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-rw-r--r--sql/updates/world/2013_12_22_05_world_misc.sql5
-rw-r--r--src/server/scripts/Outland/zone_blades_edge_mountains.cpp344
2 files changed, 209 insertions, 140 deletions
diff --git a/sql/updates/world/2013_12_22_05_world_misc.sql b/sql/updates/world/2013_12_22_05_world_misc.sql
new file mode 100644
index 00000000000..cf0734f0d6d
--- /dev/null
+++ b/sql/updates/world/2013_12_22_05_world_misc.sql
@@ -0,0 +1,5 @@
+-- Bloodmaul Brute
+SET @ENTRY := 19991;
+UPDATE `creature_template` SET `AIName`='',`ScriptName`= 'npc_bloodmaul_brute' WHERE `entry`=@ENTRY;
+DELETE FROM `smart_scripts` WHERE `source_type`=0 AND `entryorguid`=@ENTRY;
+DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=22 AND `SourceEntry`=@ENTRY;
diff --git a/src/server/scripts/Outland/zone_blades_edge_mountains.cpp b/src/server/scripts/Outland/zone_blades_edge_mountains.cpp
index acc3317d7bd..31e4fd88cb5 100644
--- a/src/server/scripts/Outland/zone_blades_edge_mountains.cpp
+++ b/src/server/scripts/Outland/zone_blades_edge_mountains.cpp
@@ -24,7 +24,8 @@ SDCategory: Blade's Edge Mountains
EndScriptData */
/* ContentData
-npc_bladespire_ogre
+npc_bloodmaul_brutebane
+npc_bloodmaul_brute
npc_nether_drake
npc_daranelle
npc_overseer_nuaar
@@ -45,14 +46,173 @@ EndContentData */
#include "SpellAuras.h"
#include "SpellAuraEffects.h"
-//Support for quest: You're Fired! (10821)
-bool obelisk_one, obelisk_two, obelisk_three, obelisk_four, obelisk_five;
+/*######
+## npc_bloodmaul_brutebane
+######*/
+
+enum Bloodmaul
+{
+ NPC_OGRE_BRUTE = 19995,
+ NPC_QUEST_CREDIT = 21241,
+ GO_KEG = 184315,
+ QUEST_GETTING_THE_BLADESPIRE_TANKED = 10512,
+ QUEST_BLADESPIRE_KEGGER = 10545
+};
+
+class npc_bloodmaul_brutebane : public CreatureScript
+{
+public:
+ npc_bloodmaul_brutebane() : CreatureScript("npc_bloodmaul_brutebane") { }
+
+ struct npc_bloodmaul_brutebaneAI : public ScriptedAI
+ {
+ npc_bloodmaul_brutebaneAI(Creature* creature) : ScriptedAI(creature)
+ {
+ if (Creature* Ogre = me->FindNearestCreature(NPC_OGRE_BRUTE, 50, true))
+ {
+ Ogre->SetReactState(REACT_DEFENSIVE);
+ Ogre->GetMotionMaster()->MovePoint(1, me->GetPositionX()-1, me->GetPositionY()+1, me->GetPositionZ());
+ }
+ }
+
+ uint64 OgreGUID;
+
+ void Reset() OVERRIDE
+ {
+ OgreGUID = 0;
+ }
-#define LEGION_OBELISK_ONE 185193
-#define LEGION_OBELISK_TWO 185195
-#define LEGION_OBELISK_THREE 185196
-#define LEGION_OBELISK_FOUR 185197
-#define LEGION_OBELISK_FIVE 185198
+ void UpdateAI(uint32 /*diff*/) OVERRIDE { }
+ };
+
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new npc_bloodmaul_brutebaneAI(creature);
+ }
+};
+
+/*######
+## npc_bloodmaul_brute
+######*/
+
+enum BloodmaulBrute
+{
+ EVENT_CLEAVE = 1,
+ EVENT_DEBILITATING_STRIKE = 2,
+ SAY_AGGRO = 0,
+ SAY_DEATH = 1,
+ SAY_ENRAGE = 2,
+ SPELL_CLEAVE = 15496,
+ SPELL_DEBILITATING_STRIKE = 37577,
+ SPELL_ENRAGE = 8599,
+ QUEST_INTO_THE_SOULGRINDER = 11000
+};
+
+class npc_bloodmaul_brute : public CreatureScript
+{
+public:
