diff options
42 files changed, 392 insertions, 660 deletions
@@ -10,11 +10,16 @@ similar to this one: Trinity Core is a derivation/rewrite of MaNGOS, which was originally written by Team Python and the WoW Daemon Team. Many people further helped Trinity Core - by submitting bug reports, code patches, and suggestions. + by submitting bug reports, code patches, and suggestions. Thanks to the + community! - Special thanks should also go out to the WowwoW team. We have gained help from + Special thanks should go out to the WowwoW team. We have gained help from them many times in the creation of this project. Keep up the good work guys. + Thanks to the ImpConfig developer (dythzer) for the custom configuration patch. + + Thanks to the ScriptDev2 team (http://www.scriptdev2.com) for scripts. + The easiest policy with this file is to thank everyone who contributes to the project, without judging the value of the contribution. @@ -26,4 +31,4 @@ paper exchanges. You can also decide to send some kind of special greeting when you initially add a name to your `THANKS' file. The mere presense of a name in `THANKS' is -then a flag to you that the initial greeting has been sent.
\ No newline at end of file +then a flag to you that the initial greeting has been sent. diff --git a/conf/authz b/conf/authz deleted file mode 100644 index 90d88388842..00000000000 --- a/conf/authz +++ /dev/null @@ -1,32 +0,0 @@ -### This file is an example authorization file for svnserve.
-### Its format is identical to that of mod_authz_svn authorization
-### files.
-### As shown below each section defines authorizations for the path and
-### (optional) repository specified by the section name.
-### The authorizations follow. An authorization line can refer to:
-### - a single user,
-### - a group of users defined in a special [groups] section,
-### - an alias defined in a special [aliases] section,
-### - all authenticated users, using the '$authenticated' token,
-### - only anonymous users, using the '$anonymous' token,
-### - anyone, using the '*' wildcard.
-###
-### A match can be inverted by prefixing the rule with '~'. Rules can
-### grant read ('r') access, read-write ('rw') access, or no access
-### ('').
-
-[aliases]
-# joe = /C=XZ/ST=Dessert/L=Snake City/O=Snake Oil, Ltd./OU=Research Institute/CN=Joe Average
-
-[groups]
-# harry_and_sally = harry,sally
-# harry_sally_and_joe = harry,sally,&joe
-
-# [/foo/bar]
-# harry = rw
-# &joe = r
-# * =
-
-# [repository:/baz/fuz]
-# @harry_and_sally = rw
-# * = r
diff --git a/conf/passwd b/conf/passwd deleted file mode 100644 index d22bafc5be1..00000000000 --- a/conf/passwd +++ /dev/null @@ -1,8 +0,0 @@ -### This file is an example password file for svnserve.
-### Its format is similar to that of svnserve.conf. As shown in the
-### example below it contains one section labelled [users].
-### The name and password for each user follow, one account per line.
-
-[users]
-# harry = harryssecret
-# sally = sallyssecret
diff --git a/conf/svnserve.conf b/conf/svnserve.conf deleted file mode 100644 index 97c199e2eb6..00000000000 --- a/conf/svnserve.conf +++ /dev/null @@ -1,47 +0,0 @@ -### This file controls the configuration of the svnserve daemon, if you
-### use it to allow access to this repository. (If you only allow
-### access through http: and/or file: URLs, then this file is
-### irrelevant.)
-
-### Visit http://subversion.tigris.org/ for more information.
-
-[general]
-### These options control access to the repository for unauthenticated
-### and authenticated users. Valid values are "write", "read",
-### and "none". The sample settings below are the defaults.
-# anon-access = read
-# auth-access = write
-### The password-db option controls the location of the password
-### database file. Unless you specify a path starting with a /,
-### the file's location is relative to the directory containing
-### this configuration file.
-### If SASL is enabled (see below), this file will NOT be used.
-### Uncomment the line below to use the default password file.
-# password-db = passwd
-### The authz-db option controls the location of the authorization
-### rules for path-based access control. Unless you specify a path
-### starting with a /, the file's location is relative to the the
-### directory containing this file. If you don't specify an
-### authz-db, no path-based access control is done.
-### Uncomment the line below to use the default authorization file.
-# authz-db = authz
-### This option specifies the authentication realm of the repository.
-### If two repositories have the same authentication realm, they should
-### have the same password database, and vice versa. The default realm
-### is repository's uuid.
-# realm = My First Repository
-
-[sasl]
-### This option specifies whether you want to use the Cyrus SASL
-### library for authentication. Default is false.
-### This section will be ignored if svnserve is not built with Cyrus
-### SASL support; to check, run 'svnserve --version' and look for a line
-### reading 'Cyrus SASL authentication is available.'
-# use-sasl = true
-### These options specify the desired strength of the security layer
-### that you want SASL to provide. 0 means no encryption, 1 means
-### integrity-checking only, values larger than 1 are correlated
-### to the effective key length for encryption (e.g. 128 means 128-bit
-### encryption). The values below are the defaults.
-# min-encryption = 0
-# max-encryption = 256
diff --git a/db/current b/db/current deleted file mode 100644 index 573541ac970..00000000000 --- a/db/current +++ /dev/null @@ -1 +0,0 @@ -0 diff --git a/db/format b/db/format deleted file mode 100644 index ef83e21c675..00000000000 --- a/db/format +++ /dev/null @@ -1,2 +0,0 @@ -3 -layout sharded 1000 diff --git a/db/fs-type b/db/fs-type deleted file mode 100644 index 4fdd95313fe..00000000000 --- a/db/fs-type +++ /dev/null @@ -1 +0,0 @@ -fsfs diff --git a/db/revprops/0/0 b/db/revprops/0/0 deleted file mode 100644 index 9c5595d20c5..00000000000 --- a/db/revprops/0/0 +++ /dev/null @@ -1,5 +0,0 @@ -K 8 -svn:date -V 27 -2008-10-10T15:44:11.895625Z -END diff --git a/db/revs/0/0 b/db/revs/0/0 deleted file mode 100644 index 10f5c45f9d8..00000000000 --- a/db/revs/0/0 +++ /dev/null @@ -1,11 +0,0 @@ -PLAIN -END -ENDREP -id: 0.0.r0/17 -type: dir -count: 0 -text: 0 0 4 4 2d2977d1c96f487abe4a1e202dd03b4e -cpath: / - - -17 107 diff --git a/db/txn-current b/db/txn-current deleted file mode 100644 index 573541ac970..00000000000 --- a/db/txn-current +++ /dev/null @@ -1 +0,0 @@ -0 diff --git a/db/txn-current-lock b/db/txn-current-lock deleted file mode 100644 index e69de29bb2d..00000000000 --- a/db/txn-current-lock +++ /dev/null diff --git a/db/uuid b/db/uuid deleted file mode 100644 index 389bb06e5ce..00000000000 --- a/db/uuid +++ /dev/null @@ -1 +0,0 @@ -c5170012-bc6e-d645-9e7e-183a30207ab2 diff --git a/db/write-lock b/db/write-lock deleted file mode 100644 index e69de29bb2d..00000000000 --- a/db/write-lock +++ /dev/null diff --git a/format b/format deleted file mode 100644 index 7ed6ff82de6..00000000000 --- a/format +++ /dev/null @@ -1 +0,0 @@ -5 diff --git a/hooks/post-commit.tmpl b/hooks/post-commit.tmpl deleted file mode 100644 index c1bfc3556fc..00000000000 --- a/hooks/post-commit.tmpl +++ /dev/null @@ -1,51 +0,0 @@ -#!/bin/sh
-
-# POST-COMMIT HOOK
-#
-# The post-commit hook is invoked after a commit. Subversion runs
-# this hook by invoking a program (script, executable, binary, etc.)
-# named 'post-commit' (for which this file is a template) with the
-# following ordered arguments:
-#
-# [1] REPOS-PATH (the path to this repository)
-# [2] REV (the number of the revision just committed)
-#
-# The default working directory for the invocation is undefined, so
-# the program should set one explicitly if it cares.
-#
-# Because the commit has already completed and cannot be undone,
-# the exit code of the hook program is ignored. The hook program
-# can use the 'svnlook' utility to help it examine the
-# newly-committed tree.
