aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--win/VC90/game.vcproj28
1 files changed, 14 insertions, 14 deletions
diff --git a/win/VC90/game.vcproj b/win/VC90/game.vcproj
index f96940425e7..b63f0383625 100644
--- a/win/VC90/game.vcproj
+++ b/win/VC90/game.vcproj
@@ -58,7 +58,7 @@
EnableEnhancedInstructionSet="0"
RuntimeTypeInfo="true"
UsePrecompiledHeader="2"
- PrecompiledHeaderThrough="WinCorePCH.h"
+ PrecompiledHeaderThrough="gamePCH.h"
PrecompiledHeaderFile=".\$(ProjectName)__$(PlatformName)_$(ConfigurationName)\$(ProjectName).pch"
AssemblerListingLocation=""
ObjectFile=".\$(ProjectName)__$(PlatformName)_$(ConfigurationName)\"
@@ -69,7 +69,7 @@
DebugInformationFormat="3"
CallingConvention="0"
CompileAs="0"
- ForcedIncludeFiles="WinCorePCH.h"
+ ForcedIncludeFiles="gamePCH.h"
/>
<Tool
Name="VCManagedResourceCompilerTool"
@@ -145,7 +145,7 @@
EnableEnhancedInstructionSet="0"
RuntimeTypeInfo="true"
UsePrecompiledHeader="2"
- PrecompiledHeaderThrough="WinCorePCH.h"
+ PrecompiledHeaderThrough="gamePCH.h"
PrecompiledHeaderFile=".\$(ProjectName)__$(PlatformName)_$(ConfigurationName)\$(ProjectName).pch"
AssemblerListingLocation=""
ObjectFile=".\$(ProjectName)__$(PlatformName)_$(ConfigurationName)\"
@@ -156,7 +156,7 @@
DebugInformationFormat="3"
CallingConvention="0"
CompileAs="0"
- ForcedIncludeFiles="WinCorePCH.h"
+ ForcedIncludeFiles="gamePCH.h"
/>
<Tool
Name="VCManagedResourceCompilerTool"
@@ -227,7 +227,7 @@
EnableEnhancedInstructionSet="1"
RuntimeTypeInfo="true"
UsePrecompiledHeader="2"
- PrecompiledHeaderThrough="WinCorePCH.h"
+ PrecompiledHeaderThrough="gamePCH.h"
PrecompiledHeaderFile=".\$(ProjectName)__$(PlatformName)_$(ConfigurationName)\$(ProjectName).pch"
AssemblerListingLocation=""
ObjectFile=".\$(ProjectName)__$(PlatformName)_$(ConfigurationName)\"
@@ -238,7 +238,7 @@
DebugInformationFormat="3"
CallingConvention="0"
CompileAs="0"
- ForcedIncludeFiles="WinCorePCH.h"
+ ForcedIncludeFiles="gamePCH.h"
/>
<Tool
Name="VCManagedResourceCompilerTool"
@@ -310,7 +310,7 @@
EnableEnhancedInstructionSet="0"
RuntimeTypeInfo="true"
UsePrecompiledHeader="2"
- PrecompiledHeaderThrough="WinCorePCH.h"
+ PrecompiledHeaderThrough="gamePCH.h"
PrecompiledHeaderFile=".\$(ProjectName)__$(PlatformName)_$(ConfigurationName)\$(ProjectName).pch"
AssemblerListingLocation=""
ObjectFile=".\$(ProjectName)__$(PlatformName)_$(ConfigurationName)\"
@@ -321,7 +321,7 @@
DebugInformationFormat="3"
CallingConvention="0"
CompileAs="0"
- ForcedIncludeFiles="WinCorePCH.h"
+ ForcedIncludeFiles="gamePCH.h"
/>
<Tool
Name="VCManagedResourceCompilerTool"
@@ -4344,7 +4344,7 @@
>
</File>
<File
- RelativePath="..\..\src\server\game\PrecompiledHeaders\WinCorePCH.cpp"
+ RelativePath="..\..\src\server\game\PrecompiledHeaders\gamePCH.cpp"
>
<FileConfiguration
Name="Debug|Win32"
@@ -4352,7 +4352,7 @@
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
- PrecompiledHeaderThrough="WinCorePCH.h"
+ PrecompiledHeaderThrough="gamePCH.h"
/>
</FileConfiguration>
<FileConfiguration
@@ -4361,7 +4361,7 @@
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
- PrecompiledHeaderThrough="WinCorePCH.h"
+ PrecompiledHeaderThrough="gamePCH.h"
/>
</FileConfiguration>
<FileConfiguration
@@ -4370,7 +4370,7 @@
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
- PrecompiledHeaderThrough="WinCorePCH.h"
+ PrecompiledHeaderThrough="gamePCH.h"
/>
</FileConfiguration>
<FileConfiguration
@@ -4379,12 +4379,12 @@
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
- PrecompiledHeaderThrough="WinCorePCH.h"
+ PrecompiledHeaderThrough="gamePCH.h"
/>
</FileConfiguration>
</File>
<File
- RelativePath="..\..\src\server\game\PrecompiledHeaders\WinCorePCH.h"
+ RelativePath="..\..\src\server\game\PrecompiledHeaders\gamePCH.h"
>
</File>
</Filter>