diff options
-rw-r--r-- | sql/updates/world/master/2021_01_16_00_world_2017_10_27_01_world.sql | 9 | ||||
-rw-r--r-- | src/server/game/Events/GameEventMgr.cpp | 103 | ||||
-rw-r--r-- | src/server/game/Events/GameEventMgr.h | 2 |
3 files changed, 106 insertions, 8 deletions
diff --git a/sql/updates/world/master/2021_01_16_00_world_2017_10_27_01_world.sql b/sql/updates/world/master/2021_01_16_00_world_2017_10_27_01_world.sql new file mode 100644 index 00000000000..09289304c1e --- /dev/null +++ b/sql/updates/world/master/2021_01_16_00_world_2017_10_27_01_world.sql @@ -0,0 +1,9 @@ +ALTER TABLE `game_event` ADD COLUMN `holidayStage` TINYINT UNSIGNED NOT NULL DEFAULT '0' AFTER `holiday`; + +UPDATE `game_event` SET `holiday` = 424 WHERE `eventEntry` = 64; -- Correct Kalu'ak Fishing Derby +UPDATE `game_event` SET `holiday` = 0 WHERE `eventEntry` = 63; +UPDATE `game_event` SET `holiday` = 374 WHERE `eventEntry` = 23; -- Darkmoon construction +-- UPDATE `game_event` SET `holiday` = 375 WHERE `eventEntry` = 110; +UPDATE `game_event` SET `holiday` = 376 WHERE `eventEntry` = 62; +UPDATE `game_event` SET `holidayStage` = 1 WHERE `eventEntry` IN (1, 2, 7, 8, 9, 10, 11, 12, 18, 19, 20, 21, 23, 26, 50, 51, 53, 54, 62/*, 110*/); +UPDATE `game_event` SET `holidayStage` = 2 WHERE `eventEntry` IN (3, 4, 5, 24); diff --git a/src/server/game/Events/GameEventMgr.cpp b/src/server/game/Events/GameEventMgr.cpp index 16f7d6ab619..db920c5d88c 100644 --- a/src/server/game/Events/GameEventMgr.cpp +++ b/src/server/game/Events/GameEventMgr.cpp @@ -219,8 +219,8 @@ void GameEventMgr::LoadFromDB() { { uint32 oldMSTime = getMSTime(); - // 0 1 2 3 4 5 6 7 8 - QueryResult result = WorldDatabase.Query("SELECT eventEntry, UNIX_TIMESTAMP(start_time), UNIX_TIMESTAMP(end_time), occurence, length, holiday, description, world_event, announce FROM game_event"); + // 0 1 2 3 4 5 6 7 8 9 + QueryResult result = WorldDatabase.Query("SELECT eventEntry, UNIX_TIMESTAMP(start_time), UNIX_TIMESTAMP(end_time), occurence, length, holiday, holidayStage, description, world_event, announce FROM game_event"); if (!result) { mGameEvent.clear(); @@ -248,10 +248,13 @@ void GameEventMgr::LoadFromDB() pGameEvent.occurence = fields[3].GetUInt64(); pGameEvent.length = fields[4].GetUInt64(); pGameEvent.holiday_id = HolidayIds(fields[5].GetUInt32()); - - pGameEvent.state = (GameEventState)(fields[7].GetUInt8()); + pGameEvent.holidayStage = fields[6].GetUInt8(); + pGameEvent.description = fields[7].GetString(); + pGameEvent.state = (GameEventState)(fields[8].GetUInt8()); + pGameEvent.announce = fields[9].GetUInt8(); pGameEvent.nextstart = 0; - pGameEvent.announce = fields[8].GetUInt8(); + + ++count; if (pGameEvent.length == 0 && pGameEvent.state == GAMEEVENT_NORMAL) // length>0 is validity check { @@ -265,12 +268,18 @@ void GameEventMgr::LoadFromDB() { TC_LOG_ERROR("sql.sql", "`game_event`: game event id (%i) contains nonexisting holiday id %u.", event_id, pGameEvent.holiday_id); pGameEvent.holiday_id = HOLIDAY_NONE; + continue; + } + if (pGameEvent.holidayStage > MAX_HOLIDAY_DURATIONS) + { + TC_LOG_ERROR("sql.sql", "`game_event` game event id (%i) has out of range holidayStage %u.", event_id, pGameEvent.holidayStage); + pGameEvent.holidayStage = 0; + continue; } - } - pGameEvent.description = fields[6].GetString(); + SetHolidayEventTime(pGameEvent); + } - ++count; } while (result->NextRow()); @@ -1682,6 +1691,84 @@ void GameEventMgr::RunSmartAIScripts(uint16 