-#
-# On a Unix system, the normal procedure is to have 'post-commit'
-# invoke other programs to do the real work, though it may do the
-# work itself too.
-#
-# Note that 'post-commit' must be executable by the user(s) who will
-# invoke it (typically the user httpd runs as), and that user must
-# have filesystem-level permission to access the repository.
-#
-# On a Windows system, you should name the hook program
-# 'post-commit.bat' or 'post-commit.exe',
-# but the basic idea is the same.
-#
-# The hook program typically does not inherit the environment of
-# its parent process. For example, a common problem is for the
-# PATH environment variable to not be set to its usual value, so
-# that subprograms fail to launch unless invoked via absolute path.
-# If you're having unexpected problems with a hook program, the
-# culprit may be unusual (or missing) environment variables.
-#
-# Here is an example hook script, for a Unix /bin/sh interpreter.
-# For more examples and pre-written hooks, see those in
-# the Subversion repository at
-# http://svn.collab.net/repos/svn/trunk/tools/hook-scripts/ and
-# http://svn.collab.net/repos/svn/trunk/contrib/hook-scripts/
-
-
-REPOS="$1"
-REV="$2"
-
-commit-email.pl "$REPOS" "$REV" commit-watchers@example.org
-log-commit.py --repository "$REPOS" --revision "$REV"
diff --git a/hooks/post-lock.tmpl b/hooks/post-lock.tmpl deleted file mode 100644 index 65a7d40eadc..00000000000 --- a/hooks/post-lock.tmpl +++ /dev/null @@ -1,44 +0,0 @@ -#!/bin/sh
-
-# POST-LOCK HOOK
-#
-# The post-lock hook is run after a path is locked. Subversion runs
-# this hook by invoking a program (script, executable, binary, etc.)
-# named 'post-lock' (for which this file is a template) with the
-# following ordered arguments:
-#
-# [1] REPOS-PATH (the path to this repository)
-# [2] USER (the user who created the lock)
-#
-# The paths that were just locked are passed to the hook via STDIN (as
-# of Subversion 1.2, only one path is passed per invocation, but the
-# plan is to pass all locked paths at once, so the hook program
-# should be written accordingly).
-#
-# The default working directory for the invocation is undefined, so
-# the program should set one explicitly if it cares.
-#
-# Because the lock has already been created and cannot be undone,
-# the exit code of the hook program is ignored. The hook program
-# can use the 'svnlook' utility to help it examine the
-# newly-created lock.
-#
-# On a Unix system, the normal procedure is to have 'post-lock'
-# invoke other programs to do the real work, though it may do the
-# work itself too.
-#
-# Note that 'post-lock' must be executable by the user(s) who will
-# invoke it (typically the user httpd runs as), and that user must
-# have filesystem-level permission to access the repository.
-#
-# On a Windows system, you should name the hook program
-# 'post-lock.bat' or 'post-lock.exe',
-# but the basic idea is the same.
-#
-# Here is an example hook script, for a Unix /bin/sh interpreter:
-
-REPOS="$1"
-USER="$2"
-
-# Send email to interested parties, let them know a lock was created:
-mailer.py lock "$REPOS" "$USER" /path/to/mailer.conf
diff --git a/hooks/post-revprop-change.tmpl b/hooks/post-revprop-change.tmpl deleted file mode 100644 index 98e3c156dfd..00000000000 --- a/hooks/post-revprop-change.tmpl +++ /dev/null @@ -1,56 +0,0 @@ -#!/bin/sh
-
-# POST-REVPROP-CHANGE HOOK
-#
-# The post-revprop-change hook is invoked after a revision property
-# has been added, modified or deleted. Subversion runs this hook by
-# invoking a program (script, executable, binary, etc.) named
-# 'post-revprop-change' (for which this file is a template), with the
-# following ordered arguments:
-#
-# [1] REPOS-PATH (the path to this repository)
-# [2] REV (the revision that was tweaked)
-# [3] USER (the username of the person tweaking the property)
-# [4] PROPNAME (the property that was changed)
-# [5] ACTION (the property was 'A'dded, 'M'odified, or 'D'eleted)
-#
-# [STDIN] PROPVAL ** the old property value is passed via STDIN.
-#
-# Because the propchange has already completed and cannot be undone,
-# the exit code of the hook program is ignored. The hook program
-# can use the 'svnlook' utility to help it examine the
-# new property value.
-#
-# On a Unix system, the normal procedure is to have 'post-revprop-change'
-# invoke other programs to do the real work, though it may do the
-# work itself too.
-#
-# Note that 'post-revprop-change' must be executable by the user(s) who will
-# invoke it (typically the user httpd runs as), and that user must
-# have filesystem-level permission to access the repository.
-#
-# On a Windows system, you should name the hook program
-# 'post-revprop-change.bat' or 'post-revprop-change.exe',
-# but the basic idea is the same.
-#
-# The hook program typically does not inherit the environment of
-# its parent process. For example, a common problem is for the
-# PATH environment variable to not be set to its usual value, so
-# that subprograms fail to launch unless invoked via absolute path.
-# If you're having unexpected problems with a hook program, the
-# culprit may be unusual (or missing) environment variables.
-#
-# Here is an example hook script, for a Unix /bin/sh interpreter.
-# For more examples and pre-written hooks, see those in
-# the Subversion repository at
-# http://svn.collab.net/repos/svn/trunk/tools/hook-scripts/ and
-# http://svn.collab.net/repos/svn/trunk/contrib/hook-scripts/
-
-
-REPOS="$1"
-REV="$2"
-USER="$3"
-PROPNAME="$4"
-ACTION="$5"
-
-commit-email.pl --revprop-change "$REPOS" "$REV" "$USER" "$PROPNAME" watchers@example.org
diff --git a/hooks/post-unlock.tmpl b/hooks/post-unlock.tmpl deleted file mode 100644 index 5821be83e15..00000000000 --- a/hooks/post-unlock.tmpl +++ /dev/null @@ -1,42 +0,0 @@ -#!/bin/sh
-
-# POST-UNLOCK HOOK
-#
-# The post-unlock hook runs after a path is unlocked. Subversion runs
-# this hook by invoking a program (script, executable, binary, etc.)
-# named 'post-unlock' (for which this file is a template) with the
-# following ordered arguments:
-#
-# [1] REPOS-PATH (the path to this repository)
-# [2] USER (the user who destroyed the lock)
-#
-# The paths that were just unlocked are passed to the hook via STDIN
-# (as of Subversion 1.2, only one path is passed per invocation, but
-# the plan is to pass all unlocked paths at once, so the hook program
-# should be written accordingly).
-#
-# The default working directory for the invocation is undefined, so
-# the program should set one explicitly if it cares.
-#
-# Because the lock has already been destroyed and cannot be undone,
-# the exit code of the hook program is ignored.
-#
-# On a Unix system, the normal procedure is to have 'post-unlock'
-# invoke other programs to do the real work, though it may do the
-# work itself too.
-#
-# Note that 'post-unlock' must be executable by the user(s) who will
-# invoke it (typically the user httpd runs as), and that user must
-# have filesystem-level permission to access the repository.
-#
-# On a Windows system, you should name the hook program
-# 'post-unlock.bat' or 'post-unlock.exe',
-# but the basic idea is the same.
-#
-# Here is an example hook script, for a Unix /bin/sh interpreter:
-
-REPOS="$1"
-USER="$2"
-
-# Send email to interested parties, let them know a lock was removed:
-mailer.py unlock "$REPOS" "$USER" /path/to/mailer.conf
diff --git a/hooks/pre-commit.tmpl b/hooks/pre-commit.tmpl deleted file mode 100644 index 4ac8669ea71..00000000000 --- a/hooks/pre-commit.tmpl +++ /dev/null @@ -1,70 +0,0 @@ -#!/bin/sh
-
-# PRE-COMMIT HOOK
-#
-# The pre-commit hook is invoked before a Subversion txn is
-# committed. Subversion runs this hook by invoking a program
-# (script, executable, binary, etc.) named 'pre-commit' (for which
-# this file is a template), with the following ordered arguments:
-#
-# [1] REPOS-PATH (the path to this repository)
-# [2] TXN-NAME (the name of the txn about to be committed)
-#
-# The default working directory for the invocation is undefined, so
-# the program should set one explicitly if it cares.
