diff options
-rw-r--r-- | src/server/game/Grids/Notifiers/GridNotifiers.h | 70 | ||||
-rw-r--r-- | src/server/game/Grids/Notifiers/GridNotifiersImpl.h | 24 |
2 files changed, 62 insertions, 32 deletions
diff --git a/src/server/game/Grids/Notifiers/GridNotifiers.h b/src/server/game/Grids/Notifiers/GridNotifiers.h index 0e5c2350736..98010ddf2cd 100644 --- a/src/server/game/Grids/Notifiers/GridNotifiers.h +++ b/src/server/game/Grids/Notifiers/GridNotifiers.h @@ -165,6 +165,31 @@ namespace Trinity // WorldObject searchers & workers + // Generic base class to insert elements into arbitrary containers using push_back + template<typename Type> + class ContainerInserter { + using InserterType = void(*)(void*, Type&&); + + void* ref; + InserterType inserter; + + // MSVC workaround + template<typename T> + static void InserterOf(void* ref, Type&& type) + { + static_cast<T*>(ref)->push_back(std::move(type)); + } + + protected: + template<typename T> + ContainerInserter(T& ref_) : ref(&ref_), inserter(&InserterOf<T>) { } + + void Insert(Type type) + { + inserter(ref, std::move(type)); + } + }; + template<class Check> struct WorldObjectSearcher { @@ -210,15 +235,16 @@ namespace Trinity }; template<class Check> - struct WorldObjectListSearcher + struct WorldObjectListSearcher : ContainerInserter<WorldObject*> { uint32 i_mapTypeMask; WorldObject const* _searcher; - std::list<WorldObject*> &i_objects; Check& i_check; - WorldObjectListSearcher(WorldObject const* searcher, std::list<WorldObject*> &objects, Check & check, uint32 mapTypeMask = GRID_MAP_TYPE_MASK_ALL) - : i_mapTypeMask(mapTypeMask), _searcher(searcher), i_objects(objects), i_check(check) { } + template<typename Container> + WorldObjectListSearcher(WorldObject const* searcher, Container& container, Check & check, uint32 mapTypeMask = GRID_MAP_TYPE_MASK_ALL) + : ContainerInserter<WorldObject*>(container), + i_mapTypeMask(mapTypeMask), _searcher(searcher), i_check(check) { } void Visit(PlayerMapType &m); void Visit(CreatureMapType &m); @@ -340,14 +366,15 @@ namespace Trinity }; template<class Check> - struct GameObjectListSearcher + struct GameObjectListSearcher : ContainerInserter<GameObject*> { WorldObject const* _searcher; - std::list<GameObject*> &i_objects; Check& i_check; - GameObjectListSearcher(WorldObject const* searcher, std::list<GameObject*> &objects, Check & check) - : _searcher(searcher), i_objects(objects), i_check(check) { } + template<typename Container> + GameObjectListSearcher(WorldObject const* searcher, Container& container, Check & check) + : ContainerInserter<GameObject*>(container), + _searcher(searcher), i_check(check) { } void Visit(GameObjectMapType &m); @@ -412,14 +439,15 @@ namespace Trinity // All accepted by Check units if any template<class Check> - struct UnitListSearcher + struct UnitListSearcher : ContainerInserter<Unit*> { WorldObject const* _searcher; - std::list<Unit*> &i_objects; Check& i_check; - UnitListSearcher(WorldObject const* searcher, std::list<Unit*> &objects, Check & check) - : _searcher(searcher), i_objects(objects), i_check(check) { } + template<typename Container> + UnitListSearcher(WorldObject const* searcher, Container& container, Check& check) + : ContainerInserter<Unit*>(container), + _searcher(searcher), i_check(check) { } void Visit(PlayerMapType &m); void Visit(CreatureMapType &m); @@ -461,14 +489,15 @@ namespace Trinity }; template<class Check> - struct CreatureListSearcher + struct CreatureListSearcher : ContainerInserter<Creature*> { WorldObject const* _searcher; - std::list<Creature*> &i_objects; Check& i_check; - CreatureListSearcher(WorldObject const* searcher, std::list<Creature*> &objects, Check & check) - : _searcher(searcher), i_objects(objects), i_check(check) { } + template<typename Container> + CreatureListSearcher(WorldObject const* searcher, Container& container, Check & check) + : ContainerInserter<Creature*>(container), + _searcher(searcher), i_check(check) { } void Visit(CreatureMapType &m); @@ -512,14 +541,15 @@ namespace Trinity }; template<class Check> - struct PlayerListSearcher + struct PlayerListSearcher : ContainerInserter<Player*> { WorldObject const* _searcher; - std::list<Player*> &i_objects; Check& i_check; - PlayerListSearcher(WorldObject