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-rw-r--r--sql/updates/world/master/2024_04_21_00_world.sql5
-rw-r--r--src/server/scripts/Spells/spell_generic.cpp36
2 files changed, 41 insertions, 0 deletions
diff --git a/sql/updates/world/master/2024_04_21_00_world.sql b/sql/updates/world/master/2024_04_21_00_world.sql
new file mode 100644
index 00000000000..7f5335eb4e3
--- /dev/null
+++ b/sql/updates/world/master/2024_04_21_00_world.sql
@@ -0,0 +1,5 @@
+-- Spells
+DELETE FROM `spell_script_names` WHERE `spell_id`=96733 AND `ScriptName` LIKE 'spell_gen_feign_death_%';
+DELETE FROM `spell_script_names` WHERE `ScriptName`='spell_gen_feign_death_all_flags_no_uninteractible';
+INSERT INTO `spell_script_names` (`spell_id`, `ScriptName`) VALUES
+(96733, 'spell_gen_feign_death_all_flags_no_uninteractible');
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp
index ff99d64e1e4..3f9ab732a06 100644
--- a/src/server/scripts/Spells/spell_generic.cpp
+++ b/src/server/scripts/Spells/spell_generic.cpp
@@ -1612,6 +1612,7 @@ and UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT. Some auras can apply only 2 flags
spell_gen_feign_death_all_flags applies all 3 flags
spell_gen_feign_death_all_flags_uninteractible applies all 3 flags and additionally sets UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_UNINTERACTIBLE
+spell_gen_feign_death_all_flags_no_uninteractible applies all 3 flags and additionally sets UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC
spell_gen_feign_death_no_dyn_flag applies no UNIT_DYNFLAG_DEAD (does not make the creature appear dead)
spell_gen_feign_death_no_prevent_emotes applies no UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT
@@ -1686,6 +1687,40 @@ class spell_gen_feign_death_all_flags_uninteractible : public AuraScript
}
};
+// 96733 - Permanent Feign Death (Stun)
+class spell_gen_feign_death_all_flags_no_uninteractible : public AuraScript
+{
+ void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) const
+ {
+ Unit* target = GetTarget();
+ target->SetUnitFlag3(UNIT_FLAG3_FAKE_DEAD);
+ target->SetUnitFlag2(UNIT_FLAG2_FEIGN_DEATH);
+ target->SetUnitFlag(UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT);
+ target->SetImmuneToAll(true);
+
+ if (Creature* creature = target->ToCreature())
+ creature->SetReactState(REACT_PASSIVE);
+ }
+
+ void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) const
+ {
+ Unit* target = GetTarget();
+ target->RemoveUnitFlag3(UNIT_FLAG3_FAKE_DEAD);
+ target->RemoveUnitFlag2(UNIT_FLAG2_FEIGN_DEATH);
+ target->RemoveUnitFlag(UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT);
+ target->SetImmuneToAll(false);
+
+ if (Creature* creature = target->ToCreature())
+ creature->InitializeReactState();
+ }
+
+ void Register() override
+ {
+ OnEffectApply += AuraEffectApplyFn(spell_gen_feign_death_all_flags_no_uninteractible::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
+ OnEffectRemove += AuraEffectRemoveFn(spell_gen_feign_death_all_flags_no_uninteractible::OnRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
+ }
+};
+
// 35357 - Spawn Feign Death
// 51329 - Feign Death
class spell_gen_feign_death_no_dyn_flag : public AuraScript
@@ -5430,6 +5465,7 @@ void AddSC_generic_spell_scripts()
RegisterSpellScript(spell_gen_feast);
RegisterSpellScript(spell_gen_feign_death_all_flags);
RegisterSpellScript(spell_gen_feign_death_all_flags_uninteractible);
+ RegisterSpellScript(spell_gen_feign_death_all_flags_no_uninteractible);
RegisterSpellScript(spell_gen_feign_death_no_dyn_flag);
RegisterSpellScript(spell_gen_feign_death_no_prevent_emotes);
RegisterSpellScript(spell_gen_furious_rage);