-#
-# If the hook program exits with success, the txn is committed; but
-# if it exits with failure (non-zero), the txn is aborted, no commit
-# takes place, and STDERR is returned to the client. The hook
-# program can use the 'svnlook' utility to help it examine the txn.
-#
-# On a Unix system, the normal procedure is to have 'pre-commit'
-# invoke other programs to do the real work, though it may do the
-# work itself too.
-#
-# *** NOTE: THE HOOK PROGRAM MUST NOT MODIFY THE TXN, EXCEPT ***
-# *** FOR REVISION PROPERTIES (like svn:log or svn:author). ***
-#
-# This is why we recommend using the read-only 'svnlook' utility.
-# In the future, Subversion may enforce the rule that pre-commit
-# hooks should not modify the versioned data in txns, or else come
-# up with a mechanism to make it safe to do so (by informing the
-# committing client of the changes). However, right now neither
-# mechanism is implemented, so hook writers just have to be careful.
-#
-# Note that 'pre-commit' must be executable by the user(s) who will
-# invoke it (typically the user httpd runs as), and that user must
-# have filesystem-level permission to access the repository.
-#
-# On a Windows system, you should name the hook program
-# 'pre-commit.bat' or 'pre-commit.exe',
-# but the basic idea is the same.
-#
-# The hook program typically does not inherit the environment of
-# its parent process. For example, a common problem is for the
-# PATH environment variable to not be set to its usual value, so
-# that subprograms fail to launch unless invoked via absolute path.
-# If you're having unexpected problems with a hook program, the
-# culprit may be unusual (or missing) environment variables.
-#
-# Here is an example hook script, for a Unix /bin/sh interpreter.
-# For more examples and pre-written hooks, see those in
-# the Subversion repository at
-# http://svn.collab.net/repos/svn/trunk/tools/hook-scripts/ and
-# http://svn.collab.net/repos/svn/trunk/contrib/hook-scripts/
-
-
-REPOS="$1"
-TXN="$2"
-
-# Make sure that the log message contains some text.
-SVNLOOK=/usr/local/bin/svnlook
-$SVNLOOK log -t "$TXN" "$REPOS" | \
- grep "[a-zA-Z0-9]" > /dev/null || exit 1
-
-# Check that the author of this commit has the rights to perform
-# the commit on the files and directories being modified.
-commit-access-control.pl "$REPOS" "$TXN" commit-access-control.cfg || exit 1
-
-# All checks passed, so allow the commit.
-exit 0
diff --git a/hooks/pre-lock.tmpl b/hooks/pre-lock.tmpl deleted file mode 100644 index f4c43d25d56..00000000000 --- a/hooks/pre-lock.tmpl +++ /dev/null @@ -1,64 +0,0 @@ -#!/bin/sh
-
-# PRE-LOCK HOOK
-#
-# The pre-lock hook is invoked before an exclusive lock is
-# created. Subversion runs this hook by invoking a program
-# (script, executable, binary, etc.) named 'pre-lock' (for which
-# this file is a template), with the following ordered arguments:
-#
-# [1] REPOS-PATH (the path to this repository)
-# [2] PATH (the path in the repository about to be locked)
-# [3] USER (the user creating the lock)
-#
-# The default working directory for the invocation is undefined, so
-# the program should set one explicitly if it cares.
-#
-# If the hook program exits with success, the lock is created; but
-# if it exits with failure (non-zero), the lock action is aborted
-# and STDERR is returned to the client.
-
-# On a Unix system, the normal procedure is to have 'pre-lock'
-# invoke other programs to do the real work, though it may do the
-# work itself too.
-#
-# Note that 'pre-lock' must be executable by the user(s) who will
-# invoke it (typically the user httpd runs as), and that user must
-# have filesystem-level permission to access the repository.
-#
-# On a Windows system, you should name the hook program
-# 'pre-lock.bat' or 'pre-lock.exe',
-# but the basic idea is the same.
-#
-# Here is an example hook script, for a Unix /bin/sh interpreter:
-
-REPOS="$1"
-PATH="$2"
-USER="$3"
-
-# If a lock exists and is owned by a different person, don't allow it
-# to be stolen (e.g., with 'svn lock --force ...').
-
-# (Maybe this script could send email to the lock owner?)
-SVNLOOK=/usr/local/bin/svnlook
-GREP=/bin/grep
-SED=/bin/sed
-
-LOCK_OWNER=`$SVNLOOK lock "$REPOS" "$PATH" | \
- $GREP '^Owner: ' | $SED 's/Owner: //'`
-
-# If we get no result from svnlook, there's no lock, allow the lock to
-# happen:
-if [ "$LOCK_OWNER" = "" ]; then
- exit 0
-fi
-
-# If the person locking matches the lock's owner, allow the lock to
-# happen:
-if [ "$LOCK_OWNER" = "$USER" ]; then
- exit 0
-fi
-
-# Otherwise, we've got an owner mismatch, so return failure:
-echo "Error: $PATH already locked by ${LOCK_OWNER}." 1>&2
-exit 1
diff --git a/hooks/pre-revprop-change.tmpl b/hooks/pre-revprop-change.tmpl deleted file mode 100644 index 9e284a917d0..00000000000 --- a/hooks/pre-revprop-change.tmpl +++ /dev/null @@ -1,66 +0,0 @@ -#!/bin/sh
-
-# PRE-REVPROP-CHANGE HOOK
-#
-# The pre-revprop-change hook is invoked before a revision property
-# is added, modified or deleted. Subversion runs this hook by invoking
-# a program (script, executable, binary, etc.) named 'pre-revprop-change'
-# (for which this file is a template), with the following ordered
-# arguments:
-#
-# [1] REPOS-PATH (the path to this repository)
-# [2] REVISION (the revision being tweaked)
-# [3] USER (the username of the person tweaking the property)
-# [4] PROPNAME (the property being set on the revision)
-# [5] ACTION (the property is being 'A'dded, 'M'odified, or 'D'eleted)
-#
-# [STDIN] PROPVAL ** the new property value is passed via STDIN.
-#
-# If the hook program exits with success, the propchange happens; but
-# if it exits with failure (non-zero), the propchange doesn't happen.
-# The hook program can use the 'svnlook' utility to examine the
-# existing value of the revision property.
-#
-# WARNING: unlike other hooks, this hook MUST exist for revision
-# properties to be changed. If the hook does not exist, Subversion
-# will behave as if the hook were present, but failed. The reason
-# for this is that revision properties are UNVERSIONED, meaning that
-# a successful propchange is destructive; the old value is gone
-# forever. We recommend the hook back up the old value somewhere.
-#
-# On a Unix system, the normal procedure is to have 'pre-revprop-change'
-# invoke other programs to do the real work, though it may do the
-# work itself too.
-#
-# Note that 'pre-revprop-change' must be executable by the user(s) who will
-# invoke it (typically the user httpd runs as), and that user must
-# have filesystem-level permission to access the repository.
-#
-# On a Windows system, you should name the hook program
-# 'pre-revprop-change.bat' or 'pre-revprop-change.exe',
-# but the basic idea is the same.
-#
-# The hook program typically does not inherit the environment of
-# its parent process. For example, a common problem is for the
-# PATH environment variable to not be set to its usual value, so
-# that subprograms fail to launch unless invoked via absolute path.
-# If you're having unexpected problems with a hook program, the
-# culprit may be unusual (or missing) environment variables.
-#
-# Here is an example hook script, for a Unix /bin/sh interpreter.
-# For more examples and pre-written hooks, see those in
-# the Subversion repository at
-# http://svn.collab.net/repos/svn/trunk/tools/hook-scripts/ and
-# http://svn.collab.net/repos/svn/trunk/contrib/hook-scripts/
-
-
-REPOS="$1"
-REV="$2"
-USER="$3"
-PROPNAME="$4"
-ACTION="$5"
-
-if [ "$ACTION" = "M" -a "$PROPNAME" = "svn:log" ]; then exit 0; fi
-
-echo "Changing revision properties other than svn:log is prohibited" >&2
-exit 1
diff --git a/hooks/pre-unlock.tmpl b/hooks/pre-unlock.tmpl deleted file mode 100644 index b3f432fa221..00000000000 --- a/hooks/pre-unlock.tmpl +++ /dev/null @@ -1,61 +0,0 @@ -#!/bin/sh
-
-# PRE-UNLOCK HOOK
-#
-# The pre-unlock hook is invoked before an exclusive lock is
-# destroyed. Subversion runs this hook by invoking a program
-# (script, executable, binary, etc.) named 'pre-unlock' (for which
-# this file is a template), with the following ordered arguments:
-#
-# [1] REPOS-PATH (the path to this repository)
-# [2] PATH (the path in the repository about to be unlocked)
-# [3] USER (the user destroying the lock)
-#
-# The default working directory for the invocation is undefined, so
-# the program should set one explicitly if it cares.
