diff options
-rwxr-xr-x | src/server/game/Scripting/ScriptMgr.cpp | 2 | ||||
-rwxr-xr-x | src/server/game/Scripting/ScriptMgr.h | 1 |
2 files changed, 2 insertions, 1 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index 473f7978a4f..ac15bd5c985 100755 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -1297,7 +1297,7 @@ void ScriptMgr::OnPlayerBindToInstance(Player* player, Difficulty difficulty, ui void ScriptMgr::OnPlayerUpdateZone(Player* player, uint32 newZone, uint32 newArea) { - FOREACH_SCRIPT(PlayerScript)->OnUpdateZone(player, newZone, newArea); + FOREACH_SCRIPT(PlayerScript)->OnUpdateZone(player, newZone, newArea); } // Guild diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index eee91789120..3b65a5cf256 100755 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -725,6 +725,7 @@ class PlayerScript : public ScriptObject // Called when a player is bound to an instance virtual void OnBindToInstance(Player* /*player*/, Difficulty /*difficulty*/, uint32 /*mapId*/, bool /*permanent*/) { } + // Called when a player switches to a new zone virtual void OnUpdateZone(Player* /*player*/, uint32 /*newZone*/, uint32 /*newArea*/) { } }; |