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-rw-r--r--sql/updates/world/2014_09_01_01_world_onyxia.sql2
-rw-r--r--src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp114
-rw-r--r--src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp17
-rw-r--r--src/server/scripts/Kalimdor/OnyxiasLair/onyxias_lair.h7
4 files changed, 90 insertions, 50 deletions
diff --git a/sql/updates/world/2014_09_01_01_world_onyxia.sql b/sql/updates/world/2014_09_01_01_world_onyxia.sql
new file mode 100644
index 00000000000..99824d2d47a
--- /dev/null
+++ b/sql/updates/world/2014_09_01_01_world_onyxia.sql
@@ -0,0 +1,2 @@
+UPDATE creature_template SET InhabitType = 5 WHERE entry = 10184;
+UPDATE creature_template SET InhabitType = 5 WHERE entry = 36538;
diff --git a/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp b/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp
index f04b5634616..347c87b160b 100644
--- a/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp
+++ b/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp
@@ -111,6 +111,7 @@ static OnyxMove MoveData[8]=
Position const MiddleRoomLocation = {-23.6155f, -215.357f, -55.7344f, 0.0f};
Position const Phase2Location = {-80.924f, -214.299f, -82.942f, 0.0f};
+Position const Phase2Floating = { -80.924f, -214.299f, -57.942f, 0.0f };
Position const SpawnLocations[3]=
{
@@ -128,7 +129,7 @@ public:
struct boss_onyxiaAI : public BossAI
{
- boss_onyxiaAI(Creature* creature) : BossAI(creature, DATA_ONYXIA), Summons(me)
+ boss_onyxiaAI(Creature* creature) : BossAI(creature, DATA_ONYXIA)
{
Reset();
}
@@ -138,16 +139,16 @@ public:
if (!IsCombatMovementAllowed())
SetCombatMovement(true);
+ _Reset();
+
Phase = PHASE_START;
MovePoint = urand(0, 5);
PointData = GetMoveData();
- Summons.DespawnAll();
SummonWhelpCount = 0;
IsMoving = false;
- instance->SetBossState(DATA_ONYXIA, NOT_STARTED);
instance->SetData(DATA_ONYXIA_PHASE, Phase);
- instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT);
+ instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT);
}
void EnterCombat(Unit* /*who*/) override
@@ -155,20 +156,15 @@ public:
Talk(SAY_AGGRO);
me->SetInCombatWithZone();
- events.ScheduleEvent(EVENT_FLAME_BREATH, urand (10000, 20000));
- events.ScheduleEvent(EVENT_TAIL_SWEEP, urand (15000, 20000));
- events.ScheduleEvent(EVENT_CLEAVE, urand (2000, 5000));
- events.ScheduleEvent(EVENT_WING_BUFFET, urand (10000, 20000));
-
- instance->SetBossState(DATA_ONYXIA, IN_PROGRESS);
- instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT);
- }
+ events.Reset();
- void JustDied(Unit* /*killer*/) override
- {
- instance->SetBossState(DATA_ONYXIA, DONE);
+ events.ScheduleEvent(EVENT_FLAME_BREATH, urand(10000, 20000));
+ events.ScheduleEvent(EVENT_TAIL_SWEEP, urand(15000, 20000));
+ events.ScheduleEvent(EVENT_CLEAVE, urand(2000, 5000));
+ events.ScheduleEvent(EVENT_WING_BUFFET, urand(10000, 20000));