-#
-# If the hook program exits with success, the lock is destroyed; but
-# if it exits with failure (non-zero), the unlock action is aborted
-# and STDERR is returned to the client.
-
-# On a Unix system, the normal procedure is to have 'pre-unlock'
-# invoke other programs to do the real work, though it may do the
-# work itself too.
-#
-# Note that 'pre-unlock' must be executable by the user(s) who will
-# invoke it (typically the user httpd runs as), and that user must
-# have filesystem-level permission to access the repository.
-#
-# On a Windows system, you should name the hook program
-# 'pre-unlock.bat' or 'pre-unlock.exe',
-# but the basic idea is the same.
-#
-# Here is an example hook script, for a Unix /bin/sh interpreter:
-
-REPOS="$1"
-PATH="$2"
-USER="$3"
-
-# If a lock is owned by a different person, don't allow it be broken.
-# (Maybe this script could send email to the lock owner?)
-
-SVNLOOK=/usr/local/bin/svnlook
-GREP=/bin/grep
-SED=/bin/sed
-
-LOCK_OWNER=`$SVNLOOK lock "$REPOS" "$PATH" | \
- $GREP '^Owner: ' | $SED 's/Owner: //'`
-
-# If we get no result from svnlook, there's no lock, return success:
-if [ "$LOCK_OWNER" = "" ]; then
- exit 0
-fi
-
-# If the person unlocking matches the lock's owner, return success:
-if [ "$LOCK_OWNER" = "$USER" ]; then
- exit 0
-fi
-
-# Otherwise, we've got an owner mismatch, so return failure:
-echo "Error: $PATH locked by ${LOCK_OWNER}." 1>&2
-exit 1
diff --git a/hooks/start-commit.tmpl b/hooks/start-commit.tmpl deleted file mode 100644 index c06647d488f..00000000000 --- a/hooks/start-commit.tmpl +++ /dev/null @@ -1,65 +0,0 @@ -#!/bin/sh
-
-# START-COMMIT HOOK
-#
-# The start-commit hook is invoked before a Subversion txn is created
-# in the process of doing a commit. Subversion runs this hook
-# by invoking a program (script, executable, binary, etc.) named
-# 'start-commit' (for which this file is a template)
-# with the following ordered arguments:
-#
-# [1] REPOS-PATH (the path to this repository)
-# [2] USER (the authenticated user attempting to commit)
-# [3] CAPABILITIES (a colon-separated list of capabilities reported
-# by the client; see note below)
-#
-# Note: The CAPABILITIES parameter is new in Subversion 1.5, and 1.5
-# clients will typically report at least the "mergeinfo" capability.
-# If there are other capabilities, then the list is colon-separated,
-# e.g.: "mergeinfo:some-other-capability" (the order is undefined).
-#
-# The list is self-reported by the client. Therefore, you should not
-# make security assumptions based on the capabilities list, nor should
-# you assume that clients reliably report every capability they have.
-#
-# The working directory for this hook program's invocation is undefined,
-# so the program should set one explicitly if it cares.
-#
-# If the hook program exits with success, the commit continues; but
-# if it exits with failure (non-zero), the commit is stopped before
-# a Subversion txn is created, and STDERR is returned to the client.
-#
-# On a Unix system, the normal procedure is to have 'start-commit'
-# invoke other programs to do the real work, though it may do the
-# work itself too.
-#
-# Note that 'start-commit' must be executable by the user(s) who will
-# invoke it (typically the user httpd runs as), and that user must
-# have filesystem-level permission to access the repository.
-#
-# On a Windows system, you should name the hook program
-# 'start-commit.bat' or 'start-commit.exe',
-# but the basic idea is the same.
-#
-# The hook program typically does not inherit the environment of
-# its parent process. For example, a common problem is for the
-# PATH environment variable to not be set to its usual value, so
-# that subprograms fail to launch unless invoked via absolute path.
-# If you're having unexpected problems with a hook program, the
-# culprit may be unusual (or missing) environment variables.
-#
-# Here is an example hook script, for a Unix /bin/sh interpreter.
-# For more examples and pre-written hooks, see those in
-# the Subversion repository at
-# http://svn.collab.net/repos/svn/trunk/tools/hook-scripts/ and
-# http://svn.collab.net/repos/svn/trunk/contrib/hook-scripts/
-
-
-REPOS="$1"
-USER="$2"
-
-commit-allower.pl --repository "$REPOS" --user "$USER" || exit 1
-special-auth-check.py --user "$USER" --auth-level 3 || exit 1
-
-# All checks passed, so allow the commit.
-exit 0
diff --git a/locks/db-logs.lock b/locks/db-logs.lock deleted file mode 100644 index 536ac36a73f..00000000000 --- a/locks/db-logs.lock +++ /dev/null @@ -1,3 +0,0 @@ -This file is not used by Subversion 1.3.x or later.
-However, its existence is required for compatibility with
-Subversion 1.2.x or earlier.
diff --git a/locks/db.lock b/locks/db.lock deleted file mode 100644 index 536ac36a73f..00000000000 --- a/locks/db.lock +++ /dev/null @@ -1,3 +0,0 @@ -This file is not used by Subversion 1.3.x or later.
-However, its existence is required for compatibility with
-Subversion 1.2.x or earlier.
