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-rw-r--r--src/server/game/Spells/Auras/SpellAuras.cpp16
-rw-r--r--src/server/game/Spells/Auras/SpellAuras.h17
2 files changed, 17 insertions, 16 deletions
diff --git a/src/server/game/Spells/Auras/SpellAuras.cpp b/src/server/game/Spells/Auras/SpellAuras.cpp
index 51365f2938f..fa1087b52be 100644
--- a/src/server/game/Spells/Auras/SpellAuras.cpp
+++ b/src/server/game/Spells/Auras/SpellAuras.cpp
@@ -2329,7 +2329,7 @@ void Aura::CallScriptEffectUpdatePeriodicHandlers(AuraEffect* aurEff)
}
}
-void Aura::CallScriptEffectCalcAmountHandlers(AuraEffect const* aurEff, int32 & amount, bool & canBeRecalculated)
+void Aura::CallScriptEffectCalcAmountHandlers(AuraEffect const* aurEff, int32& amount, bool& canBeRecalculated)
{
for (auto scritr = m_loadedScripts.begin(); scritr != m_loadedScripts.end(); ++scritr)
{
@@ -2343,7 +2343,7 @@ void Aura::CallScriptEffectCalcAmountHandlers(AuraEffect const* aurEff, int32 &
}
}
-void Aura::CallScriptEffectCalcPeriodicHandlers(AuraEffect const* aurEff, bool & isPeriodic, int32 & amplitude)
+void Aura::CallScriptEffectCalcPeriodicHandlers(AuraEffect const* aurEff, bool& isPeriodic, int32& amplitude)
{
for (auto scritr = m_loadedScripts.begin(); scritr != m_loadedScripts.end(); ++scritr)
{
@@ -2357,7 +2357,7 @@ void Aura::CallScriptEffectCalcPeriodicHandlers(AuraEffect const* aurEff, bool &
}
}
-void Aura::CallScriptEffectCalcSpellModHandlers(AuraEffect const* aurEff, SpellModifier* & spellMod)
+void Aura::CallScriptEffectCalcSpellModHandlers(AuraEffect const* aurEff, SpellModifier*& spellMod)
{
for (auto scritr = m_loadedScripts.begin(); scritr != m_loadedScripts.end(); ++scritr)
{
@@ -2371,7 +2371,7 @@ void Aura::CallScriptEffectCalcSpellModHandlers(AuraEffect const* aurEff, SpellM
}
}
-void Aura::CallScriptEffectAbsorbHandlers(AuraEffect* aurEff, AuraApplication const* aurApp, DamageInfo & dmgInfo, uint32 & absorbAmount, bool& defaultPrevented)
+void Aura::CallScriptEffectAbsorbHandlers(AuraEffect* aurEff, AuraApplication const* aurApp, DamageInfo& dmgInfo, uint32& absorbAmount, bool& defaultPrevented)
{
for (auto scritr = m_loadedScripts.begin(); scritr != m_loadedScripts.end(); ++scritr)
{
@@ -2389,7 +2389,7 @@ void Aura::CallScriptEffectAbsorbHandlers(AuraEffect* aurEff, AuraApplication co
}
}
-void Aura::CallScriptEffectAfterAbsorbHandlers(AuraEffect* aurEff, AuraApplication const* aurApp, DamageInfo & dmgInfo, uint32 & absorbAmount)
+void Aura::CallScriptEffectAfterAbsorbHandlers(AuraEffect* aurEff, AuraApplication const* aurApp, DamageInfo& dmgInfo, uint32& absorbAmount)
{
for (auto scritr = m_loadedScripts.begin(); scritr != m_loadedScripts.end(); ++scritr)
{
@@ -2403,7 +2403,7 @@ void Aura::CallScriptEffectAfterAbsorbHandlers(AuraEffect* aurEff, AuraApplicati
}
}
-void Aura::CallScriptEffectManaShieldHandlers(AuraEffect* aurEff, AuraApplication const* aurApp, DamageInfo & dmgInfo, uint32 & absorbAmount, bool & /*defaultPrevented*/)
+void Aura::CallScriptEffectManaShieldHandlers(AuraEffect* aurEff, AuraApplication const* aurApp, DamageInfo& dmgInfo, uint32& absorbAmount, bool& /*defaultPrevented*/)
{
for (auto scritr = m_loadedScripts.begin(); scritr != m_loadedScripts.end(); ++scritr)
{
@@ -2417,7 +2417,7 @@ void Aura::CallScriptEffectManaShieldHandlers(AuraEffect* aurEff, AuraApplicatio
}
}
-void Aura::CallScriptEffectAfterManaShieldHandlers(AuraEffect* aurEff, AuraApplication const* aurApp, DamageInfo & dmgInfo, uint32 & absorbAmount)
+void Aura::CallScriptEffectAfterManaShieldHandlers(AuraEffect* aurEff, AuraApplication const* aurApp, DamageInfo& dmgInfo, uint32& absorbAmount)
