diff options
-rw-r--r-- | externals/ace/win/VC90/ace.vcproj | 112 | ||||
-rw-r--r-- | externals/g3dlite/win/VC90/g3dlite.vcproj | 951 | ||||
-rw-r--r-- | externals/g3dlite/win/g3dlite.sln | 25 | ||||
-rw-r--r-- | externals/openssl/delme | 0 | ||||
-rw-r--r-- | externals/openssl/win/delme | 0 | ||||
-rw-r--r-- | externals/sockets/win/VC90/sockets.vcproj | 487 | ||||
-rw-r--r-- | externals/sockets/win/sockets.sln | 25 |
7 files changed, 1498 insertions, 102 deletions
diff --git a/externals/ace/win/VC90/ace.vcproj b/externals/ace/win/VC90/ace.vcproj index 06f24a6f27b..64e5ce3db02 100644 --- a/externals/ace/win/VC90/ace.vcproj +++ b/externals/ace/win/VC90/ace.vcproj @@ -51,7 +51,7 @@ Name="VCCLCompilerTool" AdditionalOptions="/MP /wd 4748 /wd 4244" Optimization="0" - AdditionalIncludeDirectories="..\..\..\;..\..\..\openssl\include;" + AdditionalIncludeDirectories="..\..\..\;" PreprocessorDefinitions="ACE_BUILD_DLL;_DEBUG;WIN32;_WINDOWS;_CRT_NONSTDC_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE" MinimalRebuild="false" BasicRuntimeChecks="3" @@ -76,7 +76,6 @@ /> <Tool Name="VCLinkerTool" - AdditionalDependencies="..\..\..\..\dep\lib\$(PlatformName)_$(ConfigurationName)\ssleay32.lib ..\..\..\..\dep\lib\$(PlatformName)_$(ConfigurationName)\libeay32.lib" OutputFile="$(OutDir)\ACEd.dll" LinkIncremental="1" SuppressStartupBanner="true" @@ -140,7 +139,7 @@ Name="VCCLCompilerTool" AdditionalOptions="/MP /wd 4748 /wd 4244" Optimization="0" - AdditionalIncludeDirectories="..\..\..\;..\..\..\openssl\include;" + AdditionalIncludeDirectories="..\..\..\;" PreprocessorDefinitions="ACE_BUILD_DLL;_DEBUG;WIN32;_WINDOWS;_CRT_NONSTDC_NO_WARNINGS;_AMD64_;_WIN64;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE" MinimalRebuild="false" BasicRuntimeChecks="3" @@ -166,7 +165,6 @@ <Tool Name="VCLinkerTool" AdditionalOptions="/machine:AMD64" - AdditionalDependencies="..\..\..\..\dep\lib\$(PlatformName)_$(ConfigurationName)\ssleay32.lib ..\..\..\..\dep\lib\$(PlatformName)_$(ConfigurationName)\libeay32.lib" OutputFile="$(OutDir)\ACEd.dll" LinkIncremental="1" SuppressStartupBanner="true" @@ -230,7 +228,7 @@ Name="VCCLCompilerTool" AdditionalOptions="/MP /wd 4748 /wd 4244" Optimization="2" - AdditionalIncludeDirectories="..\..\..\;..\..\..\openssl\include;" + AdditionalIncludeDirectories="..\..\..\;" PreprocessorDefinitions="ACE_BUILD_DLL;NDEBUG;WIN32;_WINDOWS;_CRT_NONSTDC_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_SECURE_SCL=0" RuntimeLibrary="2" RuntimeTypeInfo="true" @@ -252,7 +250,6 @@ /> <Tool Name="VCLinkerTool" - AdditionalDependencies="..\..\..\..\dep\lib\$(PlatformName)_$(ConfigurationName)\ssleay32.lib ..\..\..\..\dep\lib\$(PlatformName)_$(ConfigurationName)\libeay32.lib" OutputFile="$(OutDir)\ACE.dll" LinkIncremental="1" SuppressStartupBanner="true" @@ -318,7 +315,7 @@ Name="VCCLCompilerTool" AdditionalOptions="/MP /wd 4748 /wd 4244" Optimization="2" - AdditionalIncludeDirectories="..\..\..\;..\..\..\openssl\include;" + AdditionalIncludeDirectories="..\..\..\;" PreprocessorDefinitions="ACE_BUILD_DLL;NDEBUG;WIN32;_WINDOWS;_CRT_NONSTDC_NO_WARNINGS;_AMD64_;_WIN64;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_SECURE_SCL=0" RuntimeLibrary="2" RuntimeTypeInfo="true" @@ -342,7 +339,6 @@ <Tool Name="VCLinkerTool" AdditionalOptions="/machine:AMD64" - AdditionalDependencies="..\..\..\..\dep\lib\$(PlatformName)_$(ConfigurationName)\ssleay32.lib ..\..\..\..\dep\lib\$(PlatformName)_$(ConfigurationName)\libeay32.lib" OutputFile="$(OutDir)\ACE.dll" LinkIncremental="1" SuppressStartupBanner="true" @@ -1401,34 +1397,6 @@ > </File> <File - RelativePath="..\..\SSL\SSL_Asynch_BIO.cpp" - > - </File> - <File - RelativePath="..\..\SSL\SSL_Asynch_Stream.cpp" - > - </File> - <File - RelativePath="..\..\SSL\SSL_Context.cpp" - > - </File> - <File - RelativePath="..\..\SSL\SSL_SOCK.cpp" - > - </File> - <File - RelativePath="..\..\SSL\SSL_SOCK_Acceptor.cpp" - > - </File> - <File - RelativePath="..\..\SSL\SSL_SOCK_Connector.cpp" - > - </File> - <File - RelativePath="..\..\SSL\SSL_SOCK_Stream.cpp" - > - </File> - <File RelativePath="..\..\SString.cpp" > </File> @@ -2882,11 +2850,11 @@ > </File> <File - RelativePath="..\..\OS_Errno.h" + RelativePath="..\..\os_include\os_errno.h" > </File> <File - RelativePath="..\..\os_include\os_errno.h" + RelativePath="..\..\OS_Errno.h" > </File> <File @@ -3266,11 +3234,11 @@ > </File> <File - RelativePath="..