diff options
-rw-r--r-- | src/game/Spell.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index c2d301a2825..c752cd8d26f 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -3749,7 +3749,7 @@ uint8 Spell::CanCast(bool strict) //Exclusion for Pounce: Facing Limitation was removed in 2.0.1, but it still uses the same, old Ex-Flags && (!(m_spellInfo->SpellFamilyName == SPELLFAMILY_DRUID && m_spellInfo->SpellFamilyFlags.IsEqual(0x20000,0,0))) //Mutilate no longer requires you be behind the target as of patch 3.0.3 - && (!(m_spellInfo->SpellFamilyName == SPELLFAMILY_ROGUE && m_spellInfo->SpellFamilyFlags[1] & 20000000000000))) + && (!(m_spellInfo->SpellFamilyName == SPELLFAMILY_ROGUE && m_spellInfo->SpellFamilyFlags[1] & 0x200000))) { SendInterrupted(2); return SPELL_FAILED_NOT_BEHIND; |