diff options
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 14 |
1 files changed, 10 insertions, 4 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 713b2a860f9..939d7e750d1 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -25390,18 +25390,24 @@ void Player::ResurrectUsingRequestData() void Player::ResurrectUsingRequestDataImpl() { + // save health and mana before resurrecting, _resurrectionData can be erased + uint32 resurrectHealth = _resurrectionData->Health; + uint32 resurrectMana = _resurrectionData->Mana; + uint32 resurrectAura = _resurrectionData->Aura; + ObjectGuid resurrectGUID = _resurrectionData->GUID; + ResurrectPlayer(0.0f, false); - SetHealth(_resurrectionData->Health); - SetPower(POWER_MANA, _resurrectionData->Mana); + SetHealth(resurrectHealth); + SetPower(POWER_MANA, resurrectMana); SetPower(POWER_RAGE, 0); SetFullPower(POWER_ENERGY); SetFullPower(POWER_FOCUS); SetPower(POWER_LUNAR_POWER, 0); - if (uint32 aura = _resurrectionData->Aura) - CastSpell(this, aura, true, nullptr, nullptr, _resurrectionData->GUID); + if (uint32 aura = resurrectAura) + CastSpell(this, aura, true, nullptr, nullptr, resurrectGUID); SpawnCorpseBones(); } |