\..\os_include\os_string.h" + RelativePath="..\..\OS_String.h" > </File> <File - RelativePath="..\..\OS_String.h" + RelativePath="..\..\os_include\os_string.h" > </File> <File @@ -3314,11 +3282,11 @@ > </File> <File - RelativePath="..\..\os_include\os_time.h" + RelativePath="..\..\os_include\sys\os_time.h" > </File> <File - RelativePath="..\..\os_include\sys\os_time.h" + RelativePath="..\..\os_include\os_time.h" > </File> <File @@ -3718,42 +3686,6 @@ > </File> <File - RelativePath="..\..\SSL\SSL_Asynch_BIO.h" - > - </File> - <File - RelativePath="..\..\SSL\SSL_Asynch_Stream.h" - > - </File> - <File - RelativePath="..\..\SSL\SSL_Context.h" - > - </File> - <File - RelativePath="..\..\SSL\SSL_Export.h" - > - </File> - <File - RelativePath="..\..\SSL\SSL_SOCK.h" - > - </File> - <File - RelativePath="..\..\SSL\SSL_SOCK_Acceptor.h" - > - </File> - <File - RelativePath="..\..\SSL\SSL_SOCK_Connector.h" - > - </File> - <File - RelativePath="..\..\SSL\SSL_SOCK_Stream.h" - > - </File> - <File - RelativePath="..\..\SSL\sslconf.h" - > - </File> - <File RelativePath="..\..\SString.h" > </File> @@ -5055,30 +4987,6 @@ > </File> <File - RelativePath="..\..\SSL\SSL_Asynch_Stream.inl" - > - </File> - <File - RelativePath="..\..\SSL\SSL_Context.inl" - > - </File> - <File - RelativePath="..\..\SSL\SSL_SOCK.inl" - > - </File> - <File - RelativePath="..\..\SSL\SSL_SOCK_Acceptor.inl" - > - </File> - <File - RelativePath="..\..\SSL\SSL_SOCK_Connector.inl" - > - </File> - <File - RelativePath="..\..\SSL\SSL_SOCK_Stream.inl" - > - </File> - <File RelativePath="..\..\SString.inl" > </File> diff --git a/externals/g3dlite/win/VC90/g3dlite.vcproj b/externals/g3dlite/win/VC90/g3dlite.vcproj new file mode 100644 index 00000000000..3df2049d9f0 --- /dev/null +++ b/externals/g3dlite/win/VC90/g3dlite.vcproj @@ -0,0 +1,951 @@ +<?xml version="1.0" encoding="Windows-1252"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="9,00" + Name="g3dlite" + ProjectGUID="{8072769E-CF10-48BF-B9E1-12752A5DAC6E}" + RootNamespace="sockets" + Keyword="Win32Proj" + TargetFrameworkVersion="196613" + > + <Platforms> + <Platform + Name="Win32" + /> + <Platform + Name="x64" + /> + </Platforms> + <ToolFiles> + </ToolFiles> + <Configurations> + <Configuration + Name="Debug|Win32" + OutputDirectory="..\..\bin\$(PlatformName)_$(ConfigurationName)" + IntermediateDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)" + ConfigurationType="4" + CharacterSet="2" + > + <Tool + Name="VCPreBuildEventTool" + /> + <Tool + Name="VCCustomBuildTool" + /> + <Tool + Name="VCXMLDataGeneratorTool" + /> + <Tool + Name="VCWebServiceProxyGeneratorTool" + /> + <Tool + Name="VCMIDLTool" + /> + <Tool + Name="VCCLCompilerTool" + AdditionalOptions="/MP" + Optimization="0" + AdditionalIncludeDirectories="..\..\..\zlib\;" + AdditionalUsingDirectories="" + PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE" + MinimalRebuild="false" + BasicRuntimeChecks="3" + RuntimeLibrary="3" + BufferSecurityCheck="true" + EnableFunctionLevelLinking="true" + UsePrecompiledHeader="0" + AssemblerListingLocation=".\g3dlite__$(PlatformName)_$(ConfigurationName)\" + ObjectFile=".\g3dlite__$(PlatformName)_$(ConfigurationName)\" + ProgramDataBaseFileName=".\g3dlite__$(PlatformName)_$(ConfigurationName)\" + WarningLevel="3" + Detect64BitPortabilityProblems="false" + DebugInformationFormat="3" + CallingConvention="0" + /> + <Tool + Name="VCManagedResourceCompilerTool" + /> + <Tool + Name="VCResourceCompilerTool" + /> + <Tool + Name="VCPreLinkEventTool" + /> + <Tool + Name="VCLibrarianTool" + OutputFile="$(OutDir)\$(ProjectName).lib" + IgnoreAllDefaultLibraries="true" + /> + <Tool + Name="VCALinkTool" + /> + <Tool + Name="VCXDCMakeTool" + /> + <Tool + Name="VCBscMakeTool" + /> + <Tool + Name="VCFxCopTool" + /> + <Tool + Name="VCPostBuildEventTool" + /> + </Configuration> + <Configuration + Name="Debug|x64" + OutputDirectory="..\..\bin\$(PlatformName)_$(ConfigurationName)" + IntermediateDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)" + ConfigurationType="4" + CharacterSet="2" + > + <Tool + Name="VCPreBuildEventTool" + /> + <Tool + Name="VCCustomBuildTool" + /> + <Tool + Name="VCXMLDataGeneratorTool" + /> + <Tool + Name="VCWebServiceProxyGeneratorTool" + /> + <Tool + Name="VCMIDLTool" + TargetEnvironment="3" + /> + <Tool + Name="VCCLCompilerTool" + AdditionalOptions="/MP" + Optimization="0" + AdditionalIncludeDirectories="..