diff options
-rw-r--r-- | src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp | 52 | ||||
-rw-r--r-- | src/server/game/Battlegrounds/Zones/BattlegroundEY.h | 46 |
2 files changed, 49 insertions, 49 deletions
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp index fb888773be7..99c040b0b85 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp +++ b/src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp @@ -41,7 +41,7 @@ BattlegroundEY::BattlegroundEY() m_BuffChange = true; m_BgObjects.resize(BG_EY_OBJECT_MAX); m_BgCreatures.resize(BG_EY_CREATURES_MAX); - m_Points_Trigger[FEL_REALVER] = TR_FEL_REALVER_BUFF; + m_Points_Trigger[FEL_REAVER] = TR_FEL_REAVER_BUFF; m_Points_Trigger[BLOOD_ELF] = TR_BLOOD_ELF_BUFF; m_Points_Trigger[DRAENEI_RUINS] = TR_DRAENEI_RUINS_BUFF; m_Points_Trigger[MAGE_TOWER] = TR_MAGE_TOWER_BUFF; @@ -107,7 +107,7 @@ void BattlegroundEY::StartingEventCloseDoors() SpawnBGObject(BG_EY_OBJECT_DOOR_A, RESPAWN_IMMEDIATELY); SpawnBGObject(BG_EY_OBJECT_DOOR_H, RESPAWN_IMMEDIATELY); - for (uint32 i = BG_EY_OBJECT_A_BANNER_FEL_REALVER_CENTER; i < BG_EY_OBJECT_MAX; ++i) + for (uint32 i = BG_EY_OBJECT_A_BANNER_FEL_REAVER_CENTER; i < BG_EY_OBJECT_MAX; ++i) SpawnBGObject(i, RESPAWN_ONE_DAY); } @@ -116,13 +116,13 @@ void BattlegroundEY::StartingEventOpenDoors() SpawnBGObject(BG_EY_OBJECT_DOOR_A, RESPAWN_ONE_DAY); SpawnBGObject(BG_EY_OBJECT_DOOR_H, RESPAWN_ONE_DAY); - for (uint32 i = BG_EY_OBJECT_N_BANNER_FEL_REALVER_CENTER; i <= BG_EY_OBJECT_FLAG_NETHERSTORM; ++i) + for (uint32 i = BG_EY_OBJECT_N_BANNER_FEL_REAVER_CENTER; i <= BG_EY_OBJECT_FLAG_NETHERSTORM; ++i) SpawnBGObject(i, RESPAWN_IMMEDIATELY); for (uint32 i = 0; i < EY_POINTS_MAX; ++i) { //randomly spawn buff uint8 buff = urand(0, 2); - SpawnBGObject(BG_EY_OBJECT_SPEEDBUFF_FEL_REALVER + buff + i * 3, RESPAWN_IMMEDIATELY); + SpawnBGObject(BG_EY_OBJECT_SPEEDBUFF_FEL_REAVER + buff + i * 3, RESPAWN_IMMEDIATELY); } } @@ -144,7 +144,7 @@ void BattlegroundEY::CheckSomeoneJoinedPoint() GameObject *obj = NULL; for (uint8 i = 0; i < EY_POINTS_MAX; ++i) { - obj = HashMapHolder<GameObject>::Find(m_BgObjects[BG_EY_OBJECT_TOWER_CAP_FEL_REALVER + i]); + obj = HashMapHolder<GameObject>::Find(m_BgObjects[BG_EY_OBJECT_TOWER_CAP_FEL_REAVER + i]); if (obj) { uint8 j = 0; @@ -184,7 +184,7 @@ void BattlegroundEY::CheckSomeoneLeftPoint() GameObject *obj = NULL; for (uint8 i = 0; i < EY_POINTS_MAX; ++i) { - obj = HashMapHolder<GameObject>::Find(m_BgObjects[BG_EY_OBJECT_TOWER_CAP_FEL_REALVER + i]); + obj = HashMapHolder<GameObject>::Find(m_BgObjects[BG_EY_OBJECT_TOWER_CAP_FEL_REAVER + i]); if (obj) { uint8 j = 0; @@ -384,10 +384,10 @@ void BattlegroundEY::HandleAreaTrigger(Player *Source, uint32 Trigger) if (m_FlagState && GetFlagPickerGUID() == Source->GetGUID()) EventPlayerCapturedFlag(Source, BG_EY_OBJECT_FLAG_BLOOD_ELF); break; - case TR_FEL_REALVER_POINT: - if (m_PointState[FEL_REALVER] == EY_POINT_UNDER_CONTROL && m_PointOwnedByTeam[FEL_REALVER] == Source->GetTeam()) + case TR_FEL_REAVER_POINT: + if (m_PointState[FEL_REAVER] == EY_POINT_UNDER_CONTROL && m_PointOwnedByTeam[FEL_REAVER] == Source->GetTeam()) if (m_FlagState && GetFlagPickerGUID() == Source->GetGUID()) - EventPlayerCapturedFlag(Source, BG_EY_OBJECT_FLAG_FEL_REALVER); + EventPlayerCapturedFlag(Source, BG_EY_OBJECT_FLAG_FEL_REAVER); break; case TR_MAGE_TOWER_POINT: if (m_PointState[MAGE_TOWER] == EY_POINT_UNDER_CONTROL && m_PointOwnedByTeam[MAGE_TOWER] == Source->GetTeam()) @@ -424,9 +424,9 @@ bool BattlegroundEY::SetupBattleground() if (!AddObject(BG_EY_OBJECT_DOOR_A, BG_OBJECT_A_DOOR_EY_ENTRY, 2527.6f, 1596.91f, 1262.13f, -3.12414f, -0.173642f, -0.001515f, 0.98477f, -0.008594f, RESPAWN_IMMEDIATELY) || !AddObject(BG_EY_OBJECT_DOOR_H, BG_OBJECT_H_DOOR_EY_ENTRY, 1803.21f, 1539.49f, 1261.09f, 3.14159f, 0.173648f, 0, 0.984808f, 0, RESPAWN_IMMEDIATELY) // banners (alliance) - || !AddObject(BG_EY_OBJECT_A_BANNER_FEL_REALVER_CENTER, BG_OBJECT_A_BANNER_EY_ENTRY, 2057.46f, 1735.07f, 1187.91f, -0.925024f, 0, 0, 0.446198f, -0.894934f, RESPAWN_ONE_DAY) - || !AddObject(BG_EY_OBJECT_A_BANNER_FEL_REALVER_LEFT, BG_OBJECT_A_BANNER_EY_ENTRY, 2032.25f, 1729.53f, 1190.33f, 1.8675f, 0, 0, 0.803857f, 0.594823f, RESPAWN_ONE_DAY) - || !AddObject(BG_EY_OBJECT_A_BANNER_FEL_REALVER_RIGHT, BG_OBJECT_A_BANNER_EY_ENTRY, 2092.35f, 1775.46f, 1187.08f, -0.401426f, 0, 0, 0.199368f, -0.979925f, RESPAWN_ONE_DAY) + || !AddObject(BG_EY_OBJECT_A_BANNER_FEL_REAVER_CENTER, BG_OBJECT_A_BANNER_EY_ENTRY, 2057.46f, 1735.07f, 1187.91f, -0.925024f, 0, 0, 0.446198f, -0.894934f, RESPAWN_ONE_DAY) + || !AddObject(BG_EY_OBJECT_A_BANNER_FEL_REAVER_LEFT, BG_OBJECT_A_BANNER_EY_ENTRY, 2032.25f, 1729.53f, 1190.33f, 1.8675f, 0, 0, 0.803857f, 0.594823f, RESPAWN_ONE_DAY) + || !AddObject(BG_EY_OBJECT_A_BANNER_FEL_REAVER_RIGHT, BG_OBJECT_A_BANNER_EY_ENTRY, 2092.35f, 1775.46f, 1187.08f, -0.401426f, 0, 0, 0.199368f, -0.979925f, RESPAWN_ONE_DAY) || !AddObject(BG_EY_OBJECT_A_BANNER_BLOOD_ELF_CENTER, BG_OBJECT_A_BANNER_EY_ENTRY, 2047.19f, 1349.19f, 1189.0f, -1.62316f, 0, 0, 0.725374f, -0.688354f, RESPAWN_ONE_DAY) || !AddObject(BG_EY_OBJECT_A_BANNER_BLOOD_ELF_LEFT, BG_OBJECT_A_BANNER_EY_ENTRY, 2074.32f, 1385.78f, 1194.72f, 0.488692f, 0, 0, 0.241922f, 0.970296f, RESPAWN_ONE_DAY) || !AddObject(BG_EY_OBJECT_A_BANNER_BLOOD_ELF_RIGHT, BG_OBJECT_A_BANNER_EY_ENTRY, 