+ npc_bloodmaul_brute() : CreatureScript("npc_bloodmaul_brute") { }
+
+ struct npc_bloodmaul_bruteAI : public ScriptedAI
+ {
+ npc_bloodmaul_bruteAI(Creature* creature) : ScriptedAI(creature) { }
+
+ void Reset() OVERRIDE
+ {
+ PlayerGUID = 0;
+ hp30 = false;
+ }
+
+ void EnterCombat(Unit* /*who*/) OVERRIDE
+ {
+ if (urand (0, 100) < 35)
+ Talk(SAY_AGGRO);
+
+ events.ScheduleEvent(EVENT_CLEAVE, urand(9000,12000));
+ events.ScheduleEvent(EVENT_DEBILITATING_STRIKE, 15000);
+ }
+
+ void JustDied(Unit* killer) OVERRIDE
+ {
+ if (killer->ToPlayer()->GetQuestRewardStatus(QUEST_INTO_THE_SOULGRINDER))
+ Talk(SAY_DEATH);
+ }
+
+ void MoveInLineOfSight(Unit* who) OVERRIDE
+ {
+ if (!who || (!who->IsAlive()))
+ return;
+
+ if (me->IsWithinDistInMap(who, 50.0f))
+ {
+ if (who->GetTypeId() == TYPEID_PLAYER)
+ if (who->ToPlayer()->GetQuestStatus(QUEST_GETTING_THE_BLADESPIRE_TANKED) == QUEST_STATUS_INCOMPLETE
+ || who->ToPlayer()->GetQuestStatus(QUEST_BLADESPIRE_KEGGER) == QUEST_STATUS_INCOMPLETE)
+ PlayerGUID = who->GetGUID();
+ }
+ }
+
+ void MovementInform(uint32 /*type*/, uint32 id) OVERRIDE
+ {
+ if (id == 1)
+ {
+ if (GameObject* Keg = me->FindNearestGameObject(GO_KEG, 20))
+ Keg->Delete();
+
+ me->HandleEmoteCommand(7);
+ me->SetReactState(REACT_AGGRESSIVE);
+ me->GetMotionMaster()->MoveTargetedHome();
+
+ Player* player = ObjectAccessor::GetPlayer(*me, PlayerGUID);
+ Creature* Credit = me->FindNearestCreature(NPC_QUEST_CREDIT, 50, true);
+ if (player && Credit)
+ player->KilledMonster(Credit->GetCreatureTemplate(), Credit->GetGUID());
+ }
+ }
+
+ void UpdateAI(uint32 diff) OVERRIDE
+ {
+ if (!UpdateVictim())
+ return;
+
+ events.Update(diff);
+
+ while (uint32 eventId = events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_CLEAVE:
+ DoCast(me, SPELL_CLEAVE);
+ events.ScheduleEvent(EVENT_CLEAVE, urand(9000,12000));
+ break;
+ case EVENT_DEBILITATING_STRIKE:
+ DoCastVictim(SPELL_DEBILITATING_STRIKE);
+ events.ScheduleEvent(EVENT_DEBILITATING_STRIKE, urand(18000,22000));
+ break;
+ }
+ }
+
+ if (!hp30 && HealthBelowPct(30))
+ {
+ hp30 = true;
+ Talk(SAY_ENRAGE);
+ DoCast(me, SPELL_ENRAGE);
+ }
+
+ DoMeleeAttackIfReady();
+ }
+
+ private:
+ EventMap events;
+ uint64 PlayerGUID;
+ bool hp30;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new npc_bloodmaul_bruteAI(creature);
+ }
+};
/*######
## npc_nether_drake
@@ -85,11 +245,6 @@ class npc_nether_drake : public CreatureScript
public:
npc_nether_drake() : CreatureScript("npc_nether_drake") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
- {
- return new npc_nether_drakeAI(creature);
- }
-
struct npc_nether_drakeAI : public ScriptedAI
{
npc_nether_drakeAI(Creature* creature) : ScriptedAI(creature) { }
@@ -233,6 +388,11 @@ public:
DoMeleeAttackIfReady();
}
};
+
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new npc_nether_drakeAI(creature);
+ }
};
/*######
@@ -250,11 +410,6 @@ class npc_daranelle : public CreatureScript
public:
npc_daranelle() : CreatureScript("npc_daranelle") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