\..\..\zlib\;" + AdditionalUsingDirectories="" + PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE" + MinimalRebuild="false" + BasicRuntimeChecks="3" + RuntimeLibrary="3" + BufferSecurityCheck="true" + EnableFunctionLevelLinking="true" + UsePrecompiledHeader="0" + AssemblerListingLocation=".\g3dlite__$(PlatformName)_$(ConfigurationName)\" + ObjectFile=".\g3dlite__$(PlatformName)_$(ConfigurationName)\" + ProgramDataBaseFileName=".\g3dlite__$(PlatformName)_$(ConfigurationName)\" + WarningLevel="3" + Detect64BitPortabilityProblems="false" + DebugInformationFormat="3" + CallingConvention="0" + /> + <Tool + Name="VCManagedResourceCompilerTool" + /> + <Tool + Name="VCResourceCompilerTool" + /> + <Tool + Name="VCPreLinkEventTool" + /> + <Tool + Name="VCLibrarianTool" + OutputFile="$(OutDir)\$(ProjectName).lib" + IgnoreAllDefaultLibraries="true" + /> + <Tool + Name="VCALinkTool" + /> + <Tool + Name="VCXDCMakeTool" + /> + <Tool + Name="VCBscMakeTool" + /> + <Tool + Name="VCFxCopTool" + /> + <Tool + Name="VCPostBuildEventTool" + /> + </Configuration> + <Configuration + Name="Release|Win32" + OutputDirectory="..\..\bin\$(PlatformName)_$(ConfigurationName)" + IntermediateDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)" + ConfigurationType="4" + CharacterSet="2" + > + <Tool + Name="VCPreBuildEventTool" + /> + <Tool + Name="VCCustomBuildTool" + /> + <Tool + Name="VCXMLDataGeneratorTool" + /> + <Tool + Name="VCWebServiceProxyGeneratorTool" + /> + <Tool + Name="VCMIDLTool" + /> + <Tool + Name="VCCLCompilerTool" + AdditionalOptions="/MP" + AdditionalIncludeDirectories="..\..\..\zlib\;" + AdditionalUsingDirectories="" + PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;_SECURE_SCL=0" + RuntimeLibrary="2" + EnableEnhancedInstructionSet="1" + UsePrecompiledHeader="0" + AssemblerListingLocation=".\g3dlite__$(PlatformName)_$(ConfigurationName)\" + ObjectFile=".\g3dlite__$(PlatformName)_$(ConfigurationName)\" + ProgramDataBaseFileName=".\g3dlite__$(PlatformName)_$(ConfigurationName)\" + WarningLevel="3" + Detect64BitPortabilityProblems="false" + DebugInformationFormat="3" + CallingConvention="0" + /> + <Tool + Name="VCManagedResourceCompilerTool" + /> + <Tool + Name="VCResourceCompilerTool" + /> + <Tool + Name="VCPreLinkEventTool" + /> + <Tool + Name="VCLibrarianTool" + OutputFile="$(OutDir)\$(ProjectName).lib" + IgnoreAllDefaultLibraries="true" + /> + <Tool + Name="VCALinkTool" + /> + <Tool + Name="VCXDCMakeTool" + /> + <Tool + Name="VCBscMakeTool" + /> + <Tool + Name="VCFxCopTool" + /> + <Tool + Name="VCPostBuildEventTool" + /> + </Configuration> + <Configuration + Name="Release|x64" + OutputDirectory="..\..\bin\$(PlatformName)_$(ConfigurationName)" + IntermediateDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)" + ConfigurationType="4" + CharacterSet="2" + > + <Tool + Name="VCPreBuildEventTool" + /> + <Tool + Name="VCCustomBuildTool" + /> + <Tool + Name="VCXMLDataGeneratorTool" + /> + <Tool + Name="VCWebServiceProxyGeneratorTool" + /> + <Tool + Name="VCMIDLTool" + TargetEnvironment="3" + /> + <Tool + Name="VCCLCompilerTool" + AdditionalOptions="/MP" + AdditionalIncludeDirectories="..\..\..\zlib\;" + AdditionalUsingDirectories="" + PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;_SECURE_SCL=0" + RuntimeLibrary="2" + EnableEnhancedInstructionSet="0" + UsePrecompiledHeader="0" + AssemblerListingLocation=".\g3dlite__$(PlatformName)_$(ConfigurationName)\" + ObjectFile=".\g3dlite__$(PlatformName)_$(ConfigurationName)\" + ProgramDataBaseFileName=".\g3dlite__$(PlatformName)_$(ConfigurationName)\" + WarningLevel="3" + Detect64BitPortabilityProblems="false" + DebugInformationFormat="3" + CallingConvention="0" + /> + <Tool + Name="VCManagedResourceCompilerTool" + /> + <Tool + Name="VCResourceCompilerTool" + /> + <Tool + Name="VCPreLinkEventTool" + /> + <Tool + Name="VCLibrarianTool" + OutputFile="$(OutDir)\$(ProjectName).lib" + IgnoreAllDefaultLibraries="true" + /> + <Tool + Name="VCALinkTool" + /> + <Tool + Name="VCXDCMakeTool" + /> + <Tool + Name="VCBscMakeTool" + /> + <Tool + Name="VCFxCopTool" + /> + <Tool + Name="VCPostBuildEventTool" + /> + </Configuration> + </Configurations> + <References> + </References> + <Files> + <Filter + Name="Header Files" + > + <File + RelativePath="..\..