2025.13f, 1386.12f, 1192.74f, 2.3911f, 0, 0, 0.930418f, 0.366501f, RESPAWN_ONE_DAY) @@ -437,9 +437,9 @@ bool BattlegroundEY::SetupBattleground() || !AddObject(BG_EY_OBJECT_A_BANNER_MAGE_TOWER_LEFT, BG_OBJECT_A_BANNER_EY_ENTRY, 2269.13f, 1737.7f, 1186.66f, 0.994838f, 0, 0, 0.477159f, 0.878817f, RESPAWN_ONE_DAY) || !AddObject(BG_EY_OBJECT_A_BANNER_MAGE_TOWER_RIGHT, BG_OBJECT_A_BANNER_EY_ENTRY, 2300.86f, 1741.25f, 1187.7f, -0.785398f, 0, 0, 0.382683f, -0.92388f, RESPAWN_ONE_DAY) // banners (horde) - || !AddObject(BG_EY_OBJECT_H_BANNER_FEL_REALVER_CENTER, BG_OBJECT_H_BANNER_EY_ENTRY, 2057.46f, 1735.07f, 1187.91f, -0.925024f, 0, 0, 0.446198f, -0.894934f, RESPAWN_ONE_DAY) - || !AddObject(BG_EY_OBJECT_H_BANNER_FEL_REALVER_LEFT, BG_OBJECT_H_BANNER_EY_ENTRY, 2032.25f, 1729.53f, 1190.33f, 1.8675f, 0, 0, 0.803857f, 0.594823f, RESPAWN_ONE_DAY) - || !AddObject(BG_EY_OBJECT_H_BANNER_FEL_REALVER_RIGHT, BG_OBJECT_H_BANNER_EY_ENTRY, 2092.35f, 1775.46f, 1187.08f, -0.401426f, 0, 0, 0.199368f, -0.979925f, RESPAWN_ONE_DAY) + || !AddObject(BG_EY_OBJECT_H_BANNER_FEL_REAVER_CENTER, BG_OBJECT_H_BANNER_EY_ENTRY, 2057.46f, 1735.07f, 1187.91f, -0.925024f, 0, 0, 0.446198f, -0.894934f, RESPAWN_ONE_DAY) + || !AddObject(BG_EY_OBJECT_H_BANNER_FEL_REAVER_LEFT, BG_OBJECT_H_BANNER_EY_ENTRY, 2032.25f, 1729.53f, 1190.33f, 1.8675f, 0, 0, 0.803857f, 0.594823f, RESPAWN_ONE_DAY) + || !AddObject(BG_EY_OBJECT_H_BANNER_FEL_REAVER_RIGHT, BG_OBJECT_H_BANNER_EY_ENTRY, 2092.35f, 1775.46f, 1187.08f, -0.401426f, 0, 0, 0.199368f, -0.979925f, RESPAWN_ONE_DAY) || !AddObject(BG_EY_OBJECT_H_BANNER_BLOOD_ELF_CENTER, BG_OBJECT_H_BANNER_EY_ENTRY, 2047.19f, 1349.19f, 1189.0f, -1.62316f, 0, 0, 0.725374f, -0.688354f, RESPAWN_ONE_DAY) || !AddObject(BG_EY_OBJECT_H_BANNER_BLOOD_ELF_LEFT, BG_OBJECT_H_BANNER_EY_ENTRY, 2074.32f, 1385.78f, 1194.72f, 0.488692f, 0, 0, 0.241922f, 0.970296f, RESPAWN_ONE_DAY) || !AddObject(BG_EY_OBJECT_H_BANNER_BLOOD_ELF_RIGHT, BG_OBJECT_H_BANNER_EY_ENTRY, 2025.13f, 1386.12f, 1192.74f, 2.3911f, 0, 0, 0.930418f, 0.366501f, RESPAWN_ONE_DAY) @@ -450,9 +450,9 @@ bool BattlegroundEY::SetupBattleground() || !AddObject(BG_EY_OBJECT_H_BANNER_MAGE_TOWER_LEFT, BG_OBJECT_H_BANNER_EY_ENTRY, 2269.13f, 1737.7f, 1186.66f, 0.994838f, 0, 0, 0.477159f, 0.878817f, RESPAWN_ONE_DAY) || !AddObject(BG_EY_OBJECT_H_BANNER_MAGE_TOWER_RIGHT, BG_OBJECT_H_BANNER_EY_ENTRY, 2300.86f, 1741.25f, 1187.7f, -0.785398f, 0, 0, 0.382683f, -0.92388f, RESPAWN_ONE_DAY) // banners (natural) - || !AddObject(BG_EY_OBJECT_N_BANNER_FEL_REALVER_CENTER, BG_OBJECT_N_BANNER_EY_ENTRY, 2057.46f, 1735.07f, 1187.91f, -0.925024f, 