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-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.cpp b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.cpp
index 9ae6f811e19..a24cd4db7c5 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.cpp
@@ -73,7 +73,7 @@ enum Enums
//Whelps
NPC_TWILIGHT_WHELP = 30890,
- NPC_SHARTHARION_TWILIGHT_WHELP = 31214,
+ NPC_SARTHARION_TWILIGHT_WHELP = 31214,
SPELL_FADE_ARMOR = 60708, // Reduces the armor of an enemy by 1500 for 15s
//flame tsunami
@@ -253,7 +253,7 @@ struct dummy_dragonAI : public ScriptedAI
{
case NPC_TENEBRON:
{
- if (!instance->GetBossState(DATA_SARTHARION) == IN_PROGRESS)
+ if (instance->GetBossState(DATA_SARTHARION) != IN_PROGRESS)
{
for (uint32 i = 0; i < 6; ++i)
me->SummonCreature(NPC_TWILIGHT_EGG, TwilightEggs[i], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000);
@@ -267,7 +267,7 @@ struct dummy_dragonAI : public ScriptedAI
}
case NPC_SHADRON:
{
- if (!instance->GetBossState(DATA_SARTHARION) == IN_PROGRESS)
+ if (instance->GetBossState(DATA_SARTHARION) != IN_PROGRESS)
me->SummonCreature(NPC_ACOLYTE_OF_SHADRON, AcolyteofShadron, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 28000);
else
me->SummonCreature(NPC_ACOLYTE_OF_SHADRON, AcolyteofShadron2, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 28000);
@@ -276,7 +276,7 @@ struct dummy_dragonAI : public ScriptedAI
}
case NPC_VESPERON:
{
- if (!instance->GetBossState(DATA_SARTHARION) == IN_PROGRESS)
+ if (instance->GetBossState(DATA_SARTHARION) != IN_PROGRESS)
{
if (Creature* acolyte = me->SummonCreature(NPC_ACOLYTE_OF_VESPERON, AcolyteofVesperon, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000))
{
@@ -816,10 +816,10 @@ public:
{
me->RemoveAllAuras();
- if (!instance->GetBossState(DATA_SARTHARION) == IN_PROGRESS)
+ if (instance->GetBossState(DATA_SARTHARION) != IN_PROGRESS)
me->SummonCreature(NPC_TWILIGHT_WHELP, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 60000);
else
- me->SummonCreature(NPC_SHARTHARION_TWILIGHT_WHELP, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 60000);
+ me->SummonCreature(NPC_SARTHARION_TWILIGHT_WHELP, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 60000);
me->DealDamage(me, me->GetHealth());
}