{
for (auto scritr = m_loadedScripts.begin(); scritr != m_loadedScripts.end(); ++scritr)
{
@@ -2431,7 +2431,7 @@ void Aura::CallScriptEffectAfterManaShieldHandlers(AuraEffect* aurEff, AuraAppli
}
}
-void Aura::CallScriptEffectSplitHandlers(AuraEffect* aurEff, AuraApplication const* aurApp, DamageInfo & dmgInfo, uint32 & splitAmount)
+void Aura::CallScriptEffectSplitHandlers(AuraEffect* aurEff, AuraApplication const* aurApp, DamageInfo& dmgInfo, uint32& splitAmount)
{
for (auto scritr = m_loadedScripts.begin(); scritr != m_loadedScripts.end(); ++scritr)
{
diff --git a/src/server/game/Spells/Auras/SpellAuras.h b/src/server/game/Spells/Auras/SpellAuras.h
index 326f80b5e4d..fcaad1cae8d 100644
--- a/src/server/game/Spells/Auras/SpellAuras.h
+++ b/src/server/game/Spells/Auras/SpellAuras.h
@@ -31,6 +31,7 @@ struct SpellProcEntry;
class Aura;
class AuraEffect;
class AuraScript;
+class DamageInfo;
class DispelInfo;
class DynObjAura;
class ChargeDropEvent;
@@ -232,14 +233,14 @@ class TC_GAME_API Aura
void CallScriptAfterEffectRemoveHandlers(AuraEffect const* aurEff, AuraApplication const* aurApp, AuraEffectHandleModes mode);
bool CallScriptEffectPeriodicHandlers(AuraEffect const* aurEff, AuraApplication const* aurApp);
void CallScriptEffectUpdatePeriodicHandlers(AuraEffect* aurEff);
- void CallScriptEffectCalcAmountHandlers(AuraEffect const* aurEff, int32 & amount, bool & canBeRecalculated);
- void CallScriptEffectCalcPeriodicHandlers(AuraEffect const* aurEff, bool & isPeriodic, int32 & amplitude);
- void CallScriptEffectCalcSpellModHandlers(AuraEffect const* aurEff, SpellModifier* & spellMod);
- void CallScriptEffectAbsorbHandlers(AuraEffect* aurEff, AuraApplication const* aurApp, DamageInfo & dmgInfo, uint32 & absorbAmount, bool & defaultPrevented);
- void CallScriptEffectAfterAbsorbHandlers(AuraEffect* aurEff, AuraApplication const* aurApp, DamageInfo & dmgInfo, uint32 & absorbAmount);
- void CallScriptEffectManaShieldHandlers(AuraEffect* aurEff, AuraApplication const* aurApp, DamageInfo & dmgInfo, uint32 & absorbAmount, bool & defaultPrevented);
- void CallScriptEffectAfterManaShieldHandlers(AuraEffect* aurEff, AuraApplication const* aurApp, DamageInfo & dmgInfo, uint32 & absorbAmount);
- void CallScriptEffectSplitHandlers(AuraEffect* aurEff, AuraApplication const* aurApp, DamageInfo & dmgInfo, uint32 & splitAmount);
+ void CallScriptEffectCalcAmountHandlers(AuraEffect const* aurEff, int32& amount, bool& canBeRecalculated);
+ void CallScriptEffectCalcPeriodicHandlers(AuraEffect const* aurEff, bool& isPeriodic, int32& amplitude);
+ void CallScriptEffectCalcSpellModHandlers(AuraEffect const* aurEff, SpellModifier*& spellMod);
+ void CallScriptEffectAbsorbHandlers(AuraEffect* aurEff, AuraApplication const* aurApp, DamageInfo& dmgInfo, uint32& absorbAmount, bool& defaultPrevented);
+ void CallScriptEffectAfterAbsorbHandlers(AuraEffect* aurEff, AuraApplication const* aurApp, DamageInfo& dmgInfo, uint32& absorbAmount);
+ void CallScriptEffectManaShieldHandlers(AuraEffect* aurEff, AuraApplication const* aurApp, DamageInfo& dmgInfo, uint32& absorbAmount, bool& defaultPrevented);
+ void CallScriptEffectAfterManaShieldHandlers(AuraEffect* aurEff, AuraApplication const* aurApp, DamageInfo& dmgInfo, uint32& absorbAmount);
+ void CallScriptEffectSplitHandlers(AuraEffect* aurEff, AuraApplication const* aurApp, DamageInfo& dmgInfo, uint32& splitAmount);
// Spell Proc Hooks
bool CallScriptCheckProcHandlers(AuraApplication const* aurApp, ProcEventInfo& eventInfo);
bool CallScriptCheckEffectProcHandlers(AuraEffect const* aurEff, AuraApplication const* aurApp, ProcEventInfo& eventInfo);