aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp4
-rw-r--r--src/server/game/Spells/Spell.cpp34
-rw-r--r--src/server/game/Spells/Spell.h4
-rw-r--r--src/server/game/Spells/SpellEffects.cpp4
4 files changed, 40 insertions, 6 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index a3b8adf85d0..fb59366ac19 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -8499,6 +8499,10 @@ bool Unit::HandleProcTriggerSpell(Unit* victim, uint32 damage, AuraEffect* trigg
if (cooldown && GetTypeId() == TYPEID_PLAYER && ToPlayer()->HasSpellCooldown(trigger_spell_id))
return false;
+ // extra attack should hit same target
+ if (triggerEntry->HasEffect(SPELL_EFFECT_ADD_EXTRA_ATTACKS))
+ target = victim;
+
// try detect target manually if not set
if (target == NULL)
target = !(procFlags & (PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_POS | PROC_FLAG_DONE_SPELL_NONE_DMG_CLASS_POS)) && triggerEntry && triggerEntry->IsPositive() ? this : victim;
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index 2289020ee38..311182291c5 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -111,8 +111,6 @@ SpellCastTargets::SpellCastTargets() : m_elevation(0), m_speed(0), m_strTarget()
m_objectTarget = NULL;
m_itemTarget = NULL;
- m_objectTargetGUID.Clear();
- m_itemTargetGUID.Clear();
m_itemTargetEntry = 0;
m_targetMask = 0;
@@ -210,6 +208,28 @@ void SpellCastTargets::Write(ByteBuffer& data)
data << m_strTarget;
}
+ObjectGuid SpellCastTargets::GetOrigUnitTargetGUID() const
+{
+ switch (m_origObjectTargetGUID.GetHigh())
+ {
+ case HIGHGUID_PLAYER:
+ case HIGHGUID_VEHICLE:
+ case HIGHGUID_UNIT:
+ case HIGHGUID_PET:
+ return m_origObjectTargetGUID;
+ default:
+ return ObjectGuid();
+ }
+}
+
+void SpellCastTargets::SetOrigUnitTarget(Unit* target)
+{
+ if (!target)
+ return;
+
+ m_origObjectTargetGUID = target->GetGUID();
+}
+
ObjectGuid SpellCastTargets::GetUnitTargetGUID() const
{
if (m_objectTargetGUID.IsUnit())
@@ -636,6 +656,7 @@ Spell::~Spell()
void Spell::InitExplicitTargets(SpellCastTargets const& targets)
{
m_targets = targets;
+ m_targets.SetOrigUnitTarget(m_targets.GetUnitTarget());
// this function tries to correct spell explicit targets for spell
// client doesn't send explicit targets correctly sometimes - we need to fix such spells serverside
// this also makes sure that we correctly send explicit targets to client (removes redundant data)
@@ -3399,8 +3420,13 @@ void Spell::_handle_finish_phase()
m_caster->m_movedPlayer->GainSpellComboPoints(m_comboPointGain);
}
- if (m_caster->m_extraAttacks && GetSpellInfo()->HasEffect(SPELL_EFFECT_ADD_EXTRA_ATTACKS))
- m_caster->HandleProcExtraAttackFor(m_caster->GetVictim());
+ if (m_caster->m_extraAttacks && m_spellInfo->HasEffect(SPELL_EFFECT_ADD_EXTRA_ATTACKS))
+ {
+ if (Unit* victim = ObjectAccessor::FindUnit(m_targets.GetOrigUnitTargetGUID()))
+ m_caster->HandleProcExtraAttackFor(victim);
+ else
+ m_caster->m_extraAttacks = 0;
+ }
/// @todo trigger proc phase finish here
}
diff --git a/src/server/game/Spells/Spell.h b/src/server/game/Spells/Spell.h
index 372e7d239a2..6e0a5fc9d3e 100644
--- a/src/server/game/Spells/Spell.h
+++ b/src/server/game/Spells/Spell.h
@@ -109,6 +109,9 @@ class SpellCastTargets
void SetTargetFlag(SpellCastTargetFlags flag) { m_targetMask |= flag; }
+ ObjectGuid GetOrigUnitTargetGUID() const;
+ void SetOrigUnitTarget(Unit* target);
+
ObjectGuid GetUnitTargetGUID() const;
Unit* GetUnitTarget() const;
void SetUnitTarget(Unit* target);
@@ -174,6 +177,7 @@ class SpellCastTargets
Item* m_itemTarget;
// object GUID/etc, can be used always
+ ObjectGuid m_origObjectTargetGUID;
ObjectGuid m_objectTargetGUID;
ObjectGuid m_itemTargetGUID;
uint32 m_itemTargetEntry;
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index af1e3b6bfb9..2b5b65fd8f8 100644
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -4557,7 +4557,7 @@ void Spell::EffectAddExtraAttacks(SpellEffIndex effIndex)
if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET)
return;
- if (!unitTarget || !unitTarget->IsAlive() || !unitTarget->GetVictim())
+ if (!unitTarget || !unitTarget->IsAlive())
return;
if (unitTarget->m_extraAttacks)
@@ -4565,7 +4565,7 @@ void Spell::EffectAddExtraAttacks(SpellEffIndex effIndex)
unitTarget->m_extraAttacks = damage;
- ExecuteLogEffectExtraAttacks(effIndex, unitTarget->GetVictim(), damage);
+ ExecuteLogEffectExtraAttacks(effIndex, unitTarget, damage);
}
void Spell::EffectParry(SpellEffIndex /*effIndex*/)