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-rw-r--r--src/server/game/Spells/Spell.cpp22
-rw-r--r--src/server/game/Spells/SpellEffects.cpp2
2 files changed, 12 insertions, 12 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index 919f11a5db4..ffc39e40713 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -523,23 +523,23 @@ void SpellCastTargets::Update(Unit* caster)
void SpellCastTargets::OutDebug() const
{
if (!m_targetMask)
- TC_LOG_INFO("spells", "No targets");
+ TC_LOG_DEBUG("spells", "No targets");
- TC_LOG_INFO("spells", "target mask: %u", m_targetMask);
+ TC_LOG_DEBUG("spells", "target mask: %u", m_targetMask);
if (m_targetMask & (TARGET_FLAG_UNIT_MASK | TARGET_FLAG_CORPSE_MASK | TARGET_FLAG_GAMEOBJECT_MASK))
- TC_LOG_INFO("spells", "Object target: %s", m_objectTargetGUID.ToString().c_str());
+ TC_LOG_DEBUG("spells", "Object target: %s", m_objectTargetGUID.ToString().c_str());
if (m_targetMask & TARGET_FLAG_ITEM)
- TC_LOG_INFO("spells", "Item target: %s", m_itemTargetGUID.ToString().c_str());
+ TC_LOG_DEBUG("spells", "Item target: %s", m_itemTargetGUID.ToString().c_str());
if (m_targetMask & TARGET_FLAG_TRADE_ITEM)
- TC_LOG_INFO("spells", "Trade item target: %s", m_itemTargetGUID.ToString().c_str());
+ TC_LOG_DEBUG("spells", "Trade item target: %s", m_itemTargetGUID.ToString().c_str());
if (m_targetMask & TARGET_FLAG_SOURCE_LOCATION)
- TC_LOG_INFO("spells", "Source location: transport guid:%s trans offset: %s position: %s", m_src._transportGUID.ToString().c_str(), m_src._transportOffset.ToString().c_str(), m_src._position.ToString().c_str());
+ TC_LOG_DEBUG("spells", "Source location: transport guid:%s trans offset: %s position: %s", m_src._transportGUID.ToString().c_str(), m_src._transportOffset.ToString().c_str(), m_src._position.ToString().c_str());
if (m_targetMask & TARGET_FLAG_DEST_LOCATION)
- TC_LOG_INFO("spells", "Destination location: transport guid:%s trans offset: %s position: %s", m_dst._transportGUID.ToString().c_str(), m_dst._transportOffset.ToString().c_str(), m_dst._position.ToString().c_str());
+ TC_LOG_DEBUG("spells", "Destination location: transport guid:%s trans offset: %s position: %s", m_dst._transportGUID.ToString().c_str(), m_dst._transportOffset.ToString().c_str(), m_dst._position.ToString().c_str());
if (m_targetMask & TARGET_FLAG_STRING)
- TC_LOG_INFO("spells", "String: %s", m_strTarget.c_str());
- TC_LOG_INFO("spells", "speed: %f", m_speed);
- TC_LOG_INFO("spells", "pitch: %f", m_pitch);
+ TC_LOG_DEBUG("spells", "String: %s", m_strTarget.c_str());
+ TC_LOG_DEBUG("spells", "speed: %f", m_speed);
+ TC_LOG_DEBUG("spells", "pitch: %f", m_pitch);
}
SpellValue::SpellValue(Difficulty diff, SpellInfo const* proto)
@@ -6408,7 +6408,7 @@ void Spell::Delayed() // only called in DealDamage()
else
m_timer += delaytime;
- TC_LOG_INFO("spells", "Spell %u partially interrupted for (%d) ms at damage", m_spellInfo->Id, delaytime);
+ TC_LOG_DEBUG("spells", "Spell %u partially interrupted for (%d) ms at damage", m_spellInfo->Id, delaytime);
WorldPacket data(SMSG_SPELL_DELAYED, 8+4);
data << m_caster->GetPackGUID();
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index 06cf95c77d2..a5afe74728f 100644
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -3929,7 +3929,7 @@ void Spell::EffectStuck(SpellEffIndex /*effIndex*/)
return;
TC_LOG_DEBUG("spells", "Spell Effect: Stuck");
- TC_LOG_INFO("spells", "Player %s (%s) used auto-unstuck future at map %u (%f, %f, %f)", player->GetName().c_str(), player->GetGUID().ToString().c_str(), player->GetMapId(), player->GetPositionX(), player->GetPositionY(), player->GetPositionZ());
+ TC_LOG_DEBUG("spells", "Player %s (%s) used auto-unstuck future at map %u (%f, %f, %f)", player->GetName().c_str(), player->GetGUID().ToString().c_str(), player->GetMapId(), player->GetPositionX(), player->GetPositionY(), player->GetPositionZ());
if (player->IsInFlight())
return;