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-rw-r--r--src/server/collision/Models/GameObjectModel.cpp2
-rw-r--r--src/server/game/AI/SmartScripts/SmartScriptMgr.cpp1
-rw-r--r--src/server/game/Calendar/CalendarMgr.cpp2
-rwxr-xr-xsrc/server/game/Globals/ObjectMgr.cpp160
-rwxr-xr-xsrc/server/game/Globals/ObjectMgr.h5
-rwxr-xr-xsrc/server/game/Handlers/CalendarHandler.cpp2
-rw-r--r--src/server/game/Warden/Warden.cpp4
7 files changed, 73 insertions, 103 deletions
diff --git a/src/server/collision/Models/GameObjectModel.cpp b/src/server/collision/Models/GameObjectModel.cpp
index 1c3a0aa639e..84c736c22e8 100644
--- a/src/server/collision/Models/GameObjectModel.cpp
+++ b/src/server/collision/Models/GameObjectModel.cpp
@@ -83,7 +83,7 @@ void LoadGameObjectModelList()
}
fclose(model_list_file);
- sLog->outString(">> Loaded %u GameObject models in %u ms", model_list.size(), GetMSTimeDiffToNow(oldMSTime));
+ sLog->outString(">> Loaded %u GameObject models in %u ms", uint32(model_list.size()), GetMSTimeDiffToNow(oldMSTime));
sLog->outString();
}
diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
index 4105012ac86..3fc3f233b4b 100644
--- a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
@@ -48,7 +48,6 @@ void SmartWaypointMgr::LoadFromDB()
uint32 count = 0;
uint32 total = 0;
- WPPath* path = NULL;
uint32 last_entry = 0;
uint32 last_id = 1;
diff --git a/src/server/game/Calendar/CalendarMgr.cpp b/src/server/game/Calendar/CalendarMgr.cpp
index ea420d88516..b286abba81e 100644
--- a/src/server/game/Calendar/CalendarMgr.cpp
+++ b/src/server/game/Calendar/CalendarMgr.cpp
@@ -309,7 +309,7 @@ void CalendarMgr::AddAction(CalendarAction const& action)
case CALENDAR_ACTION_REMOVE_EVENT:
{
uint64 eventId = action.Event.GetEventId();
- uint32 flags = action.Event.GetFlags();
+ //uint32 flags = action.Event.GetFlags();
// FIXME - Use of Flags here!
CalendarEvent* calendarEvent = CheckPermisions(eventId, action.GetPlayer(), action.GetInviteId(), CALENDAR_RANK_OWNER);
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index f31ce74d896..7834a1cc4a3 100755
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -701,7 +701,7 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo)
else if (!displayScaleEntry)
displayScaleEntry = displayEntry;
- CreatureModelInfo const* modelInfo = GetCreatureModelInfo(cInfo->Modelid2);;
+ CreatureModelInfo const* modelInfo = GetCreatureModelInfo(cInfo->Modelid2);
if (!modelInfo)
sLog->outErrorDb("No model data exist for `Modelid2` = %u listed by creature (Entry: %u).", cInfo->Modelid2, cInfo->Entry);
}
@@ -733,7 +733,7 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo)
else if (!displayScaleEntry)
displayScaleEntry = displayEntry;
- CreatureModelInfo const* modelInfo = GetCreatureModelInfo(cInfo->Modelid4);;
+ CreatureModelInfo const* modelInfo = GetCreatureModelInfo(cInfo->Modelid4);
if (!modelInfo)