0, 0, 0.446198f, -0.894934f, RESPAWN_ONE_DAY) - || !AddObject(BG_EY_OBJECT_N_BANNER_FEL_REALVER_LEFT, BG_OBJECT_N_BANNER_EY_ENTRY, 2032.25f, 1729.53f, 1190.33f, 1.8675f, 0, 0, 0.803857f, 0.594823f, RESPAWN_ONE_DAY) - || !AddObject(BG_EY_OBJECT_N_BANNER_FEL_REALVER_RIGHT, BG_OBJECT_N_BANNER_EY_ENTRY, 2092.35f, 1775.46f, 1187.08f, -0.401426f, 0, 0, 0.199368f, -0.979925f, RESPAWN_ONE_DAY) + || !AddObject(BG_EY_OBJECT_N_BANNER_FEL_REAVER_CENTER, BG_OBJECT_N_BANNER_EY_ENTRY, 2057.46f, 1735.07f, 1187.91f, -0.925024f, 0, 0, 0.446198f, -0.894934f, RESPAWN_ONE_DAY) + || !AddObject(BG_EY_OBJECT_N_BANNER_FEL_REAVER_LEFT, BG_OBJECT_N_BANNER_EY_ENTRY, 2032.25f, 1729.53f, 1190.33f, 1.8675f, 0, 0, 0.803857f, 0.594823f, RESPAWN_ONE_DAY) + || !AddObject(BG_EY_OBJECT_N_BANNER_FEL_REAVER_RIGHT, BG_OBJECT_N_BANNER_EY_ENTRY, 2092.35f, 1775.46f, 1187.08f, -0.401426f, 0, 0, 0.199368f, -0.979925f, RESPAWN_ONE_DAY) || !AddObject(BG_EY_OBJECT_N_BANNER_BLOOD_ELF_CENTER, BG_OBJECT_N_BANNER_EY_ENTRY, 2047.19f, 1349.19f, 1189.0f, -1.62316f, 0, 0, 0.725374f, -0.688354f, RESPAWN_ONE_DAY) || !AddObject(BG_EY_OBJECT_N_BANNER_BLOOD_ELF_LEFT, BG_OBJECT_N_BANNER_EY_ENTRY, 2074.32f, 1385.78f, 1194.72f, 0.488692f, 0, 0, 0.241922f, 0.970296f, RESPAWN_ONE_DAY) || !AddObject(BG_EY_OBJECT_N_BANNER_BLOOD_ELF_RIGHT, BG_OBJECT_N_BANNER_EY_ENTRY, 2025.13f, 1386.12f, 1192.74f, 2.3911f, 0, 0, 0.930418f, 0.366501f, RESPAWN_ONE_DAY) @@ -464,12 +464,12 @@ bool BattlegroundEY::SetupBattleground() || !AddObject(BG_EY_OBJECT_N_BANNER_MAGE_TOWER_RIGHT, BG_OBJECT_N_BANNER_EY_ENTRY, 2300.86f, 1741.25f, 1187.7f, -0.785398f, 0, 0, 0.382683f, -0.92388f, RESPAWN_ONE_DAY) // flags || !AddObject(BG_EY_OBJECT_FLAG_NETHERSTORM, BG_OBJECT_FLAG2_EY_ENTRY, 2174.782227f, 1569.054688f, 1160.361938f, -1.448624f, 0, 0, 0.662620f, -0.748956f, RESPAWN_ONE_DAY) - || !AddObject(BG_EY_OBJECT_FLAG_FEL_REALVER, BG_OBJECT_FLAG1_EY_ENTRY, 2044.28f, 1729.68f, 1189.96f, -0.017453f, 0, 0, 0.008727f, -0.999962f, RESPAWN_ONE_DAY) + || !AddObject(BG_EY_OBJECT_FLAG_FEL_REAVER, BG_OBJECT_FLAG1_EY_ENTRY, 2044.28f, 1729.68f, 1189.96f, -0.017453f, 0, 0, 0.008727f, -0.999962f, RESPAWN_ONE_DAY) || !AddObject(BG_EY_OBJECT_FLAG_BLOOD_ELF, BG_OBJECT_FLAG1_EY_ENTRY, 2048.83f, 1393.65f, 1194.49f, 0.20944f, 0, 0, 0.104528f, 0.994522f, RESPAWN_ONE_DAY) || !AddObject(BG_EY_OBJECT_FLAG_DRAENEI_RUINS, BG_OBJECT_FLAG1_EY_ENTRY, 2286.56f, 1402.36f, 1197.11f, 3.72381f, 0, 0, 0.957926f, -0.287016f, RESPAWN_ONE_DAY) || !AddObject(BG_EY_OBJECT_FLAG_MAGE_TOWER, BG_OBJECT_FLAG1_EY_ENTRY, 2284.48f, 1731.23f, 1189.99f, 2.89725f, 0, 0, 0.992546f, 0.121869f, RESPAWN_ONE_DAY) // tower cap - || !AddObject(BG_EY_OBJECT_TOWER_CAP_FEL_REALVER, BG_OBJECT_FR_TOWER_CAP_EY_ENTRY, 2024.600708f, 1742.819580f, 1195.157715f, 2.443461f, 0, 0, 0.939693f, 0.342020f, RESPAWN_ONE_DAY) + || !AddObject(BG_EY_OBJECT_TOWER_CAP_FEL_REAVER, BG_OBJECT_FR_TOWER_CAP_EY_ENTRY, 2024.600708f, 1742.819580f, 1195.157715f, 2.443461f, 0, 0, 0.939693f, 0.342020f, RESPAWN_ONE_DAY) || !AddObject(BG_EY_OBJECT_TOWER_CAP_BLOOD_ELF, BG_OBJECT_BE_TOWER_CAP_EY_ENTRY, 2050.493164f, 1372.235962f, 1194.563477f, 1.710423f, 0, 0, 0.754710f, 0.656059f, RESPAWN_ONE_DAY) || !AddObject(BG_EY_OBJECT_TOWER_CAP_DRAENEI_RUINS, BG_OBJECT_DR_TOWER_CAP_EY_ENTRY, 2301.010498f, 1386.931641f, 1197.183472f, 1.570796f, 0, 0, 0.707107f, 0.707107f, RESPAWN_ONE_DAY) || !AddObject(BG_EY_OBJECT_TOWER_CAP_MAGE_TOWER, BG_OBJECT_HU_TOWER_CAP_EY_ENTRY, 2282.121582f, 1760.006958f, 1189.707153f, 1.919862f, 0, 0, 0.819152f, 0.573576f, RESPAWN_ONE_DAY) @@ -488,9 +488,9 @@ bool BattlegroundEY::SetupBattleground() sLog.outError("BattlegroundEY: Unknown trigger: %u", m_Points_Trigger[i]); continue; } - if (!AddObject(BG_EY_OBJECT_SPEEDBUFF_FEL_REALVER + i * 3, Buff_Entries[0], at->x, at->y, at->z, 0.907571f, 0, 0, 0.438371f, 0.898794f, RESPAWN_ONE_DAY) - || !AddObject(BG_EY_OBJECT_SPEEDBUFF_FEL_REALVER + i * 3 + 1, Buff_Entries[1], at->x, at->y, at->z, 0.907571f, 0, 0, 0.438371f, 0.898794f, RESPAWN_ONE_DAY) - || !AddObject(BG_EY_OBJECT_SPEEDBUFF_FEL_REALVER + i * 3 + 2, Buff_Entries[2], at->x, at->y, at->z, 0.907571f, 0, 0, 0.438371f, 0.898794f, RESPAWN_ONE_DAY) + if (!AddObject(BG_EY_OBJECT_SPEEDBUFF_FEL_REAVER + i * 3, Buff_Entries[0], at->x, at->y, at->z, 0.907571f, 0, 0, 0.438371f, 0.898794f, RESPAWN_ONE_DAY) + || !AddObject(BG_EY_OBJECT_SPEEDBUFF_FEL_REAVER + i * 3 + 1, Buff_Entries[1], at->x, at->y, at->z, 0.907571f, 0, 0, 0.438371f, 0.898794f, RESPAWN_ONE_DAY) + || !AddObject(BG_EY_OBJECT_SPEEDBUFF_FEL_REAVER + i * 3 + 2, Buff_Entries[2], at->x, at->y, at->z, 0.907571f, 0, 0, 0.438371f, 0.898794f, RESPAWN_ONE_DAY) ) sLog.outError("BattlegroundEY: Cannot spawn buff"); } @@ -850,11 +850,11 @@ void BattlegroundEY::FillInitialWorldStates(WorldPacket& data) data << uint32(MAGE_TOWER_UNCONTROL) << uint32(m_PointState[MAGE_TOWER] != EY_POINT_UNDER_CONTROL); - data << uint32(FEL_REAVER_HORDE_CONTROL) << uint32(m_PointOwnedByTeam[FEL_REALVER] == HORDE && m_PointState[FEL_REALVER] == EY_POINT_UNDER_CONTROL); + data << uint32(FEL_REAVER_HORDE_CONTROL) << uint32(m_PointOwnedByTeam[FEL_REAVER] == HORDE && m_PointState[FEL_REAVER] == EY_POINT_UNDER_CONTROL); - data << uint32(FEL_REAVER_ALLIANCE_CONTROL) << uint32(m_PointOwnedByTeam[FEL_REALVER] == ALLIANCE && m_PointState[FEL_REALVER] == EY_POINT_UNDER_CONTROL); + data << uint32(FEL_REAVER_ALLIANCE_CONTROL) << uint32(m_PointOwnedByTeam[FEL_REAVER] == ALLIANCE && m_PointState[FEL_REAVER] == EY_POINT_UNDER_CONTROL); - data << uint32(FEL_REAVER_UNCONTROL) << uint32(m_PointState[FEL_REALVER] != EY_POINT_UNDER_CONTROL); + data << uint32(FEL_REAVER_UNCONTROL) << uint32(m_PointState[FEL_REAVER] != EY_POINT_UNDER_CONTROL); data << uint32(BLOOD_ELF_HORDE_CONTROL) << uint32(m_PointOwnedByTeam[BLOOD_ELF] == HORDE && m_PointState[BLOOD_ELF] == EY_POINT_UNDER_CONTROL); diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundEY.h b/src/server/game/Battlegrounds/Zones/BattlegroundEY.h index d66bc7b6d14..b7396ea4f38 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundEY.h +++ b/src/server/game/Battlegrounds/Zones/BattlegroundEY.h @@ -104,11 +104,11 @@ enum EYBattlegroundObjectEntry enum EYBattlegroundPointsTrigger { TR_BLOOD_ELF_POINT = 4476, - TR_FEL_REALVER_POINT = 4514, + TR_FEL_REAVER_POINT = 4514, TR_MAGE_TOWER_POINT = 4516, TR_DRAENEI_RUINS_POINT = 4518, TR_BLOOD_ELF_BUFF = 4568, - TR_FEL_REALVER_BUFF = 4569, + TR_FEL_REAVER_BUFF = 4569, TR_MAGE_TOWER_BUFF = 4570, TR_DRAENEI_RUINS_BUFF = 4571 }; @@ -117,7 +117,7 @@ enum EYBattlegroundGaveyards { EY_GRAVEYARD_MAIN_ALLIANCE = 1103, EY_GRAVEYARD_MAIN_HORDE = 1104, - EY_GRAVEYARD_FEL_REALVER = 1105, + EY_GRAVEYARD_FEL_REAVER = 1105, EY_GRAVEYARD_BLOOD_ELF = 1106, EY_GRAVEYARD_DRAENEI_RUINS = 1107, EY_GRAVEYARD_MAGE_TOWER = 1108 @@ -125,7 +125,7 @@ enum EYBattlegroundGaveyards enum EYBattlegroundPoints { - FEL_REALVER = 0, + FEL_REAVER = 0, BLOOD_ELF = 1, DRAENEI_RUINS = 2, MAGE_TOWER = 3, @@ -136,14 +136,14 @@ enum EYBattlegroundPoints enum EYBattlegroundCreaturesTypes { - EY_SPIRIT_FEL_REALVER = 0, + EY_SPIRIT_FEL_REAVER = 0, EY_SPIRIT_BLOOD_ELF = 1, EY_SPIRIT_DRAENEI_RUINS = 2, EY_SPIRIT_MAGE_TOWER = 3, EY_SPIRIT_MAIN_ALLIANCE = 4, EY_SPIRIT_MAIN_HORDE = 5, - EY_TRIGGER_FEL_REALVER = 6, + EY_TRIGGER_FEL_REAVER = 6, EY_TRIGGER_BLOOD_ELF = 7, EY_TRIGGER_DRAENEI_RUINS = 8, EY_TRIGGER_MAGE_TOWER = 9, @@ -155,9 +155,9 @@ enum EYBattlegroundObjectTypes { BG_EY_OBJECT_DOOR_A = 0, BG_EY_OBJECT_DOOR_H = 1, - BG_EY_OBJECT_A_BANNER_FEL_REALVER_CENTER = 2, - BG_EY_OBJECT_A_BANNER_FEL_REALVER_LEFT = 3, - BG_EY_OBJECT_A_BANNER_FEL_REALVER_RIGHT = 4, + BG_EY_OBJECT_A_BANNER_FEL_REAVER_CENTER = 2, + BG_EY_OBJECT_A_BANNER_FEL_REAVER_LEFT = 3, + BG_EY_OBJECT_A_BANNER_FEL_REAVER_RIGHT = 4, BG_EY_OBJECT_A_BANNER_BLOOD_ELF_CENTER = 5, BG_EY_OBJECT_A_BANNER_BLOOD_ELF_LEFT = 6, BG_EY_OBJECT_A_BANNER_BLOOD_ELF_RIGHT = 7, @@ -167,9 +167,9 @@ enum