event_id, bool activate) }); } +void GameEventMgr::SetHolidayEventTime(GameEventData& event) +{ + if (!event.holidayStage) // Ignore holiday + return; + + const HolidaysEntry* holiday = sHolidaysStore.LookupEntry(event.holiday_id); + + if (!holiday->Date[0] || !holiday->Duration[0]) // Invalid definitions + { + TC_LOG_ERROR("sql.sql", "Missing date or duration for holiday %u.", event.holiday_id); + return; + } + + uint8 stageIndex = event.holidayStage - 1; + event.length = holiday->Duration[stageIndex] * HOUR / MINUTE; + + time_t stageOffset = 0; + for (int i = 0; i < stageIndex; ++i) + stageOffset += holiday->Duration[i] * HOUR; + + switch (holiday->CalendarFilterType) + { + case -1: // Yearly + event.occurence = YEAR / MINUTE; // Not all too useful + break; + case 0: // Weekly + event.occurence = WEEK / MINUTE; + break; + case 1: // Defined dates only (Darkmoon Faire) + break; + case 2: // Only used for looping events (Call to Arms) + break; + } + + if (holiday->Looping) + { + event.occurence = 0; + for (int i = 0; i < MAX_HOLIDAY_DURATIONS && holiday->Duration[i]; ++i) + event.occurence += holiday->Duration[i] * HOUR / MINUTE; + } + + bool singleDate = ((holiday->Date[0] >> 24) & 0x1F) == 31; // Events with fixed date within year have - 1 + + time_t curTime = time(NULL); + for (int i = 0; i < MAX_HOLIDAY_DATES && holiday->Date[i]; ++i) + { + uint32 date = holiday->Date[i]; + + tm timeInfo; + if (singleDate) + timeInfo.tm_year = localtime(&curTime)->tm_year - 1; // First try last year (event active through New Year) + else + timeInfo.tm_year = ((date >> 24) & 0x1F) + 100; + + timeInfo.tm_mon = (date >> 20) & 0xF; + timeInfo.tm_mday = ((date >> 14) & 0x3F) + 1; + timeInfo.tm_hour = (date >> 6) & 0x1F; + timeInfo.tm_min = date & 0x3F; + timeInfo.tm_sec = 0; + timeInfo.tm_isdst = -1; + tm tmCopy = timeInfo; + + time_t startTime = mktime(&timeInfo); + if (curTime < startTime + event.length * MINUTE) + { + event.start = startTime + stageOffset; + return; + } + else if (singleDate) + { + tmCopy.tm_year = localtime(&curTime)->tm_year; // This year + event.start = mktime(&tmCopy) + stageOffset; + return; + } + } + TC_LOG_ERROR("sql.sql", "No suitable start date found for holiday %u.", event.holiday_id); +} + bool IsHolidayActive(HolidayIds id) { if (id == HOLIDAY_NONE) diff --git a/src/server/game/Events/GameEventMgr.h b/src/server/game/Events/GameEventMgr.h index 92077f48ab4..ec2a5d34fea 100644 --- a/src/server/game/Events/GameEventMgr.h +++ b/src/server/game/Events/GameEventMgr.h @@ -67,6 +67,7 @@ struct GameEventData uint32 occurence; // time between end and start uint32 length; // length of the event (minutes) after finishing all conditions HolidayIds holiday_id; + uint8 holidayStage; GameEventState state; // state of the game event, these are saved into the game_event table on change! GameEventConditionMap conditions; // conditions to finish std::set<uint16 /*gameevent id*/> prerequisite_events; // events that must be completed before starting this event @@ -138,6 +139,7 @@ class TC_GAME_API GameEventMgr bool hasGameObjectQuestActiveEventExcept(uint32 quest_id, uint16 event_id); bool hasCreatureActiveEventExcept(ObjectGuid::LowType creature_guid, uint16 event_id); bool hasGameObjectActiveEventExcept(ObjectGuid::LowType go_guid, uint16 event_id); + void SetHolidayEventTime(GameEventData& event); typedef std::list<ObjectGuid::LowType> GuidList; typedef std::list<uint32> IdList; |