diff options
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 12 | ||||
-rw-r--r-- | src/server/game/Miscellaneous/SharedDefines.h | 2 |
2 files changed, 7 insertions, 7 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 7dcdd263662..5fc65281c6e 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -989,7 +989,7 @@ bool Unit::HasBreakableByDamageCrowdControlAura(Unit* excludeCasterChannel) cons if (damagetype != NODAMAGE && damagetype != DOT) { - if (victim != attacker && (!spellProto || !(spellProto->HasAttribute(SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE) || spellProto->HasAttribute(SPELL_ATTR3_TREAT_AS_PERIODIC)))) + if (victim != attacker && (!spellProto || !(spellProto->HasAttribute(SPELL_ATTR6_NO_PUSHBACK) || spellProto->HasAttribute(SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE) || spellProto->HasAttribute(SPELL_ATTR3_TREAT_AS_PERIODIC)))) { if (Spell* spell = victim->m_currentSpells[CURRENT_GENERIC_SPELL]) { @@ -1028,12 +1028,12 @@ bool Unit::HasBreakableByDamageCrowdControlAura(Unit* excludeCasterChannel) cons else if (isCastDelayed()) spell->Delayed(); } - - if (damage && victim->IsPlayer()) - if (Spell* spell = victim->m_currentSpells[CURRENT_CHANNELED_SPELL]) - if (spell->getState() == SPELL_STATE_CASTING && spell->m_spellInfo->HasChannelInterruptFlag(SpellAuraInterruptFlags::DamageChannelDuration)) - spell->DelayedChannel(); } + + if (damage && victim->IsPlayer()) + if (Spell* spell = victim->m_currentSpells[CURRENT_CHANNELED_SPELL]) + if (spell->getState() == SPELL_STATE_CASTING && spell->m_spellInfo->HasChannelInterruptFlag(SpellAuraInterruptFlags::DamageChannelDuration)) + spell->DelayedChannel(); } } diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h index 8467051c175..2bdf48ccf8d 100644 --- a/src/server/game/Miscellaneous/SharedDefines.h +++ b/src/server/game/Miscellaneous/SharedDefines.h @@ -641,7 +641,7 @@ enum SpellAttr6 : uint32 SPELL_ATTR6_ALLOW_WHILE_RIDING_VEHICLE = 0x00001000, // TITLE Allow While Riding Vehicle SPELL_ATTR6_IGNORE_PHASE_SHIFT = 0x00002000, // TITLE Ignore Phase Shift SPELL_ATTR6_AI_PRIMARY_RANGED_ATTACK = 0x00004000, /*NYI*/ // TITLE AI Primary Ranged Attack - SPELL_ATTR6_NO_PUSHBACK = 0x00008000, /*NYI*/ // TITLE No Pushback + SPELL_ATTR6_NO_PUSHBACK = 0x00008000, // TITLE No Pushback SPELL_ATTR6_NO_JUMP_PATHING = 0x00010000, /*NYI*/ // TITLE No Jump Pathing SPELL_ATTR6_ALLOW_EQUIP_WHILE_CASTING = 0x00020000, // TITLE Allow Equip While Casting SPELL_ATTR6_ORIGINATE_FROM_CONTROLLER = 0x00040000, // TITLE Originate From Controller DESCRIPTION Client will prevent casting if not possessed, charmer will be caster for all intents and purposes |