diff --git a/src/game/BattleGround.h b/src/game/BattleGround.h index 23cfe9721d0..0b54a521320 100644 --- a/src/game/BattleGround.h +++ b/src/game/BattleGround.h @@ -31,7 +31,8 @@ enum BattleGroundSounds { SOUND_HORDE_WINS = 8454, SOUND_ALLIANCE_WINS = 8455, - SOUND_BG_START = 3439 + SOUND_BG_START = 3439, + SOUND_BG_START_L70ETC = 11803, }; enum BattleGroundQuests diff --git a/src/game/BattleGroundAB.cpp b/src/game/BattleGroundAB.cpp index b58c850d2c3..5c065bc644c 100644 --- a/src/game/BattleGroundAB.cpp +++ b/src/game/BattleGroundAB.cpp @@ -25,6 +25,7 @@ #include "ObjectMgr.h" #include "MapManager.h" #include "Language.h" +#include "World.h" #include "Util.h" BattleGroundAB::BattleGroundAB() @@ -107,7 +108,13 @@ void BattleGroundAB::Update(time_t diff) DoorOpen(BG_AB_OBJECT_GATE_A); DoorOpen(BG_AB_OBJECT_GATE_H); - PlaySoundToAll(SOUND_BG_START); + if(sWorld.getConfig(CONFIG_BG_START_MUSIC)) + { + PlaySoundToAll(SOUND_BG_START); + PlaySoundToAll(SOUND_BG_START_L70ETC); //MUSIC + } + else + PlaySoundToAll(SOUND_BG_START); SetStatus(STATUS_IN_PROGRESS); for(BattleGroundPlayerMap::const_iterator itr = GetPlayers().begin(); itr != GetPlayers().end(); ++itr) diff --git a/src/game/BattleGroundEY.cpp b/src/game/BattleGroundEY.cpp index 18b2645d25e..ac27df99355 100644 --- a/src/game/BattleGroundEY.cpp +++ b/src/game/BattleGroundEY.cpp @@ -25,6 +25,7 @@ #include "ObjectMgr.h" #include "MapManager.h" #include "Language.h" +#include "World.h" #include "Util.h" BattleGroundEY::BattleGroundEY() @@ -99,7 +100,13 @@ void BattleGroundEY::Update(time_t diff) SendMessageToAll(GetMangosString(LANG_BG_EY_BEGIN)); - PlaySoundToAll(SOUND_BG_START); + if(sWorld.getConfig(CONFIG_BG_START_MUSIC)) + { + PlaySoundToAll(SOUND_BG_START); + PlaySoundToAll(SOUND_BG_START_L70ETC); //MUSIC + } + else + PlaySoundToAll(SOUND_BG_START); SetStatus(STATUS_IN_PROGRESS); for(BattleGroundPlayerMap::const_iterator itr = GetPlayers().begin(); itr != GetPlayers().end(); ++itr) diff --git a/src/game/BattleGroundWS.cpp b/src/game/BattleGroundWS.cpp index 76ce4236cc0..6a64261b081 100644 --- a/src/game/BattleGroundWS.cpp +++ b/src/game/BattleGroundWS.cpp @@ -25,6 +25,7 @@ #include "Chat.h" #include "MapManager.h" #include "Language.h" +#include "World.h" BattleGroundWS::BattleGroundWS() { @@ -97,7 +98,13 @@ void BattleGroundWS::Update(time_t diff) SendMessageToAll(GetMangosString(LANG_BG_WS_BEGIN)); - PlaySoundToAll(SOUND_BG_START); + if(sWorld.getConfig(CONFIG_BG_START_MUSIC)) + { + PlaySoundToAll(SOUND_BG_START); + PlaySoundToAll(SOUND_BG_START_L70ETC); //MUSIC - Custom config + } + else + PlaySoundToAll(SOUND_BG_START); SetStatus(STATUS_IN_PROGRESS); for(BattleGroundPlayerMap::const_iterator itr = GetPlayers().begin(); itr != GetPlayers().end(); ++itr) diff --git a/src/game/CharacterHandler.cpp b/src/game/CharacterHandler.cpp index f6dc47e7b60..036de1e7399 100644 --- a/src/game/CharacterHandler.cpp +++ b/src/game/CharacterHandler.cpp @@ -732,6 +732,64 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder * holder) if(sWorld.IsShutdowning())
sWorld.ShutdownMsg(true,pCurrChar);
+ if(sWorld.getConfig(CONFIG_ALWAYS_MAXSKILL)) // Max weapon skill when logging in
+ pCurrChar->UpdateSkillsToMaxSkillsForLevel();
+
+ //ImpConfig - Check if player has logged in before
+ QueryResult *result = CharacterDatabase.PQuery("SELECT guid FROM has_logged_in_before WHERE guid = %u",pCurrChar->GetGUIDLow());
+ if(!result)
+ {
+ sLog.outBasic("Character '%s' logging in for first time, applying skills and stuff",pCurrChar->GetName());
+ CharacterDatabase.PExecute("INSERT INTO has_logged_in_before VALUES (%u)",pCurrChar->GetGUIDLow());
+
+ //Reputations if "StartAllReputation" is enabled, -- TODO: Fix this in a better way
+ if(sWorld.getConfig(CONFIG_START_ALL_REP))
+ {
+ pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(942),42999);
+ pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(935),42999);
+ pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(936),42999);
+ pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(1011),42999);
+ pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(970),42999);
+ pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(967),42999);
+ pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(989),42999);
+ pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(932),42999);
+ pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(934),42999);
+ pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(1038),42999);
+ pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(1077),42999);
+
+ // Factions depending on team, like cities and some more stuff
+ switch(pCurrChar->GetTeam())
+ {
+ case ALLIANCE:
+ pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(72),42999);
+ pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(47),42999);
+ pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(69),42999);
+ pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(930),42999);
+ pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(730),42999);
+ pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(978),42999);
+ pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(54),42999);
+ pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(946),42999);
+ break;
+ case HORDE:
+ pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(76),42999);
+ pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(68),42999);
+ pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(81),42999);
+ pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(911),42999);
+ pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(729),42999);
+ pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(941),42999);
+ pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(530),42999);
+ pCurrChar->SetFactionReputation(sFactionStore.LookupEntry(947),42999);
+ break;
+ }
+ }
+ }
+ else
+ sLog.outBasic("Character '%s' has logged in before",pCurrChar->GetName());
+
+ if(sWorld.getConfig(CONFIG_START_ALL_TAXI))
+ pCurrChar->SetTaxiCheater(true);
+
+
if(pCurrChar->isGameMaster())
SendNotification(LANG_GM_ON);
diff --git a/src/game/MiscHandler.cpp b/src/game/MiscHandler.cpp index cb9a7cd673f..a618d83c15a 100644 --- a/src/game/MiscHandler.cpp +++ b/src/game/MiscHandler.cpp @@ -295,8 +295,8 @@ void WorldSession::HandleLogoutRequestOpcode( WorldPacket & /*recv_data*/ ) return;
}
- //instant logout in taverns/cities or on taxi
- if(GetPlayer()->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_RESTING) || GetPlayer()->isInFlight())
+ //instant logout in taverns/cities or on taxi or if its enabled in mangosd.conf
+ if(GetPlayer()->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_RESTING) || GetPlayer()->isInFlight() || sWorld.getConfig(CONFIG_INSTANT_LOGOUT))
{
LogoutPlayer(true);
return;
@@ -575,6 +575,13 @@ void WorldSession::HandleZoneUpdateOpcode( WorldPacket & recv_data ) if(newZone != _player->GetZoneId())
GetPlayer()->SendInitWorldStates(); // only if really enters to new zone, not just area change, works strange...
+ // AntiCheat.GMIsland
+ if(sWorld.getConfig(CONFIG_KICK_FROM_GMISLAND))
+ {
+ if(newZone == 876 && GetPlayer()->GetSession()->GetSecurity() == SEC_PLAYER)
+ _player->TeleportTo(13,0,0,0,0);
+ }
+
GetPlayer()->UpdateZone(newZone);
}
diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp index 74a6a3ef684..b6f3f44834e 100644 --- a/src/game/ObjectMgr.cpp +++ b/src/game/ObjectMgr.cpp @@ -2081,6 +2081,12 @@ void ObjectMgr::LoadPlayerInfo() // 0 1 2 3
QueryResult *result = WorldDatabase.Query("SELECT race, class, Spell, Active FROM playercreateinfo_spell");
+ QueryResult *result = NULL;
+ if(sWorld.getConfig(CONFIG_START_ALL_SPELLS))
+ result = WorldDatabase.Query("SELECT race, class, Spell, Active FROM playercreateinfo_spell_custom");
+ else
+ result = WorldDatabase.Query("SELECT race, class, Spell, Active FROM playercreateinfo_spell");
+
uint32 count = 0;
if (!result)
@@ -2089,7 +2095,7 @@ void ObjectMgr::LoadPlayerInfo() sLog.outString();
sLog.outString( ">> Loaded %u player create spells", count );
- sLog.outErrorDb( "Error loading `playercreateinfo_spell` table or empty table.");
+ sLog.outErrorDb( "Error loading player starting spells or empty table.");
}
else
{
diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 56e123f6e6f..acbcc9d3ca0 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -578,7 +578,25 @@ bool Player::Create( uint32 guidlow, std::string name, uint8 race, uint8 class_, SetUInt32Value( PLAYER_FIELD_YESTERDAY_CONTRIBUTION, 0 );
// set starting level
- SetUInt32Value( UNIT_FIELD_LEVEL, sWorld.getConfig(CONFIG_START_PLAYER_LEVEL) );
+ if(GetSession()->GetSecurity() >= SEC_MODERATOR)
+ SetUInt32Value( UNIT_FIELD_LEVEL, sWorld.getConfig(CONFIG_GM_START_LEVEL) ); //ImpConfig
+ else
+ SetUInt32Value( UNIT_FIELD_LEVEL, sWorld.getConfig(CONFIG_START_PLAYER_LEVEL) );
+ // set starting gold
+ SetUInt32Value( PLAYER_FIELD_COINAGE, sWorld.PlayerStartGold()*10000 );
+
+ // set starting honor
+ SetUInt32Value( PLAYER_FIELD_HONOR_CURRENCY, sWorld.getConfig(CONFIG_PLAYER_START_HONOR) );
+
+ // set starting arena pts
+ SetUInt32Value( PLAYER_FIELD_ARENA_CURRENCY, sWorld.getConfig(CONFIG_PLAYER_START_ARENAPTS) );
+
+ // start with every map explored
+ if(sWorld.getConfig(CONFIG_START_ALL_EXPLORED))
+ {
+ for (uint8 i=0; i<64; i++)
+ SetFlag(PLAYER_EXPLORED_ZONES_1+i,0xFFFFFFFF);
+ }
// Played time
m_Last_tick = time(NULL);
@@ -754,8 +772,8 @@ void Player::HandleDrowning() if(!m_isunderwater)
return;
- //if have water breath , then remove bar
- if(waterbreath || isGameMaster() || !isAlive())
+ //if players is GM, have waterbreath, dead or breathing is disabled
+ if(sWorld.getConfig(CONFIG_DISABLE_BREATHING) || waterbreath || isGameMaster() || !isAlive())
{
StopMirrorTimer(BREATH_TIMER);
m_isunderwater = 0;
@@ -2128,6 +2146,9 @@ void Player::GiveLevel(uint32 level) UpdateAllStats();
+ if(sWorld.getConfig(CONFIG_ALWAYS_MAXSKILL)) // Max weapon skill when leveling up
+ UpdateSkillsToMaxSkillsForLevel();
+
// set current level health and mana/energy to maximum after applying all mods.
