diff options
-rw-r--r-- | src/server/game/Spells/SpellMgr.cpp | 37 | ||||
-rw-r--r-- | src/server/game/Spells/SpellMgr.h | 2 |
2 files changed, 24 insertions, 15 deletions
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index ef159673a22..54684f78186 100644 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -1487,29 +1487,38 @@ void SpellMgr::LoadSpellLearnSkills() // search auto-learned skills and add its to map also for use in unlearn spells/talents uint32 dbc_count = 0; - for (uint32 spell = 0; spell < GetSpellInfoStoreSize(); ++spell) + for (SpellInfo const* entry : mSpellInfoMap) { - SpellInfo const* entry = GetSpellInfo(spell); - if (!entry) continue; for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i) { - if (entry->Effects[i].Effect == SPELL_EFFECT_SKILL) + SpellLearnSkillNode dbc_node; + switch (entry->Effects[i].Effect) { - SpellLearnSkillNode dbc_node; - dbc_node.skill = entry->Effects[i].MiscValue; - dbc_node.step = entry->Effects[i].CalcValue(); - if (dbc_node.skill != SKILL_RIDING) + case SPELL_EFFECT_SKILL: + dbc_node.skill = entry->Effects[i].MiscValue; + dbc_node.step = entry->Effects[i].CalcValue(); + if (dbc_node.skill != SKILL_RIDING) + dbc_node.value = 1; + else + dbc_node.value = dbc_node.step * 75; + dbc_node.maxvalue = dbc_node.step * 75; + break; + case SPELL_EFFECT_DUAL_WIELD: + dbc_node.skill = SKILL_DUAL_WIELD; + dbc_node.step = 1; dbc_node.value = 1; - else - dbc_node.value = dbc_node.step * 75; - dbc_node.maxvalue = dbc_node.step * 75; - mSpellLearnSkills[spell] = dbc_node; - ++dbc_count; - break; + dbc_node.maxvalue = 1; + break; + default: + continue; } + + mSpellLearnSkills[entry->Id] = dbc_node; + ++dbc_count; + break; } } diff --git a/src/server/game/Spells/SpellMgr.h b/src/server/game/Spells/SpellMgr.h index 23329c1ff1e..5e3193ccd52 100644 --- a/src/server/game/Spells/SpellMgr.h +++ b/src/server/game/Spells/SpellMgr.h @@ -545,7 +545,7 @@ struct SpellLearnSkillNode uint16 maxvalue; // 0 - max skill value for player level }; -typedef std::map<uint32, SpellLearnSkillNode> SpellLearnSkillMap; +typedef std::unordered_map<uint32, SpellLearnSkillNode> SpellLearnSkillMap; struct SpellLearnSpellNode { |