- {
- return new npc_daranelleAI(creature);
- }
-
struct npc_daranelleAI : public ScriptedAI
{
npc_daranelleAI(Creature* creature) : ScriptedAI(creature) { }
@@ -279,6 +434,11 @@ public:
ScriptedAI::MoveInLineOfSight(who);
}
};
+
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new npc_daranelleAI(creature);
+ }
};
/*######
@@ -354,6 +514,20 @@ public:
}
};
+//Support for quest: You're Fired! (10821)
+bool obelisk_one, obelisk_two, obelisk_three, obelisk_four, obelisk_five;
+
+enum LegionObelisk
+{
+ GO_LEGION_OBELISK_ONE = 185193,
+ GO_LEGION_OBELISK_TWO = 185195,
+ GO_LEGION_OBELISK_THREE = 185196,
+ GO_LEGION_OBELISK_FOUR = 185197,
+ GO_LEGION_OBELISK_FIVE = 185198,
+ NPC_DOOMCRYER = 19963,
+ QUEST_YOURE_FIRED = 10821
+};
+
/*######
## go_legion_obelisk
######*/
@@ -365,30 +539,30 @@ public:
bool OnGossipHello(Player* player, GameObject* go) OVERRIDE
{
- if (player->GetQuestStatus(10821) == QUEST_STATUS_INCOMPLETE)
+ if (player->GetQuestStatus(QUEST_YOURE_FIRED) == QUEST_STATUS_INCOMPLETE)
{
switch (go->GetEntry())
{
- case LEGION_OBELISK_ONE:
+ case GO_LEGION_OBELISK_ONE:
obelisk_one = true;
break;
- case LEGION_OBELISK_TWO:
+ case GO_LEGION_OBELISK_TWO:
obelisk_two = true;
break;
- case LEGION_OBELISK_THREE:
+ case GO_LEGION_OBELISK_THREE:
obelisk_three = true;
break;
- case LEGION_OBELISK_FOUR:
+ case GO_LEGION_OBELISK_FOUR:
obelisk_four = true;
break;
- case LEGION_OBELISK_FIVE:
+ case GO_LEGION_OBELISK_FIVE:
obelisk_five = true;
break;
}
if (obelisk_one == true && obelisk_two == true && obelisk_three == true && obelisk_four == true && obelisk_five == true)
{
- go->SummonCreature(19963, 2943.40f, 4778.20f, 284.49f, 0.94f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000);
+ go->SummonCreature(NPC_DOOMCRYER, 2943.40f, 4778.20f, 284.49f, 0.94f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000);
//reset global var
obelisk_one = false;
obelisk_two = false;
@@ -403,117 +577,6 @@ public:
};
/*######
-## npc_bloodmaul_brutebane
-######*/
-
-enum Bloodmaul
-{
- NPC_OGRE_BRUTE = 19995,
- NPC_QUEST_CREDIT = 21241,
- GO_KEG = 184315,
- QUEST_GETTING_THE_BLADESPIRE_TANKED = 10512,
- QUEST_BLADESPIRE_KEGGER = 10545,
-};
-
-class npc_bloodmaul_brutebane : public CreatureScript
-{
-public:
- npc_bloodmaul_brutebane() : CreatureScript("npc_bloodmaul_brutebane") { }
-
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
- {
- return new npc_bloodmaul_brutebaneAI(creature);
- }
-
- struct npc_bloodmaul_brutebaneAI : public ScriptedAI
- {
- npc_bloodmaul_brutebaneAI(Creature* creature) : ScriptedAI(creature)
- {
- if (Creature* Ogre = me->FindNearestCreature(NPC_OGRE_BRUTE, 50, true))
- {
- Ogre->SetReactState(REACT_DEFENSIVE);
- Ogre->GetMotionMaster()->MovePoint(1, me->GetPositionX()-1, me->GetPositionY()+1, me->GetPositionZ());
- }
- }
-
- uint64 OgreGUID;
-
- void Reset() OVERRIDE
- {
- OgreGUID = 0;
- }
-
- void UpdateAI(uint32 /*uiDiff*/) OVERRIDE { }
- };
-};
-
-/*######
-## npc_ogre_brute