sLog->outErrorDb("No model data exist for `Modelid4` = %u listed by creature (Entry: %u).", cInfo->Modelid4, cInfo->Entry);
}
@@ -992,7 +992,7 @@ void ObjectMgr::LoadEquipmentTemplates()
if (!equipmentInfo.ItemEntry[i])
continue;
- ItemEntry const* dbcItem = sItemStore.LookupEntry(equipmentInfo.ItemEntry[i]);
+ ItemEntry const* dbcItem = sItemStore.LookupEntry(equipmentInfo.ItemEntry[i]);
if (!dbcItem)
{
@@ -1071,25 +1071,25 @@ void ObjectMgr::ChooseCreatureFlags(const CreatureTemplate* cinfo, uint32& npcfl
CreatureModelInfo const* ObjectMgr::GetCreatureModelRandomGender(uint32* displayID)
{
- CreatureModelInfo const* minfo = GetCreatureModelInfo(*displayID);
- if (!minfo)
+ CreatureModelInfo const* modelInfo = GetCreatureModelInfo(*displayID);
+ if (!modelInfo)
return NULL;
// If a model for another gender exists, 50% chance to use it
- if (minfo->modelid_other_gender != 0 && urand(0, 1) == 0)
+ if (modelInfo->modelid_other_gender != 0 && urand(0, 1) == 0)
{
- CreatureModelInfo const* minfo_tmp = GetCreatureModelInfo(minfo->modelid_other_gender);
+ CreatureModelInfo const* minfo_tmp = GetCreatureModelInfo(modelInfo->modelid_other_gender);
if (!minfo_tmp)
- sLog->outErrorDb("Model (Entry: %u) has modelid_other_gender %u not found in table `creature_model_info`. ", *displayID, minfo->modelid_other_gender);
+ sLog->outErrorDb("Model (Entry: %u) has modelid_other_gender %u not found in table `creature_model_info`. ", *displayID, modelInfo->modelid_other_gender);
else
{
// Model ID changed
- *displayID = minfo->modelid_other_gender;
+ *displayID = modelInfo->modelid_other_gender;
return minfo_tmp;
}
}
- return minfo;
+ return modelInfo;
}
void ObjectMgr::LoadCreatureModelInfo()
@@ -1327,7 +1327,6 @@ void ObjectMgr::LoadLinkedRespawn()
if (!error)
_linkedRespawnStore[guid] = linkedGuid;
-
}
while (result->NextRow());
@@ -1381,9 +1380,9 @@ void ObjectMgr::LoadCreatures()
{
uint32 oldMSTime = getMSTime();
- // 0 1 2 3 4 5 6 7 8 9 10
+ // 0 1 2 3 4 5 6 7 8 9 10
QueryResult result = WorldDatabase.Query("SELECT creature.guid, id, map, modelid, equipment_id, position_x, position_y, position_z, orientation, spawntimesecs, spawndist, "
- // 11 12 13 14 15 16 17 18 19 20 21
+ // 11 12 13 14 15 16 17 18 19 20 21
"currentwaypoint, curhealth, curmana, MovementType, spawnMask, phaseMask, eventEntry, pool_entry, creature.npcflag, creature.unit_flags, creature.dynamicflags "
"FROM creature "
"LEFT OUTER JOIN game_event_creature ON creature.guid = game_event_creature.guid "
@@ -1694,7 +1693,7 @@ void ObjectMgr::LoadGameobjects()
// 0 1 2 3 4 5 6
QueryResult result = WorldDatabase.Query("SELECT gameobject.guid, id, map, position_x, position_y, position_z, orientation, "
- // 7 8 9 10 11 12 13 14 15 16 17
+ // 7 8 9 10 11 12 13 14 15 16 17
"rotation0, rotation1, rotation2, rotation3, spawntimesecs, animprogress, state, spawnMask, phaseMask, eventEntry, pool_entry "