SetHealth(GetMaxHealth());
SetPower(POWER_MANA, GetMaxPower(POWER_MANA));
@@ -3601,6 +3622,7 @@ void Player::DeleteFromDB(uint64 playerguid, uint32 accountId, bool updateRealmC CharacterDatabase.PExecute("DELETE FROM mail_items WHERE receiver = '%u'",guid);
CharacterDatabase.PExecute("DELETE FROM character_pet WHERE owner = '%u'",guid);
CharacterDatabase.PExecute("DELETE FROM character_pet_declinedname WHERE owner = '%u'",guid);
+ CharacterDatabase.PExecute("DELETE FROM has_logged_in_before WHERE guid = %u",guid);
CharacterDatabase.CommitTransaction();
//loginDatabase.PExecute("UPDATE realmcharacters SET numchars = numchars - 1 WHERE acctid = %d AND realmid = %d", accountId, realmID);
@@ -3725,7 +3747,7 @@ void Player::ResurrectPlayer(float restore_percent, bool updateToWorld, bool app // some items limited to specific map
DestroyZoneLimitedItem( true, GetZoneId());
- if(!applySickness || getLevel() <= 10)
+ if(sWorld.getConfig(CONFIG_DISABLE_RES_SICKNESS) || !applySickness || getLevel() <= 10)
return;
//Characters from level 1-10 are not affected by resurrection sickness.
@@ -5897,7 +5919,7 @@ void Player::UpdateHonorFields() ///Calculate the amount of honor gained based on the victim
///and the size of the group for which the honor is divided
///An exact honor value can also be given (overriding the calcs)
-bool Player::RewardHonor(Unit *uVictim, uint32 groupsize, float honor)
+bool Player::RewardHonor(Unit *uVictim, uint32 groupsize, float honor, bool pvptoken)
{
// 'Inactive' this aura prevents the player from gaining honor points and battleground tokens
if(GetDummyAura(SPELL_AURA_PLAYER_INACTIVE))
@@ -6016,6 +6038,42 @@ bool Player::RewardHonor(Unit *uVictim, uint32 groupsize, float honor) ModifyHonorPoints(int32(honor));
ApplyModUInt32Value(PLAYER_FIELD_TODAY_CONTRIBUTION, uint32(honor), true);
+
+ if( sWorld.getConfig(CONFIG_PVP_TOKEN_ENABLE) && pvptoken )
+ {
+ if(!uVictim || uVictim == this || uVictim->HasAuraType(SPELL_AURA_NO_PVP_CREDIT))
+ return true;
+
+ if(uVictim->GetTypeId() == TYPEID_PLAYER)
+ {
+ // Check if allowed to receive it in current map
+ uint8 MapType = sWorld.getConfig(CONFIG_PVP_TOKEN_MAP_TYPE);
+ if(MapType == 1 && !InBattleGround() && !HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_FFA_PVP) || MapType == 2 && !HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_FFA_PVP) || MapType == 3 && !InBattleGround())
+ return true;
+
+ uint32 noSpaceForCount = 0;
+ uint32 itemId = sWorld.getConfig(CONFIG_PVP_TOKEN_ID);
+ int32 count = sWorld.getConfig(CONFIG_PVP_TOKEN_COUNT);
+
+ // check space and find places
+ ItemPosCountVec dest;
+ uint8 msg = CanStoreNewItem( NULL_BAG, NULL_SLOT, dest, itemId, count, &noSpaceForCount );
+ if( msg != EQUIP_ERR_OK ) // convert to possible store amount
+ count = noSpaceForCount;
+
+ if( count == 0 || dest.empty()) // can't add any
+ {
+ // -- TODO: Send to mailbox if no space
+ ChatHandler(this).PSendSysMessage("You don't have any space in your bags for a token.");
+ return true;
+ }
+
+ Item* item = StoreNewItem( dest, itemId, true, Item::GenerateItemRandomPropertyId(itemId));
+ SendNewItem(item,count,true,false);
+ ChatHandler(this).PSendSysMessage("You have been awarded a token for slaying another player.");
+ }
+ }
+
return true;
}
@@ -6384,6 +6442,13 @@ void Player::DuelComplete(DuelCompleteType type) else if(duel->opponent->GetComboTarget()==GetPetGUID())
duel->opponent->ClearComboPoints();
+ // Honor points after duel (the winner) - ImpConfig
+ if(sWorld.getConfig(CONFIG_HONOR_AFTER_DUEL > 0))
+ {
+ uint32 amount = sWorld.getConfig(CONFIG_HONOR_AFTER_DUEL);
+ duel->opponent->RewardHonor(NULL,1,amount);
+ }
+
//cleanups
SetUInt64Value(PLAYER_DUEL_ARBITER, 0);
SetUInt32Value(PLAYER_DUEL_TEAM, 0);
@@ -7806,6 +7871,10 @@ void Player::SendTalentWipeConfirm(uint64 guid) WorldPacket data(MSG_TALENT_WIPE_CONFIRM, (8+4));
data << uint64(guid);
data << uint32(resetTalentsCost());
+ if(sWorld.getConfig(CONFIG_NO_RESET_TALENT_COST))
+ data << uint32(0);
+ else
+ data << uint32(resetTalentsCost());
GetSession()->SendPacket( &data );
}
@@ -17895,7 +17964,7 @@ bool Player::RewardPlayerAndGroupAtKill(Unit* pVictim) continue; // member (alive or dead) or his corpse at req. distance
// honor can be in PvP and !PvP (racial leader) cases (for alive)
- if(pGroupGuy->isAlive() && pGroupGuy->RewardHonor(pVictim,count) && pGroupGuy==this)
+ if(pGroupGuy->isAlive() && pGroupGuy->RewardHonor(pVictim,count, -1, true) && pGroupGuy==this)
honored_kill = true;
// xp and reputation only in !PvP case
@@ -17933,7 +18002,7 @@ bool Player::RewardPlayerAndGroupAtKill(Unit* pVictim) xp = PvP ? 0 : MaNGOS::XP::Gain(this, pVictim);
// honor can be in PvP and !PvP (racial leader) cases
- if(RewardHonor(pVictim,1))
+ if(RewardHonor(pVictim,1, -1, true))
honored_kill = true;
// xp and reputation only in !PvP case
diff --git a/src/game/Player.h b/src/game/Player.h index b8c35e941f7..ea5f5e00d61 100644 --- a/src/game/Player.h +++ b/src/game/Player.h @@ -1722,7 +1722,7 @@ class MANGOS_DLL_SPEC Player : public Unit /*********************************************************/
void UpdateArenaFields();
void UpdateHonorFields();
- bool RewardHonor(Unit *pVictim, uint32 groupsize, float honor = -1);
+ bool RewardHonor(Unit *pVictim, uint32 groupsize, float honor = -1, bool pvptoken = false);
uint32 GetHonorPoints() { return GetUInt32Value(PLAYER_FIELD_HONOR_CURRENCY); }
uint32 GetArenaPoints() { return GetUInt32Value(PLAYER_FIELD_ARENA_CURRENCY); }
void ModifyHonorPoints( int32 value );
diff --git a/src/game/World.cpp b/src/game/World.cpp index b195e394f36..90036e46cd1 100644 --- a/src/game/World.cpp +++ b/src/game/World.cpp @@ -62,6 +62,7 @@ INSTANTIATE_SINGLETON_1( World ); volatile bool World::m_stopEvent = false;
