diff options
-rw-r--r-- | src/server/game/Entities/Unit/Unit.h | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index 79b3a07c5e8..aad726ce8ca 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -1886,6 +1886,15 @@ class TC_GAME_API Unit : public WorldObject // enables / disables combat interaction of this unit void SetIsCombatDisallowed(bool apply) { _isCombatDisallowed = apply; } + void AddWorldEffect(int32 worldEffectId) { AddDynamicUpdateFieldValue(m_values.ModifyValue(&Unit::m_unitData).ModifyValue(&UF::UnitData::WorldEffects)) = worldEffectId; } + void RemoveWorldEffect(int32 worldEffectId) + { + int32 index = m_unitData->WorldEffects.FindIndex(worldEffectId); + if (index >= 0) + RemoveDynamicUpdateFieldValue(m_values.ModifyValue(&Unit::m_unitData).ModifyValue(&UF::UnitData::WorldEffects), index); + } + void ClearWorldEffects() { ClearDynamicUpdateFieldValues(m_values.ModifyValue(&Unit::m_unitData).ModifyValue(&UF::UnitData::WorldEffects)); } + std::string GetDebugInfo() const override; UF::UpdateField<UF::UnitData, 0, TYPEID_UNIT> m_unitData; |