"FROM gameobject LEFT OUTER JOIN game_event_gameobject ON gameobject.guid = game_event_gameobject.guid "
"LEFT OUTER JOIN pool_gameobject ON gameobject.guid = pool_gameobject.guid");
@@ -1821,7 +1820,6 @@ void ObjectMgr::LoadGameobjects()
if (gameEvent == 0 && PoolId == 0) // if not this is to be managed by GameEvent System or Pool system
AddGameobjectToGrid(guid, &data);
++count;
-
} while (result->NextRow());
sLog->outString(">> Loaded %lu gameobjects in %u ms", (unsigned long)_gameObjectDataStore.size(), GetMSTimeDiffToNow(oldMSTime));
@@ -2628,7 +2626,7 @@ void ObjectMgr::LoadItemTemplates()
uint32 item_id = entry->ItemId[j];
- if (!sObjectMgr->GetItemTemplate(item_id))
+ if (!GetItemTemplate(item_id))
notFoundOutfit.insert(item_id);
}
}
@@ -3131,7 +3129,7 @@ void ObjectMgr::LoadPlayerInfo()
uint32 item_id = fields[2].GetUInt32();
- if (!sObjectMgr->GetItemTemplate(item_id))
+ if (!GetItemTemplate(item_id))
{
sLog->outErrorDb("Item id %u (race %u class %u) in `playercreateinfo_item` table but not listed in `item_template`, ignoring.", item_id, current_race, current_class);
continue;
@@ -3694,7 +3692,7 @@ void ObjectMgr::LoadQuests()
{
Field* fields = result->Fetch();
- Quest * newQuest = new Quest(fields);
+ Quest* newQuest = new Quest(fields);
_questTemplates[newQuest->GetQuestId()] = newQuest;
} while (result->NextRow());
@@ -3712,9 +3710,7 @@ void ObjectMgr::LoadQuests()
// additional quest integrity checks (GO, creature_template and item_template must be loaded already)
if (qinfo->GetQuestMethod() >= 3)
- {
sLog->outErrorDb("Quest %u has `Method` = %u, expected values are 0, 1 or 2.", qinfo->GetQuestId(), qinfo->GetQuestMethod());
- }
if (qinfo->Flags & ~QUEST_TRINITY_FLAGS_DB_ALLOWED)
{
@@ -4401,7 +4397,6 @@ void ObjectMgr::LoadScripts(ScriptsType type)
do
{
-
Field* fields = result->Fetch();
ScriptInfo tmp;
tmp.type = type;
@@ -4810,8 +4805,8 @@ void ObjectMgr::LoadWaypointScripts()
uint32 action = fields[0].GetUInt32();
actionSet.erase(action);
-
- } while (result->NextRow());
+ }
+ while (result->NextRow());
}
for (std::set<uint32>::iterator itr = actionSet.begin(); itr != actionSet.end(); ++itr)
@@ -5164,7 +5159,6 @@ void ObjectMgr::LoadGossipText()
int count = 0;
if (!result)
{
-
sLog->outString(">> Loaded %u npc texts", count);
sLog->outString();
return;
@@ -5299,7 +5293,6 @@ void ObjectMgr::ReturnOrDeleteOldMails(bool serverUp)
uint32 returnedCount = 0;
do
{
-
Field* fields = result->Fetch();
Mail* m = new Mail;
m->messageID = fields[0].GetUInt32();
@@ -5618,7 +5611,7 @@ uint32 ObjectMgr::GetTaxiMountDisplayId(uint32 id, uint32 team, bool allowed_alt
}
// minfo is not actually used but the mount_id was updated
- sObjectMgr->GetCreatureModelRandomGender(&mount_id);
+ GetCreatureModelRandomGender(&mount_id);
return mount_id;
}
@@ -5766,10 +5759,10 @@ WorldSafeLocsEntry const* ObjectMgr::GetClosestGraveYard(float x, float y, float