\G3D\AABox.h" + > + </File> + <File + RelativePath="..\..\G3D\Any.h" + > + </File> + <File + RelativePath="..\..\G3D\AnyVal.h" + > + </File> + <File + RelativePath="..\..\G3D\AreaMemoryManager.h" + > + </File> + <File + RelativePath="..\..\G3D\Array.h" + > + </File> + <File + RelativePath="..\..\G3D\AtomicInt32.h" + > + </File> + <File + RelativePath="..\..\G3D\BinaryFormat.h" + > + </File> + <File + RelativePath="..\..\G3D\BinaryInput.h" + > + </File> + <File + RelativePath="..\..\G3D\BinaryOutput.h" + > + </File> + <File + RelativePath="..\..\G3D\BoundsTrait.h" + > + </File> + <File + RelativePath="..\..\G3D\Box.h" + > + </File> + <File + RelativePath="..\..\G3D\Box2D.h" + > + </File> + <File + RelativePath="..\..\G3D\BumpMapPreprocess.h" + > + </File> + <File + RelativePath="..\..\G3D\Capsule.h" + > + </File> + <File + RelativePath="..\..\G3D\CollisionDetection.h" + > + </File> + <File + RelativePath="..\..\G3D\Color1.h" + > + </File> + <File + RelativePath="..\..\G3D\Color1uint8.h" + > + </File> + <File + RelativePath="..\..\G3D\Color3.h" + > + </File> + <File + RelativePath="..\..\G3D\Color3uint8.h" + > + </File> + <File + RelativePath="..\..\G3D\Color4.h" + > + </File> + <File + RelativePath="..\..\G3D\Color4uint8.h" + > + </File> + <File + RelativePath="..\..\G3D\Cone.h" + > + </File> + <File + RelativePath="..\..\G3D\constants.h" + > + </File> + <File + RelativePath="..\..\G3D\ConvexPolyhedron.h" + > + </File> + <File + RelativePath="..\..\G3D\CoordinateFrame.h" + > + </File> + <File + RelativePath="..\..\G3D\Crypto.h" + > + </File> + <File + RelativePath="..\..\G3D\Cylinder.h" + > + </File> + <File + RelativePath="..\..\G3D\debug.h" + > + </File> + <File + RelativePath="..\..\G3D\debugAssert.h" + > + </File> + <File + RelativePath="..\..\G3D\debugPrintf.h" + > + </File> + <File + RelativePath="..\..\G3D\enumclass.h" + > + </File> + <File + RelativePath="..\..\G3D\EqualsTrait.h" + > + </File> + <File + RelativePath="..\..\G3D\fileutils.h" + > + </File> + <File + RelativePath="..\..\G3D\filter.h" + > + </File> + <File + RelativePath="..\..\G3D\format.h" + > + </File> + <File + RelativePath="..\..\G3D\G3D.h" + > + </File> + <File + RelativePath="..\..\G3D\G3DAll.h" + > + </File> + <File + RelativePath="..\..\G3D\g3dfnmatch.h" + > + </File> + <File + RelativePath="..\..\G3D\G3DGameUnits.h" + > + </File> + <File + RelativePath="..\..\G3D\g3dmath.h" + > + </File> + <File + RelativePath="..\..\G3D\g3dmath.inl" + > + </File> + <File + RelativePath="..\..\G3D\GCamera.h" + > + </File> + <File + RelativePath="..\..\G3D\GImage.h" + > + </File> + <File + RelativePath="..\..\G3D\GLight.h" + > + </File> + <File + RelativePath="..\..\G3D\GMutex.h" + > + </File> + <File + RelativePath="..\..\G3D\GThread.h" + > + </File> + <File + RelativePath="..\..\G3D\GUniqueID.h" + > + </File> + <File + RelativePath="..\..\G3D\HashTrait.h" + > + </File> + <File + RelativePath="..\..\G3D\Image1.h" + > + </File> + <File + RelativePath="..\..\G3D\Image1uint8.h" + > + </File> + <File + RelativePath="..\..\G3D\Image3.h" + > + </File> + <File + RelativePath="..\..\G3D\Image3uint8.h" + > + </File> + <File + RelativePath="..\..\G3D\Image4.h" + > + </File> + <File + RelativePath="..\..\G3D\Image4uint8.h" + > + </File> + <File + RelativePath="..\..\G3D\ImageFormat.h" + > + </File> + <File + RelativePath="..\..\G3D\Intersect.h" + > + </File> + <File + RelativePath="..\..\G3D\KDTree.h" + > + </File> + <File + RelativePath="..\..\G3D\Line.h" + > + </File> + <File + RelativePath="..\..\G3D\LineSegment.h" + > + </File> + <File + RelativePath="..\..\G3D\Log.h" + > + </File> + <File + RelativePath="..\..\G3D\Map2D.h" + > + </File> + <File + RelativePath="..\..\G3D\Matrix.h" + > + </File> + <File + RelativePath="..\..\G3D\Matrix2.h" + > + </File> + <File + RelativePath="..\..\G3D\Matrix3.h" + > + </File> + <File + RelativePath="..\..\G3D\Matrix4.h" + > + </File> + <File + RelativePath="..\..\G3D\MemoryManager.h" + > + </File> + <File + RelativePath="..\..\G3D\MeshAlg.h" + > + </File> + <File + RelativePath="..\..\G3D\MeshBuilder.h" + > + </File> + <File + RelativePath="..\..\G3D\NetAddress.h" + > + </File> + <File + RelativePath="..\..\G3D\NetworkDevice.h" + > + </File> + <File + RelativePath="..\..\G3D\ParseError.h" + > + </File> + <File + RelativePath="..\..\G3D\PhysicsFrame.h" + > + </File> + <File + RelativePath="..\..