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-rw-r--r--src/bindings/scripts/scripts/northrend/utgarde_keep/utgarde_keep/boss_ingvar_the_plunderer.cpp4
-rw-r--r--src/bindings/scripts/scripts/outland/hellfire_citadel/shattered_halls/boss_warchief_kargath_bladefist.cpp8
2 files changed, 6 insertions, 6 deletions
diff --git a/src/bindings/scripts/scripts/northrend/utgarde_keep/utgarde_keep/boss_ingvar_the_plunderer.cpp b/src/bindings/scripts/scripts/northrend/utgarde_keep/utgarde_keep/boss_ingvar_the_plunderer.cpp
index 5405873b87c..625cae1f32c 100644
--- a/src/bindings/scripts/scripts/northrend/utgarde_keep/utgarde_keep/boss_ingvar_the_plunderer.cpp
+++ b/src/bindings/scripts/scripts/northrend/utgarde_keep/utgarde_keep/boss_ingvar_the_plunderer.cpp
@@ -182,7 +182,7 @@ struct TRINITY_DLL_DECL boss_ingvar_the_plundererAI : public ScriptedAI
if (event_inProgress)
{
if (SpawnResTimer)
- if (SpawnResTimer< diff)
+ if (SpawnResTimer <= diff)
{
DoCast(m_creature,SPELL_SUMMON_BANSHEE); // Summons direktly on caster position
//DoCast(m_creature,SPELL_SCOURG_RESURRECTION_EFFEKTSPAWN); // Dont needet ?
@@ -351,7 +351,7 @@ struct TRINITY_DLL_DECL mob_annhylde_the_callerAI : public ScriptedAI
void UpdateAI(const uint32 diff)
{
if (Resurect_Timer)
- if (Resurect_Timer < diff)
+ if (Resurect_Timer <= diff)
{
if (Resurect_Phase == 1)
{
diff --git a/src/bindings/scripts/scripts/outland/hellfire_citadel/shattered_halls/boss_warchief_kargath_bladefist.cpp b/src/bindings/scripts/scripts/outland/hellfire_citadel/shattered_halls/boss_warchief_kargath_bladefist.cpp
index 8fb3d72c218..d376b8f2ba3 100644
--- a/src/bindings/scripts/scripts/outland/hellfire_citadel/shattered_halls/boss_warchief_kargath_bladefist.cpp
+++ b/src/bindings/scripts/scripts/outland/hellfire_citadel/shattered_halls/boss_warchief_kargath_bladefist.cpp
@@ -195,7 +195,7 @@ struct TRINITY_DLL_DECL boss_warchief_kargath_bladefistAI : public ScriptedAI
return;
if (Assassins_Timer)
- if (Assassins_Timer < diff)
+ if (Assassins_Timer <= diff)
{
SpawnAssassin();
Assassins_Timer = 0;
@@ -204,7 +204,7 @@ struct TRINITY_DLL_DECL boss_warchief_kargath_bladefistAI : public ScriptedAI
if (InBlade)
{
if (Wait_Timer)
- if (Wait_Timer < diff)
+ if (Wait_Timer <= diff)
{
if (target_num <= 0)
{
@@ -233,7 +233,7 @@ struct TRINITY_DLL_DECL boss_warchief_kargath_bladefistAI : public ScriptedAI
else
{
if (Blade_Dance_Timer)
- if (Blade_Dance_Timer < diff)
+ if (Blade_Dance_Timer <= diff)
{
target_num = TARGET_NUM;
Wait_Timer = 1;
@@ -244,7 +244,7 @@ struct TRINITY_DLL_DECL boss_warchief_kargath_bladefistAI : public ScriptedAI
}else Blade_Dance_Timer -= diff;
if (Charge_timer)
- if (Charge_timer < diff)
+ if (Charge_timer <= diff)
{
DoCast(SelectUnit(SELECT_TARGET_RANDOM,0),H_SPELL_CHARGE);
Charge_timer = 0;