if (MapId != entry->map_id)
{
// if find graveyard at different map from where entrance placed (or no entrance data), use any first
- if (!mapEntry ||
- mapEntry->entrance_map < 0 ||
- uint32(mapEntry->entrance_map) != entry->map_id ||
- (mapEntry->entrance_x == 0 && mapEntry->entrance_y == 0))
+ if (!mapEntry
+ || mapEntry->entrance_map < 0
+ || uint32(mapEntry->entrance_map) != entry->map_id
+ || (mapEntry->entrance_x == 0 && mapEntry->entrance_y == 0))
{
// not have any corrdinates for check distance anyway
entryFar = entry;
@@ -5914,8 +5907,6 @@ void ObjectMgr::RemoveGraveYardLink(uint32 id, uint32 zoneId, uint32 team, bool
WorldDatabase.Execute(stmt);
}
-
- return;
}
void ObjectMgr::LoadAreaTriggerTeleports()
@@ -5985,7 +5976,7 @@ void ObjectMgr::LoadAccessRequirements()
_accessRequirementStore.clear(); // need for reload case
- // 0 1 2 3 4 5 6 7 8 9
+ // 0 1 2 3 4 5 6 7 8 9
QueryResult result = WorldDatabase.Query("SELECT mapid, difficulty, level_min, level_max, item, item2, quest_done_A, quest_done_H, completed_achievement, quest_failed_text FROM access_requirement");
if (!result)
{
@@ -6019,7 +6010,7 @@ void ObjectMgr::LoadAccessRequirements()
if (ar.item)
{
- ItemTemplate const* pProto = sObjectMgr->GetItemTemplate(ar.item);
+ ItemTemplate const* pProto = GetItemTemplate(ar.item);
if (!pProto)
{
sLog->outError("Key item %u does not exist for map %u difficulty %u, removing key requirement.", ar.item, mapid, difficulty);
@@ -6029,7 +6020,7 @@ void ObjectMgr::LoadAccessRequirements()
if (ar.item2)
{
- ItemTemplate const* pProto = sObjectMgr->GetItemTemplate(ar.item2);
+ ItemTemplate const* pProto = GetItemTemplate(ar.item2);
if (!pProto)
{
sLog->outError("Second item %u does not exist for map %u difficulty %u, removing key requirement.", ar.item2, mapid, difficulty);
@@ -6136,10 +6127,10 @@ void ObjectMgr::SetHighestGuids()
_hiItemGuid = (*result)[0].GetUInt32()+1;
// Cleanup other tables from not existed guids ( >= _hiItemGuid)
- CharacterDatabase.PExecute("DELETE FROM character_inventory WHERE item >= '%u'", _hiItemGuid); // One-time query
- CharacterDatabase.PExecute("DELETE FROM mail_items WHERE item_guid >= '%u'", _hiItemGuid); // One-time query
- CharacterDatabase.PExecute("DELETE FROM auctionhouse WHERE itemguid >= '%u'", _hiItemGuid); // One-time query
- CharacterDatabase.PExecute("DELETE FROM guild_bank_item WHERE item_guid >= '%u'", _hiItemGuid); // One-time query
+ CharacterDatabase.PExecute("DELETE FROM character_inventory WHERE item >= '%u'", _hiItemGuid);
+ CharacterDatabase.PExecute("DELETE FROM mail_items WHERE item_guid >= '%u'", _hiItemGuid);
+ CharacterDatabase.PExecute("DELETE FROM auctionhouse WHERE itemguid >= '%u'", _hiItemGuid);
+ CharacterDatabase.PExecute("DELETE FROM guild_bank_item WHERE item_guid >= '%u'", _hiItemGuid);
result = WorldDatabase.Query("SELECT MAX(guid) FROM gameobject");
if (result)