\G3D\Plane.h" + > + </File> + <File + RelativePath="..\..\G3D\platform.h" + > + </File> + <File + RelativePath="..\..\G3D\Pointer.h" + > + </File> + <File + RelativePath="..\..\G3D\PointHashGrid.h" + > + </File> + <File + RelativePath="..\..\G3D\PointKDTree.h" + > + </File> + <File + RelativePath="..\..\G3D\PositionTrait.h" + > + </File> + <File + RelativePath="..\..\G3D\PrecomputedRandom.h" + > + </File> + <File + RelativePath="..\..\G3D\prompt.h" + > + </File> + <File + RelativePath="..\..\G3D\Quat.h" + > + </File> + <File + RelativePath="..\..\G3D\Quat.inl" + > + </File> + <File + RelativePath="..\..\G3D\Queue.h" + > + </File> + <File + RelativePath="..\..\G3D\Random.h" + > + </File> + <File + RelativePath="..\..\G3D\Ray.h" + > + </File> + <File + RelativePath="..\..\G3D\Rect2D.h" + > + </File> + <File + RelativePath="..\..\G3D\ReferenceCount.h" + > + </File> + <File + RelativePath="..\..\G3D\RegistryUtil.h" + > + </File> + <File + RelativePath="..\..\G3D\serialize.h" + > + </File> + <File + RelativePath="..\..\G3D\Set.h" + > + </File> + <File + RelativePath="..\..\G3D\SmallArray.h" + > + </File> + <File + RelativePath="..\..\G3D\Sphere.h" + > + </File> + <File + RelativePath="..\..\G3D\Spline.h" + > + </File> + <File + RelativePath="..\..\G3D\splinefunc.h" + > + </File> + <File + RelativePath="..\..\G3D\Stopwatch.h" + > + </File> + <File + RelativePath="..\..\G3D\stringutils.h" + > + </File> + <File + RelativePath="..\..\G3D\System.h" + > + </File> + <File + RelativePath="..\..\G3D\Table.h" + > + </File> + <File + RelativePath="..\..\G3D\TextInput.h" + > + </File> + <File + RelativePath="..\..\G3D\TextOutput.h" + > + </File> + <File + RelativePath="..\..\G3D\ThreadSet.h" + > + </File> + <File + RelativePath="..\..\G3D\Triangle.h" + > + </File> + <File + RelativePath="..\..\G3D\uint128.h" + > + </File> + <File + RelativePath="..\..\G3D\units.h" + > + </File> + <File + RelativePath="..\..\G3D\UprightFrame.h" + > + </File> + <File + RelativePath="..\..\G3D\Vector2.h" + > + </File> + <File + RelativePath="..\..\G3D\Vector2.inl" + > + </File> + <File + RelativePath="..\..\G3D\Vector2int16.h" + > + </File> + <File + RelativePath="..\..\G3D\Vector3.h" + > + </File> + <File + RelativePath="..\..\G3D\Vector3.inl" + > + </File> + <File + RelativePath="..\..\G3D\Vector3int16.h" + > + </File> + <File + RelativePath="..\..\G3D\Vector3int32.h" + > + </File> + <File + RelativePath="..\..\G3D\Vector4.h" + > + </File> + <File + RelativePath="..\..\G3D\Vector4.inl" + > + </File> + <File + RelativePath="..\..\G3D\Vector4int8.h" + > + </File> + <File + RelativePath="..\..\G3D\vectorMath.h" + > + </File> + <File + RelativePath="..\..\G3D\WeakCache.h" + > + </File> + <File + RelativePath="..\..\G3D\Welder.h" + > + </File> + <File + RelativePath="..\..\G3D\WrapMode.h" + > + </File> + </Filter> + <Filter + Name="Source Files" + > + <File + RelativePath="..\..\AABox.cpp" + > + </File> + <File + RelativePath="..\..\Any.cpp" + > + </File> + <File + RelativePath="..\..\BinaryFormat.cpp" + > + </File> + <File + RelativePath="..\..\BinaryInput.cpp" + > + </File> + <File + RelativePath="..\..\BinaryOutput.cpp" + > + </File> + <File + RelativePath="..\..\Box.cpp" + > + </File> + <File + RelativePath="..\..\Capsule.cpp" + > + </File> + <File + RelativePath="..\..\CollisionDetection.cpp" + > + </File> + <File + RelativePath="..\..\CoordinateFrame.cpp" + > + </File> + <File + RelativePath="..\..\Crypto.cpp" + > + </File> + <File + RelativePath="..\..\Cylinder.cpp" + > + </File> + <File + RelativePath="..\..\debugAssert.cpp" + > + </File> + <File + RelativePath="..\..\fileutils.cpp" + > + </File> + <File + RelativePath="..\..\format.cpp" + > + </File> + <File + RelativePath="..\..\g3dfnmatch.cpp" + > + </File> + <File + RelativePath="..\..\g3dmath.cpp" + > + </File> + <File + RelativePath="..\..\Line.cpp" + > + </File> + <File + RelativePath="..\..\LineSegment.cpp" + > + </File> + <File + RelativePath="..\..\Log.cpp" + > + </File> + <File + RelativePath="..\..\Matrix3.cpp" + > + </File> + <File + RelativePath="..\..\Matrix4.cpp" + > + </File> + <File + RelativePath="..\..\MemoryManager.cpp" + > + </File> + <File + RelativePath="..\..\Plane.cpp" + > + </File> + <File + RelativePath="..\..\prompt.cpp" + > + </File> + <File + RelativePath="..\..\Quat.cpp" + > + </File> + <File + RelativePath="..\..\Random.cpp" + > + </File> + <File + RelativePath="..