PSendSysMessage(LANG_SET_SKILL, skillId, skillLine->DisplayName[handler->GetSessionDbcLocale()], handler->GetNameLink(target).c_str(), level, max); + handler->PSendSysMessage(LANG_SET_SKILL, *skillId, skillLine->DisplayName[handler->GetSessionDbcLocale()], handler->GetNameLink(target).c_str(), level, max); return true; } diff --git a/src/server/scripts/Commands/cs_titles.cpp b/src/server/scripts/Commands/cs_titles.cpp index 918535e4da2..6d13b7fcaf6 100644 --- a/src/server/scripts/Commands/cs_titles.cpp +++ b/src/server/scripts/Commands/cs_titles.cpp @@ -74,7 +74,7 @@ public: CharTitlesEntry const* titleInfo = sCharTitlesStore.LookupEntry(titleId); if (!titleInfo) { - handler->PSendSysMessage(LANG_INVALID_TITLE_ID, titleId); + handler->PSendSysMessage(LANG_INVALID_TITLE_ID, *titleId); handler->SetSentErrorMessage(true); return false; } @@ -85,7 +85,7 @@ public: target->SetTitle(titleInfo); target->SetChosenTitle(titleInfo->MaskID); - handler->PSendSysMessage(LANG_TITLE_CURRENT_RES, titleId, titleNameStr.c_str(), tNameLink.c_str()); + handler->PSendSysMessage(LANG_TITLE_CURRENT_RES, *titleId, titleNameStr.c_str(), tNameLink.c_str()); return true; } @@ -107,7 +107,7 @@ public: CharTitlesEntry const* titleInfo = sCharTitlesStore.LookupEntry(titleId); if (!titleInfo) { - handler->PSendSysMessage(LANG_INVALID_TITLE_ID, titleId); + handler->PSendSysMessage(LANG_INVALID_TITLE_ID, *titleId); handler->SetSentErrorMessage(true); return false; } @@ -116,7 +116,7 @@ public: std::string titleNameStr = fmt::sprintf(target->GetNativeGender() == GENDER_MALE ? titleInfo->Name[handler->GetSessionDbcLocale()] : titleInfo->Name1[handler->GetSessionDbcLocale()], target->GetName()); target->SetTitle(titleInfo); - handler->PSendSysMessage(LANG_TITLE_ADD_RES, titleId, titleNameStr.c_str(), tNameLink.c_str()); + handler->PSendSysMessage(LANG_TITLE_ADD_RES, *titleId, titleNameStr.c_str(), tNameLink.c_str()); return true; } @@ -138,7 +138,7 @@ public: CharTitlesEntry const* titleInfo = sCharTitlesStore.LookupEntry(titleId); if (!titleInfo) { - handler->PSendSysMessage(LANG_INVALID_TITLE_ID, titleId); + handler->PSendSysMessage(LANG_INVALID_TITLE_ID, *titleId); handler->SetSentErrorMessage(true); return false; } @@ -148,7 +148,7 @@ public: std::string tNameLink = handler->GetNameLink(target); std::string titleNameStr = fmt::sprintf(target->GetNativeGender() == GENDER_MALE ? titleInfo->Name[handler->GetSessionDbcLocale()] : titleInfo->Name1[handler->GetSessionDbcLocale()], target->GetName()); - handler->PSendSysMessage(LANG_TITLE_REMOVE_RES, titleId, titleNameStr.c_str(), tNameLink.c_str()); + handler->PSendSysMessage(LANG_TITLE_REMOVE_RES, *titleId, titleNameStr.c_str(), tNameLink.c_str()); if (!target->HasTitle(target->m_playerData->PlayerTitle)) { |