-######*/
-
-class npc_ogre_brute : public CreatureScript
-{
-public:
- npc_ogre_brute() : CreatureScript("npc_ogre_brute") { }
-
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
- {
- return new npc_ogre_bruteAI(creature);
- }
-
- struct npc_ogre_bruteAI : public ScriptedAI
- {
- npc_ogre_bruteAI(Creature* creature) : ScriptedAI(creature) { }
-
- uint64 PlayerGUID;
-
- void Reset() OVERRIDE
- {
- PlayerGUID = 0;
- }
-
- void MoveInLineOfSight(Unit* who) OVERRIDE
- {
- if (!who || (!who->IsAlive()))
- return;
-
- if (me->IsWithinDistInMap(who, 50.0f))
- {
- if (who->GetTypeId() == TYPEID_PLAYER)
- if (who->ToPlayer()->GetQuestStatus(QUEST_GETTING_THE_BLADESPIRE_TANKED) == QUEST_STATUS_INCOMPLETE
- || who->ToPlayer()->GetQuestStatus(QUEST_BLADESPIRE_KEGGER) == QUEST_STATUS_INCOMPLETE)
- PlayerGUID = who->GetGUID();
- }
- }
-
- void MovementInform(uint32 /*type*/, uint32 id) OVERRIDE
- {
- if (id == 1)
- {
- if (GameObject* Keg = me->FindNearestGameObject(GO_KEG, 20))
- Keg->Delete();
-
- me->HandleEmoteCommand(7);
- me->SetReactState(REACT_AGGRESSIVE);
- me->GetMotionMaster()->MoveTargetedHome();
-
- Player* player = ObjectAccessor::GetPlayer(*me, PlayerGUID);
- Creature* Credit = me->FindNearestCreature(NPC_QUEST_CREDIT, 50, true);
- if (player && Credit)
- player->KilledMonster(Credit->GetCreatureTemplate(), Credit->GetGUID());
- }
- }
-
- void UpdateAI(uint32 /*diff*/) OVERRIDE
- {
- if (!UpdateVictim())
- return;
- DoMeleeAttackIfReady();
- }
- };
-};
-
-/*######
## go_thunderspike
######*/
@@ -1123,6 +1186,7 @@ class go_apexis_relic : public GameObjectScript
enum ScannerMasterBunny
{
NPC_OSCILLATING_FREQUENCY_SCANNER_TOP_BUNNY = 21759,
+ GO_OSCILLATING_FREQUENCY_SCANNER = 184926,
SPELL_OSCILLATION_FIELD = 37408,
QUEST_GAUGING_THE_RESONANT_FREQUENCY = 10594
};
@@ -1143,8 +1207,8 @@ public:
else
{
// Spell 37392 does not exist in dbc, manually spawning
- me->SummonCreature(21759, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ() + 0.5f, me->GetOrientation(), TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 50000);
- me->SummonGameObject(184926, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation(), 0, 0, 0, 0, 50000);
+ me->SummonCreature(NPC_OSCILLATING_FREQUENCY_SCANNER_TOP_BUNNY, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ() + 0.5f, me->GetOrientation(), TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 50000);
+ me->SummonGameObject(GO_OSCILLATING_FREQUENCY_SCANNER, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation(), 0, 0, 0, 0, 50000);
me->DespawnOrUnsummon(50000);
}
@@ -1211,13 +1275,13 @@ class spell_oscillating_field : public SpellScriptLoader
void AddSC_blades_edge_mountains()
{
+ new npc_bloodmaul_brutebane();
+ new npc_bloodmaul_brute();
new npc_nether_drake();
new npc_daranelle();
new npc_overseer_nuaar();
new npc_saikkal_the_elder();
new go_legion_obelisk();
- new npc_bloodmaul_brutebane();
- new npc_ogre_brute();
new go_thunderspike();
new npc_simon_bunny();
new go_simon_cluster();