\..\Ray.cpp" + > + </File> + <File + RelativePath="..\..\ReferenceCount.cpp" + > + </File> + <File + RelativePath="..\..\Sphere.cpp" + > + </File> + <File + RelativePath="..\..\stringutils.cpp" + > + </File> + <File + RelativePath="..\..\System.cpp" + > + </File> + <File + RelativePath="..\..\TextInput.cpp" + > + </File> + <File + RelativePath="..\..\TextOutput.cpp" + > + </File> + <File + RelativePath="..\..\Triangle.cpp" + > + </File> + <File + RelativePath="..\..\UprightFrame.cpp" + > + </File> + <File + RelativePath="..\..\Vector2.cpp" + > + </File> + <File + RelativePath="..\..\Vector3.cpp" + > + </File> + <File + RelativePath="..\..\Vector4.cpp" + > + </File> + </Filter> + </Files> + <Globals> + </Globals> +</VisualStudioProject> diff --git a/externals/g3dlite/win/g3dlite.sln b/externals/g3dlite/win/g3dlite.sln new file mode 100644 index 00000000000..875374e3944 --- /dev/null +++ b/externals/g3dlite/win/g3dlite.sln @@ -0,0 +1,25 @@ +Microsoft Visual Studio Solution File, Format Version 10.00 +# Visual Studio 2008 +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "g3dlite", "VC90\g3dlite.vcproj", "{8072769E-CF10-48BF-B9E1-12752A5DAC6E}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Win32 = Debug|Win32 + Debug|x64 = Debug|x64 + Release|Win32 = Release|Win32 + Release|x64 = Release|x64 + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Debug|Win32.ActiveCfg = Debug|Win32 + {8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Debug|Win32.Build.0 = Debug|Win32 + {8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Debug|x64.ActiveCfg = Debug|x64 + {8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Debug|x64.Build.0 = Debug|x64 + {8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Release|Win32.ActiveCfg = Release|Win32 + {8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Release|Win32.Build.0 = Release|Win32 + {8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Release|x64.ActiveCfg = Release|x64 + {8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Release|x64.Build.0 = Release|x64 + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection +EndGlobal diff --git a/externals/openssl/delme b/externals/openssl/delme deleted file mode 100644 index e69de29bb2d..00000000000 --- a/externals/openssl/delme +++ /dev/null diff --git a/externals/openssl/win/delme b/externals/openssl/win/delme deleted file mode 100644 index e69de29bb2d..00000000000 --- a/externals/openssl/win/delme +++ /dev/null diff --git a/externals/sockets/win/VC90/sockets.vcproj b/externals/sockets/win/VC90/sockets.vcproj new file mode 100644 index 00000000000..0001238d3fb --- /dev/null +++ b/externals/sockets/win/VC90/sockets.vcproj @@ -0,0 +1,487 @@ +<?xml version="1.0" encoding="Windows-1252"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="9,00" + Name="sockets" + ProjectGUID="{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}" + RootNamespace="sockets" + Keyword="Win32Proj" + TargetFrameworkVersion="0" + > + <Platforms> + <Platform + Name="Win32" + /> + <Platform + Name="x64" + /> + </Platforms> + <ToolFiles> + </ToolFiles> + <Configurations> + <Configuration + Name="Debug|Win32" + OutputDirectory="..\..\bin\$(PlatformName)_$(ConfigurationName)" + IntermediateDirectory=".\sockets__$(PlatformName)_$(ConfigurationName)" + ConfigurationType="4" + CharacterSet="2" + > + <Tool + Name="VCPreBuildEventTool" + /> + <Tool + Name="VCCustomBuildTool" + /> + <Tool + Name="VCXMLDataGeneratorTool" + /> + <Tool + Name="VCWebServiceProxyGeneratorTool" + /> + <Tool + Name="VCMIDLTool" + /> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\include;" + PreprocessorDefinitions="WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE" + MinimalRebuild="true" + BasicRuntimeChecks="3" + RuntimeLibrary="3" + EnableFunctionLevelLinking="true" + RuntimeTypeInfo="true" + UsePrecompiledHeader="0" + PrecompiledHeaderFile=".\sockets__$(PlatformName)_$(ConfigurationName)\zlib.pch" + WarningLevel="3" + Detect64BitPortabilityProblems="false" + DebugInformationFormat="3" + CallingConvention="0" + /> + <Tool + Name="VCManagedResourceCompilerTool" + /> + <Tool + Name="VCResourceCompilerTool" + /> + <Tool + Name="VCPreLinkEventTool" + /> + <Tool + Name="VCLibrarianTool" + OutputFile="$(OutDir)\$(ProjectName).lib" + /> + <Tool + Name="VCALinkTool" + /> + <Tool + Name="VCXDCMakeTool" + /> + <Tool + Name="VCBscMakeTool" + /> + <Tool + Name="VCFxCopTool" + /> + <Tool + Name="VCPostBuildEventTool" + /> + </Configuration> + <Configuration + Name="Debug|x64" + OutputDirectory="..