aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--src/server/game/Spells/Auras/SpellAuraEffects.cpp42
-rw-r--r--src/server/game/Spells/Spell.cpp2
-rw-r--r--src/server/game/Spells/SpellMgr.cpp7
3 files changed, 28 insertions, 23 deletions
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
index 0dbadb7f6d2..ce15b918810 100644
--- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp
+++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
@@ -3567,6 +3567,26 @@ void AuraEffect::HandleModMechanicImmunity(AuraApplication const* aurApp, uint8
switch (GetId())
{
+ case 34471: // The Beast Within
+ case 19574: // Bestial Wrath
+ mechanic = IMMUNE_TO_MOVEMENT_IMPAIRMENT_AND_LOSS_CONTROL_MASK;
+ target->ApplySpellImmune(GetId(), IMMUNITY_MECHANIC, MECHANIC_CHARM, apply);
+ target->ApplySpellImmune(GetId(), IMMUNITY_MECHANIC, MECHANIC_DISORIENTED, apply);
+ target->ApplySpellImmune(GetId(), IMMUNITY_MECHANIC, MECHANIC_FEAR, apply);
+ target->ApplySpellImmune(GetId(), IMMUNITY_MECHANIC, MECHANIC_ROOT, apply);
+ target->ApplySpellImmune(GetId(), IMMUNITY_MECHANIC, MECHANIC_SLEEP, apply);
+ target->ApplySpellImmune(GetId(), IMMUNITY_MECHANIC, MECHANIC_SNARE, apply);
+ target->ApplySpellImmune(GetId(), IMMUNITY_MECHANIC, MECHANIC_STUN, apply);
+ target->ApplySpellImmune(GetId(), IMMUNITY_MECHANIC, MECHANIC_FREEZE, apply);
+ target->ApplySpellImmune(GetId(), IMMUNITY_MECHANIC, MECHANIC_KNOCKOUT, apply);
+ target->ApplySpellImmune(GetId(), IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, apply);
+ target->ApplySpellImmune(GetId(), IMMUNITY_MECHANIC, MECHANIC_BANISH, apply);
+ target->ApplySpellImmune(GetId(), IMMUNITY_MECHANIC, MECHANIC_SHACKLE, apply);
+ target->ApplySpellImmune(GetId(), IMMUNITY_MECHANIC, MECHANIC_TURN, apply);
+ target->ApplySpellImmune(GetId(), IMMUNITY_MECHANIC, MECHANIC_HORROR, apply);
+ target->ApplySpellImmune(GetId(), IMMUNITY_MECHANIC, MECHANIC_DAZE, apply);
+ target->ApplySpellImmune(GetId(), IMMUNITY_MECHANIC, MECHANIC_SAPPED, apply);
+ break;
case 42292: // PvP trinket
case 59752: // Every Man for Himself
mechanic = IMMUNE_TO_MOVEMENT_IMPAIRMENT_AND_LOSS_CONTROL_MASK;
@@ -3578,28 +3598,6 @@ void AuraEffect::HandleModMechanicImmunity(AuraApplication const* aurApp, uint8
target->ApplySpellImmune(GetId(), IMMUNITY_MECHANIC, MECHANIC_ROOT, apply);
target->ApplySpellImmune(GetId(), IMMUNITY_MECHANIC, MECHANIC_STUN, apply);
break;
- case 34471: // The Beast Within
- case 19574: // Bestial Wrath
- mechanic = (1 << MECHANIC_SNARE) | (1 << MECHANIC_ROOT)
- | (1 << MECHANIC_FEAR) | (1 << MECHANIC_STUN)
- | (1 << MECHANIC_SLEEP) | (1 << MECHANIC_CHARM)
- | (1 << MECHANIC_SAPPED) | (1 << MECHANIC_HORROR)
- | (1 << MECHANIC_POLYMORPH) | (1 << MECHANIC_DISORIENTED)
- | (1 << MECHANIC_FREEZE) | (1 << MECHANIC_TURN);
-
- target->ApplySpellImmune(GetId(), IMMUNITY_MECHANIC, MECHANIC_SNARE, apply);
- target->ApplySpellImmune(GetId(), IMMUNITY_MECHANIC, MECHANIC_ROOT, apply);
- target->ApplySpellImmune(GetId(), IMMUNITY_MECHANIC, MECHANIC_FEAR, apply);
- target->ApplySpellImmune(GetId(), IMMUNITY_MECHANIC, MECHANIC_STUN, apply);
- target->ApplySpellImmune(GetId(), IMMUNITY_MECHANIC, MECHANIC_SLEEP, apply);
- target->ApplySpellImmune(GetId(), IMMUNITY_MECHANIC, MECHANIC_CHARM, apply);
- target->ApplySpellImmune(GetId(), IMMUNITY_MECHANIC, MECHANIC_SAPPED, apply);
- target->ApplySpellImmune(GetId(), IMMUNITY_MECHANIC, MECHANIC_HORROR, apply);
- target->ApplySpellImmune(GetId(), IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, apply);
- target->ApplySpellImmune(GetId(), IMMUNITY_MECHANIC, MECHANIC_DISORIENTED, apply);
- target->ApplySpellImmune(GetId(), IMMUNITY_MECHANIC, MECHANIC_FREEZE, apply);
- target->ApplySpellImmune(GetId(), IMMUNITY_MECHANIC, MECHANIC_TURN, apply);
- break;
default:
if (GetMiscValue() < 1)
return;
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index ce6d38ba8f3..58f9d2856da 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -5591,7 +5591,7 @@ SpellCastResult Spell::CheckCasterAuras() const
dispel_immune |= SpellInfo::GetDispelMask(DispelType(m_spellInfo->Effects[i].MiscValue));
}
// immune movement impairment and loss of control
- if (m_spellInfo->Id == 42292 || m_spellInfo->Id == 59752)
+ if (m_spellInfo->Id == 42292 || m_spellInfo->Id == 59752 || m_spellInfo->Id == 19574)
mechanic_immune = IMMUNE_TO_MOVEMENT_IMPAIRMENT_AND_LOSS_CONTROL_MASK;
}
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp
index 1edb8eab103..560668efc24 100644
--- a/src/server/game/Spells/SpellMgr.cpp
+++ b/src/server/game/Spells/SpellMgr.cpp
@@ -3313,6 +3313,13 @@ void SpellMgr::LoadDbcDataCorrections()
case 70650: // Death Knight T10 Tank 2P Bonus
spellInfo->EffectApplyAuraName[0] = SPELL_AURA_ADD_PCT_MODIFIER;
break;
+ case 71838: // Drain Life - Bryntroll Normal
+ case 71839: // Drain Life - Bryntroll Heroic
+ spellInfo->AttributesEx2 |= SPELL_ATTR2_CANT_CRIT;
+ break;
+ case 34471: // The Beast Within
+ spellInfo->AttributesEx5 |= SPELL_ATTR5_USABLE_WHILE_CONFUSED | SPELL_ATTR5_USABLE_WHILE_FEARED | SPELL_ATTR5_USABLE_WHILE_STUNNED;
+ break;
// ULDUAR SPELLS
//
case 62374: // Pursued (Flame Leviathan)