@@ -6416,14 +6407,10 @@ void ObjectMgr::LoadGameObjectTemplate()
got.size = fields[9].GetFloat();
for (uint8 i = 0; i < MAX_GAMEOBJECT_QUEST_ITEMS; ++i)
- {
got.questItems[i] = fields[10 + i].GetUInt32();
- }
for (uint8 i = 0; i < MAX_GAMEOBJECT_DATA; ++i)
- {
got.raw.data[i] = fields[16 + i].GetUInt32();
- }
got.AIName = fields[40].GetString();
got.ScriptId = GetScriptId(fields[41].GetCString());
@@ -6432,28 +6419,28 @@ void ObjectMgr::LoadGameObjectTemplate()
switch (got.type)
{
- case GAMEOBJECT_TYPE_DOOR: //0
+ case GAMEOBJECT_TYPE_DOOR: //0
{
if (got.door.lockId)
CheckGOLockId(&got, got.door.lockId, 1);
- CheckGONoDamageImmuneId(&got, got.door.noDamageImmune, 3);
+ CheckGONoDamageImmuneId(&got, got.door.noDamageImmune, 3);
break;
}
- case GAMEOBJECT_TYPE_BUTTON: //1
+ case GAMEOBJECT_TYPE_BUTTON: //1
{
if (got.button.lockId)
- CheckGOLockId(&got, got.button.lockId, 1);
+ CheckGOLockId(&got, got.button.lockId, 1);
CheckGONoDamageImmuneId(&got, got.button.noDamageImmune, 4);
break;
}
- case GAMEOBJECT_TYPE_QUESTGIVER: //2
+ case GAMEOBJECT_TYPE_QUESTGIVER: //2
{
if (got.questgiver.lockId)
CheckGOLockId(&got, got.questgiver.lockId, 0);
CheckGONoDamageImmuneId(&got, got.questgiver.noDamageImmune, 5);
break;
}
- case GAMEOBJECT_TYPE_CHEST: //3
+ case GAMEOBJECT_TYPE_CHEST: //3
{
if (got.chest.lockId)
CheckGOLockId(&got, got.chest.lockId, 0);
@@ -6464,16 +6451,16 @@ void ObjectMgr::LoadGameObjectTemplate()
CheckGOLinkedTrapId(&got, got.chest.linkedTrapId, 7);
break;
}
- case GAMEOBJECT_TYPE_TRAP: //6
+ case GAMEOBJECT_TYPE_TRAP: //6
{
if (got.trap.lockId)
CheckGOLockId(&got, got.trap.lockId, 0);
break;
}
- case GAMEOBJECT_TYPE_CHAIR: //7
- CheckAndFixGOChairHeightId(&got, got.chair.height, 1);
- break;
- case GAMEOBJECT_TYPE_SPELL_FOCUS: //8
+ case GAMEOBJECT_TYPE_CHAIR: //7
+ CheckAndFixGOChairHeightId(&got, got.chair.height, 1);
+ break;
+ case GAMEOBJECT_TYPE_SPELL_FOCUS: //8
{
if (got.spellFocus.focusId)
{
@@ -6486,7 +6473,7 @@ void ObjectMgr::LoadGameObjectTemplate()
CheckGOLinkedTrapId(&got, got.spellFocus.linkedTrapId, 2);
break;
}
- case GAMEOBJECT_TYPE_GOOBER: //10
+ case GAMEOBJECT_TYPE_GOOBER: //10
{
if (got.goober.lockId)
CheckGOLockId(&got, got.goober.lockId, 0);
@@ -6504,19 +6491,19 @@ void ObjectMgr::LoadGameObjectTemplate()
CheckGOLinkedTrapId(&got, got.goober.linkedTrapId, 12);
break;
}
- case GAMEOBJECT_TYPE_AREADAMAGE: //12
+ case GAMEOBJECT_TYPE_AREADAMAGE: //12
{
if (got.areadamage.lockId)
CheckGOLockId(&got, got.areadamage.lockId, 0);
break;
}
- case GAMEOBJECT_TYPE_CAMERA: //13
+ case GAMEOBJECT_TYPE_CAMERA: //13
{
if (got.camera.lockId)
CheckGOLockId(&got, got.camera.lockId, 0);
break;
}
- case GAMEOBJECT_TYPE_MO_TRANSPORT: //15
+ case GAMEOBJECT_TYPE_MO_TRANSPORT: //15
{
if (got.moTransport.taxiPathId)
{
@@ -6526,37 +6513,37 @@ void ObjectMgr::LoadGameObjectTemplate()
}
break;
}
- case GAMEOBJECT_TYPE_SUMMONING_RITUAL: //18
