diff options
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 6467aa5969d..af58326b1b4 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -2701,7 +2701,7 @@ float Unit::GetUnitDodgeChance(WeaponAttackType attType, Unit const* victim) con chance += GetTotalAuraModifierByMiscValue(SPELL_AURA_MOD_COMBAT_RESULT_CHANCE, VICTIMSTATE_DODGE); // reduce dodge by SPELL_AURA_MOD_ENEMY_DODGE - chance += GetTotalAuraModifier(SPELL_AURA_MOD_ENEMY_DODGE) * 100; + chance += GetTotalAuraModifier(SPELL_AURA_MOD_ENEMY_DODGE); // Reduce dodge chance by attacker expertise rating if (GetTypeId() == TYPEID_PLAYER) |
