diff options
-rw-r--r-- | src/server/game/DataStores/DBCEnums.h | 1 | ||||
-rwxr-xr-x | src/server/game/Entities/Vehicle/Vehicle.cpp | 6 |
2 files changed, 5 insertions, 2 deletions
diff --git a/src/server/game/DataStores/DBCEnums.h b/src/server/game/DataStores/DBCEnums.h index ec048e167ac..8e186e9d094 100644 --- a/src/server/game/DataStores/DBCEnums.h +++ b/src/server/game/DataStores/DBCEnums.h @@ -442,6 +442,7 @@ enum VehicleSeatFlagsB VEHICLE_SEAT_FLAG_B_EJECTABLE = 0x00000020, // ejectable VEHICLE_SEAT_FLAG_B_USABLE_FORCED_2 = 0x00000040, VEHICLE_SEAT_FLAG_B_USABLE_FORCED_3 = 0x00000100, + VEHICLE_SEAT_FLAG_B_KEEP_PET = 0x00020000, VEHICLE_SEAT_FLAG_B_USABLE_FORCED_4 = 0x02000000, VEHICLE_SEAT_FLAG_B_CAN_SWITCH = 0x04000000, VEHICLE_SEAT_FLAG_B_VEHICLE_PLAYERFRAME_UI = 0x80000000 // Lua_UnitHasVehiclePlayerFrameUI - actually checked for flagsb &~ 0x80000000 diff --git a/src/server/game/Entities/Vehicle/Vehicle.cpp b/src/server/game/Entities/Vehicle/Vehicle.cpp index f3b4e6de70c..915e6016e22 100755 --- a/src/server/game/Entities/Vehicle/Vehicle.cpp +++ b/src/server/game/Entities/Vehicle/Vehicle.cpp @@ -779,6 +779,8 @@ bool VehicleJoinEvent::Execute(uint64, uint32) Passenger->InterruptNonMeleeSpells(false); Passenger->RemoveAurasByType(SPELL_AURA_MOUNTED); + VehicleSeatEntry const* veSeat = Seat->second.SeatInfo; + Player* player = Passenger->ToPlayer(); if (player) { @@ -789,14 +791,14 @@ bool VehicleJoinEvent::Execute(uint64, uint32) player->StopCastingCharm(); player->StopCastingBindSight(); player->SendOnCancelExpectedVehicleRideAura(); - player->UnsummonPetTemporaryIfAny(); + if (!(veSeat->m_flagsB & VEHICLE_SEAT_FLAG_B_KEEP_PET)) + player->UnsummonPetTemporaryIfAny(); } if (Seat->second.SeatInfo->m_flags & VEHICLE_SEAT_FLAG_PASSENGER_NOT_SELECTABLE) Passenger->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); Passenger->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT); - VehicleSeatEntry const* veSeat = Seat->second.SeatInfo; Passenger->m_movementInfo.transport.pos.Relocate(veSeat->m_attachmentOffsetX, veSeat->m_attachmentOffsetY, veSeat->m_attachmentOffsetZ); Passenger->m_movementInfo.transport.time = 0; Passenger->m_movementInfo.transport.seat = Seat->first; |