- break;
- case GAMEOBJECT_TYPE_SPELLCASTER: //22
+ case GAMEOBJECT_TYPE_SUMMONING_RITUAL: //18
+ break;
+ case GAMEOBJECT_TYPE_SPELLCASTER: //22
{
// always must have spell
CheckGOSpellId(&got, got.spellcaster.spellId, 0);
break;
}
- case GAMEOBJECT_TYPE_FLAGSTAND: //24
+ case GAMEOBJECT_TYPE_FLAGSTAND: //24
{
if (got.flagstand.lockId)
CheckGOLockId(&got, got.flagstand.lockId, 0);
CheckGONoDamageImmuneId(&got, got.flagstand.noDamageImmune, 5);
break;
}
- case GAMEOBJECT_TYPE_FISHINGHOLE: //25
+ case GAMEOBJECT_TYPE_FISHINGHOLE: //25
{
if (got.fishinghole.lockId)
CheckGOLockId(&got, got.fishinghole.lockId, 4);
break;
}
- case GAMEOBJECT_TYPE_FLAGDROP: //26
+ case GAMEOBJECT_TYPE_FLAGDROP: //26
{
if (got.flagdrop.lockId)
CheckGOLockId(&got, got.flagdrop.lockId, 0);
CheckGONoDamageImmuneId(&got, got.flagdrop.noDamageImmune, 3);
break;
}
- case GAMEOBJECT_TYPE_BARBER_CHAIR: //32
- CheckAndFixGOChairHeightId(&got, got.barberChair.chairheight, 0);
- break;
+ case GAMEOBJECT_TYPE_BARBER_CHAIR: //32
+ CheckAndFixGOChairHeightId(&got, got.barberChair.chairheight, 0);
+ break;
}
++count;
@@ -6584,7 +6571,6 @@ void ObjectMgr::LoadExplorationBaseXP()
do
{
-
Field* fields = result->Fetch();
uint8 level = fields[0].GetUInt8();
uint32 basexp = fields[1].GetUInt32();
@@ -6626,7 +6612,6 @@ void ObjectMgr::LoadPetNames()
do
{
-
Field* fields = result->Fetch();
std::string word = fields[0].GetString();
uint32 entry = fields[1].GetUInt32();
@@ -6739,7 +6724,6 @@ void ObjectMgr::LoadReputationRewardRate()
do
{
-
Field* fields = result->Fetch();
uint32 factionId = fields[0].GetUInt32();
@@ -6877,7 +6861,6 @@ void ObjectMgr::LoadReputationSpilloverTemplate()
do
{
-
Field* fields = result->Fetch();
uint32 factionId = fields[0].GetUInt32();
@@ -6997,12 +6980,12 @@ void ObjectMgr::LoadPointsOfInterest()
uint32 point_id = fields[0].GetUInt32();
PointOfInterest POI;
- POI.x = fields[1].GetFloat();
- POI.y = fields[2].GetFloat();
- POI.icon = fields[3].GetUInt32();
- POI.flags = fields[4].GetUInt32();
- POI.data = fields[5].GetUInt32();
- POI.icon_name = fields[6].GetString();
+ POI.x = fields[1].GetFloat();
+ POI.y = fields[2].GetFloat();
+ POI.icon = fields[3].GetUInt32();
+ POI.flags = fields[4].GetUInt32();
+ POI.data = fields[5].GetUInt32();
+ POI.icon_name = fields[6].GetString();
if (!Trinity::IsValidMapCoord(POI.x, POI.y))
{
@@ -7051,7 +7034,6 @@ void ObjectMgr::LoadQuestPOI()
do
{
-
fields = points->Fetch();
uint32 questId = fields[0].GetUInt32();
@@ -7176,7 +7158,7 @@ void ObjectMgr::SaveCreatureRespawnTime(uint32 loguid, uint32 instance, time_t t
_creatureRespawnTimesMutex.release();
}
- PreparedStatement *stmt = CharacterDatabase.GetPreparedStatement(CHAR_REP_CREATURE_RESPAWN);
+ PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_REP_CREATURE_RESPAWN);
stmt->setUInt32(0, loguid);
stmt->setUInt64(1, uint64(t));
stmt->setUInt32(2, instance);