volatile uint32 World::m_worldLoopCounter = 0;
+float World::m_PlayerStartGold = 0; // starting gold
float World::m_MaxVisibleDistanceForCreature = DEFAULT_VISIBILITY_DISTANCE;
float World::m_MaxVisibleDistanceForPlayer = DEFAULT_VISIBILITY_DISTANCE;
float World::m_MaxVisibleDistanceForObject = DEFAULT_VISIBILITY_DISTANCE;
@@ -768,6 +769,47 @@ void World::LoadConfigSettings(bool reload) m_configs[CONFIG_LISTEN_RANGE_TEXTEMOTE] = sConfig.GetIntDefault("ListenRange.TextEmote", 25);
m_configs[CONFIG_LISTEN_RANGE_YELL] = sConfig.GetIntDefault("ListenRange.Yell", 300);
+ m_PlayerStartGold = sConfig.GetFloatDefault("PlayerStart.Gold", 0);
+ if(m_PlayerStartGold < 0)
+ m_PlayerStartGold = 0;
+
+ if(m_PlayerStartGold > MAX_MONEY_AMOUNT)
+ m_PlayerStartGold = MAX_MONEY_AMOUNT;
+
+ m_configs[CONFIG_PLAYER_START_HONOR] = sConfig.GetIntDefault("PlayerStart.HonorPoints", 0);
+ if(m_configs[CONFIG_PLAYER_START_HONOR] < 0)
+ m_configs[CONFIG_PLAYER_START_HONOR] = 0;
+
+ m_configs[CONFIG_PLAYER_START_ARENAPTS] = sConfig.GetIntDefault("PlayerStart.ArenaPoints", 0);
+ if(m_configs[CONFIG_PLAYER_START_ARENAPTS] < 0)
+ m_configs[CONFIG_PLAYER_START_ARENAPTS] = 0;
+
+ m_configs[CONFIG_GM_START_LEVEL] = sConfig.GetIntDefault("GamemasterStartLevel", 70);
+ if(m_configs[CONFIG_GM_START_LEVEL] < 1)
+ m_configs[CONFIG_GM_START_LEVEL] = 1;
+
+ m_configs[CONFIG_INSTANT_LOGOUT] = sConfig.GetBoolDefault("PlayerInstantLogout", false);
+ m_configs[CONFIG_BG_START_MUSIC] = sConfig.GetBoolDefault("MusicInBattleground", false);
+ m_configs[CONFIG_START_ALL_SPELLS] = sConfig.GetBoolDefault("PlayerStart.AllSpells", false);
+ // Leaving GM queue option out for now, it's not 100% functional with the ACE patch
+ //m_configs[CONFIG_QUEUE_FOR_GM] = sConfig.GetBoolDefault("EnableQueueForGMs", false);
+ m_configs[CONFIG_HONOR_AFTER_DUEL] = sConfig.GetIntDefault("HonorPointsAfterDuel", 0);
+ if(m_configs[CONFIG_HONOR_AFTER_DUEL] < 0)
+ m_configs[CONFIG_HONOR_AFTER_DUEL]= 0;
+ m_configs[CONFIG_KICK_FROM_GMISLAND] = sConfig.GetBoolDefault("AntiCheat.GMIsland", false);
+ m_configs[CONFIG_START_ALL_EXPLORED] = sConfig.GetBoolDefault("PlayerStart.MapsExplored", false);
+ m_configs[CONFIG_DISABLE_BREATHING] = sConfig.GetBoolDefault("DisableWaterBreath", false);
+ m_configs[CONFIG_DISABLE_RES_SICKNESS] = sConfig.GetBoolDefault("DisableResurrectSickness", false);
+ m_configs[CONFIG_START_ALL_REP] = sConfig.GetBoolDefault("PlayerStart.AllReputation", false);
+ m_configs[CONFIG_ALWAYS_MAXSKILL] = sConfig.GetBoolDefault("AlwaysMaxWeaponSkill", false);
+ m_configs[CONFIG_START_ALL_TAXI] = sConfig.GetBoolDefault("PlayerStart.AllFlightPaths", false);
+ m_configs[CONFIG_PVP_TOKEN_ENABLE] = sConfig.GetBoolDefault("PvPToken.Enable", false);
+ m_configs[CONFIG_PVP_TOKEN_MAP_TYPE] = sConfig.GetIntDefault("PvPToken.MapAllowType", 4);
+ m_configs[CONFIG_PVP_TOKEN_ID] = sConfig.GetIntDefault("PvPToken.ItemID", 29434);
+ m_configs[CONFIG_PVP_TOKEN_COUNT] = sConfig.GetIntDefault("PvPToken.ItemCount", 1);
+ if(m_configs[CONFIG_PVP_TOKEN_COUNT] < 1)
+ m_configs[CONFIG_PVP_TOKEN_COUNT] = 1;
+ m_configs[CONFIG_NO_RESET_TALENT_COST] = sConfig.GetBoolDefault("NoResetTalentsCost", false);
m_configs[CONFIG_ARENA_MAX_RATING_DIFFERENCE] = sConfig.GetIntDefault("Arena.MaxRatingDifference", 0);
m_configs[CONFIG_ARENA_RATING_DISCARD_TIMER] = sConfig.GetIntDefault("Arena.RatingDiscardTimer",300000);
diff --git a/src/game/World.h b/src/game/World.h index 8543c94648b..7c383f8baf7 100644 --- a/src/game/World.h +++ b/src/game/World.h @@ -153,6 +153,28 @@ enum WorldConfigs CONFIG_DEATH_SICKNESS_LEVEL,
CONFIG_DEATH_CORPSE_RECLAIM_DELAY_PVP,
CONFIG_DEATH_CORPSE_RECLAIM_DELAY_PVE,
+
+ CONFIG_PLAYER_START_HONOR,
+ CONFIG_PLAYER_START_ARENAPTS,
+ CONFIG_GM_START_LEVEL,
+ CONFIG_INSTANT_LOGOUT,
+ CONFIG_BG_START_MUSIC,
+ CONFIG_START_ALL_SPELLS,
+ CONFIG_QUEUE_FOR_GM,
+ CONFIG_HONOR_AFTER_DUEL,
+ CONFIG_KICK_FROM_GMISLAND,
+ CONFIG_START_ALL_EXPLORED,
+ CONFIG_DISABLE_BREATHING,
+ CONFIG_DISABLE_RES_SICKNESS,
+ CONFIG_START_ALL_REP,
+ CONFIG_ALWAYS_MAXSKILL,
+ CONFIG_START_ALL_TAXI,
+ CONFIG_PVP_TOKEN_ENABLE,
+ CONFIG_PVP_TOKEN_MAP_TYPE,
+ CONFIG_PVP_TOKEN_ID,
+ CONFIG_PVP_TOKEN_COUNT,
+ CONFIG_NO_RESET_TALENT_COST,
+
CONFIG_THREAT_RADIUS,
CONFIG_DECLINED_NAMES_USED,
CONFIG_LISTEN_RANGE_SAY,
@@ -457,6 +479,8 @@ class World void ScriptCommandStart(ScriptInfo const& script, uint32 delay, Object* source, Object* target);
bool IsScriptScheduled() const { return !m_scriptSchedule.empty(); }
+ static float PlayerStartGold() { return m_PlayerStartGold; }
+
// for max speed access
static float GetMaxVisibleDistanceForCreature() { return m_MaxVisibleDistanceForCreature; }
static float GetMaxVisibleDistanceForPlayer() { return m_MaxVisibleDistanceForPlayer; }
@@ -512,6 +536,8 @@ class World uint32 m_ShutdownTimer;
uint32 m_ShutdownMask;
+ static float m_PlayerStartGold;
+
// for max speed access
static float m_MaxVisibleDistanceForCreature;
static float m_MaxVisibleDistanceForPlayer;
diff --git a/src/game/WorldSession.cpp b/src/game/WorldSession.cpp index b6585185eea..9a0265b823a 100644 --- a/src/game/WorldSession.cpp +++ b/src/game/WorldSession.cpp @@ -279,7 +279,7 @@ void WorldSession::LogoutPlayer(bool Save) // give honor to all attackers from set like group case
for(std::set<Player*>::const_iterator itr = aset.begin(); itr != aset.end(); ++itr)
- (*itr)->RewardHonor(_player,aset.size());
+ (*itr)->RewardHonor(_player, aset.size(), -1, true);
// give bg rewards and update counters like kill by first from attackers
// this can't be called for all attackers.