\..\bin\$(PlatformName)_$(ConfigurationName)" + IntermediateDirectory=".\sockets__$(PlatformName)_$(ConfigurationName)" + ConfigurationType="4" + CharacterSet="2" + > + <Tool + Name="VCPreBuildEventTool" + /> + <Tool + Name="VCCustomBuildTool" + /> + <Tool + Name="VCXMLDataGeneratorTool" + /> + <Tool + Name="VCWebServiceProxyGeneratorTool" + /> + <Tool + Name="VCMIDLTool" + TargetEnvironment="3" + /> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\include;" + PreprocessorDefinitions="WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE" + MinimalRebuild="true" + BasicRuntimeChecks="3" + RuntimeLibrary="3" + EnableFunctionLevelLinking="true" + RuntimeTypeInfo="true" + UsePrecompiledHeader="0" + PrecompiledHeaderFile=".\sockets__$(PlatformName)_$(ConfigurationName)\zlib.pch" + WarningLevel="3" + Detect64BitPortabilityProblems="false" + DebugInformationFormat="3" + CallingConvention="0" + /> + <Tool + Name="VCManagedResourceCompilerTool" + /> + <Tool + Name="VCResourceCompilerTool" + /> + <Tool + Name="VCPreLinkEventTool" + /> + <Tool + Name="VCLibrarianTool" + OutputFile="$(OutDir)\$(ProjectName).lib" + /> + <Tool + Name="VCALinkTool" + /> + <Tool + Name="VCXDCMakeTool" + /> + <Tool + Name="VCBscMakeTool" + /> + <Tool + Name="VCFxCopTool" + /> + <Tool + Name="VCPostBuildEventTool" + /> + </Configuration> + <Configuration + Name="Release|Win32" + OutputDirectory="..\..\bin\$(PlatformName)_$(ConfigurationName)" + IntermediateDirectory=".\sockets__$(PlatformName)_$(ConfigurationName)" + ConfigurationType="4" + CharacterSet="2" + > + <Tool + Name="VCPreBuildEventTool" + /> + <Tool + Name="VCCustomBuildTool" + /> + <Tool + Name="VCXMLDataGeneratorTool" + /> + <Tool + Name="VCWebServiceProxyGeneratorTool" + /> + <Tool + Name="VCMIDLTool" + /> + <Tool + Name="VCCLCompilerTool" + AdditionalOptions="/MP" + AdditionalIncludeDirectories="..\..\include;" + PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0" + RuntimeLibrary="2" + EnableEnhancedInstructionSet="1" + RuntimeTypeInfo="true" + UsePrecompiledHeader="0" + PrecompiledHeaderFile=".\sockets__$(PlatformName)_$(ConfigurationName)\zlib.pch" + WarningLevel="3" + Detect64BitPortabilityProblems="false" + DebugInformationFormat="3" + CallingConvention="0" + /> + <Tool + Name="VCManagedResourceCompilerTool" + /> + <Tool + Name="VCResourceCompilerTool" + /> + <Tool + Name="VCPreLinkEventTool" + /> + <Tool + Name="VCLibrarianTool" + OutputFile="$(OutDir)\$(ProjectName).lib" + /> + <Tool + Name="VCALinkTool" + /> + <Tool + Name="VCXDCMakeTool" + /> + <Tool + Name="VCBscMakeTool" + /> + <Tool + Name="VCFxCopTool" + /> + <Tool + Name="VCPostBuildEventTool" + /> + </Configuration> + <Configuration + Name="Release|x64" + OutputDirectory="..\..\bin\$(PlatformName)_$(ConfigurationName)" + IntermediateDirectory=".\sockets__$(PlatformName)_$(ConfigurationName)" + ConfigurationType="4" + CharacterSet="2" + > + <Tool + Name="VCPreBuildEventTool" + /> + <Tool + Name="VCCustomBuildTool" + /> + <Tool + Name="VCXMLDataGeneratorTool" + /> + <Tool + Name="VCWebServiceProxyGeneratorTool" + /> + <Tool + Name="VCMIDLTool" + TargetEnvironment="3" + /> + <Tool + Name="VCCLCompilerTool" + AdditionalOptions="/MP" + AdditionalIncludeDirectories="..\..\include;" + PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0" + RuntimeLibrary="2" + EnableEnhancedInstructionSet="0" + RuntimeTypeInfo="true" + UsePrecompiledHeader="0" + PrecompiledHeaderFile=".\sockets__$(PlatformName)_$(ConfigurationName)\zlib.pch" + WarningLevel="3" + Detect64BitPortabilityProblems="false" + DebugInformationFormat="3" + CallingConvention="0" + /> + <Tool + Name="VCManagedResourceCompilerTool" + /> + <Tool + Name="VCResourceCompilerTool" + /> + <Tool + Name="VCPreLinkEventTool" + /> + <Tool + Name="VCLibrarianTool" + OutputFile="$(OutDir)\$(ProjectName).lib" + /> + <Tool + Name="VCALinkTool" + /> + <Tool + Name="VCXDCMakeTool" + /> + <Tool + Name="VCBscMakeTool" + /> + <Tool + Name="VCFxCopTool" + /> + <Tool + Name="VCPostBuildEventTool" + /> + </Configuration> + </Configurations> + <References> + </References> + <Files> + <Filter + Name="Source Files" + Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx" + UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}" + > + <File + RelativePath="..