@@ -7330,7 +7312,6 @@ void ObjectMgr::LoadQuestRelationsHelper(QuestRelations& map, std::string table,
do
{
-
uint32 id = result->Fetch()[0].GetUInt32();
uint32 quest = result->Fetch()[1].GetUInt32();
uint32 poolId = result->Fetch()[2].GetUInt32();
@@ -7653,7 +7634,7 @@ void ObjectMgr::LoadGameObjectForQuests()
sLog->outString();
}
-bool ObjectMgr::LoadTrinityStrings(char const* table, int32 min_value, int32 max_value)
+bool ObjectMgr::LoadTrinityStrings(const char* table, int32 min_value, int32 max_value)
{
uint32 oldMSTime = getMSTime();
@@ -7695,7 +7676,6 @@ bool ObjectMgr::LoadTrinityStrings(char const* table, int32 min_value, int32 max
if (!result)
{
-
if (min_value == MIN_TRINITY_STRING_ID) // error only in case internal strings
sLog->outErrorDb(">> Loaded 0 trinity strings. DB table `%s` is empty. Cannot continue.", table);
else
@@ -7783,7 +7763,6 @@ void ObjectMgr::LoadFishingBaseSkillLevel()
do
{
-
Field* fields = result->Fetch();
uint32 entry = fields[0].GetUInt32();
int32 skill = fields[1].GetInt32();
@@ -7813,7 +7792,7 @@ bool ObjectMgr::CheckDeclinedNames(std::wstring w_ownname, DeclinedName const& n
bool y = true;
// check declined names
- for (uint8 i =0; i < MAX_DECLINED_NAME_CASES; ++i)
+ for (uint8 i = 0; i < MAX_DECLINED_NAME_CASES; ++i)
{
std::wstring wname;
if (!Utf8toWStr(names.name[i], wname))
@@ -7892,7 +7871,6 @@ void ObjectMgr::LoadGameTele()
do
{
-
Field* fields = result->Fetch();
uint32 id = fields[0].GetUInt32();
@@ -7935,7 +7913,7 @@ GameTele const* ObjectMgr::GetGameTele(const std::string& name) const
// explicit name case
std::wstring wname;
if (!Utf8toWStr(name, wname))
- return false;
+ return NULL;
// converting string that we try to find to lower case
wstrToLower(wname);
@@ -8033,7 +8011,6 @@ void ObjectMgr::LoadMailLevelRewards()
do
{
-
Field* fields = result->Fetch();
uint8 level = fields[0].GetUInt8();
@@ -8177,7 +8154,6 @@ void ObjectMgr::LoadTrainerSpell()
do
{
-
Field* fields = result->Fetch();
uint32 entry = fields[0].GetUInt32();
@@ -8189,8 +8165,7 @@ void ObjectMgr::LoadTrainerSpell()
AddSpellToTrainer(entry, spell, spellCost, reqSkill, reqSkillValue, reqLevel);
- count++;
-
+ ++count;
}
while (result->NextRow());
@@ -8229,7 +8204,6 @@ int ObjectMgr::LoadReferenceVendor(int32 vendor, int32 item, std::set<uint32> *s
vList.AddItem(item_id, maxcount, incrtime, ExtendedCost);
++count;
}
-
} while (result->NextRow());
return count;
@@ -8280,7 +8254,6 @@ void ObjectMgr::LoadVendors()
vList.AddItem(item_id, maxcount, incrtime, ExtendedCost);
++count;
}
-
}
while (result->NextRow());
@@ -8307,7 +8280,6 @@ void ObjectMgr::LoadGossipMenu()
do
{
-
Field* fields = result->Fetch();
GossipMenus gMenu;
@@ -8626,7 +8598,7 @@ void ObjectMgr::LoadDbScriptStrings()
sLog->outErrorDb("Table `db_script_string` has unused string id %u", *itr);
}
-bool LoadTrinityStrings(char const* table, int32 start_value, int32 end_value)