- Summons.DespawnAll();
+ instance->SetBossState(DATA_ONYXIA, IN_PROGRESS);
+ instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT);
}
void JustSummoned(Creature* summoned) override
@@ -186,13 +182,9 @@ public:
summoned->setActive(true);
break;
}
- Summons.Summon(summoned);
+ summons.Summon(summoned);
}
- void SummonedCreatureDespawn(Creature* summon) override
- {
- Summons.Despawn(summon);
- }
void KilledUnit(Unit* /*victim*/) override
{
@@ -231,22 +223,43 @@ public:
}
break;
case 9:
- me->GetMotionMaster()->MoveChase(me->GetVictim());
- events.ScheduleEvent(EVENT_BELLOWING_ROAR, 1000);
+ me->SetCanFly(false);
+ me->SetDisableGravity(false);
+ me->RemoveByteFlag(UNIT_FIELD_BYTES_1, 3, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER);
+ if (Creature* trigger = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_TRIGGER_GUID)))
+ me->Kill(trigger);
+ me->SetReactState(REACT_AGGRESSIVE);
+ // tank selection based on phase one. If tank is not there i take nearest one
+ if (Unit* tank = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_TANK_GUID)))
+ me->GetMotionMaster()->MoveChase(tank);
+ else if (Unit* newtarget = SelectTarget(SELECT_TARGET_NEAREST, 0))
+ me->GetMotionMaster()->MoveChase(newtarget);
+ events.ScheduleEvent(EVENT_BELLOWING_ROAR, 5000);
+ events.ScheduleEvent(EVENT_FLAME_BREATH, urand(10000, 20000));
+ events.ScheduleEvent(EVENT_TAIL_SWEEP, urand(15000, 20000));
+ events.ScheduleEvent(EVENT_CLEAVE, urand(2000, 5000));
+ events.ScheduleEvent(EVENT_WING_BUFFET, urand(15000, 30000));
break;
case 10:
me->SetCanFly(true);
- me->GetMotionMaster()->MovePoint(11, Phase2Location.GetPositionX(), Phase2Location.GetPositionY(), Phase2Location.GetPositionZ()+25);
+ me->SetDisableGravity(true);
+ me->SetByteFlag(UNIT_FIELD_BYTES_1, 3, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER);
+ me->SetFacingTo(me->GetOrientation() + float(M_PI));
+ if (Creature * trigger = me->SummonCreature(NPC_TRIGGER, MiddleRoomLocation, TEMPSUMMON_CORPSE_DESPAWN))
+ instance->SetData64(DATA_TRIGGER_GUID, trigger->GetGUID());
+ me->GetMotionMaster()->MoveTakeoff(11, Phase2Floating);
me->SetSpeed(MOVE_FLIGHT, 1.0f);
Talk(SAY_PHASE_2_TRANS);
instance->SetData(DATA_ONYXIA_PHASE, Phase);
events.ScheduleEvent(EVENT_WHELP_SPAWN, 5000);
events.ScheduleEvent(EVENT_LAIR_GUARD, 15000);
+ events.ScheduleEvent(EVENT_DEEP_BREATH, 75000);
+ events.ScheduleEvent(EVENT_MOVEMENT, 10000);
+ events.ScheduleEvent(EVENT_FIREBALL, 18000);
break;
case 11:
if (PointData)
me->GetMotionMaster()->MovePoint(PointData->LocId, PointData->fX, PointData->fY, PointData->fZ);
- me->GetMotionMaster()->Clear(false);
me->GetMotionMaster()->MoveIdle();
break;
default:
@@ -272,13 +285,13 @@ public:
(Spell->Id >= 22267 && Spell->Id <= 22268)) &&
(target->GetTypeId() == TYPEID_PLAYER))
{
- instance->SetData(DATA_SHE_DEEP_BREATH_MORE, FAIL);
