diff options
4 files changed, 9 insertions, 9 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 3919c6d3bc3..5d8109b41e2 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -19200,14 +19200,14 @@ void Player::_SaveVoidStorage(SQLTransaction& trans) if (!_voidStorageItems[i]) // unused item { // DELETE FROM void_storage WHERE slot = ? AND playerGuid = ? - stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_VOID_STORAGE_ITEM_BY_SLOT); + stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CHAR_VOID_STORAGE_ITEM_BY_SLOT); stmt->setUInt8(0, i); stmt->setUInt32(1, lowGuid); } else { // REPLACE INTO character_inventory (itemId, playerGuid, itemEntry, slot, creatorGuid) VALUES (?, ?, ?, ?, ?) - stmt = CharacterDatabase.GetPreparedStatement(CHAR_REP_VOID_STORAGE_ITEM); + stmt = CharacterDatabase.GetPreparedStatement(CHAR_REP_CHAR_VOID_STORAGE_ITEM); stmt->setUInt64(0, _voidStorageItems[i]->ItemId); stmt->setUInt32(1, lowGuid); stmt->setUInt32(2, _voidStorageItems[i]->ItemEntry); diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index b28ce3ab180..7e1195463a2 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -110,7 +110,7 @@ bool LoginQueryHolder::Initialize() stmt->setUInt32(0, lowGuid); res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOADINVENTORY, stmt); - stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_VOID_STORAGE); + stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_VOID_STORAGE); stmt->setUInt32(0, lowGuid); res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOADVOIDSTORAGE, stmt); diff --git a/src/server/shared/Database/Implementation/CharacterDatabase.cpp b/src/server/shared/Database/Implementation/CharacterDatabase.cpp index cf8a5880032..aff2083ca5f 100755 --- a/src/server/shared/Database/Implementation/CharacterDatabase.cpp +++ b/src/server/shared/Database/Implementation/CharacterDatabase.cpp @@ -567,7 +567,7 @@ void CharacterDatabaseConnection::DoPrepareStatements() PREPARE_STATEMENT(CHAR_SEL_CHAR_PET_BY_ENTRY_AND_SLOT, "SELECT id, entry, owner, modelid, level, exp, Reactstate, slot, name, renamed, curhealth, curmana, abdata, savetime, CreatedBySpell, PetType FROM character_pet WHERE owner = ? AND slot = ?", CONNECTION_SYNCH); PREPARE_STATEMENT(CHAR_UPD_CHAR_LIST_SLOT, "UPDATE characters SET slot = ? WHERE guid = ?", CONNECTION_ASYNC); - PREPARE_STATEMENT(CHAR_SEL_VOID_STORAGE, "SELECT itemId, itemEntry, slot, creatorGuid, randomProperty, suffixFactor FROM character_void_storage WHERE playerGuid = ?", CONNECTION_ASYNC); - PREPARE_STATEMENT(CHAR_REP_VOID_STORAGE_ITEM, "REPLACE INTO character_void_storage (itemId, playerGuid, itemEntry, slot, creatorGuid, randomProperty, suffixFactor) VALUES (?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC) - PREPARE_STATEMENT(CHAR_DEL_VOID_STORAGE_ITEM_BY_SLOT, "DELETE FROM character_void_storage WHERE slot = ? AND playerGuid = ?", CONNECTION_ASYNC); + PREPARE_STATEMENT(CHAR_SEL_CHAR_VOID_STORAGE, "SELECT itemId, itemEntry, slot, creatorGuid, randomProperty, suffixFactor FROM character_void_storage WHERE playerGuid = ?", CONNECTION_ASYNC); + PREPARE_STATEMENT(CHAR_REP_CHAR_VOID_STORAGE_ITEM, "REPLACE INTO character_void_storage (itemId, playerGuid, itemEntry, slot, creatorGuid, randomProperty, suffixFactor) VALUES (?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC) + PREPARE_STATEMENT(CHAR_DEL_CHAR_VOID_STORAGE_ITEM_BY_SLOT, "DELETE FROM character_void_storage WHERE slot = ? AND playerGuid = ?", CONNECTION_ASYNC); } diff --git a/src/server/shared/Database/Implementation/CharacterDatabase.h b/src/server/shared/Database/Implementation/CharacterDatabase.h index b63b67914f2..0634e226d5e 100755 --- a/src/server/shared/Database/Implementation/CharacterDatabase.h +++ b/src/server/shared/Database/Implementation/CharacterDatabase.h @@ -529,9 +529,9 @@ enum CharacterDatabaseStatements CHAR_SEL_CHAR_PET_BY_ENTRY_AND_SLOT, CHAR_UPD_CHAR_LIST_SLOT, - CHAR_SEL_VOID_STORAGE, - CHAR_REP_VOID_STORAGE_ITEM, - CHAR_DEL_VOID_STORAGE_ITEM_BY_SLOT, + CHAR_SEL_CHAR_VOID_STORAGE, + CHAR_REP_CHAR_VOID_STORAGE_ITEM, + CHAR_DEL_CHAR_VOID_STORAGE_ITEM_BY_SLOT, MAX_CHARACTERDATABASE_STATEMENTS, }; |