+bool LoadTrinityStrings(const char* table, int32 start_value, int32 end_value)
{
// MAX_DB_SCRIPT_STRING_ID is max allowed negative value for scripts (scrpts can use only more deep negative values
// start/end reversed for negative values
diff --git a/src/server/game/Globals/ObjectMgr.h b/src/server/game/Globals/ObjectMgr.h
index 1172f04241d..0f2b2382007 100755
--- a/src/server/game/Globals/ObjectMgr.h
+++ b/src/server/game/Globals/ObjectMgr.h
@@ -385,7 +385,6 @@ struct TrinityStringLocale
StringVector Content;
};
-
typedef std::map<uint64, uint64> LinkedRespawnContainer;
typedef UNORDERED_MAP<uint32, CreatureData> CreatureDataContainer;
typedef UNORDERED_MAP<uint32, GameObjectData> GameObjectDataContainer;
@@ -527,6 +526,7 @@ struct GraveYardData
uint32 safeLocId;
uint32 team;
};
+
typedef std::multimap<uint32, GraveYardData> GraveYardContainer;
typedef UNORDERED_MAP<uint32, VendorItemData> CacheVendorItemContainer;
@@ -641,7 +641,7 @@ class ObjectMgr
return NULL;
}
- InstanceTemplate const* GetInstanceTemplate(uint32 mapID);
+ InstanceTemplate const* GetInstanceTemplate(uint32 mapId);
PetLevelInfo const* GetPetLevelInfo(uint32 creature_id, uint8 level) const;
@@ -1334,7 +1334,6 @@ class ObjectMgr
GO_TO_GO,
GO_TO_CREATURE, // GO is dependant on creature
};
-
};
#define sObjectMgr ACE_Singleton<ObjectMgr, ACE_Null_Mutex>::instance()
diff --git a/src/server/game/Handlers/CalendarHandler.cpp b/src/server/game/Handlers/CalendarHandler.cpp
index 467a84be186..c9e99af6fed 100755
--- a/src/server/game/Handlers/CalendarHandler.cpp
+++ b/src/server/game/Handlers/CalendarHandler.cpp
@@ -227,7 +227,7 @@ void WorldSession::HandleCalendarAddEvent(WorldPacket& recvData)
uint32 unkPackedTime;
uint32 flags;
uint64 inviteId = 0;
- uint64 invitee;
+ uint64 invitee = 0;
uint8 status;
uint8 rank;
diff --git a/src/server/game/Warden/Warden.cpp b/src/server/game/Warden/Warden.cpp
index 3d625df63d0..f2fe3c4ad67 100644
--- a/src/server/game/Warden/Warden.cpp
+++ b/src/server/game/Warden/Warden.cpp
@@ -203,7 +203,7 @@ void WorldSession::HandleWardenDataOpcode(WorldPacket& recvData)
_warden->DecryptData(const_cast<uint8*>(recvData.contents()), recvData.size());
uint8 opcode;
recvData >> opcode;
- sLog->outDebug(LOG_FILTER_WARDEN, "Got packet, opcode %02X, size %u", opcode, recvData.size());
+ sLog->outDebug(LOG_FILTER_WARDEN, "Got packet, opcode %02X, size %u", opcode, uint32(recvData.size()));
recvData.hexlike();
switch(opcode)
@@ -228,7 +228,7 @@ void WorldSession::HandleWardenDataOpcode(WorldPacket& recvData)
sLog->outDebug(LOG_FILTER_WARDEN, "NYI WARDEN_CMSG_MODULE_FAILED received!");
break;
default:
- sLog->outDebug(LOG_FILTER_WARDEN, "Got unknown warden opcode %02X of size %u.", opcode, recvData.size() - 1);
+ sLog->outDebug(LOG_FILTER_WARDEN, "Got unknown warden opcode %02X of size %u.", opcode, uint32(recvData.size() - 1));
break;
}
}