const* searcher, std::list<Player*> &objects, Check & check) - : _searcher(searcher), i_objects(objects), i_check(check) { } + template<typename Container> + PlayerListSearcher(WorldObject const* searcher, Container& container, Check & check) + : ContainerInserter<Player*>(container), + _searcher(searcher), i_check(check) { } void Visit(PlayerMapType &m); diff --git a/src/server/game/Grids/Notifiers/GridNotifiersImpl.h b/src/server/game/Grids/Notifiers/GridNotifiersImpl.h index fb2a00c2b5c..d632537d61c 100644 --- a/src/server/game/Grids/Notifiers/GridNotifiersImpl.h +++ b/src/server/game/Grids/Notifiers/GridNotifiersImpl.h @@ -323,7 +323,7 @@ void Trinity::WorldObjectListSearcher<Check>::Visit(PlayerMapType &m) for (PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr) if (i_check(itr->GetSource())) - i_objects.push_back(itr->GetSource()); + Insert(itr->GetSource()); } template<class Check> @@ -334,7 +334,7 @@ void Trinity::WorldObjectListSearcher<Check>::Visit(CreatureMapType &m) for (CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr) if (i_check(itr->GetSource())) - i_objects.push_back(itr->GetSource()); + Insert(itr->GetSource()); } template<class Check> @@ -345,7 +345,7 @@ void Trinity::WorldObjectListSearcher<Check>::Visit(CorpseMapType &m) for (CorpseMapType::iterator itr=m.begin(); itr != m.end(); ++itr) if (i_check(itr->GetSource())) - i_objects.push_back(itr->GetSource()); + Insert(itr->GetSource()); } template<class Check> @@ -356,7 +356,7 @@ void Trinity::WorldObjectListSearcher<Check>::Visit(GameObjectMapType &m) for (GameObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr) if (i_check(itr->GetSource())) - i_objects.push_back(itr->GetSource()); + Insert(itr->GetSource()); } template<class Check> @@ -367,7 +367,7 @@ void Trinity::WorldObjectListSearcher<Check>::Visit(DynamicObjectMapType &m) for (DynamicObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr) if (i_check(itr->GetSource())) - i_objects.push_back(itr->GetSource()); + Insert(itr->GetSource()); } template<class Check> @@ -378,7 +378,7 @@ void Trinity::WorldObjectListSearcher<Check>::Visit(AreaTriggerMapType &m) for (AreaTriggerMapType::iterator itr=m.begin(); itr != m.end(); ++itr) if (i_check(itr->GetSource())) - i_objects.push_back(itr->GetSource()); + Insert(itr->GetSource()); } template<class Check> @@ -389,7 +389,7 @@ void Trinity::WorldObjectListSearcher<Check>::Visit(ConversationMapType &m) for (ConversationMapType::iterator itr = m.begin(); itr != m.end(); ++itr) if (i_check(itr->GetSource())) - i_objects.push_back(itr->GetSource()); + Insert(itr->GetSource()); } // Gameobject searchers @@ -433,7 +433,7 @@ void Trinity::GameObjectListSearcher<Check>::Visit(GameObjectMapType &m) for (GameObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr) if (itr->GetSource()->IsInPhase(_searcher)) if (i_check(itr->GetSource())) - i_objects.push_back(itr->GetSource()); + Insert(itr->GetSource()); } // Unit searchers @@ -510,7 +510,7 @@ void Trinity::UnitListSearcher<Check>::Visit(PlayerMapType &m) for (PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr) if (itr->GetSource()->IsInPhase(_searcher)) if (i_check(itr->GetSource())) - i_objects.push_back(itr->GetSource()); + Insert(itr->GetSource()); } template<class Check> @@ -519,7 +519,7 @@ void Trinity::UnitListSearcher<Check>::Visit(CreatureMapType &m) for (CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr) if (itr->GetSource()->IsInPhase(_searcher)) if (i_check(itr->GetSource())) - i_objects.push_back(itr->GetSource()); + Insert(itr->GetSource()); } // Creature searchers @@ -563,7 +563,7 @@ void Trinity::CreatureListSearcher<Check>::Visit(CreatureMapType &m) for (CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr) if (itr->GetSource()->IsInPhase(_searcher)) if (i_check(itr->GetSource())) - i_objects.push_back(itr->GetSource()); + Insert(itr->GetSource()); } template<class Check> @@ -572,7 +572,7 @@ void Trinity::PlayerListSearcher<Check>::Visit(PlayerMapType &m) for (PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr) if (itr->GetSource()->IsInPhase(_searcher)) if (i_check(itr->GetSource())) - i_objects.push_back(itr->GetSource()); + Insert(itr->GetSource()); } template<class Check> |