+ instance->SetData(DATA_SHE_DEEP_BREATH_MORE, FAIL);
}
}
OnyxMove* GetMoveData()
{
- uint8 MaxCount = sizeof(MoveData)/sizeof(OnyxMove);
+ uint8 MaxCount = sizeof(MoveData) / sizeof(OnyxMove);
for (uint8 i = 0; i < MaxCount; ++i)
{
@@ -291,9 +304,9 @@ public:
void SetNextRandomPoint()
{
- uint8 MaxCount = sizeof(MoveData)/sizeof(OnyxMove);
+ uint8 MaxCount = sizeof(MoveData) / sizeof(OnyxMove);
- uint8 iTemp = urand(0, MaxCount-1);
+ uint8 iTemp = urand(0, MaxCount - 1);
if (iTemp >= MovePoint)
++iTemp;
@@ -312,15 +325,13 @@ public:
//Specific to PHASE_START || PHASE_END
if (Phase == PHASE_START)
{
- if (HealthBelowPct(60))
+ if (HealthBelowPct(65))
{
SetCombatMovement(false);
Phase = PHASE_BREATH;
- events.ScheduleEvent(EVENT_DEEP_BREATH, 85000);
- events.ScheduleEvent(EVENT_MOVEMENT, 14000);
- events.ScheduleEvent(EVENT_FIREBALL, 15000);
- events.ScheduleEvent(EVENT_LAIR_GUARD, 60000);
- events.ScheduleEvent(EVENT_WHELP_SPAWN, 60000);
+ instance->SetData64(DATA_TANK_GUID, me->GetVictim()->GetGUID());
+ me->SetReactState(REACT_PASSIVE);
+ me->AttackStop();
me->GetMotionMaster()->MovePoint(10, Phase2Location);
return;
}
@@ -347,19 +358,19 @@ public:
}
case EVENT_FLAME_BREATH: // Phase PHASE_START and PHASE_END
DoCastVictim(SPELL_FLAME_BREATH);
- events.ScheduleEvent(EVENT_FLAME_BREATH, urand (10000, 20000));
+ events.ScheduleEvent(EVENT_FLAME_BREATH, urand(10000, 20000));
break;
case EVENT_TAIL_SWEEP: // Phase PHASE_START and PHASE_END
DoCastAOE(SPELL_TAIL_SWEEP);
- events.ScheduleEvent(EVENT_TAIL_SWEEP, urand (15000, 20000));
+ events.ScheduleEvent(EVENT_TAIL_SWEEP, urand(15000, 20000));
break;
case EVENT_CLEAVE: // Phase PHASE_START and PHASE_END
DoCastVictim(SPELL_CLEAVE);
- events.ScheduleEvent(EVENT_CLEAVE, urand (2000, 5000));
+ events.ScheduleEvent(EVENT_CLEAVE, urand(2000, 5000));
break;
case EVENT_WING_BUFFET: // Phase PHASE_START and PHASE_END
DoCastVictim(SPELL_WING_BUFFET);
- events.ScheduleEvent(EVENT_WING_BUFFET, urand (15000, 30000));
+ events.ScheduleEvent(EVENT_WING_BUFFET, urand(15000, 30000));
break;
default:
break;
@@ -374,15 +385,18 @@ public:
Phase = PHASE_END;
instance->SetData(DATA_ONYXIA_PHASE, PHASE_END);
Talk(SAY_PHASE_3_TRANS);
-
SetCombatMovement(true);
- me->SetCanFly(false);
IsMoving = false;
- me->GetMotionMaster()->MovePoint(9, me->GetHomePosition());
+ Position const pos = me->GetHomePosition();
+ me->GetMotionMaster()->MovePoint(9, pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ() + 12.0f);
events.ScheduleEvent(EVENT_BELLOWING_ROAR, 30000);
return;
}
+ if (!me->isMoving())
+ if (Creature* trigger = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_TRIGGER_GUID)))
+ me->SetFacingToObject(trigger);
+
events.Update(diff);
while (uint32 eventId = events.ExecuteEvent())
@@ -398,8 +412,10 @@ public:
Talk(EMOTE_BREATH);
if (PointData) /// @todo: In what cases is this null? What should we do?
