diff options
-rw-r--r-- | src/game/Player.cpp | 33 | ||||
-rw-r--r-- | src/game/Player.h | 2 |
2 files changed, 26 insertions, 9 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 165970656e8..8b7423a5e56 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -13705,7 +13705,7 @@ void Player::AdjustQuestReqItemCount( Quest const* pQuest, QuestStatusData& ques uint16 Player::FindQuestSlot( uint32 quest_id ) const { - for ( uint16 i = 0; i < MAX_QUEST_LOG_SIZE; i++ ) + for ( uint16 i = 0; i < MAX_QUEST_LOG_SIZE; ++i ) if ( GetQuestSlotQuestId(i) == quest_id ) return i; @@ -14045,13 +14045,21 @@ void Player::MoneyChanged( uint32 count ) bool Player::HasQuestForItem( uint32 itemid ) const { - for( QuestStatusMap::const_iterator i = mQuestStatus.begin( ); i != mQuestStatus.end( ); ++i ) + for( int i = 0; i < MAX_QUEST_LOG_SIZE; ++i ) { - QuestStatusData const& q_status = i->second; + uint32 questid = GetQuestSlotQuestId(i); + if ( questid == 0 ) + continue; + + QuestStatusMap::const_iterator qs_itr = mQuestStatus.find(questid); + if(qs_itr == mQuestStatus.end()) + continue; + + QuestStatusData const& q_status = qs_itr->second; if (q_status.m_status == QUEST_STATUS_INCOMPLETE) { - Quest const* qinfo = objmgr.GetQuestTemplate(i->first); + Quest const* qinfo = objmgr.GetQuestTemplate(questid); if(!qinfo) continue; @@ -19081,14 +19089,23 @@ bool Player::IsSpellFitByClassAndRace( uint32 spell_id ) const return false; } -bool Player::HasQuestForGO(int32 GOId) +bool Player::HasQuestForGO(int32 GOId) const { - for( QuestStatusMap::iterator i = mQuestStatus.begin( ); i != mQuestStatus.end( ); ++i ) + for( int i = 0; i < MAX_QUEST_LOG_SIZE; ++i ) { - QuestStatusData qs=i->second; + uint32 questid = GetQuestSlotQuestId(i); + if ( questid == 0 ) + continue; + + QuestStatusMap::const_iterator qs_itr = mQuestStatus.find(questid); + if(qs_itr == mQuestStatus.end()) + continue; + + QuestStatusData const& qs = qs_itr->second; + if (qs.m_status == QUEST_STATUS_INCOMPLETE) { - Quest const* qinfo = objmgr.GetQuestTemplate(i->first); + Quest const* qinfo = objmgr.GetQuestTemplate(questid); if(!qinfo) continue; diff --git a/src/game/Player.h b/src/game/Player.h index 4dffb2be94f..aadee62f52f 100644 --- a/src/game/Player.h +++ b/src/game/Player.h @@ -1274,7 +1274,7 @@ class TRINITY_DLL_SPEC Player : public Unit void TalkedToCreature( uint32 entry, uint64 guid ); void MoneyChanged( uint32 value ); bool HasQuestForItem( uint32 itemid ) const; - bool HasQuestForGO(int32 GOId); + bool HasQuestForGO(int32 GOId) const; void UpdateForQuestsGO(); bool CanShareQuest(uint32 quest_id) const; |