diff options
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 9 |
1 files changed, 2 insertions, 7 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 2d3778bc3e7..12341151f87 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -29082,17 +29082,12 @@ void Player::UpdateAverageItemLevelEquipped() { if (Item* pItem = GetItemByPos(INVENTORY_SLOT_BAG_0, i)) { - uint32 azeriteLevel = 0; - if (AzeriteItem const* azeriteItem = pItem->ToAzeriteItem()) - azeriteLevel = azeriteItem->GetEffectiveLevel(); - uint32 itemLevel = Item::GetItemLevel(pItem->GetTemplate(), *pItem->GetBonus(), GetLevel(), pItem->GetModifier(ITEM_MODIFIER_TIMEWALKER_LEVEL), 0, 0, 0, - false, azeriteLevel); + false); uint32 itemLevelEffective = Item::GetItemLevel(pItem->GetTemplate(), *pItem->GetBonus(), GetEffectiveLevel(), pItem->GetModifier(ITEM_MODIFIER_TIMEWALKER_LEVEL), m_unitData->MinItemLevel, m_unitData->MinItemLevelCutoff, IsUsingPvpItemLevels() && pItem->GetTemplate()->HasFlag(ITEM_FLAG3_IGNORE_ITEM_LEVEL_CAP_IN_PVP) ? 0 : m_unitData->MaxItemLevel, - IsUsingPvpItemLevels(), - azeriteLevel); + IsUsingPvpItemLevels()); totalItemLevel += itemLevel; totalItemLevelEffective += itemLevelEffective; if (!m_canTitanGrip && i == EQUIPMENT_SLOT_MAINHAND && pItem->GetTemplate()->GetInventoryType() == INVTYPE_2HWEAPON) // 2h weapon counts twice |