diff options
-rwxr-xr-x | src/server/game/Spells/Spell.cpp | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 9ec814b8eaf..51cd83e08a2 100755 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -5434,13 +5434,8 @@ SpellCastResult Spell::CheckCast(bool strict) SpellCastResult Spell::CheckPetCast(Unit* target) { - if (!m_caster->isAlive() && !(m_spellInfo->Attributes & SPELL_ATTR0_CASTABLE_WHILE_DEAD)) - return SPELL_FAILED_CASTER_DEAD; - if (m_caster->HasUnitState(UNIT_STAT_CASTING) && !(_triggeredCastFlags & TRIGGERED_IGNORE_CAST_IN_PROGRESS)) //prevent spellcast interruption by another spellcast return SPELL_FAILED_SPELL_IN_PROGRESS; - if (m_caster->isInCombat() && !m_spellInfo->CanBeUsedInCombat()) - return SPELL_FAILED_AFFECTING_COMBAT; // dead owner (pets still alive when owners ressed?) if (Unit *owner = m_caster->GetCharmerOrOwner()) @@ -5467,9 +5462,6 @@ SpellCastResult Spell::CheckPetCast(Unit* target) // for target dead/target not valid if (_target) { - if (!_target->isAlive()) - return SPELL_FAILED_BAD_TARGETS; - if (!IsValidSingleTargetSpell(_target)) return SPELL_FAILED_BAD_TARGETS; } |