diff --git a/src/trinitycore/Master.cpp b/src/trinitycore/Master.cpp index de4b2c3e14f..ee42f16b87a 100644 --- a/src/trinitycore/Master.cpp +++ b/src/trinitycore/Master.cpp @@ -239,6 +239,11 @@ int Master::Run() // set server online loginDatabase.PExecute("UPDATE realmlist SET color = 0, population = 0 WHERE id = '%d'",realmID); + // Create table: has_logged_in_before - used for certain custom options + sLog.outBasic("ImpConfig: Creating/Checking table 'has_logged_in_before'..."); + CharacterDatabase.PExecute("CREATE TABLE IF NOT EXISTS `has_logged_in_before` (`guid` int(11) unsigned NOT NULL default '0', PRIMARY KEY (`guid`)) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='ImpConfig check';"); + sLog.outBasic("ImpConfig: Done..."); + #ifdef WIN32 if (sConfig.GetBoolDefault("Console.Enable", true) && (m_ServiceStatus == -1)/* need disable console in service mode*/) #else diff --git a/src/trinitycore/trinitycore.conf.dist b/src/trinitycore/trinitycore.conf.dist index 918f8503724..5eeacc53561 100644 --- a/src/trinitycore/trinitycore.conf.dist +++ b/src/trinitycore/trinitycore.conf.dist @@ -1074,4 +1074,113 @@ Network.OutKBuff = -1 Network.OutUBuff = 65536 Network.TcpNodelay = 1 +################################################################################################################### +# CUSTOM SERVER OPTIONS +# +# PlayerStart.Gold +# Amount of gold that new players will start with. +# If you want to start with silver, use for example 0.1 (for 10s) +# Default: 0 +# +# PlayerStart.HonorPoints +# Amount of honor that new players will start with +# Default: 0 +# +# PlayerStart.ArenaPoints +# Amount of arena points that new players will start with +# Default: 0 +# +# PlayerStart.AllReputation +# Players will start with most of the high level reputations that are needed for items, mounts etc. +# If there are any reputation faction you want to be added, just tell me. +# +# PlayerStart.AllSpells +# If enabled, players will start with all their class spells (not talents). Useful for instant 70 servers. +# You must import playercreateinfo_spell_custom.sql, it's included in the SQL folder. +# Default: 0 - off +# 1 - on +# +# PlayerStart.MapsExplored +# Players will start with all maps explored if enabled +# +# PlayerStart.AllFlightPaths +# Players will start with all flight paths (Note: ALL flight paths, not only player's team) +# +# AntiCheat.GMIsland +# If a player enters GM island, he will get teleported away. This will prevent cheaters from buying GM stuff +# on servers with a GM mall. GM's will not get teleported away. +# +# GamemasterStartLevel +# GM starting level +# Default: 70 Min,max: 1 - 255 +# +# PlayerInstantLogout +# Enable or disable instant logout for all players (NOT in combat/while dueling/while falling) +# Default: 0 - off +# 1 - on +# +# MusicInBattleground +# If enabled, "L70ETC - Power of the horde" will be played when BG starts ;) +# +# EnableQueueForGMs +# NOTE: This option currently does not work due to ACE patch +# GMs will also be added to the login queue (not gmlvl 3+) if enabled. Useful for GM servers. +# Default: 0 - off +# 1 - on +# +# HonorPointsAfterDuel +# The amount of honor points the duel winner will get after a duel. +# Default: 0 - disable +# +# DisableWaterBreath +# Disable/enable waterbreathing for players +# +# DisableResurrectSickness +# Players wont get any resurrect sickness when speaking with a spirit healer if this is enabled+ +# +# AlwaysMaxWeaponSkill +# Players will automatically gain max weapon/defense skill when logging in, leveling up etc. +# +# PvPToken.Enable +# Enable/disable PvP Token System. Players will get a token after slaying another player that gives honor. +# +# PvPToken.MapAllowType +# Where players can receive the pvp token +# 4 - In all maps +# 3 - In battlegrounds only +# 2 - In FFA areas only (gurubashi arena etc) +# 1 - In battlegrounds AND FFA areas only +# +# PvPToken.ItemID +# The item players will get after killing someone if PvP Token system is enabled. +# Default: 29434 - Badge of justice +# +# PvPToken.ItemCount +# Modify the item ID count - Default: 1 +# +# NoResetTalentsCost +# Enable or disable no cost when reseting talents +# +################################################################################################################### +PlayerStart.Gold = 0 +PlayerStart.HonorPoints = 0 +PlayerStart.ArenaPoints = 0 +PlayerStart.AllReputation = 0 +PlayerStart.AllSpells = 0 +PlayerStart.MapsExplored = 0 +PlayerStart.AllFlightPaths = 0 +AntiCheat.GMIsland = 0 +GamemasterStartLevel = 70 +PlayerInstantLogout = 0 +MusicInBattleground = 0 +EnableQueueForGMs = 0 +HonorPointsAfterDuel = 0 +DisableWaterBreath = 0 +DisableResurrectSickness = 0 +AlwaysMaxWeaponSkill = 0 +PvPToken.Enable = 0 +PvPToken.MapAllowType = 4 +PvPToken.ItemID = 29434 +PvPToken.ItemCount = 1 +NoResetTalentsCost = 0 diff --git a/src/trinityrealm/AuthCodes.h b/src/trinityrealm/AuthCodes.h index 56a3077aae6..c33acc51c47 100644 --- a/src/trinityrealm/AuthCodes.h +++ b/src/trinityrealm/AuthCodes.h @@ -68,6 +68,6 @@ enum LoginResult // others will not and opposite // will only support WoW and WoW:TBC 2.4.3 client build 8606... -#define EXPECTED_MANGOS_CLIENT_BUILD {8606, 0} +//#define EXPECTED_MANGOS_CLIENT_BUILD {8606, 0} // - commented as builds are set in config #endif diff --git a/src/trinityrealm/AuthSocket.cpp b/src/trinityrealm/AuthSocket.cpp index 816a1d32538..0fd2726470d 100644 --- a/src/trinityrealm/AuthSocket.cpp +++ b/src/trinityrealm/AuthSocket.cpp @@ -369,13 +369,15 @@ bool AuthSocket::_HandleLogonChallenge() ///- Check if the client has one of the expected version numbers bool valid_version=false; - int accepted_versions[]=EXPECTED_MANGOS_CLIENT_BUILD; - for(int i=0;accepted_versions[i];i++) - if(ch->build==accepted_versions[i]) - { + int MinBuild = sConfig.GetIntDefault("MinBuild", 8606); + int MaxBuild = sConfig.GetIntDefault("MaxBuild", 8606); + + if(ch->build >= MinBuild && ch->build <= MaxBuild) valid_version=true; break; } + else + valid_version=false; /// <ul><li> if this is a valid version if(valid_version) diff --git a/src/trinityrealm/trinityrealm.conf.dist b/src/trinityrealm/trinityrealm.conf.dist index cd154951fd1..2ca543e4224 100644 --- a/src/trinityrealm/trinityrealm.conf.dist +++ b/src/trinityrealm/trinityrealm.conf.dist @@ -113,4 +113,20 @@ ProcessPriority = 1 RealmsStateUpdateDelay = 20 WrongPass.MaxCount = 0 WrongPass.BanTime = 600 -WrongPass.BanType = 0
\ No newline at end of file +WrongPass.BanType = 0 + +################################################################################################################### +# CLIENT BUILD OPTIONS +# +# Client Builds: +# +# MinBuild +# The minium client build allowed to connect +# +# MaxBuild +# The maximum client build allowed to connect +# +################################################################################################################### + +MinBuild = 8606 +MaxBuild = 8606 |