DoCast(me, PointData->SpellId);
- events.ScheduleEvent(EVENT_DEEP_BREATH, 70000);
+ events.ScheduleEvent(EVENT_DEEP_BREATH, 75000);
}
+ else
+ events.ScheduleEvent(EVENT_DEEP_BREATH, 1000);
break;
case EVENT_MOVEMENT: // Phase PHASE_BREATH
if (!IsMoving && !(me->HasUnitState(UNIT_STATE_CASTING)))
@@ -414,18 +430,21 @@ public:
IsMoving = true;
events.ScheduleEvent(EVENT_MOVEMENT, 25000);
}
+ else
+ events.ScheduleEvent(EVENT_MOVEMENT, 500);
break;
case EVENT_FIREBALL: // Phase PHASE_BREATH
- if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() != POINT_MOTION_TYPE)
+ if (!IsMoving)
{
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(target, SPELL_FIREBALL);
-
events.ScheduleEvent(EVENT_FIREBALL, 8000);
}
+ else
+ events.ScheduleEvent(EVENT_FIREBALL, 1000);
break;
case EVENT_LAIR_GUARD: // Phase PHASE_BREATH
- me->SummonCreature(NPC_LAIRGUARD, SpawnLocations[2], TEMPSUMMON_CORPSE_DESPAWN);
+ me->SummonCreature(NPC_LAIRGUARD, SpawnLocations[2], TEMPSUMMON_CORPSE_DESPAWN);
events.ScheduleEvent(EVENT_LAIR_GUARD, 30000);
break;
case EVENT_WHELP_SPAWN: // Phase PHASE_BREATH
@@ -437,7 +456,7 @@ public:
events.ScheduleEvent(EVENT_WHELP_SPAWN, 90000);
}
else
- events.ScheduleEvent(EVENT_WHELP_SPAWN, 500);
+ events.ScheduleEvent(EVENT_WHELP_SPAWN, 500);
break;
default:
break;
@@ -447,7 +466,6 @@ public:
}
private:
- SummonList Summons;
OnyxMove* PointData;
uint8 Phase;
uint8 MovePoint;
diff --git a/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp b/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp
index e6a08ade87f..36314366f12 100644
--- a/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp
+++ b/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp
@@ -53,6 +53,8 @@ public:
SetBossNumber(EncounterCount);
onyxiaGUID = 0;
+ triggerGUID = 0;
+ tankGUID = 0;
onyxiaLiftoffTimer = 0;
manyWhelpsCounter = 0;
eruptTimer = 0;
@@ -181,6 +183,12 @@ public:
FloorEruptionGUIDQueue.push(data);
eruptTimer = 2500;
break;
+ case DATA_TRIGGER_GUID:
+ triggerGUID = data;
+ break;
+ case DATA_TANK_GUID:
+ tankGUID = data;
+ break;
}
}
@@ -190,6 +198,13 @@ public:
{
case NPC_ONYXIA:
return onyxiaGUID;
+ break;
+ case DATA_TRIGGER_GUID:
+ return triggerGUID;
+ break;
+ case DATA_TANK_GUID:
+ return tankGUID;
+ break;
}
return 0;
@@ -298,6 +313,8 @@ public:
std::map<uint64, uint32> FloorEruptionGUID[2];
std::queue<uint64> FloorEruptionGUIDQueue;
uint64 onyxiaGUID;
+ uint64 triggerGUID;
+ uint64 tankGUID;
uint32 onyxiaLiftoffTimer;
uint32 manyWhelpsCounter;
uint32 eruptTimer;
diff --git a/src/server/scripts/Kalimdor/OnyxiasLair/onyxias_lair.h b/src/server/scripts/Kalimdor/OnyxiasLair/onyxias_lair.h
index cacbd8b2787..f98d1a83655 100644
--- a/src/server/scripts/Kalimdor/OnyxiasLair/onyxias_lair.h
+++ b/src/server/scripts/Kalimdor/OnyxiasLair/onyxias_lair.h
@@ -35,7 +35,9 @@ enum Data32
enum Data64
{
DATA_ONYXIA_GUID = 0,
- DATA_FLOOR_ERUPTION_GUID = 1
+ DATA_FLOOR_ERUPTION_GUID = 1,
+ DATA_TRIGGER_GUID = 2,
+ DATA_TANK_GUID = 3
};
enum OnyxiaPhases
@@ -49,7 +51,8 @@ enum CreatureIds
{
NPC_WHELP = 11262,
NPC_LAIRGUARD = 36561,
- NPC_ONYXIA = 10184
+ NPC_ONYXIA = 10184,
+ NPC_TRIGGER = 14495
};
enum GameObjectIds