EYBattlegroundObjectTypes BG_EY_OBJECT_A_BANNER_MAGE_TOWER_CENTER = 11, BG_EY_OBJECT_A_BANNER_MAGE_TOWER_LEFT = 12, BG_EY_OBJECT_A_BANNER_MAGE_TOWER_RIGHT = 13, - BG_EY_OBJECT_H_BANNER_FEL_REALVER_CENTER = 14, - BG_EY_OBJECT_H_BANNER_FEL_REALVER_LEFT = 15, - BG_EY_OBJECT_H_BANNER_FEL_REALVER_RIGHT = 16, + BG_EY_OBJECT_H_BANNER_FEL_REAVER_CENTER = 14, + BG_EY_OBJECT_H_BANNER_FEL_REAVER_LEFT = 15, + BG_EY_OBJECT_H_BANNER_FEL_REAVER_RIGHT = 16, BG_EY_OBJECT_H_BANNER_BLOOD_ELF_CENTER = 17, BG_EY_OBJECT_H_BANNER_BLOOD_ELF_LEFT = 18, BG_EY_OBJECT_H_BANNER_BLOOD_ELF_RIGHT = 19, @@ -179,9 +179,9 @@ enum EYBattlegroundObjectTypes BG_EY_OBJECT_H_BANNER_MAGE_TOWER_CENTER = 23, BG_EY_OBJECT_H_BANNER_MAGE_TOWER_LEFT = 24, BG_EY_OBJECT_H_BANNER_MAGE_TOWER_RIGHT = 25, - BG_EY_OBJECT_N_BANNER_FEL_REALVER_CENTER = 26, - BG_EY_OBJECT_N_BANNER_FEL_REALVER_LEFT = 27, - BG_EY_OBJECT_N_BANNER_FEL_REALVER_RIGHT = 28, + BG_EY_OBJECT_N_BANNER_FEL_REAVER_CENTER = 26, + BG_EY_OBJECT_N_BANNER_FEL_REAVER_LEFT = 27, + BG_EY_OBJECT_N_BANNER_FEL_REAVER_RIGHT = 28, BG_EY_OBJECT_N_BANNER_BLOOD_ELF_CENTER = 29, BG_EY_OBJECT_N_BANNER_BLOOD_ELF_LEFT = 30, BG_EY_OBJECT_N_BANNER_BLOOD_ELF_RIGHT = 31, @@ -191,19 +191,19 @@ enum EYBattlegroundObjectTypes BG_EY_OBJECT_N_BANNER_MAGE_TOWER_CENTER = 35, BG_EY_OBJECT_N_BANNER_MAGE_TOWER_LEFT = 36, BG_EY_OBJECT_N_BANNER_MAGE_TOWER_RIGHT = 37, - BG_EY_OBJECT_TOWER_CAP_FEL_REALVER = 38, + BG_EY_OBJECT_TOWER_CAP_FEL_REAVER = 38, BG_EY_OBJECT_TOWER_CAP_BLOOD_ELF = 39, BG_EY_OBJECT_TOWER_CAP_DRAENEI_RUINS = 40, BG_EY_OBJECT_TOWER_CAP_MAGE_TOWER = 41, BG_EY_OBJECT_FLAG_NETHERSTORM = 42, - BG_EY_OBJECT_FLAG_FEL_REALVER = 43, + BG_EY_OBJECT_FLAG_FEL_REAVER = 43, BG_EY_OBJECT_FLAG_BLOOD_ELF = 44, BG_EY_OBJECT_FLAG_DRAENEI_RUINS = 45, BG_EY_OBJECT_FLAG_MAGE_TOWER = 46, //buffs - BG_EY_OBJECT_SPEEDBUFF_FEL_REALVER = 47, - BG_EY_OBJECT_REGENBUFF_FEL_REALVER = 48, - BG_EY_OBJECT_BERSERKBUFF_FEL_REALVER = 49, + BG_EY_OBJECT_SPEEDBUFF_FEL_REAVER = 47, + BG_EY_OBJECT_REGENBUFF_FEL_REAVER = 48, + BG_EY_OBJECT_BERSERKBUFF_FEL_REAVER = 49, BG_EY_OBJECT_SPEEDBUFF_BLOOD_ELF = 50, BG_EY_OBJECT_REGENBUFF_BLOOD_ELF = 51, BG_EY_OBJECT_BERSERKBUFF_BLOOD_ELF = 52, @@ -256,7 +256,7 @@ struct BattlegroundEYPointIconsStruct // x, y, z, o const float BG_EY_TriggerPositions[EY_POINTS_MAX][4] = { - {2044.28f, 1729.68f, 1189.96f, -0.017453f}, // FEL_REALVER center + {2044.28f, 1729.68f, 1189.96f, -0.017453f}, // FEL_REAVER center {2048.83f, 1393.65f, 1194.49f, 0.20944f}, // BLOOD_ELF center {2286.56f, 1402.36f, 1197.11f, 3.72381f}, // DRAENEI_RUINS center {2284.48f, 1731.23f, 1189.99f, 2.89725f} // MAGE_TOWER center @@ -307,14 +307,14 @@ const BattlegroundEYPointIconsStruct m_PointsIconStruct[EY_POINTS_MAX] = }; const BattlegroundEYLoosingPointStruct m_LoosingPointTypes[EY_POINTS_MAX] = { - BattlegroundEYLoosingPointStruct(BG_EY_OBJECT_N_BANNER_FEL_REALVER_CENTER, BG_EY_OBJECT_A_BANNER_FEL_REALVER_CENTER, LANG_BG_EY_HAS_LOST_A_F_RUINS, BG_EY_OBJECT_H_BANNER_FEL_REALVER_CENTER, LANG_BG_EY_HAS_LOST_H_F_RUINS), + BattlegroundEYLoosingPointStruct(BG_EY_OBJECT_N_BANNER_FEL_REAVER_CENTER, BG_EY_OBJECT_A_BANNER_FEL_REAVER_CENTER, LANG_BG_EY_HAS_LOST_A_F_RUINS, BG_EY_OBJECT_H_BANNER_FEL_REAVER_CENTER, LANG_BG_EY_HAS_LOST_H_F_RUINS), BattlegroundEYLoosingPointStruct(BG_EY_OBJECT_N_BANNER_BLOOD_ELF_CENTER, BG_EY_OBJECT_A_BANNER_BLOOD_ELF_CENTER, LANG_BG_EY_HAS_LOST_A_B_TOWER, BG_EY_OBJECT_H_BANNER_BLOOD_ELF_CENTER, LANG_BG_EY_HAS_LOST_H_B_TOWER), BattlegroundEYLoosingPointStruct(BG_EY_OBJECT_N_BANNER_DRAENEI_RUINS_CENTER, BG_EY_OBJECT_A_BANNER_DRAENEI_RUINS_CENTER, LANG_BG_EY_HAS_LOST_A_D_RUINS, BG_EY_OBJECT_H_BANNER_DRAENEI_RUINS_CENTER, LANG_BG_EY_HAS_LOST_H_D_RUINS), BattlegroundEYLoosingPointStruct(BG_EY_OBJECT_N_BANNER_MAGE_TOWER_CENTER, BG_EY_OBJECT_A_BANNER_MAGE_TOWER_CENTER, LANG_BG_EY_HAS_LOST_A_M_TOWER, BG_EY_OBJECT_H_BANNER_MAGE_TOWER_CENTER, LANG_BG_EY_HAS_LOST_H_M_TOWER) }; const BattlegroundEYCapturingPointStruct m_CapturingPointTypes[EY_POINTS_MAX] = { - BattlegroundEYCapturingPointStruct(BG_EY_OBJECT_N_BANNER_FEL_REALVER_CENTER, BG_EY_OBJECT_A_BANNER_FEL_REALVER_CENTER, LANG_BG_EY_HAS_TAKEN_A_F_RUINS, BG_EY_OBJECT_H_BANNER_FEL_REALVER_CENTER, LANG_BG_EY_HAS_TAKEN_H_F_RUINS, EY_GRAVEYARD_FEL_REALVER), + BattlegroundEYCapturingPointStruct(BG_EY_OBJECT_N_BANNER_FEL_REAVER_CENTER, BG_EY_OBJECT_A_BANNER_FEL_REAVER_CENTER, LANG_BG_EY_HAS_TAKEN_A_F_RUINS, BG_EY_OBJECT_H_BANNER_FEL_REAVER_CENTER, LANG_BG_EY_HAS_TAKEN_H_F_RUINS, EY_GRAVEYARD_FEL_REAVER), BattlegroundEYCapturingPointStruct(BG_EY_OBJECT_N_BANNER_BLOOD_ELF_CENTER, BG_EY_OBJECT_A_BANNER_BLOOD_ELF_CENTER, LANG_BG_EY_HAS_TAKEN_A_B_TOWER, BG_EY_OBJECT_H_BANNER_BLOOD_ELF_CENTER, LANG_BG_EY_HAS_TAKEN_H_B_TOWER, EY_GRAVEYARD_BLOOD_ELF), BattlegroundEYCapturingPointStruct(BG_EY_OBJECT_N_BANNER_DRAENEI_RUINS_CENTER, BG_EY_OBJECT_A_BANNER_DRAENEI_RUINS_CENTER, LANG_BG_EY_HAS_TAKEN_A_D_RUINS, BG_EY_OBJECT_H_BANNER_DRAENEI_RUINS_CENTER, LANG_BG_EY_HAS_TAKEN_H_D_RUINS, EY_GRAVEYARD_DRAENEI_RUINS), BattlegroundEYCapturingPointStruct(BG_EY_OBJECT_N_BANNER_MAGE_TOWER_CENTER, BG_EY_OBJECT_A_BANNER_MAGE_TOWER_CENTER, LANG_BG_EY_HAS_TAKEN_A_M_TOWER, BG_EY_OBJECT_H_BANNER_MAGE_TOWER_CENTER, LANG_BG_EY_HAS_TAKEN_H_M_TOWER, EY_GRAVEYARD_MAGE_TOWER) |