\..\Base64.cpp" + > + </File> + <File + RelativePath="..\..\Exception.cpp" + > + </File> + <File + RelativePath="..\..\Ipv4Address.cpp" + > + </File> + <File + RelativePath="..\..\Ipv6Address.cpp" + > + </File> + <File + RelativePath="..\..\Lock.cpp" + > + </File> + <File + RelativePath="..\..\Mutex.cpp" + > + </File> + <File + RelativePath="..\..\Parse.cpp" + > + </File> + <File + RelativePath="..\..\ResolvServer.cpp" + > + </File> + <File + RelativePath="..\..\ResolvSocket.cpp" + > + </File> + <File + RelativePath="..\..\Socket.cpp" + > + </File> + <File + RelativePath="..\..\socket_include.cpp" + > + </File> + <File + RelativePath="..\..\SocketHandler.cpp" + > + </File> + <File + RelativePath="..\..\StdoutLog.cpp" + > + </File> + <File + RelativePath="..\..\StreamSocket.cpp" + > + </File> + <File + RelativePath="..\..\TcpSocket.cpp" + > + </File> + <File + RelativePath="..\..\Thread.cpp" + > + </File> + <File + RelativePath="..\..\UdpSocket.cpp" + > + </File> + <File + RelativePath="..\..\Utility.cpp" + > + </File> + </Filter> + <Filter + Name="Header Files" + Filter="h;hpp;hxx;hm;inl;inc;xsd" + UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}" + > + <File + RelativePath="..\..\include\Base64.h" + > + </File> + <File + RelativePath="..\..\include\Exception.h" + > + </File> + <File + RelativePath="..\..\include\File.h" + > + </File> + <File + RelativePath="..\..\include\IFile.h" + > + </File> + <File + RelativePath="..\..\include\Ipv4Address.h" + > + </File> + <File + RelativePath="..\..\include\Ipv6Address.h" + > + </File> + <File + RelativePath="..\..\include\ISocketHandler.h" + > + </File> + <File + RelativePath="..\..\include\ListenSocket.h" + > + </File> + <File + RelativePath="..\..\include\Lock.h" + > + </File> + <File + RelativePath="..\..\include\Mutex.h" + > + </File> + <File + RelativePath="..\..\include\Parse.h" + > + </File> + <File + RelativePath="..\..\include\ResolvServer.h" + > + </File> + <File + RelativePath="..\..\include\ResolvSocket.h" + > + </File> + <File + RelativePath="..\..\include\SctpSocket.h" + > + </File> + <File + RelativePath="..\..\include\Socket.h" + > + </File> + <File + RelativePath="..\..\include\socket_include.h" + > + </File> + <File + RelativePath="..\..\include\SocketAddress.h" + > + </File> + <File + RelativePath="..\..\include\SocketHandler.h" + > + </File> + <File + RelativePath="..\..\include\sockets-config.h" + > + </File> + <File + RelativePath="..\..\include\StdLog.h" + > + </File> + <File + RelativePath="..\..\include\StdoutLog.h" + > + </File> + <File + RelativePath="..\..\include\StreamSocket.h" + > + </File> + <File + RelativePath="..\..\include\TcpSocket.h" + > + </File> + <File + RelativePath="..\..\include\Thread.h" + > + </File> + <File + RelativePath="..\..\include\UdpSocket.h" + > + </File> + <File + RelativePath="..\..\include\Utility.h" + > + </File> + </Filter> + </Files> + <Globals> + </Globals> +</VisualStudioProject> diff --git a/externals/sockets/win/sockets.sln b/externals/sockets/win/sockets.sln new file mode 100644 index 00000000000..3ae708ebc8d --- /dev/null +++ b/externals/sockets/win/sockets.sln @@ -0,0 +1,25 @@ +Microsoft Visual Studio Solution File, Format Version 10.00 +# Visual Studio 2008 +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sockets", "VC90\sockets.vcproj", "{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Win32 = Debug|Win32 + Debug|x64 = Debug|x64 + Release|Win32 = Release|Win32 + Release|x64 = Release|x64 + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Debug|Win32.ActiveCfg = Debug|Win32 + {8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Debug|Win32.Build.0 = Debug|Win32 + {8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Debug|x64.ActiveCfg = Debug|x64 + {8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Debug|x64.Build.0 = Debug|x64 + {8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Release|Win32.ActiveCfg = Release|Win32 + {8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Release|Win32.Build.0 = Release|Win32 + {8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Release|x64.ActiveCfg = Release|x64 + {8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Release|x64.Build.0 = Release|x64 + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection +EndGlobal |